Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 17:10:35 Player: yam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (170) 850 Value Destroyed (4390) 4390 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 9803 Bonus ------- High Alert Combat Kills 364 Follower Combat Kills 99 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 35/100 System Corruption 4% Temperature Cool (66) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Cooling System Makeshift Salvage Targeting Computer Hardlight Generator > --- WEAPON (4) ------- Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Medium Storage Unit Structural Scanner Trap Reconfigurator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Transmission Jammer Hardened Medium Armor Plating Reactive Plating Shield Generator > --- WEAPON ----------- Particle Gun Gatling Laser Heavy Ion Cannon Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink High-capacity Storage Unit Trap Reconfigurator PSU Rigger [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Missile Launcher Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 3 . 1 . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 111 | 5 3 3 3 8 54 12 14 8 1 Power 13 | 1 . . 1 3 4 2 1 1 . Engine 11 | 1 . . 1 3 4 1 1 . . Core 2 | . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 1 . 1 18 2 4 . . Treads 23 | 2 . 1 . 1 13 2 4 . . Leg 4 | . . . . . 4 . . . . Wheel 1 | . . . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | . 2 . 2 . 16 4 5 4 . Device 23 | . 1 . . . 13 2 4 3 . Storage 2 | . . . 2 . . . . . . Processor 2 | . 1 . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 6 | . . . . . 3 2 1 . . Artifact . | . . . . . . . . . . Weapon 37 | 2 1 2 . 4 16 4 4 3 1 Energy Gun 12 | 1 . . . . 4 1 3 2 1 Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 5 | 1 . 1 . 2 1 . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 14 | . 1 . . . 10 2 1 . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 29 | . . 1 . 3 5 3 13 4 . Power 5 | . . . . 2 1 . 1 1 . Propulsion 5 | . . . . . 1 1 2 1 . Utility 8 | . . . . . 2 2 4 . . Weapon 11 | . . 1 . 1 1 . 6 2 . Highest Loss Streak 5 | . . 1 . 2 2 1 5 4 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 82 100 99 99 91 95 83 41 38 Engine 8 | . 14 14 13 13 8 5 4 . . Core 1 | . . . . . . 3 2 4 . Treads 19 | . 28 28 28 27 16 17 14 4 . Device 8 | . 5 14 1 . 11 9 12 12 15 Storage 8 | . . . 12 14 9 9 7 5 . Processor 8 | . 5 14 14 14 9 7 . . 7 Protection 6 | . . . . . 8 15 14 . . Energy Gun 2 | . 2 . . . 5 . 6 1 15 Energy Cannon 2 | . . . . . 1 8 7 4 . Ballistic Gun 5 | . 14 14 14 12 1 . . . . Ballistic Cannon 4 | . . 12 14 10 . . . . . Launcher 6 | . 11 1 . . 8 17 10 . . Slashing Weapon 2 | . . . . 4 8 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 9 11 11 50 22 44 58 62 30 15 Greatest Support 48 | 40 40 40 40 40 42 42 48 20 3 Greatest Overweight (x) 14 | 1 . . 1 1 14 2 2 9 4 Average Overweight (x) . | . . . . . . . . . 4 Largest Inventory Capacity 20 | 5 5 5 20 10 10 10 10 10 5 Average Capacity 10 | 5 5 5 17 10 10 10 10 8 5 Most Carried 10 | 1 5 5 9 10 10 10 10 7 5 Average Carried 7 | . 3 4 6 9 8 8 8 5 3 Final Capacity 10 | 5 5 5 10 10 10 10 10 5 5 Final Carried 10 | 1 4 5 9 9 10 10 7 5 3 Class Distribution -------------------- 49% | Mutant 20% | Assassin 13% | Bomber 7% | Tank 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Tank | -8/Storage Bomber | -7/Factory Infiltrator-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Matter Collected 3333 | 202 173 253 . 346 1226 550 487 96 . Remotely . | . . . . . . . . . . Salvage Created 4610 | . 179 389 . 569 1439 892 999 143 . Parts 306 | . 31 37 . 33 98 47 48 12 . Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 5 | . 1 1 . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 15 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Combat Hostiles Destroyed 100 | . 8 8 . 10 27 21 21 5 . Melee 2 | . . . . 1 1 . . . . Guns 17 | . 1 1 . 4 9 1 1 . . Cannons 29 | . . 5 . 5 5 5 4 5 . AOE 50 | . 7 2 . . 12 14 15 . . Classes Destroyed 15 | . 4 2 . 1 4 3 1 . . Worker 7 | . . . . . 3 2 2 . . Builder 28 | . 3 2 . 2 9 4 8 . . Tunneler 7 | . . 4 . . 2 . 1 . . Hauler 2 | . . . . . 2 . . . . Recycler 13 | . . 2 . 3 4 2 2 . . Mechanic 1 | . . . . . . 1 . . . Operator 5 | . . . . . 4 1 . . . Watcher 8 | . 1 . . . 5 2 . . . Swarmer 29 | . 3 5 . 3 6 4 4 4 . Grunt 57 | . 5 3 . 6 16 13 14 . . Duelist 2 | . . . . . . 1 1 . . Sentry 7 | . . . . . 5 2 . . . Hunter 2 | . . . . . . 1 1 . . Programmer 2 | . . . . . . . 1 1 . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 9 | . 4 4 . 3 6 9 8 3 . Combat Bots Only 5 | . 3 3 . 3 3 5 5 3 . Max Kills in Single Turn 4 | . 2 1 . 1 4 4 3 1 . Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 1 . . 3 4 3 . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Hostile Shots Fired 423 | . 22 17 . 35 108 70 111 55 5 Missed 122 | . 4 3 . 13 32 23 24 20 3 Damage Taken 5057 | . 190 134 . 664 1132 627 1618 672 20 Core 1103 | . 22 14 . 136 193 34 379 305 20 Absorbed by Shields 601 | . . . . . 163 237 201 . . Ignored by Resistances 52 | . . . . . . 23 29 . . Regen/Repaired (Parts) 277 | . . . . . 174 103 . . . Core Remaining (%) 63 | 100 . . . 31 . 58 . . . Volleys Fired 287 | . 19 27 . 32 69 53 63 20 4 Largest 4 | . 2 2 . 2 2 3 4 1 2 Hottest 246 | . 50 55 . 55 145 145 246 65 160 Shots Fired 497 | . 27 54 . 62 133 84 108 22 7 Gun 199 | . 19 27 . 31 68 3 43 1 7 Cannon 182 | . . 25 . 31 19 46 44 17 . Launcher 112 | . 8 2 . . 46 35 21 . . Special 4 | . . . . . . . . 4 . Kinetic 156 | . 19 52 . 62 23 . . . . Thermal 216 | . . . . . 64 49 79 17 7 Explosive 112 | . 8 2 . . 46 35 21 . . Electromagnetic 9 | . . . . . . . 8 1 . Robot Hit Streak 12 | . 5 12 . 7 7 7 11 4 5 Robot Miss Streak 8 | . 4 3 . 3 8 3 8 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 278 | . 7 34 . 42 86 37 53 12 7 Core Hits 260 | . 19 18 . 18 89 53 56 5 2 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . 1 . . . 1 . . . Meltdown 1 | . . . . . . 1 . . . Blast 1 | . . 1 . . . . . . . Melee Attacks 69 | . . . . 26 43 . . . . Impact . | . . . . . . . . . . Slashing 69 | . . . . 26 43 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 24 | . . . . 3 21 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12592 | . 798 618 . 807 4327 2920 2742 249 131 Guns 1975 | . 107 206 . 259 720 66 486 . 131 Cannons 2499 | . . 280 . 375 294 701 600 249 . Explosions 6839 | . 691 127 . . 2230 2140 1651 . . Melee 1256 | . . . . 173 1083 . . . . Ramming 23 | . . 5 . . . 13 5 . . Kinetic 1410 | . 107 486 . 634 183 . . . . Thermal 3228 | . . . . . 831 767 1250 249 131 Explosive 6597 | . 691 127 . . 2230 2140 1409 . . Electromagnetic 78 | . . . . . . . 78 . . Impact . | . . . . . . . . . . Slashing 1256 | . . . . 173 1083 . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . 4 4 4 Average Corruption 3 | . . . . 5 . . 2 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . 8 . . 17 25 3 Message Errors 12 | . . . . . . . 2 10 . Matter Fused 16 | . . . . 4 . . 4 5 3 Heat Flow Errors 7 | . . . . 1 . . 3 3 . Energy Discharges 7 | . . . . . . . 4 3 . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 2 . . 2 2 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 423 | . 18 4 . 16 223 100 61 1 . Projectiles 29 | . . 4 . 6 . . 18 1 . Explosions 179 | . 18 . . . 18 100 43 . . Melee 215 | . . . . 10 205 . . . . Knockbacks 8 | . . 2 . 5 . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic 7 | . . 2 . 5 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 396 | . 2 . . . 71 125 198 . . Shots 11 | . 1 . . . 3 3 4 . . Rammed 9 | . . 3 . 1 . 4 1 . . Targets Rammed 9 | . . 3 . 1 . 4 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 725 | . 4 2 . 131 211 288 725 202 57 Average Temperature 109 | . 2 2 . 19 57 91 183 40 38 Received Heat Transfer 1452 | . 84 21 . 114 488 231 406 99 9 Effects 30 | . . . . . . . 30 . . Shutdowns 5 | . . . . . . . 5 . . Energy Bleed 6 | . . . . . . . 6 . . Interference 2 | . . . . . . . 2 . . Matter Decay 4 | . . . . . . . 4 . . Short Circuit 3 | . . . . . . . 3 . . Damage (minor) 6 | . . . . . . . 6 . . Damage (major) 1 | . . . . . . . 1 . . Damage (core) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 5226 | . . . . . 1632 1112 1849 333 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Peak Influence 810 | . 250 181 . 158 810 717 508 . . Initial 333 | . . 45 . . . 333 318 . . Average 273 | . 135 74 . 53 285 547 356 . . Maximum Alert Level 3 | . 1 . . . 3 3 2 . . Low Security (%) 44 | 100 61 100 . 100 37 . . . . Level 1 23 | . 38 . . . 33 1 68 . . Level 2 27 | . . . . . 23 78 31 . . Level 3 5 | . . . . . 5 19 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 5 5 6 . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . 2 . . Reinforcement 14 | . 2 . . . 5 3 4 . . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 8 | . . . . . 2 2 4 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Distress Signals 5 | . 1 . . . 1 3 . . . Communications Jammed 11 | . . . . . . . 11 . . Distress Signals 11 | . . . . . . . 11 . . Times Spotted 142 | . 12 11 . 10 38 29 24 12 6 Peak Tracking Total 6 | . 5 3 . 3 4 5 5 6 3 Tactical Retreats 6 | . . . . . 3 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Traps Triggered 5 | . . . . . 2 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . 1 . . . . Traps Reconfigurated 16 | . . . . . 7 9 . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . 2 . 1 1 . . . . Triggered 1 | . . . . . 1 . . . . Most Traps Carried 2 | . . 2 2 2 1 . . . . Objects Rigged 9 | . . . . . 7 . . 2 . Exploded 7 | . . . . . 5 . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Machines Disabled 20 | . 2 . . 2 7 8 1 . . Max in Single Turn 2 | . 1 . . 1 1 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Machines Accessed 29 | . 4 . 4 1 7 12 . 1 . Terminals 15 | . 3 . . . 5 7 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . Recycling Units 3 | . 1 . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 114 | . 14 . 43 1 23 32 . 1 . Successful 77 | . 5 . 43 1 12 15 . 1 . Failed 37 | . 9 . . . 11 17 . . . Catastrophic 7 | . 2 . . . 1 4 . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 2 . 3 2 . . . Terminals 44 | . 9 . . . 15 20 . . . Fabricators . | . . . . . . . . . . Repair Stations 14 | . . . . . 6 8 . . . Recycling Units 8 | . 5 . . . . 3 . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 60 | . 2 . 43 1 6 7 . 1 . Record 45 | . . . 42 . 1 2 . . . Open Door 3 | . . . . 1 . 1 . 1 . Emergency Access Points 3 | . 1 . . . 2 . . . . Alert Level 1 | . . . . . . 1 . . . Locate Traps 3 | . . . . . 2 1 . . . Dispatch Records 1 | . . . . . 1 . . . . Security Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 4 . . . Scan Component 5 | . . . . . 2 3 . . . Repair 3 | . . . . . 2 1 . . . Recycling Unit Hacks 6 | . 3 . . . . 3 . . . Report Inventory 3 | . 1 . . . . 2 . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 . . . 5 6 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . Time 143 | . . . . . 82 61 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 9 . . . . 3 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . Non-combat 1 | . . . . . . . . 1 . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . 2 . parse_system 2 | . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Total Allies 4 | . . 4 . . . . . . . Largest Group 3 | . . 3 1 1 . . . . . Highest-Rated Group 47 | . . 47 16 16 . . . . . Highest-Rated Ally 31 | . . 31 16 16 . . . . . Total Orders 2 | . . . . 2 . . . . . STAY 1 | . . . . 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . Ally Attacks 24 | . . 22 . 2 . . . . . Total Damage 270 | . . 234 . 36 . . . . . Kills 5 | . . 4 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Turns Passed 13523 | 64 516 1349 1757 1605 3568 1998 1457 1027 182 Spaces Moved 6176 | 38 283 760 798 833 1571 722 512 598 61 Core 393 | 5 . . . . 6 . . 321 61 Treads 5724 | 33 283 760 798 833 1506 722 512 277 . Legs 57 | . . . . . 57 . . . . Wheels 2 | . . . . . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 152 165 50 250 Average Speed 186 | 149 160 160 218 160 171 237 241 155 250 Slowest Speed 750 | 160 160 160 240 240 750 330 320 500 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 61 | 3 61 97 93 97 86 93 7 69 11 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 5 | . . 1 . 3 . . . 1 . Spaces Dug 81 | . 6 . . 5 58 . 12 . . Terrain Destroyed 921 | . 44 17 . 5 437 264 153 1 . Melee 14 | . . . . 5 9 . . . . Projectile 29 | . . . . . 6 15 7 1 . AOE 878 | . 44 17 . . 422 249 146 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Total 7508 | 43 318 839 812 989 2208 912 623 679 85 Wait 722 | . 10 35 1 79 405 111 25 37 19 Move 6167 | 37 282 759 797 832 1570 721 511 597 61 Hop . | . . . . . . . . . . Pick Up 52 | 1 4 5 4 4 22 5 4 3 . Fast Attach 48 | 5 1 2 2 3 21 3 7 4 . Attach 33 | . 1 1 . 2 12 5 7 4 1 Detach 22 | . . . . 2 10 3 2 5 . Swap 30 | . 1 . 1 3 21 4 . . . Drop 51 | . . 5 2 4 27 3 3 7 . Fire 287 | . 19 27 . 32 69 53 63 20 4 Melee 69 | . . . . 26 43 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . 3 . 1 . 4 1 . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . 5 . . . . . . Trap 13 | . . 2 . 1 8 . . 2 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / [Rec] / Gar) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Identified exit to Materials 568 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Identified exit to Mines 581 | -10/Materials | Entered Mines 761 | -10/Mines | Found a hidden stash of uninstalled traps 919 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1048 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1143 | -10/Mines | Discovered new exit (range 6) 1153 | -10/Mines | Identified exit to Subcaves 1442 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1442 | -10/Mines | Discovered new exit (range 5) 1447 | -10/Mines | Identified exit to Exiles 1540 | -10/Mines | Discovered exit to Materials (range 10) 1666 | -10/Mines | Received a Mining Laser from a helpful Derelict 1930 | -10/Mines | Entered Exiles 1930 | -10/Exiles | Accompanied by 1 ally 1970 | -10/Exiles | Met 8R-AWN 2021 | -10/Exiles | Met EX-HEX 2177 | -10/Exiles | Met EX-DEC 2239 | -10/Exiles | Learned location of Zion (-7) 2487 | -10/Exiles | Visited The Gauntlet 2801 | -10/Exiles | Met EX-BIN 2846 | -10/Exiles | Aligned with FarCom system 2849 | -10/Exiles | Given EX-Vault access code 2961 | -10/Exiles | Opened EX-Vault 2978 | -10/Exiles | Found PSU Rigger 2982 | -10/Exiles | Found Trap Reconfigurator 3038 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3201 | -10/Exiles | Discovered new exit (range 14) 3225 | -10/Exiles | Identified exit to Mines 3568 | -10/Exiles | Discovered exit to Mines (range 14) 3687 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, PSU Rigger 3687 | -10/Exiles | Entered Mines 3687 | -9/Mines | Accompanied by 1 ally 3741 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4011 | -9/Mines | Discovered new exit (range 12) 4042 | -9/Mines | Identified exit to Materials 4093 | -9/Mines | Discovered exit to Materials (range 5) 4432 | -9/Mines | Excavation squad dispatched 4432 | -9/Mines | A large section of the Mines collapsed 4898 | -9/Mines | Crushed by falling debris 4898 | -9/Mines | Core integrity fell below 50% 5292 | -9/Mines | Entered Materials 5292 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5588 | -8/Materials | Build established: Assassin 6023 | -8/Materials | Discovered new exit (range 7) 6048 | -8/Materials | Build established: Mutant 6242 | -8/Materials | Discovered new exit (range 9) 6254 | -8/Materials | Identified exit to Factory 6354 | -8/Materials | Identified exit to Storage 6592 | -8/Materials | Repaired Imp. Medium Armor Plating 6632 | -8/Materials | Repaired Missile Launcher 6856 | -8/Materials | Build established: Assassin 7974 | -8/Materials | Discovered exit to Factory (range 15) 8720 | -8/Materials | Discovered exit to Storage (range 15) 8860 | -8/Materials | Entered Storage 9248 | -8/Storage | Discovered new exit (range 18) 9495 | -8/Storage | Build established: Tank 9607 | -8/Storage | Identified exit to Garrison 9975 | -8/Storage | Garrison activated, responded to threat 10354 | -8/Storage | Repaired Broken Hvy. Ion Cannon 10460 | -8/Storage | First assault squad dispatched 10649 | -8/Storage | Build established: Bomber 10822 | -8/Storage | Discovered exit to Factory (range 15) 10858 | -8/Storage | Entered Factory 10858 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10860 | -7/Factory | FarCom data flow suspended 11269 | -7/Factory | Discovered new exit (range 9) 11529 | -7/Factory | Lost 5 parts (1p1u3w) 12222 | -7/Factory | Core integrity fell below 50% 12265 | -7/Factory | Lost 3 parts (1u2w) 12315 | -7/Factory | Entered Lower Caves 12343 | -7/Lower Caves | Lost 5 parts (2n2u1w) 12541 | -7/Lower Caves | Build established: Infiltrator-Mutant 13022 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13065 | -7/Lower Caves | Core integrity fell below 20% 13095 | -7/Lower Caves | Lost 4 parts (1p1n2w) 13103 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13140 | -7/Lower Caves | Encountered a Warlord checkpoint 13193 | -7/Lower Caves | Lost 3 allies 13287 | -7/Lower Caves | Discovered new exit (range 10) 13342 | -7/Lower Caves | Entered another Lower Caves area 13342 | -7/Lower Caves | Spotted U3-FWF(f) 13344 | -7/Lower Caves | Encountered a Master Thief 13346 | -7/Lower Caves | Spotted T9-9UI(f) 13347 | -7/Lower Caves | Encountered a Master Thief 13350 | -7/Lower Caves | PSU Rigger stolen by Master Thief 13404 | -7/Lower Caves | Build established: Mutant 13524 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- =0< 1AIURDR D6K:EW< 4CXTQUIKM EXIT=FOUND Connecting with WAR.Sys... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. Dropped Arc Projector. Acquired Hardlight Generator. LUVD7XLOKX=1FWTVPU=W> Acquired Mak. Salvage Targeting Computer. SA/TA/X4HF YELFKNPGEA0N3EK1 LOCATION=UNKNOWN GOAL=ESCAPE U3-FWF(f): "Someone's put a hefty bounty on whatever we can steal from you!" PSU Rigger stolen. System corrupted: Matter fused (-6). System corrupted: Matter fused (-9). System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ???????????????????????????????????????######?# ## | | ??????????????????????????????????????## ## | | ????????????????????????????????????### ? | | ????????????? ????????????????????## #?? | | ????????????? ???????????####???# ##? | | ??????????? ???????### ##??# #? | | ?????????? ????## #### #? | | ?????????? ### ## #? | | ???????????# @ #?# | | ?????????????????# ##### | | ?????????????????# ## ### ##### | | ?????????????????# ### ##?# | | ????????????????# #?#####?# | | ????????????????# #???????# ## ### | | ????????????????# #???????# #######?### | | ????????????????#g ???????# #?????????# | | ??????????????? g ??????# #????????## | | ?????????????? g ?????# ?????????#" | | ?????????????? ##?????### ?????????#" | | ?????????????? ## ####????????# ?????????## | | ???????????????# #?## ????????????##??????????? | | ????????????????? ???# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????## ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Part-time Excavator Significant Disruption Total Silence Challenges ------------ None Game ------ Seed IntegrityTransportLoader Manual? 0 Play Time 02:18:59 Cumulative 10.2 hours Start 2024.08.02 @ 22:53:14 End 2024.08.03 @ 17:10:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 27896db1-3b5d-4d57-8984-9b388f925a4e