Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 23:17:52 Player: JuustuToug Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (135) 675 Value Destroyed (5173) 5173 Prototype IDs (85) 1700 Alien Tech Used (2) 400 Bonus (31722) 31722 TOTAL SCORE: 50170 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 2319 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 1145/1600 Matter 237/300 Energy 180/200 System Corruption 20% Temperature Cool (0) Movement Flying (24) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Cesium-ion Thruster Q-thruster Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster (fused) > --- UTILITY (13) ----- 2N-1CE's Frost Array Medium Storage Unit Gravity Neutralizer Tactical Coordination Suite ECM Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Impulse Thruster Array Impulse Thruster Array Experimental Cooling System Experimental Coolant Injector Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Q-thruster Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Utility Shielding Centrium Medium Armor Plating Advanced Point Defense System Improved Hacking Suite Improved Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Vortex Shotgun Advanced Remote Datajack Power Sword [Rating: 196] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Cooled Impulse Thruster Utility Improved Melee Analysis Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Power Sword Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 5 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Utility 11 | . . . 2 . . 2 . . . . 1 . . . . . . . . 2 . . . . 1 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 165 | 8 13 8 26 14 3 14 1 1 1 1 8 . . . 1 3 1 8 2 4 1 3 3 1 9 11 3 3 5 9 Power 28 | 1 1 2 2 3 . 2 . . . . 1 . . . . 3 1 . 1 . . . . . 5 1 . . 3 2 Engine 10 | 1 1 2 1 2 . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . Core 9 | . . . 1 1 . 2 . . . . 1 . . . . 2 . . 1 . . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 3 2 Propulsion 35 | 2 2 4 15 3 . . . . . . 3 . . . . . . 2 . . . . . . . 1 . 2 1 . Treads 18 | 2 1 . 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . . 1 . 2 1 . Utility 62 | 3 3 1 2 5 3 9 1 . . . 4 . . . . . . 5 . 4 1 1 1 1 3 5 3 . 1 6 Device 27 | 2 1 1 1 1 . 3 . . . . 2 . . . . . . 3 . 4 . . . . 1 2 2 . 1 3 Storage 4 | 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 1 3 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 Hackware 11 | . . . . . . 3 . . . . 1 . . . . . . 1 . . 1 . 1 . 1 1 1 . . 1 Protection 11 | . . . 1 2 . 2 1 . . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 7 1 7 3 . 3 . 1 1 1 . . . . 1 . . 1 1 . . 2 2 . 1 4 . 1 . 1 Energy Gun 10 | 1 3 . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . Energy Cannon 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . Ballistic Gun 8 | 1 2 1 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Unidentified Prototypes 32 | . . . 1 . . 1 . . 1 . 3 . . . . 1 . 7 . 1 . 3 . . . 9 . 2 . 3 Parts Lost 55 | . 5 4 2 16 . 1 . . . . . . . . . . . . . . . . 1 2 . 1 . 3 4 16 Power 7 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 Propulsion 16 | . 2 3 1 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Utility 21 | . 1 . 1 4 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 3 9 Weapon 11 | . 2 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 Highest Loss Streak 13 | . 3 1 1 8 . 1 . . . . . . . . . . . . . . . . 1 2 . 1 . 2 2 13 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 12 | 2 11 23 21 19 9 9 10 10 10 9 9 10 10 10 10 9 10 10 10 9 9 9 8 8 8 8 9 8 7 7 Power 1 | . 2 2 . 2 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . 1 1 1 2 . Propulsion 2 | . . 5 3 2 3 3 3 3 3 3 2 2 2 2 2 1 1 1 2 2 3 3 3 3 3 3 3 3 2 2 Utility 4 | . 5 7 4 3 . 2 4 3 3 3 3 4 4 4 4 4 5 5 5 3 3 3 4 3 3 2 2 1 . 1 Weapon 4 | 1 3 7 9 9 3 2 2 2 3 2 3 3 3 3 3 3 3 2 2 2 2 1 1 1 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 1 1 12 10 3 7 . . . . 3 . . . . 3 . . . . . 2 3 . 1 1 . . 2 3 Power 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 14 | . . . 2 2 1 4 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 2 Utility 16 | . . . 4 1 . . . . . . 2 . . . . 3 . . . . . 1 3 . . 1 . . . 1 Weapon 16 | . . 1 6 6 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Tool/Special 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 100 98 67 49 65 75 75 75 75 76 77 77 77 81 82 85 84 85 84 86 85 86 83 82 84 86 86 88 86 Engine 5 | . 13 14 5 1 . . . . . . . . . . . 2 5 5 2 3 4 4 4 4 7 2 . . . . Core 2 | . . . 3 4 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 4 4 4 4 4 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 11 10 12 11 Treads 8 | . 15 3 28 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 6 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 7 6 6 6 6 6 10 11 11 11 11 14 15 14 15 13 13 13 13 13 12 11 11 12 23 23 Device 14 | . 14 14 22 6 7 16 14 12 12 12 12 11 11 11 11 10 10 9 10 17 18 17 18 18 16 15 19 18 20 21 Storage 7 | . 13 14 9 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 3 4 4 Processor 7 | . . . . . 14 18 18 18 18 18 16 16 16 16 16 15 15 15 15 13 13 13 13 13 15 12 11 9 4 7 Hackware 6 | . . . . . . 4 12 12 12 12 14 16 16 16 16 15 15 15 15 13 13 13 13 13 12 16 16 18 12 9 Protection 3 | . . . 4 4 . . 4 6 6 6 5 5 5 5 5 4 5 5 5 4 4 4 4 4 4 4 3 3 7 4 Energy Gun 1 | . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 5 12 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 10 6 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 3 9 1 4 7 5 6 6 6 6 5 5 5 5 5 5 5 5 5 3 4 3 4 4 4 6 7 5 4 3 Peak Build Rating 196 | 9 9 15 40 55 61 78 73 74 78 76 88 88 88 88 94 104 103 119 118 131 131 134 133 133 158 173 179 180 196 195 Average Rating 69 | 5 7 10 31 28 57 68 72 71 71 71 84 88 88 88 93 99 101 109 116 127 129 130 131 131 145 151 174 169 186 177 On Entrance 94 | . 7 9 14 40 52 61 73 72 71 71 73 88 88 88 88 94 101 101 115 118 129 131 131 133 131 150 161 176 180 178 Avg Prop Armor Cover (%) 13 | . 7 11 21 . . . . . . . . . . . . . . . 33 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 91 92 106 108 19 25 23 23 23 24 25 25 25 25 29 35 33 33 33 37 37 37 38 39 50 49 49 55 68 67 Greatest Support 88 | 40 40 20 88 88 24 24 24 24 24 24 30 30 33 30 30 36 36 44 44 50 38 50 38 50 50 51 54 60 68 68 Greatest Overweight (x) 34 | . 4 9 4 34 . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . Average Overweight (x) . | . 2 5 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 22 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 3 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 2 11 23 24 22 9 9 9 9 10 9 9 10 10 10 10 9 10 9 10 9 10 9 9 9 9 9 9 9 9 9 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 3 20 25 25 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 8 9 7 Class Distribution -------------------- 35% | Mutant 18% | Hacker-Sprinter 17% | Hacker-Mutant 15% | Scavenger-Mutant 9% | Commander-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Commander-Sprinter | -4/Extension Commander-Sprinter | -4/Cetus Commander-Sprinter | -4/Archives Hacker-Mutant | -4/Hub_04(d) Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Matter Collected 3823 | 225 490 190 506 716 48 179 20 10 10 31 80 . . . 10 60 30 . 139 . 379 80 40 15 120 138 107 10 138 52 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5319 | 36 798 161 960 520 48 503 69 54 57 14 130 . . . 60 145 67 . 104 . 371 . 154 . 199 316 119 . 236 198 Parts 310 | 4 45 19 44 41 4 25 2 . 3 1 18 . . . 3 10 1 . 11 . 17 . 15 . 12 16 6 . 9 4 Haulers Intercepted 6 | . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 3 . 3 . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . 14 . . . . . . 3 1 . 6 . . 3 . 1 . 9 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Combat Hostiles Destroyed 77 | . 15 5 18 25 . 2 . . . 1 . . . . 1 . . . 2 . 1 . . . 2 2 1 . 1 1 Melee 17 | . 1 . . 4 . 2 . . . . . . . . 1 . . . 2 . 1 . . . 2 2 1 . 1 . Guns 25 | . 12 3 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 12 | . 2 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 23 | . . . 7 15 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 1 5 3 3 3 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Worker 13 | . . . 4 . . 2 . . . . 2 . . . . 1 . . . . 1 . . . 2 . . . . 1 Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | . 1 . 2 . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . Mechanic 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Operator 12 | . . . . . . 4 . . . . 2 . . . . . . . . . 1 . 4 . . 1 . . . . Watcher 11 | . 2 . 1 . . . . . . . 2 . . . . . . . . . 1 . . . 1 1 1 . 1 1 Swarmer 22 | . 3 3 3 12 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 25 | . 12 . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 10 | . . . 5 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 11 | . . . . 2 . 1 . . . . . . . . 1 . . . 2 . . . . . 2 2 . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 3 3 5 4 1 2 . . . 1 2 . . . 1 2 . . 2 . 2 . 4 . 1 2 1 . 1 1 Combat Bots Only 4 | . 3 3 3 4 . 1 . . . 1 . . . . 1 . . . 2 . 1 . . . 1 2 1 . 1 1 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 1 . . 1 1 . . . 1 1 . . 1 . 1 . 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . . 1 . 1 . . . . . . . . 1 . . . 1 . 1 . . . 1 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Hostile Shots Fired 870 | . 122 33 96 178 12 54 . . . 19 2 12 3 . 6 1 . 16 13 . 8 2 5 11 10 32 17 59 74 85 Missed 322 | . 33 9 32 40 5 22 . . . 11 1 8 1 . 1 1 . 10 6 . 1 2 3 6 5 10 13 27 38 37 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 548 | . 89 24 64 138 7 32 . . . 8 1 4 2 . 5 . . 6 7 . 7 . 2 5 5 22 4 32 36 48 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 546 | . 89 24 64 136 7 32 . . . 8 1 4 2 . 5 . . 6 7 . 7 . 2 5 5 22 4 32 36 48 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 16 | . . 1 1 3 . 1 . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 2 4 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Damage Taken 10908 | . 1016 616 1055 2121 115 292 . . . 78 80 48 36 . 102 . . 127 150 . 467 14 55 275 112 448 87 537 575 2502 Core 1465 | . 123 69 140 348 49 30 . . . 17 . . . . . . . 48 . . 47 . . 18 . 25 . 96 57 398 Absorbed by Shields 38 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . 25 . . . . Redirected to Shielding 133 | . . . . . . . . . . 3 . . . . . . . . 15 . 15 . . . . . . 49 51 . Regen/Repaired (Parts) 665 | . 93 . . . . 40 . . . . . . . . . 78 . . . 33 . . . . . 151 . 49 80 141 Core Remaining (%) 76 | 100 . 23 . . 2 . . . . 93 . . . . 100 . . . 95 . . . . 94 . 98 . 93 . 71 Volleys Fired 292 | 4 104 12 64 53 . . . . . 1 . . . . . . . . . . 40 . . . . . . . . 14 Largest 2 | 2 2 2 2 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Hottest 90 | 60 80 80 90 85 . . . . . 33 . . . . . . . . . . 7 . . . . . . . . 60 Shots Fired 478 | 6 205 23 117 73 . . . . . 1 . . . . . . . . . . 40 . . . . . . . . 13 Gun 304 | 6 188 11 55 33 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Cannon 98 | . 17 12 51 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . 11 22 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special 42 | . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . 2 Kinetic 188 | 2 103 11 53 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 201 | 4 102 12 51 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 34 | . . . 11 22 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 17 | 4 11 6 12 13 . . . . . . . . . . . . . . . . 17 . . . . . . . . 16 Robot Miss Streak 5 | 1 5 3 3 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 414 | 5 117 17 66 49 2 27 1 1 1 1 7 . . . 3 3 2 . 4 . 44 . 7 . 13 12 2 . 7 23 Core Hits 191 | 2 42 9 42 36 1 10 . . 1 3 5 . . . 1 3 1 . 2 . 4 . 2 . 6 4 2 . 1 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . 3 . 2 . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 1 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . 1 . 2 . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 1 Melee Attacks 370 | . 9 39 3 28 7 58 4 9 2 1 31 4 2 . 3 17 3 . 8 17 9 . 9 3 15 38 3 7 14 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 369 | . 9 39 3 28 7 58 4 9 2 1 31 4 2 . 3 17 3 . 8 17 9 . 8 3 15 38 3 7 14 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . 1 3 . . 1 14 1 . . . 3 . . . 1 3 . . . . 5 . 7 . 3 3 . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 15990 | 49 1366 298 2389 2954 106 1484 66 54 69 156 488 . . . 180 272 115 . 168 . 660 . 692 . 773 1181 152 . 700 1618 Guns 2703 | 49 1071 72 534 281 . . . . . . . . . . . . . . . . . . . . . . . . . 696 Cannons 1309 | . 225 105 765 214 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3020 | . . . 1073 1839 . . . . . 108 . . . . . . . . . . . . . . . . . . . . Melee 8940 | . 69 121 . 620 106 1484 66 54 69 48 488 . . . 180 272 115 . 168 . 660 . 692 . 773 1181 152 . 700 922 Ramming 18 | . 1 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1296 | 17 507 72 519 181 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2089 | 32 789 105 849 314 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2936 | . . . 989 1839 . . . . . 108 . . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8940 | . 69 121 . 620 106 1484 66 54 69 48 488 . . . 180 272 115 . 168 . 660 . 692 . 773 1181 152 . 700 922 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 696 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 696 Highest Corruption 20 | . . . . 2 2 1 1 1 1 . . . . . 2 . . . 1 . 4 4 4 8 1 2 . . 12 20 Average Corruption 3 | . . . . 1 2 1 1 1 1 . . . . . 1 . . . 1 . 4 4 4 7 1 1 . . 10 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . 14 2 . 1 1 . . . . . . . . . . 3 . 8 9 2 2 . 1 . . 4 24 Message Errors 17 | . . . . 5 . . 1 1 . . . . . . . . . . . . . 1 . . . 1 . . 1 7 Matter Fused 17 | . . . . 3 1 . . . . . . . . . . . . . 2 . 2 2 . 1 . . . . 3 3 Heat Flow Errors 8 | . . . . 1 . . . . . . . . . . . . . . . . 1 2 1 . . . . . . 3 Energy Discharges 9 | . . . . 2 1 . . . . . . . . . . . . . . . 3 1 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . 1 . . . . . . . . . . . . . . . . 2 2 1 . . . . . . 3 Data Loss (major) 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1932 | . 14 . . 135 . 318 61 45 . 8 52 . . . 56 . 11 . . . 193 . 279 . 96 401 . . 218 45 Projectiles 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 121 | . . . . 121 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1808 | . 14 . . 11 . 318 61 45 . 8 52 . . . 56 . 11 . . . 193 . 279 . 96 401 . . 218 45 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 343 | . . . 57 286 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 10 | . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | 20 215 . 48 255 . 1 . . . . . . . . . 1 . 143 17 . 135 207 247 . 5 73 . . . 71 Average Temperature 43 | 15 61 . 15 82 . 1 . . . . . . . . . 1 . 76 8 . 89 80 134 . 1 17 . . . 44 Received Heat Transfer 1887 | . 471 51 315 657 63 54 . . . . . 15 9 . 9 . . 21 . . 27 . 9 30 . 39 . 9 . 108 Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3953 | 75 1756 222 1271 629 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Maximum Alert Level 4 | . . . 1 4 2 1 . . . . . . . . . . . . . . 2 2 1 2 . . . . . . Low Security (%) 63 | 100 100 . 50 . . . . . . . 100 . . . . 100 . . . 100 58 . 28 25 100 100 100 100 100 100 Level 1 20 | . . . 49 16 . 100 . . . . . . . . . . . . . . 11 87 71 43 . . . . . . Level 2 6 | . . . . 14 100 . . . . . . . . . . . . . . . 30 12 . 31 . . . . . . Level 3 6 | . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1330 | 5 69 . 384 1330 679 328 . . . . 25 . . . . 49 . . . 21 527 426 298 448 194 188 133 61 68 77 Initial 648 | . . . 7 236 648 303 . . . . . . . . . . . . . . 2 264 136 97 194 87 101 61 13 4 Average 217 | . 19 . 166 829 661 273 . . . . 5 . . . . 14 . . . 2 234 354 249 311 154 135 113 30 36 29 Influence Increases 6591 | 10 493 105 747 1254 61 314 . 5 5 20 167 . 60 . 30 139 5 . 50 90 1061 362 242 463 71 349 79 72 154 183 Destroy 0b10 Robot/C 2420 | . 300 60 360 500 . 40 . . . 20 . . . . 20 . . . 40 . 460 160 80 200 40 80 20 . 20 20 Destroy 0b10 Robot/NC 290 | 10 30 . 45 . 5 30 . 5 5 . 30 . . . . 15 5 . . . 25 10 25 . 15 10 5 . 10 10 Destroy Leader 372 | . 68 . 116 30 2 20 . . . . 4 . . . 10 . . . 10 . 32 . . 30 12 12 12 . 12 2 Allied During Kill 851 | . . . . . . . . . . . . . . . . . . . . . 436 170 105 140 . . . . . . Successful Hack 603 | . 30 . 54 . 5 181 . . . . 37 . . . . 21 . . . 15 32 . . . . 103 27 . 37 61 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . Disable Machine 495 | . 30 . 90 15 15 . . . . . 30 . . . . . . . . 30 15 . 30 15 . 120 . 45 15 45 Anti-Garrison Action 350 | . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 485 | . 5 . 82 149 4 28 . . . . 21 . . . . 28 . . . 30 16 22 2 28 4 24 . 12 15 15 Partial Spotted 240 | . . . . . . . . . . . 45 . . . . 60 . . . 15 45 . . . . . 15 . 30 30 Lose Combat Pursuer 435 | . 30 45 . 210 30 15 . . . . . . 60 . . 15 . . . . . . . . . . . 15 15 . Influence Decreases 6591 | 10 493 90 398 288 722 732 224 32 5 20 167 . 20 40 30 121 23 . 50 83 595 495 304 371 286 324 149 159 170 190 Entered New Map 2316 | . . . 8 128 682 366 94 6 . . . . . 40 . . 8 . . . 5 209 204 181 176 68 79 49 10 3 Time Decay 3470 | 10 473 70 379 . 40 356 130 26 5 20 167 . 20 . 30 121 15 . 50 83 420 206 70 10 110 246 70 63 120 160 Lost Part 336 | . 20 20 11 160 . 10 . . . . . . . . . . . . . . . . 10 20 . 10 . 8 40 27 Lost Ally 433 | . . . . . . . . . . . . . . . . . . . . . 170 80 20 160 . . . 3 . . Purge Threat 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Squads Dispatched 31 | . 3 . 1 . 1 2 . . . . 6 . . . . . . . . 1 1 . . 5 1 3 . 2 2 3 Investigation 10 | . 3 . 1 . . . . . . . 2 . . . . . . . . . . . . 2 . 1 . . . 1 Extermination 10 | . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . 1 2 . . 1 1 Reinforcement 9 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . 1 . . . 2 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Distress Signals 15 | . 3 . 1 . . . . . . . . . . . . . . 1 . . 1 2 . . 2 . 3 . 1 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 13 7 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 13 7 . Times Spotted 313 | . 32 12 26 34 8 15 1 . . 5 8 5 6 . 5 4 . 16 2 . 26 8 5 20 5 7 24 12 12 15 Peak Tracking Total 18 | . 5 5 4 7 6 4 1 . . 5 3 4 4 . 4 2 . 18 2 . 4 5 1 9 6 3 9 6 5 4 Tactical Retreats 43 | . 2 2 . 8 1 3 1 . . 2 3 2 2 . 1 1 . . . . 1 . . . 1 2 4 2 3 2 ECM-based Alert Blocks 57 | . . . . . . 5 . . . 4 3 3 4 . 4 . . . . . 4 . . . 5 3 15 2 3 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Traps Triggered 16 | . 2 5 . 3 . 1 . . . . 2 . . . . . . . . . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Machines Disabled 42 | . 2 1 6 7 1 . 1 . . . 2 . . . . . . . . 2 2 . 2 1 . 8 . 3 1 3 Max in Single Turn 2 | . 1 1 2 1 1 . 1 . . . 1 . . . . . . . . 1 1 . . . . 1 . 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Garrison Relay 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Machines Accessed 104 | . 9 1 9 . 2 17 1 . 1 . 11 . 2 3 1 5 . 3 . 3 8 1 . 2 4 8 1 4 3 5 Terminals 69 | . 6 . 7 . 2 12 1 . . . 7 . 1 . 1 3 . . . 2 7 1 . 2 2 5 1 3 1 5 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations 8 | . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . 2 . 1 . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . 1 . Garrison Access 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Total Hacks 396 | . 26 1 35 . 7 49 1 . 3 . 39 . 8 24 1 20 . 4 . 13 32 1 . 3 10 40 10 40 17 12 Successful 255 | . 16 1 17 . 4 28 1 . 3 . 20 . 8 24 1 12 . 4 . 9 20 1 . 3 6 21 4 35 11 6 Failed 138 | . 10 . 18 . 3 20 . . . . 18 . . . . 8 . . . 4 12 . . . 4 19 6 4 6 6 Catastrophic 14 | . 2 . 2 . 1 1 . . . . 1 . . . . 1 . . . . . . . . 2 1 . . . 3 Database Lockouts 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Manual 198 | . 17 . 27 . 7 33 . . 4 . 19 . . . . 8 . 2 . 10 20 1 . 3 4 14 4 18 3 4 Terminals 278 | . 19 . 29 . 7 37 1 . . . 25 . 7 . 1 13 . . . 11 30 1 . 3 6 22 10 37 7 12 Fabricators 11 | . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 4 . . . . Repair Stations 31 | . 3 . . . . 2 . . . . . . . . . 7 . . . 2 . . . . . 14 . 3 . . Recycling Units 11 | . 4 . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 26 | . . . . . . 3 . . . . 13 . . . . . . . . . . . . . 3 . . . 7 . Garrison Access 6 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 115 | . 2 1 3 . 1 5 1 . 3 . 5 . 8 24 1 2 . 4 . 3 9 1 . . 1 6 3 25 4 3 Record 17 | . . . . . . . 1 . . . . . 7 6 1 . . 2 . . . . . . . . . . . . Part Schematic 22 | . 1 . 1 . . 1 . . 3 . . . . 10 . . . . . 1 3 . . . . 2 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . 1 . . 3 . 1 . . . . 2 . . . . . . 5 1 . Open Door 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . 1 . . . 1 Level Access Points 5 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Machine Index 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Terminal Index 12 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . 1 1 . . . . 1 1 2 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 22 | . 2 . . . . 2 . . . . . . . . . 5 . . . 2 . . . . . 9 . 2 . . Scan Component 13 | . 1 . . . . 1 . . . . . . . . . 3 . . . 1 . . . . . 6 . 1 . . Repair 9 | . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . 3 . 1 . . Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . . . . . 2 . . . . 7 . . . . . . . . . . . . . 3 . . . 5 . Insert Component 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 3 . . . 5 . Garrison Access Hacks 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 88 | . 10 . 12 . 3 16 . . . . 7 . . . . 5 . . . 4 10 . . 3 1 4 1 8 1 3 Terminals 85 | . 9 . 12 . 3 14 . . . . 7 . . . . 5 . . . 4 10 . . 3 1 4 1 8 1 3 Assimilate 6 | . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Botnet 34 | . 3 . 4 . 2 4 . . . . 3 . . . . 2 . . . 1 4 . . 1 1 2 1 3 1 2 Operators 7 | . 1 . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 Skim 36 | . 5 . 7 . 1 5 . . . . 4 . . . . 2 . . . 2 5 . . . . 2 . 3 . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 8 . 8 . 2 14 . . . . 10 . 1 . . 4 . . . 2 8 . . 1 3 6 1 2 2 3 Full Trace Events 6 | . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . 1 . 1 . . 1 . . 18 . 2 . . 10 . . . . . 1 2 . . . . 9 . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . . 95 . . . . . . . . . . . . . . . . . . . 36 . . . . Total Part Build Rating 16 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . 6 . . . . Part Studies Acquired 13 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 3 . . . 5 . Parts Repaired 9 | . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . 3 . 1 . . Time 277 | . 13 . . . . 19 . . . . . . . . . 47 . . . 50 . . . . . 126 . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 12 . 9 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Total Allies 37 | . . . . . . 4 . . . . . . . . . . . . . . 27 5 . . . . . 1 . . Largest Group 19 | . . . . . . 3 . . . . . . . . . . . . . . 16 19 15 12 . . . 1 . . Highest-Rated Group 1165 | . . . . . . 62 . . . . . . . . . . . . . . 707 1165 900 689 . . . 26 . . Highest-Rated Ally 159 | . . . . . . 26 . . . . . . . . . . . . . . 159 159 136 96 . . . 26 . . Initial Warlord ECA Mod 9 | . . . . . 9 8 8 8 8 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 3 3 2 2 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 274 | . . . . . . . . . . . . . . . . . . . . . 158 57 24 35 . . . . . . Total Damage 10540 | . . . . . . . . . . . . . . . . . . . . . 4790 2189 899 2662 . . . . . . Kills 55 | . . . . . . . . . . . . . . . . . . . . . 25 10 6 14 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Active Infowar (turns) 11979 | 93 686 1207 1221 815 93 819 260 237 431 107 561 220 217 25 93 320 164 402 206 328 1041 422 156 32 236 523 142 172 245 505 Sensors 9651 | . . 1207 595 59 93 819 260 237 431 107 561 220 217 25 93 320 164 402 206 328 1041 422 156 32 236 519 142 171 245 343 Terrain 2034 | 66 . . 1211 756 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seismic 713 | 27 686 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3762 | . . . . . . . . . . . . . . . . . . . . 322 1041 422 156 32 236 517 142 172 245 477 ECM 2689 | . . . . . . 131 107 16 . 54 134 70 47 . 41 46 42 . 74 74 220 24 . . 195 523 142 142 102 505 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 2 1 2 3 . 1 2 . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Turns Passed 14847 | 204 2630 1268 1221 1552 93 819 260 237 431 107 561 220 217 25 93 320 164 417 206 328 1041 422 156 32 236 523 142 172 245 505 Spaces Moved 16393 | 114 560 595 488 538 144 1322 551 445 1060 246 1227 558 600 74 156 533 443 815 517 512 1120 279 127 72 491 624 377 353 694 758 Core 13 | 4 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1369 | 110 555 . 244 460 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 839 | . . 595 244 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14172 | . . . . 74 144 1322 551 445 1060 246 1227 558 600 74 156 533 443 815 517 512 1120 279 127 72 491 624 377 353 694 758 Fastest Speed 22 | 50 150 150 150 40 40 40 40 40 40 40 34 34 30 34 34 30 30 24 24 30 30 24 30 30 30 30 27 26 22 22 Average Speed 62 | 156 391 176 192 236 40 40 40 40 40 40 34 34 33 34 34 30 30 29 30 30 30 29 30 32 30 30 29 29 22 23 Slowest Speed 1750 | 160 480 215 236 1750 40 80 40 40 40 40 34 34 34 34 34 34 30 30 172 30 30 30 30 34 30 90 30 30 24 24 Overloaded Moves 127 | . . . . . . . . . . . . . 22 . . . . 34 18 . . 10 . . . . 43 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . 1 4 . . . . 7 . . . . . . 4 1 . 5 . . 2 2 6 5 2 6 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 6 72 36 49 60 13 36 70 63 88 41 36 69 71 68 34 12 60 92 67 11 88 76 80 10 10 47 13 39 19 26 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 9 | . 1 . . . . 1 1 1 2 1 . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 27 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . . 5 3 3 3 . 2 1 . . . 4 . 2 . . . . . . . . . . . Spaces Dug 171 | . 2 2 2 31 4 29 2 8 . . 21 4 2 . . 14 . . 4 15 . . . 3 2 12 . 4 5 5 Terrain Destroyed 437 | . 2 2 114 180 4 29 2 8 . 5 21 4 2 . . 14 . . 4 15 . . . 3 2 12 . 4 5 5 Melee 140 | . 2 2 2 . 4 29 2 8 . . 21 4 2 . . 14 . . 4 15 . . . 3 2 12 . 4 5 5 Projectile 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 292 | . . . 107 180 . . . . . 5 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Total 19971 | 131 784 708 682 710 167 1555 585 490 1063 251 1318 581 610 73 190 664 469 988 553 659 1795 619 236 73 554 899 397 407 748 1012 Wait 2381 | 2 60 31 28 30 7 121 26 33 . . 34 20 9 . 31 99 19 147 26 120 630 325 87 . 12 201 18 38 29 198 Move 16270 | 113 559 594 488 535 141 1313 550 444 1059 245 1213 557 599 73 155 532 442 806 514 511 1109 278 126 68 486 611 366 348 682 753 Hop 44 | . . . . . 1 4 . . . . 6 . . . . . . 4 1 . 5 . . 1 2 6 5 2 5 2 Pick Up 135 | 4 25 11 30 11 4 9 2 1 . . 4 . . . . 4 1 4 . 1 . 3 5 . 4 2 1 2 6 1 Fast Attach 104 | 6 3 . 2 8 3 11 . 1 1 1 3 . . . 1 4 . 10 . 4 1 4 1 . 5 20 2 3 2 8 Attach 54 | 1 5 4 7 11 . 2 1 . . 1 1 . . . . 2 . . . 2 . . 1 1 2 . 1 4 3 5 Detach 13 | . . . . . . 4 . . . 1 . . . . . 1 . 1 . . 1 . . . . 2 . 1 . 2 Swap 89 | 1 11 10 25 15 . 2 . . . . 4 . . . . 1 2 1 2 1 . 2 2 . 5 1 1 1 2 . Drop 167 | . 7 7 34 15 4 16 2 2 1 1 7 . . . . 4 2 15 2 3 . 7 5 . 8 16 1 1 5 2 Fire 292 | 4 104 12 64 53 . . . . . 1 . . . . . . . . . . 40 . . . . . . . . 14 Melee 364 | . 9 39 3 28 7 58 4 9 2 1 31 4 2 . 3 17 3 . 8 17 9 . 9 3 15 33 2 7 14 27 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . 4 . 15 . . . . 15 . . . . . . . . . . . . . 15 7 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Lost 3 parts (1n1u1w) 1845 | -10/Materials | Learned Storage garrison access intel 1895 | -10/Materials | Learned 2 Storage zone layouts 1962 | -10/Materials | Discovered new exit (range 6) 1965 | -10/Materials | Learned location of 2 exits from Mines 2006 | -10/Materials | Identified exit to Subcaves 2006 | -10/Materials | Identified exit to Materials 2055 | -10/Materials | Learned location of Mines (-8) 2082 | -10/Materials | Repaired Lgt. Treads 2357 | -10/Materials | Build established: Scavenger-Mutant 2835 | -10/Materials | Entered Subcaves 2923 | -10/Subcaves | Core integrity fell below 50% 3201 | -10/Subcaves | Build established: Mutant 3425 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3589 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3763 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3773 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3971 | -10/Subcaves | Visited 4L-MR0's lab 3989 | -10/Subcaves | Found Flightbrick 4092 | -10/Subcaves | Discovered new exit (range 8) 4095 | -10/Subcaves | A Subdweller sparked back to life 4095 | -10/Subcaves | A Subdweller sparked back to life 4095 | -10/Subcaves | A Subdweller sparked back to life 4103 | -10/Subcaves | Entered Materials 4103 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4403 | -8/Materials | Build established: Scavenger-Mutant 4884 | -8/Materials | Discovered new exit (range 11) 4985 | -8/Materials | Identified exit to Factory 5324 | -8/Materials | Identified exit to Garrison 5324 | -8/Materials | Entered Garrison 5492 | -8/Garrison | Build established: Mutant 5710 | -8/Garrison | Triggered checkpoint 5800 | -8/Garrison | Garrison Relay disabled 5854 | -8/Garrison | Garrison Relay disabled 6046 | -8/Garrison | Triggered checkpoint 6133 | -8/Garrison | Lost 8 parts (1p3n2u2w) 6140 | -8/Garrison | Triggered checkpoint 6200 | -8/Garrison | Discovered new exit (range 12) 6329 | -8/Garrison | Phase Generator disabled 6393 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6493 | -8/Garrison | Core integrity fell below 50% 6516 | -8/Garrison | Lost 4 parts (3n1w) 6655 | -8/Garrison | Garrison Relay disabled 6666 | -8/Garrison | Triggered checkpoint 6800 | -8/Garrison | Core integrity fell below 20% 6815 | -8/Garrison | Attached Flightbrick, gained temporary slots: Utility x3 6861 | -8/Garrison | Garrison Relay disabled 6873 | -8/Garrison | Discovered new exit (range 8) 6875 | -8/Garrison | Identified exit to Materials 6876 | -8/Garrison | Entered Materials 6967 | -8/Materials | Discovered exit to Factory (range 5) 6969 | -8/Materials | Entered Factory 6969 | -7/Factory | Evolved 2 slots: Utility x2 7152 | -7/Factory | Fabricated Imp. Reaction Control System (x2) 7186 | -7/Factory | Identified exit to Lower Caves 7372 | -7/Factory | Discovered new exit (range 4) 7373 | -7/Factory | Identified exit to Factory 7524 | -7/Factory | Murdered 3 allies 7525 | -7/Factory | Learned location of Warlord (-5) 7583 | -7/Factory | Loaded intel: 80 trap records 7598 | -7/Factory | Central database locked down 7667 | -7/Factory | Learned Hub_04(d) terminal intel 7694 | -7/Factory | Loaded intel: 4 garrison access locations 7724 | -7/Factory | Repaired Scythe 7733 | -7/Factory | Learned location of 2 exits from Lower Caves 7782 | -7/Factory | Learned location of 2 exits from Lower Caves 7788 | -7/Factory | Entered Lower Caves 7789 | -7/Lower Caves | Identified exit to Lower Caves 7794 | -7/Lower Caves | Met a Warlord Commander 7796 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7849 | -7/Lower Caves | Encountered a Warlord checkpoint 7913 | -7/Lower Caves | Learned Factory emergency access door positions 7937 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7945 | -7/Lower Caves | Learned Factory emergency access door positions 8015 | -7/Lower Caves | Build established: Hacker-Mutant 8048 | -7/Lower Caves | Entered another Lower Caves area 8049 | -7/Lower Caves | Identified exit to Zion 8198 | -7/Lower Caves | Encountered a Warlord checkpoint 8285 | -7/Lower Caves | Entered Zion 8300 | -7/Zion | System corruption cleaned by Quarantine Array 8312 | -7/Zion | Found Prototype Special Weapon 8312 | -7/Zion | Identified RU-N14's Throwing Claymores 8321 | -7/Zion | Discovered new exit (range 11) 8325 | -7/Zion | Identified exit to Proximity Caves 8437 | -7/Zion | Given the Hacking Drone Bay 8473 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8510 | -7/Zion | Met Imprinter 8561 | -7/Zion | Opened final containment barrier to the Deep Caves 8568 | -7/Zion | Discovered new exit (range 3) 8568 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8568 | -7/Zion | Identified exit to Deep Caves 8615 | -7/Zion | Learned Factory emergency access door positions 8638 | -7/Zion | Loaded intel: 5 derelict terminal locations 8656 | -7/Zion | Learned Factory emergency access door positions 8657 | -7/Zion | Learned location of Data Miner (-6) 8716 | -7/Zion | Entered Proximity Caves 8744 | -6/Proximity Caves | Learned Factory emergency access door positions 8823 | -6/Proximity Caves | Entered Factory 8823 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9097 | -6/Factory | Central database locked down 9122 | -6/Factory | Discovered new exit (range 11) 9128 | -6/Factory | Identified exit to Lower Caves 9384 | -6/Factory | Entered Lower Caves 9385 | -6/Lower Caves | Identified exit to Lower Caves 9484 | -6/Lower Caves | Encountered a Warlord checkpoint 9518 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9604 | -6/Lower Caves | Entered another Lower Caves area 9605 | -6/Lower Caves | Identified exit to Factory 9645 | -6/Lower Caves | Learned Factory terminal intel 9723 | -6/Lower Caves | Encountered a Warlord checkpoint 9798 | -6/Lower Caves | Discovered new exit (range 9) 9808 | -6/Lower Caves | Identified exit to Data Miner 9821 | -6/Lower Caves | Entered Data Miner 9821 | -6/Data Miner | Discovered new exit (range 6) 9823 | -6/Data Miner | Identified exit to Proximity Caves 9828 | -6/Data Miner | Met Data Miner 9834 | -6/Data Miner | Learned location of Section 7 (-2) 9834 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9839 | -6/Data Miner | Received God Mode back door access code from Data Miner 9846 | -6/Data Miner | Entered Proximity Caves 9939 | -5/Proximity Caves | Entered Factory 9939 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9940 | -5/Factory | Identified exit to Upper Caves 9942 | -5/Factory | Loaded intel: 26 terminal locations 9988 | -5/Factory | Repaired Imp. Utility Shielding 10024 | -5/Factory | Spotted B-75 Beast 10138 | -5/Factory | Repaired Imp. Remote Datajack 10259 | -5/Factory | Entered Upper Caves 10373 | -5/Upper Caves | Learned Factory interactive machine intel 10401 | -5/Upper Caves | Build established: Hacker-Sprinter 10404 | -5/Upper Caves | Encountered a Warlord checkpoint 10406 | -5/Upper Caves | Found DCF Scrap (16 items) 10420 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10423 | -5/Upper Caves | Identified exit to Warlord 10423 | -5/Upper Caves | Entered Warlord 10431 | -5/Warlord | Discovered new exit (range 14) 10434 | -5/Warlord | Identified exit to Proximity Caves 10483 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10483 | -5/Warlord | Ran a Watcher feed algorithm 10532 | -5/Warlord | Found Prototype Device 10532 | -5/Warlord | Identified Minesniffer Drone Bay 10568 | -5/Warlord | Opened Warlord's prototype stash 10580 | -5/Warlord | Found Prototype Device 10580 | -5/Warlord | Identified Exp. Phase Shifter 10583 | -5/Warlord | Found Prototype Hackware 10583 | -5/Warlord | Identified System Mapper 10585 | -5/Warlord | Found Prototype Processor 10585 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10599 | -5/Warlord | Met Warlord 10603 | -5/Warlord | Warlord's base attacked by MAIN.C 10621 | -5/Warlord | Found Prototype Energy Gun 10621 | -5/Warlord | Identified Vortex Shotgun 10627 | -5/Warlord | Found Vortex Shotgun 10666 | -5/Warlord | Opened side exit 10840 | -5/Warlord | Entered Proximity Caves 11028 | -4/Proximity Caves | Discovered new exit (range 7) 11030 | -4/Proximity Caves | Found DCF Scrap (13 items) 11031 | -4/Proximity Caves | Identified exit to Factory 11040 | -4/Proximity Caves | Spotted B-86 Titan 11046 | -4/Proximity Caves | Entered Factory 11046 | -4/Factory | Evolved 2 slots: Utility x2 11047 | -4/Factory | Identified exit to Extension 11049 | -4/Factory | Loaded intel: 56 interactive machine locations 11083 | -4/Factory | Identified exit to Research 11138 | -4/Factory | Repaired Power Sword+ 11374 | -4/Factory | Entered Extension 11502 | -4/Extension | Rescued a captive Derelict 11603 | -4/Extension | Learned Factory trap positions 11651 | -4/Extension | Learned Research scanalyzer intel 11715 | -4/Extension | Learned location of 2 exits from Proximity Caves 11729 | -4/Extension | Build established: Commander-Sprinter 11734 | -4/Extension | Learned 8 Research zone layouts 11743 | -4/Extension | Learned 2 Proximity Caves zone layouts 11764 | -4/Extension | Learned Research garrison access intel 11797 | -4/Extension | Identified exit to Cetus 11937 | -4/Extension | Spotted B-86 Titan 11949 | -4/Extension | Spotted B-86 Titan 11955 | -4/Extension | Allies destroyed B-86 Titan 11972 | -4/Extension | Allies destroyed B-86 Titan 12019 | -4/Extension | Lost 7 allies 12027 | -4/Extension | Rescued a captive Derelict 12034 | -4/Extension | Rescued a captive Derelict 12303 | -4/Extension | Rescued A7 12415 | -4/Extension | Entered Cetus 12415 | -4/Cetus | Accompanied by 14 allies (A7) 12420 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 12421 | -4/Cetus | Spotted Cetus Guard 12421 | -4/Cetus | Spotted Cetus Guard 12430 | -4/Cetus | Spotted Cetus Guard 12430 | -4/Cetus | Spotted Cetus Guard 12432 | -4/Cetus | Allies destroyed Cetus Guard 12438 | -4/Cetus | Allies destroyed Cetus Guard 12442 | -4/Cetus | Allies destroyed Cetus Guard 12473 | -4/Cetus | Escorted A7 to Cetus Mainframe 12482 | -4/Cetus | Started Cetus Manufacturing Module 12507 | -4/Cetus | Manufactured an Enhanced Grunt 12532 | -4/Cetus | Manufactured an Enhanced Grunt 12557 | -4/Cetus | Manufactured an Enhanced Grunt 12582 | -4/Cetus | Manufactured an Enhanced Grunt 12607 | -4/Cetus | Manufactured an Enhanced Grunt 12665 | -4/Cetus | Discovered new exit (range 16) 12669 | -4/Cetus | Identified exit to Archives 12703 | -4/Cetus | Spotted Cetus Guard 12710 | -4/Cetus | Spotted Cetus Guard 12731 | -4/Cetus | Allies destroyed Cetus Guard 12744 | -4/Cetus | Discovered exit to Research (range 16) 12748 | -4/Cetus | Met Revision 17 12752 | -4/Cetus | Lost 4 allies 12837 | -4/Cetus | Entered Archives 12837 | -4/Archives | Accompanied by 15 allies (A7) 12845 | -4/Archives | Received a hacking code to weaken MAIN.C 12904 | -4/Archives | Discovered exit to Research (range 14) 12945 | -4/Archives | Discovered new exit (range 14) 12949 | -4/Archives | Identified exit to Hub_04(d) 12993 | -4/Archives | Entered Hub_04(d) 12993 | -4/Hub_04(d) | Accompanied by 12 allies 12993 | -4/Hub_04(d) | Discovered exit to Research (range 10) 12994 | -4/Hub_04(d) | Loaded intel: 13 terminal locations 12998 | -4/Hub_04(d) | Network Hub disabled 13001 | -4/Hub_04(d) | Crushed by falling debris 13001 | -4/Hub_04(d) | Spotted Lightning 13001 | -4/Hub_04(d) | Spotted Lightning 13001 | -4/Hub_04(d) | Spotted Lightning 13001 | -4/Hub_04(d) | Allies destroyed Lightning 13025 | -4/Hub_04(d) | Entered Research 13025 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13027 | -3/Research | Loaded intel: 6 scanalyzer locations 13028 | -3/Research | Loaded intel: 4 garrison access locations 13055 | -3/Research | Lost 11 allies 13078 | -3/Research | Identified exit to Armory 13078 | -3/Research | Identified exit to Testing 13225 | -3/Research | Revision forces began assault on 0b10 13261 | -3/Research | Entered Testing 13309 | -3/Testing | Repaired Broken Cld. Impulse Thruster 13323 | -3/Testing | Found Prototype Device 13323 | -3/Testing | Identified 2N-1CE's Frost Array 13381 | -3/Testing | Incoming investigation squad redirected 13392 | -3/Testing | Fabricated Imp. Utility Shielding (x2) 13442 | -3/Testing | Spotted Superbehemoth 13455 | -3/Testing | Found Prototype Energy Gun 13455 | -3/Testing | Identified Hyp. EM Gauss Rifle 13464 | -3/Testing | Spotted Alpha 7 13600 | -3/Testing | Identified exit to Research 13603 | -3/Testing | Build established: Hacker-Sprinter 13651 | -3/Testing | Repaired Mic. Antimatter Reactor 13699 | -3/Testing | Repaired Broken Mic. Antimatter Reactor 13711 | -3/Testing | Found Prototype Hackware 13711 | -3/Testing | Identified Ghost Barrier 13736 | -3/Testing | Found Prototype Energy Cannon 13736 | -3/Testing | Identified Imp. Potential Cannon 13773 | -3/Testing | Found Prototype Protection 13773 | -3/Testing | Identified Hvy. Regenerative Plating 13784 | -3/Testing | Entered Research 13784 | -2/Research | Warlord forces began assault on 0b10 13784 | -2/Research | Evolved 2 slots: Utility x2 13809 | -2/Research | Distinguished unit "Vikings" dispatched to help 13894 | -2/Research | Research machine network offline 13917 | -2/Research | Discovered new exit (range 9) 13926 | -2/Research | Identified exit to Quarantine 13926 | -2/Research | Entered Quarantine 13953 | -2/Quarantine | Repaired Mic. Antimatter Reactor 13967 | -2/Quarantine | Cryocooling Duct disabled 13982 | -2/Quarantine | Ambient heat levels rising (+20) 13982 | -2/Quarantine | Non-combat units ordered to evacuate 13993 | -2/Quarantine | Build established: Wizard-Sprinter 13997 | -2/Quarantine | Identified exit to Access 14003 | -2/Quarantine | Central database locked down 14065 | -2/Quarantine | Found Alien Artifact 14067 | -2/Quarantine | Identified Subatomic Replicator 14067 | -2/Quarantine | Used Subatomic Replicator to replicate Impulse Thruster Array+ 14086 | -2/Quarantine | Found Alien Slashing Weapon 14086 | -2/Quarantine | Identified Sigix Broadsword 14098 | -2/Quarantine | Entered Access 14098 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14130 | -1/Access | Unchained authorized (DW-4LL) 14135 | -1/Access | Spotted B-99 Colossus 14163 | -1/Access | Identified exit to Command 14201 | -1/Access | DW-4LL burst out of a wall 14237 | -1/Access | System corruption reached 10% 14290 | -1/Access | Spotted B-99 Colossus 14343 | -1/Access | Entered Command 14387 | -1/Command | Found Prototype Device 14387 | -1/Command | Identified Exp. Terrain Scanner 14391 | -1/Command | Spotted B-99 Colossus 14443 | -1/Command | Disengaged cave seal 14443 | -1/Command | Derelicts emerged from the dark tunnel 14443 | -1/Command | Welcomed Warlord to Command 14450 | -1/Command | Disengaged cave seal 14548 | -1/Command | Build established: Hacker-Sprinter 14561 | -1/Command | Lost 4 allies 14650 | -1/Command | Warlord commented on Warlord statues 14668 | -1/Command | Spotted M Guard 14668 | -1/Command | Spotted M Guard 14668 | -1/Command | Spotted Combat Programmer 14678 | -1/Command | Spotted Combat Programmer 14725 | -1/Command | Found Prototype Reactor 14725 | -1/Command | Identified Zero-point Reactor 14727 | -1/Command | Lost 8 allies 14735 | -1/Command | All MAIN.C guards destroyed 14743 | -1/Command | Met MAIN.C 14744 | -1/Command | Hacked MAIN.C using A7's code 14777 | -1/Command | 0b10 Conduit disabled 14799 | -1/Command | Destroyed MAIN.C Shell 14801 | -1/Command | MAIN.C activated Command garrisons 14848 | *** | Establishing Free Derelict Territories! Last Messages --------------- 14843_ EX-RVV(b) Power Maul blasted off. 14845_ Blast Slug penetrates MAIN.C. 14845_ MAIN.C knocked back. 14845_ Blast Slug penetrates 16-IFF(b). 14845_ Blast Slug penetrates EX-RVV(b). 14848_ Blast Slug penetrates MAIN.C. 14848_ MAIN.C knocked back. 14848_ Blast Slug penetrates 16-IFF(b). 14848_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] Heavy Barrier opened. 14848_ MAIN.C destroyed. 14848_ 16-IFF(b) Imp. Treads blasted off. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####################???????????? | | ????????????????""""""" "" #???????????? | | ?????????????????" "" #???????????? | | ?????????????????"""" "" ############# | | ???????????????#"""""""""" /M | | ???????????????#" " "" /= | | ???????????????#"" """ M ; | | ???????????????#"" " """@ M ############# | | ???????????????# " % % #???????????? | | ???????????????# " b #???????????? | | ???????????????# $ b W ""#???????????? | | ???????????????# " % "#???????????? | | ???????????????#"" % ""#???????????? | | ???????????????# ""#???????????? | | ???????????????# " #???????????? | | ???????????????# " " " " #???????????? | | ?????????????? " " """" " #???????????? | | ?????????????? "" " " """" #???????????? | | ?????????????? " " " " #???????????? | | ???????????????# """""" """ " #???????????? | | ???????????????# " """ " """"""""#???????????? | | ???????????????# """ " " " #???????????? | | ???????????????#####??##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 63 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Corruption Block 20 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 18 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 32 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -8/Materials | Hacked Microactuators | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free System Restoration Module | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Greatsword | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Gravity Neutralizer | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Extension | Hacked Lgt. Antimatter Reactor | -4/Extension | Hacked Imp. Utility Shielding | -3/Testing | Hacked Stealth Drone Bay | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Med. Regenerative Plating | -3/Testing | Hacked Adv. Variable Charge Gun | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free L-61 Swordsman | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Imp. Reaction Control System | x2 | -7/Factory | Preloaded Imp. Utility Shielding | x2 | -3/Testing Repaired ---------- Lgt. Treads | 33% | -10/Materials Scythe | 20% | -7/Factory Imp. Utility Shielding | 64% | -5/Factory Imp. Remote Datajack | 47% | -5/Factory Power Sword | 45% | -4/Factory Cld. Impulse Thruster | 8% | -3/Testing | Broken Mic. Antimatter Reactor | 47% | -3/Testing Mic. Antimatter Reactor | 54% | -3/Testing | Broken Mic. Antimatter Reactor | 50% | -2/Quarantine Studied --------- Mic. Nuclear Core | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Scythe | -6/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Lgt. Angular Momentum Engine | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Lgt. Antimatter Reactor | -1/Access | Hacked Q-thruster | -1/Access | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Adv. Remote Datajack | -1/Access | Hacked Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Achievements -------------- Poison In The Code Warlord Forever! void main() Challenges ------------ None Game ------ Seed MultitargetingDeepMegatreads Manual? 0 Play Time 03:09:04 Cumulative 241.6 hours Start 2025.12.16 @ 19:31:09 End 2025.12.16 @ 23:17:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type 7 Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 87 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9233d4e6-22fb-4909-9973-f401bb70236b