Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 17:02:21 Player: Thqwib-Linux Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (279) 1395 Value Destroyed (12430) 12430 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (2912) 2912 TOTAL SCORE: 27617 Bonus ------- High Alert Combat Kills 1379 Follower Combat Kills 497 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -964 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Helical Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Improved Salvage Targeting Computer Improved Targeting Computer Core Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite Authchip [Storage] > --- WEAPON ----------- KE Penetrator Helical Railgun Heavy Missile Launcher > --- INVENTORY -------- Impulse Thruster Array Improved Medium Armor Plating [Rating: 145] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg VSS Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Core Analyzer Device Experimental Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Slots Evolved 16 | . . . . . 4 2 . . 2 . . . . . . . . 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . 2 . Utility 7 | . . . . . 2 . . . 2 . . . . . . . . 2 . . . . . 1 . . . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 166 | 3 8 4 1 . 43 4 8 4 3 9 . 10 2 2 3 . 1 19 7 3 . 2 . 2 16 12 . Power 16 | . 2 1 1 . 4 . 1 . . 1 . 2 . . . . . . . . . . . . 2 2 . Engine 6 | . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . 2 2 . Propulsion 36 | 2 . . . . 13 1 2 . . 4 . 1 . 1 . . . 2 2 . . 1 . . 3 4 . Treads 22 | 2 . . . . 7 . 2 . . 4 . 1 . 1 . . . 2 2 . . . . . . 1 . Leg 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Utility 62 | . 3 1 . . 12 1 3 1 3 3 . 4 . . 2 . . 6 5 2 . 1 . 2 8 5 . Device 21 | . . 1 . . 1 1 1 . . 2 . 2 . . 1 . . 2 1 1 . . . 2 3 3 . Storage 5 | . 2 . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Processor 14 | . . . . . 5 . . . 2 1 . . . . 1 . . 1 2 . . . . . 1 1 . Hackware 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Protection 18 | . 1 . . . 6 . 1 . 1 . . 2 . . . . . 3 . 1 . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 1 3 2 . . 14 2 2 3 . 1 . 3 2 1 1 . 1 11 . 1 . . . . 3 1 . Energy Gun 12 | 1 3 . . . 4 1 . . . . . 1 . . . . . . . . . . . . 1 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Ballistic Gun 31 | . . 1 . . 9 1 2 3 . . . 2 1 1 1 . 1 9 . . . . . . . . . Ballistic Cannon 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . 1 1 . . . 2 1 . . . . 1 1 1 . 3 . 1 . 1 . Parts Lost 60 | . 1 1 . . 15 . . . . . . . . 1 . . 2 6 . 2 . . . . 12 9 11 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 16 | . . . . . 6 . . . . . . . . . . . . 2 . 1 . . . . 1 3 3 Utility 21 | . . . . . 3 . . . . . . . . 1 . . 1 . . . . . . . 6 4 6 Weapon 20 | . 1 1 . . 5 . . . . . . . . . . . 1 4 . 1 . . . . 4 2 1 Highest Loss Streak 12 | . 1 1 . . 12 . . . . . . . . 1 . . 1 2 . 2 . . . . 9 8 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 4 7 14 14 15 14 14 16 19 21 23 22 22 22 22 22 22 21 23 22 24 24 24 24 23 17 2 1 Power 1 | 1 1 2 1 2 1 1 . 1 1 1 2 2 2 1 2 1 2 2 1 1 2 2 2 2 2 . . Propulsion 1 | 2 . 1 1 1 . . . 1 2 2 2 2 1 1 2 1 2 1 . . . . . . . 1 . Utility 10 | . 3 7 8 8 8 10 9 10 10 11 10 11 13 12 12 12 11 12 14 15 15 14 15 13 9 . . Weapon 5 | 1 2 4 4 4 3 3 5 6 8 8 8 7 6 6 6 6 5 6 6 6 6 6 6 7 4 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 3 1 1 . 6 . 4 2 . 3 1 4 1 1 . 6 . 1 . . . 1 . . 8 . . Power 6 | . 1 . . . 2 . 1 . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 19 | . 1 . . . 2 . . . . 2 1 2 . . . 4 . 1 . . . 1 . . 5 . . Weapon 16 | . 1 1 1 . 2 . 3 2 . . . 2 1 . . 2 . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 93 99 100 100 98 99 85 84 85 85 86 86 86 85 86 86 86 87 88 88 84 66 89 84 77 72 34 Engine 1 | . 14 14 . . 4 7 3 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 13 14 4 . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . 3 7 6 6 6 6 6 6 6 6 6 5 9 9 5 5 5 4 4 7 2 Treads 15 | . 27 28 28 28 23 . 13 15 13 12 13 13 13 12 13 13 13 10 14 14 15 15 15 14 8 . . Device 4 | . . 1 . . 1 5 6 7 6 6 6 . . . 2 4 1 8 9 9 9 9 10 13 14 8 5 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 4 2 . . Processor 17 | . . . . . 17 15 15 15 20 24 26 26 26 26 26 26 26 23 16 15 15 15 15 14 14 13 12 Hackware 1 | . . . . . . . . . . . . . . . . . . . 8 10 10 10 10 9 6 8 6 Protection 5 | . 8 12 14 14 7 1 . . 5 1 . 5 6 5 2 1 4 7 . . . . . . 3 4 . Energy Gun 3 | . 28 13 . . 2 7 7 7 6 6 6 1 . . . . . . . . . . . . . . 1 Ballistic Gun 18 | . . 2 14 14 20 22 23 23 20 18 20 24 25 25 25 25 26 21 14 14 15 2 21 14 9 4 . Special Weapon 1 | . . 11 14 14 . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 145 | 6 10 15 16 16 35 41 67 73 81 82 83 91 94 96 88 89 87 105 119 121 100 102 113 119 125 145 104 Average Rating 74 | 5 8 12 15 16 25 39 61 70 79 81 82 87 90 90 86 86 84 98 110 118 99 82 111 114 105 126 47 On Entrance 71 | 6 6 9 13 16 16 35 40 67 73 81 82 83 91 90 88 85 85 87 104 115 100 100 102 111 119 103 104 Avg Prop Armor Cover (%) 2 | . . . . . 7 . 8 . . . . . . . . . . . . . . 1 1 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 12 32 32 32 32 47 50 72 114 122 125 114 132 132 137 135 132 135 149 165 158 126 120 117 124 163 58 31 Greatest Support 177 | 40 40 40 40 40 60 52 140 140 140 140 140 140 140 145 145 145 145 150 177 177 125 125 125 125 125 64 40 Greatest Overweight (x) 7 | . . . . . 4 . 1 . . . . . . . . . . 1 . 1 1 . . . 7 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 21 | 8 13 15 15 15 15 15 19 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 5 Most Carried 25 | 7 14 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 5 2 Average Carried 20 | 4 7 14 14 15 14 14 17 21 23 24 24 24 24 24 24 24 23 24 22 24 24 24 24 23 17 3 1 Final Capacity 25 | 8 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 2 14 15 15 15 15 15 20 25 25 25 25 25 25 24 25 25 23 25 25 24 24 25 25 24 5 1 2 Class Distribution -------------------- 57% | Scavenger-Gunner 14% | Mutant 14% | Scavenger-Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -3/DSF Scavenger-Sprinter | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Matter Collected 9833 | 200 120 59 . . 1457 . 186 217 . 324 168 667 523 1361 40 464 102 2054 115 338 171 . 270 . 712 285 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15517 | . 538 78 . . 2232 11 109 347 . 1077 638 1269 945 2121 . 451 231 3316 115 373 111 . 260 . 825 470 . Parts 777 | . 25 5 . . 92 2 4 22 . 15 23 56 39 126 . 23 19 219 7 28 8 . 10 . 27 27 . Haulers Intercepted 11 | . 2 . . . 2 . . 4 . . . . 2 . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . 1 . . . 2 . . 1 . . . . 2 . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . . . . . . 12 19 . . 28 8 . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Combat Hostiles Destroyed 226 | . 10 9 . . 35 . . 2 . 4 8 25 11 32 . 11 8 40 . 9 4 . 3 . 10 5 . Melee 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Guns 198 | . 9 5 . . 29 . . 2 . 3 7 25 11 31 . 11 8 34 . 7 4 . 3 . 4 5 . Cannons 19 | . . 4 . . 6 . . . . . . . . . . . . 2 . 2 . . . . 5 . . AOE 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Classes Destroyed 22 | . 5 1 . . 8 . 1 1 . 1 2 1 . 1 . . . . . . . . . . 1 . . Worker 12 | . . . . . 2 1 . . . . . . . . . . . 9 . . . . . . . . . Builder 12 | . . . . . 2 . . 2 . . . . 1 . . . . 7 . . . . . . . . . Tunneler 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Hauler 11 | . 2 . . . 2 . . 4 . . . . 2 . . . . 1 . . . . . . . . . Recycler 9 | . . . . . 3 . . . . . 1 . 1 . . . . 3 1 . . . . . . . . Mechanic 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 59 | . 3 3 . . . . . 1 . . . 11 3 10 . 7 8 4 . 5 4 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Grunt 66 | . 7 . . . 22 . . . . . 4 9 2 6 . 1 . 4 . . . . 3 . 4 4 . Brawler 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 4 . . . . . . 4 . 3 . . . 4 . . . . . . . . . Specialist 11 | . . . . . 7 . . . . . . . . . . . . . . . . . . . 4 . . Hunter 17 | . . . . . . . . 1 . . 2 . . 3 . . . 10 . . . . . . 1 . . Programmer 37 | . . . . . . . . . . . 1 . 6 7 . . . 18 . 4 . . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 . . 4 1 . 3 . 3 4 4 4 7 . 3 4 6 1 5 4 . 3 . 5 5 . Combat Bots Only 7 | . 3 3 . . 3 . . 1 . 3 3 4 3 7 . 3 4 4 . 5 4 . 3 . 5 4 . Max Kills in Single Turn 6 | . 1 1 . . 3 1 2 2 . 1 1 3 2 2 . 2 2 6 1 2 2 . 1 . 1 2 . Gunslinging 2 | . . . . . 1 . . . . . . 2 . 1 . 1 . 1 . 1 1 . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Hostile Shots Fired 1499 | . 34 38 . . 289 . . 4 . . 24 132 34 105 . 21 20 197 . 41 22 . 16 . 225 175 122 Missed 340 | . 10 8 . . 67 . . 2 . . 4 31 12 29 . 6 4 29 . 8 7 . 4 . 42 36 41 Hits 1159 | . 24 30 . . 222 . . 2 . . 20 101 22 76 . 15 16 168 . 33 15 . 12 . 183 139 81 Melee 9 | . . 2 . . 1 . . . . . . . . 1 . 4 . . . . . . . . . . 1 Projectile 1150 | . 24 28 . . 221 . . 2 . . 20 101 22 75 . 11 16 168 . 33 15 . 12 . 183 139 80 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 54 | . 1 . . . 8 . . . . . . 5 3 3 . . . 4 . 1 2 . 1 . 10 10 6 Actively Blocked 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 . . Part Disruptions 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Damage Taken 18804 | . 334 352 . . 3456 . . 132 . . 278 1170 343 1003 . 328 230 2526 131 432 223 . 165 . 3263 2694 1744 Core 3631 | . . 83 . . 374 . . 70 . . 55 66 64 20 . 13 13 230 . 38 45 . 19 . 1059 313 1169 Absorbed by Shields 2524 | . . . . . . . . . . . . 176 . . . . 16 544 . 144 . . 88 . 978 460 118 Reduced by Siege Mode 711 | . . . . . . . . . . . . 5 5 134 . 23 2 232 . 17 12 . 14 . 31 236 . Redirected to Shielding 243 | . . . . . . . . . . . . . 57 50 . . . 34 . . . . . . 102 . . Ignored by Resistances 292 | . . . . . . . . . . . . . . . . . . . . . . . . . 292 . . Regen/Repaired (Parts) 1523 | . 203 . . . 76 . 11 219 . . 48 . 412 . 215 . . 161 . . . . . . . 178 . Core Remaining (%) 68 | 100 . . . 66 32 . . 90 . . . . . . . . 72 77 . . . . 91 . 18 . . Volleys Fired 596 | . 43 19 . . 130 2 10 15 . 14 14 49 27 75 . 16 10 81 3 14 8 . 6 . 35 25 . Largest 4 | . 2 2 . . 3 4 2 4 . 4 4 4 4 4 . 4 4 4 3 4 4 . 4 . 4 2 . Hottest 317 | . 85 140 . . 148 151 95 151 . 175 151 175 129 126 . 106 108 187 159 257 192 . 132 . 317 71 . Shots Fired 1874 | . 86 35 . . 376 8 20 51 . 53 56 159 98 274 1 58 38 312 5 42 20 . 24 . 117 41 . Gun 1726 | . 86 21 . . 333 8 20 51 . 50 56 159 98 274 1 55 38 305 2 30 16 . 24 . 59 40 . Cannon 115 | . . . . . 37 . . . . . . . . . . . . 7 3 9 1 . . . 58 . . Launcher 13 | . . . . . . . . . . 3 . . . . . 3 . . . 3 3 . . . . 1 . Special 20 | . . 14 . . 6 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1549 | . . . . . 330 6 10 37 . 38 42 131 98 274 1 55 38 307 2 30 16 . 24 . 71 39 . Thermal 246 | . 26 30 . . 46 2 10 14 . 12 14 28 . . . . . 5 3 9 1 . . . 46 . . Explosive 13 | . . . . . . . . . . 3 . . . . . 3 . . . 3 3 . . . . 1 . Electromagnetic 66 | . 60 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 33 | . 8 7 . . 20 2 12 12 . 31 33 22 22 19 . 11 8 29 5 7 8 . 9 . 20 11 . Robot Miss Streak 5 | . 4 3 . . 4 5 3 3 . 1 2 2 3 3 . 2 3 3 . 2 2 . 1 . 2 1 . Penetration Max 1 | . . . . . 1 . . . . . . . 1 . . . 1 1 1 . . . . . 1 1 . Secondary Targets 29 | . 1 1 . . 3 . . . . . 1 4 . 6 . 4 1 6 . 1 1 . . . . . . Max Gunslinging Chain 2 | . 1 1 . . 2 . . . . . 1 2 . 1 . 1 1 1 . 1 1 . . . . . . Shots Hit Robots 1297 | . 57 22 . . 264 4 17 39 . 44 40 115 67 178 . 32 18 234 3 17 10 . 19 . 82 35 . Core Hits 630 | . 27 16 . . 109 1 11 21 . 17 27 64 28 78 . 18 12 135 2 13 4 . 10 . 21 16 . Critical Kills 11 | . . . . . 4 . . . . . . . 1 3 . . . 1 1 . . . . . 1 . . Critical Parts Destroyed 29 | . . . . . 12 . . . . . . 1 3 1 . . . 8 . . . . 1 . 2 1 . Critical Strikes 46 | . . . . . 18 . . . . . . 3 4 4 . . . 9 1 . . . 1 . 5 1 . Burn 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 39 | . . . . . 16 . . . . . . 1 4 4 . . . 9 1 . . . 1 . 2 1 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 27 | . . . . . . . . . . . . . 1 . 2 . . 23 . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . 1 . 2 . . 23 . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28992 | . 880 252 . . 3951 99 490 895 . 1404 898 2530 1653 3447 . 558 387 6836 123 468 215 . 409 . 2417 1070 10 Guns 24448 | . 773 135 . . 3361 99 490 882 . 960 864 2530 1637 3447 . 558 387 5053 89 355 215 . 409 . 1135 1069 . Cannons 2101 | . . . . . 471 . . . . . . . . . . . . 201 34 113 . . . . 1282 . . Explosions 1470 | . 75 . . . . . . . . 444 . . . . . . . 950 . . . . . . . 1 . Melee 464 | . . . . . . . . . . . . . . . . . . 464 . . . . . . . . . Ramming 356 | . 32 4 . . 79 . . 13 . . 34 . 16 . . . . 168 . . . . . . . . 10 Kinetic 22007 | . . . . . 3378 79 208 549 . 633 488 2025 1637 3447 . 558 387 5108 89 355 215 . 409 . 1373 1069 . Thermal 4390 | . 246 216 . . 494 20 282 333 . 327 376 505 . . . . . 400 34 113 . . . . 1044 . . Explosive 1127 | . . . . . . . . . . 444 . . . . . . . 682 . . . . . . . 1 . Electromagnetic 648 | . 602 32 . . . . . . . . . . . . . . . 14 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 464 | . . . . . . . . . . . . . . . . . . 464 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . . . 2 3 11 11 11 20 1 3 3 3 3 . . 4 6 Average Corruption 5 | . . . . . . . . . . . . . 1 2 4 11 11 9 1 1 3 3 3 . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . . . . . . . . . 4 36 7 31 6 105 . 12 10 4 6 . . 7 1 Message Errors 48 | . . . . . . . . . . . . . . 10 2 4 1 22 . 3 2 . 1 . . 2 1 Matter Fused 58 | . . . . . . . . . . . . . 2 5 2 9 1 25 . 2 4 4 2 . . 2 . Heat Flow Errors 24 | . . . . . . . . . . . . . . 3 . 3 . 14 . 1 2 . 1 . . . . Energy Discharges 21 | . . . . . . . . . . . . . 1 5 . 4 1 9 . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fused 6 | . . . . . . . . . . . . . . 1 . 2 . 2 . 1 . . . . . . . Data Loss (minor) 26 | . . . . . . . . . . . . . . 5 1 4 . 11 . 3 . . 1 . . 1 . Data Loss (major) 11 | . . . . . . . . . . . . . 1 1 1 1 1 5 . 1 . . . . . . . Misfires 12 | . . . . . . . . . . . . . . . 1 3 . 5 . 1 1 . . . . 1 . Alerts 8 | . . . . . . . . . . . . . . 4 . 1 . 2 . . 1 . . . . . . Weapon Failures 13 | . . . . . . . . . . . . . . 2 . . 2 8 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . 9 . . . . . 14 . . . . . . 129 . . . . . . 10 . . Projectiles 19 | . . . . . 9 . . . . . . . . . . . . . . . . . . . 10 . . Explosions 47 | . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . Melee 96 | . . . . . . . . . . . 14 . . . . . . 82 . . . . . . . . . Knockbacks 7 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . 3 . . Impact 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 62 | . 59 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Shots 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 41 | . 8 1 . . 10 . . 3 . . 1 . 3 . . . . 11 . . . . . . . . 4 Targets Rammed 46 | . 8 1 . . 14 . . 3 . . 2 . 3 . . . . 11 . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 1863 | . 238 322 . . 374 27 . 10 . 24 4 398 271 400 9 364 196 253 24 194 180 . 140 . 1863 149 . Average Temperature 111 | . 88 108 . . 120 18 . 8 . 9 4 105 87 114 9 117 85 95 12 64 62 . 86 . 287 35 . Received Heat Transfer 4074 | . 123 40 . . 1674 . . 21 . . 63 269 9 276 . . . 97 . . . . 31 . 626 617 228 Effects 29 | . 2 . . . 3 . . . . . . 4 . 3 . 2 . . . . . . . . 15 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 8 | . 2 . . . 1 . . . . . . 1 . 3 . . . . . . . . . . 1 . . Interference 8 | . . . . . 1 . . . . . . 3 . . . 2 . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Siege Activations 59 | . . . . . . . . . . . . 4 3 15 . 5 2 22 . 3 1 . 1 . 2 1 . Total Turns 1404 | . . . . . . . . . . . . 100 27 507 . 50 75 406 . 24 11 . 18 . 126 60 . Longest Duration 132 | . . . . . . . . . . . . 64 16 132 . 27 68 47 . 9 11 . 18 . 122 60 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 6 | . 3 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Melted 14 | . . . . . 2 . . 1 . 4 1 1 . . . . . 1 . . . . . . 4 . . Heat Transferred 8790 | . 525 945 . . 1424 50 650 750 . 750 850 765 . . . . . 350 50 150 . . . . 1531 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Maximum Alert Level 4 | . . . . . 2 1 . . . . . 3 2 4 3 . . 4 2 . . . . . . . . Low Security (%) 49 | 100 100 100 . 100 64 88 100 100 100 100 100 5 . . . . . 22 . . . . . 100 100 100 100 Level 1 25 | . . . . . 33 11 . . . . . 13 91 31 . . . 40 . . . . . . . . . Level 2 11 | . . . . . 2 . . . . . . 21 8 23 84 . . 12 100 . . . . . . . . Level 3 9 | . . . . . . . . . . . . 59 . 19 15 . . 18 . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . 25 . . . 5 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 1377 | . 146 88 . . 446 201 44 151 9 20 174 881 462 1377 722 . . 1205 586 . . . . 2 180 112 77 Initial 722 | . . 18 . . . 201 44 . 9 . . 116 462 224 722 . . 138 586 . . . . . . 84 77 Average 290 | . 41 12 . . 165 163 3 52 3 1 56 639 334 710 628 . . 420 500 . . . . . 84 38 29 Influence Increases 8027 | . 337 75 . . 1120 5 . 582 . 20 342 765 426 1183 2 195 180 1793 9 210 90 . 70 2 270 336 15 Destroy 0b10 Robot/C 4500 | . 200 60 . . 700 . . 200 . . 180 500 220 700 . 160 160 800 . 180 80 . 60 . 200 100 . Destroy 0b10 Robot/NC 295 | . 20 . . . 55 5 . 35 . . 10 . 25 20 . . . 115 5 . . . . . . 5 . Destroy Leader 870 | . 46 10 . . 166 . . 80 . . 60 20 76 50 . 20 20 232 . 30 10 . 10 . 30 10 . Allied During Kill 261 | . . . . . . . . 217 . . 2 . . 42 . . . . . . . . . . . . . Successful Hack 227 | . 20 5 . . 9 . . 48 . . 14 14 24 . . . . 55 . . . . . . . 38 . Disable Machine 585 | . 15 . . . 30 . . . . . 30 45 45 15 . . . 360 . . . . . . 15 30 . Anti-Garrison Action 350 | . . . . . . . . . . . . 50 . 300 . . . . . . . . . . . . . Destroy Structure 414 | . 6 . . . 25 . . 2 . 20 1 46 36 41 2 . . 186 4 . . . . 2 10 33 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 510 | . 30 . . . 135 . . . . . 45 90 . 15 . 15 . 45 . . . . . . 15 105 15 Influence Decreases 8012 | . 290 122 . . 676 323 126 562 20 20 176 50 987 126 845 579 109 816 802 587 92 26 70 2 120 383 103 Entered New Map 2783 | . . 29 . . . 243 82 . 11 . . 50 419 96 655 199 29 83 612 151 6 26 . . . 66 26 Time Decay 4369 | . 280 93 . . 526 80 44 415 9 20 136 . 568 . 190 380 60 673 190 422 86 . 70 2 . 125 . Lost Part 551 | . 10 . . . 150 . . . . . . . . 10 . . 20 60 . 14 . . . . 120 90 77 Lost Ally 207 | . . . . . . . . 147 . . 40 . . 20 . . . . . . . . . . . . . Purge Threat 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . Squads Dispatched 49 | . 1 . . . 9 . . 3 . . 6 . 5 . 1 . . 16 2 . . . . . 3 3 . Investigation 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Extermination 19 | . . . . . . . . 2 . . 1 . 4 . . . . 9 1 . . . . . . 2 . Reinforcement 19 | . . . . . 7 . . 1 . . 1 . 1 . . . . 5 1 . . . . . 3 . . Assault 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Garrison 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Distress Signals 7 | . 2 . . . 3 . . . . . . . . . . . . 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 20 14 . . 63 . . 13 . 6 10 26 8 32 . 11 6 54 . 10 4 . 3 . 14 17 16 Peak Tracking Total 15 | . 5 3 . . 6 1 . 3 . 2 4 8 3 5 . 4 4 5 . 5 4 . 3 . 4 9 15 Tactical Retreats 28 | . 1 4 . . 8 . . . . . 2 3 . 1 . 1 . 2 . . . . . . 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Traps Triggered 24 | . 1 . . . 2 1 . . 1 . . 2 . 1 4 . . 2 3 . . . . . 3 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Machines Disabled 46 | . 1 . . . 2 . . . . . 2 4 3 5 . . . 24 . 1 . . . . 2 2 . Max in Single Turn 12 | . 1 . . . 1 . . . . . 1 1 2 1 . . . 12 . 1 . . . . 1 1 . Garrison Relay 7 | . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Machines Accessed 60 | . 9 1 2 . 6 2 . 9 . . 2 1 6 2 1 . . 8 . 1 . 4 . 2 . 4 . Terminals 32 | . 8 1 . . 4 2 . 4 . . . 1 2 2 . . . 6 . . . . . 1 . 1 . Fabricators 6 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . 1 . Repair Stations 10 | . 1 . . . 1 . . 1 . . 1 . 2 . 1 . . 2 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 . Total Hacks 158 | . 47 1 2 . 15 5 . 19 . . 3 2 9 5 2 . . 15 . 1 . 17 . 5 . 10 . Successful 93 | . 27 1 2 . 8 1 . 9 . . 3 1 5 1 2 . . 6 . 1 . 17 . 3 . 6 . Failed 64 | . 20 . . . 6 4 . 10 . . . 1 4 4 . . . 9 . . . . . 2 . 4 . Catastrophic 8 | . 1 . . . 1 . . 2 . . . 1 2 . . . . 1 . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 25 . 1 . 5 1 . 2 . . . 1 2 . . . . 5 . . . . . . . . . Terminals 84 | . 34 1 . . 9 5 . 9 . . . 2 3 5 . . . 11 . . . . . 2 . 3 . Fabricators 11 | . . . . . . . . 5 . . . . 1 . . . . . . . . . . 3 . 2 . Repair Stations 34 | . 13 . . . 2 . . 3 . . 2 . 4 . 2 . . 4 . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . 1 . Terminal Hacks 40 | . 9 1 2 . 1 . . 3 . . . 1 . 1 . . . 2 . 1 . 17 . 1 . 1 . Record 7 | . . . 1 . . . . . . . . . . . . . . . . 1 . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 3 . . . 1 . . 2 . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . 2 . 2 . Network Status 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Repair Station Hacks 27 | . 12 . . . 2 . . 2 . . 2 . 3 . 2 . . 2 . . . . . . . 2 . Scan Component 14 | . 6 . . . 1 . . 1 . . 1 . 2 . 1 . . 1 . . . . . . . 1 . Repair 12 | . 5 . . . 1 . . 1 . . 1 . 1 . 1 . . 1 . . . . . . . 1 . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Unlock Access 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 6 . . . 2 1 . 1 . . . . . . . . . 2 . . . . . . . . . Terminals 12 | . 6 . . . 2 1 . 1 . . . . . . . . . 2 . . . . . . . . . Assimilate 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Botnet 9 | . 5 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 9 . . . 6 2 . 8 . . . 1 6 1 1 . . 8 . . . . . 1 . 4 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 307 | . . . . . . . . 84 . . . . . . . . . . . . . . . 139 . 84 . Total Part Build Rating 14 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . 6 . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . 5 . . . 1 . . 1 . . 1 . 1 . 1 . . 1 . . . . . . . 1 . Time 623 | . 169 . . . 26 . . 28 . . 62 . 78 . 108 . . 44 . . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . . . . . 4 3 23 . . . . . . . . . . . . . Machine Destruction 27 | . . . . . . . . . . . . 4 . 23 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Total Allies 24 | . 1 . . . . . 20 . . 1 . . . 2 . . . . . . . . . . . . . Largest Group 20 | . 1 . . . . . 20 17 4 5 5 . . 2 . . . . . . . . . . . . . Highest-Rated Group 477 | . 10 . . . . . 477 393 121 152 152 . . 84 . . . . . . . . . . . . . Highest-Rated Ally 46 | . 10 . . . . . 35 31 31 31 31 . . 46 . . . . . . . . . . . . . Initial Warlord ECA Mod 17 | . . . . . . . . . . . . . 1 1 11 11 11 10 9 9 9 9 8 8 8 17 17 Total Orders 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . . . . 85 . 65 18 . . 16 . . . . . . . . . . . . . Total Damage 2651 | . . . . . . . . 909 . 1054 232 . . 456 . . . . . . . . . . . . . Kills 16 | . . . . . . . . 10 . 2 1 . . 3 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Active Infowar (turns) 4226 | . . . . . . . . . . . . . . . 180 2 . 748 312 869 576 282 489 183 134 416 35 IFF 2216 | . . . . . . . . . . . . . . . . . . . . 869 576 282 489 . . . . Structural 1664 | . . . . . . . . . . . . . . . 180 2 . 748 306 . . . . 126 . 302 . Jamming 768 | . . . . . . . . . . . . . . . . . . . . . . . . 183 134 416 35 ECM 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Turns Passed 21981 | 10 1459 679 715 220 2243 169 650 1410 52 248 434 1165 1713 1786 394 898 128 3601 380 1029 612 298 520 184 512 416 56 Spaces Moved 10815 | 3 684 306 445 138 921 138 374 816 30 108 193 496 832 556 172 470 18 1653 217 561 350 171 299 101 179 498 86 Core 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Treads 9858 | 3 684 306 445 138 810 . 352 816 30 108 193 496 832 556 172 470 18 1653 217 561 350 171 299 101 77 . . Legs 237 | . . . . . 77 138 22 . . . . . . . . . . . . . . . . . . . . Wheels 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 644 | . . . . . . . . . . . . . . . . . . . . . . . . . 102 498 44 Fastest Speed 31 | 160 160 160 160 160 110 105 105 160 160 160 160 160 160 160 160 160 160 160 160 163 163 163 163 163 39 31 37 Average Speed 152 | 160 160 160 160 160 162 105 156 160 160 160 160 160 160 160 160 160 160 161 160 163 163 163 163 163 124 33 46 Slowest Speed 720 | 160 160 160 160 160 330 105 190 160 160 160 160 160 160 160 160 160 160 240 163 243 243 163 163 163 720 37 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 93 49 89 40 42 5 95 25 1 82 5 47 19 58 3 59 4 31 7 53 45 60 51 5 90 12 20 Regions Visited 27 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . . . . 2 . . . . . 3 . . . . . Known Exits Taken 7 | . . . . . . . . . . . 1 . 1 . 1 . . 1 1 . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 . . . . . . . 1 1 . . 1 1 1 1 . . . . Scrap Searched 10 | . . 1 . . . . . . . . . . . . . 6 . . . 2 . . 1 . . . . Spaces Dug 165 | . . . . . . . . . . . . . 1 . 2 28 . 15 2 58 49 . . 1 . 9 . Terrain Destroyed 445 | . 6 . . . 22 . . . . 36 . 10 38 30 2 48 1 103 2 65 51 . 2 1 18 10 . Melee 19 | . . . . . . . . . . . . . 1 . 2 . . 15 . . . . . 1 . . . Projectile 141 | . . . . . 22 . . . . 1 . 9 22 29 . . 1 25 2 7 2 . 2 . 18 1 . AOE 283 | . 6 . . . . . . . . 35 . . 15 . . 48 . 63 . 58 49 . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res DSF Res Gar Total 14988 | 11 960 453 449 137 1412 157 420 885 35 152 286 764 1149 1304 289 590 99 2361 245 642 371 191 316 120 385 703 102 Wait 2841 | . 189 102 . . 240 9 . 38 . 8 71 188 276 604 108 77 70 510 . 51 10 . 8 6 116 157 3 Move 10789 | 2 683 305 444 137 920 138 373 815 30 107 192 495 831 554 171 469 17 1652 216 560 349 170 298 100 178 497 86 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | . 17 4 2 . 24 2 11 6 2 3 4 7 3 3 1 11 . 15 2 1 . 2 1 1 4 3 . Fast Attach 75 | . 3 1 . . 12 1 4 1 . 4 . 2 . 3 2 . . 6 7 2 . 9 . 2 10 6 . Attach 67 | 2 4 2 . . 12 2 . . 2 . . 1 1 1 1 . 2 7 6 2 . . 1 3 10 8 . Detach 34 | 2 4 . . . 3 1 . 1 . . . 1 . . 3 . . . 7 1 . 1 . 2 5 2 1 Swap 152 | 1 3 3 1 . 26 1 4 3 1 6 . 11 4 5 1 6 . 46 2 9 4 . 2 2 9 2 . Drop 148 | 4 6 3 2 . 31 1 15 3 . 10 3 10 3 4 . 11 . 10 2 2 . 9 . 3 13 3 . Fire 596 | . 43 19 . . 130 2 10 15 . 14 14 49 27 75 . 16 10 81 3 14 8 . 6 . 35 25 . Melee 27 | . . . . . . . . . . . . . 1 . 2 . . 23 . . . . . 1 . . . Ram 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 41 | . 8 1 . . 13 . . 3 . . 2 . 3 . . . . 11 . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . 8 Rewire 69 | . . 13 . . . . 3 . . . . . . 53 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / [*Tes] / DSF) -3/DSF -2/Research -2/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 13) 123 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Repaired Lgt. Armor Plating 1199 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 1226 | -10/Materials | Repaired Lgt. Treads 1254 | -10/Materials | Repaired Lgt. Treads 1293 | -10/Materials | Repaired Imp. Heat Sink 1361 | -10/Materials | Discovered new exit (range 5) 1470 | -10/Materials | Entered Mines 1523 | -10/Mines | Met a Derelict bent on vengeance 1560 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1683 | -10/Mines | Assembled infested the area 1688 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2141 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2143 | -10/Mines | Discovered new exit (range 5) 2149 | -10/Mines | Entered Exiles 2210 | -10/Exiles | Met 8R-AWN 2234 | -10/Exiles | Met EX-HEX 2295 | -10/Exiles | Met EX-BIN 2312 | -10/Exiles | Aligned with FarCom system 2314 | -10/Exiles | Given EX-Vault access code 2354 | -10/Exiles | Opened EX-Vault 2366 | -10/Exiles | Found Longsword +1 2399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2442 | -10/Exiles | Met EX-DEC 2493 | -10/Exiles | Visited The Gauntlet 2784 | -10/Exiles | Learned location of Zion (-6) 2845 | -10/Exiles | Discovered new exit (range 14) 2864 | -10/Exiles | Left Exiles lab with Longsword +1 2864 | -10/Exiles | Entered Mines 3066 | -9/Mines | Discovered new exit (range 12) 3084 | -9/Mines | Entered Materials 3084 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3649 | -8/Materials | Build established: Scavenger-Skirmisher 4150 | -8/Materials | Central database locked down 4925 | -8/Materials | Repaired Lgt. Treads+ 5035 | -8/Materials | Core integrity fell below 50% 5094 | -8/Materials | Lost 12 parts (1p4n2u5w) 5235 | -8/Materials | Discovered new exit (range 16) 5327 | -8/Materials | Entered Factory 5327 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5328 | -7/Factory | Identified exit to Storage 5385 | -7/Factory | Discovered new exit (range 12) 5496 | -7/Factory | Sucked down chute 5496 | -7/Factory | Entered Waste 5497 | -7/Waste | Joined by Warlord forces that had cleared the area 5802 | -7/Waste | Build established: Scavenger-Tank 5876 | -7/Waste | Found Prototype Processor 6080 | -7/Waste | Discovered new exit (range 12) 6146 | -7/Waste | Entered Factory 6146 | -7/Factory | Accompanied by 17 allies 6415 | -7/Factory | Lost 4 allies 6471 | -7/Factory | Repaired Hvy. Treads 6646 | -7/Factory | Fabricated Med. Treads? 6884 | -7/Factory | Lost 9 allies 7418 | -7/Factory | Discovered new exit (range 15) 7556 | -7/Factory | Entered another Factory area 7556 | -6/Factory | Accompanied by 4 allies 7556 | -6/Factory | Evolved 2 slots: Utility x2 7608 | -6/Factory | Discovered new exit (range 5) 7608 | -6/Factory | Sucked down chute 7608 | -6/Factory | Entered Waste 7609 | -6/Waste | Met a frightened Derelict 7632 | -6/Waste | Spotted C-40 Crusher 7635 | -6/Waste | Spotted C-40 Crusher 7641 | -6/Waste | Destroyed C-40 Crusher 7648 | -6/Waste | 4 allies followed down the chute 7648 | -6/Waste | Allies destroyed C-40 Crusher 7659 | -6/Waste | Spotted C-40 Crusher 7664 | -6/Waste | Destroyed C-40 Crusher 7668 | -6/Waste | Spotted C-40 Crusher 7676 | -6/Waste | Destroyed C-40 Crusher 7678 | -6/Waste | Spotted C-40 Crusher 7683 | -6/Waste | Destroyed C-40 Crusher 7742 | -6/Waste | Spotted C-40 Crusher 7766 | -6/Waste | Allies destroyed C-40 Crusher 7799 | -6/Waste | Discovered new exit (range 16) 7856 | -6/Waste | Entered Factory 7856 | -6/Factory | Accompanied by 5 allies 7935 | -6/Factory | Build established: Scavenger-Gunner 8024 | -6/Factory | Garrison activated, responded to threat 8065 | -6/Factory | Lost 5 allies 8221 | -6/Factory | Repaired Adv. Hardlight Generator 8244 | -6/Factory | Identified exit to Garrison 8257 | -6/Factory | Garrison activated, responded to threat 8290 | -6/Factory | Entered Garrison 8336 | -6/Garrison | Spotted Executioner 8354 | -6/Garrison | Destroyed Executioner 8420 | -6/Garrison | Triggered checkpoint 8477 | -6/Garrison | Garrison Relay disabled 8654 | -6/Garrison | Triggered checkpoint 8716 | -6/Garrison | Triggered checkpoint 8791 | -6/Garrison | Triggered checkpoint 9079 | -6/Garrison | Discovered new exit (range 10) 9248 | -6/Garrison | Discovered new exit (range 14) 9339 | -6/Garrison | Heavy support dispatched to Factory 9455 | -6/Garrison | Entered Factory 10615 | -6/Factory | Identified exit to Garrison 10760 | -6/Factory | Repaired Broken Hvy. Treads 11168 | -6/Factory | Entered Garrison 11719 | -6/Garrison | Triggered checkpoint 11846 | -6/Garrison | Triggered checkpoint 11980 | -6/Garrison | Discovered new exit (range 10) 12183 | -6/Garrison | Destroyed 7 combat bots 12308 | -6/Garrison | Garrison Relay disabled 12358 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12413 | -6/Garrison | Triggered checkpoint 12468 | -6/Garrison | Triggered checkpoint 12601 | -6/Garrison | Discovered new exit (range 10) 12648 | -6/Garrison | Triggered checkpoint 12895 | -6/Garrison | Garrison Relay disabled 12899 | -6/Garrison | Garrison Relay disabled 12954 | -6/Garrison | Entered Factory 12954 | -6/Factory | Discovered new exit (range 9) 13088 | -6/Factory | Repaired Helical Railgun 13165 | -6/Factory | Identified exit to Lower Caves 13276 | -6/Factory | System corruption reached 10% 13304 | -6/Factory | First assault squad dispatched 13348 | -6/Factory | Entered Lower Caves 13383 | -6/Lower Caves | Met a Warlord Commander 13384 | -6/Lower Caves | Learned location of Warlord (-5) 13385 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13389 | -6/Lower Caves | Found Encrypted Comm Array 14236 | -6/Lower Caves | Discovered new exit (range 5) 14246 | -6/Lower Caves | Entered another Lower Caves area 14279 | -6/Lower Caves | Discovered new exit (range 10) 14374 | -6/Lower Caves | Entered Factory 14374 | -5/Factory | Evolved 2 slots: Utility x2 14445 | -5/Factory | Identified exit to Factory 16479 | -5/Factory | System corruption reached 10% 16893 | -5/Factory | Repaired Imp. Medium Armor Plating 17674 | -5/Factory | First assault squad dispatched 17975 | -5/Factory | Entered another Factory area 17975 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18325 | -4/Factory | Discovered new exit (range 7) 18337 | -4/Factory | Identified exit to Upper Caves 18355 | -4/Factory | Entered Upper Caves 18435 | -4/Upper Caves | Encountered a Warlord checkpoint 18498 | -4/Upper Caves | Learned location of 1 exit from Research 19063 | -4/Upper Caves | Found Alien Artifact 19063 | -4/Upper Caves | Identified Dimensional Node Initializer 19063 | -4/Upper Caves | Initialized slip node 19376 | -4/Upper Caves | Discovered new exit (range 5) 19384 | -4/Upper Caves | Entered another Upper Caves area 19443 | -4/Upper Caves | Learned Research stockpile data 19455 | -4/Upper Caves | Discovered new exit (range 9) 19974 | -4/Upper Caves | Learned 4 Research zone layouts 19989 | -4/Upper Caves | Discovered new exit (range 5) 19996 | -4/Upper Caves | Entered Zhirov 19996 | -4/Zhirov | Discovered new exit (range 3) 20028 | -4/Zhirov | Met Zhirov 20059 | -4/Zhirov | Learned location of Quarantine (-2) 20059 | -4/Zhirov | Learned location of Testing (-3) 20059 | -4/Zhirov | Learned location of Command (-1) 20082 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20123 | -4/Zhirov | Found Alien Artifact 20123 | -4/Zhirov | Identified Integrated Reactor 20123 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20227 | -4/Zhirov | Found Alien Artifact 20294 | -4/Zhirov | Entered Proximity Caves 20795 | -3/Proximity Caves | Discovered new exit (range 9) 20814 | -3/Proximity Caves | Entered Research 20814 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20815 | -3/Research | Identified exit to Research 20995 | -3/Research | Identified exit to DSF 20996 | -3/Research | Discovered new exit (range 10) 20998 | -3/Research | Entered DSF 21031 | -3/DSF | Additional patrols routed to DSF 21355 | -3/DSF | Build established: Scavenger-Tank 21358 | -3/DSF | Lost 9 parts (1p1n3u4w) 21362 | -3/DSF | Sterilization system engaged 21382 | -3/DSF | Ambient heat levels rising (+10) 21397 | -3/DSF | Ambient heat levels rising (+10) 21412 | -3/DSF | Ambient heat levels rising (+10) 21427 | -3/DSF | Ambient heat levels rising (+10) 21442 | -3/DSF | Ambient heat levels rising (+10) 21457 | -3/DSF | Ambient heat levels rising (+10) 21472 | -3/DSF | Ambient heat levels rising (+10) 21479 | -3/DSF | Discovered exit to Research (range 16) 21487 | -3/DSF | Ambient heat levels rising (+10) 21502 | -3/DSF | Ambient heat levels rising (+10) 21505 | -3/DSF | Core integrity fell below 50% 21510 | -3/DSF | Core integrity fell below 20% 21510 | -3/DSF | Entered Research 21510 | -2/Research | Evolved 2 slots: Propulsion x2 21526 | -2/Research | Identified exit to Garrison 21536 | -2/Research | Lost 3 parts (3u) 21695 | -2/Research | Repaired Helical Railgun 21789 | -2/Research | Fabricated Exp. Heat Sink? 21858 | -2/Research | Lost 8 parts (3n3u2w) 21926 | -2/Research | Entered Garrison 21930 | -2/Garrison | Triggered checkpoint 21961 | -2/Garrison | Core integrity fell below 50% 21968 | -2/Garrison | Core integrity fell below 20% 21975 | -2/Garrison | Spotted B-90 Cyclops 21980 | -2/Garrison | Triggered checkpoint 21982 | -2/Garrison | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 21956_ Impulse Thruster Array destroyed. 21956_ Slug penetrates Wall. 21958_ Exp. Heat Sink destroyed. 21958_ Slammed into H-88 Terminator. 21959_ Slug penetrates H-88 Terminator. 21959_ Penetrated by Slug. 21961_ Adv. Transmission Jammer destroyed. 21962_ Penetrated by Slug. 21962_ Slug penetrates Wall. 21963_ Adv. Target Analyzer destroyed. 21964_ Slammed into G-73 Enforcer. 21965_ Destabilizing: System corrupted (+1). 21965_ Penetrated by Slug. 21965_ Authchip [Storage] destroyed. 21965_ Penetrated by Slug. 21966_ Slammed into G-73 Enforcer. 21967_ Wall collapses. 21968_ Imp. Salvage Targeting Computer destroyed. 21969_ Penetrated by Slug. 21980_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# "?? | | ????????????????????????????????????##"""""## #?? | | ????????????????????????????????????# #?? | | ????????????????????????????????????# #?? | | ????????????????????????????????????### ### #?? | | ?????????????????????????????????????#"""???# #?? | | ?????????????????????????????????????###????# %#?? | | ????????????????????????????????????????????# %#?? | | ????????????????????????????????????????????# %#?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ??????????????????????????????????########### ### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# #######"#### | | ??????????????????????????????????# g#??g??# #?? | | ??????????????????????????????????# #??g??# #?? | | ??????????????????????????????????# ###g??# #?? | | ??????????????????????????????????# " ????# #?? | | ????????????????????????????####### #?????# ?? | | ????????????????????????????# ##p #?????# #?? | | ?????????????????############ ## #?????# #?? | | ????????????# @ s #?????? #?? | | ????????????# ; #?? | | ????????????# # #?? | | ????????????############ ## ## ##########?? | | ???????????????????????# ## BB## #??????????? | | ??????????????????????Y" BB "??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "Y?????????? | | ??????????????????????Y" "??????????? | | ???????????????????????# ## ## #??????????? | | ???????????????????????# ## ## #??????????? | | ??????????????????????? ??????????? | | ??????????????????????? ? ??????????? | | ???????????????????????# #??????????? | | ???????????????????????## ##""""#? ##??????????? | | ????????????????????????? ??ggg?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 51 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 5 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded Exp. Heat Sink | x1 | -2/Research Repaired ---------- Lgt. Armor Plating | 57% | -10/Materials Lgt. Nuclear Core | 78% | -10/Materials | Corrupted Lgt. Treads | 42% | -10/Materials Lgt. Treads | 60% | -10/Materials Imp. Heat Sink | 55% | -10/Materials Lgt. Treads | 45% | -8/Materials Hvy. Treads | 56% | -7/Factory Adv. Hardlight Generator | 4% | -6/Factory Hvy. Treads | 17% | -6/Factory | Broken Helical Railgun | 2% | -6/Factory Imp. Medium Armor Plating | 32% | -5/Factory Helical Railgun | 19% | -2/Research Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- Hammer Time No Signal Tank Tank Life Challenges ------------ None Game ------ Seed MachineSlugMesh Manual? 0 Play Time 03:06:51 Cumulative 103.0 hours Start 2026.04.09 @ 21:07:22 End 2026.04.10 @ 17:02:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2f065c6-065e-41db-874d-aaf085710517