Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 17:09:09 Player: DietSnapple Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (2876) 2876 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 8896 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/1300 Matter 101/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Centrium Wheel Thermal Defense Suite Mass Driver Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Makeshift Leg Centrium Wheel Makeshift Flight Unit Field Propulsion Drive > --- UTILITY ---------- Improved Terrain Scan Processor Seismic Detector Improved Transmission Jammer Advanced ECM Suite Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Mass Driver Powered Hammer > --- INVENTORY -------- Light Nuclear Core Enhanced Gauss Cannon [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Makeshift Leg Wheel Centrium Wheel Hover Unit Antigrav Array Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 8 | . . . . . 2 2 2 . . 2 Utility 5 | . . 2 1 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 123 | 9 6 13 11 33 8 6 . 12 3 22 Power 16 | 1 1 3 3 4 . 1 . 1 . 2 Engine 9 | 1 1 3 3 1 . . . . . . Core 5 | . . . . 3 . 1 . . . 1 Reactor 2 | . . . . . . . . 1 . 1 Propulsion 25 | 2 . 2 2 5 2 . . 4 1 7 Treads 12 | 2 . 2 2 4 . . . 1 . 1 Leg 1 | . . . . . . . . 1 . . Wheel 1 | . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . 1 Flight 10 | . . . . 1 2 . . 1 1 5 Utility 53 | 3 1 6 3 14 5 4 . 5 1 11 Device 32 | 2 . 4 3 2 4 2 . 4 1 10 Storage 6 | 1 1 . . 3 1 . . . . . Processor 9 | . . 2 . 4 . 2 . . . 1 Hackware 1 | . . . . . . . . 1 . . Protection 5 | . . . . 5 . . . . . . Artifact . | . . . . . . . . . . . Weapon 29 | 3 4 2 3 10 1 1 . 2 1 2 Energy Gun 10 | . . 2 3 4 . 1 . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 7 | 3 2 . . 2 . . . . . . Ballistic Cannon 5 | . . . . 1 . . . 2 . 2 Launcher 3 | . 2 . . 1 . . . . . . Special Weapon 2 | . . . . 1 1 . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . . . 2 Parts Lost 39 | . 2 3 3 16 . 2 . 1 2 10 Power 6 | . 1 1 1 2 . . . . . 1 Propulsion 12 | . . . 1 2 . 1 . 1 2 5 Utility 13 | . 1 1 . 6 . 1 . . . 4 Weapon 8 | . . 1 1 6 . . . . . . Highest Loss Streak 6 | . 2 2 3 5 . 2 . 1 2 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 97 96 96 89 28 39 21 44 40 16 Engine 5 | . 13 10 8 3 . . . . . . Core 1 | . . . . 3 . 3 . . . 1 Treads 13 | . 28 21 16 14 . . . 3 3 . Flight 1 | . . . . . 11 9 5 3 3 1 Device 11 | . 11 15 27 5 7 7 5 8 7 10 Storage 6 | . 14 11 9 6 2 4 . . . . Processor 11 | . . 14 9 18 . 9 10 10 7 . Protection 4 | . . . . 12 . . . . . . Energy Gun 9 | . . 19 25 9 . . . . . . Ballistic Gun 3 | . 18 . . 4 . . . . . . Ballistic Cannon 1 | . . . . 2 . . . 3 3 . Launcher 1 | . 9 2 . 1 . . . . . . Peak Build Rating 68 | 9 8 23 35 47 26 38 18 55 68 68 Average Rating 30 | 5 7 20 32 40 15 25 18 42 39 29 On Entrance 17 | . 7 7 23 33 7 26 18 18 55 2 Naked Turns 215 | . . . . . . . . . 140 75 Heaviest Build 152 | 14 31 33 39 152 7 10 3 23 26 45 Greatest Support 44 | 40 40 44 44 44 10 10 5 28 20 27 Greatest Overweight (x) 9 | . . 9 1 5 . . . 1 4 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 5 5 5 5 5 5 Average Capacity 12 | 7 11 15 15 18 5 5 5 5 5 5 Most Carried 17 | 6 12 15 15 17 4 5 4 5 5 5 Average Carried 10 | 3 8 14 13 14 2 4 4 3 3 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 12 15 12 1 4 4 4 3 5 5 Class Distribution -------------------- 42% | Mutant 21% | Skirmisher 13% | Gunner 10% | Derelict-Mutant 5% | Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2060 | 378 185 207 107 554 54 . . 285 190 100 Remotely . | . . . . . . . . . . . Salvage Created 3367 | 187 301 904 514 1405 . . . . 56 . Parts 183 | 12 25 55 21 70 . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 63 | . 12 20 9 21 . . . . 1 . Guns 55 | . 11 20 8 16 . . . . . . Cannons 3 | . . . . 2 . . . . 1 . AOE 2 | . 1 . . 1 . . . . . . Classes Destroyed 12 | 3 4 3 1 1 . . . . . . Worker 4 | 2 . . . 2 . . . . . . Builder 2 | . 1 . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 4 | 1 . . . 3 . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 7 | . 1 2 1 3 . . . . . . Swarmer 9 | . 6 1 . 2 . . . . . . Grunt 33 | . 6 14 4 8 . . . . 1 . Brawler 2 | . . 1 . 1 . . . . . . Duelist 4 | . . 1 1 2 . . . . . . Sentry 10 | . . 3 4 3 . . . . . . Programmer 5 | . . . . 5 . . . . . . Best Kill Streak 4 | 3 3 4 2 4 . . . . 1 . Combat Bots Only 4 | . 3 4 2 4 . . . . 1 . Max Kills in Single Turn 2 | 1 2 1 1 2 . . . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1074 | . 91 48 47 368 2 55 . 32 90 341 Missed 447 | . 22 13 10 132 1 24 . 17 37 191 Damage Taken 8764 | . 634 467 633 3028 18 436 . 299 1041 2208 Core 3426 | . 91 91 108 611 18 317 . 237 644 1309 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 11 | . . . . 11 . . . . . . Core Remaining (%) 65 | 100 63 77 80 12 97 68 . . 23 . Volleys Fired 223 | 22 39 44 29 81 . . . . 8 . Largest 3 | 2 2 2 3 3 . . . . 1 . Hottest 183 | 40 50 122 183 183 . . . . 57 . Shots Fired 479 | 44 71 81 68 207 . . . . 8 . Gun 433 | 44 63 81 68 177 . . . . . . Cannon 29 | . . . . 21 . . . . 8 . Launcher 17 | . 8 . . 9 . . . . . . Special . | . . . . . . . . . . . Kinetic 188 | 44 63 . . 73 . . . . 8 . Thermal 274 | . . 81 68 125 . . . . . . Explosive 8 | . 8 . . . . . . . . . Electromagnetic 9 | . . . . 9 . . . . . . Robot Hit Streak 21 | 5 7 11 9 21 . . . . 4 . Robot Miss Streak 8 | 4 8 4 2 5 . . . . 3 . Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 289 | 23 31 47 43 140 . . . . 5 . Core Hits 128 | 10 23 24 16 53 . . . . 2 . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . Critical Strikes 15 | . 2 2 5 6 . . . . . . Burn 12 | . . 2 5 5 . . . . . . Destroy 3 | . 2 . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5980 | 226 643 951 874 3109 . . . . 176 1 Guns 4792 | 226 352 940 860 2414 . . . . . . Cannons 522 | . . . . 349 . . . . 173 . Explosions 619 | . 288 . . 331 . . . . . . Melee . | . . . . . . . . . . . Ramming 47 | . 3 11 14 15 . . . . 3 1 Kinetic 1770 | 226 352 . . 1019 . . . . 173 . Thermal 3550 | . . 940 860 1750 . . . . . . Explosive 288 | . 288 . . . . . . . . . Electromagnetic 325 | . . . . 325 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . 16 . . . . . 8 Average Corruption 6 | . . . . 6 . . . . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . . . 42 . . . . . 10 Message Errors 11 | . . . . 8 . . . . . 3 Matter Fused 10 | . . . . 8 . . . . . 2 Heat Flow Errors 5 | . . . . 4 . . . . . 1 Energy Discharges 9 | . . . . 8 . . . . . 1 Parts Rejected 2 | . . . . 1 . . . . . 1 Data Loss (minor) 8 | . . . . 7 . . . . . 1 Data Loss (major) 3 | . . . . 2 . . . . . 1 Misfires 1 | . . . . 1 . . . . . . Alerts 2 | . . . . 2 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 78 | . . . . 76 . . . . 2 . Projectiles 9 | . . . . 7 . . . . 2 . Explosions 69 | . . . . 69 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . 3 . . . . 3 . Impact 1 | . . . . 1 . . . . . . Kinetic 5 | . . . . 2 . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . 15 . . . . 1 . Shots 2 | . . . . 2 . . . . . . Rammed 11 | . 1 1 2 3 . . . . 3 1 Targets Rammed 11 | . 1 1 2 3 . . . . 3 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 686 | . 12 200 27 686 . . . . 3 389 Average Temperature 130 | . 6 53 14 155 . . . . 3 160 Received Heat Transfer 1608 | . 174 210 288 558 9 45 . 99 207 18 Effects 41 | . . . . 41 . . . . . . Shutdowns 7 | . . . . 7 . . . . . . Energy Bleed 5 | . . . . 5 . . . . . . Interference 11 | . . . . 11 . . . . . . Matter Decay 4 | . . . . 4 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 8 | . . . . 8 . . . . . . Damage (major) 4 | . . . . 4 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 1 2 . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . Parts Melted 24 | . . 4 9 11 . . . . . . Heat Transferred 7524 | . . 1887 1961 3676 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 472 | 30 314 472 300 329 276 345 158 . . 125 Initial 163 | . 19 68 163 59 156 135 158 . . 50 Average 150 | 10 204 208 177 124 165 232 158 . . 78 Maximum Alert Level 2 | . 1 2 1 1 1 1 . . . . Low Security (%) 69 | 100 47 53 57 76 88 44 100 . . 100 Level 1 29 | . 52 39 42 23 11 55 . . . . Level 2 . | . . 6 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 3 4 . 10 . 4 . . . 3 Investigation 3 | . 1 1 . . . 1 . . . . Extermination 7 | . . . . 5 . 1 . . . 1 Reinforcement 11 | . 2 3 . 2 . 2 . . . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 5 | . 2 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 25 33 12 33 10 17 . 12 6 34 Peak Tracking Total 17 | . 4 6 3 4 7 8 1 12 5 17 Tactical Retreats 27 | . 3 3 2 4 1 4 . 3 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 6 | . 1 1 1 2 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 15 | . . 2 . 13 . . . . . . Max in Single Turn 8 | . . 1 . 8 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 6 | . 1 . 1 1 . 1 . . 2 . Terminals 3 | . 1 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . 2 . 2 1 . 4 . . 4 . Successful 8 | . . . 1 1 . 2 . . 4 . Failed 5 | . 2 . 1 . . 2 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 2 . 2 . . . . . 1 . Terminals 5 | . 2 . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . 1 1 . . . . 4 . Record 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 1 . 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8116 | 292 810 982 989 2773 128 329 52 675 504 582 Spaces Moved 6319 | 141 425 497 557 1325 349 914 147 589 462 913 Core 930 | 11 . 1 . . . . . 348 279 291 Treads 2737 | 130 425 496 557 1111 . . . 5 . 13 Legs 370 | . . . . . . . . 223 147 . Wheels 2 | . . . . . . . . 2 . . Hover 163 | . . . . . . . . . . 163 Flight 2117 | . . . . 214 349 914 147 11 36 446 Fastest Speed 30 | 50 160 145 145 35 32 32 35 35 50 30 Average Speed 109 | 151 160 146 152 176 32 32 35 109 103 56 Slowest Speed 570 | 160 160 500 225 570 35 35 35 210 250 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 30 | . . . . 9 . 15 . . . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 6 56 45 39 26 10 23 4 67 48 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . . . . 2 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 59 | . 52 . . 3 . . . . 4 . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 . AOE 55 | . 52 . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 7077 | 176 487 685 640 1586 359 934 146 617 481 966 Wait 284 | . 6 86 25 116 . 13 . 12 . 26 Move 6251 | 140 424 496 556 1307 348 883 146 588 461 902 Hop 28 | . . . . 8 . 15 . . . 5 Pick Up 72 | 5 8 23 8 20 3 4 . 1 . . Fast Attach 61 | 7 1 3 3 6 8 4 . 8 2 19 Attach 37 | . . 6 5 16 . 2 . 4 1 3 Detach 21 | . . 3 . 5 . 4 . 2 3 4 Swap 26 | 2 5 4 3 12 . . . . . . Drop 63 | . 3 19 9 12 . 9 . 2 3 6 Fire 223 | 22 39 44 29 81 . . . . 8 . Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . . . 3 1 Kick . | . . . . . . . . . . . Crush 7 | . 1 1 2 3 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 5) 996 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Entered another Materials area 1103 | -9/Materials | Evolved 2 slots: Utility x2 1646 | -9/Materials | Discovered new exit (range 12) 1662 | -9/Materials | Identified exit to Mines 2078 | -9/Materials | Discovered new exit (range 4) 2084 | -9/Materials | Identified exit to Materials 2085 | -9/Materials | Entered another Materials area 2085 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2384 | -8/Materials | Build established: Skirmisher 2446 | -8/Materials | Discovered new exit (range 7) 2459 | -8/Materials | Identified exit to Factory 2689 | -8/Materials | Lost 3 parts (1p1n1w) 3074 | -8/Materials | Entered Factory 3074 | -7/Factory | Evolved 2 slots: Utility x2 3292 | -7/Factory | Garrison activated, responded to threat 4354 | -7/Factory | Lost 3 parts (2u1w) 4635 | -7/Factory | Lost 5 parts (1p1n1u2w) 5092 | -7/Factory | Build established: Gunner 5700 | -7/Factory | Core integrity fell below 50% 5704 | -7/Factory | System corruption reached 10% 5766 | -7/Factory | Released all parts (7) 5768 | -7/Factory | Core integrity fell below 20% 5783 | -7/Factory | Discovered new exit (range 9) 5847 | -7/Factory | Entered another Factory area 5847 | -6/Factory | Evolved 2 slots: Propulsion x2 5937 | -6/Factory | Spotted B-75 Beast 5969 | -6/Factory | Discovered new exit (range 9) 5975 | -6/Factory | Entered another Factory area 5975 | -5/Factory | Evolved 2 slots: Propulsion x2 6153 | -5/Factory | Build established: Sprinter 6247 | -5/Factory | Discovered new exit (range 15) 6298 | -5/Factory | Discovered new exit (range 8) 6304 | -5/Factory | Entered another Factory area 6304 | -4/Factory | Evolved 2 slots: Propulsion x2 6318 | -4/Factory | Discovered new exit (range 13) 6356 | -4/Factory | Entered Upper Caves 6531 | -4/Upper Caves | Found DCF Scrap (15 items) 6633 | -4/Upper Caves | Identified exit to Upper Caves 6840 | -4/Upper Caves | Build established: Derelict-Mutant 7031 | -4/Upper Caves | Entered another Upper Caves area 7065 | -4/Upper Caves | Learned 4 Research zone layouts 7069 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7080 | -4/Upper Caves | Discovered new exit (range 10) 7346 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7395 | -4/Upper Caves | Released all parts (6) 7441 | -4/Upper Caves | Core integrity fell below 50% 7501 | -4/Upper Caves | Learned Research emergency access door positions 7517 | -4/Upper Caves | Learned location of 1 exit from Factory 7517 | -4/Upper Caves | Learned Research stockpile data 7517 | -4/Upper Caves | Learned Extension stockpile data 7535 | -4/Upper Caves | Entered Research 7535 | -3/Research | Evolved 2 slots: Propulsion x2 7569 | -3/Research | Spotted B-86 Titan 7636 | -3/Research | Found Prototype Processor 7636 | -3/Research | Identified Spectral Analyzer 7777 | -3/Research | Build established: Mutant 7938 | -3/Research | Spotted B-86 Titan 8045 | -3/Research | Lost 6 parts (1p2n3u) 8081 | -3/Research | Core integrity fell below 50% 8109 | -3/Research | Core integrity fell below 20% 8117 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08105_ Slug penetrates P-80 Master. 08105_ Penetrated by Slug. 08105_ Imp. Surge Thruster destroyed. 08105_ Slug penetrates Wall. 08106_ P-80 Master resets H-77 Assassin, system corruption cleaned. 08106_ Slug penetrates Wall. 08106_ Penetrated by Slug. 08106_ Slammed into P-80 Master. 08108_ Penetrated by Slug. 08108_ Slug penetrates Wall. 08108_ Penetrated by Slug. 08108_ Slug penetrates Wall. 08108_ Slug penetrates H-77 Assassin. 08108_ Slug penetrates Wall. 08112_ P-80 Master resets H-77 Assassin, system corruption cleaned. 08116_ Penetrated by Slug. 08116_ Slug penetrates Wall. 08116_ Slug penetrates P-80 Master. 08117_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | ########?? ?????????????????????????????????????? | | #?? #?????????????????????????????????????? | | #?? #?????????????????????????????????????? | | """" #?? #?????????????????????????????????????? | | """" #?? #?????????????????????????????????????? | | """"" #?# #?????????????????????????????????????? | | "" " ### #?????????????????????????????????????? | | # #?????????????????????????????????????? | | / #?#+#?????????????????????????????????? | | ######## #?# #?????????????????????????????????? | | ???????# #?# #?????????????????????????????????? | | ???????# ### ####################### k?????????? | | ???????# hh p w "?????????? | | ???????# R s h "?????????? | | ???????# h @ RA????????? | | ???????##################/########???????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #???????+????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????!???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 195 Energy Generation 25 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 4 Jamming Range 14 Corruption Block 15 Armor Coverage 1200 Resistance: TH 20 Power Shielding 66 Point Defense Rating 240 Evasion (%) 64 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dangerous Findings Please Form A Line Serviceable Loadout Slippery One Universal Adapter Challenges ------------ None Game ------ Seed LargePhysicsScythe Manual? 0 Play Time 01:30:45 Cumulative 6.8 hours Start 2025.03.06 @ 15:38:02 End 2025.03.06 @ 17:09:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 11 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9c0f2b-c9f3-4c00-ac63-c80b010713cb