Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 23:09:21 Player: JuustuToug Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (843) 843 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1428 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 121/125 System Corruption 9% Temperature Cool (8) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Subdweller Beam Cannon Mining Claw > --- INVENTORY (8) ---- Weight Redist. System Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Improved Heat Sink ECM Suite Small Laser Assault Rifle Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 21 5 Power 6 | 1 3 2 Engine 4 | 1 2 1 Core 2 | . 1 1 Reactor . | . . . Propulsion 13 | 2 11 . Treads . | . . . Leg 11 | 2 9 . Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 5 | 1 3 1 Device 2 | . 2 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 2 | . 2 . Parts Lost 9 | . 1 8 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 7 | 2 7 5 Power . | . . . Propulsion 1 | 1 1 1 Utility 2 | . 2 2 Weapon 2 | . 3 . Tool/Special . | . . . Unused Backups 11 | . 10 1 Power 1 | . 1 . Propulsion 4 | . 4 . Utility 4 | . 3 1 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 96 Engine 6 | . 4 13 Core 6 | . 9 . Leg 26 | . 26 27 Hover 1 | . 1 . Storage 13 | . 14 11 Processor 12 | . 11 14 Energy Gun 11 | . 13 3 Energy Cannon 1 | . . 5 Ballistic Gun 9 | . 11 2 Slashing Weapon 3 | . . 12 Peak Build Rating 10 | 6 10 10 Average Rating 8 | 3 9 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 18 | 11 14 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 7 7 Most Carried 8 | 5 8 8 Average Carried 7 | 2 7 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 983 | 228 533 222 Remotely . | . . . Salvage Created 941 | . 728 213 Parts 72 | . 56 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 22 | . . 22 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 13 9 Melee 4 | . . 4 Guns 13 | . 13 . Cannons 1 | . . 1 AOE 4 | . . 4 Classes Destroyed 8 | . 6 2 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 13 | . 13 . Subdweller 6 | . . 6 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 210 | . 51 159 Missed 66 | . 14 52 Hits 144 | . 37 107 Projectile 144 | . 37 107 Critical Strikes 1 | . 1 . Damage Taken 1384 | . 441 943 Core 251 | . 113 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 62 15 Largest 2 | . 2 2 Hottest 113 | . 100 113 Shots Fired 141 | . 122 19 Gun 126 | . 121 5 Cannon 7 | . . 7 Launcher 7 | . . 7 Special 1 | . 1 . Kinetic 62 | . 59 3 Thermal 38 | . 31 7 Explosive 7 | . . 7 Electromagnetic 34 | . 32 2 Robot Hit Streak 21 | . 18 21 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | . 79 17 Core Hits 48 | . 34 14 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks 21 | . 2 19 Impact . | . . . Slashing 21 | . 2 19 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1910 | . 934 976 Guns 958 | . 934 24 Cannons 106 | . . 106 Explosions 685 | . . 685 Melee 161 | . . 161 Ramming . | . . . Kinetic 418 | . 405 13 Thermal 356 | . 250 106 Explosive 685 | . . 685 Electromagnetic 290 | . 279 11 Impact . | . . . Slashing 161 | . . 161 Piercing . | . . . Highest Corruption 9 | . 9 9 Average Corruption 7 | . 5 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 69 | . 38 31 Message Errors 21 | . 10 11 Matter Fused 19 | . 11 8 Heat Flow Errors 8 | . 5 3 Energy Discharges 5 | . 2 3 Data Loss (minor) 9 | . 5 4 Data Loss (major) 1 | . 1 . Misfires 4 | . 2 2 Weapon Failures 2 | . 2 . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles . | . . . Explosions . | . . . Melee 6 | . . 6 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 287 | . 287 217 Average Temperature 54 | . 52 70 Received Heat Transfer 537 | . 264 273 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 888 | . 740 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 144 | . 144 . Initial . | . . . Average 25 | . 26 . Influence Increases 586 | . 421 165 Destroy 0b10 Robot/C 320 | . 260 60 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 78 | . 78 . Disable Machine 30 | . 30 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 120 | . 15 105 Influence Decreases 586 | . 295 291 Entered New Map 62 | . . 62 Time Decay 451 | . 272 179 Lost Part 50 | . . 50 Purge Threat 23 | . 23 . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 20 18 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 8 | . 8 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 16 5 Successful 13 | . 8 5 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Record 5 | . . 5 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3050 | 72 2212 766 Spaces Moved 1886 | 47 1332 507 Core 15 | 14 1 . Treads . | . . . Legs 1727 | 33 1187 507 Wheels . | . . . Hover 144 | . 144 . Flight . | . . . Fastest Speed 50 | 50 56 120 Average Speed 115 | 120 113 122 Slowest Speed 190 | 150 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 98 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 12 | . 2 10 Terrain Destroyed 34 | . 2 32 Melee 2 | . 2 . Projectile 3 | . . 3 AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2578 | 62 1919 597 Wait 472 | . 435 37 Move 1884 | 46 1331 507 Hop . | . . . Pick Up 41 | 10 26 5 Fast Attach 9 | . 9 . Attach 16 | 6 2 8 Detach . | . . . Swap 27 | . 23 4 Drop 31 | . 29 2 Fire 77 | . 62 15 Melee 21 | . 2 19 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 442 | -10/Materials | Identified exit to Mines 584 | -10/Materials | Discovered new exit (range 8) 609 | -10/Materials | Identified exit to Materials 750 | -10/Materials | Discovered exit to Materials (range 10) 1792 | -10/Materials | Discovered exit to Materials (range 15) 2144 | -10/Materials | Discovered new exit (range 10) 2148 | -10/Materials | Identified exit to Subcaves 2285 | -10/Materials | Entered Subcaves 2357 | -10/Subcaves | Visited Clippyterm 2361 | -10/Subcaves | Learned location of Extension (-5) 2361 | -10/Subcaves | Learned Factory emergency access door positions 2685 | -10/Subcaves | Discovered new exit (range 11) 2690 | -10/Subcaves | Core integrity fell below 50% 2739 | -10/Subcaves | Core integrity fell below 20% 2754 | -10/Subcaves | Lost 4 parts (2p1n1w) 3051 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02764_ Acquired Aluminum Leg. 02769_ Acquired 11 matter. 02770_ QZ%MYOCGOUY30ZDGGRZABH6ZYC 03006_ Dropped Scrap Shield Fragment. 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