Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.12 @ 20:11:18 // Halloween2020/ForbiddenLore Player: MinorBread Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (186) 186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1136 Bonus ------- None Cogmind --------- Core Integrity 69/400 Matter 116/300 Energy 68/100 System Corruption 6% Temperature Cool (745) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (10) --- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Aluminum Leg Wheel Large Storage Unit Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Wheel Large Storage Unit Assault Rifle Rocket Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 6 4 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 1 . 1 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 96 | . 98 93 Engine 12 | . 14 9 Treads 16 | . 14 22 Wheel 12 | . 14 11 Device 11 | . 12 9 Storage 12 | . 14 11 Protection 2 | . . 8 Energy Gun 22 | . 23 22 Ballistic Gun 3 | . 4 . Naked Turns . | . . . Heaviest Build 35 | 13 28 35 Greatest Support 10 | 10 10 10 Greatest Overweight (x) 3 | 1 2 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 12 | 6 12 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 6 8 10 Average Carried 7 | 3 7 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 213 | 168 45 . Remotely . | . . . Salvage Created 339 | . 155 184 Parts 20 | . 12 8 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . 1 3 Guns 4 | . 1 3 Classes Destroyed 5 | . 4 1 Worker 2 | . 2 . Hauler 2 | . 1 1 Watcher 2 | . 2 . Grunt 3 | . 1 2 Brawler 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 542 | . 23 519 Core 331 | . . 331 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 37 | . 15 22 Largest 2 | . 2 2 Hottest 130 | . 130 130 Shots Fired 63 | . 30 33 Gun 63 | . 30 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 12 | . 12 . Thermal 51 | . 18 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 8 9 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 40 | . 19 21 Core Hits 13 | . 7 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 501 | . 228 273 Guns 501 | . 228 273 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 64 | . 64 . Thermal 437 | . 164 273 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 745 | . 138 745 Average Temperature 215 | . 31 376 Received Heat Transfer 72 | . 12 60 Effects 21 | . . 21 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 5 | . . 5 Damage (major) 2 | . . 2 Damage (core) 6 | . . 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1110 | . 444 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 102 | . 66 102 Initial 15 | . . 15 Average 31 | . 31 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 8 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 11 | . 11 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Level Access Points 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Track 1 | . 1 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 470 | 56 270 144 Spaces Moved 329 | 46 210 73 Core 7 | 7 . . Treads . | . . . Legs . | . . . Wheels 322 | 39 210 73 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 98 | 83 99 104 Slowest Speed 110 | 90 100 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 37 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 411 | 63 241 107 Wait 8 | . 2 6 Move 327 | 45 209 73 Hop . | . . . Pick Up 23 | 12 7 4 Fast Attach . | . . . Attach 10 | 6 2 2 Detach . | . . . Swap 2 | . 2 . Drop 4 | . 4 . Fire 37 | . 15 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -9/Materials | Core integrity fell below 50% 467 | -9/Materials | Core integrity fell below 20% 471 | -9/Materials | Self-destructed Last Messages --------------- 00455_ System corrupted by crushing effect (+1). 00455_ Knocked back. 00455_ R-06 Scavenger collects Prototype Engine. 00456_ Overheating: Energy bleed (-14). 00457_ Overheating: Broken Particle Gun damaged (-11). 00459_ Wheel permanently disabled. 00459_ Overheating: Short circuit. 00459_ B-36 Bruiser destroyed. 00459_ R-06 Scavenger collects Prototype Engine. 00460_ Overheating: Core damaged (-40). 00461_ Overheating: Med. Armor Plating damaged (-35). 00462_ Overheating: Lgt. Treads damaged (-41). 00463_ Overheating: Energy bleed (-16). 00465_ Overheating: Broken Wheel damaged (-14). 00465_ Overheating: Med. Armor Plating damaged (-6). 00465_ System corrupted: Particle Gun targeting data glitched. 00467_ Overheating: Core damaged (-60). 00468_ Overheating: Matter decay (-26). 00470_ K-01 Serf collects debris. 00471_ Overheating: Matter decay (-25). 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