Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 05:58:39 Player: sick0r Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2863) 2863 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (4216) 4216 TOTAL SCORE: 11554 Bonus ------- High Alert Combat Kills 660 Follower Combat Kills 3337 Met Imprinter 300 Was Imprinted 300 Friendly Fire -381 Cogmind --------- Core Integrity 0/850 Matter 405/550 Energy 384/565 System Corruption 10% Temperature Hot (257) Movement Core (1900) Ox37 Location -6/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Improved Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit High-capacity Battery Matter Compressor Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Hypervelocity Mass Driver GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Zionite Heavy DM Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Thermal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Zionite Laser-S Heavy Beamcaster Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Fusion Compressor Armored Huge Wheel Advanced Heat Sink Coolant Injector Huge Storage Unit High-capacity Battery Matter Compressor Advanced Melee Analysis Suite Improved Particle Charger Phase Shifter Improved Light Armor Plating Hacking Suite Phasing AFG Pulse Rifle High-powered Field Laser Improved Heavy Laser Zionite Phaser-S Plasma Cannon Heavy Battle Rifle Hypervelocity Mass Driver CR-A16's Pointy Stick GAL Module [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . 1 . . . 3 . . Weapon 1 | . . . . . . 1 . . Parts Attached 115 | 9 10 27 4 2 4 30 . 29 Power 19 | 3 1 5 1 . . 4 . 5 Engine 13 | 3 1 4 1 . . 3 . 1 Core 5 | . . 1 . . . . . 4 Reactor 1 | . . . . . . 1 . . Propulsion 27 | 3 2 11 3 . . 6 . 2 Treads 3 | 1 2 . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 22 | . . 11 3 . . 6 . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 3 2 . 1 1 11 . 12 Device 13 | . . . . . . 7 . 6 Storage 5 | 1 2 . . . . . . 2 Processor 3 | . 1 . . . 1 . . 1 Hackware 5 | . . 2 . 1 . 1 . 1 Protection 5 | . . . . . . 3 . 2 Artifact . | . . . . . . . . . Weapon 38 | 2 4 9 . 1 3 9 . 10 Energy Gun 14 | . 1 1 . . 1 4 . 7 Energy Cannon 4 | . . 3 . . 1 . . . Ballistic Gun 13 | 2 2 5 . . . 2 . 2 Ballistic Cannon 5 | . 1 . . . 1 3 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . 7 . 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 6 | . . . . . . . . 6 Parts Lost 45 | . 3 14 1 . . 5 . 22 Power 11 | . . 5 1 . . 1 . 4 Propulsion 11 | . 1 6 . . . 1 . 3 Utility 12 | . . . . . . 3 . 9 Weapon 11 | . 2 3 . . . . . 6 Highest Loss Streak 12 | . 2 4 1 . . 2 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 93 99 100 100 100 94 93 91 Engine 10 | . 14 10 11 11 11 8 6 5 Reactor 1 | . . . . . . 4 6 5 Treads 5 | . 22 2 . . . . . . Leg 1 | . 5 . . . . . . . Wheel 21 | . . 29 33 33 33 22 20 19 Device 4 | . . . . . . 14 20 18 Storage 10 | . 14 11 11 11 11 6 6 6 Processor 7 | . 8 11 11 11 11 . . . Hackware 9 | . . 11 11 11 11 12 13 12 Energy Gun 6 | . 10 2 11 1 3 8 13 9 Energy Cannon 4 | . . 3 11 11 7 2 . . Ballistic Gun 6 | . 16 13 . . . 2 . 2 Ballistic Cannon 2 | . . 2 . . 10 4 6 5 Piercing Weapon 2 | . . . . 9 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 138 | 14 90 92 96 96 98 131 131 138 Greatest Support 56 | 20 40 42 42 42 42 56 52 52 Greatest Overweight (x) 8 | 1 4 8 3 2 2 2 2 3 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 Most Carried 25 | 8 17 25 25 25 25 25 25 25 Average Carried 21 | 5 12 21 24 24 24 23 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 25 25 25 25 25 24 3 Class Distribution -------------------- 66% | Mutant 10% | Hacker-Tank 7% | Derelict-Mutant 7% | Messiah-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Messiah-Tank | -6/Waste Messiah-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Matter Collected 3127 | 233 600 995 35 55 56 726 . 427 Remotely . | . . . . . . . . . Salvage Created 3359 | . 822 1213 19 . . 529 . 776 Parts 177 | . 48 75 2 . . 21 . 31 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 10 | . 4 2 . . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . . . 20 . . . Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 64 | . 11 29 2 . . 7 . 15 Melee 1 | . . . . . . . . 1 Guns 48 | . 11 22 2 . . 3 . 10 Cannons 14 | . . 7 . . . 3 . 4 Classes Destroyed 15 | . 5 3 . . . 1 . 6 Worker 5 | . . 3 . . . 1 . 1 Builder 2 | . . 1 . . . . . 1 Recycler 5 | . 5 . . . . . . . Operator 5 | . 2 1 . . . 2 . . Watcher 8 | . 3 5 . . . . . . Swarmer 9 | . 3 3 2 . . . . 1 Saboteur 1 | . . . . . . . . 1 Grunt 37 | . 8 17 . . . 6 . 6 Brawler 3 | . . . . . . . . 3 Duelist 1 | . . . . . . . . 1 Sentry 11 | . . 9 . . . 1 . 1 Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Fireman 1 | . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . Best Kill Streak 7 | . 4 7 2 . . 2 . 4 Combat Bots Only 4 | . 3 3 2 . . 2 . 4 Max Kills in Single Turn 2 | . 2 2 1 . . 1 . 1 Gunslinging 1 | . 1 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 581 | . 92 171 15 . 9 104 . 190 Missed 152 | . 22 43 4 . 4 40 . 39 Damage Taken 6672 | . 790 1725 86 . 78 734 . 3259 Core 1419 | . 198 323 17 . 30 53 . 798 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 129 | . . . . . . 129 . . Ignored by Resistances 57 | . . . . . . 4 . 53 Regen/Repaired (Parts) 344 | . 110 39 . . . 43 1 151 Core Remaining (%) 42 | 100 20 . . . 7 . . . Volleys Fired 280 | . 78 103 5 4 4 38 . 48 Largest 3 | . 2 2 2 1 2 3 . 3 Hottest 228 | . 60 123 123 60 120 199 . 228 Shots Fired 630 | . 153 205 10 4 8 113 . 137 Gun 465 | . 153 144 5 . 4 66 . 93 Cannon 165 | . . 61 5 4 4 47 . 44 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 424 | . 120 176 . . 4 53 . 71 Thermal 206 | . 33 29 10 4 4 60 . 66 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 19 13 6 . 5 11 . 9 Robot Miss Streak 10 | . 10 5 1 . 2 7 . 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 3 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 362 | . 85 132 7 . 3 59 . 76 Core Hits 155 | . 34 61 2 . . 22 . 36 Critical Kills 4 | . 1 1 . . . . . 2 Critical Parts Destroyed 2 | . . 1 . . . . . 1 Critical Strikes 13 | . 1 5 . . . 1 . 6 Burn 3 | . . . . . . 1 . 2 Destroy 6 | . 1 2 . . . . . 3 Blast 4 | . . 3 . . . . . 1 Melee Attacks 6 | . . . . 4 . . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 6 | . . . . 4 . . . 2 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7259 | . 1006 2325 112 . 70 1532 . 2214 Guns 5174 | . 1006 1630 66 . 24 1029 . 1419 Cannons 1832 | . . 588 46 . 46 503 . 649 Explosions 87 | . . 87 . . . . . . Melee 50 | . . . . . . . . 50 Ramming 116 | . . 20 . . . . . 96 Kinetic 4549 | . 720 2007 . . 46 762 . 1014 Thermal 2457 | . 286 211 112 . 24 770 . 1054 Explosive 87 | . . 87 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 50 | . . . . . . . . 50 Highest Corruption 10 | . . 5 5 5 . . . 10 Average Corruption 5 | . . 5 5 5 . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . 6 22 . . . . 3 Message Errors 8 | . . . 8 . . . . . Matter Fused 7 | . . 1 4 . . . . 2 Heat Flow Errors 2 | . . . 2 . . . . . Energy Discharges 5 | . . 2 3 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 6 | . . 2 3 . . . . 1 Alerts 2 | . . 1 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 114 | . . 109 . . . . . 5 Projectiles . | . . . . . . . . . Explosions 109 | . . 109 . . . . . . Melee 5 | . . . . . . . . 5 Knockbacks 15 | . . 6 . . . 2 . 7 Impact 1 | . . . . . . . . 1 Kinetic 13 | . . 6 . . . 2 . 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 170 | . . 123 . . . . . 47 Shots 1 | . . 1 . . . . . . Rammed 5 | . . 1 . . . . . 4 Targets Rammed 5 | . . 1 . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | . 24 308 214 32 108 324 . 305 Average Temperature 72 | . 14 65 77 15 44 105 . 71 Received Heat Transfer 2374 | . 426 741 . . . 216 . 991 Effects 2 | . . . 1 . . . . 1 Energy Bleed 2 | . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 5 | . . 1 1 . . 2 . 1 Heat Transferred 4214 | . 650 407 222 . 37 1401 . 1497 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Peak Influence 2915 | . 196 463 233 . . 490 142 2915 Initial 150 | . . 7 145 . . 150 142 . Average 336 | . 26 289 97 . . 260 115 1187 Maximum Alert Level 5 | . . 2 1 . . 2 . 5 Low Security (%) 60 | 100 100 25 90 . . 25 100 28 Level 1 21 | . . 46 9 . . 70 . 4 Level 2 8 | . . 27 . . . 3 . 16 Level 3 . | . . . . . . . . 3 Level 4 . | . . . . . . . . 4 Level 5 7 | . . . . . . . . 42 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 3 7 . . . 7 . 18 Investigation 12 | . 1 6 . . . 1 . 4 Extermination 4 | . . . . . . 2 . 2 Reinforcement 9 | . 2 1 . . . 1 . 5 Assault 7 | . . . . . . . . 7 Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Distress Signals 8 | . 1 4 . . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 212 | . 24 40 7 . 9 29 . 103 Peak Tracking Total 12 | . 3 4 3 . 3 7 . 12 Tactical Retreats 7 | . . 1 1 . . 1 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Traps Triggered 7 | . 1 1 . . . 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 12 | . . 12 . . . . . . Reused 2 | . . 2 . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . 4 . . . . . Triggered 2 | . . 2 . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Disabled 13 | . 1 2 1 . . 1 . 8 Max in Single Turn 1 | . 1 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Accessed 20 | . 1 9 . . . 6 . 4 Terminals 9 | . . 6 . . . 3 . . Fabricators 4 | . . . . . . 1 . 3 Repair Stations 3 | . 1 1 . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 64 | . 4 37 . . . 10 . 13 Successful 42 | . 4 26 . . . 8 . 4 Failed 22 | . . 11 . . . 2 . 9 Catastrophic 3 | . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 25 | . . . . 2 . 21 . 2 Terminals 24 | . . 19 . . . 5 . . Fabricators 13 | . . . . . . 2 . 11 Repair Stations 9 | . 4 3 . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 15 | . . 15 . . . . . . Garrison Access 3 | . . . . . . 1 . 2 Terminal Hacks 13 | . . 10 . . . 3 . . Record 1 | . . 1 . . . . . . Open DSF 3 | . . . . . . 3 . . Emergency Access Points 1 | . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Reprogram Traps 2 | . . 2 . . . . . . Security Status 1 | . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . Assault Status 1 | . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks 6 | . . . . . . 2 . 4 Load Schematic 4 | . . . . . . 1 . 3 Build 2 | . . . . . . 1 . 1 Repair Station Hacks 8 | . 4 2 . . . 2 . . Scan Component 4 | . 2 1 . . . 1 . . Repair 4 | . 2 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 14 | . . 14 . . . . . . Insert Component 7 | . . 7 . . . . . . Analyze 7 | . . 7 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . 7 . . . 2 . 4 Full Trace Events 10 | . . 6 . . . 1 . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . Robots Built 6 | . . . . . . 3 . 3 Authchips . | . . . . . . . . . Time 280 | . . . . . . 187 . 93 Total Robot Build Rating 42 | . . . . . . 21 . 21 Part Schematics Acquired 34 | . . 7 . 15 . 12 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 2 1 . . . 1 . . Time 122 | . 52 26 . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . 7 . . . . . . Part Schematics Acquired 7 | . . 7 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 3 | . . . . . . 2 . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total Allies 48 | . . . 3 4 . 14 21 6 Largest Group 25 | . . . 3 6 6 8 25 25 Highest-Rated Group 1070 | . . . 40 187 187 465 1070 1070 Highest-Rated Ally 85 | . . . 16 40 40 85 70 70 Zionite Dispatches 6 | . . . . . . 5 . 1 Heavy 2 | . . . . . . 2 . . Light 1 | . . . . . . 1 . . Fire 2 | . . . . . . 1 . 1 Thermal Resupply 1 | . . . . . . 1 . . Total Orders 2 | . . . . . 2 . . . GUARD 2 | . . . . . 2 . . . Ally Attacks 525 | . . . 16 . 65 78 . 366 Total Damage 16908 | . . . 127 . 1164 2484 . 13133 Kills 138 | . . . 4 . 11 21 . 102 Allies Corrupted 2 | . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 2 | . . . . . . 2 . . Prototype Schematics 1 | . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Turns Passed 15446 | 60 3422 2019 912 3556 1463 1618 489 1907 Spaces Moved 8188 | 38 1060 1126 564 2052 881 934 353 1180 Core 11 | 11 . . . . . . . . Treads 777 | 2 775 . . . . . . . Legs 310 | 25 285 . . . . . . . Wheels 7090 | . . 1126 564 2052 881 934 353 1180 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 110 116 123 123 122 123 123 Average Speed 144 | 105 285 125 119 123 123 123 123 123 Slowest Speed 400 | 160 400 200 125 123 123 126 123 140 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 3 96 83 87 87 94 20 94 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 8 | . . . . . . 8 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 7 | . . . 2 3 2 . . . Spaces Dug 4 | . . . . 4 . . . . Terrain Destroyed 54 | . . 12 8 4 . 2 . 28 Melee 4 | . . . . 4 . . . . Projectile 34 | . . 2 2 . . 2 . 28 AOE 16 | . . 10 6 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total 11255 | 55 1302 1528 792 3074 1252 1319 411 1522 Wait 2473 | . 131 218 211 996 358 283 40 236 Move 8179 | 37 1059 1125 563 2049 880 934 352 1180 Hop 1 | . . . . 1 . . . . Pick Up 118 | 9 19 38 3 9 3 21 6 10 Fast Attach 11 | 3 1 4 . . . 3 . . Attach 72 | 3 6 18 1 . . 17 . 27 Detach 2 | . . . . . . 2 . . Swap 32 | 3 3 5 3 2 4 10 . 2 Drop 58 | . 5 16 2 9 3 11 7 5 Fire 280 | . 78 103 5 4 4 38 . 48 Melee 6 | . . . . 4 . . . 2 Ram 5 | . . 1 . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire 6 | . . . . . . . 6 . Trap 4 | . . . 4 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Waste -6/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 12) 761 | -10/Materials | Core integrity fell below 50% 1296 | -10/Materials | Discovered new exit (range 9) 1833 | -10/Materials | Discovered new exit (range 16) 2392 | -10/Materials | Discovered new exit (range 11) 2972 | -10/Materials | Discovered new exit (range 6) 3319 | -10/Materials | Repaired Assault Rifle 3346 | -10/Materials | Repaired Sml. Laser 3483 | -10/Materials | Entered another Materials area 3483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4234 | -9/Materials | Discovered new exit (range 14) 4476 | -9/Materials | Discovered new exit (range 15) 4545 | -9/Materials | Discovered new exit (range 18) 4559 | -9/Materials | Lost 4 parts (1p2n1w) 4678 | -9/Materials | Core integrity fell below 50% 4779 | -9/Materials | Lost 4 parts (2p1n1w) 5152 | -9/Materials | Repaired Wheel 5348 | -9/Materials | Core integrity fell below 20% 5502 | -9/Materials | Entered Mines 5506 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5769 | -9/Mines | Learned Materials security intel 5847 | -9/Mines | Found a hidden stash of uninstalled traps 5919 | -9/Mines | Discovered new exit (range 10) 6389 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6414 | -9/Mines | Entered Zion 6414 | -7/Zion | Accompanied by 2 allies 6425 | -7/Zion | Given A8's code to call for help 6458 | -7/Zion | System corruption cleaned by Quarantine Array 6959 | -7/Zion | Found CR-A16's Pointy Stick 7181 | -7/Zion | Found GAL Module 7270 | -7/Zion | Found Prototype Device 7368 | -7/Zion | Found Prototype Device 7512 | -7/Zion | Imprinted 7514 | -7/Zion | Declared Zion's savior 8383 | -7/Zion | Discovered new exit (range 12) 9970 | -7/Zion | Entered Proximity Caves 9970 | -6/Proximity Caves | Accompanied by 6 allies 10382 | -6/Proximity Caves | Spotter reported a threat 10521 | -6/Proximity Caves | Build established: Derelict-Mutant 11050 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11256 | -6/Proximity Caves | Learned Factory emergency access door positions 11331 | -6/Proximity Caves | Learned Factory terminal intel 11393 | -6/Proximity Caves | Discovered new exit (range 12) 11433 | -6/Proximity Caves | Entered Factory 11433 | -6/Factory | Accompanied by 3 allies 11433 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 11435 | -6/Factory | Loaded intel: 26 terminal locations 11457 | -6/Factory | Identified Phasing AFG 11458 | -6/Factory | Identified Bomb Factory No. 2 11555 | -6/Factory | Repaired Hvy. Battle Rifle 11603 | -6/Factory | Zion Heavy squad teleported in 11657 | -6/Factory | Garrison activated, responded to threat 11665 | -6/Factory | Found Prototype Protection 11679 | -6/Factory | Identified Zio. Weapon Casing 11697 | -6/Factory | Lost 4 allies 11830 | -6/Factory | Zion Thermal Resupply teleported in 11973 | -6/Factory | Build established: Hacker-Tank 12185 | -6/Factory | Zion Fire squad teleported in 12279 | -6/Factory | Zion Heavy squad teleported in 12408 | -6/Factory | Fabricated L-61 Swordsman (x3) 12452 | -6/Factory | Discovered new exit (range 9) 12506 | -6/Factory | Zion Light squad teleported in 12709 | -6/Factory | Identified exit to Garrison 12750 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13013 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13032 | -6/Factory | Terminal network hard line cut 13051 | -6/Factory | Sucked down chute 13051 | -6/Factory | Entered Waste 13051 | -6/Waste | Met up with 1 ally sucked down the chute earlier 13052 | -6/Waste | Joined by Warlord forces that had cleared the area 13100 | -6/Waste | 2 allies followed down the chute 13140 | -6/Waste | 2 allies followed down the chute 13299 | -6/Waste | Build established: Messiah-Tank 13503 | -6/Waste | Discovered new exit (range 12) 13540 | -6/Waste | Entered Factory 13540 | -6/Factory | Accompanied by 25 allies 13863 | -6/Factory | Lost 3 allies 14112 | -6/Factory | Discovered new exit (range 8) 14176 | -6/Factory | Zion Fire squad teleported in 14428 | -6/Factory | Build established: Messiah-Gunner 14552 | -6/Factory | Discovered new exit (range 16) 14590 | -6/Factory | First assault squad dispatched 14606 | -6/Factory | Lost 6 allies 14823 | -6/Factory | Discovered new exit (range 5) 14869 | -6/Factory | Build established: Hacker-Gunner 14969 | -6/Factory | Terminal network hard line cut 15137 | -6/Factory | Lost 4 allies 15228 | -6/Factory | Lost 3 allies 15414 | -6/Factory | Lost 8 parts (1p2n4u1w) 15433 | -6/Factory | System corruption reached 10% 15437 | -6/Factory | Core integrity fell below 50% 15439 | -6/Factory | Fabricated L-61 Swordsman? 15442 | -6/Factory | Core integrity fell below 20% 15447 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Integrated Corrupted Zio. Phaser-S (+6). Complication: Arm. Huge Wheel rejected. Complication: Hyp. Gauss Rifle rejected. Coolant Injector severed. Acquired Imp. Heavy Laser. Zio. Phaser-S destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Imp. Heavy Laser destroyed. K-01 Serf collects debris. >> FABRICATOR: Completed L-61 Swordsman? Fission Core severed. Critical hit (Burn: +37). Overheating: Energy bleed (-42). K-01 Serf collects debris. System corrupted: Matter fused (-7). Fusion Compressor destroyed. Critical hit (Burn: +37). CR-A16's Pointy Stick destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # ## """""" #?# #??????????????? | | # ## """""" #?# #??????????????? | | # ## """""" #?# #??????????????? | | # ## #?# #??????????????? | | # """ ####??########## #??????????????? | | # """"" #?????# # #??????????????? | | # """"" #?????# # #???????? ????? | | # #?????# # #??????? ????? | | # """ #?????# # #?????? ???? | | # ""??? #?????# + #????? ????? | | # ??????? #?????# # #???? ??????? | | #???????? #?????# # #??? ???????? | | #?????????#?????# # ####""#######??? | | #???????????????# # % % ?? | | #???????????????########## ?? | | #????????????????????????# %? | | #????????????????????????# ? | | ####????????????????????????# % "%" ? | | ???????????????????????#########+#############???? | | ???????????????????????# #????????????? | | ???????????????????????#g g """" #????????????? | | ???????????????????????# g"""l ""F" #????????????? | | ???????????????????????#gi"""" "" #????????????? | | ???????????????????????# """" #????????????? | | ???????????????????????#![""""% %#?##?##+###### | | ???????????????????????#=@"""" %##### | | ???????????????????????#gl""" !/%%=/ | | ??????????????????????## /%l! u [##=!= | | ??????????????????????##g*== k %##/%= | | ???????????????????????# g ##*%! ### | | ???????????????????????# ##* #?? | | ???????????????????????############### #?? | | ???????????????????????????????##????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????#+## #?? | | ????????????????????????????????????????? #?? | | ????????????????????????????????????????? #?? | | ????????????????????????????????????????? ##+#?? | | ?????????????????????????????????????????####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 48 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Ripper | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Heavy Laser | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ L-61 Swordsman | x3 | -6/Factory L-61 Swordsman | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorSmallTriangulator Manual? 0 Play Time 02:27:09 Cumulative 17.7 hours Start 2024.04.13 @ 22:14:39 End 2024.04.14 @ 05:58:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b59425cb-0727-4c12-b75c-842e2d6648d5