Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.22 @ 23:02:16 Player: halsaku Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (172) 860 Value Destroyed (4882) 4882 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 9515 Bonus ------- High Alert Combat Kills 640 Follower Combat Kills 28 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 111/150 System Corruption 9% Temperature Cool (0) Movement Rolling (126) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding Light Armor Plating Long-range Tractor Beam > --- WEAPON (3) ------- Minigun Heavy Assault Cannon > --- INVENTORY (25) --- Reinforced Deuterium Engine Light Treads Heavy Siege Treads Cargo Storage Unit Advanced Weight Redist. System Experimental Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hardlight Generator Improved Shield Generator Recalibrator Gauss Rifle Assault Cannon Heavy Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Cargo Storage Unit Advanced Weight Redist. System Experimental Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Shield Generator Minigun Minigun Assault Cannon Heavy Assault Cannon Heavy Assault Cannon Mini Grenade Launcher Improved Grenade Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 3 | . . . 1 . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 142 | 3 11 8 24 11 42 42 . 1 Power 16 | . 2 1 3 1 6 3 . . Engine 9 | . 1 . 3 1 3 1 . . Core 7 | . 1 1 . . 3 2 . . Reactor . | . . . . . . . . . Propulsion 43 | 2 1 1 11 2 12 13 . 1 Treads 36 | 2 1 1 11 2 12 7 . . Leg 2 | . . . . . . 2 . . Wheel 5 | . . . . . . 4 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | . 4 2 3 6 11 8 . . Device 7 | . . 1 . 1 4 1 . . Storage 6 | . 3 . 2 . 1 . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 20 | . 1 1 1 5 5 7 . . Artifact . | . . . . . . . . . Weapon 49 | 1 4 4 7 2 13 18 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 26 | 1 3 2 3 . 7 10 . . Ballistic Cannon 7 | . . . 2 2 . 3 . . Launcher 15 | . 1 2 2 . 5 5 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Parts Lost 42 | . . 3 2 6 9 22 . . Power 3 | . . 1 . . 1 1 . . Propulsion 14 | . . 1 . 2 3 8 . . Utility 15 | . . 1 1 4 4 5 . . Weapon 10 | . . . 1 . 1 8 . . Highest Loss Streak 8 | . . 2 1 5 3 8 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 96 97 96 99 97 94 92 92 Engine 2 | . . . 7 10 3 . . . Core 7 | . 13 13 3 . 5 5 7 7 Treads 28 | . 27 27 30 32 34 21 7 7 Wheel 1 | . . . . . . 6 23 23 Device 4 | . . 4 6 . 7 7 7 7 Storage 12 | . 13 14 21 11 9 7 7 7 Processor 3 | . . . . . 8 7 7 7 Protection 10 | . 12 9 4 21 9 14 15 15 Ballistic Gun 17 | . 24 26 17 2 12 15 7 7 Ballistic Cannon 3 | . . . 4 19 2 4 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 111 | 2 53 52 58 60 100 111 107 107 Greatest Support 112 | 40 40 40 66 66 112 82 42 44 Greatest Overweight (x) 6 | . 2 1 1 1 1 6 2 2 Average Overweight (x) . | . . 1 . . . 2 2 2 Largest Inventory Capacity 25 | 5 20 20 20 20 25 25 25 25 Average Capacity 21 | 5 17 20 20 20 24 25 25 25 Most Carried 25 | 5 12 12 20 20 25 25 20 21 Average Carried 17 | 4 9 10 18 16 23 20 19 20 Final Capacity 25 | 5 20 20 20 20 25 25 25 25 Final Carried 24 | 5 12 11 20 16 24 18 20 21 Class Distribution -------------------- 73% | Mutant 13% | Scavenger-Tank 8% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 5071 | 204 403 224 846 430 1388 1576 . . Remotely 2232 | . . 128 528 . . 1576 . . Salvage Created 5636 | . 587 148 1002 307 1720 1872 . . Parts 341 | . 47 14 58 14 112 96 . . Haulers Intercepted 4 | . . . 1 . 2 1 . . Recyclers Shooed 10 | . . 1 1 . 4 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 140 | . 14 8 22 24 40 32 . . Melee 2 | . . . . . 2 . . . Guns 83 | . 11 3 14 10 30 15 . . Cannons 30 | . . . 4 14 4 8 . . AOE 25 | . 3 5 4 . 4 9 . . Classes Destroyed 18 | . 5 1 5 1 3 3 . . Worker 9 | . 2 1 2 . 1 3 . . Builder 8 | . 3 . . . 3 2 . . Tunneler 5 | . . . 1 1 2 1 . . Hauler 4 | . . . 1 . 2 1 . . Recycler 12 | . . 1 1 . 2 8 . . Operator 2 | . . . 1 . . 1 . . Watcher 9 | . 3 . 1 . 4 1 . . Swarmer 35 | . 3 8 . 4 15 5 . . Grunt 50 | . 11 . 13 3 16 7 . . Brawler 3 | . . . . . 1 2 . . Duelist 3 | . . . 1 . . 2 . . Protector 2 | . . . . . . 2 . . Sentry 16 | . . . 8 . 6 2 . . Specialist 3 | . . . . . . 3 . . Hunter 6 | . . . . . 1 5 . . Programmer 3 | . . . . . . 3 . . Heavy 2 | . . . . . 1 1 . . Assembled 17 | . . . . 17 . . . . Best Kill Streak 16 | . 4 4 9 16 8 16 . . Combat Bots Only 16 | . 3 3 5 16 8 10 . . Max Kills in Single Turn 4 | . 2 3 4 2 2 4 . . Gunslinging 1 | . . . . 1 1 . . . Exploded 2 | . 2 2 1 . 2 2 . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 9153 | . 574 416 964 1042 2321 3792 . 44 Core 1343 | . 96 82 112 169 173 680 . 31 Absorbed by Shields 651 | . . . . . 546 105 . . Redirected to Shielding 505 | . . 2 48 212 111 132 . . Regen/Repaired (Parts) 535 | . 87 . 299 . 149 . . . Core Remaining (%) 56 | 100 . 28 . 29 68 . . . Volleys Fired 415 | . 70 21 63 53 117 90 . 1 Largest 3 | . 2 2 2 2 2 3 . 2 Hottest 118 | . 50 50 64 78 78 118 . 85 Shots Fired 885 | . 137 42 124 101 221 258 1 1 Gun 650 | . 132 34 92 40 168 183 1 . Cannon 179 | . . . 24 61 41 52 . 1 Launcher 56 | . 5 8 8 . 12 23 . . Special . | . . . . . . . . . Kinetic 829 | . 132 34 116 101 209 235 1 1 Thermal . | . . . . . . . . . Explosive 56 | . 5 8 8 . 12 23 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | . 7 5 25 13 11 28 . . Robot Miss Streak 7 | . 5 3 4 6 2 7 . 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 17 | . . 2 1 5 5 4 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . Shots Hit Robots 537 | . 67 16 75 58 149 172 . . Core Hits 321 | . 33 12 48 38 85 105 . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Critical Strikes 6 | . . . 2 . 1 3 . . Destroy 3 | . . . 1 . 1 1 . . Blast 3 | . . . 1 . . 2 . . Melee Attacks 7 | . . . . . 7 . . . Impact . | . . . . . . . . . Slashing 7 | . . . . . 7 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13335 | . 1075 530 1822 1118 3592 5198 . . Guns 6910 | . 801 199 763 467 2022 2658 . . Cannons 2303 | . . . 336 651 523 793 . . Explosions 3893 | . 262 331 723 . 830 1747 . . Melee 214 | . . . . . 214 . . . Ramming 15 | . 12 . . . 3 . . . Kinetic 9213 | . 801 199 1099 1118 2545 3451 . . Thermal . | . . . . . . . . . Explosive 3893 | . 262 331 723 . 830 1747 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 214 | . . . . . 214 . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 9 Average Corruption 7 | . . . . . . 7 9 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . . 22 4 7 Message Errors 7 | . . . . . . 5 1 1 Matter Fused 6 | . . . . . . 4 1 1 Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 4 | . . . . . . 2 . 2 Data Loss (minor) 6 | . . . . . . 4 1 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 308 | . 50 15 2 4 41 196 . . Projectiles 79 | . . . 2 4 . 73 . . Explosions 189 | . 50 15 . . 1 123 . . Melee 40 | . . . . . 40 . . . Knockbacks 26 | . . . 9 8 2 7 . . Impact . | . . . . . . . . . Kinetic 21 | . . . 6 6 2 7 . . Secondary 5 | . . . 3 2 . . . . Self-Inflicted Damage 1155 | . 68 52 36 . 306 693 . . Shots 32 | . 2 2 1 . 9 18 . . Rammed 2 | . 1 . . . 1 . . . Targets Rammed 3 | . 2 . . . 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 314 | . 37 . 174 314 45 174 1 . Average Temperature 36 | . 12 . 16 82 10 43 1 . Received Heat Transfer 2151 | . 285 . 387 410 745 324 . . Effects 3 | . . . . 3 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . 1 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 800 | . 179 207 523 191 726 800 227 145 Initial 329 | . . 69 69 179 35 329 227 144 Average 258 | . 59 105 223 101 361 558 213 144 Maximum Alert Level 3 | . . 1 2 . 3 3 1 . Low Security (%) 54 | 100 100 89 56 100 25 . . 100 Level 1 15 | . . 10 13 . 29 17 100 . Level 2 24 | . . . 29 . 41 51 . . Level 3 6 | . . . . . 3 30 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 32 | . 4 . 5 . 7 16 . . Investigation 5 | . 1 . 2 . 1 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 17 | . 3 . 3 . 5 6 . . Assault 2 | . . . . . 1 1 . . Garrison 6 | . . . . . . 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 4 | . 1 . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 210 | . 23 12 36 27 56 47 6 3 Peak Tracking Total 20 | . 5 3 7 20 5 14 6 3 Tactical Retreats 7 | . . . 1 1 2 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 11 | . 1 . 1 . 2 4 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 9 | . . . 1 . 2 6 . . Max in Single Turn 5 | . . . 1 . 1 5 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 33 | . 8 2 9 . 6 6 . 2 Terminals 23 | . 6 2 6 . 4 5 . . Fabricators 2 | . . . . . . 1 . 1 Repair Stations 4 | . 1 . 2 . 1 . . . Recycling Units 3 | . 1 . . . 1 . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 87 | . 21 5 22 . 21 15 . 3 Successful 41 | . 11 1 12 . 10 6 . 1 Failed 46 | . 10 4 10 . 11 9 . 2 Catastrophic 13 | . 3 1 2 . 4 3 . . Database Lockouts . | . . . . . . . . . Manual 34 | . 5 3 7 . 9 10 . . Terminals 56 | . 12 5 12 . 13 14 . . Fabricators 2 | . . . . . . 1 . 1 Repair Stations 20 | . 5 . 8 . 7 . . . Recycling Units 7 | . 4 . . . 1 . . 2 Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 3 1 2 . 3 5 . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . 1 1 . . Terminal Index 1 | . . . . . 1 . . . Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Recall Investigation 3 | . . . 1 . 1 1 . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 Network Status 2 | . . . . . . 1 . 1 Repair Station Hacks 19 | . 5 . 8 . 6 . . . Scan Component 10 | . 3 . 4 . 3 . . . Repair 9 | . 2 . 4 . 3 . . . Recycling Unit Hacks 4 | . 3 . . . 1 . . . Process 1 | . 1 . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 8 2 9 . 5 5 . 1 Full Trace Events 4 | . 1 . 2 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . 2 . 4 . 3 . . . Time 352 | . 52 . 122 . 178 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 192 | . 192 . . . . . . . Retrieved Matter 299 | . 299 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 3 | . . 1 . 1 . . 1 . Largest Group 1 | . . 1 . 1 . . 1 . Highest-Rated Group 31 | . . 31 . 31 . . 31 . Highest-Rated Ally 31 | . . 31 . 31 . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . 8 . 1 . . 15 . Total Damage 426 | . . 130 . 22 . . 274 . Kills 5 | . . 4 . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 10282 | 42 2048 1184 1853 564 2555 1726 126 184 Spaces Moved 4055 | 32 761 453 758 232 922 682 102 113 Core 16 | 16 . . . . . . . . Treads 3475 | 16 761 453 758 232 922 333 . . Legs 12 | . . . . . . 12 . . Wheels 552 | . . . . . . 337 102 113 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 116 123 123 Average Speed 192 | 105 218 240 171 160 191 192 123 125 Slowest Speed 560 | 160 320 240 240 240 240 560 123 126 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 97 89 58 46 73 24 79 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 82 | . 10 . . . 5 67 . . Terrain Destroyed 362 | . 38 58 35 6 91 133 . 1 Melee . | . . . . . . . . . Projectile 14 | . . . . 6 4 3 . 1 AOE 348 | . 38 58 35 . 87 130 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 5758 | 39 1004 507 1205 326 1510 910 102 155 Wait 939 | . 149 23 306 25 359 63 . 14 Move 4048 | 31 760 452 757 231 921 682 101 113 Hop . | . . . . . . . . . Pick Up 106 | 5 12 2 30 4 31 20 1 1 Fast Attach 30 | 3 1 . 3 . 14 8 . 1 Attach 56 | . 5 4 5 8 12 22 . . Detach 5 | . . 1 . . 1 3 . . Swap 56 | . 5 4 16 3 16 12 . . Drop 69 | . . . 25 2 31 10 . 1 Fire 415 | . 70 21 63 53 117 90 . 1 Melee 7 | . . . . . 7 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 2 . . . 1 . . . Escape Stasis 24 | . . . . . . . . 24 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 6) 433 | -10/Materials | Discovered new exit (range 6) 848 | -10/Materials | Discovered new exit (range 6) 1119 | -10/Materials | Repaired Lgt. Treads 1145 | -10/Materials | Repaired Assault Rifle 1622 | -10/Materials | Discovered new exit (range 16) 1663 | -10/Materials | Identified exit to Mines 2091 | -10/Materials | Entered Mines 2324 | -10/Mines | Learned Materials terminal intel 2369 | -10/Mines | Core integrity fell below 50% 2428 | -10/Mines | Escorted by a lone wolf Derelict 2905 | -10/Mines | Discovered new exit (range 9) 2973 | -10/Mines | Discovered new exit (range 12) 3275 | -10/Mines | Entered Materials 3275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3276 | -9/Materials | Loaded intel: 12 terminal locations 3375 | -9/Materials | Repaired Lgt. Treads 3403 | -9/Materials | Repaired Lgt. Treads 4417 | -9/Materials | Discovered new exit (range 12) 4444 | -9/Materials | Discovered new exit (range 16) 4480 | -9/Materials | Identified exit to Mines 4699 | -9/Materials | Repaired Rocket Launcher 4738 | -9/Materials | Repaired Adv. Targeting Computer 5128 | -9/Materials | Entered Mines 5129 | -9/Mines | Assembled infested the area 5131 | -9/Mines | Received a Mining Laser from a helpful Derelict 5145 | -9/Mines | Met a Derelict bent on vengeance 5210 | -9/Mines | Core integrity fell below 50% 5249 | -9/Mines | Lost 5 parts (1n4u) 5253 | -9/Mines | Destroyed 16 combat bots 5334 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5337 | -9/Mines | Found Prototype Device 5339 | -9/Mines | Identified Exp. Sensor Array 5365 | -9/Mines | Learned location of Storage (-7) 5461 | -9/Mines | Build established: Scavenger-Mutant 5544 | -9/Mines | Discovered new exit (range 16) 5692 | -9/Mines | Entered Materials 5692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6039 | -8/Materials | Build established: Mutant 6131 | -8/Materials | Repaired Minigun 6165 | -8/Materials | Repaired Hvy. Assault Rifle 6275 | -8/Materials | Repaired Exp. Sensor Array 6907 | -8/Materials | Discovered new exit (range 5) 7128 | -8/Materials | Destroyed 8 combat bots 7346 | -8/Materials | Lost 3 parts (2u1w) 7718 | -8/Materials | Discovered new exit (range 11) 8092 | -8/Materials | First assault squad dispatched 8221 | -8/Materials | Discovered new exit (range 4) 8247 | -8/Materials | Entered Factory 8247 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8248 | -7/Factory | Identified exit to Storage 8489 | -7/Factory | Garrison activated, responded to threat 8544 | -7/Factory | Build established: Scavenger-Tank 8735 | -7/Factory | Discovered new exit (range 15) 8953 | -7/Factory | Identified exit to Lower Caves 9161 | -7/Factory | Garrison activated, responded to threat 9288 | -7/Factory | Cargo convoy interrupted 9325 | -7/Factory | Core integrity fell below 50% 9363 | -7/Factory | Destroyed 10 combat bots 9370 | -7/Factory | Lost 8 parts (5n1u2w) 9447 | -7/Factory | First assault squad dispatched 9568 | -7/Factory | Lost 4 parts (1u3w) 9850 | -7/Factory | Core integrity fell below 20% 9973 | -7/Factory | Sucked down chute 9973 | -7/Factory | Entered Waste 9974 | -7/Waste | Met a frightened Derelict 9983 | -7/Waste | Spotted C-40 Crusher 9988 | -7/Waste | Spotted C-40 Crusher 10019 | -7/Waste | Spotted C-40 Crusher 10022 | -7/Waste | Spotted C-40 Crusher 10026 | -7/Waste | Spotted C-40 Crusher 10080 | -7/Waste | Discovered new exit (range 16) 10099 | -7/Waste | Entered Factory 10220 | -7/Factory | Build established: Tank 10283 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10183_ Field strength at 10. 10184_ Stasis field depleted. 10207_ System corrupted: Component data lost. 10208_ Acquired Imp. Shield Generator. 10240_ Y,2G>H1:5Z%&SQAFIS#W1SFQYXWGYT8K 10246_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (34,22) - Idle (165,51) - Loaded: Dispersion Rifle (71,38) - Loaded: Hvy. Phase Cannon (89,67) - Loaded: Remote Shield (106,92) - Building: Weapon Cycler (87,93) - Loaded: Hvy. Flak Cannon 10262_ System corrupted: Matter fused (-5). 10282_ System corrupted: Minigun jammed. 10282_ Slug penetrates Wall. 10282_ ALERT: All DSF locations entering lockdown mode. 10283_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????;###????????????????????? | | ????????????????????????? ]s ????????????????????? | | ????????????????????????? s""???????????????????? | | ????????????????????????? """??????????????????? | | ??????????????########??? 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""" # #?????????????????? | | """"" # # """ # #?????????????????? | | ####### # #?????????????????? | | #########?????########## #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????#########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Hey, That's Mine! Hunted I Survived The Infestation Remodeling Significant Disruption Challenges ------------ None Game ------ Seed SingularityQuantumSink Manual? 0 Play Time 01:57:15 Cumulative 12.5 hours Start 2023.02.22 @ 07:57:32 End 2023.02.22 @ 23:02:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47346125-b835-4741-8dfc-3fdb513f6d01