Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 13:04:37 Player: BottomOfTheSwamp Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2591) 2591 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5701 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 160/160 System Corruption 12% Temperature Cool (64) Movement Hovering (51) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit Cooled Airjet > --- UTILITY (6) ------ Target Analyzer > --- WEAPON (2) ------- Autogun Advanced Assault Cannon > --- INVENTORY (5) ---- Precision Shock Rifle Gatling Laser Cooled Particle Cannon Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon > --- INVENTORY -------- Precision Shock Rifle Heavy Missile Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 88 | 6 5 18 1 19 39 Power 20 | 1 1 2 1 5 10 Engine 8 | 1 . 2 1 1 3 Core 12 | . 1 . . 4 7 Reactor . | . . . . . . Propulsion 20 | 2 . 5 . 7 6 Treads . | . . . . . . Leg 11 | 2 . 2 . 5 2 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight 5 | . . 3 . 2 . Utility 18 | 1 2 4 . 2 9 Device 10 | . 2 2 . 1 5 Storage 1 | 1 . . . . . Processor 4 | . . 2 . 1 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 30 | 2 2 7 . 5 14 Energy Gun 18 | 2 1 4 . 4 7 Energy Cannon 5 | . 1 2 . . 2 Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 5 . 1 4 Parts Lost 41 | . . 4 . 11 26 Power 14 | . . 2 . 3 9 Propulsion 6 | . . . . 2 4 Utility 11 | . . . . 1 10 Weapon 10 | . . 2 . 5 3 Highest Loss Streak 7 | . . 3 . 5 7 To Critical Strikes . | . . . . . . Average Backups 5 | 1 3 6 8 7 5 Power . | . 1 . . . . Propulsion . | . . 1 2 . . Utility 1 | . 1 1 2 2 . Weapon 3 | . . 2 4 3 3 Tool/Special . | . . . . . . Unused Backups 5 | . 1 1 . 1 2 Power . | . . . . . . Propulsion 2 | . 1 1 . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 97 98 100 91 86 Engine 3 | . 3 6 11 2 1 Core 9 | . 10 4 . 10 12 Leg 15 | . 28 17 . 20 9 Hover 3 | . . . . . 7 Flight 2 | . . 4 22 5 . Device 9 | . 12 12 11 2 11 Storage 6 | . 14 11 11 9 . Processor 19 | . . 19 22 22 21 Protection 2 | . . . . . 4 Energy Gun 10 | . 21 11 11 10 7 Energy Cannon 5 | . 5 10 11 6 2 Ballistic Cannon 1 | . . . . . 3 Peak Build Rating 43 | 6 9 22 24 28 43 Average Rating 25 | 3 8 16 22 21 34 On Entrance 14 | . 6 9 22 24 25 Avg Prop Armor Cover (%) 3 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 37 | 14 16 18 18 24 37 Greatest Support 35 | 20 20 20 10 35 35 Greatest Overweight (x) 3 | 1 . 3 1 2 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 6 | 6 8 8 8 8 5 Most Carried 8 | 5 7 8 8 8 8 Average Carried 5 | 1 3 6 8 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 7 8 8 8 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1431 | 211 99 163 67 265 626 Remotely 69 | . 69 . . . . Salvage Created 2700 | . 211 602 47 775 1065 Parts 119 | . 10 31 . 28 50 Haulers Intercepted 4 | . . 2 . 1 1 Recyclers Shooed 7 | . 2 3 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 65 | . 4 15 3 18 25 Guns 27 | . 2 6 . 8 11 Cannons 26 | . 2 7 3 6 8 AOE 11 | . . 2 . 4 5 Classes Destroyed 13 | . 2 3 2 2 4 Worker 4 | . . . . 1 3 Builder 1 | . . . . . 1 Tunneler 1 | . . . . 1 . Hauler 4 | . . 2 . 1 1 Recycler 2 | . . . . . 2 Watcher 7 | . 2 2 . . 3 Swarmer 21 | . . 7 . 3 11 Grunt 28 | . 4 6 . 13 5 Sentry 6 | . . 2 . 2 2 Demolisher 1 | . . . 1 . . Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Assembled 2 | . . . 2 . . Best Kill Streak 8 | . 2 8 2 6 6 Combat Bots Only 7 | . 2 7 2 5 6 Max Kills in Single Turn 5 | . 1 3 1 3 5 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 517 | . 10 95 7 100 305 Missed 140 | . 3 21 1 29 86 Hits 377 | . 7 74 6 71 219 Melee 1 | . . . 1 . . Projectile 376 | . 7 74 5 71 219 AOE 6 | . . . 5 1 . Critical Strikes 8 | . . . . 3 5 Part Disruptions 2 | . . . . 2 . Damage Taken 5495 | . 84 778 263 1143 3227 Core 1144 | . . 121 77 183 763 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 100 . 50 66 . Volleys Fired 207 | . 21 44 6 53 83 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 110 124 124 140 160 Shots Fired 355 | . 41 79 12 87 136 Gun 212 | . 35 43 6 60 68 Cannon 133 | . 6 36 6 20 65 Launcher 10 | . . . . 7 3 Special . | . . . . . . Kinetic 40 | . . . . . 40 Thermal 280 | . 27 71 12 78 92 Explosive 10 | . . . . 7 3 Electromagnetic 25 | . 14 8 . 2 1 Robot Hit Streak 14 | . 8 10 5 12 14 Robot Miss Streak 5 | . 3 5 1 5 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 254 | . 25 52 10 66 101 Core Hits 152 | . 12 23 5 48 64 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 2 4 1 1 3 Burn 9 | . 2 4 1 1 1 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6382 | . 356 1025 187 1640 3174 Guns 3098 | . 251 409 86 962 1390 Cannons 2250 | . 105 547 101 288 1209 Explosions 1016 | . . 69 . 390 557 Melee . | . . . . . . Ramming 18 | . . . . . 18 Kinetic 731 | . . . . . 731 Thermal 4439 | . 256 967 187 1197 1832 Explosive 947 | . . . . 390 557 Electromagnetic 247 | . 100 58 . 53 36 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 . . . 4 Average Corruption 2 | . 2 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 3 . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . 1 . . . . Parts Fused 1 | . 1 . . . . Data Loss (major) 2 | . . . . . 2 Weapon Failures 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 153 | . . . . . 153 Projectiles 21 | . . . . . 21 Explosions 132 | . . . . . 132 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 288 | . . 40 . 21 227 Shots 5 | . . 1 . 1 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 521 | . 135 138 54 425 521 Average Temperature 104 | . 42 27 24 138 120 Received Heat Transfer 1209 | . 45 201 . 594 369 Effects 14 | . . . . 6 8 Shutdowns 6 | . . . . 3 3 Energy Bleed 3 | . . . . 3 . Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 26 | . 3 5 1 9 8 Heat Transferred 9912 | . 814 2357 444 2663 3634 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 99 | 100 100 100 100 96 99 Level 1 . | . . . . 3 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 213 | . 55 181 64 213 197 Initial 65 | . . 12 64 5 65 Average 67 | . 11 69 44 141 47 Influence Increases 1933 | . 130 404 20 556 823 Destroy 0b10 Robot/C 1260 | . 80 300 20 360 500 Destroy 0b10 Robot/NC 95 | . 10 20 . 15 50 Destroy Leader 292 | . 24 48 . 82 138 Successful Hack 17 | . . . . 17 . Disable Machine 90 | . 15 . . . 75 Destroy Structure 89 | . 1 6 . 37 45 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 75 | . . 15 . 45 15 Influence Decreases 1746 | . 100 269 171 426 780 Entered New Map 207 | . . 18 101 9 79 Time Decay 1199 | . 100 211 70 337 481 Lost Part 340 | . . 40 . 80 220 Squads Dispatched 15 | . 1 1 . 3 10 Investigation 3 | . 1 . . . 2 Extermination 3 | . . . . . 3 Reinforcement 5 | . . 1 . 2 2 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . . 1 . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 8 23 4 25 40 Peak Tracking Total 7 | . 3 5 2 7 5 Tactical Retreats 7 | . . 1 . 2 4 ECM-based Alert Blocks 7 | . . . . . 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . 1 . . . 5 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 2 1 . 2 5 Terminals 7 | . 2 . . 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . . 1 1 Total Hacks 25 | . 6 1 . 6 12 Successful 4 | . . 1 . 3 . Failed 21 | . 6 . . 3 12 Catastrophic 9 | . 3 . . . 6 Database Lockouts . | . . . . . . Manual 19 | . 6 . . 2 11 Terminals 19 | . 6 . . 2 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 5 | . . . . 4 1 Terminal Hacks 2 | . . . . 2 . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . . 1 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3159 | . . 559 140 824 1636 Optics 3159 | . . 559 140 824 1636 Sensors 105 | . . 105 . . . ECM 261 | . . . . . 261 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3593 | 48 387 559 140 824 1635 Spaces Moved 2285 | 40 256 291 111 537 1050 Core 22 | 18 . . . 4 . Treads . | . . . . . . Legs 1541 | 22 256 226 . 439 598 Wheels . | . . . . . . Hover 452 | . . . . . 452 Flight 270 | . . 65 111 94 . Fastest Speed 34 | 50 120 105 107 34 48 Average Speed 114 | 92 120 117 107 103 118 Slowest Speed 260 | 120 120 250 107 180 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 24 | 3 31 25 23 37 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . . 3 . 38 43 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 78 | . . 3 . 38 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2901 | 50 295 428 120 715 1293 Wait 187 | . . 47 2 66 72 Move 2280 | 39 255 290 110 536 1050 Hop . | . . . . . . Pick Up 70 | 5 10 14 . 23 18 Fast Attach 27 | 2 . 2 1 2 20 Attach 48 | 4 3 10 . 17 14 Detach 3 | . 1 1 . . 1 Swap 35 | . 2 11 . 6 16 Drop 42 | . 3 9 1 12 17 Fire 207 | . 21 44 6 53 83 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 4) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 718 | -9/Materials | Destroyed 7 combat bots 723 | -9/Materials | Lost 3 parts (1p2w) 977 | -9/Materials | Discovered new exit (range 17) 995 | -9/Materials | Entered Mines 1013 | -9/Mines | Learned Materials non-interactive machine intel 1016 | -9/Mines | Learned location of 1 exit from Materials 1037 | -9/Mines | Found a hidden stash of uninstalled traps 1038 | -9/Mines | Assembled infested the area 1043 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1126 | -9/Mines | Discovered new exit (range 3) 1135 | -9/Mines | Entered Materials 1135 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1136 | -8/Materials | Identified exit to Factory 1137 | -8/Materials | Loaded intel: 28 non-interactive machine locations 1235 | -8/Materials | Lost 3 parts (1u2w) 1329 | -8/Materials | Lost 5 parts (2p1n2w) 1440 | -8/Materials | Garrison activated, responded to threat 1614 | -8/Materials | Build established: Scavenger-Mutant 1959 | -8/Materials | Entered Factory 1959 | -7/Factory | Evolved 2 slots: Utility x2 2122 | -7/Factory | Lost 3 parts (2n1u) 2244 | -7/Factory | Lost 7 parts (2p3u2w) 2542 | -7/Factory | Garrison activated, responded to threat 2624 | -7/Factory | Lost 3 parts (2p1w) 3183 | -7/Factory | Build established: Mutant 3239 | -7/Factory | Core integrity fell below 50% 3450 | -7/Factory | Lost 7 parts (2p2n3u) 3534 | -7/Factory | Core integrity fell below 20% 3595 | -7/Factory | Crushed by falling debris 3595 | -7/Factory | Smashed by cave-in Last Messages --------------- 03585_ U-05 Engineer builds a Wall. 03586_ U-05 Engineer lays Concrete. 03586_ G-47 Trooper knocked back. 03586_ G-47 Trooper destroyed. 03586_ U-05 Engineer lays Concrete. 03588_ R-06 Scavenger collects Lgt. Ion Engine. 03589_ System corrupted: Substantial component data lost. 03589_ U-05 Engineer lays Concrete. 03592_ G-47 Trooper knocked back. 03593_ U-05 Engineer lays Concrete. 03594_ G-47 Trooper knocked back. 03594_ G-47 Trooper destroyed. 03595_ The unstable cave ceiling collapses. 03595_ Crushed by falling debris. 03595_ Lgt. Nuclear Core destroyed. 03595_ System corrupted by crushing effect (+4). 03595_ Adv. ECM Suite destroyed. 03595_ System corrupted by crushing effect (+1). 03595_ Visual Processing Unit destroyed. 03595_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ??????????????????# ## #???? ??????? | | ??????????????????# ## #??? ????? | | ??????????????????# + #?? ????? | | ??????????????????+ ## #? ?????? | | ??????????????????# ## #? ????????? | | ??????????????????# ## # #??????????? | | ??????????????????# #####+### #??????????? | | ??????????????????# #??????????? | | ??????????????????# ###????????? | | ??????????????????# """#???????? | | ??????????????????# ! Y"#???????? | | ??????????????????# """" """#???????? | | ???????????????#######/### """" ####???????? | | ???????????????# # """" ##?????????? | | ???????????????# # """" ?????????? | | ???????????????# # """" ???????? | | ???????????????# [ # """" ??????? | | ???????????????# # """" ?????? | | ???????????????# # ??????? | | ???????????????# # "???????? | | ???????????????# # """??????? | | ???????????????########+## "R???????? | | ??????????????????????# == ""???????? | | ??????????????????????# == ""???????? | | ????????????###########+## = ?????? | | ????????????# !! %%[@ o ?????? | | ????????????# ! [=# ###"???????? | | ????????????# [*%%" #??????????? | | ????????????# %%=%# #??????????? | | ????????????# * " ! #??????????? | | ????????????# [ / r /#??????????? | | ????????????# """"""" # u #??????????? | | ????????????# """"""" + u #??????????? | | ????????????# """"""" ###" " # u #??????????? | | ????????????# """"""" #??"G"##% #??????????? | | ????????????# ?? #?? " ##* #??????????? | | ????????????# ?????? #??####? #??????????? | | ????????????##?????????###???????? #??????????? | | ??????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed MiniAlloySubcomponent Manual? 0 Play Time 00:44:31 Cumulative 16.9 hours Start 2025.12.30 @ 23:19:01 End 2025.12.31 @ 13:04:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6fe3b06-f29c-4b66-beb9-221693ab813e