Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 08:38:46 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (36) 180 Value Destroyed (851) 851 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 5969 Bonus ------- Met Data Miner 300 Friendly Fire -182 Cogmind --------- Core Integrity 898/1000 Matter 260/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (9) ------ Enhanced Optical Array Advanced Melee Analysis Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Improved Arc Projector Wave Gun > --- INVENTORY (5) ---- Makeshift ECM Suite Advanced Shield Generator Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Structural Scanner Enhanced Optical Array Improved Sensor Array Seismic Detector Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Beamcaster Hammer > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Improved Terrain Scanner Makeshift Hacking Suite Sensor Drone Bay Remote Datajack [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Makeshift Leg Leg Makeshift Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Hammer Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . 1 Utility 7 | . . 2 . 2 1 1 . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 59 | 2 . 12 2 6 2 10 8 . 13 4 Power 6 | . . 2 . . . . 4 . . . Engine 3 | . . 2 . . . . 1 . . . Core 3 | . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . Propulsion 17 | . . 3 . 2 . 3 3 . 5 1 Treads . | . . . . . . . . . . . Leg 4 | . . 1 . . . . 3 . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . Flight 11 | . . 2 . . . 3 . . 5 1 Utility 17 | . . 4 1 3 1 3 . . 4 1 Device 10 | . . 3 1 2 . 1 . . 3 . Storage . | . . . . . . . . . . . Processor 4 | . . . . 1 . 2 . . . 1 Hackware 2 | . . . . . 1 . . . 1 . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . 3 1 1 1 4 1 . 4 2 Energy Gun 8 | . . 1 . . 1 3 1 . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 2 . 2 . 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . 1 . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . . . Parts Lost 27 | . . 3 . . . 1 1 . 22 . Power 3 | . . . . . . 1 1 . 1 . Propulsion 8 | . . 1 . . . . . . 7 . Utility 10 | . . 1 . . . . . . 9 . Weapon 6 | . . 1 . . . . . . 5 . Highest Loss Streak 13 | . . 3 . . . 1 1 . 13 . To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 74 | . 85 77 86 89 89 90 91 93 51 18 Engine 5 | . 14 11 11 9 7 6 1 . . . Core 1 | . . . . . . . 3 6 . . Leg 10 | . 28 20 . . . . 12 20 4 . Hover 1 | . . . . 16 15 . . . . . Flight 4 | . . . 22 2 . 19 7 . . 3 Device 16 | . . 10 24 31 30 26 26 26 11 . Storage 7 | . 14 11 11 9 7 6 6 6 3 . Processor 6 | . . . . 4 7 11 13 13 9 8 Hackware 4 | . . . . . 5 6 6 6 10 5 Energy Gun 3 | . . 1 11 7 1 5 6 6 . . Ballistic Gun 6 | . 28 19 . 2 5 . . . . . Impact Weapon 3 | . . . 7 9 7 5 6 6 5 . Peak Build Rating 52 | 6 6 17 23 22 26 39 52 46 47 33 Average Rating 24 | 6 6 11 17 20 24 35 43 46 26 18 On Entrance 20 | 6 6 6 14 16 22 26 33 46 46 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 13 12 23 26 16 16 17 43 29 37 . Greatest Support 66 | 20 20 23 16 24 18 22 66 66 66 7 Greatest Overweight (x) 4 | . . 1 1 . . 1 4 . 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 7 7 8 8 8 8 8 8 8 8 5 Average Carried 6 | 5 7 7 7 7 8 7 7 8 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 7 7 8 8 8 8 8 8 8 2 3 Class Distribution -------------------- 37% | Mutant 37% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Scavenger-Assassin 5% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Matter Collected 994 | 238 10 279 60 . . 28 275 . 104 . Remotely . | . . . . . . . . . . . Salvage Created 1764 | 108 49 560 . 28 23 49 662 . 249 36 Parts 91 | 8 4 46 . 5 2 5 13 . 5 3 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 1 . 7 . Prevented 3 | . . . . . . . 1 . 2 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 24 | . 1 14 . 2 . . 1 . 6 . Melee 2 | . . . . . . . . . 2 . Guns 17 | . 1 14 . 2 . . . . . . Classes Destroyed 10 | 2 1 7 . . . . . . . . Builder 2 | . . 1 . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . Watcher 3 | . . 1 . . . 1 . . . 1 Swarmer 12 | . . 7 . 2 . . . . 3 . Grunt 8 | . 1 4 . . . . . . 3 . Brawler 1 | . . 1 . . . . . . . . Sentry 3 | . . 2 . . . . 1 . . . Best Kill Streak 6 | 2 1 6 . 2 1 1 1 . 3 1 Combat Bots Only 5 | . 1 5 . 2 . . 1 . 3 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 351 | . 11 99 5 5 . 9 51 . 148 23 Missed 117 | . 4 23 2 2 . 6 29 . 40 11 Damage Taken 3403 | . 96 763 21 26 . 39 255 . 2021 182 Core 952 | . 37 128 . 10 . 5 58 . 612 102 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 106 | . . 106 . . . . . . . . Core Remaining (%) 78 | 100 85 . 68 98 100 . . . 20 . Volleys Fired 127 | 9 5 59 . 6 6 5 16 . 17 4 Largest 2 | 2 2 2 . 1 1 1 1 . 1 1 Hottest 81 | 40 40 68 . 25 25 61 75 . 75 81 Shots Fired 199 | 18 10 117 . 6 6 5 16 . 17 4 Gun 199 | 18 10 117 . 6 6 5 16 . 17 4 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 159 | 18 10 103 . 6 6 . . . 16 . Thermal 26 | . . . . . . 5 16 . 1 4 Explosive . | . . . . . . . . . . . Electromagnetic 14 | . . 14 . . . . . . . . Robot Hit Streak 13 | 9 6 9 . 13 2 5 13 . 5 5 Robot Miss Streak 4 | 4 2 4 . 1 1 . 1 . 2 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 166 | 12 7 74 . 5 4 4 23 . 35 2 Core Hits 65 | 6 5 31 . 3 2 3 7 . 7 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 8 | . . 2 . . . . 3 . 3 . Critical Strikes 9 | . . 2 . . . . 4 . 3 . Burn 1 | . . . . . . . 1 . . . Destroy 2 | . . 2 . . . . . . . . Smash 6 | . . . . . . . 3 . 3 . Melee Attacks 52 | . . . . 3 . 3 8 . 38 . Impact 49 | . . . . 3 . 3 8 . 35 . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3004 | 90 50 889 . 86 72 100 678 . 990 49 Guns 1951 | 90 50 889 . 86 72 100 319 . 296 49 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1053 | . . . . . . . 359 . 694 . Ramming . | . . . . . . . . . . . Kinetic 1347 | 90 50 753 . 86 72 . . . 296 . Thermal 468 | . . . . . . 100 319 . . 49 Explosive . | . . . . . . . . . . . Electromagnetic 136 | . . 136 . . . . . . . . Impact 1053 | . . . . . . . 359 . 694 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 449 | . . . . . . . 298 . 151 . Projectiles 22 | . . . . . . . 22 . . . Explosions . | . . . . . . . . . . . Melee 427 | . . . . . . . 276 . 151 . Knockbacks 3 | . . . . . . . . . 3 . Impact 3 | . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 124 | . 36 90 . 3 . 12 124 . 16 58 Average Temperature 29 | . 20 25 . 1 . 6 71 . 9 31 Received Heat Transfer 987 | . 75 192 . . . . 60 . 660 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 4 . 5 . Combat Hostiles 5 | . . . . . . . 1 . 4 . Parts Fried 14 | . . . . . . . 11 . 3 . Impact Corruptions 30 | . . . . . . . 20 . 10 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 888 | . . . . . . 185 629 . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Peak Influence 1028 | 15 48 256 127 176 114 159 . . . 1028 Initial 931 | . 9 20 82 49 79 55 . . . 931 Average 161 | 9 26 109 122 68 93 123 . . . 949 Maximum Alert Level 3 | . . 1 . . . . . . . 3 Low Security (%) 87 | 100 100 89 100 100 100 100 . . . . Level 1 5 | . . 10 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 7 | . . . . . . . . . . 100 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . . 1 1 . . . . . Investigation 1 | . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Distress Signals 5 | . . 2 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 2 25 4 10 3 4 6 . 23 9 Peak Tracking Total 8 | . 2 8 3 8 2 2 5 . 4 5 Tactical Retreats 15 | . . 5 1 1 1 1 1 . 4 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Machines Accessed 20 | . 2 5 1 1 1 4 2 4 . . Terminals 7 | . 2 3 . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 72 | . 8 17 1 2 1 11 2 30 . . Successful 60 | . 5 12 1 2 1 7 2 30 . . Failed 12 | . 3 5 . . . 4 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 3 1 . . . 3 . . . . Terminals 22 | . 8 9 . . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . 4 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . 4 . 2 . 5 . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 45 | . 4 5 1 . . 3 2 30 . . Record 12 | . . 1 . . . . . 11 . . Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . Open Door 3 | . . . 1 . . . 2 . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 2 | . . 1 . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . Repair 2 | . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . 3 . 2 . 4 . . . . Insert Component 5 | . . 2 . 1 . 2 . . . . Analyze 4 | . . 1 . 1 . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 5 . 1 . 4 . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . 1 . 2 . 11 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . Time 58 | . . 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 1 . 2 . . . . Part Schematics Acquired 4 | . . 1 . 1 . 2 . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . 96 . Total Orders 11 | . . . . . . . . . 11 . EXPLORE 2 | . . . . . . . . . 2 . RETURN 9 | . . . . . . . . . 9 . Ally Attacks 4 | . . . . . . . . . 4 . Total Damage 43 | . . . . . . . . . 43 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . 1 . 2 . Drone Launches 24 | . . . 1 . . . . . 23 . Drone Recoveries 16 | . . . 1 . . . . . 15 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Turns Passed 4348 | 81 99 1194 174 179 146 317 855 107 1026 170 Spaces Moved 3960 | 20 69 647 335 276 231 448 586 77 956 315 Core 696 | . . . . . . . 2 . 590 104 Treads . | . . . . . . . . . . . Legs 1480 | 20 69 520 . . . . 436 77 358 . Wheels . | . . . . . . . . . . . Hover 499 | . . . . 248 231 20 . . . . Flight 1285 | . . 127 335 28 . 428 148 . 8 211 Fastest Speed 30 | 120 120 32 32 32 56 30 30 140 50 45 Average Speed 78 | 120 120 106 38 53 56 31 116 140 85 46 Slowest Speed 275 | 120 120 190 112 60 56 110 250 140 275 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 23 38 66 21 9 12 59 73 87 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . 3 . 3 . Spaces Dug 8 | . . . . 2 . 2 . . 4 . Terrain Destroyed 8 | . . . . 2 . 2 . . 4 . Melee 8 | . . . . 2 . 2 . . 4 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Total 4937 | 62 77 1047 376 297 243 613 728 76 1085 333 Wait 671 | 27 2 311 40 . . 135 101 . 48 7 Move 3948 | 19 68 646 332 275 230 447 585 76 955 315 Hop 1 | . . . 1 . . . . . . . Pick Up 34 | 3 1 10 . 4 2 5 2 . 4 3 Fast Attach 19 | . . 4 1 2 2 1 6 . 1 2 Attach 29 | . . 6 1 2 . 6 1 . 11 2 Detach 10 | . . 1 1 . . 3 3 . 2 . Swap 11 | 2 . 2 . 2 . 3 1 . 1 . Drop 27 | 2 1 8 . 3 3 5 5 . . . Fire 127 | 9 5 59 . 6 6 5 16 . 17 4 Melee 51 | . . . . 3 . 3 8 . 37 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Utility x2 330 | -9/Materials | Build established: Mutant 1013 | -9/Materials | Repaired Hvy. Assault Rifle 1041 | -9/Materials | Repaired Seismic Detector 1277 | -9/Materials | Lost 3 parts (1n1u1w) 1349 | -9/Materials | Discovered new exit (range 6) 1360 | -9/Materials | Discovered new exit (range 10) 1375 | -9/Materials | Entered Mines 1384 | -9/Mines | Learned location of Recycling (-7) 1395 | -9/Mines | Found the Drone Emporium 1397 | -9/Mines | Found Prototype Device 1397 | -9/Mines | Identified Sensor Drone Bay 1447 | -9/Mines | Discovered new exit (range 11) 1539 | -9/Mines | Learned Materials emergency access door positions 1549 | -9/Mines | Entered Materials 1549 | -8/Materials | Evolved 2 slots: Utility x2 1659 | -8/Materials | Discovered new exit (range 16) 1728 | -8/Materials | Entered Factory 1728 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1862 | -7/Factory | Build established: Scavenger-Mutant 1863 | -7/Factory | Discovered new exit (range 16) 1874 | -7/Factory | Entered another Factory area 1874 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1950 | -6/Factory | Discovered new exit (range 16) 1978 | -6/Factory | Identified exit to Lower Caves 2191 | -6/Factory | Entered Lower Caves 2219 | -6/Lower Caves | Encountered a Warlord checkpoint 2666 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2916 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2959 | -6/Lower Caves | Learned Factory non-interactive machine intel 3046 | -6/Lower Caves | Entered Data Miner 3046 | -6/Data Miner | Discovered new exit (range 6) 3065 | -6/Data Miner | Met Data Miner 3097 | -6/Data Miner | Learned location of Section 7 (-2) 3097 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3123 | -6/Data Miner | Received God Mode back door access code from Data Miner 3153 | -6/Data Miner | Entered Proximity Caves 3211 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 3374 | -5/Proximity Caves | Spotter reported a threat 3386 | -5/Proximity Caves | Learned Factory trap positions 3394 | -5/Proximity Caves | Learned Factory garrison access intel 3439 | -5/Proximity Caves | Spotter reported a threat 3594 | -5/Proximity Caves | Spotter reported a threat 3671 | -5/Proximity Caves | Spotter reported a threat 3694 | -5/Proximity Caves | Spotter reported a threat 3803 | -5/Proximity Caves | Core integrity fell below 50% 3837 | -5/Proximity Caves | Lost 13 parts (5n6u2w) 3884 | -5/Proximity Caves | Murdered 3 allies 4004 | -5/Proximity Caves | Spotter reported a threat 4024 | -5/Proximity Caves | Build established: Hacker-Mutant 4057 | -5/Proximity Caves | Spotter reported a threat 4072 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4125 | -5/Proximity Caves | Lost 3 parts (1u2w) 4125 | -5/Proximity Caves | Spotter reported a threat 4135 | -5/Proximity Caves | Discovered new exit (range 16) 4179 | -5/Proximity Caves | Entered Factory 4179 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4180 | -5/Factory | Loaded intel: 73 trap records 4181 | -5/Factory | Loaded intel: 277 non-interactive machine locations 4182 | -5/Factory | Loaded intel: 4 garrison access locations 4349 | -5/Factory | Self-destructed Last Messages --------------- 04125_ ALERT: Unidentified potential threat approaching Complex 0b10. 04135_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Factory trap records (x73)... Loading Factory non-interactive machine intel (x277)... Loading Factory garrison access intel (x4)... 04194_ Acquired Imp. Arc Projector. 04201_ Acquired Adv. Shield Generator. 04223_ Acquired Wave Gun. 04235_ Acquired Field Propulsion Drive. 04257_ Acquired Adv. Melee Analysis Suite. 04308_ K-01 Serf collects debris. 04309_ ALERT: All DSF locations entering lockdown mode. 04334_ W-25 Informer sends out distress signal. 04339_ W-25 Informer destroyed. 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"""????????????????????????????? | | ????????????? ? ?????????????????????????????? | | ????????????? ? = ??????????????????????????????? | | ???????????????+##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"""?""" | | ??????????????????????????????????????????"""?""" | | ??????????????????????????????????????????"""?""" | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Offensive Hacking 21 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Imp. Terrain Scanner | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryWeldingShovel Manual? 0 Play Time 00:41:39 Cumulative 97.5 hours Start 2024.09.15 @ 19:35:53 End 2024.09.16 @ 08:38:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 147 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 268846ea-1912-46c5-9f3e-40c52371781e