Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 05:35:16 Player: Player Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (2843) 2843 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 9909 Bonus ------- Follower Combat Kills 461 Cogmind --------- Core Integrity 598/1450 Matter 209/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Flying (125) Ox1 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (15) --- Particle Reactor Nuclear Pulse Array Advanced Cryofiber Web Structural Scanner Layered Medium Armor Plating Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Chainsword Power Sword > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Advanced Cryofiber Web Structural Scanner Layered Medium Armor Plating Hacking Suite Hacking Suite Improved Grenade Launcher [Rating: 111] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 . 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 6 | . . 1 1 . 1 1 1 1 . . Utility 10 | . . 1 1 . 1 1 1 1 2 2 Weapon . | . . . . . . . . . . . Parts Attached 102 | 7 6 10 14 21 7 6 14 3 5 9 Power 13 | 1 . 1 2 4 . . 3 . 1 1 Engine 7 | 1 . 1 1 3 . . 1 . . . Core 4 | . . . 1 1 . . 2 . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 36 | 2 . 2 6 7 2 2 8 1 . 6 Treads 18 | 2 . 2 6 6 1 1 . . . . Leg . | . . . . . . . . . . . Wheel 3 | . . . . 1 . 1 1 . . . Hover 1 | . . . . . 1 . . . . . Flight 14 | . . . . . . . 7 1 . 6 Utility 28 | 2 2 2 2 4 5 3 2 2 3 1 Device 7 | 1 1 1 . . 2 . 1 1 . . Storage 4 | 1 1 . . . . . 1 . 1 . Processor 5 | . . . . 1 1 1 . 1 1 . Hackware 4 | . . . . . 1 1 . . 1 1 Protection 8 | . . 1 2 3 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 4 5 4 6 . 1 1 . 1 1 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 1 1 3 2 1 . . . . . . Ballistic Cannon 7 | . 2 2 . 3 . . . . . . Launcher 4 | . 1 . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . 1 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . . . . Parts Lost 25 | . . 1 1 3 . 3 1 2 2 12 Power 2 | . . . . . . 1 . . . 1 Propulsion 14 | . . 1 . 2 . 2 . 1 2 6 Utility 7 | . . . 1 1 . . 1 . . 4 Weapon 2 | . . . . . . . . 1 . 1 Highest Loss Streak 8 | . . 1 1 2 . 2 1 2 2 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 2 8 14 14 14 14 14 14 13 11 10 Power . | . 1 . . . . . . . . 1 Propulsion 1 | . 1 2 . 1 1 1 1 1 1 2 Utility 7 | . 3 5 6 8 10 10 9 8 7 5 Weapon 4 | . 1 5 7 5 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | 2 1 7 . 3 4 . 1 . . 7 Power 3 | 1 . 1 . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . 1 Utility 17 | 1 1 4 . 2 3 . 1 . . 5 Weapon 3 | . . 1 . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 94 98 95 99 95 93 88 91 75 Engine 7 | . 14 11 8 8 7 2 . . . . Treads 28 | . 28 32 36 32 37 30 2 . . . Flight 3 | . . . . . . . 29 32 30 18 Device 8 | . 14 11 9 8 6 5 9 9 9 5 Storage 8 | . 14 11 9 9 7 6 5 5 4 4 Processor 7 | . . . . 8 14 13 11 14 18 16 Hackware 4 | . . . . . 7 12 11 10 13 16 Protection 5 | . . 6 17 9 . . . . . . Ballistic Gun 7 | . 20 10 8 4 7 5 . . . . Ballistic Cannon 5 | . 4 11 9 8 2 2 . . . . Slashing Weapon 3 | . . . . 5 4 2 8 9 8 5 Peak Build Rating 111 | 8 8 14 23 28 40 46 75 87 99 111 Average Rating 32 | 6 7 12 19 24 37 43 65 82 91 101 On Entrance 35 | . 7 8 14 22 28 40 39 74 71 90 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 14 32 39 44 43 44 46 37 38 46 49 Greatest Support 115 | 40 40 60 80 92 115 115 47 39 53 56 Greatest Overweight (x) 4 | . . . . 3 . 2 4 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 14 14 14 14 14 14 13 11 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 13 15 15 15 15 15 15 14 15 8 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 6% | Hacker-Scout 6% | Hacker-Assassin 5% | Hacker-Skirmisher 5% | Commander-Mutant 5% | Skirmisher 5% | Assassin 3% | Hacker-Sprinter 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Assassin | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Matter Collected 3089 | 285 107 623 403 780 253 27 291 . 275 45 Remotely . | . . . . . . . . . . . Salvage Created 2778 | 205 366 823 345 593 110 54 164 . . 118 Parts 198 | 18 31 68 27 30 9 1 7 . . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | 1 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 71 | . 11 25 12 14 4 1 . . . 4 Melee 5 | . . . 2 3 . . . . . . Guns 19 | . 5 6 5 2 1 . . . . . Cannons 16 | . . 9 1 5 . 1 . . . . AOE 31 | . 6 10 4 4 3 . . . . 4 Classes Destroyed 11 | 2 4 4 . . 1 . . . . . Worker 8 | . 2 3 . 2 . 1 . . . . Tunneler 7 | 5 . 1 . . . . 1 . . . Recycler 4 | 1 1 . . 1 . . 1 . . . Mechanic 3 | . . 2 . 1 . . . . . . Operator 5 | . 1 . 2 2 . . . . . . Watcher 7 | . . 3 . 1 2 . . . . 1 Swarmer 27 | . 6 7 4 3 3 . . . . 4 Grunt 33 | . 5 13 6 9 . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 8 | . . 4 2 2 . . . . . . Programmer 2 | . . . . . 1 1 . . . . Best Kill Streak 9 | 3 7 9 5 6 4 1 1 . . 4 Combat Bots Only 6 | . 6 5 5 4 4 1 . . . 4 Max Kills in Single Turn 4 | 1 3 4 2 3 2 1 1 . . 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 4 2 2 2 . . . . 3 Melee 1 | . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Hostile Shots Fired 618 | . 39 101 49 127 32 73 11 14 12 160 Missed 226 | . 11 34 12 34 12 30 6 6 3 78 Hits 392 | . 28 67 37 93 20 43 5 8 9 82 Melee 9 | . . 1 . . . . . . . 8 Projectile 383 | . 28 66 37 93 20 43 5 8 9 74 Critical Strikes 16 | . . 1 4 5 1 1 . . . 4 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 7147 | . 277 855 545 1514 298 838 90 382 232 2116 Core 1541 | . 75 104 55 184 18 180 16 . 57 852 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 231 | . . . . 231 . . . . . . Core Remaining (%) 85 | 100 70 74 . 56 97 78 98 100 95 . Volleys Fired 231 | 15 36 64 31 58 16 8 . . . 3 Largest 2 | 2 2 2 2 2 2 2 . . . 1 Hottest 63 | 60 50 63 56 56 62 62 . . . 36 Shots Fired 416 | 30 69 115 58 98 29 14 . . . 3 Gun 231 | 30 65 47 27 40 14 8 . . . . Cannon 160 | . . 57 29 55 13 6 . . . . Launcher 25 | . 4 11 2 3 2 . . . . 3 Special . | . . . . . . . . . . . Kinetic 376 | 15 65 104 56 95 27 14 . . . . Thermal . | . . . . . . . . . . . Explosive 25 | . 4 11 2 3 2 . . . . 3 Electromagnetic 15 | 15 . . . . . . . . . . Robot Hit Streak 8 | 4 6 8 8 8 5 8 . . . . Robot Miss Streak 7 | 6 4 7 3 3 3 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 270 | 14 45 69 36 72 15 13 2 1 2 1 Core Hits 166 | 9 28 58 21 30 9 2 1 . 1 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . 1 . . . . . Critical Strikes 11 | . . 6 . 3 1 . . . 1 . Destroy 3 | . . 2 . . 1 . . . . . Blast 6 | . . 4 . 2 . . . . . . Sever 2 | . . . . 1 . . . . 1 . Melee Attacks 113 | . . . . 19 6 9 21 15 19 24 Impact . | . . . . . . . . . . . Slashing 102 | . . . . 19 6 9 21 15 19 13 Piercing 11 | . . . . . . . . . . 11 Sneak Attacks 6 | . . . . 2 . 2 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . Damage Inflicted 7398 | 185 738 1827 965 1924 616 441 154 45 77 426 Guns 2018 | 158 379 532 331 311 185 122 . . . . Cannons 2004 | . . 642 345 737 155 125 . . . . Explosions 2261 | 27 359 653 277 293 276 . . . . 376 Melee 1099 | . . . . 580 . 194 154 45 76 50 Ramming 16 | . . . 12 3 . . . . 1 . Kinetic 3903 | 39 379 1174 676 1048 340 247 . . . . Thermal 27 | 27 . . . . . . . . . . Explosive 2234 | . 359 653 277 293 276 . . . . 376 Electromagnetic 119 | 119 . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1099 | . . . . 580 . 194 154 45 76 50 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 1 . . 3 2 . 6 . . Average Corruption 2 | . . 1 . . 2 1 . 6 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . 7 1 . . . . Message Errors 3 | . . . . . 3 . . . . . Matter Fused 2 | . . . . . 2 . . . . . Heat Flow Errors 2 | . . . . . 1 1 . . . . Misfires 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 227 | . 4 . 7 46 47 57 52 . . 14 Projectiles 29 | . . . 7 1 . 21 . . . . Explosions 110 | . 4 . . 45 47 . . . . 14 Melee 88 | . . . . . . 36 52 . . . Knockbacks 38 | . . 6 6 19 4 3 . . . . Impact . | . . . . . . . . . . . Kinetic 36 | . . 6 5 19 3 3 . . . . Secondary 2 | . . . 1 . 1 . . . . . Self-Inflicted Damage 105 | . . 53 . 52 . . . . . . Shots 3 | . . 2 . 1 . . . . . . Rammed 6 | . . . 3 2 . . . . 1 . Targets Rammed 8 | . . . 5 2 . . . . 1 . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . Highest Temperature 253 | 40 12 24 72 211 237 253 80 . 41 . Average Temperature 36 | 16 7 12 25 60 61 150 34 . 11 . Received Heat Transfer 1692 | . 102 330 288 882 . . . . 72 18 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Maximum Alert Level 1 | . . 1 1 1 . . . . . 1 Low Security (%) 94 | 100 100 70 93 94 100 100 100 100 100 96 Level 1 5 | . . 29 6 5 . . . . . 3 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 383 | 10 180 383 217 239 148 68 143 86 32 299 Initial 108 | . . 50 . 5 108 66 . 70 28 . Average 66 | 1 63 135 99 87 39 12 15 68 14 62 Influence Increases 3676 | 30 331 787 367 728 458 132 233 65 73 472 Destroy 0b10 Robot/C 1660 | . 220 500 240 380 220 20 . . . 80 Destroy 0b10 Robot/NC 170 | 30 20 45 10 35 10 5 10 . . 5 Destroy Leader 394 | . 30 116 40 102 84 10 . . . 12 Allied During Kill 132 | . . . . 85 47 . . . . . Successful Hack 152 | . 14 . 11 10 12 61 13 13 . 18 Disable Machine 210 | . . 45 30 60 60 . 15 . . . Destroy Structure 298 | . 17 66 21 26 25 6 30 22 28 57 Partial Spotted 105 | . 15 . . . . . 15 30 30 15 Lose Combat Pursuer 555 | . 15 15 15 30 . 30 150 . 15 285 Influence Decreases 3387 | 30 211 907 352 504 561 268 90 153 128 183 Entered New Map 381 | . . 70 . 10 131 70 . 73 27 . Time Decay 2218 | 30 211 367 342 424 362 163 84 60 85 90 Lost Part 195 | . . 10 10 30 . 10 6 20 16 93 Lost Ally 119 | . . 10 . 40 68 1 . . . . Purge Threat 474 | . . 450 . . . 24 . . . . Squads Dispatched 23 | . 1 2 2 3 6 3 2 . . 4 Investigation 5 | . . 1 1 . 2 . 1 . . . Extermination 7 | . . . . . 3 2 1 . . 1 Reinforcement 11 | . 1 1 1 3 1 1 . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Distress Signals 16 | . 2 5 . 4 . 3 . 1 1 . Communications Jammed 5 | . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . 5 . . Times Spotted 193 | . 16 37 16 30 12 12 11 7 8 44 Peak Tracking Total 30 | . 4 6 5 5 3 6 8 5 5 30 Tactical Retreats 17 | . 1 1 1 2 . 2 4 . 1 5 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Traps Triggered 3 | . . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Machines Disabled 14 | . . 3 2 4 4 . 1 . . . Max in Single Turn 2 | . . 2 1 1 1 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Machines Accessed 35 | . 5 3 3 5 4 6 5 2 . 2 Terminals 30 | . 5 3 3 4 2 6 4 1 . 2 Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 97 | . 14 11 10 14 6 19 12 8 . 3 Successful 53 | . 6 5 5 11 4 11 6 4 . 1 Failed 44 | . 8 6 5 3 2 8 6 4 . 2 Catastrophic 6 | . . 2 1 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 55 | . 7 10 9 1 3 13 5 6 . 1 Terminals 81 | . 14 11 10 5 3 19 9 7 . 3 Fabricators 5 | . . . . . 2 . 3 . . . Repair Stations 10 | . . . . 9 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 24 | . 2 4 2 3 1 6 3 2 . 1 Record 1 | . . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Open Door 2 | . . . . 2 . . . . . . Level Access Points 4 | . . . . . 1 1 1 1 . . Branch Access Points 1 | . . . . . . . . . . 1 Terminal Index 4 | . 1 . 1 . . 1 1 . . . Unreport Threat 4 | . . 3 . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 6 | . 1 . . 1 . 2 1 1 . . Fabricator Hacks 3 | . . . . . 1 . 2 . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . 8 . . . . . . Scan Component 4 | . . . . 4 . . . . . . Repair 4 | . . . . 4 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 17 | . 4 1 3 . 2 5 1 1 . . Terminals 16 | . 4 1 3 . 1 5 1 1 . . Assimilate 3 | . 1 . . . . 2 . . . . Botnet 10 | . 2 1 2 . 1 2 1 1 . . Operators 3 | . 1 . 1 . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . Liberate 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 5 3 3 5 4 5 4 1 . 2 Full Trace Events 5 | . . 2 1 . 1 . 1 . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . 10 . . . Parts Repaired 4 | . . . . 4 . . . . . . Time 110 | . . . . 110 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Total Allies 15 | . 1 . . 10 3 1 . . . . Largest Group 10 | . 1 1 . 10 8 1 . . . . Highest-Rated Group 173 | . 10 10 . 173 141 10 . . . . Highest-Rated Ally 30 | . 10 10 . 29 30 10 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 95 | . . . . 46 49 . . . . . Total Damage 1357 | . . . . 537 820 . . . . . Kills 13 | . . . . 5 8 . . . . . Allies Corrupted 2 | . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Active Infowar (turns) 6825 | 124 679 873 985 1292 1142 820 373 137 182 218 Optics 4129 | . . . . 1257 1142 820 373 137 182 218 Sensors 1989 | . . . . . 879 819 291 . . . Terrain 321 | . . . . . . . . 91 103 127 Structural 297 | . . 29 . . . . 264 4 . . Seismic 4346 | 124 679 873 985 1265 17 . . 134 182 87 Machine Analysis 397 | . . . . . . . . . 179 218 Jamming 323 | . . . . . 135 . . 41 79 68 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Turns Passed 6883 | 182 679 873 985 1292 1142 820 373 137 182 218 Spaces Moved 4368 | 80 327 381 495 451 621 430 680 200 339 364 Core 6 | 6 . . . . . . . . . . Treads 2579 | 74 327 381 495 416 621 265 . . . . Legs . | . . . . . . . . . . . Wheels 240 | . . . . 35 . 165 40 . . . Hover . | . . . . . . . . . . . Flight 1543 | . . . . . . . 640 200 339 364 Fastest Speed 24 | 50 160 160 160 125 160 110 25 30 24 28 Average Speed 112 | 151 160 160 161 158 160 141 37 30 25 33 Slowest Speed 415 | 160 160 160 162 240 160 240 415 30 30 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 27 | 4 57 46 33 61 20 14 23 7 16 21 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 69 | . . . 1 1 5 5 15 11 14 17 Terrain Destroyed 220 | 5 22 62 18 24 24 6 15 11 14 19 Melee 67 | . . . . 1 4 5 15 11 14 17 Projectile 8 | . . . 2 4 1 1 . . . . AOE 145 | 5 22 62 16 19 19 . . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Total 5802 | 112 424 534 623 909 737 616 769 255 401 422 Wait 772 | . 41 42 60 311 68 155 32 29 24 10 Move 4359 | 79 326 380 494 450 620 429 679 199 339 364 Hop . | . . . . . . . . . . . Pick Up 78 | 8 9 13 7 16 5 2 7 2 5 4 Fast Attach 48 | 7 1 5 2 11 3 4 12 . . 3 Attach 38 | . . 1 5 8 2 2 4 4 5 7 Detach 8 | . . 2 . 1 2 . 1 2 . . Swap 72 | . 8 12 9 10 9 5 3 5 8 3 Drop 86 | 3 3 15 10 23 6 2 13 1 1 9 Fire 231 | 15 36 64 31 58 16 8 . . . 3 Melee 103 | . . . . 19 6 9 18 13 19 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . 5 2 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 805 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Accompanied by 1 ally 862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Discovered new exit (range 16) 1726 | -9/Materials | Discovered new exit (range 5) 1735 | -9/Materials | Entered another Materials area 1735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -8/Materials | Discovered new exit (range 5) 2037 | -8/Materials | Discovered new exit (range 15) 2060 | -8/Materials | Build established: Scavenger-Mutant 2720 | -8/Materials | Entered Storage 2773 | -8/Storage | Repaired Lgt. Armor Plating 2801 | -8/Storage | Repaired Lgt. Armor Plating 2828 | -8/Storage | Repaired Seismic Detector 2862 | -8/Storage | Repaired Imp. Light Cannon 3797 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3901 | -8/Storage | Discovered new exit (range 20) 4012 | -8/Storage | Entered Factory 4012 | -7/Factory | Accompanied by 8 allies 4012 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4413 | -7/Factory | Lost 3 allies 4785 | -7/Factory | Identified exit to Factory 5040 | -7/Factory | Build established: Assassin 5133 | -7/Factory | Lost 4 allies 5154 | -7/Factory | Entered another Factory area 5154 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5261 | -6/Factory | Identified exit to Factory 5506 | -6/Factory | Build established: Hacker-Skirmisher 5882 | -6/Factory | Build established: Hacker-Assassin 5974 | -6/Factory | Entered another Factory area 5974 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6143 | -5/Factory | Fabricated Power Sword (x2) 6251 | -5/Factory | Identified exit to Factory 6347 | -5/Factory | Entered another Factory area 6347 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6399 | -4/Factory | Identified exit to Research 6403 | -4/Factory | Spotted B-86 Titan 6475 | -4/Factory | Crushed by falling debris 6484 | -4/Factory | Entered Research 6484 | -3/Research | Evolved 2 slots: Utility x2 6650 | -3/Research | Discovered new exit (range 19) 6661 | -3/Research | Identified exit to Research 6666 | -3/Research | Entered another Research area 6666 | -2/Research | Evolved 2 slots: Utility x2 6693 | -2/Research | Spotted B-90 Cyclops 6784 | -2/Research | Lost 3 parts (1n2u) 6852 | -2/Research | Spotted B-90 Cyclops 6855 | -2/Research | Identified exit to Quarantine 6881 | -2/Research | Core integrity fell below 50% 6884 | -2/Research | Self-destructed Last Messages --------------- Found 2 branch access points: (102,55) Quarantine (73,192) Quarantine Map updated. 06862_ >> Machine Analyzer network decryption results: 06862_ Recycling Unit x2 06862_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06865_ Particle Reactor destroyed. 06865_ Nuclear Pulse Array destroyed. 06865_ Field Propulsion Array destroyed. 06865_ Critical hit (Blast). 06867_ Hacking Suite destroyed. 06869_ Power Sword severed. 06869_ Knocked back. 06870_ Adv. Signal Interpreter severed. 06872_ R-10 Processor collects Power Sword. 06874_ Nuclear Pulse Array destroyed. 06884_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | #??????????""??????????????? | | +??????????""??????????????? | | #??"""?????T"??????????????? | | ####+######/###### #??"""?????""??????????????? | | ?????????# ## #??"""?????""??????????????? | | ?????????# ! ## #??????????????????????????? | | ?????????# ## #??????????????????????????? | | ?????????# ## #??????????????????????????? | | ????"""??# ""## #??????????????????????????? | | ????"""??# ""## #??????????????????????????? | | ????"""??# ""## #??????????????????????????? | | ?????????# T#" #??????????????????????????? | | ?????????# ""## #??????????????????????????? | | ?????????# ""## #??????????????????????????? | | ?????????# ""##H #??????????????????????????? | | ?????????# "" #??????????????????????????? | | ?????????# ## #??????????????????????????? | | ?????##########/## ###????????????????????????? | | ?????# # # #????????????????????????? | | ?????# # "#??????>??????????????????? | | ?????# / % ##?????????????????????????? | | ??????? """Y""" # #??????????????????????????? | | ????????"""""""??# % #??????????????????????????? | | ?????????? ????# #??????????????????????????? | | ????????? ?????# #?###??????????????????????? | | ?????????###?????# ###@#######????????????????? | | ????????????###### #csc #????????????????? | | ??????????# sss #????????????????? | | ??? #ss #????????????????? | | ??? # = !#????????????????? | | ??? ##### # #????????????????? | | ??????????##+########## #????????????????? | | ??????????????????????# ! #????????????????? | | ??????????????????????# #????????????????? | | ??????????????"""?????###########????????????????? | | ??????????????"""????????????????????????????????? | | ??????????????"""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????""????????????????????????????????? | | ??????????????S""????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 375 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Power Sword | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -5/Factory Repaired ---------- Lgt. Armor Plating | 5% | -8/Storage Lgt. Armor Plating | 32% | -8/Storage Seismic Detector | 25% | -8/Storage Imp. Light Cannon | 48% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorSalvageHumpback Manual? 0 Play Time 01:52:04 Cumulative 245.2 hours Start 2025.05.29 @ 02:01:31 End 2025.05.29 @ 05:35:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 197b55ae-8116-4412-8546-9b2fd3d334dd