Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 01:26:11 Player: terminate1600 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1311) 1311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4801 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 57/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Improved Melee Analysis Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Subdweller Power Source Micro Fission Core > --- PROPULSION ------- Antigrav System Cooled Gravmag System > --- UTILITY ---------- Improved Heat Sink High-capacity Battery Improved Terrain Scanner Improved Melee Analysis Suite Reflective Plating V3-11A's Pendant > --- WEAPON ----------- EM Pulse Gun Plasma Rifle Variable Charge Gun Makeshift Shrapnel Gun Slug Cannon > --- INVENTORY -------- Energy Well Advanced Terrain Scanner Scrap Shield Fragment [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility High-capacity Battery Device V3-11A's Pendant Storage High-capacity Battery Processor Improved Melee Analysis Suite Protection Scrap Shield Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Flamer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Parts Attached 51 | 6 6 16 4 19 Power 6 | 1 . 4 . 1 Engine 5 | 1 . 4 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 2 2 2 5 Treads 3 | 2 1 . . . Leg 7 | . . 2 2 3 Wheel 1 | . 1 . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 13 | 1 2 3 1 6 Device 4 | . . 1 . 3 Storage 4 | 1 2 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 19 | 2 2 7 1 7 Energy Gun 7 | . . 3 . 4 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 . 2 Ballistic Cannon 4 | . 2 1 1 . Launcher . | . . . . . Special Weapon 3 | . . 2 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 31 | . . 6 2 23 Power 4 | . . 2 . 2 Propulsion 5 | . . . 1 4 Utility 9 | . . 2 . 7 Weapon 13 | . . 2 1 10 Highest Loss Streak 15 | . . 3 2 15 To Critical Strikes . | . . . . . Average Backups 3 | . 2 3 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 2 3 2 . Tool/Special . | . . . . . Unused Backups 4 | . . 3 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 94 80 88 64 Engine 11 | . 14 12 14 4 Treads 11 | . 23 10 . . Leg 9 | . . 14 17 4 Device 3 | . . . 14 11 Storage 10 | . 26 3 6 4 Protection 6 | . . 10 7 3 Energy Gun 5 | . . 5 12 11 Ballistic Gun 6 | . 17 2 . 1 Ballistic Cannon 13 | . 10 17 15 6 Peak Build Rating 59 | 6 7 19 23 59 Average Rating 14 | 5 6 12 15 39 On Entrance 10 | . 6 6 15 23 Avg Prop Armor Cover (%) 4 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 41 | 13 35 35 27 41 Greatest Support 40 | 40 40 25 32 32 Greatest Overweight (x) 13 | . 1 1 2 13 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 5 5 Average Capacity 7 | 7 12 5 5 5 Most Carried 7 | 5 7 6 5 4 Average Carried 3 | . 2 4 4 1 Final Capacity 15 | 8 15 5 5 5 Final Carried 5 | . 4 5 4 2 Class Distribution -------------------- 85% | Mutant 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1867 | 148 394 1041 30 254 Remotely . | . . . . . Salvage Created 1147 | . 254 378 61 454 Parts 52 | . 11 15 . 26 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 26 | . 7 10 1 8 Guns 12 | . 4 5 . 3 Cannons 7 | . 3 3 1 . AOE 5 | . . . . 5 Classes Destroyed 8 | . 1 3 1 3 Builder 2 | . . . . 2 Turret 2 | . . 2 . . Swarmer 2 | . . 2 . . Grunt 12 | . 7 2 . 3 Sentry 1 | . . . 1 . Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Subdweller 6 | . . 6 . . Best Kill Streak 2 | . 2 2 1 2 Combat Bots Only 2 | . 2 2 1 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 384 | . 44 121 42 177 Missed 113 | . 8 43 17 45 Hits 271 | . 36 78 25 132 Projectile 271 | . 36 78 25 132 AOE 1 | . . . . 1 Critical Strikes 7 | . . 1 . 6 Part Disruptions 3 | . . . . 3 Damage Taken 4748 | . 404 1247 167 2930 Core 1192 | . 78 51 33 1030 Absorbed by Shields . | . . . . . Ignored by Resistances 14 | . . . . 14 Core Remaining (%) 67 | 100 . . 35 . Volleys Fired 227 | . 51 131 7 38 Largest 5 | . 2 2 2 5 Hottest 245 | . 60 175 80 245 Shots Fired 427 | . 102 226 15 84 Gun 239 | . 67 94 14 64 Cannon 178 | . 35 127 1 15 Launcher . | . . . . . Special 10 | . . 5 . 5 Kinetic 278 | . 102 148 7 21 Thermal 118 | . . 78 8 32 Explosive . | . . . . . Electromagnetic 26 | . . . . 26 Robot Hit Streak 20 | . 10 11 20 8 Robot Miss Streak 9 | . 9 4 . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 166 | . 38 68 14 46 Core Hits 51 | . 9 20 3 19 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . 1 . . 3 Critical Strikes 14 | . 4 5 . 5 Burn 6 | . . 4 . 2 Destroy 5 | . 2 . . 3 Blast 3 | . 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3215 | . 475 1027 187 1526 Guns 1669 | . 298 513 170 688 Cannons 949 | . 177 482 17 273 Explosions 545 | . . . . 545 Melee . | . . . . . Ramming 20 | . . . . 20 Kinetic 1551 | . 475 626 112 338 Thermal 1559 | . . 401 75 1083 Explosive . | . . . . . Electromagnetic 85 | . . . . 85 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 2 2 2 12 Average Corruption 2 | . 1 2 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 80 | . 21 40 5 14 Message Errors 23 | . 10 8 1 4 Matter Fused 20 | . 4 11 1 4 Heat Flow Errors 10 | . 3 5 . 2 Energy Discharges 11 | . 1 7 2 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 7 | . 1 4 . 2 Data Loss (major) 2 | . . 2 . . Misfires 4 | . 1 2 1 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 236 | . . . . 236 Projectiles 9 | . . . . 9 Explosions 227 | . . . . 227 Melee . | . . . . . Knockbacks 16 | . 4 9 . 3 Impact . | . . . . . Kinetic 16 | . 4 9 . 3 Secondary . | . . . . . Self-Inflicted Damage 347 | . . . . 347 Shots 4 | . . . . 4 Rammed 8 | . . . . 8 Targets Rammed 9 | . . . . 9 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 309 | . 250 209 41 309 Average Temperature 75 | . 52 58 17 119 Received Heat Transfer 984 | . 216 219 36 513 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 8 | . . 6 1 1 Heat Transferred 2858 | . . 1276 175 1407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 197 | . 71 . 20 197 Initial 50 | . . . . 50 Average 26 | . 12 . 1 71 Influence Increases 1072 | . 258 190 20 604 Destroy 0b10 Robot/C 440 | . 140 120 20 160 Destroy 0b10 Robot/NC 10 | . . . . 10 Destroy Leader 80 | . 40 10 . 30 Successful Hack 39 | . 30 . . 9 Disable Machine 180 | . . . . 180 Destroy Structure 153 | . 3 . . 150 Advance Influence 50 | . . . . 50 Lose Combat Pursuer 120 | . 45 60 . 15 Influence Decreases 916 | . 227 221 20 448 Entered New Map 15 | . . 15 . . Time Decay 647 | . 227 146 20 254 Lost Part 254 | . . 60 . 194 Squads Dispatched 10 | . 4 . . 6 Investigation 5 | . 3 . . 2 Extermination 2 | . . . . 2 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 10 25 1 11 Peak Tracking Total 6 | . 2 6 1 5 Tactical Retreats 9 | . 2 6 . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 9 | . 5 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 13 | . . 1 . 12 Max in Single Turn 5 | . . 1 . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 13 | . 8 . 3 2 Terminals 9 | . 6 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 23 . 10 8 Successful 22 | . 15 . 4 3 Failed 19 | . 8 . 6 5 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 29 | . 18 . 3 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . 5 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 10 . . 3 Record 7 | . 7 . . . Robot Analysis 1 | . 1 . . . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Security Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . 5 . 4 . Recycle Component 2 | . 2 . . . Process 2 | . 2 . . . Report Inventory 3 | . 1 . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 7 . 2 2 Full Trace Events 8 | . 6 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 213 | . 213 . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 19 | . . 19 19 . Highest-Rated Ally 19 | . . 19 19 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 59 | . . . 59 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 48 | . . . . 48 Terrain 48 | . . . . 48 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 7068 | 119 2014 3433 527 975 Spaces Moved 2969 | 37 647 1537 244 504 Core 26 | 12 . . . 14 Treads 923 | 25 647 251 . . Legs 1721 | . . 1286 244 191 Wheels . | . . . . . Hover 299 | . . . . 299 Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 50 Average Speed 173 | 124 186 174 193 147 Slowest Speed 700 | 160 240 240 260 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 83 75 51 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . 4 . . Terrain Destroyed 110 | . . 4 . 106 Melee . | . . . . . Projectile 9 | . . 4 . 5 AOE 101 | . . . . 101 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 4482 | 110 1357 2057 287 671 Wait 1127 | 62 640 329 21 75 Move 2965 | 36 646 1536 243 504 Hop . | . . . . . Pick Up 58 | 6 10 16 5 21 Fast Attach 7 | . . 5 2 . Attach 43 | 6 2 9 3 23 Detach 3 | . 1 2 . . Swap 16 | . 4 12 . . Drop 23 | . 3 12 6 2 Fire 227 | . 51 131 7 38 Melee . | . . . . . Ram 7 | . . . . 7 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 837 | -10/Materials | Discovered new exit (range 16) 1426 | -10/Materials | Discovered new exit (range 7) 1457 | -10/Materials | Discovered new exit (range 7) 1662 | -10/Materials | Discovered new exit (range 13) 2134 | -10/Materials | Entered Subcaves 2239 | -10/Subcaves | Ambushed by swarm of Subdwellers 2247 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4109 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4291 | -10/Subcaves | Discovered new exit (range 16) 4342 | -10/Subcaves | Discovered new exit (range 9) 4412 | -10/Subcaves | Discovered new exit (range 11) 4463 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 4464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4857 | -10/Subcaves | Core integrity fell below 50% 4910 | -10/Subcaves | Lost 3 parts (1p1u1w) 4932 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4983 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 5000 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5320 | -10/Subcaves | Visited triangular shrine 5327 | -10/Subcaves | Found Prototype Device 5327 | -10/Subcaves | Identified V3-11A's Pendant 5332 | -10/Subcaves | Befriended Subdweller 5567 | -10/Subcaves | Entered Recycling 5567 | -7/Recycling | Accompanied by 1 ally 5568 | -7/Recycling | Met a Zionite searching for Scraptown 6032 | -7/Recycling | Discovered new exit (range 16) 6094 | -7/Recycling | Entered Factory 6094 | -5/Factory | Evolved 10 slots: Power x2, Utility x4, Weapon x4 6874 | -5/Factory | Garrison activated, responded to threat 6954 | -5/Factory | Core integrity fell below 50% 6966 | -5/Factory | System corruption reached 10% 7003 | -5/Factory | Lost 15 parts (2p1n6u6w) 7061 | -5/Factory | Core integrity fell below 20% 7069 | -5/Factory | Core destroyed Last Messages --------------- 07060_ Power Conduit explodes. 07060_ Carbon-fiber Leg destroyed. 07060_ Destroyed Carbon-fiber Leg. 07060_ H-66 Slayer destroyed. 07060_ Destroyed Gauss Rifle. [Achievement: Overwhelming] 07060_ Destroyed Phase Shifter. 07060_ Power Conduit explodes. 07060_ Tesla Rifle destroyed. 07060_ Destroyed Tesla Rifle. 07060_ Power Conduit explodes. 07060_ Destroyed Gauss Rifle. 07063_ Acquired 7 matter. 07064_ Acquired Flexi-carbon Leg. 07067_ Kicked H-66 Slayer. 07068_ Flexi-carbon Leg destroyed. 07068_ Slammed into H-66 Slayer. 07068_ Destabilizing: Core damaged (-50). 07069_ Slammed into H-66 Slayer. 07069_ Destabilizing: Core damaged (-50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ???????????????????????### #######???????????????? | | ???????????????????????# #???????????????? | | ??????????????????###### ;;; #???????????????? | | ??????????????????# ; #???????????????? | | ??#???????????????# ; ##??????????????? | | ??# ??????????????# #??????????????? | | ??? ????????????## ##?############## | | ???? ???????????# @ #??# # | | ######+########### h #??# # | | #??# # | | ! ###??# # | | ! ! #????# # | | !!! #????# # | | #????# # | | % #????# # | | ;;######???# # | | ##### ;; #???# # | | ????# ## #???# # | | ??? + [ # #???# # | | ?" # % ; #???#######+###### | | " # % # #??????# #?? | | "? # # #??????# #?? | | ????# + #??????# #?? | | ????# #??????# #?? | | ????# #??????# #?? | | ????# % #??????# ##### | | ????# # ######## # | | ????## # # # # # | | ?? ??# # ############## + | | ########## #????????????# # | | # #????????????# """ """ # | | # #????????????# """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me It's Just You Made in Tau Ceti IV Novice Programmer Overwhelming Risk Taker SUBSUB Serviceable Loadout Shopping List Survival Of The Most Covered Troublemaker Challenges ------------ None Game ------ Seed ImprinterMiningClaw Manual? 0 Play Time 01:11:31 Cumulative 2.2 hours Start 2026.04.03 @ 00:06:16 End 2026.04.03 @ 01:26:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e634b4-ef7e-42fb-b842-4f71e891a415