Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 03:51:41 Player: GGOBC-006 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2072) 2072 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 4605 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 29/100 System Corruption 8% Temperature Cool (4) Movement Flying (32) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- Light Nuclear Core Cesium-ion Thruster Cooled VTOL Module Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Flight Unit Cesium-ion Thruster Advanced Weight Redist. System Heavy Particle Cannon [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 80 | 5 12 27 3 29 4 Power 15 | 1 1 5 2 6 . Engine 11 | 1 . 4 2 4 . Core 4 | . 1 1 . 2 . Reactor . | . . . . . . Propulsion 20 | 2 5 5 . 7 1 Treads . | . . . . . . Leg 1 | . 1 . . . . Wheel 2 | 2 . . . . . Hover 5 | . 4 . . 1 . Flight 12 | . . 5 . 6 1 Utility 14 | . 3 5 . 5 1 Device 8 | . 1 1 . 5 1 Storage 1 | . 1 . . . . Processor 4 | . 1 3 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 31 | 2 3 12 1 11 2 Energy Gun 11 | 1 3 3 1 3 . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 10 | 1 . 7 . 2 . Ballistic Cannon . | . . . . . . Launcher 7 | . . . . 5 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 20 | . . 7 1 8 4 Power 5 | . . 1 1 2 1 Propulsion 2 | . . 1 . . 1 Utility 6 | . . 2 . 2 2 Weapon 7 | . . 3 . 4 . Highest Loss Streak 4 | . . 4 1 4 2 Average Slot Usage (%) 91 | . 83 93 98 92 82 Engine 8 | . 8 5 8 12 6 Core 4 | . 5 5 . 2 7 Hover 3 | . 17 5 . . . Flight 23 | . . 24 33 26 24 Device 12 | . 7 15 11 11 11 Processor 13 | . 11 11 22 15 9 Energy Gun 6 | . 17 5 11 4 . Energy Cannon 1 | . . 4 . . . Ballistic Gun 11 | . 8 11 11 14 . Launcher 3 | . . . . 5 22 Naked Turns . | . . . . . . Heaviest Build 26 | 6 10 17 12 26 26 Greatest Support 27 | 26 26 18 18 27 27 Greatest Overweight (x) 3 | . 1 3 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 6 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 5 | 4 5 4 4 4 4 Average Carried 3 | 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 Class Distribution -------------------- 67% | Sprinter 22% | Mutant 4% | Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1739 | 250 93 624 55 717 . Remotely . | . . . . . . Salvage Created 2293 | . 93 1231 105 864 . Parts 145 | . 6 86 15 38 . Haulers Intercepted 5 | . . 5 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 52 | . 2 24 6 19 1 Guns 44 | . 2 21 5 16 . Cannons 3 | . . 3 . . . AOE 5 | . . . 1 3 1 Classes Destroyed 9 | . 1 8 . . . Worker 2 | . . 1 . 1 . Hauler 5 | . . 5 . . . Recycler 2 | . . 1 . 1 . Operator 4 | . . 2 . 2 . Watcher 2 | . . 1 . 1 . Swarmer 11 | . . 5 6 . . Grunt 26 | . 2 11 . 13 . Duelist 3 | . . 2 . 1 . Sentry 12 | . . 6 . 5 1 Best Kill Streak 10 | . 2 10 3 9 1 Combat Bots Only 9 | . 2 9 3 9 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2859 | . 105 1038 176 875 665 Core 869 | . . 261 58 244 306 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 100 . 20 . . Volleys Fired 188 | . 6 98 10 67 7 Largest 3 | . 2 2 2 3 3 Hottest 126 | . 60 125 68 126 90 Shots Fired 363 | . 12 187 20 131 13 Gun 272 | . 12 137 20 103 . Cannon 50 | . . 50 . . . Launcher 41 | . . . . 28 13 Special . | . . . . . . Kinetic 224 | . 6 111 10 97 . Thermal 82 | . . 76 . 6 . Explosive 41 | . . . . 28 13 Electromagnetic 16 | . 6 . 10 . . Robot Hit Streak 42 | . 6 12 11 33 42 Robot Miss Streak 8 | . 1 8 2 3 . Penetration Max . | . . . . . . Secondary Targets 6 | . . 2 2 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 269 | . 9 133 17 101 9 Core Hits 132 | . 4 57 6 61 4 Critical Hits 5 | . . 4 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 3 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4605 | . 102 1962 203 2122 216 Guns 2946 | . 102 1347 170 1327 . Cannons 615 | . . 615 . . . Explosions 1044 | . . . 33 795 216 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2415 | . 22 1153 77 1163 . Thermal 1216 | . . 809 33 374 . Explosive 801 | . . . . 585 216 Electromagnetic 173 | . 80 . 93 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 103 | . . 32 . 71 . Projectiles 32 | . . 32 . . . Explosions 71 | . . . . 71 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . . . 31 95 17 Shots 8 | . . . 1 5 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 456 | . 107 247 . 456 281 Average Temperature 125 | . 62 60 . 204 126 Received Heat Transfer 942 | . 60 345 6 378 153 Effects 14 | . . 2 . 12 . Shutdowns 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 5 | . . 2 . 3 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . 1 . Heat Transferred 2251 | . . 1776 . 475 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 702 | . 79 702 403 483 395 Average Influence 230 | . 24 288 379 224 249 Maximum Alert Level 3 | . . 3 2 2 1 Low Security (%) 37 | 100 100 30 . 27 33 Level 1 46 | . . 45 29 67 66 Level 2 15 | . . 21 70 4 . Level 3 . | . . 1 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 4 1 3 . Investigation 3 | . . 1 1 1 . Extermination . | . . . . . . Reinforcement 5 | . . 3 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 11 | . . 7 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 4 47 8 27 15 Peak Tracking Total 14 | . 2 14 4 6 14 Tactical Retreats 6 | . 1 4 . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 7 | . . 1 . 4 2 Max in Single Turn 2 | . . 1 . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 25 | . 5 5 1 10 4 Terminals 15 | . 2 2 . 7 4 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units 4 | . 2 1 . 1 . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 73 | . 16 12 1 29 15 Successful 44 | . 9 9 1 18 7 Failed 29 | . 7 3 . 11 8 Catastrophic 4 | . . 1 . 1 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 49 | . 9 5 . 20 15 Fabricators . | . . . . . . Repair Stations 7 | . 3 1 . 3 . Recycling Units 11 | . 4 4 . 3 . Scanalyzers 5 | . . 2 . 3 . Garrison Access . | . . . . . . Terminal Hacks 27 | . 6 3 1 10 7 Robot Analysis 1 | . . . . 1 . Open Door 2 | . . . 1 . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Unreport Threat 6 | . 2 . . 2 2 Locate Traps 3 | . 1 1 . . 1 Maintenance Status 1 | . . . . 1 . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Recall Investigation 2 | . . . . 1 1 Recall Reinforcements 2 | . . 1 . 1 . Recall Assault 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 3 | . 1 1 . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 1 | . 1 . . . . Recycling Unit Hacks 9 | . 2 4 . 3 . Process 2 | . . 1 . 1 . Report Inventory 4 | . 1 2 . 1 . Retrieve Matter 2 | . . 1 . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . 2 . 3 . Insert Component 2 | . . 1 . 1 . Analyze 3 | . . 1 . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 5 4 . 8 4 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 51 | . . . . 51 . Parts Recycled . | . . . . . . Recycled Matter 42 | . . 42 . . . Retrieved Matter 42 | . . 42 . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2089 | 63 253 656 204 760 153 Spaces Moved 2402 | 65 307 677 210 763 380 Core 22 | 20 . 2 . . . Treads . | . . . . . . Legs 2 | . 2 . . . . Wheels 68 | 45 23 . . . . Hover 466 | . 282 184 . . . Flight 1844 | . . 491 210 763 380 Fastest Speed 29 | 50 56 29 29 29 29 Average Speed 37 | 78 61 38 31 29 29 Slowest Speed 200 | 100 120 200 32 102 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 15 | . . 7 . 5 3 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 43 | 3 52 48 55 57 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 104 | . . . . 71 33 Terrain Destroyed 328 | . . . 4 262 62 Melee . | . . . . . . Projectile . | . . . . . . AOE 328 | . . . 4 262 62 Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 3223 | 76 360 885 327 1169 406 Wait 486 | . 17 63 101 292 13 Move 2367 | 64 306 662 209 752 374 Hop 14 | . . 7 . 5 2 Pick Up 36 | 7 6 9 1 11 2 Fast Attach 30 | 2 6 11 1 9 1 Attach 24 | 3 2 7 . 11 1 Detach 5 | . 1 1 . 3 . Swap 26 | . 4 9 2 9 2 Drop 46 | . 12 18 3 10 3 Fire 188 | . 6 98 10 67 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 10) 284 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Lost 4 parts (1p1u2w) 898 | -9/Materials | Destroyed 9 combat bots 899 | -9/Materials | Core integrity fell below 50% 914 | -9/Materials | Discovered new exit (range 16) 963 | -9/Materials | Discovered new exit (range 13) 973 | -9/Materials | Entered Mines 1068 | -9/Mines | Build established: Sprinter 1076 | -9/Mines | Met a Derelict shopkeep closing up shop 1171 | -9/Mines | Discovered new exit (range 5) 1177 | -9/Mines | Entered Materials 1177 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1370 | -8/Materials | Repaired Imp. Flight Unit 1683 | -8/Materials | Destroyed 9 combat bots 1712 | -8/Materials | Lost 4 parts (1p1u2w) 1752 | -8/Materials | Discovered new exit (range 7) 1816 | -8/Materials | Discovered new exit (range 8) 1937 | -8/Materials | Entered Storage 2015 | -8/Storage | Crushed by falling debris 2016 | -8/Storage | Core integrity fell below 50% 2038 | -8/Storage | Identified exit to Recycling 2074 | -8/Storage | Core integrity fell below 20% 2090 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- W-25 Informer sends out distress signal. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Flight Unit severed. Mni. Grenade Launcher severed. Lgt. Angular Momentum Engine severed. System corrupted: Shock Bomb Launcher rejected. Adv. Weight Redist. System destroyed. Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (28,70) (38,65) Map updated. Connecting with Terminal... K-01 Serf collects debris. Nuclear Core destroyed. ONBBG HBSOGLSOA53B2NMT A77 |Y K-01 Serf collects debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# ####??????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????+ Y ????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????????# g#??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????###?# #??????????????????????? | | ??????????????????? # #??????????????????????? | | ????????????????????" # ###????????????????????? | | ????????????????????" + k#T#????????????????????? | | ????????????????????" # + "????????????????????? | | ????????????????????" # #??????????????????????? | | ????????????????????"?# #??????????????????????? | | ??????????????????????# k#???##?????????????????? | | ??????????????????????# #??# ####??????????????? | | ??????????????????????# #?^ ^??????????????? | | ??????????????????????# #^ ^ "??????????????? | | ??????????????????????# # """ Y??????????????? | | ##????????????????????# # """ "??????????????? | | #????????????????????# + """ ?????????????? | | "#??????????########### # """^ ^ ?????????????? | | "#??????????# ^ ^^ ^ # """ ??????????????? | | "####???????+ ^ #? ??????????????? | | #???????# "#?######???????????????? | | ###?????## """ T#??????????????????????? | | ##?????# """ "#??????????????????????? | | #?????#^ """" #??????????????????????? | | #####?????# """" #??????????????????????? | | ### ######## """" #??????????????????????? | | #### # "" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 16 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Just Browsing Unlikely Earthworm Challenges ------------ None Game ------ Seed NetworkTachyonGuard Manual? 0 Play Time 01:25:04 Cumulative 14.2 hours Start 2020.07.09 @ 01:28:18 End 2020.07.09 @ 03:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba682419-67b0-4ecb-8eea-6ca720da1d6d