Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.20 @ 20:21:21 Player: BOTHUNTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1170) 1170 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 4471 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Targeting Computer Weapon Shielding Weapon Shielding Makeshift System Shield Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System Large Storage Unit High-capacity Battery Advanced Targeting Computer > --- WEAPON ----------- Beam Cannon Heavy Particle Cannon Guided Plasma Cannon > --- INVENTORY -------- Wheel Improved Targeting Computer Weapon Shielding Weapon Shielding Makeshift System Shield Beam Rifle Beam Cannon Datajack [Rating: 26] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 53 | 6 32 3 2 1 7 2 . Power 7 | 1 4 . 1 1 . . . Engine 7 | 1 4 . 1 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 15 2 . . . . . Treads 2 | . 2 . . . . . . Leg 4 | 2 2 . . . . . . Wheel 13 | . 11 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 3 . . . 3 . . Device 1 | . . . . . 1 . . Storage 4 | 1 2 . . . 1 . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 20 | 2 10 1 1 . 4 2 . Energy Gun 9 | 1 6 . . . 1 1 . Energy Cannon 8 | . 3 1 1 . 2 1 . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 23 | . 10 2 . . 1 10 . Power 3 | . 2 . . . . 1 . Propulsion 6 | . 3 1 . . 1 1 . Utility 3 | . . . . . . 3 . Weapon 11 | . 5 1 . . . 5 . Highest Loss Streak 10 | . 5 2 . . 1 10 . Average Slot Usage (%) 87 | . 86 99 100 100 88 50 . Engine 9 | . 7 14 14 14 9 6 . Leg 2 | . 7 . . . . . . Wheel 19 | . 17 27 28 28 16 4 . Device 2 | . . . . . 9 5 . Storage 15 | . 16 14 14 14 18 13 . Processor 11 | . 11 14 14 14 9 5 . Energy Gun 5 | . 12 . . . 2 . . Energy Cannon 18 | . 10 27 28 28 22 10 . Naked Turns 104 | . . . . . . 42 62 Heaviest Build 45 | 10 43 27 32 33 45 41 . Greatest Support 40 | 20 40 20 20 20 20 10 3 Greatest Overweight (x) 12 | . 6 2 1 1 4 12 . Average Overweight (x) 1 | . . 1 1 1 2 2 . Largest Inventory Capacity 16 | 6 16 10 10 10 10 10 4 Average Capacity 10 | 5 10 10 10 10 10 8 4 Most Carried 10 | 6 10 10 10 10 10 9 4 Average Carried 7 | 2 6 9 9 9 8 7 4 Final Capacity 10 | 6 10 10 10 10 10 4 4 Final Carried 10 | 6 10 10 9 10 9 4 4 Class Distribution -------------------- 95% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 686 | 193 326 50 . 30 80 . 7 Remotely . | . . . . . . . . Salvage Created 1863 | . 830 231 . 251 541 10 . Parts 117 | . 48 19 . 17 31 2 . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 43 | . 13 6 . 6 17 1 . Guns 6 | . 6 . . . . . . Cannons 32 | . 7 6 . 6 12 1 . AOE 5 | . . . . . 5 . . Classes Destroyed 11 | . 7 1 . 1 2 . . Worker 8 | . 5 2 . 1 . . . Builder 5 | . 2 3 . . . . . Tunneler 2 | . . 1 . . 1 . . Hauler 2 | . 2 . . . . . . Recycler 2 | . 2 . . . . . . Operator 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 23 | . 6 6 . . 10 1 . Grunt 17 | . 7 . . 5 5 . . Brawler 1 | . . . . 1 . . . Sentry 2 | . . . . . 2 . . Best Kill Streak 7 | . 5 5 . 3 7 1 . Combat Bots Only 6 | . 4 3 . 3 6 1 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 2725 | . 1196 294 . 4 355 767 109 Core 799 | . 191 50 . 4 54 391 109 Absorbed by Shields 28 | . . . . . . 28 . Core Remaining (%) 51 | 100 . . . 2 . . . Volleys Fired 207 | . 103 31 . 12 53 8 . Largest 3 | . 2 2 . 1 3 2 . Hottest 191 | . 120 120 . 120 191 135 . Shots Fired 296 | . 156 54 . 12 64 10 . Gun 111 | . 105 . . . 6 . . Cannon 173 | . 51 54 . 12 50 6 . Launcher 12 | . . . . . 8 4 . Special . | . . . . . . . . Kinetic 14 | . 14 . . . . . . Thermal 262 | . 134 54 . 12 56 6 . Explosive . | . . . . . . . . Electromagnetic 20 | . 8 . . . 8 4 . Robot Hit Streak 13 | . 12 4 . 5 13 4 . Robot Miss Streak 4 | . 4 2 . . 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 166 | . 103 33 . 1 27 2 . Core Hits 76 | . 34 12 . 7 22 1 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3910 | . 1602 610 . 310 1296 92 . Guns 999 | . 956 . . . 43 . . Cannons 2636 | . 638 610 . 301 1049 38 . Explosions 258 | . . . . . 204 54 . Melee . | . . . . . . . . Ramming 17 | . 8 . . 9 . . . Kinetic 80 | . 80 . . . . . . Thermal 3479 | . 1438 610 . 301 1092 38 . Explosive . | . . . . . . . . Electromagnetic 334 | . 76 . . . 204 54 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 103 | . 14 6 . . 83 . . Projectiles 103 | . 14 6 . . 83 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . 4 . . 4 . . . Shots . | . . . . . . . . Rammed 4 | . 1 . . 1 . 2 . Targets Rammed 4 | . 1 . . 1 . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 320 | . 258 300 . 320 217 . . Average Temperature 86 | . 69 115 . 127 73 . . Received Heat Transfer 504 | . 405 . . . 81 9 9 Effects 5 | . . 4 . 1 . . . Energy Bleed 2 | . . 1 . 1 . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 4 . 1 2 . . Heat Transferred 7746 | . 3441 1258 . 640 2333 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 541 | . 190 235 . 145 541 409 193 Initial 354 | . . 55 . . 56 354 184 Average 155 | . 106 188 . 57 252 363 187 Maximum Alert Level 2 | . . 1 . . 2 2 . Low Security (%) 76 | 100 100 40 . 100 52 . 100 Level 1 19 | . . 59 . . 24 98 . Level 2 4 | . . . . . 23 1 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 4 . . . 1 . 2 Investigation 6 | . 4 . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 21 7 . . 27 8 9 Peak Tracking Total 11 | . 6 3 . 3 8 8 11 Tactical Retreats 11 | . 2 1 . . 6 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 4 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 5 | . 4 . . . 1 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 9 . . . 4 . 4 Terminals 14 | . 7 . . . 3 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 40 | . 23 . . . 10 . 7 Successful 13 | . 8 . . . 3 . 2 Failed 27 | . 15 . . . 7 . 5 Catastrophic 5 | . 2 . . . 3 . . Database Lockouts . | . . . . . . . . Manual 27 | . 11 . 1 . 9 . 6 Terminals 37 | . 21 . . . 9 . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 10 | . 6 . . . 2 . 2 Robot Analysis 4 | . 3 . . . 1 . . Locate Traps 1 | . . . . . . . 1 Reprogram Traps 1 | . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . Zone Layout 3 | . 2 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 12 | . 5 . . . 3 . 4 Full Trace Events 7 | . 4 . . . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 4 | . 3 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 2937 | 82 1169 377 202 324 561 160 62 Spaces Moved 2172 | 61 774 290 221 249 360 120 97 Core 173 | 8 2 . . . . 66 97 Treads 5 | . 5 . . . . . . Legs 231 | 53 178 . . . . . . Wheels 1763 | . 589 290 221 249 360 54 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 50 50 Average Speed 96 | 110 103 90 90 90 102 97 50 Slowest Speed 650 | 120 350 100 90 90 120 650 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 87 37 65 59 32 39 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 7 | . . . . 1 6 . . Terrain Destroyed 17 | . . . . 4 13 . . Melee . | . . . . . . . . Projectile 17 | . . . . 4 13 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 2722 | 72 986 352 224 338 490 150 110 Wait 222 | . 45 25 . 72 67 . 13 Move 2166 | 60 773 289 220 248 360 119 97 Hop . | . . . . . . . . Pick Up 27 | 6 15 2 . 2 2 . . Fast Attach 26 | 6 18 1 1 . . . . Attach 17 | . 9 1 1 . 4 2 . Detach 2 | . 1 . . . 1 . . Swap 10 | . 5 1 . 1 3 . . Drop 23 | . 16 2 2 2 . 1 . Fire 207 | . 103 31 . 12 53 8 . Melee . | . . . . . . . . Ram 4 | . 1 . . 1 . 2 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Lost 5 parts (1p2n2w) 313 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 13) 498 | -10/Materials | Core integrity fell below 50% 539 | -10/Materials | Lost 3 parts (1p1n1w) 605 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Discovered new exit (range 9) 1241 | -10/Materials | Discovered new exit (range 11) 1252 | -10/Materials | Entered Mines 1288 | -10/Mines | Core integrity fell below 20% 1361 | -10/Mines | Learned Materials terminal intel 1385 | -10/Mines | Discovered new exit (range 10) 1624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1625 | -10/Mines | Discovered new exit (range 5) 1629 | -10/Mines | Entered Exiles 1651 | -10/Exiles | Met 8R-AWN 1670 | -10/Exiles | Met EX-HEX 1697 | -10/Exiles | Met EX-BIN 1707 | -10/Exiles | Aligned with FarCom system 1708 | -10/Exiles | Given EX-Vault access code 1729 | -10/Exiles | Opened EX-Vault 1738 | -10/Exiles | Found Prototype Energy Cannon 1738 | -10/Exiles | Identified Gui. Plasma Cannon 1756 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1768 | -10/Exiles | Exiles lab attacked by MAIN.C 1821 | -10/Exiles | Discovered new exit (range 14) 1831 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1831 | -10/Exiles | Entered Mines 1836 | -9/Mines | Learned 8 Materials zone layouts 1846 | -9/Mines | Met a Derelict bent on vengeance 2076 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2135 | -9/Mines | Discovered new exit (range 5) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2156 | -8/Materials | Identified exit to Factory 2157 | -8/Materials | Loaded intel: 12 terminal locations 2716 | -8/Materials | Identified exit to Garrison 2716 | -8/Materials | Entered Garrison 2795 | -8/Garrison | Triggered checkpoint 2839 | -8/Garrison | Core integrity fell below 50% 2863 | -8/Garrison | Lost 10 parts (1p1n3u5w) 2872 | -8/Garrison | Core integrity fell below 20% 2872 | -8/Garrison | Discovered new exit (range 8) 2876 | -8/Garrison | Entered Materials 2938 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02896_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6H layout... Downloaded map data. 02897_ T-07 Excavator is excavating. 02924_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02927_ Connecting with Terminal... 02927_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 02927_ O-16 Technician uses terminal to summon reinforcements. 02927_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02927_ O-16 Technician locks terminal. 02933_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Alarm Trap Map updated. 02936_ K-01 Serf collects debris. 02938_ S-10 Pest destroyed. 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""" ??????????? | | ?????????????????????????????"""?g? ??????????? | | ?????????????????????????????g ??g??????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????""gg???????????????? | | ?????????????????????????????????????o???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????g???????????????? | | ?????????????????????g???????????????????????????? | | ?????????????????????g???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterVisualRigger Manual? 0 Play Time 00:31:34 Cumulative 150.5 hours Start 2021.06.20 @ 03:56:18 End 2021.06.20 @ 20:21:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 195 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39da0787-0dee-4406-b760-e458d3c246cf