Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 20:27:22 Player: souux Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (138) 690 Value Destroyed (3149) 3149 Prototype IDs (87) 1740 Alien Tech Used (3) 600 Bonus (6214) 6214 TOTAL SCORE: 20693 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 803 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 949/1300 Matter 41/300 Energy 229/390 System Corruption 0% Temperature Warning (305) Movement Flying (17) Location -3/Section 7 Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Cooled Field Propulsion Drive Electron Diverter Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (9) ------ Advanced Cryofiber Web Medium Storage Unit Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer > --- WEAPON (2) ------- Matter Neutralizer > --- INVENTORY (10) --- Improved Flight Unit Improved VTOL Module Graphene Brace Hacking Suite Transdimensional Reconstructor Subatomic Replicator Core Stripper Katana Vortex Lance (35) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Phase Redirector > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Improved Flight Unit Improved VTOL Module Zionite Shade Carapace Graphene Brace Advanced Component Analysis Suite Transdimensional Reconstructor Compact HERF Cannon Gamma Bomb Array Katana Vortex Lance [Rating: 137] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Katana Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 2 . . . . . 1 . . . . 1 . . . . . . . . . Utility 7 | . . 1 1 . . . . . 2 . . . . . 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | 7 14 36 26 16 . . 2 . 8 2 . . 4 3 5 . 11 2 . 3 1 10 18 4 Power 26 | 1 4 3 5 1 . . . . 1 1 . . . 1 . . 1 2 . 1 . 2 2 1 Engine 16 | 1 4 3 5 1 . . . . . 1 . . . . . . . 1 . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Reactor 8 | . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . 2 1 1 Propulsion 54 | 2 4 20 13 8 . . . . 1 . . . 2 . . . 1 . . . . 2 . 1 Treads 21 | . 2 9 10 . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . 2 10 2 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . 1 1 8 . . . . 1 . . . 2 . . . 1 . . . . 2 . 1 Utility 70 | 2 2 7 4 6 . . 2 . 5 . . . 1 2 5 . 8 . . 2 1 6 15 2 Device 31 | 1 . . . 3 . . 1 . 2 . . . 1 . . . 5 . . 1 1 3 11 2 Storage 7 | 1 1 2 . 1 . . . . . . . . . 1 1 . . . . . . . . . Processor 11 | . . 1 1 1 . . . . 1 . . . . 1 1 . . . . . . 2 3 . Hackware 7 | . . . . 1 . . . . 1 . . . . . 2 . 2 . . 1 . . . . Protection 13 | . 1 4 3 . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 22 | 2 4 6 4 1 . . . . 1 1 . . 1 . . . 1 . . . . . 1 . Energy Gun 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . Ballistic Gun 10 | 2 1 3 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 3 1 . . . . 1 . . . 3 3 . . . . . 3 . 3 5 1 Parts Lost 15 | . 1 4 . . . . . . 1 . . 1 . . 1 . 2 . . . . 2 3 . Power 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 2 . . . . . . 1 . . . . . 1 . . . . . . . 1 . Utility 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 2 | . 1 2 . . . . . . 1 . . 1 . . 1 . 2 . . . . 1 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 12 | 4 8 14 19 10 10 10 10 10 9 9 10 9 10 10 9 10 9 9 10 10 10 9 9 9 Power . | . 1 . 1 1 1 1 1 1 1 . 1 . . . . 1 . . . . 1 . . . Propulsion 3 | 3 2 5 8 2 3 3 2 2 1 . . . . 1 . . . . . . . . 1 1 Utility 6 | . 3 5 8 7 6 6 6 7 6 7 8 8 8 8 7 8 7 8 8 8 7 4 3 2 Weapon 1 | . 1 3 2 . . . . . . 1 1 1 1 1 1 1 1 1 2 1 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | 1 3 4 5 . . . . . 3 1 . . . 3 . . . . . 2 . 6 2 6 Power 5 | . . 1 2 . . . . . 2 . . . . . . . . . . . . . . . Propulsion 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Utility 15 | . 1 . 1 . . . . . 1 1 . . . 3 . . . . . 2 . 3 . 3 Weapon 9 | . 1 2 1 . . . . . . . . . . . . . . . . . . 2 2 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 99 98 99 98 100 100 100 100 99 94 94 95 97 100 92 89 90 94 94 96 94 89 89 88 Engine 5 | . 14 10 9 7 7 7 7 7 1 . . 1 4 2 . . . 1 5 1 . . . . Reactor 2 | . . . . . . . . . 4 5 5 5 5 8 8 5 8 5 5 5 5 5 9 8 Treads 7 | . 8 17 23 2 . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 8 14 12 . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . 40 46 46 46 46 40 40 41 41 41 41 39 36 37 42 42 42 42 36 33 32 Device 12 | . 9 . 8 10 15 15 15 14 18 17 17 17 17 16 14 15 13 15 15 12 10 21 21 23 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 8 | . . 10 9 7 7 7 7 7 9 5 5 5 5 8 10 10 10 10 10 10 10 13 14 14 Protection 4 | . 4 10 9 . . . . . 2 5 5 5 5 2 4 . . . . . . 1 1 . Ballistic Gun 7 | . 21 15 17 1 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 2 . . 6 7 7 7 7 5 5 5 4 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 7 6 4 5 5 5 5 5 5 5 5 5 5 5 1 . . Peak Build Rating 137 | 7 9 16 33 45 43 43 45 45 58 63 59 67 85 93 97 94 113 106 105 108 107 134 137 136 Average Rating 51 | 6 7 12 27 41 43 43 43 43 53 58 59 60 67 85 90 94 98 98 97 104 106 111 128 131 On Entrance 66 | . 7 9 15 33 43 43 43 45 43 55 59 59 62 79 90 94 94 104 97 105 107 106 128 131 Avg Prop Armor Cover (%) 11 | . 9 11 15 22 . . . . . . . . . . . . . 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 22 56 59 59 25 25 32 32 30 30 30 52 39 45 42 28 40 42 41 44 44 48 55 52 Greatest Support 60 | 20 20 60 40 31 31 31 31 31 31 36 36 36 39 39 44 39 44 44 44 44 44 55 55 55 Greatest Overweight (x) 5 | . 2 5 5 5 . . 1 1 1 . . 1 . 1 . . . . . . . 1 1 . Average Overweight (x) . | . . 2 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 9 15 20 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 7 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 5 8 14 19 10 10 10 9 10 9 9 10 9 9 9 9 10 9 9 9 9 9 9 9 10 Final Capacity 20 | 8 10 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 7 10 20 20 10 10 10 10 10 10 10 10 9 10 10 10 10 9 10 10 10 9 10 10 10 Class Distribution -------------------- 29% | Scout 19% | Mutant 18% | Scavenger-Mutant 9% | Infiltrator-Scout 8% | Hacker-Scout 7% | Sprinter 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Infiltrator-Scout | -3/Research Infiltrator-Scout | -3/Quarantine Infiltrator-Scout | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 4808 | 386 456 1223 970 209 21 . 20 90 174 363 . 3 69 33 32 . 242 110 20 80 . 100 207 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4757 | 232 619 1534 1273 250 . . . 68 62 12 . . . . 32 . 57 50 . 327 . 100 141 . Parts 305 | 27 40 121 66 10 . . . 4 10 2 . . . . 2 . 6 3 . 3 . 4 7 . Haulers Intercepted 10 | . 1 5 4 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 7 . . . . . . . . . . 1 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 70 | . 13 32 22 . . . . 2 1 . . . . . . . . . . . . . . . Guns 51 | . 12 20 19 . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . 1 8 3 . . . . 2 1 . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 5 4 1 . . . . . . . . . . . . . . 1 . . . . . . Worker 12 | . . 6 . 1 . . . . 1 . . . . . 1 . . . . . . 3 . . Builder 7 | . . 4 . . . . . . 2 . . . . . . . 1 . . . . . . . Tunneler 10 | 8 1 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 5 4 . . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 1 . 2 2 . . . . . . . . . . . . . . . . . . 1 . Operator 10 | . 2 1 2 . . . . . 1 1 . . . . 1 . 1 . . . . . 1 . Watcher 12 | . 1 5 3 2 . . . . . . . . . . . . . . . . . 1 . . Swarmer 20 | . 3 10 6 . . . . . 1 . . . . . . . . . . . . . . . Grunt 31 | . 10 11 8 . . . . 2 . . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . 10 6 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 3 4 6 6 4 . . . 2 4 1 . . . . 1 . 1 . . . . 3 1 . Combat Bots Only 6 | . 3 5 6 . . . . 2 1 . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 3 2 1 . . . 1 2 1 . . . . 1 . 1 1 . . . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 1 . . . . 1 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 594 | . 66 119 102 24 . . . 14 21 1 5 12 16 3 11 . 39 . . . . 82 67 12 Missed 263 | . 19 37 27 15 . . . 5 12 1 4 8 13 2 6 . 22 . . . . 42 41 9 Hits 331 | . 47 82 75 9 . . . 9 9 . 1 4 3 1 5 . 17 . . . . 40 26 3 Projectile 331 | . 47 82 75 9 . . . 9 9 . 1 4 3 1 5 . 17 . . . . 40 26 3 Critical Strikes 12 | . . 3 2 . . . . . . . . . . . 1 . 2 . . . . 2 2 . Damage Taken 5403 | . 652 1097 1030 84 . . . 163 252 . 23 80 58 12 207 . 477 . . . . 741 459 68 Core 1240 | . 151 205 206 29 . . . 31 36 . . . . . 44 . 187 . . . . 181 153 17 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . 15 . . . . 81 57 . Ignored by Resistances 95 | . . . . . . . . . . . . . . . . . . . . . . 60 35 . Regen/Repaired (Parts) 59 | . . . . . . . . . . . . . . . . . 59 . . . . . . . Core Remaining (%) 76 | 100 39 48 62 . . . . 91 95 . . . . 100 . . . . . . 79 . . . Volleys Fired 449 | 29 65 109 98 . . . . 5 7 2 . 5 . 5 1 . 1 . . . 4 52 62 4 Largest 2 | 2 2 2 2 . . . . 1 1 1 . 1 . 1 1 . 1 . . . 1 1 1 1 Hottest 105 | 40 60 88 53 . . . . 30 85 90 . 90 . 90 90 . 105 . . . 105 105 105 105 Shots Fired 721 | 58 121 207 187 . . . . 5 7 2 . 5 . 5 1 . 1 . . . 4 52 62 4 Gun 525 | 58 118 169 180 . . . . . . . . . . . . . . . . . . . . . Cannon 170 | . . 30 . . . . . . 4 2 . 5 . 5 1 . 1 . . . 4 52 62 4 Launcher 26 | . 3 8 7 . . . . 5 3 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 520 | 58 112 170 180 . . . . . . . . . . . . . . . . . . . . . Thermal 175 | . 6 29 . . . . . . 4 2 . 5 . 5 1 . 1 . . . 4 52 62 4 Explosive 26 | . 3 8 7 . . . . 5 3 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 7 19 26 27 . . . . . . . . . . . . . . . . . . 1 1 . Robot Miss Streak 5 | 5 3 2 3 . . . . . . . . . . . . . . . . . . 1 1 1 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 4 5 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 472 | 35 88 157 142 6 . . . . 4 2 . . . 2 4 . 12 1 . 7 . 6 6 . Core Hits 217 | 14 39 75 60 4 . . . 7 8 . . . . . 1 . 2 1 . 2 . 1 3 . Critical Kills 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 6 4 . . . . . . . . . . . . . 1 . . . . 1 1 . Burn 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 6 | . 1 1 4 . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Melee Attacks 246 | . . . . 31 1 1 . . 52 9 3 1 2 3 62 . 46 1 . 8 . 20 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . 31 1 1 . . 52 9 3 1 1 2 54 . 46 1 . 7 . 20 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . 1 1 8 . . . . 1 . . . . Sneak Attacks 18 | . . . . 4 . . . . 2 1 . . . . 2 . 2 1 . . . 4 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Damage Inflicted 11050 | 379 1026 3120 2599 387 . . . 408 465 132 . . . 222 428 . 589 69 . 523 . 367 336 . Guns 5575 | 379 924 1996 2276 . . . . . . . . . . . . . . . . . . . . . Cannons 603 | . . 494 . . . . . . . . . . . . . . . . . . . 34 75 . Explosions 1659 | . 80 626 323 . . . . 408 222 . . . . . . . . . . . . . . . Melee 3187 | . . . . 387 . . . . 243 132 . . . 222 428 . 589 69 . 523 . 333 261 . Ramming 26 | . 22 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5675 | 379 857 2163 2276 . . . . . . . . . . . . . . . . . . . . . Thermal 588 | . 67 412 . . . . . . . . . . . . . . . . . . . 34 75 . Explosive 1574 | . 80 541 323 . . . . 408 222 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2711 | . . . . 387 . . . . 243 132 . . . 58 116 . 589 69 . 523 . 333 261 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 476 | . . . . . . . . . . . . . . 164 312 . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . 1 7 7 5 5 5 5 4 11 . Average Corruption 4 | . . . . . . . . . . . . . . . 1 2 4 5 5 5 5 3 6 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . . . . . 3 1 15 5 4 . 4 . 9 . Message Errors 15 | . . . . . . . . . . . . . . . 2 . 7 2 . . 1 . 3 . Matter Fused 7 | . . . . . . . . . . . . . . . 1 1 2 1 1 . . . 1 . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . 3 1 3 . . . 2 . Energy Discharges 4 | . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 932 | . 3 61 7 61 . . . . 62 22 . . . 165 156 . 68 . . 165 . 121 41 . Projectiles 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . Explosions 55 | . . 40 7 . . . . . 8 . . . . . . . . . . . . . . . Melee 856 | . 3 . . 61 . . . . 54 22 . . . 165 156 . 68 . . 165 . 121 41 . Knockbacks 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . 11 72 . . . . . . 41 . . . . . . . . . . . . . . . Shots 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Rammed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 582 | . 115 237 20 282 200 226 170 120 412 65 173 222 302 251 308 31 202 329 254 120 164 76 195 582 Average Temperature 85 | . 26 78 4 75 102 92 82 50 168 19 61 59 113 92 101 14 53 65 77 51 46 22 45 307 Received Heat Transfer 1161 | . 282 378 360 21 . . . 30 12 . . . 9 . . . . . . . . 27 33 9 Effects 19 | . . . . . . . . . 3 . . . . 2 3 . . . 3 . . . . 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 12 | . . . . . . . . . 1 . . . . 2 3 . . . 3 . . . . 3 Matter Decay 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 2 . . . . . . . . . . . . . . . . . . . 3 . . Heat Transferred 1310 | . 150 1049 . . . . . . . . . . . . . . . . . . . 37 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Maximum Alert Level 2 | . . 1 2 . . . . . 1 . . . . . . . 1 . . . . 1 2 . Low Security (%) 71 | 100 100 53 52 100 . . . . 89 100 . . . . 100 100 88 . . . . 94 16 100 Level 1 25 | . . 46 46 . . . . . 10 . . . . . . . 11 . . . . 5 43 . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . 39 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 501 | 10 186 353 418 74 . . . . 245 99 . . . . 133 46 322 . . . . 300 501 180 Initial 172 | . . 49 144 42 . . . . . 88 . . . . . 46 25 . . . . . 168 172 Average 147 | 1 69 196 200 20 . . . . 139 88 . . . . 32 44 109 . . . . 30 363 168 Influence Increases 6648 | 45 500 1110 792 213 . . . 324 735 53 75 75 75 90 496 . 689 15 . 15 . 663 675 8 Destroy 0b10 Robot/C 1880 | . 260 640 440 . . . . 160 120 . . . . . 20 . 60 . . . . 100 80 . Destroy 0b10 Robot/NC 370 | 45 30 110 55 25 . . . . 20 5 . . . . 10 . 15 . . 15 . 25 15 . Destroy Leader 436 | . 64 180 114 4 . . . 20 10 . . . . . . . 22 . . . . 22 . . Allied During Kill 201 | . . . . . . . . 99 17 . . . . . 7 . 21 . . . . 37 20 . Successful Hack 203 | . 27 18 48 26 . . . . 48 . . . . . 12 . . . . . . 24 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 255 | . . 15 60 15 . . . . 15 . . . . . 15 . 45 . . . . 15 75 . Destroy Structure 738 | . 14 42 45 23 . . . . 70 18 . . . . 102 . 166 . . . . 140 110 8 Partial Spotted 690 | . . . . 15 . . . . 75 30 . . . . 120 . 105 . . . . 150 195 . Lose Combat Pursuer 1845 | . 75 105 30 105 . . . 45 360 . 75 75 75 90 210 . 255 15 . . . 150 180 . Influence Decreases 6488 | 45 382 885 1040 284 24 . . 324 554 143 85 137 25 159 363 97 450 173 73 54 5 363 668 155 Entered New Map 1104 | . . 69 199 53 10 . . . . 93 35 17 19 69 . 87 11 103 23 44 5 . 132 135 Time Decay 4234 | 45 372 626 691 231 14 . . 224 384 50 50 110 6 90 263 10 279 70 50 10 . 253 386 20 Search Patrol Dispatched 300 | . . . . . . . . . 100 . . . . . . . 100 . . . . . 100 . Lost Part 140 | . 10 40 . . . . . . 10 . . 10 . . . . 20 . . . . 20 30 . Lost Ally 410 | . . . . . . . . 100 60 . . . . . 100 . 40 . . . . 90 20 . Purge Threat 300 | . . 150 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 4 . 4 . . . . 7 2 . . . . 7 . 10 . . . . 7 5 . Investigation 17 | . 1 3 . 2 . . . . 3 1 . . . . 4 . 3 . . . . . . . Extermination 18 | . . . . 2 . . . . 3 . . . . . 3 . 3 . . . . 5 2 . Reinforcement 14 | . 2 1 . . . . . . 1 1 . . . . . . 4 . . . . 2 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 17 | . 3 5 3 . . . . . 1 . . . 1 . 2 . 2 . . . . . . . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . 7 7 9 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . 2 7 9 Times Spotted 359 | . 26 52 44 14 . . . 8 26 4 5 7 32 6 23 3 37 1 . . . 39 26 6 Peak Tracking Total 25 | . 3 5 4 4 . . . 4 8 3 5 5 25 6 8 3 14 1 . . . 16 10 5 Tactical Retreats 61 | . 4 5 2 5 . . . 1 10 . 3 3 2 2 6 . 5 1 . . . 4 8 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 19 | . 3 2 . 2 . . . . 2 . . . . . 4 . 1 . . . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 19 | . . 1 4 1 1 . . . 1 . . . 1 . 1 . 3 . . . . 1 5 . Max in Single Turn 1 | . . 1 1 1 1 . . . 1 . . . 1 . 1 . 1 . . . . . 1 . Garrison Access 10 | . . . 1 2 . . . . 2 . . . . . 1 . 3 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 77 | . 6 12 10 6 . . . 1 11 1 . . 7 . 4 . 7 1 . 3 . 6 2 . Terminals 25 | . 5 10 8 1 . . . 1 . . . . . . . . . . . . . . . . Fabricators 11 | . . . . 2 . . . . 3 1 . . . . 2 . 3 . . . . . . . Repair Stations 5 | . . . . . . . . . 4 . . . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 2 1 1 . . . . 2 . . . . . 1 . . . . . . 3 1 . Garrison Access 13 | . . . 1 2 . . . . 2 . . . . . 1 . 3 . . . . 3 1 . Total Hacks 205 | . 19 38 29 14 . . . 1 25 3 . . 25 . 11 . 16 1 . 13 . 8 2 . Successful 134 | . 12 21 18 7 . . . 1 12 2 . . 25 . 7 . 13 1 . 13 . 1 1 . Failed 68 | . 7 16 10 7 . . . . 12 1 . . . . 4 . 3 . . . . 7 1 . Catastrophic 6 | . . 1 . . . . . . 1 1 . . . . . . . . . . . 3 . . Database Lockouts 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Manual 231 | . 15 16 12 2 1 . 1 . 47 8 . . . . 22 . 36 . . . . 34 28 9 Terminals 71 | . 18 26 24 2 . . . 1 . . . . . . . . . . . . . . . . Fabricators 31 | . . . . 8 . . . . 8 3 . . . . 5 . 7 . . . . . . . Repair Stations 13 | . . . . . . . . . 9 . . . . . . . 4 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . 12 4 1 . . . . 4 . . . . . 5 . . . . . . 4 1 . Garrison Access 19 | . . . 1 3 . . . . 4 . . . . . 1 . 5 . . . . 4 1 . Terminal Hacks 54 | . 3 5 6 . . . . 1 . . . . 25 . . . . 1 . 13 . . . . Record 12 | . . . . . . . . 1 . . . . 10 . . . . . . 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 22 | . . 3 1 . . . . . . . . . 14 . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . 4 . . . . 6 1 . . . . 4 . 4 . . . . . . . Load Schematic 11 | . . . . 2 . . . . 3 1 . . . . 2 . 3 . . . . . . . Build 8 | . . . . 2 . . . . 3 . . . . . 2 . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . 2 . . . . . . . 4 . . . . . . . Scan Component 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . 9 3 1 . . . . 2 . . . . . 2 . . . . . . 1 . . Insert Component 3 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Analyze 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . 6 1 1 . . . . 2 . . . . . 1 . . . . . . 1 . . Garrison Access Hacks 10 | . . . 1 2 . . . . 2 . . . . . 1 . 3 . . . . . 1 . Seal Access 10 | . . . 1 2 . . . . 2 . . . . . 1 . 3 . . . . . 1 . Unauthorized Hacks 26 | . 8 7 8 . . . . . . 1 . . . . . . 2 . . . . . . . Terminals 22 | . 7 7 8 . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 2 3 . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 4 5 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Recompile 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 11 6 5 . . . 1 10 1 . . . . 2 . 5 . . . . 6 1 . Full Trace Events 10 | . . 2 . 2 . . . . 3 . . . . . 2 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . 2 . 8 . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 117 | . . 1 1 . . . 14 . 30 . . . . . . . 29 . . 4 . 22 16 . Parts Built 8 | . . . . 2 . . . . 3 . . . . . 2 . 1 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Time 768 | . . . . 116 . . . . 326 . . . . . 268 . 58 . . . . . . . Total Part Build Rating 28 | . . . . 6 . . . . 11 . . . . . 8 . 3 . . . . . . . Part Studies Acquired 12 | . . 6 1 1 . . . . 2 . . . . . 1 . . . . . . 1 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . 111 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 30 | . . . . . . . 7 . 3 . . . . . 5 . 5 . . . . 8 2 . Largest Group 7 | . . . . . . . 7 7 3 . . . . . 5 . 3 . . . . 4 2 . Highest-Rated Group 434 | . . . . . . . 226 226 210 . . . . . 434 . 117 . . . . 412 192 . Highest-Rated Ally 103 | . . . . . . . 39 39 70 . . . . . 96 . 50 . . . . 103 96 . Zionite Dispatches 9 | . . . . . . . . . 1 . . . . . 2 . 2 . . . . 4 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Light 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 132 | . . . . . . . . 54 18 . . . . . 10 . 16 . . . . 18 16 . Total Damage 3974 | . . . . . . . . 667 315 . . . . . 301 . 566 . . . . 1054 1071 . Kills 29 | . . . . . . . . 6 5 . . . . . 1 . 4 . . . . 7 6 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Active Infowar (turns) 12953 | 234 883 75 2805 618 179 202 925 638 1005 109 108 233 845 340 768 22 772 155 108 56 97 814 903 59 Optics 4377 | . . . . . . . . . 427 . . . . 210 768 22 772 155 94 56 97 814 903 59 Sensors 7729 | . . . . 437 179 202 47 631 1005 109 108 233 845 335 768 22 772 155 108 56 97 728 833 59 Terrain 1512 | . . . . . . . . . . . . . . . . . . . . . . 630 823 59 Structural 8207 | . . . . 307 179 202 925 638 977 109 108 233 845 340 742 22 513 155 108 28 . 814 903 59 Seismic 4067 | 234 883 75 2805 70 . . . . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 1769 | . . . . . . . . . . . . . . . . . . . . . 2 814 903 50 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . 1 1 . . . 1 . . 2 . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 41 | . . . . . . . . . 12 1 . . . . 4 . 7 . . . . 7 8 2 Branch Access 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Guard Positions 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Prototype Stockpiles 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . Prototype Schematics 4 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Unaware Schematics 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Unaware Analyses 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 2 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 . Depthwide Sectors/0 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 15479 | 321 1239 2145 2806 623 179 202 927 643 1005 109 108 233 845 340 768 22 772 155 108 56 97 814 903 59 Spaces Moved 21823 | 179 743 1385 857 1625 597 684 1215 611 2327 350 421 389 1060 701 1536 88 1612 654 346 147 459 1757 1944 136 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Treads 193 | . 103 79 11 . . . . . . . . . . . . . . . . . . . . . Legs 396 | 177 219 . . . . . . . . . . . . . . . . . . . . . . . Wheels 2615 | . 421 1306 846 42 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18617 | . . . . 1583 597 684 1215 611 2327 350 421 389 1060 701 1536 88 1612 654 346 147 459 1757 1944 136 Fastest Speed 13 | 50 95 70 100 20 20 20 20 20 20 18 18 18 17 16 14 16 13 13 13 13 13 13 15 17 Average Speed 31 | 119 116 107 110 23 20 20 20 20 20 18 18 25 17 16 15 16 14 14 13 13 13 14 17 17 Slowest Speed 240 | 120 240 240 200 145 20 20 89 89 93 18 18 87 18 87 16 16 16 17 13 13 13 88 87 20 Overloaded Moves 63 | . . . . . . . . . . . . . . . . . . . . . . 53 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . 1 . . 11 . . . . . 1 . 2 . 1 . . 19 7 2 Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . 8 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 7 97 98 74 25 72 86 91 73 59 13 66 52 96 81 47 76 40 79 61 61 78 61 90 9 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 36 | . 1 4 1 . . . 2 . 10 4 . . . . . . 8 . 2 . . . 4 . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . 5 3 2 2 . . 2 2 . 2 . . . 4 2 . 1 . . . Spaces Dug 327 | . 9 21 11 23 . 1 . . 58 9 3 3 . 6 50 . 32 . . . 1 59 38 3 Terrain Destroyed 449 | . 14 42 38 23 . 1 . 31 65 9 3 6 . 6 50 . 32 . . . 4 64 57 4 Melee 175 | . . . . 23 . 1 . . 45 7 3 1 . 1 49 . 31 . . . . 13 1 . Projectile 133 | . . . . . . . . . 4 2 . 5 . 5 1 . 1 . . . 4 51 56 4 AOE 141 | . 14 42 38 . . . . 31 16 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Total 29356 | 231 1011 1839 2542 1812 654 745 1897 1123 2770 381 447 516 1714 915 1990 95 2074 710 407 174 490 2217 2436 166 Wait 6246 | 8 160 236 1510 103 57 62 678 505 357 8 24 119 635 190 349 8 389 51 61 2 26 337 361 10 Move 21717 | 178 742 1384 856 1624 596 681 1214 610 2305 349 420 388 1059 700 1534 87 1607 653 343 146 458 1721 1930 132 Hop 39 | . . . . . . 1 . . 10 . . . . . 1 . 2 . 1 . . 16 6 2 Pick Up 106 | 8 10 24 13 3 . . 1 . 11 3 . . 2 3 3 . 5 . 1 1 . 13 3 2 Fast Attach 98 | 7 2 11 5 3 . . . . 4 . . . 6 4 . . 6 2 . 6 . 10 25 7 Attach 42 | . . 3 3 9 . . . . 4 4 . 1 . . 5 . 4 . 1 1 . 6 1 . Detach 26 | . . 2 2 1 . . . . . 3 . . 1 1 3 . 2 1 . 3 . 4 3 . Swap 129 | . 16 34 24 11 . . 3 3 9 1 . 2 2 3 5 . 6 1 . 1 2 4 2 . Drop 194 | 1 14 35 31 14 . . 1 . 11 2 . . 8 7 3 . 6 1 . 7 . 19 25 9 Fire 449 | 29 65 109 98 . . . . 5 7 2 . 5 . 5 1 . 1 . . . 4 52 62 4 Melee 237 | . . . . 31 1 1 . . 52 9 3 1 1 2 56 . 46 1 . 7 . 20 6 . Ram 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . 13 . . . . . . . . . . 30 . . . . . . 15 12 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / [Arm] / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 322 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Discovered new exit (range 13) 1208 | -10/Materials | Core integrity fell below 50% 1322 | -10/Materials | Discovered new exit (range 16) 1414 | -10/Materials | Build established: Scavenger-Mutant 1530 | -10/Materials | Discovered new exit (range 14) 1561 | -10/Materials | Entered another Materials area 1561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -9/Materials | Central database locked down 1808 | -9/Materials | Discovered new exit (range 11) 2302 | -9/Materials | Discovered new exit (range 8) 2548 | -9/Materials | Build established: Scientist-Mutant 2570 | -9/Materials | Discovered new exit (range 15) 2745 | -9/Materials | Discovered new exit (range 8) 2825 | -9/Materials | Discovered new exit (range 16) 3044 | -9/Materials | Discovered new exit (range 15) 3278 | -9/Materials | Build established: Scavenger-Mutant 3299 | -9/Materials | Loaded intel: 17 trap records 3355 | -9/Materials | Learned location of Zion (-7) 3423 | -9/Materials | Core integrity fell below 50% 3492 | -9/Materials | Learned 4 Recycling zone layouts 3515 | -9/Materials | Learned Materials trap positions 3549 | -9/Materials | Learned location of Mines (-9) 3706 | -9/Materials | Entered another Materials area 3706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3707 | -8/Materials | Loaded intel: 19 trap records 3935 | -8/Materials | Central database locked down 4026 | -8/Materials | Discovered new exit (range 3) 4575 | -8/Materials | Discovered new exit (range 10) 4749 | -8/Materials | Identified exit to Factory 4785 | -8/Materials | Learned 4 Factory zone layouts 4809 | -8/Materials | Learned Storage emergency access door positions 4824 | -8/Materials | Learned Storage emergency access door positions 4851 | -8/Materials | Learned location of 1 exit from Extension 4886 | -8/Materials | Learned 2 Lower Caves zone layouts 5200 | -8/Materials | Build established: Mutant 6512 | -8/Materials | Entered Factory 6512 | -7/Factory | Evolved 2 slots: Propulsion x2 6513 | -7/Factory | Identified exit to Factory 6691 | -7/Factory | Fabricated Imp. VTOL Module? 6723 | -7/Factory | Discovered exit to Factory (range 9) 6730 | -7/Factory | Discovered new exit (range 4) 6730 | -7/Factory | Identified exit to Lower Caves 6937 | -7/Factory | Fabricated Imp. VTOL Module? 7135 | -7/Factory | Entered Lower Caves 7144 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7261 | -7/Lower Caves | Discovered new exit (range 9) 7263 | -7/Lower Caves | Identified exit to Lower Caves 7277 | -7/Lower Caves | Build established: Scout 7314 | -7/Lower Caves | Entered another Lower Caves area 7318 | -7/Lower Caves | Discovered exit to Factory (range 15) 7319 | -7/Lower Caves | Identified exit to Zion 7516 | -7/Lower Caves | Entered Zion 7524 | -7/Zion | Given A8's code to call for help 7529 | -7/Zion | Discovered new exit (range 15) 7531 | -7/Zion | Gained Derelict followers 7590 | -7/Zion | Received a visual enhancement algorithm 7590 | -7/Zion | Ran a visual enhancement algorithm 7869 | -7/Zion | Build established: Sprinter 8013 | -7/Zion | Learned Factory stockpile data 8103 | -7/Zion | Learned Factory recycling unit intel 8145 | -7/Zion | Met Imprinter 8149 | -7/Zion | Imprinted 8151 | -7/Zion | Declared Zion's savior 8213 | -7/Zion | Identified exit to Proximity Caves 8443 | -7/Zion | Entered Proximity Caves 8443 | -6/Proximity Caves | Accompanied by 7 allies 8554 | -6/Proximity Caves | Lost 4 allies 8737 | -6/Proximity Caves | Build established: Scout 8768 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9005 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9086 | -6/Proximity Caves | Entered Factory 9086 | -6/Factory | Accompanied by 1 ally 9086 | -6/Factory | Evolved 2 slots: Utility x2 9088 | -6/Factory | Loaded intel: 8 recycling unit locations 9236 | -6/Factory | Retrieved Zion intel report: Branch Access 9236 | -6/Factory | Identified exit to Lower Caves 9236 | -6/Factory | Identified exit to Extension 9317 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9318 | -6/Factory | Zion Light squad teleported in 9330 | -6/Factory | Fabricated Imp. VTOL Module? 9421 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9460 | -6/Factory | Fabricated Imp. VTOL Module? 9479 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9483 | -6/Factory | Retrieved Zion intel report: Active Terminals 9535 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9557 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9598 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9600 | -6/Factory | Discovered new exit (range 5) 9601 | -6/Factory | Identified exit to Factory 9602 | -6/Factory | Discovered exit to Factory (range 8) 9654 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9686 | -6/Factory | Central database locked down 9786 | -6/Factory | Search patrols dispatched 9833 | -6/Factory | Fabricated Exp. Propulsion Shielding? 9930 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9934 | -6/Factory | Retrieved Zion intel report: Guard Positions 9963 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10091 | -6/Factory | Entered another Factory area 10091 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10177 | -5/Factory | Discovered new exit (range 4) 10178 | -5/Factory | Identified exit to Upper Caves 10182 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10200 | -5/Factory | Entered Upper Caves 10265 | -5/Upper Caves | Learned 12 Factory zone layouts 10291 | -5/Upper Caves | Discovered new exit (range 6) 10292 | -5/Upper Caves | Identified exit to Upper Caves 10308 | -5/Upper Caves | Entered another Upper Caves area 10314 | -5/Upper Caves | Discovered new exit (range 12) 10316 | -5/Upper Caves | Identified exit to Factory 10532 | -5/Upper Caves | Discovered new exit (range 11) 10540 | -5/Upper Caves | Identified exit to Warlord 10541 | -5/Upper Caves | Entered Warlord 10552 | -5/Warlord | Discovered new exit (range 8) 10671 | -5/Warlord | Warlord's base attacked by MAIN.C 10726 | -5/Warlord | Rebuked by Warlord 10752 | -5/Warlord | Found Prototype Piercing Weapon 10752 | -5/Warlord | Identified Vortex Lance 11021 | -5/Warlord | Warlord forces counterattacked 11338 | -5/Warlord | Found Prototype Hackware 11340 | -5/Warlord | Found Prototype Device 11340 | -5/Warlord | Identified Thermal Barrier 11346 | -5/Warlord | Warlord base infiltrated, sounded retreat 11370 | -5/Warlord | Spotted Striker 11384 | -5/Warlord | Spotted Executioner 11385 | -5/Warlord | Identified exit to Proximity Caves 11386 | -5/Warlord | Entered Proximity Caves 11391 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11402 | -4/Proximity Caves | Learned Research stockpile data 11470 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 11726 | -4/Proximity Caves | Entered Factory 11726 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11833 | -4/Factory | Identified System Mapper 12072 | -4/Factory | Discovered new exit (range 5) 12075 | -4/Factory | Identified exit to Research 12202 | -4/Factory | Fabricated Biomechanical Wings? 12223 | -4/Factory | Retrieved Zion intel report: Branch Access 12223 | -4/Factory | Identified exit to Upper Caves 12224 | -4/Factory | Zion Hacker squad teleported in 12327 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12339 | -4/Factory | Discovered exit to Research (range 13) 12356 | -4/Factory | Fabricated Imp. VTOL Module? 12395 | -4/Factory | Retrieved Zion intel report: Guard Positions 12399 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12400 | -4/Factory | Zion Light squad teleported in 12494 | -4/Factory | Sucked down chute 12494 | -4/Factory | Entered Waste 12494 | -4/Waste | Spotted C-40 Crusher 12495 | -4/Waste | Lost 5 allies 12495 | -4/Waste | Spotted C-40 Crusher 12496 | -4/Waste | Spotted C-40 Crusher 12496 | -4/Waste | Spotted C-40 Crusher 12507 | -4/Waste | Spotted C-40 Crusher 12509 | -4/Waste | EMP discharged 12514 | -4/Waste | Spotted C-40 Crusher 12515 | -4/Waste | Discovered new exit (range 12) 12516 | -4/Waste | Identified exit to Factory 12516 | -4/Waste | Entered Factory 12526 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 12611 | -4/Factory | Retrieved Zion intel report: Component Schematics 12612 | -4/Factory | Zion Fire squad teleported in 12668 | -4/Factory | Lost 3 allies 12728 | -4/Factory | Build established: Hacker-Scout 12798 | -4/Factory | Zion Demo squad teleported in 12834 | -4/Factory | Found Adv. Powered Armor 12880 | -4/Factory | Retrieved Zion intel report: Emergency Access 12949 | -4/Factory | Fabricated Imp. VTOL Module (x1) 12956 | -4/Factory | Discovered exit to Research (range 10) 12972 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12983 | -4/Factory | Discovered exit to Upper Caves (range 5) 13011 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13136 | -4/Factory | Repaired Imp. Flight Unit 13197 | -4/Factory | Repaired Imp. VTOL Module 13244 | -4/Factory | Discovered exit to Research (range 19) 13265 | -4/Factory | Retrieved Zion intel report: Component Schematics 13266 | -4/Factory | Search patrols dispatched 13267 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 13288 | -4/Factory | Entered Upper Caves 13312 | -4/Upper Caves | Encountered a Warlord checkpoint 13353 | -4/Upper Caves | Discovered new exit (range 9) 13355 | -4/Upper Caves | Identified exit to Upper Caves 13374 | -4/Upper Caves | Learned Research security intel 13443 | -4/Upper Caves | Entered another Upper Caves area 13444 | -4/Upper Caves | Discovered exit to Research (range 13) 13452 | -4/Upper Caves | Encountered a Warlord checkpoint 13547 | -4/Upper Caves | Discovered new exit (range 9) 13550 | -4/Upper Caves | Identified exit to Zhirov 13551 | -4/Upper Caves | Entered Zhirov 13551 | -4/Zhirov | Discovered new exit (range 3) 13554 | -4/Zhirov | Met Zhirov 13558 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13560 | -4/Zhirov | Found Alien Artifact 13560 | -4/Zhirov | Identified Integrated Reactor 13560 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13602 | -4/Zhirov | Found Alien Artifact 13607 | -4/Zhirov | Identified exit to Proximity Caves 13607 | -4/Zhirov | Entered Proximity Caves 13654 | -3/Proximity Caves | Spotted B-86 Titan 13700 | -3/Proximity Caves | Discovered exit to Research (range 11) 13704 | -3/Proximity Caves | Entered Research 13704 | -3/Research | Evolved 2 slots: Utility x2 13717 | -3/Research | Discovered new exit (range 20) 13761 | -3/Research | Found Spectral Analyzer 13763 | -3/Research | Found Spectral Analyzer 13836 | -3/Research | Found Fusion Bomb Launcher 13854 | -3/Research | Retrieved Zion intel report: Trap Installations 13930 | -3/Research | Retrieved Zion intel report: Unaware Analyses 13938 | -3/Research | Retrieved Zion intel report: Unaware Schematics 13943 | -3/Research | Retrieved Zion intel report: Component Schematics 13969 | -3/Research | Retrieved Zion intel report: Prototype Schematics 13993 | -3/Research | Build established: Infiltrator-Scout 14121 | -3/Research | Retrieved Zion intel report: Guard Positions 14171 | -3/Research | Retrieved Zion intel report: Active Garrisons 14172 | -3/Research | Zion Zionite Resupply teleported in 14176 | -3/Research | Found Prototype Protection 14176 | -3/Research | Identified Zio. Shade Carapace 14223 | -3/Research | Spotted B-86 Titan 14277 | -3/Research | Discovered new exit (range 11) 14295 | -3/Research | Identified exit to Research 14389 | -3/Research | Zion Heavy squad teleported in 14393 | -3/Research | Zion Heavy squad teleported in 14410 | -3/Research | P-80 Master assimilated allied TB-G8H(Z) 14412 | -3/Research | P-80 Master assimilated allied BG-TE1(Z) 14418 | -3/Research | Spotted B-86 Titan 14438 | -3/Research | Found Gamma Bomb Array 14472 | -3/Research | Zion Hacker squad teleported in 14514 | -3/Research | Discovered new exit (range 23) 14517 | -3/Research | Identified exit to Quarantine 14518 | -3/Research | Entered Quarantine 14533 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 14537 | -3/Quarantine | Discovered exit to Research (range 19) 14539 | -3/Quarantine | Lost 3 allies 14563 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 14570 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 14571 | -3/Quarantine | Retrieved Zion intel report: Branch Access 14621 | -3/Quarantine | Scanned by Researcher 14659 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 14663 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 14665 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 14666 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 14719 | -3/Quarantine | Found Alien Artifact 14719 | -3/Quarantine | Identified Phase Redirector 14763 | -3/Quarantine | System corruption reached 10% 14778 | -3/Quarantine | Found Alien Artifact 14778 | -3/Quarantine | Identified Core Reset Matrix 14778 | -3/Quarantine | Identified Transdimensional Reconstructor 14778 | -3/Quarantine | Used Core Reset Matrix 14782 | -3/Quarantine | Detected hypermatrix surge 14782 | -3/Quarantine | Sensed 3 artifacts in vicinity 14805 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 14807 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 14859 | -3/Quarantine | Found Prototype Device 14859 | -3/Quarantine | Identified Adv. EM Shield 14909 | -3/Quarantine | Discovered exit to Research (range 21) 14928 | -3/Quarantine | Found Subatomic Replicator 15018 | -3/Quarantine | Search patrols dispatched 15048 | -3/Quarantine | Found Core Stripper 15407 | -3/Quarantine | Spotted Fortress 15420 | -3/Quarantine | Discovered new exit (range 5) 15420 | -3/Quarantine | Discovered new exit (range 6) 15421 | -3/Quarantine | Identified exit to Protoforge 15421 | -3/Quarantine | Identified exit to Section 7 15421 | -3/Quarantine | Entered Section 7 15422 | -3/Section 7 | Detected hypermatrix surge 15422 | -3/Section 7 | Sensed 21 artifacts in vicinity 15439 | -3/Section 7 | Spotted S7 Guard 15455 | -3/Section 7 | Retrieved Zion intel report: Branch Access 15456 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 15480 | -3/Section 7 | Self-destructed Last Messages --------------- 15460_ U-05 Engineer lays Concrete. 15464_ Overheating: Energy bleed (-61). 15467_ Dropped Imp. VTOL Module. 15467_ Dropped Hvy. Antimatter Reactor. 15468_ Acquired Unknown Reactor. 15468_ Identified Particle Reactor. 15469_ Dropped Particle Reactor. 15470_ Acquired Prototype Flight Unit. 15470_ Identified Electron Diverter. 15471_ Acquired Particle Reactor. 15473_ Dropped Adv. Component Analysis Suite. 15473_ Acquired Adv. Component Analysis Suite. 15475_ Dropped Adv. Component Analysis Suite. 15475_ Acquired Imp. VTOL Module. 15476_ Overheating: System interference. 15476_ Adv. Cryofiber Web temporarily disabled. 15476_ Adv. Terrain Scan Processor temporarily disabled. 15478_ Detecting system override signal. 15478_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ????????#?????????????? ?????????????????????????? | | ?? "?"??#???? ??????????????????????????????????? | | ?? "?? ????? ? ????????????????????????????????? | | ???"?"???? ?? ? ??????? ????????????????????????? | | ?? ??? ???????? ??#?????????????????????????????? | | # ???? ?? ?? ??"??#?????????????????????????????? | | ##?##????? ?? ?????#?????#????? ??#?????????????? | | ?##??##????? ?????#????#????????????????????????? | | ?#????### ?? ? ?###????#?#???????? ????????????? | | #############?#??????#???##???????? ?????????????? | | ######## ####??#???###########???????????????????? | | # ##??#################??#????????????????? | | # "##??######### ##??#????????????????? | | # ! "####### #! @ ##???????????????????? | | # "####### # ###??????????????????? | | #""" T# Y + ##??? ??"?c?????????? | | #""" "# ### # ! ##??# ??????"!???????? | | #""" "# ### * # ##??? ???????????????? | | #""" "# ##################??? ? ????????????? | | #""" # #"""""###########?#?????????????????? | | #""" # #""T""####?##?#?#???#?#?????????????? | | #""" ! # ##?##?????##????????????????? | | # + ###?#??#?????##?????????????? | | # * # !!! ""###?#???##???"??????????????? | | # ! # !!! ""##?#?#?##??"T???????????????? | | # !**!# !! ""##????? ???? ? ??? ?????????? | | # = !** # T###???# ?""??"??????????????? | | #######/## ""##????#?"?????"?????????????? | | # # ""###???# ???"????????????????? | | ?? "?" # ""###???#????? ??????????????? | | # ???T"" # ##??????? ?????????????????? | | # ??" "" # ##??###?????????????????????? | | # ? # ### ##???#??????????????????????? | | #] # ### ##??#?#?????????????????????? | | # / !# ### ###??#?##?#???#?????????????? | | # # ### ##?#?#??#?? ??????? ????!???? | | # + ### #####???????????????????????? | | # # ### + ?"?"?#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 49 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Evasion (%) 67 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Q-thruster | -3/Quarantine | Z-intel Com. Battery | -3/Quarantine | Z-intel Adv. Corruption Screen | -3/Quarantine | Z-intel Hvy. Disruptor Cannon | -3/Quarantine | Z-intel Adv. Signal Interpreter | -3/Quarantine | Z-intel Matter Neutralizer | -3/Quarantine | Z-intel Adv. Component Analysis Suite | -3/Quarantine | Z-intel Machine Analyzer | -3/Quarantine | Z-intel Wave Gun | -3/Quarantine | Z-intel Adv. ECM Suite | -3/Quarantine | Z-intel Adv. Particle Charger | -3/Quarantine | Z-intel Adv. Medium Treads | -3/Quarantine | Z-intel Lrn. Proton Cannon | -3/Quarantine | Z-intel Imp. Linear Gravjet | -3/Quarantine | Z-intel Imp. Melee Analysis Suite | -3/Quarantine | Z-intel Force Field | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Biomechanical Wings | x1 | -4/Factory | Authchip Imp. VTOL Module | x1 | -4/Factory Imp. VTOL Module | x1 | -4/Factory | Authchip Repaired ---------- Imp. Flight Unit | 10% | -4/Factory Imp. VTOL Module | 54% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Phase Redirector Core Reset Matrix Achievements -------------- Bending The Rules Freeware Official Business Challenges ------------ None Game ------ Seed HeartLayeredNanovents Manual? 0 Play Time 05:28:55 Cumulative 163.1 hours Start 2025.12.28 @ 20:05:23 End 2025.12.30 @ 20:27:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a82e1e18-2773-4080-b21b-76906abd8c49