Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 17:44:26 Player: Minty Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (188) 940 Value Destroyed (6082) 6082 Prototype IDs (69) 1380 Alien Tech Used (5) 1000 Bonus (2694) 2694 TOTAL SCORE: 21596 Bonus ------- High Alert Combat Kills 593 Follower Combat Kills 763 Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -262 Cogmind --------- Core Integrity 0/1600 Matter 212/300 Energy 89/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Core Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Stripper Peak State ------------ > --- POWER ------------ Backup Power I Light Neutrino Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Q-thruster > --- UTILITY ---------- Small Storage Unit Core Analyzer ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Core Cannon Advanced KE Penetrator Nanosword > --- INVENTORY -------- Heavy Antimatter Reactor Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Core Stripper Nanosword [Rating: 131] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Nanosword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . 2 . 2 2 . . . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 7 | . . . . . . . 2 . . 1 . 1 1 . . . . . . . . 1 . 1 . Utility 7 | . . . . . 2 . . . . . . . 1 . . . . . . 2 . 1 . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 164 | . 8 . 3 3 8 25 30 . 3 5 . 16 1 1 8 1 1 4 . 10 4 1 . 24 8 Power 18 | . . . . 1 . 2 1 . . . . 5 . . 1 1 . 1 . 2 . . . 4 . Engine 11 | . . . . 1 . 2 1 . . . . 4 . . 1 . . . . . . . . 2 . Core 3 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . Propulsion 41 | . 2 . . 1 4 4 8 . 2 . . 3 . 1 . . . . . . 2 . . 9 5 Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . 4 . 2 . . . . . . . . . . . . . . . . . 1 Wheel 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Hover 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Flight 24 | . . . . . . 2 6 . 2 . . 3 . 1 . . . . . . 2 . . 8 . Utility 52 | . 2 . 1 . 4 11 10 . 1 1 . 4 1 . 2 . . 2 . 6 1 1 . 5 . Device 19 | . 1 . 1 . 3 2 2 . . . . . 1 . 2 . . 1 . 2 . 1 . 3 . Storage 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Processor 17 | . . . . . 1 7 4 . 1 . . 2 . . . . . . . . . . . 2 . Hackware 8 | . . . . . . . 1 . . . . 2 . . . . . . . 4 1 . . . . Protection 6 | . . . . . . 2 3 . . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | . 4 . 2 1 . 8 11 . . 4 . 4 . . 5 . 1 1 . 2 1 . . 6 3 Energy Gun 5 | . 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 2 . 2 1 . . . . . 1 . . . . . . . . . . 1 . . . . Ballistic Gun 23 | . 1 . . . . 6 1 . . 3 . 2 . . 4 . 1 . . . . . . 5 . Ballistic Cannon 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . . 6 5 . 1 1 . 1 . 1 1 . . 4 . 3 2 . 1 3 2 Parts Lost 65 | . . 1 . 2 5 4 6 . 1 2 . 1 . . 1 . . . . 2 1 . 6 16 17 Power 12 | . . . . 1 . 1 1 . 1 1 . 1 . . 1 . . . . . . . 2 3 . Propulsion 25 | . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . 3 10 8 Utility 18 | . . . . . 2 3 1 . . . . . . . . . . . . 2 1 . 1 2 6 Weapon 10 | . . 1 . . 2 . 3 . . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 14 | . . 1 . 1 2 2 4 . 1 2 . 1 . . 1 . . . . 1 1 . 6 7 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 8 10 8 6 7 9 9 5 5 5 6 7 7 8 7 7 7 7 8 5 5 7 6 5 4 Power . | . 1 1 1 . . . . . . . . 1 1 1 . . 1 1 1 1 1 1 . . . Propulsion 3 | . 3 2 2 2 2 8 7 5 5 3 3 1 1 1 . . . . . . . . . . . Utility 1 | . 1 5 3 3 3 . . . . 1 2 3 5 6 5 4 4 4 4 1 . . . . . Weapon 1 | . 2 2 . . . . . . . . 1 1 . . 1 2 1 . 1 1 1 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 6 . 1 . . 2 . . . . . 3 . . 4 . . . . . 1 . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . 2 . 1 . . 1 . . . . . 3 . . 4 . . . . . 1 . . . . Weapon 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 89 97 93 95 64 87 93 92 89 89 86 82 82 84 93 100 99 89 94 93 94 82 76 75 47 Engine 7 | . 14 14 14 13 9 8 7 7 5 3 . 6 10 10 9 10 10 9 5 4 4 4 4 2 . Treads 4 | . 11 28 28 22 1 . . . . . . . . . . . . . . . . . . . . Leg 7 | . 16 . . . 11 15 24 . . . . . . . . . . . . . . . . . 1 Flight 14 | . . . . . . 1 4 30 30 33 33 35 36 36 36 36 36 36 36 32 33 30 25 24 3 Device 5 | . 5 14 14 14 12 1 4 . . . . . 3 5 5 9 10 10 10 9 4 . 2 5 4 Storage 6 | . 14 14 14 14 9 9 5 . . 3 6 5 5 5 5 5 5 5 5 . 2 4 4 4 2 Processor 10 | . . . . . 6 17 11 23 25 22 20 15 15 15 15 11 10 9 5 4 4 4 4 11 11 Hackware 3 | . . . . . . . . 7 4 . . . . . . . . . . 13 19 21 19 13 10 Protection 1 | . . . . . . 2 4 . . . . . . . . . . . 5 2 . . . . . Energy Gun 1 | . 8 . . . . . 5 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 3 25 21 28 10 . . . . 4 6 . . . . . . . . . . 4 2 . . Ballistic Gun 12 | . 14 . . . . 29 13 . . 17 20 15 10 10 18 21 20 8 21 17 13 4 2 9 . Ballistic Cannon 1 | . . . . . . . . 15 15 1 . 1 . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 7 7 1 . . . . . . . . . . 4 4 4 3 4 Peak Build Rating 131 | . 11 11 16 16 34 51 63 46 48 56 52 64 65 71 90 94 91 94 94 118 130 131 131 127 98 Average Rating 54 | . 7 10 13 15 25 40 54 46 46 52 50 57 64 66 82 90 89 73 94 108 114 130 98 102 72 On Entrance 59 | 6 6 11 9 16 15 30 44 46 46 48 51 47 56 65 71 89 91 90 94 94 114 130 131 75 79 Avg Prop Armor Cover (%) 9 | . . . . 11 11 . 7 . 2 7 . . . . . . . . . . . . . 12 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 12 25 25 25 25 24 33 49 19 19 26 24 36 31 31 45 46 46 50 46 46 35 34 34 49 32 Greatest Support 100 | 20 40 40 40 40 60 60 100 20 22 27 29 32 37 41 46 48 46 46 46 48 40 40 40 51 42 Greatest Overweight (x) 7 | . 1 . . 1 1 2 1 . 1 7 . 1 . . 1 . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | . 9 10 10 10 10 10 9 5 5 7 8 7 8 8 8 8 8 8 8 5 7 8 8 8 6 Most Carried 10 | . 10 10 10 10 10 10 10 5 5 7 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 Average Carried 8 | . 8 10 9 9 9 9 9 5 5 5 6 7 7 8 7 7 7 7 8 5 6 8 7 7 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 8 8 8 8 8 8 8 8 8 8 5 8 8 8 8 5 Final Carried 10 | 6 10 10 10 9 8 10 5 5 5 6 8 8 8 8 7 8 7 8 8 4 8 8 8 8 2 Class Distribution -------------------- 26% | Sprinter 25% | Mutant 20% | Gunner 10% | Hacker-Sprinter 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Gunner | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Matter Collected 6376 | 200 70 20 . 50 70 1326 828 146 314 . 53 965 29 . 415 159 93 . 32 212 398 . 26 557 413 Remotely 556 | . . . . . . 135 . . . . . . . . . . . . . 23 398 . . . . Salvage Created 8237 | . 119 57 . 258 79 2042 1065 205 416 . 53 1234 25 . 801 54 93 . . 281 398 . . 692 365 Parts 364 | . 4 5 . 7 2 92 60 . 18 . 2 50 3 . 27 3 6 . . 16 18 . . 49 2 Haulers Intercepted 15 | . . . . . . 5 4 . 1 . . 1 . . 3 . . . . . 1 . . . . Recyclers Shooed 11 | . . . . . . 1 3 . 1 . . 3 . . 2 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Combat Hostiles Destroyed 119 | . 5 5 . 8 2 32 17 1 6 . 1 10 . . 3 1 . . . 5 3 . . 15 5 Melee 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Guns 67 | . 5 . . . . 20 9 . . . 1 10 . . 3 1 . . . 5 3 . . 10 . Cannons 16 | . . 3 . 5 . . . 1 5 . . . . . . . . . . . . . . . 2 AOE 32 | . . 2 . 2 1 12 8 . . . . . . . . . . . . . . . . 4 3 Classes Destroyed 21 | . 2 . . 1 . 10 2 1 1 . 1 . . . . . 1 . . . . . . . 2 Worker 15 | . . . . . . 5 4 . . . . . . . 3 . . . . . 1 . . 2 . Builder 11 | . . . . . . 7 . . . . . 1 . . . . . . . 1 . . . 2 . Tunneler 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . Hauler 15 | . . . . . . 5 4 . 1 . . 1 . . 3 . . . . . 1 . . . . Recycler 15 | . . . . . . 3 2 . 2 . . 4 . . 1 . . . . . 1 . . 1 1 Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . 1 1 . . . . . 1 . 1 . . . . . 1 . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 39 | . 3 5 . 3 . 3 4 . 1 . . 1 . . . . . . . 3 3 . . 13 . Grunt 46 | . 2 . . 4 2 14 10 . 4 . . 7 . . 1 . . . . 2 . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . . . . 8 1 . . . . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Hunter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . 2 . 1 . . 2 . . . 1 . . . . . . . 2 1 Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 2 3 . 3 2 10 6 1 3 . 1 4 1 . 3 1 . . . 3 4 . . 5 3 Combat Bots Only 10 | . 2 3 . 3 2 10 3 1 2 . 1 4 . . 1 1 . . . 3 2 . . 5 3 Max Kills in Single Turn 5 | . 1 2 . 2 1 4 5 1 1 . 1 2 1 . 1 1 1 . . 2 1 . . 4 2 Gunslinging 1 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 1 3 2 . . . . . . . . . . . . . . . . 4 2 Melee 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Hostile Shots Fired 988 | . 28 43 . 37 50 163 143 . 70 1 1 48 . . 20 30 4 . . 41 32 . 28 145 104 Missed 381 | . 9 9 . 10 17 66 54 . 34 . 1 16 . . 8 23 1 . . 19 16 . 12 51 35 Hits 607 | . 19 34 . 27 33 97 89 . 36 1 . 32 . . 12 7 3 . . 22 16 . 16 94 69 Melee 4 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . Projectile 603 | . 19 34 . 26 33 97 89 . 36 1 . 32 . . 12 7 . . . 22 16 . 16 94 69 Critical Strikes 17 | . . . . . 1 2 5 . 1 . . 1 . . . . . . . . . . 2 2 3 Damage Taken 12510 | . 254 315 . 310 528 1778 1614 . 533 179 . 610 . . 258 139 18 . . 486 360 . 656 2156 2316 Core 3434 | . 29 25 . 107 92 395 178 . 152 24 . 196 . . 71 19 . . . 43 42 . 296 502 1263 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . . . . . . . . . 163 . . . . . Regen/Repaired (Parts) 853 | . . . . . . . 268 . 71 . . 47 45 . . . . . . 53 231 . . 138 . Core Remaining (%) 70 | 100 . . . 35 . 11 . . 52 . 97 80 . . . . . . 92 . 93 . 77 . . Volleys Fired 358 | . 16 9 . 15 12 77 47 12 24 . 1 37 1 . 17 4 7 . . 8 11 . 1 35 24 Largest 4 | . 2 2 . 2 2 4 4 2 2 . 4 4 2 . 4 4 4 . . 4 3 . 1 4 1 Hottest 300 | . 70 112 . 116 116 105 145 80 80 . 114 117 68 . 140 140 140 . . 140 105 . 300 128 58 Shots Fired 982 | . 26 14 . 30 16 301 130 23 46 . 4 93 2 . 68 17 25 . . 31 33 . 1 98 24 Gun 802 | . 26 . . . . 294 118 . . . 3 88 2 . 68 17 25 . . 31 33 . . 97 . Cannon 154 | . . 14 . 30 16 . . 23 46 . 1 5 . . . . . . . . . . 1 . 18 Launcher 26 | . . . . . . 7 12 . . . . . . . . . . . . . . . . 1 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 844 | . 10 . . . . 294 84 23 46 . 3 93 2 . 68 17 25 . . 31 33 . . 97 18 Thermal 73 | . 16 . . 9 12 . 34 . . . 1 . . . . . . . . . . . 1 . . Explosive 26 | . . . . . . 7 12 . . . . . . . . . . . . . . . . 1 6 Electromagnetic 39 | . . 14 . 21 4 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 9 2 . 6 3 19 28 7 7 . 4 12 11 . 16 2 8 . . 10 5 . 2 7 13 Robot Miss Streak 5 | . 2 4 . 3 4 3 4 3 3 . 2 3 . . 2 3 4 . . 4 4 . . 5 3 Penetration Max 3 | . . . . . . . . . . . . 3 . . 1 . . . . 1 . . . 2 . Secondary Targets 10 | . . . . . . 4 1 . . . . 1 . . . . . . . 1 . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . 1 . Shots Hit Robots 643 | . 19 5 . 18 8 198 102 14 36 . 2 67 2 . 49 4 15 . . 13 23 . 1 49 18 Core Hits 352 | . 9 6 . 9 3 110 51 1 12 . 5 52 1 . 19 1 4 . . 11 9 . . 37 12 Critical Kills 14 | . . . . . 1 1 1 . . . . 5 1 . 4 1 . . . . . . . . . Critical Parts Destroyed 25 | . . . . . . 1 1 . . . . 9 . . 6 2 2 . . 1 1 . . 2 . Critical Strikes 54 | . 3 1 . . 1 2 3 . 7 . . 14 1 . 11 3 2 . . 1 2 . . 2 1 Burn 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 38 | . . . . . . 2 2 . . . . 14 1 . 10 3 2 . . 1 1 . . 2 . Blast 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 71 | . . . . . . . 7 4 12 . . . . . 6 . . 1 . 8 19 . . 13 1 Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . 5 4 12 . . . . . . . . . . 7 19 . . 13 1 Piercing 8 | . . . . . . . . . . . . . . . 6 . . 1 . 1 . . . . . Sneak Attacks 24 | . . . . . . . 5 . 6 . . . . . 4 . . . . 1 4 . . 3 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21820 | . 195 217 . 500 315 4898 4249 414 1494 . 45 1435 29 . 1724 137 397 . . 622 1022 . 200 2243 1684 Guns 10374 | . 195 . . . . 3198 1581 . . . 45 1383 29 . 1227 137 397 . . 486 447 . . 1249 . Cannons 2816 | . . 137 . 388 153 . . 414 807 . . 52 . . . . . . . . . . 200 . 665 Explosions 5354 | . . 55 . 108 87 1664 2091 . . . . . . . . . . . . . . . . 467 882 Melee 3032 | . . . . . . . 473 . 687 . . . . . 497 . . . . 136 575 . . 527 137 Ramming 244 | . . 25 . 4 75 36 104 . . . . . . . . . . . . . . . . . . Kinetic 11654 | . 72 . . . . 3198 1046 414 807 . 45 1435 29 . 1227 137 397 . . 486 447 . . 1249 665 Thermal 2666 | . 123 55 . 214 217 . 1806 . . . . . . . . . . . . . . . 200 51 . Explosive 3782 | . . . . . . 1664 820 . . . . . . . . . . . . . . . . 416 882 Electromagnetic 442 | . . 137 . 282 23 . . . . . . . . . . . . . . . . . . . . Impact 98 | . . . . . . . 98 . . . . . . . . . . . . . . . . . . Slashing 2437 | . . . . . . . 375 . 687 . . . . . . . . . . 136 575 . . 527 137 Piercing 497 | . . . . . . . . . . . . . . . 497 . . . . . . . . . . Highest Corruption 18 | . . . . . . 7 3 18 18 2 2 2 1 7 7 7 7 7 7 3 3 . 1 7 14 Average Corruption 6 | . . . . . . 7 2 13 18 2 2 1 1 2 7 7 7 7 7 2 3 . 1 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . 8 4 8 11 2 . 2 . 1 6 6 2 3 1 2 1 . . 6 7 Message Errors 14 | . . . . . . 1 1 1 3 1 . 1 . . 1 2 . 1 . . . . . 1 1 Matter Fused 20 | . . . . . . 2 2 2 4 . . . . 1 . 2 . 1 . 1 1 . . 1 3 Heat Flow Errors 10 | . . . . . . 2 . 1 1 . . 1 . . 1 . . . 1 1 . . . 1 1 Energy Discharges 7 | . . . . . . . 1 1 . . . . . . 2 1 1 . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . 1 1 1 . . . . 2 . . . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . 3 . 1 2 . . . . . . . 1 . . . . . . . . Overload Shots 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 1048 | . . . . . . 1 341 . 137 . . . . . 224 . . . . 96 102 . . . 147 Projectiles 129 | . . . . . . . . . 13 . . . . . . . . . . . . . . . 116 Explosions 263 | . . . . . . 1 231 . . . . . . . . . . . . . . . . . 31 Melee 656 | . . . . . . . 110 . 124 . . . . . 224 . . . . 96 102 . . . . Knockbacks 15 | . . . . . . . . . 8 . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . 7 . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . 37 . . . . 19 . . . . . . . . . . . . . . . . . . Shots 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 10 | . . 8 . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | . . 8 . 3 13 7 7 . . . . . . . . . . . . . . . . . . Kicked 27 | . . . . . 13 7 7 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 60 28 . 12 159 193 415 143 294 1 2 351 56 53 333 223 69 15 261 176 137 21 200 326 71 Average Temperature 71 | . 21 24 . 6 71 41 119 27 67 1 2 80 23 25 102 45 24 6 183 55 66 15 114 116 50 Received Heat Transfer 2175 | . 117 . . 138 315 540 390 . 213 9 . 177 . . 72 . . . . 42 . . 54 45 63 Effects 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 3 . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 3147 | . 592 50 . 272 359 . 1874 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Maximum Alert Level 3 | . . . . . . 3 3 1 . . . 1 1 . 1 . . . . 2 2 1 . 2 2 Low Security (%) 46 | . 100 100 . 100 100 17 . 59 100 100 100 83 80 100 85 . . . . . . . 100 53 . Level 1 22 | . . . . . . 5 34 40 . . . 16 19 . 14 . . . . 56 74 100 . 36 66 Level 2 23 | . . . . . . 44 53 . . . . . . . . . . . . 43 25 . . 9 33 Level 3 7 | . . . . . . 32 11 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1068 | . 95 151 . 139 161 1068 920 328 197 101 98 307 230 80 229 . . . . 635 540 216 162 472 485 Initial 483 | . . 25 . . 34 46 483 320 46 76 63 51 146 80 56 . . . . 300 357 216 162 66 301 Average 300 | . 51 38 . 88 89 578 506 198 126 71 75 72 178 80 133 . . . . 415 366 216 136 192 345 Influence Increases 7235 | . 135 191 . 259 267 1504 1141 46 271 75 35 487 94 . 317 30 . . . 755 439 . 9 836 344 Destroy 0b10 Robot/C 2800 | . 100 100 . 160 140 800 440 . 160 . 20 300 . . 60 20 . . . 100 60 . . 300 40 Destroy 0b10 Robot/NC 365 | . . . . . 5 135 65 . 20 . . 35 5 . 40 . . . . 5 20 . . 30 5 Destroy Leader 594 | . 20 10 . 20 32 222 86 . 24 . . 32 . . 36 10 . . . 20 12 . . 50 20 Allied During Kill 198 | . . . . . 17 71 60 . 19 . . 31 . . . . . . . . . . . . . Successful Hack 370 | . . . . . 7 43 34 . 39 . . 34 74 . 8 . . . . 46 52 . . 27 6 Disable Machine 465 | . . . . 30 . 30 195 . . . . . . . 30 . . . . . 135 . . 45 . Destroy Structure 643 | . . 6 . 4 6 53 126 31 9 . . 10 . . 38 . . . . 14 10 . 9 114 213 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 285 | . . . . . . 15 . 15 . 15 . . 15 . 75 . . . . 45 30 . . 60 15 Lose Combat Pursuer 1215 | . 15 75 . 45 60 135 135 . . 60 15 45 . . 30 . . . . 225 120 . . 210 45 Influence Decreases 6870 | . 70 115 141 170 245 553 1287 896 180 141 28 286 163 150 174 143 41 69 . 120 688 170 114 475 451 Entered New Map 2870 | . . 40 141 . 55 65 579 596 20 81 28 47 153 150 24 83 21 69 . . 278 170 54 45 171 Time Decay 2530 | . 70 65 . 150 100 428 478 80 120 40 . 189 10 . 140 60 20 . . 100 100 . . 270 110 Lost Part 650 | . . 10 . 20 50 40 60 . 10 20 . 10 . . 10 . . . . 20 10 . 60 160 170 Lost Ally 370 | . . . . . 40 20 20 220 30 . . 40 . . . . . . . . . . . . . Purge Threat 450 | . . . . . . . 150 . . . . . . . . . . . . . 300 . . . . Squads Dispatched 68 | . . . . . 4 11 15 . 2 2 . 3 3 . 2 . . . . 4 8 . 2 6 6 Investigation 29 | . . . . . 2 2 6 . . 2 . 2 2 . . . . . . 4 4 . . 4 1 Extermination 8 | . . . . . . . 3 . 1 . . 1 . . . . . . . . 1 . . 2 . Reinforcement 24 | . . . . . 2 5 3 . 1 . . . 1 . 2 . . . . . 3 . 2 . 5 Assault 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Distress Signals 14 | . . . . . 2 4 1 . . . . 1 . . 1 . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 6 10 . 10 23 70 32 3 10 3 1 17 1 5 14 5 3 . 2 24 26 . 7 36 39 Peak Tracking Total 17 | . 3 5 . 3 9 17 6 2 3 4 1 5 2 5 7 4 2 . 2 9 11 . 7 16 14 Tactical Retreats 41 | . 1 3 . 2 2 2 4 . . 1 1 2 . . 1 . . . . 5 5 . . 7 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Traps Triggered 10 | . . . . . . . 2 . 2 1 . 1 1 . 1 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Machines Disabled 32 | . . . . 2 . 2 13 . . . . . . . 2 . . 1 . . 9 . . 3 . Max in Single Turn 8 | . . . . 1 . 1 8 . . . . . . . 1 . . 1 . . 1 . . 1 . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Machines Accessed 74 | . 1 . 2 . 2 11 8 . 3 3 . 6 5 . 3 . . 4 . 7 9 1 . 7 2 Terminals 42 | . 1 . . . 1 9 5 . 2 1 . 2 3 . 1 . . . . 5 6 1 . 3 2 Fabricators 4 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . Repair Stations 11 | . . . . . . . 2 . 1 . . 1 1 . 1 . . . . 1 2 . . 2 . Recycling Units 3 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Total Hacks 203 | . 5 . 2 . 8 24 28 . 7 9 . 20 15 . 5 . . 17 . 19 26 1 . 13 4 Successful 128 | . 2 . 2 . 5 12 15 . 2 4 . 12 8 . 4 . . 17 . 12 22 1 . 8 2 Failed 75 | . 3 . . . 3 12 13 . 5 5 . 8 7 . 1 . . . . 7 4 . . 5 2 Catastrophic 12 | . . . . . . 2 4 . 2 . . 2 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . . . 1 . 2 12 10 . 2 1 . 11 5 . . . . . . 1 12 . . 4 . Terminals 117 | . 5 . . . 4 22 19 . 3 2 . 7 7 . 1 . . . . 15 21 1 . 6 4 Fabricators 16 | . . . . . . . . . . 3 . 10 . . . . . . . . . . . 3 . Repair Stations 24 | . . . . . . . 8 . 4 . . 2 1 . 1 . . . . 3 2 . . 3 . Recycling Units 6 | . . . . . . 1 . . . 4 . . . . . . . . . 1 . . . . . Scanalyzers 17 | . . . . . 4 . . . . . . . 7 . 3 . . . . . 3 . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Terminal Hacks 75 | . 2 . 2 . 2 7 8 . 1 1 . 4 2 . . . . 17 . 8 15 1 . 3 2 Record 7 | . . . 1 . . . 1 . . . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . 1 1 . . . . . . . . . . . 4 . 2 . . . . . Prototype ID Bank 7 | . 1 . . . . . . . . . . . . . . . . 4 . 2 . . . . . Open Door 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Branch Access Points 4 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . Emergency Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Locate Traps 6 | . . . . . 1 . 1 . . . . . 1 . . . . . . 1 2 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Security Status 3 | . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . 1 . 5 . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 4 . 1 . . . . . 1 . . . . 3 . . . 1 . Scan Component 5 | . . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . . Repair 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Refit 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Process 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 3 . . . . . . . 3 . 3 . . . . . 3 . . . . Insert Component 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Analyze 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Retrieve Study 6 | . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . . . . . . 3 2 . . 1 . 2 3 . . . . . . . 4 . . 2 . Terminals 8 | . . . . . . 3 1 . . . . . 2 . . . . . . . 2 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 5 | . . . . . . 1 1 . . . . . 2 . . . . . . . 1 . . . . Disrupt 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 1 . . . . 1 1 . . . . . . . 2 . . 2 . Patch 7 | . . . . . . . 1 . . . . 1 1 . . . . . . . 2 . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Used 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Hacking Detections 51 | . 1 . . . 2 6 6 . 3 2 . 5 4 . 2 . . . . 6 7 . . 5 2 Full Trace Events 21 | . 1 . . . 2 2 5 . . 1 . . 1 . . . . . . 4 2 . . 2 1 Feedback Events 5 | . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . Corruption 5 | . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Time 232 | . . . . . . . . . . . . 232 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . 1 . . 4 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Time 137 | . . . . . . . 102 . . . . . . . . . . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Total Allies 24 | . . . . . . 2 . 18 . . . 4 . . . . . . . . . . . . . Largest Group 18 | . . . . . . 2 2 18 4 . . 4 2 . . . . . . . . . . . . Highest-Rated Group 444 | . . . . . . 62 62 444 116 . . 96 48 . . . . . . . . . . . . Highest-Rated Ally 35 | . . . . . . 31 31 35 31 . . 24 24 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 261 | . . . . . 19 50 37 114 21 . . 20 . . . . . . . . . . . . . Total Damage 5815 | . . . . . 921 937 539 2631 368 . . 419 . . . . . . . . . . . . . Kills 35 | . . . . . 6 11 5 6 2 . . 5 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Active Infowar (turns) 3152 | . . . . . 165 854 506 166 255 97 35 467 . . . . . . . . . 2 . 566 39 Optics 944 | . . . . . 165 779 . . . . . . . . . . . . . . . . . . . Sensors 605 | . . . . . . . . . . . . . . . . . . . . . . . . 566 39 T.N.C. 1601 | . . . . . . 75 506 166 255 97 35 467 . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total 8 | . . . . . 1 1 . . . . . . . . . . . 4 . 2 . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Turns Passed 6913 | . 209 258 509 349 215 1052 1220 166 255 97 35 605 36 18 291 136 59 79 34 218 219 7 19 593 234 Spaces Moved 9239 | 1 109 136 310 162 134 888 1318 292 333 154 56 702 160 97 568 561 199 173 148 599 615 30 34 1153 307 Core 146 | . . . . . . . . . . 10 . . . . . . . . . . . . . . 136 Treads 627 | . 33 136 310 148 . . . . . . . . . . . . . . . . . . . . . Legs 1626 | 1 76 . . . 90 606 853 . . . . . . . . . . . . . . . . . . Wheels 100 | . . . . 14 44 . . . . . . . . . . . . . . . . . . . 42 Hover 163 | . . . . . . 134 . . . . . . . . . . . . . . . . . . 29 Flight 6577 | . . . . . . 148 465 292 333 144 56 702 160 97 568 561 199 173 148 599 615 30 34 1153 100 Fastest Speed 13 | 120 120 160 160 115 45 32 26 26 26 23 20 20 17 17 14 14 17 17 17 14 17 17 17 13 34 Average Speed 45 | 120 133 160 160 176 93 75 67 26 27 47 22 20 17 17 17 16 17 20 17 16 17 17 19 21 52 Slowest Speed 400 | 120 190 160 160 240 190 172 110 26 97 400 23 87 17 17 84 17 17 84 17 17 17 17 26 95 120 Overloaded Moves 189 | . . . . . 28 . 7 . . . 7 . . . 8 6 . . . 41 . . 17 75 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . 12 . . . 1 1 9 . . 11 2 . . 1 14 1 . 1 20 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 2 19 36 61 46 20 85 25 83 12 6 66 19 5 77 15 66 47 60 34 19 63 1 65 25 13 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 6 | . . . . . . . . . . 1 . 1 . . . . . . . 1 1 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 . . . . . 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . . . . . . . 3 . . 1 . . . . . . Spaces Dug 26 | . . . . . . . 1 5 1 . . . . . . 3 . . . 12 3 . . 1 . Terrain Destroyed 424 | . . 6 . 4 6 49 145 8 8 . . 6 . . 23 9 11 . . 14 3 . 3 52 77 Melee 15 | . . . . . . . . 3 1 . . . . . . . . . . 7 3 . . 1 . Projectile 79 | . . . . . . . 3 5 7 . . 6 . . 23 9 11 . . 7 . . 3 2 3 AOE 330 | . . 6 . 4 6 49 142 . . . . . . . . . . . . . . . . 49 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Com Total 11012 | . 152 158 327 192 206 1062 1532 351 427 175 74 1079 166 97 693 588 206 210 155 665 676 30 46 1394 351 Wait 902 | . . 6 1 10 35 32 90 44 55 11 17 295 1 . 76 21 . . 9 38 8 . 2 151 . Move 9078 | . 108 135 309 161 133 865 1318 291 332 151 53 684 160 96 545 556 198 172 145 572 612 29 32 1114 307 Hop 65 | . . . . . . 10 . . . 1 1 8 . . 11 2 . . 1 12 1 . . 18 . Pick Up 81 | . 10 . 7 . 1 13 . . . 2 1 12 2 . 4 1 . 7 . 3 9 . 1 5 3 Fast Attach 109 | . 3 . . 1 4 13 20 . 1 4 . 11 . . 11 . . 4 . 5 2 1 . 22 7 Attach 53 | . 4 . 2 1 2 4 6 . . 2 . 8 2 . 1 1 1 2 . 3 1 . 4 4 5 Detach 29 | . 2 . . . 2 6 4 . . 1 1 5 . . 1 1 . . . . . . 3 2 1 Swap 86 | . 1 . 1 1 2 20 17 . 2 1 . 5 . 1 6 2 . 11 . 9 4 . . 3 . Drop 124 | . 8 . 7 . 2 14 16 . 1 2 . 14 . . 15 . . 10 . 7 9 . 3 13 3 Fire 358 | . 16 9 . 15 12 77 47 12 24 . 1 37 1 . 17 4 7 . . 8 11 . 1 35 24 Melee 70 | . . . . . . . 7 4 12 . . . . . 6 . . 1 . 8 19 . . 12 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 27 | . . . . . 13 7 7 . . . . . . . . . . . . . . . . . . Crush 11 | . . 8 . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/DSF -1/Access -1/Command (discovered 3 exits: Sur x2 / [*Ac0]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 210 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 438 | -10/Mines | Learned Materials interactive machine intel 460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 462 | -10/Mines | Discovered new exit (range 5) 468 | -10/Mines | Entered Exiles 507 | -10/Exiles | Met 8R-AWN 532 | -10/Exiles | Met EX-HEX 578 | -10/Exiles | Met EX-BIN 601 | -10/Exiles | Aligned with FarCom system 602 | -10/Exiles | Given EX-Vault access code 641 | -10/Exiles | Opened EX-Vault 672 | -10/Exiles | Found Potential Leg 675 | -10/Exiles | Found Potential Leg 684 | -10/Exiles | Found Deploy-a-Sentry 686 | -10/Exiles | Found Deploy-a-Sentry 693 | -10/Exiles | Found Deploy-a-Sentry 704 | -10/Exiles | Found Chronowheel 737 | -10/Exiles | Warned to stay clear of 0b10 Research branches 899 | -10/Exiles | Met EX-DEC 907 | -10/Exiles | Learned location of Zion (-6) 958 | -10/Exiles | Discovered new exit (range 14) 977 | -10/Exiles | Stole three prototypes: Potential Leg, Chronowheel, Deploy-a-Sentry 977 | -10/Exiles | Entered Mines 1195 | -9/Mines | Core integrity fell below 50% 1253 | -9/Mines | Learned location of 1 exit from Lower Caves 1275 | -9/Mines | Discovered new exit (range 16) 1326 | -9/Mines | Entered Materials 1326 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1327 | -8/Materials | Loaded intel: 18 interactive machine locations 1364 | -8/Materials | DAS Turret deployed 1496 | -8/Materials | Discovered new exit (range 12) 1499 | -8/Materials | DAS Turret deployed 1541 | -8/Materials | Entered Storage 1543 | -8/Storage | FarCom data flow suspended 1672 | -8/Storage | DAS Turret deployed 1680 | -8/Storage | Activated Chronowheel 1686 | -8/Storage | Core integrity fell below 50% 1811 | -8/Storage | Destroyed 10 combat bots 1865 | -8/Storage | Garrison activated, responded to threat 2159 | -8/Storage | Discovered new exit (range 19) 2231 | -8/Storage | Met a pair of Derelict thieves 2320 | -8/Storage | Found Prototype Processor 2320 | -8/Storage | Identified Exp. Targeting Computer 2341 | -8/Storage | First assault squad dispatched 2383 | -8/Storage | Crushed by falling debris 2383 | -8/Storage | Core integrity fell below 20% 2484 | -8/Storage | Build established: Gunner 2593 | -8/Storage | Entered Factory 2593 | -7/Factory | Accompanied by 2 allies 2593 | -7/Factory | Evolved 2 slots: Propulsion x2 2915 | -7/Factory | Repaired Imp. Assault Rifle 2967 | -7/Factory | Repaired Imp. Assault Rifle 3393 | -7/Factory | First assault squad dispatched 3541 | -7/Factory | Found Powered Armor 3657 | -7/Factory | Lost 4 parts (1p1n1u1w) 3813 | -7/Factory | Manually triggered Chute Trap 3813 | -7/Factory | Sucked down chute 3813 | -7/Factory | Entered Waste 3824 | -7/Waste | Spotted C-40 Crusher 3825 | -7/Waste | Spotted C-40 Crusher 3828 | -7/Waste | EMP discharged 3828 | -7/Waste | System corruption reached 10% 3835 | -7/Waste | Met Warlord forces unprepared to attack 3848 | -7/Waste | Destroyed C-40 Crusher 3854 | -7/Waste | Spotted C-40 Crusher 3855 | -7/Waste | Spotted C-40 Crusher 3890 | -7/Waste | Spotted C-40 Crusher 3900 | -7/Waste | Lost 4 allies 3911 | -7/Waste | Allies destroyed C-40 Crusher 3916 | -7/Waste | Allies destroyed C-40 Crusher 3920 | -7/Waste | Build established: Sprinter 3924 | -7/Waste | Discovered new exit (range 15) 3928 | -7/Waste | EMP discharged 3979 | -7/Waste | Entered Factory 3979 | -7/Factory | Accompanied by 4 allies 4009 | -7/Factory | P-60 Hacker assimilated allied 5X-H4E(m) 4227 | -7/Factory | Discovered new exit (range 9) 4234 | -7/Factory | Entered another Factory area 4234 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4331 | -6/Factory | Identified exit to DSF 4331 | -6/Factory | Entered DSF 4347 | -6/DSF | Additional patrols routed to DSF 4351 | -6/DSF | Discovered new exit (range 15) 4366 | -6/DSF | Entered Factory 4366 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4497 | -5/Factory | Fabricated X-57 Shotgunner (x2) 4627 | -5/Factory | Fabricated X-57 Shotgunner (x2) 4821 | -5/Factory | Identified exit to Upper Caves 4821 | -5/Factory | Identified exit to Extension 4821 | -5/Factory | Identified exit to Factory 4971 | -5/Factory | Entered another Factory area 4971 | -4/Factory | Accompanied by 2 allies 4971 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5007 | -4/Factory | Sucked down chute 5007 | -4/Factory | Entered Waste 5012 | -4/Waste | Spotted C-40 Crusher 5018 | -4/Waste | Spotted C-40 Crusher 5019 | -4/Waste | Spotted C-40 Crusher 5022 | -4/Waste | EMP discharged 5023 | -4/Waste | Spotted C-40 Crusher 5023 | -4/Waste | Discovered new exit (range 16) 5024 | -4/Waste | Spotted C-40 Crusher 5025 | -4/Waste | Entered Factory 5308 | -4/Factory | Discovered new exit (range 6) 5316 | -4/Factory | Entered Upper Caves 5438 | -4/Upper Caves | Learned 8 Research zone layouts 5444 | -4/Upper Caves | Discovered new exit (range 4) 5452 | -4/Upper Caves | Entered another Upper Caves area 5454 | -4/Upper Caves | Encountered a Master Thief 5455 | -4/Upper Caves | Encountered a Master Thief 5458 | -4/Upper Caves | Adv. KE Penetrator stolen by Master Thief 5509 | -4/Upper Caves | Discovered new exit (range 15) 5511 | -4/Upper Caves | Entered Zhirov 5511 | -4/Zhirov | Discovered new exit (range 3) 5518 | -4/Zhirov | Met Zhirov 5522 | -4/Zhirov | Learned location of Testing (-2) 5522 | -4/Zhirov | Learned location of Quarantine (-3) 5522 | -4/Zhirov | Learned location of Command (-1) 5523 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5526 | -4/Zhirov | Found Alien Artifact 5526 | -4/Zhirov | Identified Integrated Reactor 5526 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5531 | -4/Zhirov | Found Alien Artifact 5590 | -4/Zhirov | Entered Proximity Caves 5613 | -3/Proximity Caves | Spotter reported a threat 5613 | -3/Proximity Caves | Spotter reported a threat 5615 | -3/Proximity Caves | Discovered new exit (range 8) 5624 | -3/Proximity Caves | Entered Research 5624 | -3/Research | Evolved 2 slots: Utility x2 5665 | -3/Research | Repaired Imp. Cesium-ion Thruster 5733 | -3/Research | Identified exit to Armory 5733 | -3/Research | Identified exit to Quarantine 5733 | -3/Research | Spotted B-86 Titan 5791 | -3/Research | Watched by a mysterious "MATRIX" hacker. 5842 | -3/Research | Entered Quarantine 5848 | -3/Quarantine | Found Sigix Corpse 5856 | -3/Quarantine | Identified exit to Research 5881 | -3/Quarantine | Found Alien Artifact 5885 | -3/Quarantine | Identified Phase Redirector 5915 | -3/Quarantine | Found Alien Artifact 5943 | -3/Quarantine | Cryocooling Duct disabled 5954 | -3/Quarantine | Build established: Hacker-Sprinter 5958 | -3/Quarantine | Ambient heat levels rising (+20) 5958 | -3/Quarantine | Non-combat units ordered to evacuate 6006 | -3/Quarantine | Found Alien Impact Weapon 6020 | -3/Quarantine | Found Alien Artifact 6026 | -3/Quarantine | Found Alien Artifact 6057 | -3/Quarantine | Found Alien Energy Cannon 6057 | -3/Quarantine | Identified Core Cannon 6061 | -3/Quarantine | Entered Research 6061 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6068 | -2/Research | Identified exit to DSF 6068 | -2/Research | Entered DSF 6082 | -2/DSF | Identified Terrabomb (x2) 6082 | -2/DSF | Used Terrabomb 6082 | -2/DSF | Discovered new exit (range 14) 6087 | -2/DSF | Additional patrols routed to DSF 6087 | -2/DSF | Entered Access 6087 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6117 | -1/Access | Lost 6 parts (2p3n1u) 6352 | -1/Access | Energy Cycler disabled 6515 | -1/Access | Identified Subatomic Replicator 6515 | -1/Access | Used Subatomic Replicator to create Alien Artifact 6523 | -1/Access | Lost 5 parts (1p3n1u) 6590 | -1/Access | Found Prototype Launcher 6590 | -1/Access | Identified Gui. Micro-nuke Launcher 6598 | -1/Access | Found Gui. Micro-nuke Launcher 6615 | -1/Access | Identified exit to Command 6633 | -1/Access | Lost 7 parts (2p4n1w) 6680 | -1/Access | Entered Command 6711 | -1/Command | Disengaged cave seal 6838 | -1/Command | System corruption reached 10% 6853 | -1/Command | Identified exit to Surface 6858 | -1/Command | Core integrity fell below 50% 6912 | -1/Command | Used Terrabomb 6912 | -1/Command | Spotted B-99 Colossus 6912 | -1/Command | Spotted B-99 Colossus 6912 | -1/Command | Spotted Executioner 6912 | -1/Command | Spotted Executioner 6912 | -1/Command | Spotted Executioner 6912 | -1/Command | Spotted Striker 6912 | -1/Command | Spotted Executioner 6912 | -1/Command | Spotted Striker 6912 | -1/Command | Spotted Alpha 7 6913 | -1/Command | Identified Supercharged TR 6913 | -1/Command | Warped through subspace to slip node 6913 | -1/Command | Discovered new exit (range 5) 6914 | -1/Command | Core integrity fell below 20% 6914 | -1/Command | Core destroyed Last Messages --------------- 06884_ System corrupted: Matter fused (-9). 06890_ Biometal Leg destroyed. 06895_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06901_ System corrupted: Substantial component data lost. 06910_ Com. Wheel destroyed. 06912_ Terrabomb activated. 06912_ Penetrated by Slug. 06912_ Slug penetrates Door. 06912_ Slug penetrates Y-72 Warden. 06912_ Penetrated by Slug. 06912_ Adv. Heat Sink destroyed. 06913_ Adv. Hacking Suite destroyed. 06913_ Knocked back. 06913_ Penetrated by Slug. 06913_ Identified Supercharged TR. 06913_ Warped through subspace, drawn to slip node. 06913_ EXIT=FOUND 06914_ Dimensional Slip Node implodes. 06914_ Nanosword destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????####??????????????????????? | | ???## 7#??????????????????????? | | ???# KY#??????????????????????? | | ??# EE@#??????????????????????? | | ??# BB#??????????????????????? | | ??# BB#??????????????????????? | | ??# #??????????????????????? | | ??# < #??????????????????????? | | ??# ##??????????????????????? | | ??####????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 400 Weapon Shielding 90 Evasion (%) 69 Targeting Accuracy 28 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Kinecelleration 30 Offensive Hacking 56 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Hacking Suite | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Antimatter Reactor | -3/Quarantine | Scanalyzed Robot Schematics ------------------ X-57 Shotgunner | -7/Factory | Hacked Fabricated ------------ X-57 Shotgunner | x2 | -5/Factory | Authchip X-57 Shotgunner | x2 | -5/Factory | Authchip Repaired ---------- Imp. Assault Rifle | 1% | -7/Factory Imp. Assault Rifle | 32% | -7/Factory Imp. Cesium-ion Thruster | 11% | -3/Research Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Hyp. Coil Gun | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Imp. Ion Engine | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Core Cannon Terrabomb Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialTimingRifle Manual? 0 Play Time 01:27:23 Cumulative 1316.1 hours Start 2026.06.15 @ 15:19:42 End 2026.06.15 @ 17:44:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1616 Rogue 1332 Adventurer 124 Explorer 160 Win Type - Total 64 Types 50/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c4e3168-750c-4c8b-86bc-6fb24cde30f4