Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 09:26:11 Player: HopefullyW8NotW2Surrender Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (502) 2510 Value Destroyed (30552) 30552 Prototype IDs (132) 2640 Alien Tech Used (12) 2400 Bonus (24544) 24544 TOTAL SCORE: 74546 Bonus ------- High Alert Combat Kills 1848 Follower Combat Kills 3151 Entered Garrisons 2000 Used RIF Installer 5000 Network Hubs Disabled 200 Aligned with FarCom 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2555 Cogmind --------- Core Integrity 1080/1850 Matter 62/300 Energy 862/980 System Corruption 0% Temperature Cool (199) Movement Immobile (Siege) Ox1 Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (15) ----- Improved Fusion Compressor Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Spectral Analyzer Experimental Armor Integrity Analyzer Heavy Regenerative Plating Beam Splitter EM Dispersion Field AEGIS Remote Shield > --- WEAPON (4) ------- Hypervelocity Multirail Hypervelocity Multirail Graviton Cannon Graviton Cannon > --- INVENTORY (46) --- Improved Quantum Reactor Vortex Chain Reactor Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Cooling System High-capacity Storage Unit Experimental Energy Well (0) Experimental Matter Compressor (500) Experimental Core Analyzer Advanced Kinecellerator Experimental Utility Shielding Experimental Utility Shielding Advanced Thermal Defense Suite AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Matter Drive Latent Energy Streamer Cooled Nova Cannon Disintegrator Multirail Hypervelocity Mass Driver Graviton Cannon Graviton Cannon P1-3CE's Gatling Flakker Enhanced Gamma Bomb Array Ragnarok Missile Launcher Core Stripper Enhanced Force Lance Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Improved Fusion Compressor Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Spectral Analyzer Experimental Armor Integrity Analyzer Heavy Regenerative Plating Advanced Thermal Defense Suite EM Dispersion Field AEGIS Remote Shield > --- WEAPON ----------- Multirail Hypervelocity Multirail Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Cooling System High-capacity Storage Unit Improved Energy Well Matter Compressor Experimental Matter Compressor Advanced Kinecellerator Experimental Utility Shielding Experimental Utility Shielding Heavy Regenerative Plating Beam Splitter AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Matter Drive Latent Energy Streamer Cooled Nova Cannon Disintegrator Hypervelocity Mass Driver Graviton Cannon Graviton Cannon Graviton Cannon Graviton Cannon P1-3CE's Gatling Flakker Enhanced Gamma Bomb Array Ragnarok Missile Launcher Core Stripper Enhanced Force Lance [Rating: 250] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Artifact Matter Drive Weapon Autogun Energy Gun AWS/Thermal Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . . . 2 . . . 2 . . . 2 . . . . . . . 2 . . . . . . 2 . . 2 . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 760 | 7 14 12 20 . 10 7 7 9 12 8 10 9 . 7 75 14 14 15 1 30 8 19 3 24 15 6 7 9 12 59 14 44 48 40 52 14 105 Power 27 | . 2 . 1 . 1 . . . . . . . . . 4 2 . . . . 1 . . . 2 1 . . . 4 . 1 1 1 1 1 4 Engine 5 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . . Reactor 17 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 . . . 4 . . 1 1 1 1 4 Propulsion 75 | 3 2 . 3 . 2 . . 1 2 3 1 . . . 15 1 . 1 1 2 . 4 1 . 1 1 . 2 . 6 2 6 3 2 2 1 7 Treads 53 | 2 2 . 3 . 2 . . 1 2 . . . . . 8 1 . 1 . 2 . 4 1 . 1 1 . 2 . 1 2 2 3 2 2 1 7 Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 20 | 1 . . . . . . . . . 2 1 . . . 7 . . . 1 . . . . . . . . . . 4 . 4 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 318 | 2 2 5 8 . 2 . 6 4 6 4 6 4 . 5 21 2 4 4 . 11 3 5 2 9 3 . 5 4 5 23 5 20 22 22 23 9 62 Device 113 | 1 . 3 2 . . . 3 1 . . 1 1 . 2 12 . 2 2 . 3 1 . . 3 2 . 2 1 . 8 2 7 8 7 7 2 30 Storage 55 | . 2 2 1 . 2 . 2 1 1 1 1 1 . 1 5 . . 1 . 1 . . 1 . . . 1 . . 2 . 4 6 2 4 1 12 Processor 7 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 3 Hackware 65 | . . . 2 . . . 1 . 2 2 3 1 . 1 2 . 1 . . 5 2 4 1 6 1 . . 2 4 6 3 3 7 1 3 1 1 Protection 77 | . . . 3 . . . . 2 3 1 1 1 . 1 2 1 1 1 . 2 . 1 . . . . 2 1 1 7 . 5 . 12 9 5 15 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 340 | 2 8 7 8 . 5 7 1 4 4 1 3 5 . 2 35 9 10 10 . 17 4 10 . 15 9 4 2 3 7 26 7 17 22 15 26 3 32 Energy Gun 7 | . 1 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Energy Cannon 54 | . . . . . . 1 1 . 3 1 1 3 . . 3 1 2 . . . . . . 1 1 1 . 2 . 4 1 5 3 4 5 2 9 Ballistic Gun 133 | 2 3 . 7 . 3 3 . 1 . . . . . . 22 3 1 7 . 11 2 6 . 4 5 3 . . 6 8 2 4 7 6 6 1 10 Ballistic Cannon 30 | . 1 4 . . . 1 . . . . . . . . 4 1 3 . . . . . . 2 . . . . . 2 . 2 1 . 1 . 8 Launcher 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 4 Special Weapon 64 | . 3 3 1 . . 1 . . 1 . 1 2 . 1 1 3 2 . . 5 1 3 . 7 3 . 1 . 1 2 3 3 6 1 8 . 1 Impact Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Slashing Weapon 20 | . . . . . . 1 . . . . . . . . 4 1 2 3 . 1 1 1 . 1 . . . 1 . 4 . . . . . . . Piercing Weapon 21 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 6 1 . 5 2 5 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . 5 2 . 12 Parts Lost 60 | . 1 . . . 2 1 . 1 . 1 . . . 2 6 3 . 3 . . . . . 1 2 . . 1 . 10 . 15 2 1 3 . 5 Power 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . Propulsion 13 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 4 . 5 1 . . . . Utility 24 | . . . . . . . . . . . . . . 1 4 . . 2 . . . . . 1 1 . . . . 2 . 5 . 1 3 . 4 Weapon 19 | . 1 . . . 1 1 . 1 . . . . . 1 1 2 . 1 . . . . . . . . . 1 . 3 . 4 1 . . . 1 Highest Loss Streak 6 | . 1 . . . 2 1 . 1 . 1 . . . 2 2 2 . 2 . . . . . 1 1 . . 1 . 2 . 6 1 1 2 . 2 Average Slot Usage (%) 85 | . 98 100 99 100 89 74 64 63 76 80 79 71 69 79 89 93 93 92 88 85 91 93 87 88 89 89 87 87 92 89 90 82 90 77 79 84 80 Engine 1 | . 13 14 11 11 10 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Core 2 | . . . . . . 11 9 9 9 9 7 7 7 7 1 . . . . . 4 5 5 5 2 1 . . . . . 1 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 6 6 6 5 5 . . . . . 3 5 5 5 3 4 1 1 4 4 7 7 Treads 10 | . 28 28 22 22 22 22 18 18 18 11 . . . . 1 6 6 6 5 15 17 17 13 10 10 10 10 10 15 9 6 7 6 8 8 8 8 Wheel 1 | . . . . . . . . . . 4 12 7 7 7 4 . . . 5 . . . . . . . . . . 2 9 6 2 . . . . Device 6 | . 5 4 4 . . . . . . . 2 1 7 10 20 13 10 12 11 5 9 2 . 4 2 5 2 . 5 4 6 6 7 3 5 6 12 Storage 20 | . 17 23 10 11 12 11 12 9 9 9 7 7 7 10 23 26 26 26 23 23 23 23 21 21 21 21 25 21 21 22 23 27 22 22 24 24 24 Hackware 11 | . . . 1 . . . 5 . 1 . 10 11 . 5 . 6 8 6 5 3 8 17 21 25 28 26 21 22 18 20 24 9 25 21 13 9 4 Protection 4 | . . . 5 11 . . . 8 8 7 7 7 7 5 3 . 6 4 5 5 1 2 5 1 . . . 5 5 5 . 4 . 6 8 11 8 Energy Cannon 2 | . . . . . . 1 . . 9 21 8 9 15 15 1 . . . . . . . . . . 3 . 5 . . . . . . . 6 4 Ballistic Gun 12 | . 20 14 43 44 42 12 9 3 . . . . . . 23 22 13 19 23 22 21 21 15 17 20 16 21 5 20 10 . 6 10 . . 3 5 Special Weapon 1 | . 2 . . . . 5 . . 8 5 6 2 . . . . 3 . . . . . . . . . . 5 . . 2 2 2 3 4 4 . Slashing Weapon 1 | . . . . . . 1 9 9 9 9 7 7 7 7 . . 3 . . . 1 . 5 . . . . 3 . 2 6 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 6 7 7 6 . . . . . . . . . . . . . . . 1 2 2 1 3 7 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 350 | 3 19 47 52 52 115 122 187 186 140 204 146 140 140 155 205 170 173 174 158 200 200 164 170 174 161 177 182 220 179 236 201 246 229 247 292 325 350 Greatest Support 170 | 40 46 46 46 40 46 46 46 55 43 40 28 28 28 28 87 87 70 70 70 116 116 116 140 140 140 150 150 150 134 134 58 86 150 165 165 150 170 Greatest Overweight (x) 66 | . . 1 1 1 2 2 4 4 3 16 6 4 4 5 7 2 2 2 2 2 1 1 1 1 1 1 58 1 1 66 6 19 8 1 1 2 2 Average Overweight (x) 2 | . . . . 1 1 2 2 1 2 8 4 4 4 4 4 1 2 2 2 1 1 1 1 1 1 1 3 1 1 2 5 5 3 1 1 1 1 Largest Inventory Capacity 56 | 4 8 14 12 12 24 24 44 44 44 44 44 44 24 32 56 36 36 36 36 36 36 36 40 40 36 36 36 36 36 44 44 52 44 52 54 54 54 Average Capacity 36 | 4 6 9 11 12 22 24 31 24 24 25 24 24 24 27 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 43 44 46 44 44 48 54 51 Most Carried 54 | 4 8 12 12 12 24 24 24 24 24 27 24 24 24 29 38 36 36 36 35 36 36 36 36 36 36 36 36 36 36 44 44 45 44 46 53 54 54 Average Carried 34 | 1 5 8 11 12 19 21 17 23 22 23 23 22 24 23 34 34 35 35 35 35 35 35 35 33 34 35 35 34 33 41 41 38 42 43 43 51 46 Final Capacity 54 | 4 8 12 12 12 24 24 24 24 24 44 24 24 24 32 36 36 36 36 36 36 36 36 40 36 36 36 36 36 36 44 44 44 44 52 54 54 46 Final Carried 52 | 4 8 12 12 12 24 24 24 24 22 26 23 24 24 29 35 36 36 36 35 36 36 36 36 36 35 36 36 29 36 44 39 42 40 46 52 52 40 Class Distribution -------------------- 32% | Botlord-Mutant 19% | Botlord-Tank 13% | Hauler-Mutant 8% | Botlord-Gunner 7% | Hauler-Tank 5% | Hauler-Gunner 5% | Bothacker-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Tank | -6/Factory Botlord-Gunner | -6/Waste Botlord-Mutant | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Gunner | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Mutant | -4/Extension Botlord-Tank | -4/Cetus Botlord-Gunner | -4/Archives Botlord-Mutant | -4/Hub_04(d) Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Quarantine Botlord-Mutant | -2/Section 7 Botlord-Mutant | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Matter Collected 24045 | 312 161 137 384 78 124 224 . 169 178 127 183 175 . 85 3100 850 330 1351 . 808 . 572 30 788 482 80 298 75 671 2051 263 885 1184 844 1416 759 4871 Remotely 3734 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 . . 463 160 462 83 2383 Salvage Created 31630 | 206 233 171 329 102 104 447 87 370 515 784 437 567 . 319 3989 1580 687 852 . 596 . 372 . 102 794 . 231 238 815 2634 338 1052 1780 1474 2137 2779 4509 Parts 1374 | 22 13 7 24 9 6 15 2 12 35 30 14 23 . 12 157 13 25 35 . 28 . 16 . 4 38 . 22 9 31 128 13 46 111 58 96 146 174 Haulers Intercepted 11 | . . . 1 . . . . . 2 . 1 . . . 3 . 1 . . . . . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 19 | . . . . 1 . 1 . . 1 . 1 . . . 3 . 6 . . . . . . . . . . . . 2 . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Combat Hostiles Destroyed 379 | . 5 3 6 7 1 9 . 7 8 15 8 12 . 7 40 6 5 16 . 11 . 9 . 4 8 . . 3 11 33 4 14 21 15 26 27 38 Melee 53 | . . . . . . 1 . 4 4 7 3 5 . 2 . . . . . 1 . . . . . . . 1 . 8 3 4 2 . 8 . . Guns 248 | . 5 . 6 7 1 8 . 3 . . . . . . 35 6 2 11 . 10 . 9 . 4 8 . . . 11 20 1 6 16 14 16 27 22 Cannons 45 | . . 3 . . . . . . 4 5 . 2 . 4 . . 2 5 . . . . . . . . . 1 . 5 . 2 3 . . . 9 AOE 17 | . . . . . . . . . . 2 4 3 . . 4 . 1 . . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 22 | 3 2 . 2 . . 2 . 1 1 . 1 1 . . 1 1 . . . 1 . . . . 1 . 1 . . . . . . 1 1 . 2 Worker 36 | 1 . . . . . . . . . . . . . . 11 . 3 . . . . . . . 1 . . . . 1 . . 2 . . 13 4 Builder 10 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . 4 . . 2 . Tunneler 7 | 5 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 1 . . . . . 2 . 1 . . . 3 . 1 . . . . . . . 1 . . . . 2 . . . . . . . Recycler 29 | 1 1 1 . . . . 1 . 1 . 2 . . . 11 . 2 . . . . . . . 1 . . . . 4 . . 1 . . 2 1 Operator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . . . 1 1 . Watcher 9 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . 2 2 Swarmer 73 | . 3 2 . 7 . 1 . . 3 6 . 4 . 3 7 . . 6 . 4 . 5 . 3 . . . . 1 10 . 7 . . . 1 . Grunt 110 | . 2 1 3 . . 4 . 1 3 8 5 6 . 4 21 . 5 3 . 5 . 2 . 1 2 . . . 7 . 3 2 1 4 9 5 3 Brawler 8 | . . . . . . . . 1 . . . 1 . . 2 . 1 1 . . . . . . . . . . . 1 . . . . 1 . . Duelist 10 | . . . . . . 1 . 2 . 1 . 1 . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 41 | . . . 3 . . . . 2 2 . 1 . . . 5 . . 2 . 2 . 1 . . 1 . . 1 . 6 . 3 3 . 3 2 4 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Hunter 44 | . . . . . . 2 . 1 . . 1 . . . 2 . . 2 . . . . . . . . . 2 2 . 2 . 2 3 4 13 8 Programmer 70 | . . . . . . . . . . . 1 . . . 3 . . 1 . . . . . . 3 . . . . 15 . 1 17 7 8 6 8 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 5 5 1 5 4 1 5 1 2 4 7 9 4 . 3 10 2 9 5 . 3 . 3 . 2 4 . 2 2 4 6 2 4 14 4 7 19 11 Combat Bots Only 10 | . 5 1 5 4 1 5 . 2 4 7 5 4 . 3 6 2 3 5 . 3 . 3 . 2 3 . . 1 4 5 2 4 10 3 7 6 8 Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 1 1 1 2 4 2 . 1 4 1 2 1 . 2 . 1 . 1 3 . 1 1 2 2 1 1 3 1 1 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . . . . Exploded 3 | . . . . . . . . . . 2 3 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . 1 . 1 1 1 1 1 . 1 . . . . . 1 . . . . . . . 1 . 1 1 1 1 . 1 . . Uniques/NPCs Destroyed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) P1-3CE (-8/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Damage Taken 35910 | . 260 106 391 71 633 503 . 772 501 745 726 409 . 544 2494 159 577 832 . 856 . 371 . 1128 575 66 47 479 1039 4219 133 2900 1674 760 1409 653 9878 Core 2730 | . 48 29 18 . 63 127 . 190 23 66 126 38 . 64 63 . 37 41 . 92 . 36 . 71 40 . 22 37 . 342 17 304 . 93 256 1 486 Absorbed by Shields 10873 | . . . . . . . . . . 156 . . . . . . 191 221 . . . . . . 25 . . . . . . 183 . . 1099 681 8317 Reduced by Siege Mode 1004 | . . . . . . . . . . . . . . . 60 . 4 36 . 54 . 5 . 72 28 . . . 45 110 . 10 179 15 6 10 370 Core Remaining (%) 67 | 100 . 69 . . . 48 . . . 49 . . . 67 . . . 83 . . . 87 . . . . . . 85 . . 49 . . 50 . 58 Volleys Fired 1322 | 21 21 13 15 6 13 6 1 2 15 19 27 35 . 18 134 27 17 47 . 42 1 21 . 34 30 1 14 12 35 88 19 52 52 51 76 102 255 Largest 4 | 2 2 1 4 4 4 2 1 1 1 3 1 2 . 2 4 4 4 4 . 4 1 4 . 4 4 4 4 1 4 4 1 4 4 1 1 1 4 Hottest 240 | 40 100 100 95 95 100 60 60 23 69 207 69 138 . 138 174 128 153 153 . 107 30 109 . 139 128 176 138 90 138 146 90 155 171 105 105 105 240 Shots Fired 2901 | 42 34 13 60 24 55 30 1 16 15 29 27 38 . 28 491 88 41 180 . 132 1 63 . 63 87 4 56 12 103 249 19 100 141 50 76 102 431 Gun 2208 | 42 24 . 60 24 55 29 . 16 . . . . . . 475 66 24 121 . 121 . 57 . 37 76 3 56 . 94 207 6 61 115 31 46 72 290 Cannon 458 | . 3 8 . . . 1 1 . 12 26 12 23 . 23 13 18 14 59 . . . . . 6 1 1 . 5 . 40 1 16 18 8 17 13 119 Launcher 29 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 9 . . . . 17 Special 206 | . 7 5 . . . . . . 3 3 15 15 . 5 . 4 3 . . 11 1 6 . 20 10 . . 7 9 2 12 14 8 11 13 17 5 Kinetic 2370 | 42 17 8 60 24 40 9 . 2 . . . . . . 476 82 38 180 . 121 . 57 . 42 76 3 56 . 94 232 6 62 125 31 46 72 369 Thermal 143 | . 7 5 . . 15 20 . 14 . . . . . . 6 2 . . . . . . . 1 . . . 1 . 9 1 . 8 8 10 13 23 Explosive 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 191 | . 10 . . . . 1 1 . 12 26 12 23 . 23 6 . . . . . . . . . 1 1 . 4 . 6 . 24 . . 7 . 34 Robot Hit Streak 64 | 17 7 3 7 7 23 8 9 25 2 6 5 9 . 6 27 16 7 48 . 57 5 46 . 50 49 4 6 9 34 38 10 14 29 15 51 13 64 Robot Miss Streak 8 | 2 2 2 2 1 2 1 . . 5 1 2 2 . 6 8 7 6 4 . 4 . 1 . 2 3 . 3 1 3 4 3 4 2 3 2 4 4 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . 1 2 . 1 . . 1 . . 1 1 1 3 1 Secondary Targets 29 | . 3 . . 4 . . . . . . . . . . 1 . . . . 4 . 5 . 1 1 . . . 2 1 . 3 3 . . . 1 Max Gunslinging Chain 2 | . 1 . . 2 . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 . . . 1 1 . 1 2 . . . 1 Autonomous 49 | . . . . . 15 20 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2380 | 30 19 5 34 17 50 29 1 34 18 52 27 38 . 19 332 84 33 154 . 96 1 50 . 44 61 4 30 10 71 220 20 89 111 47 90 61 399 Core Hits 1515 | 13 10 5 12 9 10 20 1 10 10 24 13 15 . 8 242 78 43 96 . 29 . 19 . 10 23 3 17 7 24 95 8 29 50 28 60 82 412 Critical Hits 554 | 2 . 1 . . . 1 . 2 1 . 1 . . . 4 1 4 1 . 3 . 4 . . 8 . 8 . 7 14 8 1 23 37 52 100 271 Critical Kills 136 | 1 . 1 . . . . . . . . . . . . 2 . 3 . . 1 . 2 . . 3 . 3 . 5 6 2 . 9 15 18 45 20 Critical Parts Destroyed 349 | 1 . . . . . 1 . 2 1 . 1 . . . 1 . 1 1 . 2 . 2 . . 4 . 5 . 2 8 6 1 13 22 33 53 189 Melee Attacks 423 | . . . . . . 4 . 48 27 41 13 14 2 8 7 2 6 4 . 1 . 3 1 1 . . . 11 . 47 21 24 22 26 87 3 . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Impact 15 | . . . . . . . . 12 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 187 | . . . . . . 4 . 36 24 41 . 3 2 2 6 2 6 4 . 1 . 3 1 1 . . . 11 . 15 17 8 . . . . . Piercing 215 | . . . . . . . . . . . 13 11 . 6 1 . . . . . . . . . . . . . . 32 4 16 22 22 85 3 . Sneak Attacks 49 | . . . . . . . . . 6 . 4 9 . . . 2 2 . . 1 . . . . . . . 1 . 9 6 3 1 3 2 . . Combat Hostiles 28 | . . . . . . . . . 1 . 4 7 . . . . . . . 1 . . . . . . . 1 . 3 4 3 1 1 2 . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . 3 . . Damage Inflicted 66512 | 199 185 129 454 272 999 1034 122 924 1259 2519 1853 1417 . 541 7444 2483 1138 2494 . 1600 . 816 . 650 1460 100 861 726 1241 7009 1043 2946 4191 1037 2237 1261 13868 Guns 33502 | 199 149 . 454 270 999 600 . 417 . . . . . . 5973 1721 277 1572 . 1489 . 816 . 517 1460 72 861 . 1241 3826 70 917 3031 406 675 1053 4437 Cannons 11491 | . 36 106 . . . . 5 . 228 563 160 455 . 443 243 537 309 586 . . . . . 133 . 28 . 103 . 1071 . 335 422 . 135 . 5593 Explosions 8091 | . . . . . . 341 117 . 224 86 1240 172 . . 1191 . 273 . . . . . . . . . . 459 . . . 150 . . . . 3838 Melee 12803 | . . . . . . 93 . 507 776 1867 453 790 . 98 . 225 268 336 . 111 . . . . . . . 129 . 2026 973 1544 549 631 1427 . . Ramming 625 | . . 23 . 2 . . . . 31 3 . . . . 37 . 11 . . . . . . . . . . 35 . 86 . . 189 . . 208 . Kinetic 40218 | 199 107 106 454 270 594 97 . 32 . . . . . . 6013 2258 586 2158 . 1489 . 816 . 650 1460 72 861 . 1241 4540 70 945 3222 550 675 1053 9700 Thermal 3804 | . . . . . 405 503 . 385 . 86 . 172 . . 476 . 273 . . . . . . . . . . . . 247 . . 231 . 40 . 986 Explosive 1955 | . . . . . . . . . . . 1240 . . . 715 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7251 | . 78 . . . . 341 122 . 452 563 160 455 . 443 203 . . . . . . . . . . 28 . 562 . 110 . 457 . . 95 . 3182 Impact 48 | . . . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6130 | . . . . . . 93 . 507 728 1867 . . . . . 225 268 336 . 111 . . . . . . . 129 . 569 973 324 . . . . . Piercing 6481 | . . . . . . . . . . . 453 790 . 98 . . . . . . . . . . . . . . . 1457 . 1220 549 487 1427 . . Highest Corruption 33 | . . . . . . 2 3 3 6 6 2 2 2 2 5 5 7 7 . 1 1 1 . . 2 2 2 3 3 22 22 33 12 12 12 . . Average Corruption 7 | . . . . . . 2 3 3 5 6 2 2 2 2 3 5 5 7 . 1 1 1 . . 1 2 1 2 3 14 22 28 4 12 12 . . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Effects 707 | . . . . . . 2 . 16 27 32 3 2 . 6 78 27 13 50 . . . 2 . . 13 5 5 . 19 81 34 96 43 68 85 . . Message Errors 151 | . . . . . . 1 . 4 7 7 1 . . 1 15 8 . 11 . . . 1 . . 4 3 3 . 9 15 7 20 7 7 20 . . Matter Fused 112 | . . . . . . . . 4 4 6 . . . . 19 2 3 8 . . . . . . . . . . 2 17 3 8 9 13 14 . . Heat Flow Errors 80 | . . . . . . 1 . 4 2 3 . 1 . 1 13 3 . 6 . . . . . . 3 1 1 . 2 3 9 7 4 10 6 . . Energy Discharges 62 | . . . . . . . . 2 6 3 2 1 . 1 8 1 1 3 . . . . . . 2 . . . 1 6 2 6 3 9 5 . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . . Data Loss (minor) 63 | . . . . . . . . 1 3 5 . . . 1 6 1 4 5 . . . . . . 2 . . . 2 6 2 7 5 6 7 . . Data Loss (major) 25 | . . . . . . . . . 2 3 . . . . . 4 1 . . . . . . . . . . . . 2 1 3 . 5 4 . . Misfires 10 | . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . 3 . 3 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Misdirections 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 8 1 7 10 . . Targeting Errors 142 | . . . . . . . . 1 3 2 . . . 1 14 4 3 15 . . . . . . 2 1 1 . 3 21 5 29 12 10 15 . . Weapon Failures 20 | . . . . . . . . . . 1 . . . 1 3 3 . 2 . . . 1 . . . . . . . 3 . 3 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1843 | . . . . . . . . 17 274 225 180 4 . 66 92 36 33 . . . . . . . . . . 78 . 298 114 55 55 227 31 25 33 Projectiles 189 | . . . . . . . . . . . 11 . . 66 29 . . . . . . . . . . . . . . 53 . . . . . . 30 Explosions 310 | . . . . . . . . . 45 . 108 . . . 63 . 33 . . . . . . . . . . 58 . . . . . . . . 3 Melee 1344 | . . . . . . . . 17 229 225 61 4 . . . 36 . . . . . . . . . . . 20 . 245 114 55 55 227 31 25 . Knockbacks 51 | . . . . . . . . . . . . . . . 2 . 8 14 . . . . . . . . . . . 11 . . 3 . . 1 12 Impact 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . Kinetic 44 | . . . . . . . . . . . . . . . 2 . 6 13 . . . . . . . . . . . 11 . . 1 . . . 11 Secondary 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 617 | . . . . . . . . . . . 194 . . . 48 . . . . . . . . . . . . 10 . 28 . 84 . . . . 253 Shots 37 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . 11 . . . . 22 Rammed 34 | . 1 4 . 1 . . . . 3 1 . . . . 2 . 3 . . . . . . . . . . 1 . 2 . . 10 . . 6 . Targets Rammed 37 | . 1 4 . 1 . . . . 4 1 . . . . 3 . 3 . . . . . . . . . . 1 . 3 . . 10 . . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 465 | . 168 48 209 126 120 194 22 272 237 322 220 465 . 233 213 199 347 199 . 130 . 153 . 192 199 241 122 88 169 259 235 179 184 207 247 28 351 Average Temperature 79 | . 49 20 85 54 66 52 12 100 97 140 66 127 . 94 44 76 114 95 . 42 . 53 . 61 33 93 26 29 54 72 98 59 70 83 74 12 102 Received Heat Transfer 4103 | . 90 36 126 . . 93 . 81 207 219 144 126 . 207 504 . 195 88 . 153 . 45 . 66 97 18 . 54 36 294 9 174 54 54 72 12 849 Effects 6 | . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 105 | . . . . . . . . . . . . . . . 12 2 1 7 . 7 . 6 . 6 3 . . . 7 11 . 4 6 4 6 6 17 Total Turns 2057 | . . . . . . . . . . . . . . . 527 16 13 110 . 129 . 45 . 53 43 . . . 100 186 . 54 213 50 65 44 409 Longest Duration 406 | . . . . . . . . . . . . . . . 406 12 13 28 . 48 . 18 . 24 20 . . . 29 95 . 20 91 31 37 10 92 Robots Corrupted 15 | . . . . . . . . . 1 1 1 2 . 1 1 . . . . . . . . . . . . 1 . . . 2 . . 1 . 4 Combat Hostiles 14 | . . . . . . . . . . 1 1 2 . 1 1 . . . . . . . . . . . . 1 . . . 2 . . 1 . 4 Parts Fried 41 | . . . . . . 2 . . 2 2 . 3 . 4 . . . . . . . . . . . . . 7 . 1 . 1 . . . 2 17 Impact Corruptions 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 2 . 3 . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Heat Transferred 3144 | . . . . . 126 545 . 481 . 50 . 200 . . 350 . 300 . . . . . . . . . . . . 125 . . 185 . 37 . 745 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 2181 | . . . . . . 118 200 . 200 . . . . . . . . . . . . . . . . . . . . . . 114 . . . . 1549 LE Corruption 38 | . . . . . . 2 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 28 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Peak Influence 948 | 35 144 134 275 188 . 204 108 416 346 598 889 948 514 518 946 346 577 729 382 582 305 487 257 343 236 382 266 369 373 405 228 194 608 279 273 558 663 Initial 622 | . 22 5 52 28 . . 79 70 202 148 313 622 497 359 271 331 1 269 382 267 305 213 255 179 136 98 36 23 224 209 216 98 108 257 54 33 228 Average 271 | 19 44 52 155 171 . 106 91 268 240 411 461 752 505 434 510 210 341 561 382 436 305 376 255 245 78 193 142 80 314 242 103 96 161 130 108 223 387 Maximum Alert Level 3 | . . . 1 . . 1 . 2 1 2 3 3 2 2 3 1 2 3 1 2 1 2 1 1 1 1 1 1 1 2 1 . 2 1 1 2 2 Low Security (%) 45 | 100 100 100 73 100 . 94 100 34 31 7 . . . . . 52 24 . . . . . . 7 98 72 59 90 . 34 98 100 83 78 85 59 40 Level 1 32 | . . . 26 . . 5 . 55 68 21 52 . . 41 50 47 42 23 100 31 100 48 100 92 1 27 40 9 100 64 1 . 2 21 14 12 15 Level 2 16 | . . . . . . . . 10 . 70 30 55 100 58 21 . 32 45 . 68 . 50 . . . . . . . 1 . . 13 . . 28 43 Level 3 5 | . . . . . . . . . . . 17 44 . . 27 . . 31 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . 1 . . 1 . . 1 . 2 . . . 8 . 2 . . . . . . . 2 . . 3 . 8 4 . 5 4 4 5 3 Investigation 6 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . 1 . Extermination 23 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . 5 . . 3 3 4 2 2 Reinforcement 19 | . . . 1 . . . . . 1 . 1 . . . 3 . 1 . . . . . . . 1 . . 2 . 1 3 . 1 1 . 2 1 Assault 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Distress Signals 34 | . 1 . . . . . . . 6 . 1 . . . 2 . 3 . . . . . . . . . . . . . . . 2 . 1 . 18 Communications Jammed 418 | . . . . . . . . . . . . . . . . . . . . . . . . . . 261 . . . 22 20 . 47 2 9 57 . Distress Signals 418 | . . . . . . . . . . . . . . . . . . . . . . . . . . 261 . . . 22 20 . 47 2 9 57 . Times Spotted 751 | . 14 8 11 5 1 13 . 9 27 19 22 23 1 13 56 6 25 17 . 24 2 15 . 17 20 5 12 34 23 48 13 30 35 24 40 54 85 Peak Tracking Total 20 | . 5 3 7 4 2 10 . 3 6 7 6 5 1 5 6 2 5 4 . 8 2 9 . 5 3 5 1 20 11 4 3 12 6 4 6 6 11 Tactical Retreats 67 | . 2 1 . . . 4 . 2 6 2 5 2 . 3 8 . . 2 . 4 . 1 . . 1 . . . . 3 . 4 . 3 6 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Traps Triggered 58 | . . . 2 . . . . 3 . 3 . 3 . 2 5 . 1 3 . 2 . 4 . 8 4 . . . 4 3 1 5 1 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Machines Disabled 85 | . . 1 . . . . . 2 . 3 18 1 . 1 7 . 3 2 . 2 . 2 . 3 2 . 4 9 2 3 4 2 . 3 7 1 3 Max in Single Turn 8 | . . 1 . . . . . 1 . 1 3 1 . 1 5 . 3 1 . 1 . 1 . 1 1 . 1 8 1 1 1 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Garrison Relay 18 | . . . . . . . . 1 . 3 . 1 . 1 . . . 2 . 2 . 2 . 2 . . . . 2 . . 2 . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Machines Accessed 93 | . 3 . 1 . 2 1 1 . 5 . 1 . 1 . 9 . 1 . 1 . 1 . 1 . 17 4 . 6 . 7 5 . 7 6 6 5 2 Terminals 69 | . 2 . 1 . . 1 . . 4 . . . . . 7 . . . . . . . . . 16 4 . 5 . 3 3 . 5 5 6 5 2 Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 1 . 1 1 . 1 1 . . . Total Hacks 389 | . 10 . 4 . 2 4 1 . 18 . 2 . 2 . 21 . 4 . 2 . 3 . 2 . 87 16 . 17 . 31 33 . 30 43 30 20 7 Successful 179 | . 5 . 4 . 2 2 1 . 9 . 2 . 1 . 8 . 3 . 2 . 2 . 2 . 47 12 . 14 . 11 10 . 12 13 9 5 3 Failed 208 | . 4 . . . . 2 . . 9 . . . 1 . 13 . 1 . . . 1 . . . 40 4 . 3 . 20 23 . 18 29 21 15 4 Catastrophic 36 | . . . . . . . . . 1 . . . . . 3 . 1 . . . 1 . . . 3 . . . . 4 4 . 6 7 4 2 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 244 | . 6 . 2 . 1 4 . . 12 . . . 1 . 13 . 2 . . . 1 . . . 55 16 . 7 . 9 13 . 15 41 25 14 7 Terminals 328 | . 8 . 4 . . 4 . . 16 . . . . . 15 . . . . . . . . . 85 16 . 16 . 19 23 . 24 41 30 20 7 Fabricators 12 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . 4 . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 6 . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . Garrison Access 27 | . . . . . . . 1 . 2 . 2 . 2 . . . 4 . 2 . 3 . 2 . . . . 1 . 1 3 . 2 2 . . . Terminal Hacks 105 | . 3 . 3 . 2 . . . 6 . . . . . . . . . . . . . . . 38 9 . 9 . 5 4 . 6 7 7 5 1 Record 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prototype ID Bank 35 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . 20 5 . 2 . . . . . 3 1 . . Open Door 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . . . . 1 . 4 3 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . . . 2 2 1 1 1 Locate Traps 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Zone Layout 6 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 22 | . . . . . . . 1 . 2 . 2 . 1 . . . 2 . 2 . 2 . 2 . . . . 1 . 1 2 . 2 2 . . . Unlock Access 10 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 1 . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Coupler Status 9 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . 1 1 . . . Unauthorized Hacks 45 | . 2 . 1 . . 2 . . 1 . . . . . 6 . 1 . . . . . . . 8 3 . 4 . 2 4 . 3 4 2 . 2 Terminals 41 | . 2 . 1 . . 2 . . 1 . . . . . 4 . . . . . . . . . 8 3 . 4 . 2 3 . 3 4 2 . 2 Track 17 | . 1 . 1 . . 1 . . . . . . . . 2 . . . . . . . . . 4 1 . 1 . 1 2 . 1 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Botnet 17 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 3 2 . 2 . 1 1 . 1 2 1 . 2 Disrupt 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 3 . 1 . . 1 . . 4 . 1 . 1 . 9 . . . 1 . 1 . 1 . 16 3 . 4 . 6 5 . 7 5 4 4 2 Full Trace Events 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Used RIF Installer 10 | . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 1 . . 1 . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 135 | . . . . . . . . . 1 2 10 10 . 3 . 3 1 . . 11 1 5 . 13 2 . . 5 8 1 6 12 8 11 10 10 2 Non-combat 22 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 1 . . . . . 1 . 2 3 2 8 . Combat 113 | . . . . . . . . . 1 2 7 10 . 3 . 3 1 . . 11 . 5 . 12 1 . . 5 8 1 5 12 6 8 8 2 2 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . Robot Hacks Applied 146 | . . . . . . . . . 1 2 11 11 . 3 . 4 2 . . 11 1 5 . 13 2 . . 6 9 2 9 13 7 10 10 10 4 parse_system 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 2 find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . ignore_repairs 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . drop_inventory 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . map_route 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 3 . disable_scanner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . locate_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . report_analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . ignore_targets 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . find_garrison 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . wipe_record 8 | . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . 1 2 . . . disable_weapons 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 reboot_system 12 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 3 . 1 . 1 1 1 2 . . overwrite_iff 63 | . . . . . . . . . 1 1 2 5 . 2 . . . . . 9 . 4 . 9 . . . 2 8 1 4 9 . 1 2 2 1 streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_low 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . formatsys_high 16 | . . . . . . . . . . 1 1 1 . 1 . . 1 . . 2 . 1 . 4 . . . 1 1 . . 1 . . 1 . . Relay Couplers Released 66 | . . . . . . . . 3 . 11 . 4 . 5 . . . 7 . 6 . 8 . 7 . . . . 8 . . 7 . . . . . Machine Destruction 66 | . . . . . . . . 3 . 11 . 4 . 5 . . . 7 . 6 . 8 . 7 . . . . 8 . . 7 . . . . . Attached 50 | . . . . . . . . . 1 2 3 1 . 1 2 . 1 . . 5 2 4 1 6 . . . 1 4 2 2 3 4 1 3 . 1 Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Total Allies 138 | . . 5 . . . . . . 1 2 4 6 . 3 1 19 1 . . 11 . 5 . 13 23 5 . 2 8 1 4 10 5 2 3 3 1 Largest Group 19 | . . 5 5 . . . . . 1 1 3 1 . 2 1 19 10 . . 2 . 2 . 2 16 16 13 5 3 1 2 2 2 1 2 3 1 Highest-Rated Group 952 | . . 82 82 . . . . . 5 5 43 16 . 24 26 696 321 . . 59 . 92 . 115 808 952 908 245 115 42 112 94 79 69 102 100 222 Highest-Rated Ally 222 | . . 31 31 . . . . . 5 5 21 16 . 12 26 50 50 . . 47 . 49 . 115 150 150 150 94 115 42 56 64 69 69 58 44 222 Total Orders 50 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . 2 11 . . . . . 14 10 . 8 . STAY 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 4 . . . . . 3 1 . 4 . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . FOLLOW 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . 4 . . 4 . AID 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 5 7 . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Ally Attacks 623 | . . 12 10 . . . . . 1 4 13 32 . 13 . . 130 . . 18 . 15 . 32 102 69 46 40 18 3 9 18 14 3 5 13 3 Total Damage 14379 | . . 168 146 . . . . . 8 39 251 223 . 159 . . 2233 . . 215 . 385 . 1215 2520 1757 1566 791 660 78 296 482 456 33 220 157 321 Kills 86 | . . 4 3 . . . . . 1 . 1 2 . 1 . . 12 . . 5 . 3 . 5 13 15 5 5 2 1 2 1 2 . . 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Robot Analysis Total 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 6 9 . . . Drone Recoveries 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Turns Passed 33090 | 164 489 767 443 249 869 389 204 880 982 1038 399 694 39 366 3457 849 456 1002 17 1002 176 712 94 964 1470 289 796 634 1056 2359 551 1172 1509 1426 1703 1561 1863 Spaces Moved 13540 | 84 198 401 198 129 391 144 80 360 293 381 207 381 25 179 1403 336 185 384 9 419 90 303 48 420 702 150 231 296 457 803 268 349 604 655 722 642 613 Core 112 | 37 58 . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 6 . . . . . . . Treads 10385 | 47 140 401 198 129 391 144 80 360 293 136 . . . . 197 336 185 384 9 419 90 303 48 420 702 150 220 296 457 621 30 193 374 655 722 642 613 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3035 | . . . . . . . . . . 245 207 381 25 179 1206 . . . . . . . . . . . . . . 168 238 156 230 . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 180 160 200 160 185 205 170 140 140 140 140 140 200 200 200 200 180 180 180 180 180 180 180 180 180 186 120 160 160 165 165 165 165 155 Average Speed 181 | 111 127 160 176 180 194 200 215 204 221 218 140 140 140 145 159 219 200 200 200 181 180 180 180 180 180 180 311 180 186 207 165 204 172 165 165 180 166 Slowest Speed 3350 | 160 160 180 180 180 200 200 240 245 225 310 150 140 140 150 240 240 200 200 200 200 180 180 180 180 180 180 2950 186 186 3350 212 280 220 172 172 185 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 43 | 4 31 67 24 34 70 25 10 49 30 63 11 73 2 35 47 85 11 61 1 62 7 52 2 71 82 70 83 50 67 30 45 48 35 79 67 22 31 Regions Visited 37 Branch Regions 12 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 151 | . 4 3 . . . . . 1 10 . . . 2 . 8 1 4 . . . . . 1 1 . . . 9 . 15 7 . 13 13 45 10 4 Terrain Destroyed 773 | . 7 5 . . 1 15 19 1 40 4 60 6 2 . 143 2 57 1 . 3 . . 1 5 6 1 14 173 6 25 8 . 17 21 49 14 67 Melee 122 | . . . . . . . . 1 10 . . . 2 . 6 . 4 . . . . . 1 . . . . 9 . 13 7 . 13 13 41 2 . Projectile 125 | . 7 5 . . 1 3 . . . . . . . . 12 2 . 1 . 3 . . . 5 6 1 14 1 6 12 1 . 4 8 8 12 13 AOE 526 | . . . . . . 12 19 . 30 4 60 6 . . 125 . 53 . . . . . . . . . . 163 . . . . . . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Gar Res Tes Gar Res Qua Sec Acc Com Total 19739 | 117 386 496 267 135 484 236 112 443 571 504 275 492 26 252 2441 406 229 531 9 594 104 440 54 597 853 166 273 367 599 1304 335 713 934 923 1023 949 1099 Wait 2677 | . 138 47 4 . 30 57 1 6 207 20 11 18 . 17 727 16 2 51 . 74 . 67 . 86 44 5 8 30 76 245 3 206 159 90 31 170 31 Move 13507 | 83 197 400 197 128 390 143 79 359 293 379 207 380 24 178 1403 335 185 383 8 418 89 302 47 419 701 149 230 296 456 802 268 348 603 654 720 641 613 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 387 | 4 8 11 18 . 29 6 19 4 5 14 2 5 . 9 39 6 1 13 . 11 2 7 1 9 8 1 5 1 10 29 7 15 14 21 18 6 29 Fast Attach 159 | 7 4 1 4 . 2 1 2 4 5 3 2 2 . 1 20 3 . 3 . 5 2 2 2 1 2 4 4 . 1 16 . 18 7 5 14 1 11 Attach 290 | . 3 . 6 . 7 4 4 5 7 5 4 5 . 4 27 3 1 5 1 2 3 3 1 8 2 . 1 5 5 20 7 18 8 31 28 10 47 Detach 156 | 1 2 . 1 . 2 3 2 6 4 2 1 4 . . 11 1 . 2 . 2 . 2 . 5 . . 1 1 1 11 1 13 3 22 21 4 27 Swap 326 | . 7 11 10 . 1 2 1 . . . 4 2 . 2 28 8 13 7 . 23 3 14 . 15 11 2 2 4 6 23 7 8 33 4 22 3 50 Drop 325 | 1 5 7 12 . 10 9 3 8 6 9 4 3 . 1 43 5 1 10 . 12 4 11 2 3 8 4 8 6 1 25 6 7 23 19 10 3 36 Fire 1322 | 21 21 13 15 6 13 6 1 2 15 19 27 35 . 18 134 27 17 47 . 42 1 21 . 34 30 1 14 12 35 88 19 52 52 51 76 102 255 Melee 389 | . . . . . . 4 . 43 25 41 13 14 2 6 6 2 6 4 . 1 . 3 1 1 . . . 11 . 40 17 20 22 26 78 3 . Ram 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 1 4 . 1 . . . . 4 1 . . . . 2 . 3 . . . . . . . . . . 1 . 1 . . 10 . . 6 . Escape Stasis 119 | . . . . . . . . 6 . 11 . 24 . 16 . . . 5 . 4 . 8 . 16 6 . . . 8 2 . 8 . . 5 . . Rewire 42 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 41 . . . . . . . . . . . . Trap 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Ext x3) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 5 exits: *Res x4 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing (discovered 2 exits: Res / Gar) -3/Garrison -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 18) 192 | -10/Materials | Central database locked down 380 | -10/Materials | Build established: Mutant 654 | -10/Materials | Entered Mines 1108 | -10/Mines | Found a hidden stash of uninstalled traps 1366 | -10/Mines | Discovered new exit (range 7) 1386 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Accompanied by 5 allies 1421 | -9/Materials | Evolved 2 slots: Weapon x2 1426 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1559 | -9/Materials | Discovered new exit (range 15) 1728 | -9/Materials | Identified exit to Mines 1728 | -9/Materials | Identified exit to Storage 1864 | -9/Materials | Entered Mines 2052 | -9/Mines | Build established: Scavenger-Tank 2104 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2106 | -9/Mines | Discovered new exit (range 5) 2113 | -9/Mines | Entered Exiles 2170 | -9/Exiles | Met 8R-AWN 2199 | -9/Exiles | Met EX-HEX 2387 | -9/Exiles | Met EX-DEC 2425 | -9/Exiles | Learned location of Zion (-6) 2566 | -9/Exiles | Build established: Hauler-Gunner 2599 | -9/Exiles | Met EX-BIN 2623 | -9/Exiles | Aligned with FarCom system 2625 | -9/Exiles | Given EX-Vault access code 2671 | -9/Exiles | Opened EX-Vault 2684 | -9/Exiles | Found AWS/Thermal 2691 | -9/Exiles | Found Latent Energy Streamer 2696 | -9/Exiles | Found PSU Rigger 2737 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2756 | -9/Exiles | Exiles lab attacked by MAIN.C 2863 | -9/Exiles | Discovered new exit (range 10) 2922 | -9/Exiles | Attacked by the Exiles 2959 | -9/Exiles | Destroyed 8R-AWN 2974 | -9/Exiles | Found Prototype Device 2982 | -9/Exiles | Stole three prototypes: AWS/Thermal, PSU Rigger, Latent Energy Streamer 2982 | -9/Exiles | Entered Mines 3074 | -8/Mines | P1-3CE came to Exiles' defense 3093 | -8/Mines | Destroyed P1-3CE 3129 | -8/Mines | Found Prototype Ballistic Cannon 3129 | -8/Mines | Identified P1-3CE's Gatling Flakker 3306 | -8/Mines | Discovered new exit (range 16) 3345 | -8/Mines | Core integrity fell below 50% 3371 | -8/Mines | Entered Materials 3371 | -8/Materials | Evolved 2 slots: Utility x2 3371 | -8/Materials | Identified AS-neutralizer No. 17b 3372 | -8/Materials | Identified exit to Factory 3439 | -8/Materials | Build established: Hauler-Mutant 3456 | -8/Materials | Identified exit to Garrison 3575 | -8/Materials | Entered Garrison 3870 | -8/Garrison | Triggered checkpoint 4001 | -8/Garrison | Discovered new exit (range 14) 4114 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Discovered new exit (range 14) 4234 | -8/Garrison | Installed Relay Interface Framework 4367 | -8/Garrison | Garrison Relay disabled 4455 | -8/Garrison | Entered Materials 5437 | -8/Materials | Identified exit to Garrison 5437 | -8/Materials | Entered Garrison 5500 | -8/Garrison | Triggered checkpoint 5545 | -8/Garrison | Garrison Relay disabled 5697 | -8/Garrison | Triggered checkpoint 5782 | -8/Garrison | Destroyed 7 combat bots 5987 | -8/Garrison | Discovered exit to Factory (range 10) 6050 | -8/Garrison | Triggered checkpoint 6081 | -8/Garrison | Garrison Relay disabled 6259 | -8/Garrison | Discovered exit to Factory (range 10) 6297 | -8/Garrison | Expanded RIF knowledge: Hotswap 6344 | -8/Garrison | Triggered checkpoint 6351 | -8/Garrison | Core integrity fell below 50% 6377 | -8/Garrison | Garrison Relay disabled 6475 | -8/Garrison | Entered Factory 6475 | -7/Factory | Evolved 2 slots: Utility x2 6806 | -7/Factory | Build established: Bothacker-Mutant 6832 | -7/Factory | Discovered new exit (range 10) 6873 | -7/Factory | Identified exit to Garrison 6874 | -7/Factory | Entered Garrison 6952 | -7/Garrison | Triggered checkpoint 7011 | -7/Garrison | Discovered new exit (range 15) 7086 | -7/Garrison | Triggered checkpoint 7153 | -7/Garrison | Discovered new exit (range 14) 7234 | -7/Garrison | Triggered checkpoint 7382 | -7/Garrison | Discovered new exit (range 14) 7413 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7492 | -7/Garrison | Garrison Relay disabled 7568 | -7/Garrison | Entered Factory 7599 | -7/Factory | Identified exit to Garrison 7607 | -7/Factory | Entered Garrison 7716 | -7/Garrison | Triggered checkpoint 7870 | -7/Garrison | Garrison Relay disabled 7939 | -7/Garrison | Discovered new exit (range 9) 7964 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7973 | -7/Garrison | Entered Factory 7973 | -6/Factory | Evolved 2 slots: Utility x2 8121 | -6/Factory | Build established: Hauler-Mutant 8443 | -6/Factory | Discovered new exit (range 36) 8704 | -6/Factory | Build established: Hauler-Gunner 9021 | -6/Factory | Build established: Hauler-Tank 9838 | -6/Factory | Discovered new exit (range 5) 10696 | -6/Factory | Discovered new exit (range 16) 10988 | -6/Factory | Build established: Hauler-Gunner 11430 | -6/Factory | Sucked down chute 11430 | -6/Factory | Entered Waste 11444 | -6/Waste | Spotted C-40 Crusher 11448 | -6/Waste | Crushed by Compactor (1 part destroyed) 11451 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11492 | -6/Waste | Spotted C-40 Crusher 11505 | -6/Waste | Destroyed C-40 Crusher 11517 | -6/Waste | Destroyed C-40 Crusher 11549 | -6/Waste | Destroyed C-40 Crusher 11557 | -6/Waste | Destroyed C-40 Crusher 11591 | -6/Waste | Found Damper Plating 11594 | -6/Waste | Spotted C-40 Crusher 11620 | -6/Waste | Destroyed C-40 Crusher 11731 | -6/Waste | Spotted C-40 Crusher 11741 | -6/Waste | Build established: Botlord-Gunner 11755 | -6/Waste | Crushed by Compactor (1 part destroyed) 11929 | -6/Waste | Destroyed C-40 Crusher 12140 | -6/Waste | Discovered new exit (range 12) 12156 | -6/Waste | Warlord forces began an assault 12279 | -6/Waste | Entered Factory 12279 | -6/Factory | Accompanied by 10 allies 12629 | -6/Factory | First assault squad dispatched 12735 | -6/Factory | Identified exit to Garrison 12735 | -6/Factory | Entered Garrison 12800 | -6/Garrison | Triggered checkpoint 12848 | -6/Garrison | Garrison Relay disabled 13078 | -6/Garrison | Triggered checkpoint 13143 | -6/Garrison | Triggered checkpoint 13263 | -6/Garrison | Discovered new exit (range 13) 13344 | -6/Garrison | Triggered checkpoint 13377 | -6/Garrison | Garrison Relay disabled 13492 | -6/Garrison | Build established: Botlord-Tank 13633 | -6/Garrison | Discovered new exit (range 14) 13703 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 13737 | -6/Garrison | Entered Factory 13737 | -5/Factory | Evolved 2 slots: Propulsion x2 13746 | -5/Factory | Identified exit to Garrison 13754 | -5/Factory | Entered Garrison 13816 | -5/Garrison | Triggered checkpoint 13865 | -5/Garrison | Garrison Relay disabled 13988 | -5/Garrison | Triggered checkpoint 13991 | -5/Garrison | Triggered checkpoint 14240 | -5/Garrison | Discovered new exit (range 14) 14387 | -5/Garrison | Discovered new exit (range 10) 14444 | -5/Garrison | Triggered checkpoint 14532 | -5/Garrison | Discovered new exit (range 10) 14565 | -5/Garrison | Expanded RIF knowledge: Program Shield 14612 | -5/Garrison | Triggered checkpoint 14665 | -5/Garrison | Garrison Relay disabled 14756 | -5/Garrison | Entered Factory 14916 | -5/Factory | Identified exit to Garrison 14932 | -5/Factory | Entered Garrison 15044 | -5/Garrison | Triggered checkpoint 15099 | -5/Garrison | Garrison Relay disabled 15265 | -5/Garrison | Triggered checkpoint 15417 | -5/Garrison | Discovered new exit (range 14) 15456 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 15552 | -5/Garrison | Garrison Relay disabled 15644 | -5/Garrison | Entered Factory 15644 | -4/Factory | Evolved 2 slots: Utility x2 15720 | -4/Factory | Identified exit to Garrison 15738 | -4/Factory | Entered Garrison 15788 | -4/Garrison | Triggered checkpoint 15837 | -4/Garrison | Garrison Relay disabled 15918 | -4/Garrison | Spotted B-86 Titan 15922 | -4/Garrison | Triggered checkpoint 15925 | -4/Garrison | Triggered checkpoint 15997 | -4/Garrison | Triggered checkpoint 16009 | -4/Garrison | Triggered checkpoint 16206 | -4/Garrison | Discovered new exit (range 10) 16362 | -4/Garrison | Discovered new exit (range 15) 16418 | -4/Garrison | Build established: Botlord-Gunner 16518 | -4/Garrison | Discovered new exit (range 8) 16546 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 16574 | -4/Garrison | Triggered checkpoint 16639 | -4/Garrison | Garrison Relay disabled 16702 | -4/Garrison | Entered Extension 16994 | -4/Extension | Rescued a captive Derelict 17003 | -4/Extension | Rescued a captive Derelict 17019 | -4/Extension | P-70 Sage assimilated allied K8-V5S(g) 17097 | -4/Extension | Rescued a captive Derelict 17105 | -4/Extension | Rescued a captive Derelict 17330 | -4/Extension | Door terminal overloaded 17330 | -4/Extension | Rescued a captive Derelict 17332 | -4/Extension | Rescued a captive Derelict 17353 | -4/Extension | Build established: Botlord-Mutant 17658 | -4/Extension | Spotted B-86 Titan 17670 | -4/Extension | Allies destroyed B-86 Titan 17679 | -4/Extension | Spotted B-86 Titan 17684 | -4/Extension | Destroyed B-86 Titan 17786 | -4/Extension | Rescued a captive Derelict 17789 | -4/Extension | Rescued a captive Derelict 17868 | -4/Extension | Rescued a captive Derelict 17869 | -4/Extension | Rescued a captive Derelict 17906 | -4/Extension | Rescued a captive Derelict 17960 | -4/Extension | Rescued a captive Derelict 17994 | -4/Extension | Rescued A7 18131 | -4/Extension | Discovered new exit (range 10) 18133 | -4/Extension | Discovered new exit (range 6) 18172 | -4/Extension | Entered Cetus 18172 | -4/Cetus | Accompanied by 16 allies (A7) 18177 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 18199 | -4/Cetus | Spotted Cetus Guard 18203 | -4/Cetus | Spotted Cetus Guard 18203 | -4/Cetus | Spotted Cetus Guard 18206 | -4/Cetus | Spotted Cetus Guard 18213 | -4/Cetus | Allies destroyed Cetus Guard 18215 | -4/Cetus | Allies destroyed Cetus Guard 18216 | -4/Cetus | Allies destroyed Cetus Guard 18218 | -4/Cetus | Allies destroyed Cetus Guard 18287 | -4/Cetus | Build established: Botlord-Tank 18297 | -4/Cetus | Started Cetus Manufacturing Module 18322 | -4/Cetus | Manufactured an Enhanced Grunt 18347 | -4/Cetus | Manufactured an Enhanced Grunt 18372 | -4/Cetus | Manufactured an Enhanced Grunt 18397 | -4/Cetus | Manufactured an Enhanced Grunt 18408 | -4/Cetus | Escorted A7 to Cetus Mainframe 18422 | -4/Cetus | Manufactured an Enhanced Grunt 18427 | -4/Cetus | Discovered new exit (range 15) 18461 | -4/Cetus | Entered Archives 18461 | -4/Archives | Accompanied by 14 allies (A7) 18466 | -4/Archives | Received a hacking code to weaken MAIN.C 18520 | -4/Archives | Discovered new exit (range 15) 18605 | -4/Archives | Discovered new exit (range 15) 18817 | -4/Archives | Discovered new exit (range 14) 18921 | -4/Archives | Build established: Botlord-Gunner 19257 | -4/Archives | Entered Hub_04(d) 19257 | -4/Hub_04(d) | Accompanied by 5 allies 19324 | -4/Hub_04(d) | Identified exit to Research 19561 | -4/Hub_04(d) | Build established: Botlord-Mutant 19831 | -4/Hub_04(d) | Network Hub disabled 19838 | -4/Hub_04(d) | Spotted Lightning 19840 | -4/Hub_04(d) | Spotted Lightning 19841 | -4/Hub_04(d) | Spotted Lightning 19843 | -4/Hub_04(d) | Spotted Lightning 19848 | -4/Hub_04(d) | Spotted Lightning 19848 | -4/Hub_04(d) | Spotted Lightning 19848 | -4/Hub_04(d) | Spotted Lightning 19859 | -4/Hub_04(d) | Spotted Lightning 19868 | -4/Hub_04(d) | Spotted Lightning 19873 | -4/Hub_04(d) | Spotted Lightning 19875 | -4/Hub_04(d) | Spotted Lightning 19876 | -4/Hub_04(d) | Spotted Lightning 19891 | -4/Hub_04(d) | Identified exit to Garrison 19891 | -4/Hub_04(d) | Entered Garrison 19976 | -4/Garrison | Triggered checkpoint 20032 | -4/Garrison | Garrison Relay disabled 20117 | -4/Garrison | Spotted B-86 Titan 20128 | -4/Garrison | Triggered checkpoint 20134 | -4/Garrison | Triggered checkpoint 20346 | -4/Garrison | Discovered exit to Research (range 12) 20419 | -4/Garrison | Build established: Botlord-Tank 20422 | -4/Garrison | Triggered checkpoint 20469 | -4/Garrison | Garrison Relay disabled 20696 | -4/Garrison | Discovered exit to Research (range 15) 20900 | -4/Garrison | Discovered exit to Research (range 12) 20938 | -4/Garrison | Expanded RIF knowledge: Structural Interface 20947 | -4/Garrison | Entered Research 20947 | -3/Research | Evolved 2 slots: Utility x2 21746 | -3/Research | Identified exit to Research 22076 | -3/Research | Found Enh. Force Lance 22262 | -3/Research | Garrison activated, responded to threat 22367 | -3/Research | System corruption reached 10% 22722 | -3/Research | Build established: Botlord-Mutant 23118 | -3/Research | Identified exit to Testing 23183 | -3/Research | Found Gamma Bomb Array 23209 | -3/Research | Found Enh. Force Lance 23288 | -3/Research | Spotted B-86 Titan 23306 | -3/Research | Entered Testing 23327 | -3/Testing | Protovariant out of control (PD-97LW5ERZ58) 23327 | -3/Testing | Unleashed a protovariant (PD-97LW5ERZ58) 23403 | -3/Testing | Found Hyp. Multirail 23455 | -3/Testing | Found Ghost Barrier 23513 | -3/Testing | Found Disintegrator 23540 | -3/Testing | Found Exp. System Shield 23857 | -3/Testing | Identified exit to Garrison 23857 | -3/Testing | Entered Garrison 23892 | -3/Garrison | Triggered checkpoint 23943 | -3/Garrison | Garrison Relay disabled 24092 | -3/Garrison | Spotted B-86 Titan 24128 | -3/Garrison | Triggered checkpoint 24128 | -3/Garrison | Triggered checkpoint 24166 | -3/Garrison | Lost 3 parts (1n1u1w) 24290 | -3/Garrison | Lost 3 parts (1p1u1w) 24425 | -3/Garrison | Crushed by falling debris 24425 | -3/Garrison | System corruption reached 30% 24436 | -3/Garrison | Destroyed B-86 Titan 24452 | -3/Garrison | Found Hvy. Reflective Plating 24456 | -3/Garrison | Lost 6 parts (3n2u1w) 24752 | -3/Garrison | Discovered exit to Research (range 12) 24791 | -3/Garrison | Expanded RIF knowledge: Autooverride 24852 | -3/Garrison | Triggered checkpoint 24867 | -3/Garrison | Build established: Botlord-Tank 24885 | -3/Garrison | Core integrity fell below 50% 24940 | -3/Garrison | Garrison Relay disabled 25029 | -3/Garrison | Entered Research 25029 | -2/Research | Evolved 2 slots: Utility x2 25350 | -2/Research | Spotted B-90 Cyclops 25366 | -2/Research | Build established: Botlord-Mutant 25652 | -2/Research | Identified exit to Quarantine 26191 | -2/Research | Build established: Botlord-Gunner 26258 | -2/Research | System corruption reached 10% 26313 | -2/Research | Destroyed 10 combat bots 26516 | -2/Research | Discovered new exit (range 37) 26529 | -2/Research | First assault squad dispatched 26538 | -2/Research | Entered Quarantine 26694 | -2/Quarantine | Build established: Botlord-Mutant 26778 | -2/Quarantine | Found Dimensional Node Initializer 26781 | -2/Quarantine | Found Dimensional Node Initializer 26792 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 26799 | -2/Quarantine | Found Transdimensional Reconstructor 26802 | -2/Quarantine | Found Transdimensional Reconstructor 26804 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 26831 | -2/Quarantine | Found Core Reset Matrix 26840 | -2/Quarantine | Central database locked down 27019 | -2/Quarantine | Found Core Stripper 27168 | -2/Quarantine | Found Subatomic Replicator 27174 | -2/Quarantine | Identified exit to Access 27737 | -2/Quarantine | Spotted Fortress 27809 | -2/Quarantine | Destroyed Fortress 27824 | -2/Quarantine | Found Prototype Device 27824 | -2/Quarantine | Identified Thermal Barrier 27827 | -2/Quarantine | Found Prototype Protection 27834 | -2/Quarantine | Found Prototype Device 27834 | -2/Quarantine | Identified EM Dispersion Field 27838 | -2/Quarantine | Found Prototype Reactor 27850 | -2/Quarantine | Found Prototype Device 27850 | -2/Quarantine | Identified Exp. Force Field 27954 | -2/Quarantine | Discovered new exit (range 5) 27964 | -2/Quarantine | Entered Section 7 28088 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 28090 | -2/Section 7 | Found Integrated Reactor 28090 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28093 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28168 | -2/Section 7 | Discovered exit to Access (range 4) 28182 | -2/Section 7 | Initialized slip node 28301 | -2/Section 7 | Found Enh. Gamma Bomb Array 28444 | -2/Section 7 | Crushed by falling debris 28487 | -2/Section 7 | Crushed by falling debris 28497 | -2/Section 7 | Crushed by falling debris 28509 | -2/Section 7 | Crushed by falling debris 28532 | -2/Section 7 | Warped through subspace to slip node 28609 | -2/Section 7 | Found Integrity Redistributor 28614 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-234) 28733 | -2/Section 7 | Destroyed 7 combat bots 28778 | -2/Section 7 | Found Ragnarok Missile Launcher 28913 | -2/Section 7 | Found Integrated Dissipator 28913 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29076 | -2/Section 7 | Spotted S7 Guard 29093 | -2/Section 7 | Destroyed S7 Guard 29110 | -2/Section 7 | Found Prototype Protection 29136 | -2/Section 7 | Found Core Membrane 29137 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29213 | -2/Section 7 | Identified Hvy. Regenerative Plating 29377 | -2/Section 7 | Found Transdimensional Reconstructor 29379 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 29384 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 29422 | -2/Section 7 | Found Matter Drive 29507 | -2/Section 7 | Spotted B-99 Colossus 29566 | -2/Section 7 | Found Integrity Redistributor 29568 | -2/Section 7 | Found Integrity Redistributor 29575 | -2/Section 7 | Found Integrity Redistributor 29575 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-97) 29576 | -2/Section 7 | Core integrity fell below 50% 29633 | -2/Section 7 | Found LRC Storage 29633 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 29648 | -2/Section 7 | Found LRC Armor 29648 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 29663 | -2/Section 7 | Warped through subspace to slip node 29667 | -2/Section 7 | Entered Access 29667 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29749 | -1/Access | Found Enh. Gamma Bomb Array 31076 | -1/Access | Found Beam Splitter 31132 | -1/Access | Discovered new exit (range 7) 31228 | -1/Access | Entered Command 31390 | -1/Command | Spotted B-99 Colossus 31444 | -1/Command | Spotted B-99 Colossus 31483 | -1/Command | Destroyed 7 combat bots 31671 | -1/Command | Destroyed 8 combat bots 31671 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-163) 31680 | -1/Command | Destroyed B-99 Colossus 31712 | -1/Command | Build established: Hauler-Mutant 31866 | -1/Command | Spotted M Guard 31866 | -1/Command | Spotted M Guard 31866 | -1/Command | Spotted Combat Programmer 31868 | -1/Command | Spotted Combat Programmer 31885 | -1/Command | Destroyed M Guard 31888 | -1/Command | Destroyed M Guard 31904 | -1/Command | Destroyed Combat Programmer 31922 | -1/Command | Destroyed Combat Programmer 31922 | -1/Command | Destroyed all MAIN.C guards 31924 | -1/Command | Initialized slip node 31959 | -1/Command | Found Hvy. Regenerative Plating 31970 | -1/Command | Found Prototype Reactor 31973 | -1/Command | Found Prototype Launcher 31973 | -1/Command | Identified Hellfire Missile Launcher 31987 | -1/Command | Found Prototype Device 31987 | -1/Command | Identified AEGIS Remote Shield 31996 | -1/Command | Found Hvy. Regenerative Plating 32006 | -1/Command | Found Prototype Reactor 32009 | -1/Command | Found Prototype Reactor 32018 | -1/Command | Found Hellfire Missile Launcher 32021 | -1/Command | Found AEGIS Remote Shield 32042 | -1/Command | Identified Vortex Chain Reactor 32103 | -1/Command | Destroyed B-99 Colossus 32291 | -1/Command | Met MAIN.C 32304 | -1/Command | 0b10 Conduit disabled 32335 | -1/Command | Destroyed MAIN.C Shell 32337 | -1/Command | Surrendered to MAIN.C 32337 | -1/Command | Loaded intel: 56 machine locations 32337 | -1/Command | Loaded intel: 91 trap records 32337 | -1/Command | Identified exit to Surface 32337 | -1/Command | Discovered exit to Surface (range 48) 32337 | -1/Command | Discovered exit to Surface (range 103) 32444 | -1/Command | Found Prototype Processor 32446 | -1/Command | Found Prototype Processor 32449 | -1/Command | Found Prototype Device 32449 | -1/Command | Identified Exp. Transmission Jammer 32452 | -1/Command | Found Prototype Device 32452 | -1/Command | Identified Adv. Kinecellerator 32456 | -1/Command | Found Hyp. Multirail 32459 | -1/Command | Found Multirail 32461 | -1/Command | Found Hyp. Multirail 32464 | -1/Command | Found Prototype Energy Cannon 32467 | -1/Command | Identified Zero-point Reactor (x3) 32469 | -1/Command | Found Vortex Chain Reactor 32513 | -1/Command | MAIN.C activated Command garrisons 32553 | -1/Command | Unknown forces attacked Command 32553 | -1/Command | Spotted EQ-006 32553 | -1/Command | Spotted EQ-012 32553 | -1/Command | Spotted EQ-000 32554 | -1/Command | Spotted EQ-001 32556 | -1/Command | Spotted EQ-002 32557 | -1/Command | Spotted EQ-016 32565 | -1/Command | Spotted EQ-004 32582 | -1/Command | Identified Spectral Analyzer 32584 | -1/Command | Identified Exp. Armor Integrity Analyzer 32608 | -1/Command | Spotted EQ-015 32616 | -1/Command | Destroyed EQ-015 32622 | -1/Command | Spotted EQ-007 32649 | -1/Command | Spotted EQ-020 32649 | -1/Command | Spotted EQ-018 32649 | -1/Command | Spotted EQ-022 32649 | -1/Command | Spotted EQ-021 32649 | -1/Command | Spotted EQ-019 32649 | -1/Command | Spotted EQ-023 32673 | -1/Command | Destroyed EQ-018 32684 | -1/Command | Spotted EQ-011 32686 | -1/Command | Spotted EQ-026 32700 | -1/Command | Spotted EQ-028 32718 | -1/Command | Spotted EQ-029 32753 | -1/Command | Spotted EQ-040 32756 | -1/Command | Spotted EQ-039 32758 | -1/Command | Spotted EQ-038 32772 | -1/Command | Spotted EQ-041 32772 | -1/Command | Spotted EQ-048 32780 | -1/Command | Identified Cld. Nova Cannon 32792 | -1/Command | Destroyed EQ-048 32805 | -1/Command | Spotted EQ-045 32845 | -1/Command | Build established: Hauler-Tank 32889 | -1/Command | Found Prototype Processor 32895 | -1/Command | Found Exp. Targeting Computer 32900 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-120) 32917 | -1/Command | Spotted EQ-064 32917 | -1/Command | Spotted EQ-066 32921 | -1/Command | Spotted EQ-062 32934 | -1/Command | Destroyed EQ-064 32944 | -1/Command | Destroyed EQ-066 32950 | -1/Command | Spotted EQ-073 32960 | -1/Command | Spotted EQ-080 32968 | -1/Command | Spotted EQ-084 32968 | -1/Command | Spotted EQ-086 32968 | -1/Command | Spotted EQ-089 32968 | -1/Command | Spotted EQ-085 32968 | -1/Command | Spotted EQ-087 32968 | -1/Command | Spotted EQ-092 32986 | -1/Command | Spotted EQ-097 33000 | -1/Command | Spotted EQ-094 33009 | -1/Command | Destroyed EQ-062 33014 | -1/Command | Destroyed EQ-073 33017 | -1/Command | Spotted EQ-107 33024 | -1/Command | Spotted EQ-096 33031 | -1/Command | Spotted EQ-106 33050 | -1/Command | Spotted EQ-091 33056 | -1/Command | Spotted EQ-043 33075 | -1/Command | Spotted EQ-108 33077 | -1/Command | Destroyed EQ-107 33078 | -1/Command | Spotted EQ-099 33089 | -1/Command | Attackers retreated from Command 33091 | *** | Fortifying 0b10! Last Messages --------------- 33088_ EQ-099 suffers critical hit. 33088_ Destroyed Prototype Leg. 33088_ HV Slug penetrates EQ-096. 33088_ HV Slug penetrates Reinforced Barrier. 33088_ HV Slug penetrates EQ-099. 33088_ EQ-099 suffers critical hit. 33088_ Destroyed Unknown Energy Cannon. 33088_ HV Slug penetrates EQ-099. 33088_ HV Slug penetrates Reinforced Barrier. 33088_ EQ-099 knocked back. 33088_ EQ-096 destroyed. 33088_ Slug penetrates Reinforced Barrier. 33089_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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" #?#???? | | ## !! % !%! = %%! ! * ! #?#???? | | # !* =!%###[!! = !!!=%!* #?#???? | | ## ! !!! ###!#! =[%!!!! #?#???? | | ?# !!! #??# # !*= ! #?#???? | | ?# # =! #??#########################?#???? | | ???# #??#?????????????????????????#???? | | #### " ##??###########################???? | | ##]!![! ""###?????????????????????????????????? | | ##!!%[! ""#???????????????????????????????????? | | ##!!![ #######???????????????????????????????? | | ##*!% ] # #???????????????????????????????? | | ##= =! # #???????????????????????????????? | | ## # #???????????????????????????????? | | + # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## # [ #???????????????????????????????? | | ## # #???????????????????????????????? | | ## + #???????????????????????????????? | | ## # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 120 Energy Generation 81 Energy Capacity 1380 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 22 Additional Mass Support 12 Armor Coverage 3600 Resistance: TH 75 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 28 Relay Coupler Types 128 Relay Coupler Value 5 Item Schematics ----------------- Imp. Remote Force Field | -4/Hub_04(d) | Hacked Robot Schematics ------------------ H-77 Assassin | -4/Extension | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Subatomic Replicator Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Integrity Redistributor Integrated Dissipator Core Membrane LRC Storage LRC Armor Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed MediumArmageddonGuard Manual? 0 Play Time 05:52:45 Cumulative 1572.0 hours Start 2020.09.14 @ 23:25:16 End 2020.09.15 @ 09:26:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2453 Rogue 2446 Adventurer 0 Explorer 7 Win Type 8 Total 137 Types 40/12/58/3/3/4/16/0/1 Lore% 97 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 507fb188-c3d5-4808-aa1c-774cbfd655a4