Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 00:02:20 Player: Maulwurf Result: Destroyed by YG-PBF(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2492) 2492 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 7577 Bonus ------- Follower Combat Kills 215 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Component Analysis Suite Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Improved Spread Laser Slug Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON ----------- Scythe Longsword +1 CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Shock Absorption System Component Analysis Suite Mobile Refinery Mk. CCLXVII Hacking Drone Bay Improved Spread Laser Assault Cannon Slug Cannon Bore Cannon Improved Datajack Makeshift Hammer [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Longsword +1 Energy Gun Improved Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 1 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 60 | 7 . 1 1 3 16 3 8 8 13 Power 9 | 1 . . . 1 . . 2 1 4 Engine 4 | 1 . . . 1 . . 1 . 1 Core 5 | . . . . . . . 1 1 3 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . . . 1 9 . 5 6 5 Treads 10 | 2 . . . 1 2 . . . 5 Leg 18 | . . . . . 7 . 5 6 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 10 | 2 . . . . 3 3 . . 2 Device 5 | 1 . . . . 1 1 . . 2 Storage 2 | 1 . . . . 1 . . . . Processor 2 | . . . . . 1 1 . . . Hackware 1 | . . . . . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 . 1 1 1 4 . 1 1 2 Energy Gun 2 | . . . . . 1 . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 . 1 . . Slashing Weapon 3 | . . . 1 . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 15 | . . . . . . . . . 15 Parts Lost 18 | . . . . . 1 . 4 4 9 Power 3 | . . . . . . . . 1 2 Propulsion 12 | . . . . . 1 . 3 3 5 Utility 1 | . . . . . . . . . 1 Weapon 2 | . . . . . . . 1 . 1 Highest Loss Streak 5 | . . . . . 1 . 2 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 4 5 6 7 11 13 13 13 14 Power 1 | . 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 2 2 2 2 . 2 2 3 3 Utility 2 | . . 1 1 1 2 2 3 3 4 Weapon 4 | 1 1 1 2 2 5 6 5 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . . . . 5 3 3 2 . 9 Power 3 | . . . . 1 1 . . . 1 Propulsion 3 | . . . . 2 . . . . 1 Utility 4 | . . . . . 1 1 . . 2 Weapon 10 | . . . . 2 1 2 2 . 3 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 99 | . 100 100 100 100 98 99 99 99 97 Engine 8 | . 14 14 14 14 9 7 6 3 4 Treads 10 | . 28 28 28 28 17 . . . 2 Leg 20 | . . . . . 17 30 29 29 27 Device 8 | . 14 14 14 14 9 8 7 7 6 Storage 8 | . 14 14 14 14 9 7 7 7 6 Processor 10 | . . . . . 8 13 15 15 14 Hackware 4 | . . . . . . 7 7 7 6 Ballistic Gun 2 | . 28 19 4 . . . . . . Ballistic Cannon 2 | . . 8 14 12 . . . . . Impact Weapon 5 | . . . . 1 9 7 7 6 6 Slashing Weapon 12 | . . . 10 14 16 15 15 15 10 Piercing Weapon 1 | . . . . . . . . . 4 Peak Build Rating 49 | 9 9 13 20 23 34 43 44 42 49 Average Rating 33 | 5 9 11 18 21 31 42 41 40 41 On Entrance 22 | . 9 9 13 20 19 34 42 41 40 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 8 Naked Turns 36 | . . . . . . . . . 36 Heaviest Build 40 | 14 14 22 23 25 37 38 40 40 36 Greatest Support 88 | 40 40 40 40 43 86 53 53 45 88 Greatest Overweight (x) 1 | . . . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 14 15 15 15 14 Most Carried 15 | 5 5 6 7 8 15 15 15 15 15 Average Carried 11 | 3 4 5 6 7 11 14 13 13 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 5 Final Carried 15 | 4 5 6 7 8 14 14 13 15 5 Class Distribution -------------------- 52% | Scavenger-Mutant 17% | Mutant 17% | Scavenger-Assassin 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1093 | 291 82 65 . 40 220 50 90 70 185 Remotely . | . . . . . . . . . . Salvage Created 3478 | 36 102 41 . 99 1123 165 796 489 627 Parts 231 | 5 17 14 . 4 75 19 45 22 30 Haulers Intercepted 4 | . . . . . 3 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 42 17 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 55 | . 4 3 . 1 13 . 18 10 6 Melee 45 | . . . . 1 12 . 18 10 4 Guns 5 | . 4 1 . . . . . . . Cannons 2 | . . 2 . . . . . . . Classes Destroyed 19 | 1 3 . . 3 6 . 1 1 4 Worker 4 | . . . . 1 2 1 . . . Builder 10 | . 1 1 . . 4 4 . . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 4 | . . . . . 3 1 . . . Recycler 1 | . . . . . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . Mechanic 2 | . . . . 1 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 2 | . . . . . 2 . . . . Swarmer 16 | . 3 3 . . . . 7 3 . Grunt 22 | . 1 . . . 5 . 10 6 . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . Sentry 6 | . . . . . 5 . 1 . . Hunter 3 | . . . . . 3 . . . . Explorer 1 | . . . . . . . . . 1 Zionite 7 | . . . . . . . . . 7 Tinkerer 4 | . . . . . . . . . 4 Mutant 5 | . . . . . . . . . 5 Best Kill Streak 6 | 2 4 3 . 2 3 3 6 3 6 Combat Bots Only 6 | . 4 3 . 1 3 . 6 3 3 Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 385 | . 14 10 . . 62 . 82 58 159 Missed 119 | . 4 2 . . 20 . 26 19 48 Hits 266 | . 10 8 . . 42 . 56 39 111 Melee 37 | . . . . . . . . 5 32 Projectile 229 | . 10 8 . . 42 . 56 34 79 Critical Strikes 12 | . . . . . 2 . 1 2 7 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 4268 | . 95 65 . . 657 . 666 705 2080 Core 799 | . 8 17 . . 66 . 97 143 468 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . 29 Core Remaining (%) 92 | 100 . . . 90 88 . . . . Volleys Fired 35 | 12 16 7 . . . . . . . Largest 2 | 2 2 2 . . . . . . . Hottest 68 | 40 40 68 . . . . . . . Shots Fired 70 | 24 32 14 . . . . . . . Gun 67 | 24 32 11 . . . . . . . Cannon 3 | . . 3 . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 70 | 24 32 14 . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 6 | 4 6 3 . . . . . . . Robot Miss Streak 4 | 3 4 3 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 200 | 13 16 6 . 3 66 6 26 24 40 Core Hits 91 | 4 9 5 . 1 20 3 19 12 18 Critical Kills 3 | . . 2 . . 1 . . . . Critical Parts Destroyed 4 | . . . . 1 1 . . . 2 Critical Strikes 17 | . . 2 . 1 8 . 2 1 3 Destroy 2 | . . 2 . . . . . . . Smash 5 | . . . . 1 2 . . . 2 Sever 10 | . . . . . 6 . 2 1 1 Melee Attacks 211 | . . . . 3 76 8 34 31 59 Impact 25 | . . . . 2 9 . 3 4 7 Slashing 176 | . . . . 1 67 8 31 27 42 Piercing 10 | . . . . . . . . . 10 Sneak Attacks 28 | . . . . 2 14 6 2 . 4 Combat Hostiles 2 | . . . . . 1 . 1 . . Follow-up Attacks 25 | . . . . . 7 . 1 4 13 Damage Inflicted 8565 | 167 179 112 . 148 3547 549 1300 989 1574 Guns 425 | 167 179 79 . . . . . . . Cannons 33 | . . 33 . . . . . . . Explosions . | . . . . . . . . . . Melee 8107 | . . . . 148 3547 549 1300 989 1574 Ramming . | . . . . . . . . . . Kinetic 458 | 167 179 112 . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 793 | . . . . 111 288 . . 59 335 Slashing 7218 | . . . . 37 3259 549 1300 930 1143 Piercing 96 | . . . . . . . . . 96 Highest Corruption 16 | . . . . . 1 . . . 16 Average Corruption 7 | . . . . . 1 . . . 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . 1 . . . 14 Message Errors 1 | . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 1081 | . . . . 86 597 180 28 22 168 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1081 | . . . . 86 597 180 28 22 168 Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 188 | . 6 18 . . 5 . 4 . 188 Average Temperature 38 | . 6 10 . . 5 . 4 . 57 Received Heat Transfer 1195 | . 24 . . . 225 . 213 207 526 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . 1 1 . . . 3 Combat Hostiles 3 | . . . . . 1 . . . 2 Parts Fried 10 | . . . . 3 1 . . . 6 Impact Corruptions 8 | . . . . 4 1 . . . 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 188 | 5 90 72 . 178 188 76 . . . Initial 76 | . . 14 . . 65 76 . . . Average 51 | . 34 12 . 33 86 12 . . . Influence Increases 1671 | 10 98 77 . 250 514 32 445 245 . Destroy 0b10 Robot/C 1120 | . 80 60 . 160 260 . 360 200 . Destroy 0b10 Robot/NC 145 | 10 5 5 . 15 75 30 5 . . Destroy Leader 192 | . 10 10 . 20 100 2 20 30 . Allied During Kill 40 | . . . . 40 . . . . . Successful Hack 7 | . 3 . . . 4 . . . . Disable Machine 15 | . . . . . 15 . . . . Destroy Structure 2 | . . 2 . . . . . . . Lose Combat Pursuer 150 | . . . . 15 60 . 60 15 . Influence Decreases 1671 | 10 60 91 24 82 514 200 445 245 . Entered New Map 243 | . . 24 24 . 103 92 . . . Time Decay 1293 | 10 60 67 . 62 366 108 415 205 . Lost Part 80 | . . . . . 10 . 30 40 . Lost Ally 55 | . . . . 20 35 . . . . Squads Dispatched 4 | . 1 . . 2 1 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . Assault 2 | . . . . 2 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 12 3 . 7 16 . 22 11 33 Peak Tracking Total 16 | . 6 3 . 4 6 . 7 4 16 Tactical Retreats 13 | . . . . 1 3 . 4 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 2 | . . . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 15 | . 1 1 5 . 3 3 2 . . Terminals 6 | . 1 1 . . 2 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 80 | . 1 2 50 . 8 6 13 . . Successful 70 | . 1 . 50 . 5 1 13 . . Failed 10 | . . 2 . . 3 5 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 . 2 . . . 1 Terminals 17 | . 1 2 . . 5 2 7 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 68 | . 1 . 50 . 3 1 13 . . Record 63 | . . . 49 . . 1 13 . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 2 | . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 1 . . 3 3 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 2 . . . . Highest-Rated Group 71 | . . . . 71 47 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 43 | . . . . 37 6 . . . . Total Damage 583 | . . . . 563 20 . . . . Kills 8 | . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 8893 | 44 206 512 765 473 1770 508 1638 649 2328 Terrain 8893 | 44 206 512 765 473 1770 508 1638 649 2328 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 9331 | 161 206 512 765 473 1771 563 1638 649 2593 Spaces Moved 5707 | 74 99 306 475 263 837 403 1177 352 1721 Core 82 | 9 . . . . . . . . 73 Treads 1569 | 65 99 306 475 263 292 . . . 69 Legs 4056 | . . . . . 545 403 1177 352 1579 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 120 50 Average Speed 131 | 146 160 160 160 160 137 120 121 120 118 Slowest Speed 190 | 160 160 160 160 160 190 120 190 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 25 68 78 45 49 6 96 45 90 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . 1 . 1 . . 3 . 4 Spaces Dug 2 | . . . . . . . . 2 . Terrain Destroyed 4 | . . 2 . . . . . 2 . Melee 2 | . . . . . . . . 2 . Projectile 2 | . . 2 . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 7307 | 105 118 315 480 314 1389 477 1353 548 2208 Wait 1208 | 2 3 1 4 25 424 52 130 163 404 Move 5698 | 73 98 305 474 262 836 402 1176 351 1721 Hop . | . . . . . . . . . . Pick Up 68 | 11 1 1 1 11 27 7 2 . 7 Fast Attach 13 | . . . . . . . 3 4 6 Attach 26 | 7 . . . . 10 2 1 2 4 Detach 8 | . . . . . 4 . . 1 3 Swap 38 | . . 1 1 3 12 3 5 3 10 Drop 49 | . . . . 10 16 5 7 . 11 Fire 35 | 12 16 7 . . . . . . . Melee 164 | . . . . 3 60 6 29 24 42 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 6) 368 | -10/Materials | Entered Mines 559 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 621 | -10/Mines | Discovered new exit (range 8) 872 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 872 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Entered Exiles 906 | -10/Exiles | Discovered new exit (range 15) 932 | -10/Exiles | Met 8R-AWN 959 | -10/Exiles | Met EX-HEX 1020 | -10/Exiles | Met EX-BIN 1037 | -10/Exiles | Aligned with FarCom system 1039 | -10/Exiles | Given EX-Vault access code 1079 | -10/Exiles | Opened EX-Vault 1093 | -10/Exiles | Found Longsword +1 1128 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1185 | -10/Exiles | Met EX-DEC 1193 | -10/Exiles | Learned location of Zion (-7) 1469 | -10/Exiles | Visited The Gauntlet 1615 | -10/Exiles | Discovered new exit (range 15) 1645 | -10/Exiles | Left Exiles lab with Longsword +1 1645 | -10/Exiles | Entered Mines 1674 | -9/Mines | Learned Materials machine intel 1697 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1809 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1907 | -9/Mines | Discovered new exit (range 14) 1932 | -9/Mines | Build established: Assassin 1938 | -9/Mines | Met a Derelict testing a Signal Generator 1947 | -9/Mines | Found Signal Generator 2118 | -9/Mines | Entered Materials 2118 | -8/Materials | Accompanied by 2 allies 2118 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2119 | -8/Materials | Loaded intel: 69 machine locations 3282 | -8/Materials | Build established: Scavenger-Assassin 3559 | -8/Materials | Discovered new exit (range 16) 3889 | -8/Materials | Entered Factory 3889 | -7/Factory | Evolved 2 slots: Utility x2 3890 | -7/Factory | Identified exit to Storage 4253 | -7/Factory | Discovered new exit (range 16) 4452 | -7/Factory | Entered Lower Caves 4677 | -7/Lower Caves | Learned Factory garrison access intel 4677 | -7/Lower Caves | Learned Research garrison access intel 4748 | -7/Lower Caves | Build established: Scavenger-Mutant 4837 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4939 | -7/Lower Caves | Attracted the attention of an 0b10 base 4982 | -7/Lower Caves | Learned Factory stockpile data 4982 | -7/Lower Caves | Learned Research stockpile data 4982 | -7/Lower Caves | Learned Armory stockpile data 4982 | -7/Lower Caves | Learned Research security intel 4982 | -7/Lower Caves | Learned Factory terminal intel 4982 | -7/Lower Caves | Learned Extension security intel 5486 | -7/Lower Caves | Learned 4 Factory zone layouts 5488 | -7/Lower Caves | Discovered new exit (range 8) 6090 | -7/Lower Caves | Entered another Lower Caves area 6126 | -7/Lower Caves | Discovered new exit (range 11) 6379 | -7/Lower Caves | Identified exit to Zion 6471 | -7/Lower Caves | Lost 4 parts (1p3n) 6739 | -7/Lower Caves | Entered Zion 6808 | -7/Zion | Given the Hacking Drone Bay 6811 | -7/Zion | Found Prototype Device 6847 | -7/Zion | Learned Factory emergency access door positions 6989 | -7/Zion | Discovered new exit (range 14) 7617 | -7/Zion | Found CR-A16's Pointy Stick 7707 | -7/Zion | Learned location of Data Miner (-6) 7744 | -7/Zion | Found Prototype Device 7774 | -7/Zion | Identified Hacking Drone Bay 7777 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8158 | -7/Zion | Rebuked by Imprinter 9041 | -7/Zion | Attempted to imprint without authorization 9041 | -7/Zion | Attacked by Zionites 9071 | -7/Zion | Core integrity fell below 50% 9105 | -7/Zion | System corruption reached 10% 9116 | -7/Zion | Lost 3 parts (1p2n) 9296 | -7/Zion | Released all parts (7) 9318 | -7/Zion | Core integrity fell below 20% 9327 | -7/Zion | Lost 5 parts (1p3n1u) 9332 | -7/Zion | Destroyed by YG-PBF(z) with Makeshift Shrapnel Gun Last Messages --------------- 09299_ SX-BEP(z) overheating. 09300_ System corrupted: Matter fused (-8). 09300_ SX-BEP(z) overheating. 09300_ 58-K6D(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 09301_ SX-BEP(z) overheating. 09307_ SX-BEP(z) heat damages Mak. Power Source. 09307_ 62-NFP(z) pulls a Mak. Axe out of the Twisted Machinery. 09312_ SH-7DX(z) pulls a Mak. Axe out of the Twisted Machinery. 09315_ 2X-X5C(z) pulls a Mak. Laser out of the Twisted Machinery. 09322_ System corrupted: Heat flow error (+111). 09322_ YG-PBF(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 09328_ 01-B5O(z) pulls a Mak. Hammer out of the Twisted Machinery. 09329_ C0-F6U(z) pulls a Mak. Hammer out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | #??????????#??#?#????????????????????????????????? | | ?##????????????????????????????#?????????????????? | | ????#??????????????#????#????????????????????????? | | ??#??#?????????????????#?#????#??????????????????? | | ?##???????????#????#???????????#?????????????????? | | ????#??#?##?????####??#????????##????????????????? | | #??#??????????#?#?#?????##?#????##??????#????????? | | ##?????????######??#?#???##?????#???#?????#??????? | | #??????????#"#""##?####?#?#?#?#????#???#?????????? | | ???#?#??####"""""###??####?#?????#???????????????? | | #?#?#######"""""""#??##?#########?#??????????????? | | ##??##""""""" ""###?###"#"""#"##?#?#???????????? | | #######"" ""#"####"#"""""""##?#????#???????? | | #?##?#"" """"##"#"" """##??#??##??????? | | ####?#"" """""""""" """###?#???#?????? | | #?####"" """"" """#?#?????????? | | #?#####" """"" "#######??????? | | ?######"" """""" """"" """##??#??????? | | #######"" """" z """""" """###????????# | | ""#"""#"" """ "####?##??????? | | """"""""" ""##??????#????# | | """"" "" @ """###?##???????? | | """#""""" z """######??#??#??? | | """"""" """ "" ""#"#?#?#??##??#??? | | "" "" """ "" "#####?####????#??? | | "" "" "####??#??#???##??? | | ## ## """#??#####?#?#???# | | z# # ""###?#?###?##???## | | """ ####?##??#???###??# | | z """ "####??###?###????? | | """ """####?#?##????#?? | | # # """########?#????? | | """ """""" ## ## ""####?#??#?##??? | | """" "" ""##""""" ""##?###??#???#?? | | #""""""""""#"#"#"" " """"" ""#?#?#####?##### | | #"##"""#"#"######" "" """"" "#####?##?###### | | ######"#####?#?##" "" """ "#"##?##????##?? | | ?##?######?#?#?#"" "" "" """############# | | ####?###?#?##?###" "" """"" """"##?##??###?# | | ??#????###???#??#" """""#""" "#############? | | ??###?####???##?#" #"###""" ""####??####?#? | | #??##?###???#####" ""##""#" ""############# | | ???????#??#??#"""" #""""##" "### "######## | | #??????#?#??###"" """""""" ### """"""""" | | #???#?#??#????#"" """" ### """"""""" | | #???#??##?????##"" "" "# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Focal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gravmag System | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniPartitionMace Manual? 0 Play Time 01:31:37 Cumulative 10.0 hours Start 2025.12.30 @ 17:34:53 End 2025.12.31 @ 00:02:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0022390f-91a4-40b2-a722-27a8be0fda81