Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 09:16:54 Player: Jamuson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (114) 570 Value Destroyed (4174) 4174 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1996) 1996 TOTAL SCORE: 13320 Bonus ------- High Alert Combat Kills 42 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 654 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Energy Well Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Improved Weapon Cycler Layered Medium Armor Plating Improved EM Pulse Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Targeting Computer Target Analyzer Precision Matter Filter Improved Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Mass Driver RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Light Fission Core Advanced Treads Cooling System Recoil Stabilizer Improved Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Force Field Improved Field Recycling Unit Improved EM Pulse Cannon Hypervelocity Gauss Rifle Bore Cannon Mass Driver Heavy Missile Launcher Katana [Rating: 87] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . 1 . . 1 . . . . Utility 5 | . . . 1 . . . 1 2 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 141 | 6 11 2 32 1 . 5 22 14 20 5 . 14 1 1 7 . Power 14 | 1 2 . 3 . . . 2 2 2 . . 2 . . . . Engine 11 | 1 2 . 3 . . . 2 2 1 . . . . . . . Core 3 | . . . . . . . . . 1 . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 17 | 2 1 . 4 . . 1 5 1 1 . . 1 1 . . . Treads 8 | . . . . . . . 4 1 1 . . 1 1 . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 9 | 2 1 . 4 . . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 41 | 1 2 . 8 . . 1 8 8 5 1 . 6 . . 1 . Device 13 | . 1 . 3 . . . 3 2 2 . . 2 . . . . Storage 7 | 1 1 . 4 . . . . . 1 . . . . . . . Processor 5 | . . . . . . . 1 2 . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 16 | . . . 1 . . 1 4 4 2 . . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 6 2 17 1 . 3 7 3 12 4 . 5 . 1 6 . Energy Gun 6 | . . . 5 . . . . . . . . . . . 1 . Energy Cannon 25 | . 4 1 3 . . 1 4 1 6 3 . 1 . . 1 . Ballistic Gun 7 | 2 1 . 2 . . . 1 . . . . 1 . . . . Ballistic Cannon 11 | . . . . . . . 2 1 4 . . 2 . . 2 . Launcher 6 | . 1 1 2 . . 1 . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 5 1 . 1 . 1 2 1 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 2 . . . . 1 . . . 1 . . 3 . Parts Lost 18 | . 2 . 2 . . 1 1 . 1 . . . . . 11 . Power 4 | . 1 . 1 . . . . . 1 . . . . . 1 . Propulsion 6 | . 1 . 1 . . . . . . . . . . . 4 . Utility 4 | . . . . . . 1 . . . . . . . . 3 . Weapon 4 | . . . . . . . 1 . . . . . . . 3 . Highest Loss Streak 11 | . 1 . 1 . . 1 1 . 1 . . . . . 11 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 92 100 98 100 100 99 99 95 93 100 100 99 95 94 93 11 Engine 5 | . 13 14 11 11 11 11 9 7 5 . . . . . . . Core 3 | . . . . . . . . . . 6 6 11 11 11 10 . Treads 16 | . . . . . . . 18 23 26 26 26 29 24 23 22 . Wheel 7 | . 27 28 21 22 22 22 8 . . . . . . . . . Device 10 | . 7 14 10 11 11 11 11 7 11 13 13 10 11 11 10 . Storage 10 | . 14 14 13 11 11 11 9 7 7 13 13 11 11 11 11 5 Processor 7 | . . . . . . . . 14 13 13 13 11 11 11 10 5 Protection 7 | . . . 8 11 11 10 15 10 6 6 6 5 5 5 4 . Energy Gun 2 | . . . 8 11 11 9 . . . . . . . . 2 . Energy Cannon 11 | . 18 27 19 13 11 12 17 7 7 11 13 9 5 5 4 . Ballistic Cannon 6 | . . . . . . . 8 14 11 7 6 5 11 6 6 . Slashing Weapon 1 | . . . 3 8 11 11 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 98 | 14 94 94 98 44 42 44 57 66 69 66 66 86 84 84 92 5 Greatest Support 135 | 26 32 32 32 28 28 28 68 67 87 87 87 110 135 135 135 3 Greatest Overweight (x) 3 | . 3 2 3 1 1 1 1 1 . . . . . . 1 1 Average Overweight (x) . | . 1 2 1 1 1 1 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 15 | 7 20 25 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 18 | 5 9 18 18 14 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | 2 7 13 14 14 14 14 14 14 14 15 15 14 14 15 14 5 Final Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 18 | 5 8 18 14 14 15 13 15 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 32% | Tank 31% | Mutant 18% | Gunner 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Matter Collected 3207 | 240 159 26 522 139 . 36 501 357 446 317 8 256 35 60 105 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4176 | . 336 15 1045 126 . 42 606 330 602 527 . 204 45 77 221 . Parts 241 | . 17 7 73 6 . 6 32 19 41 11 . 13 3 6 7 . Haulers Intercepted 4 | . . . 2 . . . 1 1 . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . . 1 . . . . . . . Parts Field Recycled 8 | . . . . . . . . 8 . . . . . . . . Retrieved Matter 220 | . . . . . . . . 220 . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . . 5 . . 3 4 98 . Prevented 16 | . . . . . . . . . . 3 . . . . 13 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 98 | . 9 3 25 3 . 3 9 8 17 8 . 3 1 4 5 . Melee 12 | . . . 6 2 . 3 . . . . . . . . 1 . Guns 3 | . 1 . 1 . . . . . . . . 1 . . . . Cannons 58 | . 3 . 9 1 . . 8 8 15 8 . 2 1 1 2 . AOE 21 | . 4 3 8 . . . . . 1 . . . . 3 2 . Classes Destroyed 13 | . 4 1 2 . . . 1 2 . 2 . . . . 1 . Worker 1 | . . 1 . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . 1 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Watcher 10 | . 2 . 3 . . . 4 . . . . 1 . . . . Swarmer 30 | . 3 3 8 . . 3 . 2 7 . . . . 4 . . Grunt 39 | . 6 . 9 3 . . 7 1 4 5 . . . . 4 . Brawler 1 | . . . . . . . . . . 1 . . . . . . Duelist 3 | . . . . . . . . 1 1 1 . . . . . . Sentry 12 | . . . 8 . . . 1 . 1 1 . 1 . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . . . Programmer 10 | . . . . . . . . 4 3 . . 2 1 . . . Striker 1 | . . . . . . . . . . . . . . . 1 . Samaritan 4 | . . . . . . . . . . 4 . . . . . . Best Kill Streak 6 | . 3 4 5 2 . 3 4 2 6 4 . 2 1 4 5 . Combat Bots Only 6 | . 3 3 5 2 . 3 4 2 6 4 . 2 1 4 5 . Max Kills in Single Turn 4 | . 2 2 4 1 . 1 1 1 1 1 . 1 1 3 2 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 4 . . . . . 1 . . . . 3 2 . Melee 1 | . . . 1 1 . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Damage Taken 5679 | . 465 69 754 141 . 84 616 208 446 249 . 229 21 95 2014 288 Core 1524 | . 163 14 94 54 . 18 119 15 12 23 . . . . 724 288 Absorbed by Shields 422 | . . . . . . . . . 44 193 . 185 . . . . Redirected to Shielding 34 | . . . . . . . 34 . . . . . . . . . Regen/Repaired (Parts) 179 | . . . 179 . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 29 . . . 58 78 97 . . 95 . . . . . Volleys Fired 251 | . 28 4 42 6 . . 39 23 40 35 . 20 1 2 11 . Largest 3 | . 2 1 3 3 . . 3 3 3 3 . 3 3 3 3 . Hottest 207 | . 136 30 192 192 . . 204 157 204 193 . 193 181 181 207 . Shots Fired 583 | . 56 4 103 15 . . 99 61 91 79 . 45 4 4 22 . Gun 80 | . 23 . 29 5 . . 4 . . . . 12 . . 7 . Cannon 491 | . 31 . 70 10 . . 95 61 91 79 . 33 4 3 14 . Launcher 12 | . 2 4 4 . . . . . . . . . . 1 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 224 | . 23 . 12 . . . 19 38 48 52 . 20 3 2 7 . Thermal 261 | . 31 . 87 15 . . 70 . 29 7 . 13 1 1 7 . Explosive 12 | . 2 4 4 . . . . . . . . . . 1 1 . Electromagnetic 79 | . . . . . . . 10 23 14 20 . 12 . . . . Entropic 7 | . . . . . . . . . . . . . . . 7 . Robot Hit Streak 17 | . 10 . 6 4 . . 5 12 11 15 . 17 15 16 4 . Robot Miss Streak 7 | . 3 2 4 3 . . 5 3 4 2 . 2 . . 7 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 379 | . 37 . 73 12 . 5 44 40 49 62 . 34 4 1 18 . Core Hits 173 | . 15 6 31 4 . 3 20 13 25 24 . 14 2 4 12 . Critical Kills 3 | . 1 . . . . . 1 . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 . . 2 . Critical Strikes 20 | . 1 . 2 1 . 2 1 . 3 3 . 5 . . 2 . Burn 1 | . . . . 1 . . . . . . . . . . . . Meltdown 2 | . 1 . . . . . 1 . . . . . . . . . Destroy 3 | . . . . . . . . . . . . 3 . . . . Blast 7 | . . . . . . . . . 2 3 . 2 . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . Sever 4 | . . . 2 . . 2 . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 54 | . . . 29 6 . 6 . 2 2 2 . 1 . . 6 . Impact . | . . . . . . . . . . . . . . . . . Slashing 54 | . . . 29 6 . 6 . 2 2 2 . 1 . . 6 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 3 . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10788 | . 770 210 2206 259 . 156 1070 905 1423 1695 . 643 148 213 1090 . Guns 940 | . 177 . 278 51 . . 61 . . . . 66 . . 307 . Cannons 7172 | . 451 . 842 122 . . 1009 905 1247 1544 . 577 148 24 303 . Explosions 1501 | . 142 210 408 . . . . . 176 32 . . . 189 344 . Melee 1175 | . . . 678 86 . 156 . . . 119 . . . . 136 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3274 | . 177 . 90 . . . 254 630 686 908 . 256 115 . 158 . Thermal 3551 | . 451 . 1030 173 . . 707 . 318 103 . 223 33 24 489 . Explosive 1125 | . 142 210 408 . . . . . 176 . . . . 189 . . Electromagnetic 1356 | . . . . . . . 109 275 243 565 . 164 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1175 | . . . 678 86 . 156 . . . 119 . . . . 136 . Piercing . | . . . . . . . . . . . . . . . . . Entropic 307 | . . . . . . . . . . . . . . . 307 . Highest Corruption 2 | . 2 2 . . . . . 2 1 2 2 2 2 2 2 . Average Corruption 1 | . 1 2 . . . . . 1 1 1 2 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 . Effects 54 | . 4 7 . . . . . 1 4 7 2 8 6 10 5 . Message Errors 14 | . 2 1 . . . . . 1 . . . 3 2 2 3 . Matter Fused 16 | . . 5 . . . . . . 1 1 1 3 2 3 . . Heat Flow Errors 5 | . . . . . . . . . . . . 1 . 4 . . Energy Discharges 3 | . . . . . . . . . 1 2 . . . . . . Data Loss (minor) 6 | . . 1 . . . . . . 1 1 1 . . 1 1 . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . Misfires 5 | . 2 . . . . . . . . 1 . . 1 . 1 . Alerts 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 214 | . 31 . 54 3 . . 14 43 4 62 . . . 3 . . Projectiles 131 | . 23 . 11 3 . . 14 43 4 33 . . . . . . Explosions 54 | . 8 . 43 . . . . . . . . . . 3 . . Melee 29 | . . . . . . . . . . 29 . . . . . . Knockbacks 20 | . . . . . . . 3 9 4 3 . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . 2 9 4 3 . . 1 . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 195 | . 21 15 16 . . . . . 36 30 . . . . 77 . Shots 7 | . 1 1 1 . . . . . 1 1 . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 569 | . 249 . 452 456 . . 503 356 252 243 . 351 129 228 569 . Average Temperature 127 | . 78 . 132 259 . . 121 121 72 80 . 153 54 90 311 . Received Heat Transfer 1142 | . 102 . 294 69 . . 270 . 45 91 . 24 . . 247 . Effects 37 | . . . 3 2 . . 6 2 2 2 . . . . 20 . Shutdowns 8 | . . . 1 . . . 1 . . . . . . . 6 . Energy Bleed 8 | . . . . . . . 1 2 . 2 . . . . 3 . Interference 5 | . . . . . . . 2 . 2 . . . . . 1 . Matter Decay 5 | . . . . 2 . . 1 . . . . . . . 2 . Short Circuit 5 | . . . 2 . . . 1 . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 1 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Fried 13 | . . . . . . . . 2 . 9 . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . 1 . . . 1 . . . . . . . . . Combat Hostiles 3 | . 1 . 1 . . . 1 . . . . . . . . . Parts Melted 13 | . 3 . 7 . . . 3 . . . . . . . . . Heat Transferred 5981 | . 814 . 1924 407 . . 1286 . 600 200 . 400 50 50 250 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Peak Influence 515 | . 224 195 515 246 . 75 181 224 278 . . 103 . . . . Initial 146 | . . 57 . 146 . . 29 46 29 . . 81 . . . . Average 124 | . 129 127 327 211 . 12 38 75 97 . . 41 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . . 1 1 . . . . . . . Low Security (%) 75 | 100 75 100 8 30 . 100 100 99 83 . . 100 . . . . Level 1 18 | . 24 . 62 69 . . . . 16 . . . . . . . Level 2 5 | . . . 28 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 2 . . . 3 4 4 . . 4 . . . . Investigation 6 | . . 1 1 . . . 3 1 . . . . . . . . Extermination 7 | . . . . . . . . 3 2 . . 2 . . . . Reinforcement 7 | . 2 . 1 . . . . . 2 . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Distress Signals 8 | . 1 . 3 1 . . 1 . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 150 | . 14 3 34 5 . 4 15 12 23 8 . 5 1 2 18 6 Peak Tracking Total 13 | . 3 3 6 3 . 4 4 3 4 4 . 2 1 4 13 6 Tactical Retreats 8 | . . . 1 3 . 1 . 2 . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Traps Triggered 5 | . 2 . . . . . 2 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . Triggered 14 | . . . 1 . . . . . . . 1 . . . 12 . Most Traps Carried 5 | . . 5 5 2 2 2 2 . . . . . . . . . Power Sources Rigged 2 | . . . . . . . 2 . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Machines Disabled 9 | . 3 . 2 . . . 3 . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Machines Accessed 39 | . 6 1 9 . 2 . 6 6 5 . . . 1 . 3 . Terminals 31 | . 6 . 8 . . . 6 6 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 112 | . 19 1 31 . 10 . 18 13 12 . . . 1 . 7 . Successful 76 | . 14 1 19 . 10 . 13 5 6 . . . 1 . 7 . Failed 36 | . 5 . 12 . . . 5 8 6 . . . . . . . Catastrophic 4 | . . . 2 . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 62 | . 11 . 14 . 1 . 14 11 11 . . . . . . . Terminals 89 | . 19 . 27 . . . 18 13 12 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 47 | . 8 1 10 . 10 . 6 2 2 . . . 1 . 7 . Record 11 | . . . . . 9 . 1 1 . . . . . . . . Prototype ID Bank 7 | . . . 2 . . . . . . . . . . . 5 . Open Door 4 | . . 1 . . . . . . . . . . 1 . 2 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . 1 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 6 | . 2 . 2 . . . 1 . 1 . . . . . . . Unreport Threat 3 | . 1 . 1 . . . 1 . . . . . . . . . Locate Traps 3 | . . . 2 . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 6 . 5 . . . 7 3 4 . . . . . . . Terminals 25 | . 6 . 5 . . . 7 3 4 . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 21 | . 5 . 4 . . . 6 3 3 . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 8 . . . 4 4 4 . . . . . . . Full Trace Events 3 | . . . 1 . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . Time 95 | . . . 95 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . Highest-Rated Group 29 | . . . . . . . . . . . . 29 . . . . Highest-Rated Ally 29 | . . . . . . . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . 2 . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 2 1 . 2 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Turns Passed 12198 | 52 592 416 1644 271 304 310 1274 1386 1495 696 180 1276 486 499 1264 53 Spaces Moved 7054 | 43 397 302 878 212 276 244 673 700 704 375 117 705 304 312 759 53 Core 61 | 1 . . . . . . . . . . . . . . 7 53 Treads 4378 | . . . . . . . 409 700 704 375 117 705 304 312 752 . Legs . | . . . . . . . . . . . . . . . . . Wheels 2615 | 42 397 302 878 212 276 244 264 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 100 110 110 110 111 150 155 155 155 156 156 158 100 100 Average Speed 140 | 88 118 130 116 110 110 110 137 157 155 155 155 156 157 158 157 100 Slowest Speed 233 | 90 135 130 145 110 110 110 155 233 155 155 155 156 158 158 160 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 75 51 62 35 60 65 53 22 18 76 18 14 61 50 91 13 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . 1 . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . 1 . 1 . . . 4 1 . 2 2 . . Spaces Dug 19 | . . . 10 . . . 5 2 1 . . 1 . . . . Terrain Destroyed 175 | . 5 33 38 . . . 13 2 34 1 . 1 . 5 43 . Melee 14 | . . . 10 . . . . 2 1 . . 1 . . . . Projectile 29 | . . . . . . . 13 . 3 1 . . . 2 10 . AOE 132 | . 5 33 28 . . . . . 30 . . . . 3 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Total 8756 | 53 463 320 1371 227 276 276 950 938 1025 422 116 844 310 314 798 53 Wait 1101 | . 10 3 366 3 . 20 173 183 248 6 . 82 . . 7 . Move 7038 | 42 396 301 877 211 275 243 672 699 703 374 116 704 303 311 758 53 Hop . | . . . . . . . . . . . . . . . . . Pick Up 69 | 5 9 10 5 . 1 . 18 3 6 . . 9 1 . 2 . Fast Attach 39 | 6 4 . 8 . . . 6 7 2 . . 2 1 . 3 . Attach 21 | . 3 . 4 . . 2 3 1 6 . . 2 . . . . Detach 9 | . 1 . 2 . . . 1 2 1 . . 1 1 . . . Swap 82 | . 4 2 21 1 . 3 13 6 12 5 . 10 . 1 4 . Drop 86 | . 8 . 16 . . 2 23 12 5 . . 10 3 . 7 . Fire 251 | . 28 4 42 6 . . 39 23 40 35 . 20 1 2 11 . Melee 54 | . . . 29 6 . 6 . 2 2 2 . 1 . . 6 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . 3 . . . . Trap 3 | . . . 1 . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Discovered new exit (range 4) 645 | -10/Materials | Entered Mines 665 | -10/Mines | Discovered new exit (range 5) 725 | -10/Mines | Found a hidden stash of uninstalled traps 906 | -10/Mines | Met a Derelict shopkeep closing up shop 1061 | -10/Mines | Entered Materials 1061 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1653 | -9/Materials | Discovered new exit (range 9) 1736 | -9/Materials | Identified exit to Mines 2527 | -9/Materials | Repaired Broken Arm. Wheel 2579 | -9/Materials | Repaired Adv. Beam Cannon 2705 | -9/Materials | Entered Mines 2709 | -9/Mines | Discovered new exit (range 12) 2724 | -9/Mines | Learned Materials terminal intel 2859 | -9/Mines | Assembled infested the area 2970 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2971 | -9/Mines | Discovered new exit (range 5) 2976 | -9/Mines | Entered Exiles 3003 | -9/Exiles | Met 8R-AWN 3023 | -9/Exiles | Met EX-HEX 3051 | -9/Exiles | Met EX-BIN 3067 | -9/Exiles | Aligned with FarCom system 3068 | -9/Exiles | Given EX-Vault access code 3093 | -9/Exiles | Opened EX-Vault 3123 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3170 | -9/Exiles | Found PSU Rigger 3225 | -9/Exiles | Met EX-DEC 3267 | -9/Exiles | Discovered new exit (range 14) 3280 | -9/Exiles | Left Exiles lab with PSU Rigger 3280 | -9/Exiles | Entered Mines 3575 | -8/Mines | Discovered new exit (range 13) 3590 | -8/Mines | Entered Materials 3590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3591 | -8/Materials | Loaded intel: 12 terminal locations 3891 | -8/Materials | Build established: Skirmisher 4162 | -8/Materials | Identified exit to Factory 4257 | -8/Materials | Build established: Tank 4864 | -8/Materials | Entered Factory 4864 | -7/Factory | Evolved 2 slots: Utility x2 5835 | -7/Factory | Discovered new exit (range 15) 5846 | -7/Factory | Build established: Skirmisher 6250 | -7/Factory | Entered another Factory area 6250 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6502 | -6/Factory | Discovered new exit (range 18) 7571 | -6/Factory | Discovered new exit (range 19) 7745 | -6/Factory | Entered Lower Caves 7766 | -6/Lower Caves | Build established: Tank 7789 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8240 | -6/Lower Caves | Encountered a Warlord checkpoint 8258 | -6/Lower Caves | Learned Factory terminal intel 8357 | -6/Lower Caves | Discovered new exit (range 21) 8441 | -6/Lower Caves | Entered another Lower Caves area 8539 | -6/Lower Caves | Learned location of Zion (-6) 8548 | -6/Lower Caves | Discovered new exit (range 7) 8621 | -6/Lower Caves | Entered Factory 8621 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8622 | -5/Factory | Loaded intel: 26 terminal locations 8787 | -5/Factory | Discovered new exit (range 7) 9864 | -5/Factory | Build established: Gunner 9897 | -5/Factory | Entered Upper Caves 10190 | -5/Upper Caves | Learned Factory trap positions 10206 | -5/Upper Caves | Learned Factory stockpile data 10360 | -5/Upper Caves | Encountered a Warlord checkpoint 10362 | -5/Upper Caves | Discovered new exit (range 15) 10383 | -5/Upper Caves | Entered another Upper Caves area 10564 | -5/Upper Caves | Learned location of Armory (-3) 10635 | -5/Upper Caves | Learned location of 1 exit from Factory 10651 | -5/Upper Caves | Learned Factory stockpile data 10778 | -5/Upper Caves | Discovered new exit (range 16) 10843 | -5/Upper Caves | Build established: Mutant 10882 | -5/Upper Caves | Entered Warlord 10980 | -5/Warlord | Discovered new exit (range 8) 11059 | -5/Warlord | System corruption cleaned by Quarantine Array 11329 | -5/Warlord | Found Prototype Special Weapon 11329 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11358 | -5/Warlord | Build established: Gunner 11396 | -5/Warlord | Visited the Vortex Lab 11409 | -5/Warlord | Warlord's base attacked by MAIN.C 11411 | -5/Warlord | Found Prototype Energy Gun 11411 | -5/Warlord | Identified Vortex Shotgun 11591 | -5/Warlord | Met Warlord 11759 | -5/Warlord | Warlord forces counterattacked 12048 | -5/Warlord | Opened side exit 12083 | -5/Warlord | Spotted Striker 12084 | -5/Warlord | Warlord base infiltrated, sounded retreat 12112 | -5/Warlord | Destroyed Striker 12122 | -5/Warlord | Spotted Striker 12122 | -5/Warlord | Spotted Striker 12133 | -5/Warlord | Spotted Striker 12142 | -5/Warlord | Core integrity fell below 50% 12146 | -5/Warlord | Entered Proximity Caves 12167 | -4/Proximity Caves | Core integrity fell below 20% 12169 | -4/Proximity Caves | Lost 11 parts (1p4n3u3w) 12199 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12135_ Lgt. Fission Core destroyed. 12136_ Prc. Matter Filter blown off. 12136_ E-15 Imp destroyed. 12136_ Neutrino Core blown off. 12136_ E-15 Imp destroyed. 12138_ Katana destroyed. 12138_ Hvy. Treads destroyed. 12140_ Dropped Lrg. Storage Unit. 12141_ E-15 Imp destroyed. 12142_ Overheating: Energy bleed (-76). 12142_ Knocked back. 12145_ Propulsion Shielding fries itself beyond repair. [Achievement: Charge!!!] LOCATION=UNKNOWN GOAL=ESCAPE 12164_ C-30 ARC bursts open, deploying its payload. 12164_ H-77 Assassin unfolds itself. 12164_ Penetrated by Slug. 12164_ Slug penetrates Wall. 12167_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????? ???????????????#" ##????????????? | | ???????????# ??????????????# #????????????? | | ???????????# #?##????#####?# ###??????????? | | ???????????# ## #???# ## ##?????????? | | ???????????# #### $ ####??????? | | ???????????# ### #??????? | | ??????????## ### ###????? | | ??????????# #?# #???? | | ????????# ###### ???? | | ???????# ## #???# #???? | | ?????# ##?????## ##??# #???? | | ????????????????#### #### ## ##????? | | ???????????????# # #?? #?????? | | ?????????? #??? #?????? | | ?????????? #????? ?????? | | ??????????## ### ##?????? ??????? | | ???????????## #?# ##???????????????? | | ????????????## #?# ##???????????????? | | ?????????????## ss ##?# #???????????????? | | ??????????????# s h###??## #???????????????? | | ??????????????## ## #?????# #???????????????? | | ???????????????##### ##????# #???????????????? | | ??????????????????# ###### #???????????????? | | ??????????????????# #???????????????? | | ?????????????????## ##??????????????? | | ??????????????#### @ ##?????????????? | | ??????????????# #?????????????? | | ??????????????# ### #????????????? | | ??????????????# #####?## #????????????? | | ??????????????# ## ##??????## #????????????? | | ??????????????## ?#####????????#####????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Leap Before You Look Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ForcePhaseShearcannon Manual? 0 Play Time 04:12:36 Cumulative 136.2 hours Start 2022.04.26 @ 09:27:18 End 2022.04.28 @ 09:16:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 38 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b76f0dd-aa39-4ed3-866b-df7f3ba22a56