Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 19:31:30 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (66) 330 Value Destroyed (1947) 1947 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3021) 3021 TOTAL SCORE: 13458 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 41 Win 3000 Friendly Fire -32 Cogmind --------- Core Integrity 1502/1600 Matter 125/300 Energy 242/250 System Corruption 0% Temperature Cool (8) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (15) ----- Improved Cooling System Large Storage Unit Experimental Signal Interpreter Advanced Terrain Scanner Improved Cloaking Device Improved Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Makeshift System Shield Improved System Shield > --- WEAPON (2) ------- Guided Plasma Cannon Makeshift Hammer > --- INVENTORY (10) --- Impulse Thruster Array Experimental Q-thruster Improved Stasis Canceller Improved Cloaking Device Advanced Component Analysis Suite Improved System Backup Module Hypervelocity Coil Gun Heavy Shock Bomb Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Improved Cooling System Large Storage Unit Makeshift Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Improved Stasis Canceller Improved Cloaking Device Improved Light Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Makeshift Hammer > --- INVENTORY -------- Impulse Thruster Array Experimental Q-thruster Improved Cloaking Device Advanced Component Analysis Suite Improved System Backup Module Guided Plasma Cannon Heavy Shock Bomb Launcher Force Lance [Rating: 128] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . 1 1 . . . Utility 13 | . . . . . 3 2 . . . 2 1 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 143 | 7 5 . 2 3 18 11 7 2 31 3 36 9 4 2 3 Power 15 | 1 . . . . 3 1 . . 6 . 2 2 . . . Engine 10 | 1 . . . . 3 1 . . 5 . . . . . . Core 3 | . . . . . . . . . 1 . 2 . . . . Reactor 2 | . . . . . . . . . . . . 2 . . . Propulsion 26 | 2 . . . . 7 . 1 . 6 . 6 3 . 1 . Treads 12 | 2 . . . . 7 . 1 . 2 . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . . . . . Flight 10 | . . . . . . . . . . . 6 3 . 1 . Utility 63 | 2 2 . 2 . 5 6 4 2 13 1 17 4 2 1 2 Device 26 | 1 . . . . 1 2 4 2 4 1 7 1 1 1 1 Storage 7 | 1 2 . 2 . . . . . 1 . . . 1 . . Processor 4 | . . . . . . 2 . . . . 1 1 . . . Hackware 9 | . . . . . 1 . . . 3 . 3 1 . . 1 Protection 17 | . . . . . 3 2 . . 5 . 6 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 3 . . 3 3 4 2 . 6 2 11 . 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . 1 1 . 1 . 4 . 1 . 1 Ballistic Gun 23 | 2 2 . . 2 2 2 1 . 4 2 5 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 1 . . 1 . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 11 | . . . . 1 3 . 1 . 2 . 2 . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . Utility 6 | . . . . . . . . . 2 . 2 . . . 2 Weapon 2 | . . . . 1 1 . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 2 . 1 . 1 . 1 . . . 2 Average Slot Usage (%) 94 | . 100 100 100 100 97 94 92 92 92 88 88 93 86 89 85 Engine 8 | . 14 14 14 14 9 7 7 7 11 11 4 . . . . Core 1 | . . . . . . . . . 1 . 5 5 4 4 4 Treads 17 | . 28 28 28 28 25 23 23 23 8 . . . . . . Hover 3 | . . . . . . . . . 13 17 10 . . . . Flight 2 | . . . . . . . . . . . 10 22 17 15 16 Device 6 | . 4 . . . 6 8 7 7 5 11 11 16 17 17 15 Storage 15 | . 23 28 28 28 18 15 15 15 8 5 3 . . 4 4 Processor 3 | . . . . . . 7 7 7 6 5 7 4 4 4 4 Hackware 9 | . . . . . 8 7 7 7 16 17 13 25 26 26 26 Protection 5 | . . . . . 11 8 7 7 4 5 8 3 4 4 4 Ballistic Gun 16 | . 27 28 28 27 17 14 14 15 12 11 6 4 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 120 | 12 40 40 72 75 91 106 109 105 120 60 68 44 56 56 56 Greatest Support 80 | 40 40 40 40 40 60 60 60 60 80 72 72 59 59 59 59 Greatest Overweight (x) 3 | 3 . . 1 1 2 1 1 1 1 . 1 . . . . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 20 20 20 10 10 4 10 10 10 Average Capacity 15 | 5 12 16 16 20 20 20 20 20 13 10 8 4 5 10 10 Most Carried 20 | 4 15 15 18 20 20 20 20 19 20 10 10 4 9 10 10 Average Carried 15 | 2 8 15 15 18 19 19 19 19 13 9 8 3 4 8 9 Final Capacity 20 | 6 16 16 20 20 20 20 20 20 10 10 4 4 10 10 10 Final Carried 20 | 4 15 15 18 20 20 20 19 19 10 10 4 4 9 10 10 Class Distribution -------------------- 53% | Hauler-Mutant 15% | Hacker-Mutant 9% | Mutant 5% | Commander-Mutant 5% | Scavenger-Mutant 5% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Matter Collected 2747 | 274 93 9 20 119 327 86 312 69 524 . 829 41 44 . . Remotely 10 | 10 . . . . . . . . . . . . . . . Salvage Created 3039 | 90 144 . . 102 503 139 266 95 578 . 1037 41 44 . . Parts 134 | 1 17 . . . 20 7 11 4 27 . 47 . . . . Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 13 4 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 45 | . 5 . . 7 8 1 5 2 9 . 8 . . . . Guns 39 | . 2 . . 7 8 . 3 2 9 . 8 . . . . Cannons 3 | . . . . . . 1 2 . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . . Classes Destroyed 14 | 1 4 . . 1 1 2 2 . . . 3 . . . . Worker 6 | . 1 . . 1 1 . . . 2 . 1 . . . . Builder 1 | . . . . . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . . . Recycler 6 | 1 . . . . 1 1 . . . . 3 . . . . Operator 2 | . . . . . . 1 . . 1 . . . . . . Watcher 4 | . . . . . . . . . . . 2 1 1 . . Swarmer 10 | . 3 . . . . . . . 4 . 3 . . . . Grunt 14 | . 2 . . . 3 . 3 2 4 . . . . . . Brawler 2 | . . . . . . . 1 . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 8 | . . . . . 5 . . . . . 3 . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . Best Kill Streak 5 | 1 5 . . 4 3 3 2 2 5 . 5 1 1 . . Combat Bots Only 5 | . 3 . . 4 2 1 2 2 5 . 5 . . . . Max Kills in Single Turn 4 | 1 4 . . 1 2 1 1 1 2 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Damage Taken 4205 | . 93 . . 223 892 149 516 271 647 . 895 . 26 42 451 Core 466 | . 27 . . 14 83 7 28 34 40 . 93 . . 42 98 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 83 84 . . 90 95 100 91 100 . 97 93 Volleys Fired 206 | 2 10 . . 22 29 7 26 12 38 1 52 . 1 . 6 Largest 2 | 2 2 . . 2 2 2 2 2 2 2 2 . 1 . 1 Hottest 120 | 40 40 . . 40 51 120 120 48 58 70 120 . 120 . 120 Shots Fired 381 | 4 18 . . 43 58 13 46 24 76 2 90 . 1 . 6 Gun 359 | 4 16 . . 42 58 12 40 24 76 2 85 . . . . Cannon 19 | . . . . . . 1 6 . . . 5 . 1 . 6 Launcher 3 | . 2 . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 359 | 4 16 . . 42 58 12 40 24 76 2 85 . . . . Thermal 19 | . . . . . . 1 6 . . . 5 . 1 . 6 Explosive 3 | . 2 . . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 3 9 . . 8 15 3 11 12 32 1 5 . . . . Robot Miss Streak 5 | . 2 . . 2 3 3 4 1 5 1 2 . . . . Penetration Max 1 | . . . . . . . 1 . 1 . 1 . . . . Secondary Targets 5 | . . . . 2 . . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 . . . . Shots Hit Robots 273 | 3 11 . . 29 45 6 34 19 64 1 57 1 3 . . Core Hits 124 | 2 9 . . 17 20 5 13 4 27 . 26 . 1 . . Critical Hits 29 | . . . . . 1 . . 2 1 1 24 . . . . Critical Kills 11 | . . . . . . . . 1 . . 10 . . . . Critical Parts Destroyed 15 | . . . . . 1 . . 1 1 1 11 . . . . Melee Attacks 46 | . . . . . 1 3 . . 1 . 18 1 16 2 4 Impact 46 | . . . . . 1 3 . . 1 . 18 1 16 2 4 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4985 | 23 304 . . 328 816 155 743 278 1470 7 718 40 103 . . Guns 4093 | 23 103 . . 262 801 110 538 278 1470 7 501 . . . . Cannons 245 | . . . . . . 40 205 . . . . . . . . Explosions 262 | . 201 . . 61 . . . . . . . . . . . Melee 360 | . . . . . . . . . . . 217 40 103 . . Ramming 25 | . . . . 5 15 5 . . . . . . . . . Kinetic 4093 | 23 103 . . 262 801 110 538 278 1470 7 501 . . . . Thermal 245 | . . . . . . 40 205 . . . . . . . . Explosive 262 | . 201 . . 61 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 360 | . . . . . . . . . . . 217 40 103 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 134 | . . . . 7 . . . . . . 106 16 5 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 7 | . . . . 7 . . . . . . . . . . . Melee 127 | . . . . . . . . . . . 106 16 5 . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . 27 . . 24 . . . . . . . . . . . Shots 2 | . 1 . . 1 . . . . . . . . . . . Rammed 3 | . . . . 1 1 1 . . . . . . . . . Targets Rammed 4 | . . . . 1 2 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 300 | . 9 . . 40 300 34 279 . 60 . 52 . 20 . 120 Average Temperature 85 | . 9 . . 21 150 25 154 . 21 . 24 . 15 . 53 Received Heat Transfer 1286 | . 27 . . 140 423 . 216 144 162 . 120 . 9 . 45 Effects 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 2 1 2 . . Impact Corruptions 5 | . . . . . . . . . . . 3 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . . . . . . . Heat Transferred 560 | . . . . . . 80 480 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Peak Influence 665 | 5 209 81 . 3 175 78 . . 498 270 338 665 453 127 115 Initial 368 | . 3 81 . . . . . . 50 243 132 177 368 85 76 Average 113 | . 68 81 . . 78 42 . . 131 261 198 293 415 100 94 Maximum Alert Level 2 | . 1 . . . . . . . 2 1 1 2 2 . . Low Security (%) 79 | 100 88 100 . 100 100 100 . . 75 . 58 20 . 100 100 Level 1 13 | . 11 . . . . . . . 13 100 41 63 9 . . Level 2 7 | . . . . . . . . . 11 . . 16 90 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . 1 1 2 . . 4 . 3 . 1 . 1 Investigation 5 | . . . . 1 . 1 . . 2 . . . . . 1 Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 5 | . . . . . 1 1 . . 2 . 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Distress Signals 10 | . 2 . . 1 5 . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 101 | . 10 . . 8 15 6 6 4 24 1 16 1 3 . 7 Peak Tracking Total 7 | . 5 . . 3 4 1 4 2 6 . 6 1 5 . 7 Tactical Retreats 10 | . . . . 1 3 . 1 1 3 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Traps Triggered 2 | . . . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 21 | . . . . . . . . . 6 . 5 . . . 10 Reused 3 | . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Machines Disabled 1 | . . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 1 1 . . 2 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Machines Accessed 68 | . 3 . 2 3 9 7 . . 14 3 11 5 3 3 5 Terminals 34 | . 2 . . 1 5 2 . . 8 3 6 1 1 2 3 Fabricators 9 | . . . . . . . . . 2 . 4 2 1 . . Repair Stations 3 | . . . . . 1 . . . . . . 1 . 1 . Recycling Units 10 | . 1 . . . 1 2 . . 2 . 1 1 . . 2 Scanalyzers 3 | . . . . . 1 2 . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . 2 . . . 1 . . Total Hacks 215 | . 9 . 2 4 38 22 . . 42 15 33 18 9 7 16 Successful 141 | . 7 . 2 3 25 15 . . 23 6 21 15 7 5 12 Failed 73 | . 1 . . 1 13 7 . . 19 9 12 3 2 2 4 Catastrophic 11 | . . . . . . . . . 4 3 2 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 100 | . 7 . 1 2 15 4 . . 24 15 16 7 5 2 2 Terminals 120 | . 7 . . 2 18 6 . . 29 15 16 4 5 5 13 Fabricators 36 | . . . . . . . . . 8 . 14 11 3 . . Repair Stations 10 | . . . . . 6 . . . . . . 2 . 2 . Recycling Units 14 | . 2 . . . 1 2 . . 2 . 3 1 . . 3 Scanalyzers 23 | . . . . . 10 13 . . . . . . . . . Garrison Access 8 | . . . . . 3 1 . . 3 . . . 1 . . Terminal Hacks 52 | . 4 . 2 2 6 1 . . 12 4 6 1 3 3 8 Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 6 | . . . . . 2 . . . 2 1 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . 1 . . . . . 1 Open Door 4 | . . . . 2 . . . . . . . . 1 . 1 Level Access Points 6 | . . . . . . . . . 1 1 1 1 . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . 1 1 1 . . . 1 Fabricator Index 3 | . . . . . . . . . 1 1 1 . . . . Unreport Threat 6 | . . . . . 2 . . . 2 . . . 2 . . Locate Traps 3 | . . . . . . . . . 1 . . . . 1 1 Reprogram Traps 5 | . . . . . . . . . 2 . 1 . . . 2 Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 5 | . . . . . 1 1 . . 1 . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . 3 . 11 7 2 . . Load Schematic 9 | . . . . . . . . . 1 . 4 3 1 . . Build 14 | . . . . . . . . . 2 . 7 4 1 . . Repair Station Hacks 10 | . . . . . 6 . . . . . . 2 . 2 . Scan Component 5 | . . . . . 3 . . . . . . 1 . 1 . Repair 5 | . . . . . 3 . . . . . . 1 . 1 . Recycling Unit Hacks 9 | . 1 . . . 1 2 . . 2 . . 1 . . 2 Retrieve Components 9 | . 1 . . . 1 2 . . 2 . . 1 . . 2 Scanalyzer 18 | . . . . . 10 8 . . . . . . . . . Insert Component 7 | . . . . . 3 4 . . . . . . . . . Analyze 11 | . . . . . 7 4 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . 1 . . . 1 . . Seal Access 4 | . . . . . 1 1 . . 1 . . . 1 . . Unauthorized Hacks 25 | . 2 . . 1 1 3 . . 5 2 4 4 1 . 2 Terminals 18 | . 2 . . 1 1 2 . . 3 2 3 2 . . 2 Track 3 | . . . . 1 . . . . 1 . . 1 . . . Assimilate 4 | . 1 . . . . . . . . 1 2 . . . . Botnet 10 | . 1 . . . 1 2 . . 2 1 1 1 . . 1 Sabotage 1 | . . . . . . . . . . . . . . . 1 Fabricators 5 | . . . . . . . . . 1 . 1 2 1 . . Prioritize 3 | . . . . . . . . . . . . 2 1 . . Siphon 1 | . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . . 1 6 4 . . 7 3 11 5 1 3 3 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 5 10 . . 2 1 1 . . . . Parts Built 13 | . . . . . . . . . 2 . 6 4 1 . . Matter 2489 | . . . . . . . . . 372 . 1028 987 102 . . Time 635 | . . . . . . . . . 98 . 358 128 51 . . Total Part Build Rating 49 | . . . . . . . . . 4 . 18 26 1 . . Parts Repaired 5 | . . . . . 3 . . . . . . 1 . 1 . Time 120 | . . . . . 90 . . . . . . 12 . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 25 | . 1 . . . 3 5 . . 12 . . . . . 4 Parts Scanalyzed 7 | . . . . . 3 4 . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Total Allies 9 | . 1 . 3 2 . . . . . 1 2 . . . . Largest Group 4 | . 1 1 4 4 3 . . . . 1 2 1 . . . Highest-Rated Group 53 | . 10 10 34 53 53 . . . . 10 26 26 . . . Highest-Rated Ally 31 | . 10 10 10 31 31 . . . . 10 26 26 . . . Total Orders 12 | . 4 . . 4 1 . . . . . 3 . . . . STAY 7 | . 2 . . 2 1 . . . . . 2 . . . . FOLLOW 5 | . 2 . . 2 . . . . . . 1 . . . . Ally Attacks 22 | . . . . 16 6 . . . . . . . . . . Total Damage 212 | . . . . 130 82 . . . . . . . . . . Kills 3 | . . . . 2 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Turns Passed 7865 | 85 379 61 723 987 814 868 1019 251 1115 101 794 231 287 61 89 Spaces Moved 5772 | 44 204 39 418 445 292 419 497 94 1017 116 842 519 482 115 229 Core 13 | 13 . . . . . . . . . . . . . . . Treads 2609 | 31 204 39 418 445 292 419 497 94 170 . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1375 | . . . . . . . . . 847 116 412 . . . . Flight 1775 | . . . . . . . . . . . 430 519 482 115 229 Fastest Speed 20 | 50 160 160 160 180 180 180 180 180 65 65 23 20 28 28 28 Average Speed 103 | 147 160 160 162 180 183 180 180 180 84 65 43 25 28 28 28 Slowest Speed 200 | 200 160 160 180 180 200 180 180 180 180 65 146 28 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 46 12 89 57 30 16 61 13 34 3 18 15 15 18 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . . 1 . . . . . . . . Spaces Dug 43 | . . . . . 1 3 . . 1 . 16 . 11 2 9 Terrain Destroyed 68 | . 14 . . 8 1 3 . . 4 . 16 . 11 2 9 Melee 32 | . . . . . 1 3 . . 1 . 11 . 10 2 4 Projectile 14 | . . . . . . . . . 3 . 5 . 1 . 5 AOE 22 | . 14 . . 8 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Total 7248 | 57 241 38 464 594 511 517 573 151 1197 139 1151 619 614 140 242 Wait 894 | 1 8 . . 110 151 58 44 44 77 15 181 78 107 20 . Move 5754 | 43 203 38 417 444 291 418 496 93 1016 115 841 518 479 114 228 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 74 | 4 11 . 5 8 11 9 . . 11 1 4 3 5 2 . Fast Attach 38 | 7 1 . . . 3 1 . . 4 1 13 5 1 1 1 Attach 30 | . . . . 1 8 2 1 . 8 1 4 2 1 1 1 Detach 11 | . 1 . . . 1 . . . 1 . 4 2 1 . 1 Swap 75 | . 4 . 2 2 7 8 6 2 19 1 19 2 2 . 1 Drop 77 | . 3 . 4 6 7 10 . . 22 2 15 8 . . . Fire 206 | 2 10 . . 22 29 7 26 12 38 1 52 . 1 . 6 Melee 46 | . . . . . 1 3 . . 1 . 18 1 16 2 4 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . . . . 1 2 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 38 | . . . 36 . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Central database locked down 465 | -10/Materials | Entered Mines 465 | -10/Mines | Accompanied by 1 ally 518 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 518 | -10/Mines | Discovered new exit (range 5) 526 | -10/Mines | Entered Exiles 526 | -10/Exiles | Found Exiles lab destroyed 526 | -10/Exiles | Accompanied by 1 ally 1003 | -10/Exiles | Opened EX-Vault 1013 | -10/Exiles | Found Gui. Plasma Cannon 1031 | -10/Exiles | Build established: Commander-Mutant 1115 | -10/Exiles | Learned location of Zion (-6) 1226 | -10/Exiles | Discovered new exit (range 14) 1249 | -10/Exiles | Entered Mines 1249 | -9/Mines | Accompanied by 4 allies 1304 | -9/Mines | Assembled infested the area 1309 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1331 | -9/Mines | Met a Derelict bent on vengeance 1445 | -9/Mines | Build established: Hauler-Mutant 1708 | -9/Mines | Learned location of Storage (-7) 1812 | -9/Mines | Met a Derelict shopkeep closing up shop 2104 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2225 | -9/Mines | Discovered new exit (range 8) 2236 | -9/Mines | Entered Materials 2236 | -8/Materials | Accompanied by 3 allies 2236 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2241 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2771 | -8/Materials | Discovered new exit (range 15) 2948 | -8/Materials | Repaired Imp. Light Armor Plating 2975 | -8/Materials | Repaired Lgt. Treads 3007 | -8/Materials | Repaired Lgt. Treads 3050 | -8/Materials | Entered Factory 3050 | -7/Factory | Evolved 2 slots: Utility x2 3855 | -7/Factory | Discovered new exit (range 16) 3880 | -7/Factory | Identified exit to Lower Caves 3918 | -7/Factory | Entered Lower Caves 3962 | -7/Lower Caves | Encountered a Warlord checkpoint 4071 | -7/Lower Caves | Learned Factory trap positions 4788 | -7/Lower Caves | Discovered new exit (range 12) 4934 | -7/Lower Caves | Identified exit to Lower Caves 4937 | -7/Lower Caves | Entered another Lower Caves area 5173 | -7/Lower Caves | Discovered new exit (range 10) 5186 | -7/Lower Caves | Identified exit to Factory 5188 | -7/Lower Caves | Entered Factory 5188 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5189 | -6/Factory | Loaded intel: 96 trap records 5791 | -6/Factory | Identified exit to Factory 5868 | -6/Factory | Build established: Hacker-Mutant 5934 | -6/Factory | Fabricated Imp. Flight Unit (x1) 5965 | -6/Factory | Hacking Suite fried by hacking feedback 5986 | -6/Factory | Fabricated Imp. Flight Unit? 6177 | -6/Factory | Local fabrication network quarantined 6303 | -6/Factory | Entered another Factory area 6303 | -5/Factory | Evolved 2 slots: Utility x2 6367 | -5/Factory | Identified exit to Factory 6404 | -5/Factory | Entered another Factory area 6404 | -4/Factory | Accompanied by 1 ally 6404 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6568 | -4/Factory | Fabricated Imp. Flight Unit (x1) 6604 | -4/Factory | Fabricated Imp. Flight Unit? 6957 | -4/Factory | Fabricated Imp. Flight Unit (x1) 7035 | -4/Factory | Fabricated Imp. Hacking Suite? 7056 | -4/Factory | Fabricated Imp. Flight Unit (x1) 7123 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 7168 | -4/Factory | Identified exit to Research 7198 | -4/Factory | Entered Research 7198 | -3/Research | Accompanied by 1 ally 7198 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7244 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 7260 | -3/Research | Fabricated Imp. Hacking Suite (x1) 7300 | -3/Research | Repaired Imp. Light Armor Plating 7307 | -3/Research | Identified exit to Research 7352 | -3/Research | Fabricated Impulse Thruster Array (x1) 7375 | -3/Research | Fabricated Impulse Thruster Array (x1) 7392 | -3/Research | Local fabrication network quarantined 7429 | -3/Research | Entered another Research area 7429 | -2/Research | Evolved 2 slots: Utility x2 7664 | -2/Research | Fabricated Lrg. Storage Unit (x1) 7679 | -2/Research | First assault squad dispatched 7715 | -2/Research | Discovered new exit (range 7) 7716 | -2/Research | Identified exit to Quarantine 7716 | -2/Research | Entered Quarantine 7745 | -2/Quarantine | Repaired Nuclear Pulse Array 7767 | -2/Quarantine | Identified exit to Access 7777 | -2/Quarantine | Entered Access 7777 | -1/Access | Evolved 2 slots: Utility x2 7788 | -1/Access | Identified exit to Surface 7866 | *** | Escaped! Last Messages --------------- Downloading prototype IDs... Exp. Q-thruster Com. Linear Accelerator Cld. Q-thruster Singularity Reactor 07835_ Slug penetrates Wall. 07852_ Hacking Suite destroyed. 07853_ Slug penetrates Wall. 07856_ U-05 Engineer builds a Wall. 07858_ Mak. Sensor Array destroyed. 07859_ Slug penetrates Sealed Freight Elevator. 07864_ Connecting with Terminal... >>Open Sealed Barrier opened. >>Force(Sabotage) SYSTEM_VULNERABLE[Wave Collapse Detector] NETWORK_OVERLOAD_FAIL 07864_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 07864_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????# # | | ?????????????????????????# | ############ | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ????????????????????????## #??????????? | | ???????????????????????##"###########"#??????????? | | ??????????????????????## ##?????????# #??????????? | | ?????????????????????## ##??????????###??????????? | | ????????????????????## ##????????????????????????? | | ???????????????????## ##?????????????????????????? | | ??????????###+#+####"###################?????????? | | ?????? #????????? | | ?????? ??????????? | | ?????????######+##### ""###???????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 600 Resistance: EM 20 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 33 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Mak. Sensor Array | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Flail | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Shield Generator | -7/Factory | Extracted Com. Battery | -7/Factory | Extracted Imp. Hacking Suite | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -4/Factory Imp. Flight Unit | x1 | -4/Factory Imp. Flight Unit | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Flight Unit | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Imp. Hacking Suite | x1 | -3/Research Impulse Thruster Array | x1 | -3/Research Impulse Thruster Array | x1 | -3/Research Lrg. Storage Unit | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisThermalPerforator Manual? 0 Play Time 01:10:46 Cumulative 686.7 hours Start 2020.10.25 @ 18:21:34 End 2020.10.25 @ 19:31:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 482 Adventurer 4 Explorer 0 Win Type 0 Total 75 Types 59/6/3/3/2/0/0/1/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fc050dc-aa95-4d3e-aa79-b40772cd7326