Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 16:09:52 Player: Ev Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (4161) 4161 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 11206 Bonus ------- Follower Combat Kills 315 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Leg Armored Leg Advanced Signal Interpreter Hardened Medium Armor Plating Authchip [R/Combat] Peak State ------------ > --- POWER ------------ F-cell Engine Enhanced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Coolant Injector Encrypted Comm Array Improved Target Analyzer Particle Charger Jamming Amplifier Improved Core Shielding System Guard > --- WEAPON ----------- KE Penetrator Railgun Magnetic Acceleration Cannon Improved Remote Datajack > --- INVENTORY -------- Neutrino Core Advanced Signal Interpreter Authchip [R/Combat] Improved Arc Projector Plasma Rifle [Rating: 91] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility System Guard Device Improved Coolant Injector Storage Small Storage Unit Processor System Guard Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 8 | . . . 2 2 . . . 2 . . 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 122 | 6 3 7 19 14 1 7 9 29 5 1 21 Power 12 | 1 . . 1 1 . 1 1 4 . . 3 Engine 4 | 1 . . . 1 . 1 . . . . 1 Core 8 | . . . 1 . . . 1 4 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 1 5 3 . 2 4 10 . . 3 Treads 8 | . . . 2 . . . 2 4 . . . Leg 7 | . . . 2 . . . 2 . . . 3 Wheel 15 | 2 . 1 1 3 . 2 . 6 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 1 2 2 8 6 1 2 . 11 3 1 9 Device 27 | . . 1 2 5 1 1 . 8 2 1 6 Storage 1 | 1 . . . . . . . . . . . Processor 8 | . 1 . 3 . . . . 3 . . 1 Hackware . | . . . . . . . . . . . . Protection 10 | . 1 1 3 1 . 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 1 4 5 4 . 2 4 4 2 . 6 Energy Gun 10 | 2 1 4 1 1 . . . . . . 1 Energy Cannon 13 | . . . . 2 . 2 4 3 . . 2 Ballistic Gun 4 | . . . . . . . . 1 2 . 1 Ballistic Cannon 6 | . . . 4 1 . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . 1 . . . . 3 Parts Lost 53 | . . . 14 1 2 . 6 7 3 3 17 Power 5 | . . . 2 . . . 1 . 1 . 1 Propulsion 14 | . . . 3 1 1 . 3 1 1 1 3 Utility 18 | . . . 4 . 1 . 2 4 1 1 5 Weapon 16 | . . . 5 . . . . 2 . 1 8 Highest Loss Streak 12 | . . . 12 1 2 . 4 3 2 3 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . 3 4 3 2 4 4 5 4 3 5 4 Power . | . . . . . 1 . 1 . . . . Propulsion . | . 1 1 . . 1 1 . . . . . Utility 2 | . . 2 3 1 2 2 3 3 3 3 2 Weapon . | . 1 . . . . . . . . 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | 1 1 2 2 . . . . 2 . . 7 Power 1 | . 1 . . . . . . . . . . Propulsion 5 | 1 . 1 . . . . . 1 . . 2 Utility 7 | . . 1 2 . . . . 1 . . 3 Weapon 2 | . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 99 91 75 99 85 82 92 91 83 74 Engine 4 | . 14 11 7 5 7 13 9 . . . 2 Core 4 | . . . . . . . . 10 8 5 5 Treads 5 | . . . 9 . . . 2 12 12 9 2 Leg 1 | . . . . 2 . . 1 . . . 4 Wheel 6 | . 28 21 6 7 14 6 6 2 . . . Device 21 | . . 2 10 23 22 24 25 34 23 24 23 Processor 11 | . 12 8 16 15 15 1 . 5 17 17 14 Protection 5 | . 3 11 8 3 7 12 9 . 3 2 3 Energy Gun 9 | . 26 43 22 1 7 6 1 . . . 1 Energy Cannon 10 | . . . . 6 15 17 24 22 11 5 4 Ballistic Gun 2 | . . . . . . . . . 10 15 7 Ballistic Cannon 2 | . . . 9 6 7 1 . . . . 1 Peak Build Rating 91 | 6 8 13 34 44 45 54 54 87 86 74 91 Average Rating 51 | 4 7 12 24 33 44 49 46 74 77 71 76 On Entrance 36 | . 6 8 13 9 44 41 54 46 77 74 70 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 49 | . . . . . . . . . . . 49 Heaviest Build 78 | 13 14 23 34 41 42 58 63 78 66 48 58 Greatest Support 84 | 20 20 22 42 32 32 36 48 84 84 56 51 Greatest Overweight (x) 16 | . . 1 8 2 2 3 16 4 1 1 3 Average Overweight (x) . | . . . . . 1 2 2 . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 3 2 4 4 4 4 3 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 2 4 5 5 5 4 5 5 5 Class Distribution -------------------- 33% | Tank 17% | Gunner 17% | Skirmisher 10% | Scavenger-Gunner 10% | Mutant 5% | Pyromaniac-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Tank | -6/Factory Pyromaniac-Tank | -6/DSF Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Matter Collected 2723 | 235 35 195 468 420 227 48 105 184 245 90 471 Remotely . | . . . . . . . . . . . . Salvage Created 3839 | . 62 594 426 457 221 70 609 659 172 118 451 Parts 211 | . 4 35 30 18 15 6 35 30 11 7 20 Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 9 7 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 77 | . 2 10 17 4 8 . 12 12 2 2 8 Guns 23 | . 2 10 3 . 1 . 1 1 . 1 4 Cannons 49 | . . . 14 4 7 . 10 9 2 1 2 AOE 3 | . . . . . . . . 1 . . 2 Classes Destroyed 15 | . 2 4 4 2 . . 1 1 1 . . Worker 3 | . . . 1 . . 1 . . . . 1 Builder 3 | . . . 1 . . 1 . 1 . . . Tunneler 3 | . . . . 2 . . . 1 . . . Hauler 2 | . . 2 . . . . . . . . . Recycler 4 | . . . . 4 . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 13 | . 2 3 . 3 1 1 . 3 . . . Swarmer 25 | . 2 . 6 . 6 . 7 4 . . . Grunt 22 | . . 8 6 3 2 . . . . . 3 Sentry 6 | . . 2 2 . . . . 1 1 . . Specialist 3 | . . . 2 . . . 1 . . . . Hunter 10 | . . . 1 1 . . 3 3 . . 2 Programmer 9 | . . . . . . . . 4 . 2 3 Heavy 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . 2 4 9 4 5 1 5 4 1 2 3 Combat Bots Only 6 | . 2 4 6 3 4 . 5 4 1 2 3 Max Kills in Single Turn 3 | . 1 1 2 1 1 1 2 3 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Hostile Shots Fired 831 | . 15 30 287 17 60 . 77 99 15 30 201 Missed 254 | . 7 4 94 5 26 . 16 15 2 11 74 Hits 577 | . 8 26 193 12 34 . 61 84 13 19 127 Melee 1 | . . . . . . . . . . . 1 Projectile 576 | . 8 26 193 12 34 . 61 84 13 19 126 Critical Strikes 16 | . . . 4 1 . . . 3 1 1 6 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 9208 | . 63 348 2595 188 341 . 970 1318 280 383 2722 Core 1896 | . 8 44 303 17 17 . 166 158 24 . 1159 Absorbed by Shields 322 | . . . . . . . 185 108 . . 29 Redirected to Shielding 148 | . . . . . . . 92 11 . . 45 Regen/Repaired (Parts) 91 | . 18 . . . . . . . . . 73 Core Remaining (%) 83 | 100 96 89 44 . 95 . 80 . . 81 . Volleys Fired 284 | . 12 37 62 36 21 3 22 43 5 8 35 Largest 4 | . 2 4 4 4 4 4 4 4 4 3 4 Hottest 341 | . 100 212 212 210 210 285 320 341 261 156 237 Shots Fired 732 | . 24 130 131 59 54 9 88 122 17 24 74 Gun 310 | . 24 130 48 6 11 2 5 13 4 20 47 Cannon 418 | . . . 83 53 43 7 83 109 13 4 23 Launcher . | . . . . . . . . . . . . Special 4 | . . . . . . . . . . . 4 Kinetic 225 | . . . 83 33 21 . . 13 4 20 51 Thermal 465 | . 24 130 48 26 33 9 88 81 10 4 12 Explosive . | . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . 28 3 . 7 Robot Hit Streak 19 | . 4 9 19 9 11 3 9 9 4 3 10 Robot Miss Streak 9 | . 4 4 4 2 3 2 3 9 2 2 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 373 | . 14 67 62 39 23 4 41 61 12 12 38 Core Hits 170 | . 5 30 28 17 13 3 18 27 6 3 20 Critical Kills 2 | . . . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . 2 2 Critical Strikes 13 | . . 2 2 1 1 . 1 . . 2 4 Burn 2 | . . 2 . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 5 | . . . . . . . . . . 2 3 Blast 4 | . . . 2 1 1 . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10165 | . 190 875 1549 964 613 139 1503 2233 382 321 1396 Guns 2582 | . 190 875 133 68 64 . 75 98 40 239 800 Cannons 6907 | . . . 1416 896 549 139 1428 1757 342 82 298 Explosions 675 | . . . . . . . . 378 . . 297 Melee . | . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . 1 Kinetic 3688 | . . . 1416 718 288 . . 98 40 239 889 Thermal 5568 | . 190 875 133 246 325 139 1503 1353 276 82 446 Explosive 378 | . . . . . . . . 378 . . . Electromagnetic 530 | . . . . . . . . 404 66 . 60 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . 1 . . . . . 1 2 . 16 Average Corruption 2 | . . 1 . . . . . 1 2 . 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . 4 . . . . . 2 . . 3 Message Errors 3 | . . 2 . . . . . 1 . . . Matter Fused 3 | . . 2 . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . 1 . . . . . Overflow Damage 257 | . . . 26 37 13 . 15 64 . . 102 Projectiles 155 | . . . 26 37 13 . 15 64 . . . Explosions 102 | . . . . . . . . . . . 102 Melee . | . . . . . . . . . . . . Knockbacks 30 | . . . 20 8 1 . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 28 | . . . 18 8 1 . . . . . 1 Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 322 | . . . . . . . . . . . 322 Shots 4 | . . . . . . . . . . . 4 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 619 | . 210 619 291 330 110 156 374 549 567 204 184 Average Temperature 136 | . 96 148 122 113 39 87 148 184 217 101 65 Received Heat Transfer 793 | . . 150 252 99 57 . 7 30 45 . 153 Effects 34 | . . 15 . . . . . 11 8 . . Shutdowns 7 | . . 2 . . . . . 3 2 . . Energy Bleed 6 | . . 3 . . . . . 2 1 . . Interference 11 | . . 8 . . . . . . 3 . . Matter Decay 2 | . . 1 . . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . Damage (major) 5 | . . . . . . . . 3 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . Parts Melted 21 | . 1 3 . 1 2 . 4 8 1 . 1 Heat Transferred 10356 | . 520 2569 333 409 520 161 2782 2261 348 74 379 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Maximum Alert Level 2 | . . . 1 . 1 . 1 1 . . 2 Low Security (%) 90 | 100 100 100 87 100 64 100 92 94 . . 82 Level 1 8 | . . . 12 . 35 . 7 5 . . 11 Level 2 1 | . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Peak Influence 479 | . 40 153 290 101 365 154 278 285 . . 479 Initial 154 | . . 1 37 101 19 154 8 145 . . 6 Average 62 | . 12 47 61 29 145 82 103 47 . . 72 Influence Increases 3652 | . 77 335 573 154 640 18 330 584 50 50 841 Destroy 0b10 Robot/C 1720 | . 40 200 340 80 340 . 240 240 40 40 160 Destroy 0b10 Robot/NC 155 | . 10 30 10 45 10 15 5 25 . . 5 Destroy Leader 400 | . 4 60 80 26 62 2 40 66 10 10 40 Allied During Kill 130 | . . . . . 130 . . . . . . Successful Hack 157 | . 23 27 15 . 26 . . 32 . . 34 Select Force Hacks 30 | . . . 30 . . . . . . . . Disable Machine 360 | . . . 30 . 45 . 15 105 . . 165 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 340 | . . 3 23 3 12 1 . 116 . . 182 Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 195 | . . . 45 . 15 . 30 . . . 105 Influence Decreases 3227 | . 73 250 438 335 344 345 64 589 323 40 426 Entered New Map 630 | . . 3 52 123 24 185 4 133 102 . 4 Time Decay 1964 | . 73 247 255 202 160 160 . 394 191 20 262 Lost Part 493 | . . . 131 10 20 . 60 62 30 20 160 Lost Ally 140 | . . . . . 140 . . . . . . Squads Dispatched 22 | . . 5 5 2 1 . 1 3 . . 5 Investigation 6 | . . 4 1 1 . . . . . . . Extermination 5 | . . . . 1 . . . 2 . . 2 Reinforcement 9 | . . 1 4 . 1 . 1 1 . . 1 Assault 2 | . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Distress Signals 7 | . . 3 2 . 1 . . 1 . . . Communications Jammed 32 | . . . . . 29 . . 3 . . . Distress Signals 32 | . . . . . 29 . . 3 . . . Times Spotted 148 | . 6 15 28 7 20 1 14 15 2 2 38 Peak Tracking Total 16 | . 5 4 8 2 5 1 4 4 1 2 16 Tactical Retreats 8 | . . . 2 . 1 . 2 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Traps Triggered 9 | . . 2 . . . . 4 . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Machines Disabled 25 | . . . 2 . 3 . 1 7 . . 12 Max in Single Turn 5 | . . . 1 . 1 . 1 1 . . 5 Garrison Access 3 | . . . . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Machines Accessed 30 | . 5 5 3 1 5 2 . 6 . . 3 Terminals 22 | . 4 4 2 . 4 2 . 5 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 Recycling Units 2 | . . . 1 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 Total Hacks 87 | . 21 17 9 4 15 3 . 10 . . 8 Successful 42 | . 10 8 4 3 8 1 . 4 . . 4 Failed 44 | . 11 8 5 1 7 2 . 6 . . 4 Catastrophic 6 | . 1 . . . 3 . . 1 . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 56 | . 17 8 9 . 10 2 . 7 . . 3 Terminals 68 | . 19 14 8 . 13 3 . 8 . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . . . . . 3 Recycling Units 5 | . . . 1 4 . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . Garrison Access 6 | . . . . . 2 . . 2 . . 2 Terminal Hacks 16 | . 4 4 1 . 4 1 . 2 . . . Record 5 | . . 3 . . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . Level Access Points 3 | . 1 . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 Scan Component 2 | . 1 . . . . . . . . . 1 Repair 2 | . 1 . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . 3 . . . . . . . Report Inventory 2 | . . . . 2 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks 15 | . 4 2 3 . 3 . . 1 . . 2 Terminals 14 | . 4 2 2 . 3 . . 1 . . 2 Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 7 | . 2 1 1 . 2 . . . . . 1 Operators 5 | . 1 1 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 5 2 1 5 1 . 4 . . 3 Full Trace Events 4 | . . 3 . 1 . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 Time 82 | . 26 . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . . . 2 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Total Allies 10 | . . . . . 10 . . . . . . Largest Group 10 | . . . . . 10 . . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 8 Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 93 | . . . . . 93 . . . . . . Total Damage 1135 | . . . . . 1135 . . . . . . Kills 12 | . . . . . 12 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Active Infowar (turns) 4914 | . 187 566 701 474 385 326 227 768 550 153 577 Optics 753 | . 187 566 . . . . . . . . . IFF 1226 | . . . . . . . . . 504 153 569 Terrain 1519 | . . . 701 456 362 . . . . . . Jamming 3413 | . . . . 472 385 326 227 768 550 153 532 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Turns Passed 7031 | 49 216 754 942 596 385 326 364 1463 550 153 1233 Spaces Moved 3793 | 45 168 520 470 388 246 206 140 682 276 70 582 Core 112 | 11 . . 2 . . . 6 . . . 93 Treads 1348 | . . . 231 . . . 28 563 276 70 180 Legs 498 | . . . 18 164 . . 7 . . . 309 Wheels 1835 | 34 168 520 219 224 246 206 99 119 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 115 101 101 115 160 160 50 Average Speed 141 | 72 80 85 133 113 115 144 179 178 188 184 172 Slowest Speed 850 | 80 80 100 450 180 130 145 850 320 240 240 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 29 47 39 8 42 5 95 18 52 13 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . . Known Exits Taken 5 | . 1 . 1 . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 . . . . 1 1 . Scrap Searched 4 | . . . . . . . . . 3 1 . Spaces Dug 1 | . . . 1 . . . . . . . . Terrain Destroyed 207 | . . . 19 2 14 1 . 67 2 1 101 Melee . | . . . . . . . . . . . . Projectile 55 | . . . 19 2 14 1 . 7 2 1 9 AOE 152 | . . . . . . . . 60 . . 92 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Total 4923 | 61 224 749 675 494 307 227 197 869 293 78 749 Wait 523 | . 36 149 94 43 37 4 10 74 3 . 73 Move 3782 | 44 167 519 469 387 245 205 139 681 275 69 582 Hop . | . . . . . . . . . . . . Pick Up 103 | 10 4 15 17 13 2 5 1 18 4 . 14 Fast Attach 43 | . . . 1 . . 3 9 10 . 1 19 Attach 63 | 6 2 9 12 12 1 3 . 9 3 . 6 Detach 9 | . . 5 1 1 . . 1 . . . 1 Swap 35 | . 2 4 6 2 . 2 . 12 3 . 4 Drop 69 | 1 1 11 13 . 1 2 7 22 . . 11 Fire 284 | . 12 37 62 36 21 3 22 43 5 8 35 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . 8 . . . 3 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Materials 252 | -10/Materials | Repaired Med. Laser 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Weapon x2 559 | -9/Materials | Build established: Tank 673 | -9/Materials | Central database locked down 973 | -9/Materials | Discovered new exit (range 16) 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Utility x2 1525 | -8/Materials | Build established: Skirmisher 1669 | -8/Materials | Identified exit to Factory 1960 | -8/Materials | Core integrity fell below 50% 1962 | -8/Materials | Entered Factory 1962 | -7/Factory | Evolved 2 slots: Utility x2 1991 | -7/Factory | Lost 12 parts (1p3n3u5w) 2166 | -7/Factory | Build established: Mutant 2353 | -7/Factory | Discovered new exit (range 5) 2558 | -7/Factory | Entered Storage 2562 | -7/Storage | Build established: Skirmisher 2673 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2755 | -7/Storage | Lost 3 allies 2798 | -7/Storage | Identified exit to Factory 2856 | -7/Storage | Lost 5 allies 2943 | -7/Storage | Entered Factory 2943 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3248 | -6/Factory | Build established: Tank 3268 | -6/Factory | Identified exit to DSF 3269 | -6/Factory | Entered DSF 3304 | -6/DSF | Additional patrols routed to DSF 3345 | -6/DSF | Discovered new exit (range 16) 3486 | -6/DSF | Lost 4 parts (1p2n1u) 3614 | -6/DSF | Sterilization system engaged 3633 | -6/DSF | Entered Factory 3633 | -5/Factory | Evolved 2 slots: Utility x2 3654 | -5/Factory | Build established: Pyromaniac-Tank 4036 | -5/Factory | Build established: Tank 4564 | -5/Factory | Identified exit to Upper Caves 5044 | -5/Factory | Lost 3 parts (2u1w) 5096 | -5/Factory | Entered Upper Caves 5123 | -5/Upper Caves | Met a Warlord Commander 5124 | -5/Upper Caves | Learned location of Warlord (-4) 5125 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5126 | -5/Upper Caves | Found Encrypted Comm Array 5178 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5265 | -5/Upper Caves | Build established: Gunner 5335 | -5/Upper Caves | Encountered a Warlord checkpoint 5428 | -5/Upper Caves | Spotted B-75 Beast 5490 | -5/Upper Caves | Destroyed B-75 Beast 5594 | -5/Upper Caves | Learned location of Armory (-3) 5636 | -5/Upper Caves | Discovered new exit (range 6) 5646 | -5/Upper Caves | Entered another Upper Caves area 5752 | -5/Upper Caves | Discovered new exit (range 15) 5776 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5799 | -5/Upper Caves | Entered Factory 5799 | -4/Factory | Evolved 2 slots: Utility x2 5896 | -4/Factory | Repaired Neutrino Core 6170 | -4/Factory | Joined by Warlord Ghost squad 6299 | -4/Factory | Build established: Scavenger-Gunner 6407 | -4/Factory | Lost 5 parts (3u2w) 6757 | -4/Factory | Spotted B-86 Titan 6820 | -4/Factory | Lost 7 parts (1p1n2u3w) 6963 | -4/Factory | Cargo convoy interrupted 6970 | -4/Factory | Released all parts (11) 6999 | -4/Factory | Lost 3 parts (2n1w) 7005 | -4/Factory | System corruption reached 10% 7006 | -4/Factory | Core integrity fell below 50% 7015 | -4/Factory | Core integrity fell below 20% 7032 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06970_ Penetrated by Slug. 06972_ Acquired 5 matter. 06982_ E-15 Imp destroyed. 06984_ System corrupted: Component data lost. 06984_ Acquired HERF Cannon. 06990_ Acquired Arm. Leg. 06995_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07005_ HERF Cannon destroyed. 07008_ Penetrated by Slug. 07008_ Slug penetrates Wall. 07008_ Penetrated by Slug. 07009_ Slug penetrates P-70 Sage. 07010_ H-77 Assassin knocked back. 07010_ Slug penetrates Wall. 07012_ System corrupted: Matter fused (-7). 07017_ Acquired Hrd. Medium Armor Plating. 07018_ Slammed into T-07 Excavator. 07026_ P-70 Sage resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????#?????????? #?????????????????????? | | ???????????????# ????????? #?????????????????????? | | ???????????????? ???????? #???????#?????????????? | | ??????????????###/##?????? #????? #?????????????? | | ?????????????? ??#### ###### #####?????????? | | ?????????????""""""" ?# #?????????? | | ????????????? ?# #?????????? | | ?????????# """"""""" # @ #?????????? | | ??????????? # +?????????? | | ???????????????""""" + #?????????? | | ??????????? # #?????????? | | ?????????# """"""""" # #?????????? | | ????????????? ?# #?????????? | | ?????????????""""""" ?# ####??????? | | ?????????????? ??# ??????? | | ?????????????? ??# ??????? | | ??????????????#####???# g ?????? | | ??????????????????????# k ?????? | | ??????????????????????# ????? | | ??????????????????????# ????? | | ??????????????????????# ????? | | ?????????????########?# # T######## ???????? | | ????????????? ##p ####???????????????? | | ???????????? #??????????? ??? | | ????????????? #?????????#"%" ? | | ????????????? #?????????# " ? | | ???????????? T #?????????# ? | | ??????????? #?????????# #? | | ??????????? #?????????# #? | | ???????????# #?????????# #? | | ???????????# ####/#########?????#" #? | | ?????????????######### #?????#%" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 36 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Power Amplification 20 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 600 Core Shielding 30 Utility Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 74% | -10/Materials Neutrino Core | 23% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Live, Flee, And Rebuild No Room For Error Not Today, Chutes Omniscient Cartographer Short-term Sacrifices Sprinter Challenges ------------ None Game ------ Seed DrainedFieldShredder Manual? 0 Play Time 01:29:00 Cumulative 65.9 hours Start 2026.01.31 @ 10:56:27 End 2026.01.31 @ 16:09:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efe505cb-87e2-4d3a-acbd-34fcad456cee