Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 18:23:25 Player: CSF Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (200) 1000 Value Destroyed (2786) 2786 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (5719) 5719 TOTAL SCORE: 21965 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 464 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1553/1600 Matter 265/300 Energy 333/335 System Corruption 1% Temperature Cool (5) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Antimatter Reactor > --- PROPULSION (9) --- Cooled Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Improved Coolant Injector Large Storage Unit Structural Scanner Advanced Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Force Lance > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Array Electron Diverter Drone Bay (0/2) Vortex Rail (31) Vortex Catalyst Activator (10) Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Structural Scanner Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Array Electron Diverter Vortex Rail Vortex Catalyst Activator Chainsword [Rating: 145] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Advanced Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Greatsword Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Utility 10 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 169 | 6 18 2 24 1 2 3 8 16 15 1 . 3 . 5 2 . . . 7 1 . 9 . 3 . . 5 1 19 14 4 Power 23 | 1 4 . 2 . . 1 1 3 1 . . . . . . . . . 1 . . 1 . . . . 2 . 3 3 . Engine 12 | 1 3 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 2 2 . Core 7 | . 1 . 1 . . . . 2 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Propulsion 60 | 2 3 . 12 . . 2 3 10 6 . . . . 4 . . . . 3 . . 4 . 1 . . . . 5 4 1 Treads 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 25 | 2 3 . 11 . . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 28 | . . . 1 . . . . 1 6 . . . . 4 . . . . 3 . . 2 . 1 . . . . 5 4 1 Utility 52 | 1 4 1 6 1 2 . 2 . 5 1 . 1 . 1 2 . . . 3 . . 2 . 1 . . 3 1 7 5 3 Device 27 | 1 3 1 . 1 . . 2 . 2 1 . 1 . . 1 . . . 1 . . 1 . . . . 2 . 5 4 1 Storage 5 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Processor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hackware 12 | . . . 1 . 1 . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 2 . 2 Protection 7 | . . . 4 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 7 1 4 . . . 2 3 3 . . 2 . . . . . . . 1 . 2 . 1 . . . . 4 2 . Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 9 | 1 3 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . 3 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 2 1 . Launcher 4 | . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 1 . . . . 1 . . 2 . 1 1 . . . . . . 8 . . . . 4 . 1 2 . Parts Lost 38 | . 2 . 4 . . . 12 1 . . . . . 1 . . . . . . . . 1 1 . . . . 15 . 1 Power 7 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . Propulsion 16 | . 1 . 2 . . . 7 1 . . . . . . . . . . . . . . . . . . . . 5 . . Utility 9 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 5 . 1 Weapon 6 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . Highest Loss Streak 13 | . 1 . 1 . . . 3 1 . . . . . 1 . . . . . . . . 1 1 . . . . 13 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 6 8 8 10 10 12 13 13 10 10 10 9 10 8 9 10 10 10 8 7 7 7 7 6 6 6 7 7 6 11 11 Power . | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . 1 2 Propulsion 2 | . . 1 2 5 5 5 5 5 1 2 2 2 2 2 3 4 4 3 2 2 2 2 2 2 3 3 3 3 1 2 5 Utility 2 | . 1 3 1 2 1 3 4 4 5 5 5 5 5 3 3 3 3 3 3 3 2 2 2 1 1 1 1 1 . 2 . Weapon 2 | 1 4 3 2 2 2 2 2 1 1 2 2 1 2 2 1 2 2 2 2 2 3 3 3 2 2 2 2 2 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | 1 6 . 3 . . . . 4 6 . . 1 1 . . . . . 1 . . . . . . . . . . 4 8 Power 5 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 14 | 1 1 . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . 3 5 Utility 8 | . 1 . . . . . . 2 3 . . . 1 . . . . . . . . . . . . . . . . 1 . Weapon 8 | . 4 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 96 99 77 97 86 89 93 92 92 92 92 92 92 93 93 93 86 87 88 87 88 82 89 89 88 89 81 81 83 Engine 3 | . 10 14 3 11 11 9 6 3 . . . . . . . . . . . . . . . . . . . . 1 6 4 Core 5 | . 3 . 5 . . . . 5 7 7 7 7 7 6 6 6 6 6 10 11 11 10 11 10 10 10 9 10 5 . . Treads 2 | . . . . . . . . 24 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 27 28 31 33 33 33 25 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 2 36 38 38 38 38 39 40 40 40 40 30 29 29 28 29 26 26 26 26 26 24 21 20 Device 9 | . 17 14 6 8 1 . 8 9 8 7 7 7 7 9 12 6 6 6 8 5 5 5 5 7 5 5 8 10 9 20 20 Storage 7 | . 8 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Hackware 16 | . . . 4 11 20 22 18 18 20 23 23 23 23 21 20 20 20 20 22 23 18 17 17 19 21 21 21 21 22 21 24 Protection 2 | . . . 10 2 . . . . . . . . . 1 . 6 6 6 1 5 9 11 11 6 10 10 6 5 2 . . Ballistic Gun 5 | . 12 6 17 22 . 20 10 9 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 7 21 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . . 2 . . Impact Weapon 1 | . . . . . . . . 1 5 . . . . . . . . . . . . . . 5 5 5 5 5 2 . . Slashing Weapon 1 | . . . . . . . 4 . 3 7 7 6 7 6 6 6 6 6 4 4 5 5 4 . . . . . . . . Peak Build Rating 145 | 6 10 10 18 24 24 19 22 28 45 44 43 46 45 55 72 55 57 57 76 72 72 86 73 88 90 91 96 98 110 120 145 Average Rating 49 | 5 7 9 15 22 14 18 19 23 38 43 43 42 44 51 54 55 55 55 70 71 71 72 72 82 90 90 93 97 101 110 138 On Entrance 52 | . 6 8 10 16 24 14 19 11 28 43 43 43 45 45 55 57 55 57 55 76 72 71 73 69 88 90 91 96 98 94 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 7 15 15 24 22 23 29 33 35 35 22 22 22 22 23 25 25 25 25 31 29 32 32 32 33 36 36 40 33 39 52 67 Greatest Support 84 | 20 20 20 36 30 30 30 46 84 84 25 25 25 25 30 30 30 30 30 36 36 36 39 36 44 44 44 44 44 50 56 66 Greatest Overweight (x) 10 | . 1 . 1 . . . 10 9 . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 5 6 8 8 10 11 15 15 15 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 Most Carried 15 | 5 8 8 10 10 13 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 15 15 Average Carried 10 | 2 6 7 8 10 10 12 13 13 10 10 10 9 9 8 9 10 10 9 9 9 9 9 9 9 9 9 9 10 8 12 13 Final Capacity 15 | 5 8 8 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Final Carried 15 | 5 8 8 10 10 13 15 13 15 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 10 9 10 10 10 10 15 14 Class Distribution -------------------- 45% | Hacker-Sprinter 23% | Scavenger-Mutant 12% | Mutant 6% | Commander-Mutant 5% | Hacker-Ninja 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5750 | 277 767 76 1291 100 . 142 206 1016 280 20 37 80 10 147 96 21 . 31 80 140 . 103 63 69 10 . 110 10 368 150 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8014 | 146 825 69 1569 43 . 142 195 929 571 . 47 . . 581 135 86 . . 227 203 . . . 671 43 . 323 . 685 483 41 Parts 418 | 15 66 9 120 7 . 14 16 37 20 . . . . 20 3 2 . . 8 2 . . . 23 . . 1 . 25 28 2 Haulers Intercepted 24 | . 2 . 4 . . . . 4 5 . . . . 2 . . . . 2 . . . . 1 . . . . 2 2 . Recyclers Shooed 9 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 5 . 2 . . . Prevented 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 54 | 1 18 . 20 3 . . 5 6 . . . . . . . . . . . . . . . . . . . . 1 . . Guns 29 | 1 10 . 12 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 5 . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . AOE 11 | . 3 . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 3 6 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 40 | 1 4 1 6 . . 1 1 4 2 . . . . 3 . . . . . . . . . 9 . . . . 3 5 . Builder 28 | . 1 . 4 . . 2 1 2 1 . . . . . . . . . . . . . . 10 . . . . 5 2 . Tunneler 10 | 4 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 24 | . 2 . 4 . . . . 4 5 . . . . 2 . . . . 2 . . . . 1 . . . . 2 2 . Recycler 20 | . 1 . 4 . . 1 1 3 3 . . . . 2 . . . . . . . . . 2 . . . . 2 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . Watcher 12 | . 2 . 4 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 Swarmer 18 | . 6 . 6 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 29 | 1 12 . 6 . . . 2 7 . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 3 5 2 9 3 . 3 4 3 2 . . . . 5 . . . . 1 . . . . 6 . . . . 6 5 1 Combat Bots Only 4 | 1 4 . 4 3 . . 3 2 . . . . . . . . . . . . . . . . . . . . 1 . . Max Kills in Single Turn 4 | 1 2 1 4 1 . 1 3 3 1 . 1 . . 1 1 1 . . 1 1 . . . 1 1 . . . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 636 | 2 90 . 86 7 . . 116 11 2 4 2 . 6 9 11 1 . . 4 . 7 6 37 14 5 8 . 12 172 12 12 Missed 275 | 1 29 . 21 2 . . 32 4 2 3 1 . 4 3 11 1 . . 2 . 3 5 25 7 1 5 . 5 92 8 8 Hits 361 | 1 61 . 65 5 . . 84 7 . 1 1 . 2 6 . . . . 2 . 4 1 12 7 4 3 . 7 80 4 4 Projectile 361 | 1 61 . 65 5 . . 84 7 . 1 1 . 2 6 . . . . 2 . 4 1 12 7 4 3 . 7 80 4 4 Critical Strikes 8 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 5854 | 10 698 . 955 42 . . 1182 174 . 14 15 . 36 116 . . . . 38 . 74 20 200 141 96 46 . 68 1694 94 141 Core 1248 | . 208 . 156 18 . . 289 22 . . . . . . . . . . . . 18 . 31 39 . . . . 373 47 47 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 195 | . . . . . . . . . . . . . . . . . . . . . . . . 15 9 6 . 23 142 . . Regen/Repaired (Parts) 66 | . . . . . . . . . . . . . . . . . . . 66 . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 16 . . . 56 . 43 . . . . 100 . . . . 100 . . . . 95 . . . . 96 65 96 97 Volleys Fired 389 | 17 85 5 126 15 . 8 20 43 . . . . . . . . . . . 10 . . . 9 . . 6 7 34 . 4 Largest 2 | 2 2 2 2 2 . 2 2 2 . . . . . . . . . . . 1 . . . 1 . . 1 1 1 . 1 Hottest 120 | 70 80 60 60 46 . 46 53 60 . . . . . . . . . . . 47 . . . 88 . . 88 88 47 . 120 Shots Fired 674 | 34 163 10 246 32 . 16 30 73 . . . . . . . . . . . 10 . . . 9 . . 6 7 34 . 4 Gun 516 | 34 117 4 216 32 . 16 19 47 . . . . . . . . . . . . . . . 9 . . 6 7 9 . . Cannon 129 | . 39 6 26 . . . . 19 . . . . . . . . . . . 10 . . . . . . . . 25 . 4 Launcher 29 | . 7 . 4 . . . 11 7 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 549 | 17 112 10 242 32 . 16 19 66 . . . . . . . . . . . 10 . . . . . . . . 25 . . Thermal 87 | 17 44 . . . . . . . . . . . . . . . . . . . . . . 9 . . 6 7 . . 4 Explosive 29 | . 7 . 4 . . . 11 7 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Robot Hit Streak 15 | 5 12 10 11 4 . 9 4 15 . . . . . . . . . . . . . . . 3 . . 8 . 3 . . Robot Miss Streak 6 | 2 6 1 3 3 . 2 4 2 . . . . . . . . . . . . . . . 2 . . . . 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 475 | 19 99 6 156 10 . 12 15 41 17 . 1 . . 10 3 4 . . 4 4 . . . 26 1 . 10 . 22 14 1 Core Hits 226 | 9 48 4 61 3 . 5 20 29 7 . . . . 7 1 1 . . 3 3 . . . 6 . . 1 . 8 9 1 Critical Kills 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 13 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . 5 . . 2 . 2 . . Critical Strikes 26 | . 5 . 1 . . . . 1 6 . . . . . . . . . . . . . . 6 . . 2 . 5 . . Burn 6 | . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 14 | . . . . . . . . . 4 . . . . . . . . . . . . . . 5 . . 2 . 3 . . Sever 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 350 | . . . . . . . 11 11 51 3 1 35 . 23 5 5 . 4 18 9 . . 8 45 6 1 4 13 59 25 13 Impact 166 | . . . . . . . . 11 27 . . 7 . . . . . . . . . . . 45 6 1 4 13 52 . . Slashing 139 | . . . . . . . 11 . 24 3 1 28 . 23 5 5 . 4 18 9 . . 8 . . . . . . . . Piercing 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 25 13 Sneak Attacks 81 | . . . . . . . 2 2 14 . 1 . . 7 3 4 . . 3 4 . . . 19 1 . . . 10 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17291 | 205 1641 98 2652 142 . 187 733 1321 1767 . 132 . . 978 371 451 . . 437 451 . . . 2149 119 . 606 . 1573 1206 72 Guns 4683 | 205 931 26 2139 142 . 187 138 413 . . . . . . . . . . . . . . . 159 . . 194 . 149 . . Cannons 1230 | . 439 72 284 . . . . 368 . . . . . . . . . . . . . . . . . . . . 67 . . Explosions 1358 | . 271 . 229 . . . 458 400 . . . . . . . . . . . . . . . . . . . . . . . Melee 10020 | . . . . . . . 137 140 1767 . 132 . . 978 371 451 . . 437 451 . . . 1990 119 . 412 . 1357 1206 72 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4879 | 56 987 98 2423 142 . 187 138 781 . . . . . . . . . . . . . . . . . . . . 67 . . Thermal 885 | 149 383 . . . . . . . . . . . . . . . . . . . . . . 159 . . 194 . . . . Explosive 1302 | . 215 . 229 . . . 458 400 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 56 | . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4559 | . . . . . . . . 140 785 . . . . . . . . . . . . . . 1990 119 . 412 . 1113 . . Slashing 3939 | . . . . . . . 137 . 982 . 132 . . 978 371 451 . . 437 451 . . . . . . . . . . . Piercing 1522 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 1206 72 Entropic 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 . . Highest Corruption 3 | . . . 3 3 3 3 . . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . 1 Average Corruption 2 | . . . 2 3 3 3 . . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . 12 5 10 1 . . 3 1 1 . . . . . . . . . . . . . . . . . 1 . 5 Message Errors 4 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 11 | . . . 2 1 5 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 10 | . . . 4 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4290 | . 50 . . . . . 38 109 710 . 107 . . 143 152 309 . . 103 93 . . . 1404 115 . 266 . 569 122 . Projectiles 26 | . 20 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Explosions 66 | . 30 . . . . . 6 30 . . . . . . . . . . . . . . . . . . . . . . . Melee 4198 | . . . . . . . 32 73 710 . 107 . . 143 152 309 . . 103 93 . . . 1404 115 . 266 . 569 122 . Knockbacks 16 | . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . 9 . . . . 2 . . Impact 11 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 8 . . . . 1 . . Kinetic 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 105 | . . . . . . . 35 70 . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 234 | 70 234 . 182 . . . 9 16 157 2 2 2 8 55 23 90 13 35 32 1 7 12 3 195 8 2 233 167 37 126 185 Average Temperature 29 | 30 57 . 24 . . . 6 6 34 2 2 2 2 19 9 43 9 14 6 1 2 2 2 97 8 2 107 69 7 38 67 Received Heat Transfer 1398 | 6 342 . 303 . . . 288 72 . . . . 18 54 . . . . . . 9 9 . 48 47 . . . 202 . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . 1 3 . . . . . . . . . . . . . . 10 . . 1 . 4 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 38 | . . . . . . . . . 4 . . . . . . . . . . . . . . 19 2 . 1 . 12 . . Impact Corruptions 74 | . . . . . . . . 2 13 . . . . . . . . . . . . . . 39 4 . 3 . 13 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2442 | 444 1480 . . . . . . . . . . . . . . . . . . . . . . 296 . . 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . 1 . 1 . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . Low Security (%) 76 | 100 50 100 44 100 . 100 100 56 96 . . . . 100 . . . . 32 . . . . 100 . . . . 100 100 100 Level 1 17 | . 49 . 55 . . . . 8 3 . . . . . . . . . 67 . . . . . . . . . . . . Level 2 5 | . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 457 | 25 334 129 311 111 . 15 127 457 200 . . . . 30 . . . . 304 . . . . 134 . . . . 175 23 18 Initial 300 | . . 124 20 111 . . . . 200 . . . . . . . . . 300 . . . . 69 . . . . 121 20 4 Average 126 | 7 186 93 186 72 . 3 45 222 132 . . . . 7 . . . . 230 . . . . 76 . . . . 108 5 2 Influence Increases 5632 | 45 713 20 738 70 . 20 266 1051 221 150 90 . 30 122 35 45 . . 396 . 30 185 180 308 . 15 5 210 466 133 88 Destroy 0b10 Robot/C 1460 | 20 360 . 400 60 . . 100 440 . . . . . . 20 . . . 20 . . 20 . . . . . . 20 . . Destroy 0b10 Robot/NC 720 | 25 65 20 130 . . 20 15 75 65 . . . . 40 . . . . 15 . . . . 115 . . 5 . 70 55 5 Destroy Leader 412 | . 88 . 126 10 . . 10 130 10 . . . . 6 . . . . 16 . . . . 4 . . . . 6 4 2 Allied During Kill 271 | . . . . . . . . 271 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 196 | . 25 . 20 . . . 14 10 10 . . . . 33 . . . . . . . . . 27 . . . . 25 14 18 Disable Machine 225 | . 90 . 30 . . . 30 60 . . . . . . . . . . . . . . . . . . . . 15 . . Destroy Structure 458 | . 40 . 17 . . . 37 50 31 . . . . 13 . . . . 30 . . . . 42 . . . . 120 30 48 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . Partial Spotted 135 | . 15 . . . . . . . 15 . . . . . . . . . . . . . . 30 . . . . 30 30 15 Lose Combat Pursuer 1455 | . 30 . 15 . . . 60 15 90 150 90 . 30 30 15 45 . . 15 . 30 165 180 90 . 15 . 210 180 . . Influence Decreases 5632 | 45 393 286 506 325 31 20 266 610 535 78 68 221 30 119 38 10 35 . 300 96 20 144 121 292 107 34 5 30 609 163 95 Entered New Map 1289 | . . 196 34 175 31 . . . 241 48 38 221 . . 2 . 35 . . 36 . 10 51 41 47 4 . . 59 17 3 Time Decay 3503 | 45 363 90 422 150 . 20 154 460 294 30 30 . 30 110 36 10 . . 140 60 20 84 60 238 60 30 5 30 294 146 92 Lost Part 354 | . 20 . 40 . . . 112 10 . . . . . 9 . . . . . . . . 10 3 . . . . 150 . . Lost Ally 380 | . 10 . 10 . . . . 140 . . . . . . . . . . 160 . . 50 . 10 . . . . . . . Purge Threat 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 . . Squads Dispatched 39 | . 4 1 2 . . . . 2 9 . . . . 1 . . . . 4 . . . 1 4 . . . . 7 2 2 Investigation 11 | . 1 1 . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . 3 . . Extermination 10 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 2 Reinforcement 15 | . 3 . 2 . . . . 2 2 . . . . . . . . . 1 . . . . 1 . . . . 2 2 . Assault 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 20 | . 1 . 7 . . . 3 4 . . . . . . . . . . . . . 1 . . . . . . 2 2 . Communications Jammed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Times Spotted 289 | 1 28 . 44 3 . . 16 24 10 8 5 . 6 4 2 2 . 2 6 . 3 23 18 10 1 7 . 10 39 11 6 Peak Tracking Total 19 | 1 3 . 5 3 . . 7 4 6 9 4 . 3 2 3 3 . 2 3 . 3 17 8 7 1 3 . 6 19 3 2 Tactical Retreats 51 | . 1 . 1 . . . 3 1 3 3 2 . 2 1 1 1 . . 1 . 1 4 6 2 . 1 . 2 7 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . 3 . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 16 | . 6 . 2 . . . 2 4 . . . . . . . . . . . . . . . . 1 . . . 1 . . Max in Single Turn 3 | . 3 . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Access 9 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 109 | . 6 1 6 . 5 . 2 5 15 . . . . 5 2 . 4 . 7 . . 13 . 6 . 2 9 . 12 3 6 Terminals 47 | . 4 . 3 . . . 2 4 9 . . . . 2 . . . . 5 . . . . 4 . . . . 8 1 5 Fabricators 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 2 2 1 Total Hacks 355 | . 23 1 14 . 50 . 4 11 44 . . . . 16 2 . 31 . 20 . . 26 . 14 . 4 48 . 29 5 13 Successful 256 | . 9 1 7 . 50 . 1 6 16 . . . . 14 2 . 31 . 9 . . 26 . 6 . 4 48 . 16 4 6 Failed 99 | . 14 . 7 . . . 3 5 28 . . . . 2 . . . . 11 . . . . 8 . . . . 13 1 7 Catastrophic 18 | . 2 . . . . . 2 1 4 . . . . . . . . . 3 . . . . 1 . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 13 . 7 . 1 . 2 6 35 . . . . 9 . . . . 10 . . 2 . 9 . . . . 12 2 4 Terminals 147 | . 20 . 9 . . . 4 10 30 . . . . 11 . . . . 14 . . . . 10 . . . . 24 3 12 Fabricators 10 | . . . . . . . . . 8 . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Recycling Units 20 | . 3 . 3 . . . . 1 5 . . . . 3 . . . . . . . . . 2 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 2 2 1 Terminal Hacks 217 | . 7 1 3 . 50 . 1 5 8 . . . . 9 2 . 31 . 3 . . 26 . 1 . 4 48 . 11 2 5 Record 136 | . 1 . 1 . 49 . . . 3 . . . . 3 . . 11 . 2 . . 24 . . . 3 36 . 3 . . Part Schematic 17 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 8 | . . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 . . . 1 . . . . 1 Level Access Points 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 1 Branch Access Points 10 | . 1 . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . Terminal Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Recall Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Scan Component 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 . . . . 1 2 . . . . 2 . . . . . . . . . 1 . . . . 2 . . Retrieve Components 10 | . 1 . 1 . . . . 1 2 . . . . 2 . . . . . . . . . 1 . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 2 1 Seal Access 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 2 1 Unauthorized Hacks 13 | . 1 . 2 . . . . . 5 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . Terminals 8 | . 1 . 2 . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . Assimilate 8 | . 1 . 2 . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Reject 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 5 . . . 2 3 12 . . . . 2 . . . . 6 . . . . 6 . . . . 9 1 5 Full Trace Events 9 | . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . 3 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . . . 15 . . . . 13 . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 7 . 3 . . . . 1 3 . . . . . . . . . . . . . . 2 . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . Autooverrided 4 | . . . . . . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 35 | . 1 . 1 3 . . . 10 1 . . . 1 1 1 . . . 9 . . 6 . 1 . . . . . . . Largest Group 10 | . 1 . 1 3 . . . 10 1 . . . 1 1 1 . . . 3 . . 5 . 1 . . . . . . . Highest-Rated Group 274 | . 10 . 10 40 . . . 173 10 . . . 29 29 32 . . . 82 . . 274 . 45 . . . . . . . Highest-Rated Ally 64 | . 10 . 10 16 . . . 29 10 . . . 29 29 32 . . . 31 . . 64 . 45 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 164 | . . . . . . . . 130 . . . . 4 2 3 . . . 20 . . 5 . . . . . . . . . Total Damage 2149 | . . . . . . . . 1497 . . . . 39 38 95 . . . 327 . . 153 . . . . . . . . . Kills 21 | . . . . . . . . 18 . . . . . . 1 . . . 1 . . 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 9224 | 75 899 199 585 242 83 . 416 1250 640 52 66 657 50 260 197 72 24 68 292 168 46 451 145 489 126 187 91 . 447 508 439 Sensors 325 | . . . . 242 83 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 1359 | . . 166 265 . . . 3 . 38 . . . . . . . . . . . . . . . . . . . . 503 384 Structural 6554 | . 470 . 320 . . . 413 1250 578 52 66 657 50 229 197 72 24 68 292 168 46 451 145 242 . . . . 87 238 439 Seismic 778 | 75 670 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1724 | . . . . . . . . . 112 . . . . 31 . . . . 153 . . . . 286 126 187 91 . 327 18 393 ECM 923 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 492 393 Robot Analysis Total 8 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . 2 . 2 1 . . 2 . 2 . 1 . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 11036 | 170 903 199 1032 317 556 69 417 1250 640 79 66 663 108 293 219 95 31 85 292 168 46 456 145 508 126 187 122 192 655 508 439 Spaces Moved 19153 | 140 668 222 738 342 685 47 249 600 1734 266 263 1689 419 805 821 310 111 307 544 408 170 1375 497 1002 394 383 218 503 1363 1001 879 Core 78 | 15 . . . . . . 14 49 . . . . . . . . . . . . . . . . . . . . . . . Treads 458 | . . . . . . . . 446 12 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3167 | 125 668 222 738 342 685 47 235 105 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15450 | . . . . . . . . . 1722 266 263 1689 419 805 821 310 111 307 544 408 170 1375 497 1002 394 383 218 503 1363 1001 879 Fastest Speed 20 | 50 80 80 80 80 80 80 80 80 24 24 24 24 24 20 20 20 20 20 20 24 24 20 24 25 25 25 25 25 21 20 28 Average Speed 38 | 76 80 80 82 80 80 80 109 169 24 24 24 24 24 22 22 20 22 22 23 24 24 24 24 25 25 25 25 25 23 25 29 Slowest Speed 550 | 80 95 80 95 80 80 80 550 500 152 24 24 24 24 102 23 23 23 23 24 24 24 107 24 25 25 25 25 25 32 32 109 Overloaded Moves 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . 1 . . . 1 2 . . . . . . 6 . 4 . . . . 13 2 2 Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 6 99 64 84 75 92 18 28 72 54 49 53 89 66 26 91 49 75 56 18 55 44 94 74 23 58 40 62 60 37 32 27 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 7 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 12 | . 1 . 1 . . . 1 1 1 1 . . . 1 . . . . 1 1 . . . 1 . . . . 1 1 . Unknown Exits Taken 19 | 1 . 1 . 1 1 1 . . . . 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . . Scrap Searched 25 | . . . . 1 . . . . . 3 . 4 3 . 2 1 . 3 . 1 . . 2 . 1 . . 4 . . . Spaces Dug 251 | . . . . . . . 9 18 31 3 . . . 13 2 1 . 2 14 17 . . 8 21 4 1 . 15 66 10 16 Terrain Destroyed 395 | . 37 . 15 . . . 50 56 31 3 . . . 13 2 1 . 2 14 17 . . 8 21 4 1 . 15 79 10 16 Melee 194 | . . . . . . . 9 7 31 3 . . . 13 2 1 . 2 14 5 . . 8 21 4 1 . 13 38 10 12 Projectile 62 | . . . . . . . . 3 . . . . . . . . . . . 12 . . . . . . . 2 41 . 4 AOE 139 | . 37 . 15 . . . 41 46 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 21444 | 169 869 232 946 358 694 62 338 738 1851 271 263 1876 424 868 839 329 115 314 671 449 173 1493 505 1155 408 471 271 535 1522 1203 1032 Wait 954 | . 44 . 10 . . . 26 25 2 . . 133 . 17 . 14 4 . 85 14 3 60 . 95 8 87 21 11 39 137 119 Move 19066 | 139 667 221 737 341 684 46 248 599 1733 263 262 1688 418 802 816 309 110 306 543 407 169 1364 496 993 393 382 217 502 1341 996 874 Hop 24 | . . . . . . . . . . 1 . . . 1 2 . . . . . . 4 . 4 . . . . 8 2 2 Pick Up 117 | 6 16 1 11 . 4 2 2 9 15 . . 1 1 4 6 . . 1 6 . . 3 . 3 . 1 2 . 7 10 6 Fast Attach 126 | 6 9 1 12 1 . 1 3 15 5 . . 7 . 5 3 . . . 2 2 . 18 . 1 . . 9 1 16 8 1 Attach 65 | . 3 . 4 . 1 2 5 6 8 . . 1 . 4 1 . . 1 5 2 . . 1 2 1 . 2 . 8 3 5 Detach 25 | . . . 1 . . . . 6 1 . . 2 . . . . . . 2 2 . . . 1 . . . . 4 4 2 Swap 132 | . 25 2 20 . 1 2 22 11 15 4 . 1 4 7 2 1 1 1 3 1 1 . . 1 . . . . 1 5 1 Drop 176 | 1 20 2 25 1 4 1 1 13 24 . . 8 1 5 4 . . 1 7 2 . 21 . 1 . . 10 1 5 13 5 Fire 389 | 17 85 5 126 15 . 8 20 43 . . . . . . . . . . . 10 . . . 9 . . 6 7 34 . 4 Melee 347 | . . . . . . . 11 11 48 3 1 35 . 23 5 5 . 4 18 9 . . 8 45 6 1 4 13 59 25 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 171 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 7) 365 | -10/Materials | Discovered new exit (range 12) 421 | -10/Materials | Discovered new exit (range 14) 590 | -10/Materials | Discovered new exit (range 9) 756 | -10/Materials | Core integrity fell below 50% 861 | -10/Materials | Identified exit to Mines 880 | -10/Materials | Discovered new exit (range 5) 972 | -10/Materials | Discovered new exit (range 10) 1006 | -10/Materials | Core integrity fell below 20% 1074 | -10/Materials | Entered Mines 1221 | -10/Mines | Learned 2 Materials zone layouts 1232 | -10/Mines | Met a Derelict shopkeep closing up shop 1263 | -10/Mines | Discovered new exit (range 10) 1273 | -10/Mines | Entered Materials 1273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -9/Materials | Identified exit to Mines 1593 | -9/Materials | Discovered new exit (range 16) 1938 | -9/Materials | Discovered new exit (range 14) 1996 | -9/Materials | Build established: Scavenger-Mutant 2014 | -9/Materials | Discovered new exit (range 8) 2305 | -9/Materials | Entered Mines 2334 | -9/Mines | Met a Derelict bent on vengeance 2376 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2380 | -9/Mines | Found Prototype Device 2380 | -9/Mines | Identified Exp. Sensor Array 2448 | -9/Mines | Discovered new exit (range 5) 2560 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2560 | -9/Mines | Discovered new exit (range 8) 2585 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2619 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2619 | -9/Mines | Discovered new exit (range 5) 2622 | -9/Mines | Entered Exiles 2644 | -9/Exiles | Met 8R-AWN 2658 | -9/Exiles | Met EX-HEX 2695 | -9/Exiles | Met EX-BIN 2704 | -9/Exiles | Aligned with FarCom system 2705 | -9/Exiles | Given EX-Vault access code 2733 | -9/Exiles | Opened EX-Vault 2767 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2792 | -9/Exiles | Met EX-DEC 2799 | -9/Exiles | Learned location of Zion (-7) 2831 | -9/Exiles | Visited The Gauntlet 3167 | -9/Exiles | Discovered new exit (range 12) 3178 | -9/Exiles | Entered Mines 3185 | -8/Mines | Discovered new exit (range 16) 3247 | -8/Mines | Entered Materials 3247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3518 | -8/Materials | Lost 3 parts (1p2n) 3545 | -8/Materials | Identified exit to Storage 3632 | -8/Materials | Lost 3 parts (1p2n) 3659 | -8/Materials | Core integrity fell below 50% 3664 | -8/Materials | Entered Storage 3695 | -8/Storage | Lost 3 parts (1p2w) 3708 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3708 | -8/Storage | Identified exit to Recycling 4015 | -8/Storage | Build established: Commander-Mutant 4516 | -8/Storage | Lost 6 allies 4555 | -8/Storage | Identified exit to Factory 4775 | -8/Storage | Build established: Scavenger-Mutant 4914 | -8/Storage | Entered Factory 4914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4952 | -7/Factory | Discovered new exit (range 5) 5188 | -7/Factory | Identified exit to Lower Caves 5237 | -7/Factory | Build established: Hacker-Sprinter 5430 | -7/Factory | Discovered new exit (range 10) 5464 | -7/Factory | Discovered new exit (range 12) 5554 | -7/Factory | Entered Lower Caves 5570 | -7/Lower Caves | Attracted the attention of an 0b10 base 5585 | -7/Lower Caves | Identified exit to Lower Caves 5630 | -7/Lower Caves | Learned 4 Factory zone layouts 5633 | -7/Lower Caves | Entered another Lower Caves area 5656 | -7/Lower Caves | Encountered a Warlord checkpoint 5677 | -7/Lower Caves | Spotted B-75 Beast 5698 | -7/Lower Caves | Discovered new exit (range 5) 5699 | -7/Lower Caves | Entered Zion 5721 | -7/Zion | Found Prototype Launcher 5721 | -7/Zion | Identified Gui. Missile Launcher 5730 | -7/Zion | Discovered new exit (range 11) 5735 | -7/Zion | Given A8's code to call for help 5766 | -7/Zion | System corruption cleaned by Quarantine Array 5802 | -7/Zion | Learned location of Quarantine (-3) 5870 | -7/Zion | Learned Factory garrison access intel 6082 | -7/Zion | Rebuked by Imprinter 6362 | -7/Zion | Entered Proximity Caves 6470 | -6/Proximity Caves | Discovered new exit (range 2) 6470 | -6/Proximity Caves | Entered Factory 6470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6471 | -6/Factory | Identified exit to Lower Caves 6473 | -6/Factory | Loaded intel: 4 garrison access locations 6503 | -6/Factory | Discovered new exit (range 9) 6602 | -6/Factory | Local machine network offline 6763 | -6/Factory | Entered Lower Caves 6781 | -6/Lower Caves | Encountered a Warlord checkpoint 6935 | -6/Lower Caves | Found Prototype Device 6935 | -6/Lower Caves | Identified Heart of Steel 6978 | -6/Lower Caves | Discovered new exit (range 9) 6982 | -6/Lower Caves | Entered another Lower Caves area 6988 | -6/Lower Caves | Discovered new exit (range 11) 7018 | -6/Lower Caves | Learned Factory stockpile data 7024 | -6/Lower Caves | Learned Factory trap positions 7076 | -6/Lower Caves | Discovered new exit (range 8) 7077 | -6/Lower Caves | Entered Data Miner 7077 | -6/Data Miner | Discovered new exit (range 6) 7082 | -6/Data Miner | Met Data Miner 7094 | -6/Data Miner | Learned location of Section 7 (-3) 7094 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7096 | -6/Data Miner | Received God Mode back door access code from Data Miner 7108 | -6/Data Miner | Entered Proximity Caves 7111 | -5/Proximity Caves | Spotter reported a threat 7112 | -5/Proximity Caves | Spotter reported a threat 7115 | -5/Proximity Caves | Learned Factory security intel 7139 | -5/Proximity Caves | Learned 4 Factory zone layouts 7191 | -5/Proximity Caves | Discovered new exit (range 8) 7193 | -5/Proximity Caves | Entered Factory 7193 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7194 | -5/Factory | Identified exit to Upper Caves 7196 | -5/Factory | Loaded intel: 120 trap records 7419 | -5/Factory | Lost 3 allies 7446 | -5/Factory | Repaired Mic. Nuclear Core 7468 | -5/Factory | Repaired Greatsword 7477 | -5/Factory | Discovered new exit (range 11) 7485 | -5/Factory | Entered Upper Caves 7505 | -5/Upper Caves | Spotted B-75 Beast 7639 | -5/Upper Caves | Encountered a Warlord checkpoint 7640 | -5/Upper Caves | Identified exit to Upper Caves 7653 | -5/Upper Caves | Entered another Upper Caves area 7661 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7689 | -5/Upper Caves | Spotted B-75 Beast 7696 | -5/Upper Caves | Discovered new exit (range 9) 7699 | -5/Upper Caves | Entered Warlord 7714 | -5/Warlord | Discovered new exit (range 8) 7778 | -5/Warlord | Opened Warlord's prototype stash 7785 | -5/Warlord | Found Prototype Device 7785 | -5/Warlord | Identified Thermal Barrier 7805 | -5/Warlord | Found Prototype Processor 7805 | -5/Warlord | Identified Exp. Targeting Computer 7810 | -5/Warlord | Found Prototype Reactor 7810 | -5/Warlord | Identified Vortex Chain Reactor 7839 | -5/Warlord | Visited the Vortex Lab 7841 | -5/Warlord | Found Prototype Energy Gun 7841 | -5/Warlord | Identified Vortex Rail 7843 | -5/Warlord | Found Prototype Launcher 7843 | -5/Warlord | Identified Vortex Catalyst Activator 7862 | -5/Warlord | Warlord's base attacked by MAIN.C 7916 | -5/Warlord | Met Warlord 7965 | -5/Warlord | Opened side exit 8155 | -5/Warlord | Entered Proximity Caves 8168 | -4/Proximity Caves | Lost 10 allies 8240 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8295 | -4/Proximity Caves | Discovered new exit (range 12) 8300 | -4/Proximity Caves | Entered Factory 8300 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8450 | -4/Factory | Identified exit to Upper Caves 8450 | -4/Factory | Identified exit to Extension 8504 | -4/Factory | Fabricated Greatsword? 8808 | -4/Factory | Entered Upper Caves 8858 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8931 | -4/Upper Caves | Discovered new exit (range 14) 8934 | -4/Upper Caves | Entered another Upper Caves area 8940 | -4/Upper Caves | Entered an active Warlord outpost 8943 | -4/Upper Caves | Learned Factory emergency access door positions 9071 | -4/Upper Caves | Lost 3 allies 9085 | -4/Upper Caves | Discovered new exit (range 11) 9121 | -4/Upper Caves | Entered Zhirov 9121 | -4/Zhirov | Discovered new exit (range 3) 9126 | -4/Zhirov | Met Zhirov 9131 | -4/Zhirov | Learned location of Testing (-2) 9131 | -4/Zhirov | Learned location of Command (-1) 9136 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9141 | -4/Zhirov | Found Alien Artifact 9141 | -4/Zhirov | Identified Integrated Reactor 9141 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9149 | -4/Zhirov | Found Alien Artifact 9243 | -4/Zhirov | Entered Proximity Caves 9252 | -3/Proximity Caves | Spotted B-86 Titan 9432 | -3/Proximity Caves | Discovered new exit (range 13) 9435 | -3/Proximity Caves | Entered Research 9435 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9455 | -3/Research | Identified exit to Research 9544 | -3/Research | Identified exit to Armory 9544 | -3/Research | Identified exit to Quarantine 9621 | -3/Research | Spotted B-86 Titan 9903 | -3/Research | Identified Transdimensional Reconstructor 9903 | -3/Research | Warped through subspace 9933 | -3/Research | Lost 13 parts (2p5n4u2w) 10090 | -3/Research | Entered another Research area 10090 | -2/Research | Warlord forces began assault on 0b10 10090 | -2/Research | Evolved 2 slots: Utility x2 10091 | -2/Research | Identified exit to Testing 10199 | -2/Research | Identified exit to Access 10200 | -2/Research | Research machine network offline 10396 | -2/Research | Build established: Hacker-Ninja 10427 | -2/Research | Spotted Executioner 10427 | -2/Research | Spotted Striker 10528 | -2/Research | Borebot progress halted 10598 | -2/Research | Entered Access 10598 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10676 | -1/Access | Lost 4 allies 10710 | -1/Access | Identified exit to Surface 10973 | -1/Access | Build established: Wizard-Ninja 11037 | *** | Escaped! Last Messages --------------- Establishing remote squad link... No tasked reinforcement squads found. 10975_ System corrupted: Energy discharge (-120). 10980_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10981_ The Access Shell folds into the floor. 10982_ Dropped Terrain Scanner. 10983_ Dropped ECM Suite. 10985_ Drone released from Drone Bay. 11007_ System corrupted: Matter fused (-5). 11024_ >> Lost connection to Drone. 11024_ Acquired ECM Suite. 11025_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1W. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??##########?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# " #?????????????????????????????????????? | | ??# """ #?????????????????????????????????????? | | ??# """ #?????????????????????????????????????? | | ??# " #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# / #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | #######+######???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | +########## #?????????#?????????????????????????? | | #?## #???????????????????????????????????? | | #?## #??????????#????????????????????????? | | #?## #???????????????????????????????????? | | #?## #????#####??????????????????????????? | | """" #?## ###################?????????????????? | | """" #?## ####### ###########?????????????????? | | """" #?## """T""" ""?????????????????? | | """" #?## """ """ "????BB????????????? | | """" #?## "????BB????????????? | | #?## "??????????????????? | | #?## "" "??????????????????? | | #?## !@" "??????????????????? | | #######??## "??????????????????? | | ?????#???## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ## ??????## ###################?????????????????? | | ###??????## ###############?????????????????????? | | ????? # # ##?????????????????????? | | ??? # # ##?????????????????????? | | ? # + ##?????????????????????? | | "" # # ##?????????????????????? | | "" + # " ##?????????????????????? | | ?""""" # + """" %##?????????????????????? | | ??"""" ? # # """""??????????????????????????? | | ??"" ??? # # """???????????????????????????? | | ? ""????? # # """"??????????????????????????? | | ? ??????? # # " ??????????????????????????? | | ????????? # # ? ??????????????????????????? | | ?????????## # ? ???????????????????????? | | ?????????## ##?#+########???????????????????????? | | ?????????## # ? ####???????????????????????? | | ?????????## # ? ##?????????????????????????? | | ?????????## # " ##?????????????????????????? | | ########### + """ ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 38 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 68 Defensive Hacking 14 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Flak Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Greatsword | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Greatsword | x2 | -4/Factory Repaired ---------- Mic. Nuclear Core | 72% | -5/Factory Greatsword | 62% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 10k Club 20k Club A New Friend A Powerful Ally? Adventurer Alien Tech Can't Catch Me Cya! Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Epsilon Run Everything Is Under Control Explorer Hey, That's Mine! I'm Back, Baby! Knowing Is Half The Battle Leap Before You Look Let's See Who's Tougher Ooh, Shiny! Party Time Please Form A Line Prolific Hacker Reappropriation Respectable Loadout Robot Respite Serviceable Loadout Slippery One Subspace Traveler The More The Merrier The Oracle The Science Guy Treasure Hunter True Hacker root@ Challenges ------------ None Game ------ Seed CommCorruptionTerrabomb Manual? 0 Play Time 05:55:44 Cumulative 7.9 hours Start 2025.06.24 @ 11:55:19 End 2025.06.30 @ 18:23:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 8 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a41d97e-a8b3-46bd-b6c1-2a4308bea5ed