Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:54:13 Player: Catty Watty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1741) 1741 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 5187 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 100/100 System Corruption 0% Temperature Cool (78) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Fusion Compressor Xenon Bombardment Thruster Hardened Medium Armor Plating Concussive RPG (1) Rocket Array Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Terrain Scan Processor Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Rocket Array Axe > --- INVENTORY -------- Fusion Compressor VTOL Module Xenon Bombardment Thruster Hardened Medium Armor Plating Heavy Plasma Cannon Grenade Launcher Concussive RPG [Rating: 53] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Treads Medium Treads Leg Titanium Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 69 | 7 6 20 18 6 12 Power 9 | 1 . 2 2 2 2 Engine 6 | 1 . 2 2 . 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 19 | 2 2 6 6 . 3 Treads 2 | . . . . . 2 Leg 6 | . . 5 1 . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight 7 | . . 1 5 . 1 Utility 22 | 2 1 6 7 1 5 Device 12 | 1 1 4 4 1 1 Storage 2 | 1 . . . . 1 Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 5 | . . 1 2 . 2 Artifact . | . . . . . . Weapon 19 | 2 3 6 3 3 2 Energy Gun 7 | 2 2 2 . 1 . Energy Cannon 4 | . 1 2 . . 1 Ballistic Gun 5 | . . 2 2 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 30 | . 5 9 4 . 12 Power 5 | . 1 1 1 . 2 Propulsion 8 | . 1 2 1 . 4 Utility 8 | . 1 3 1 . 3 Weapon 9 | . 2 3 1 . 3 Highest Loss Streak 12 | . 4 6 2 . 12 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 88 | . 87 76 96 88 95 Engine 6 | . 9 8 7 4 4 Core 3 | . . . . 6 7 Treads 1 | . . . . . 6 Leg 7 | . . 10 32 . . Wheel 5 | . 23 7 . . . Flight 9 | . . . 2 26 17 Device 16 | . 11 18 16 17 17 Storage 4 | . 14 5 . . 4 Processor 7 | . . 3 17 7 9 Protection 2 | . . 2 . 3 5 Energy Gun 3 | . 13 5 . 1 . Energy Cannon 5 | . 13 7 6 . . Ballistic Gun 4 | . . 7 6 4 5 Launcher 3 | . . . 3 7 5 Slashing Weapon 2 | . . . . 7 5 Naked Turns . | . . . . . . Heaviest Build 123 | 13 14 19 23 32 123 Greatest Support 68 | 26 26 51 68 21 56 Greatest Overweight (x) 27 | . 3 4 2 1 27 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 5 5 25 Average Capacity 9 | 7 8 6 5 5 18 Most Carried 9 | . 5 8 5 5 9 Average Carried 4 | . 3 5 4 4 5 Final Capacity 25 | 8 8 5 5 5 25 Final Carried 5 | . 5 5 5 5 5 Class Distribution -------------------- 56% | Mutant 20% | Scavenger-Mutant 10% | Assassin 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 969 | 269 80 230 116 139 135 Remotely . | . . . . . . Salvage Created 1981 | 47 218 524 729 157 306 Parts 140 | 4 12 38 49 8 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 6 11 18 1 10 Guns 9 | . . 4 3 1 1 Cannons 15 | . 4 7 4 . . AOE 21 | . 2 . 11 . 8 Classes Destroyed 13 | 1 3 5 4 . . Worker 10 | . 2 . 1 4 3 Builder 4 | . . 1 1 . 2 Tunneler 2 | 2 . . . . . Recycler 2 | . . 1 1 . . Mechanic 2 | . . . 2 . . Operator 1 | . . 1 . . . Watcher 4 | . . 1 2 . 1 Swarmer 17 | . 2 3 4 . 8 Cutter 2 | . . . 2 . . Grunt 17 | . 4 5 8 . . Brawler 1 | . . . 1 . . Sentry 8 | . . 3 2 1 2 Hunter 1 | . . . 1 . . Best Kill Streak 14 | 2 3 8 14 4 8 Combat Bots Only 10 | . 2 7 10 1 5 Max Kills in Single Turn 7 | 1 2 1 3 1 7 Gunslinging . | . . . . . . Exploded 4 | . 2 . 2 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 546 | . 40 96 104 33 273 Missed 155 | . 6 28 41 15 65 Damage Taken 4950 | . 543 782 1048 107 2470 Core 1484 | . 217 263 142 5 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 13 34 74 99 . Volleys Fired 144 | 11 25 41 43 7 17 Largest 2 | 2 2 2 2 1 2 Hottest 118 | 90 110 108 98 25 118 Shots Fired 228 | 12 44 64 73 7 28 Gun 113 | 12 19 34 25 7 16 Cannon 99 | . 25 30 36 . 8 Launcher 16 | . . . 12 . 4 Special . | . . . . . . Kinetic 65 | . . 17 25 7 16 Thermal 141 | 11 43 43 36 . 8 Explosive 16 | . . . 12 . 4 Electromagnetic 6 | 1 1 4 . . . Robot Hit Streak 8 | 6 7 7 8 2 5 Robot Miss Streak 5 | 1 2 3 5 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 143 | 8 28 36 41 9 21 Core Hits 117 | 2 12 20 45 4 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 2 1 . . . Burn 4 | 1 2 1 . . . Melee Attacks 14 | . . . . 8 6 Impact . | . . . . . . Slashing 14 | . . . . 8 6 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4764 | 100 532 605 1913 466 1148 Guns 972 | 100 177 214 248 68 165 Cannons 1347 | . 261 391 470 . 225 Explosions 1879 | . 94 . 1195 . 590 Melee 564 | . . . . 398 166 Ramming 2 | . . . . . 2 Kinetic 570 | . . 89 248 68 165 Thermal 1804 | 100 520 489 470 . 225 Explosive 1785 | . . . 1195 . 590 Electromagnetic 39 | . 12 27 . . . Impact . | . . . . . . Slashing 564 | . . . . 398 166 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 225 | . 12 . 21 192 . Projectiles 12 | . 12 . . . . Explosions 21 | . . . 21 . . Melee 192 | . . . . 192 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . 45 . . . 1 Shots 1 | . 1 . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 690 | 110 678 292 323 . 690 Average Temperature 174 | 54 251 83 134 . 313 Received Heat Transfer 1902 | . 207 291 387 6 1011 Effects 35 | . 15 2 2 . 16 Shutdowns 2 | . 2 . . . . Energy Bleed 4 | . 1 1 . . 2 Interference 9 | . 2 1 2 . 4 Matter Decay 5 | . 2 . . . 3 Short Circuit 3 | . 2 . . . 1 Damage (minor) 4 | . 1 . . . 3 Damage (major) 6 | . 3 . . . 3 Damage (core) 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | 3 4 . . . . Heat Transferred 3866 | 370 1234 1061 851 . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 538 | 10 115 286 538 247 236 Initial 177 | . 6 22 45 177 30 Average 132 | 4 47 111 244 168 133 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 75 | 100 100 92 56 66 57 Level 1 19 | . . 7 8 33 42 Level 2 5 | . . . 34 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 1 1 Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 9 18 33 4 14 Peak Tracking Total 11 | . 3 6 11 2 6 Tactical Retreats 5 | . 1 1 3 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 2 3 . 2 1 Terminals 3 | . . 3 . . . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 18 | . 6 7 . 4 1 Successful 9 | . 3 3 . 2 1 Failed 9 | . 3 4 . 2 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . 7 . . . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . . . 3 . Recycling Units 6 | . 6 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Robot Analysis 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 7 | . 2 2 . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . 1 . Authchips . | . . . . . . Time 81 | . . . . 81 . Total Robot Build Rating 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 10 | . . . . 10 10 Highest-Rated Ally 10 | . . . . 10 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2916 | 112 450 666 422 523 743 Spaces Moved 1657 | 81 224 468 226 428 230 Core 69 | 6 51 10 . . 2 Treads 51 | . . . . . 51 Legs 362 | . . 175 187 . . Wheels 531 | 75 173 283 . . . Hover . | . . . . . . Flight 644 | . . . 39 428 177 Fastest Speed 31 | 50 80 80 31 34 109 Average Speed 120 | 87 112 107 115 99 207 Slowest Speed 1400 | 100 200 250 200 114 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 3 34 29 16 8 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 139 | . 3 . 68 2 66 Melee 2 | . . . . 2 . Projectile . | . . . . . . AOE 137 | . 3 . 68 . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2335 | 106 375 567 315 507 465 Wait 391 | 8 114 23 12 50 184 Move 1652 | 80 223 467 225 427 230 Hop . | . . . . . . Pick Up 23 | . 5 5 4 5 4 Fast Attach 46 | 7 5 17 11 3 3 Attach 21 | . 1 2 7 3 8 Detach 14 | . 1 3 4 . 6 Swap 2 | . . 1 . . 1 Drop 27 | . 1 8 9 4 5 Fire 144 | 11 25 41 43 7 17 Melee 14 | . . . . 8 6 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 412 | -10/Materials | Core integrity fell below 50% 447 | -10/Materials | Lost 4 parts (1p1n1u1w) 508 | -10/Materials | Core integrity fell below 20% 555 | -10/Materials | Discovered new exit (range 8) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Core integrity fell below 50% 963 | -9/Materials | Lost 6 parts (1p1n3u1w) 972 | -9/Materials | Destroyed 7 combat bots 1008 | -9/Materials | Discovered new exit (range 9) 1229 | -9/Materials | Entered another Materials area 1229 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1514 | -8/Materials | Destroyed 10 combat bots 1631 | -8/Materials | Discovered new exit (range 12) 1651 | -8/Materials | Entered Factory 1651 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1830 | -7/Factory | Discovered new exit (range 9) 2002 | -7/Factory | Fabricated T-07 Excavator? 2135 | -7/Factory | Found Prototype Launcher 2174 | -7/Factory | Entered another Factory area 2174 | -6/Factory | Accompanied by 1 ally 2174 | -6/Factory | Evolved 2 slots: Utility x2 2215 | -6/Factory | Identified Rocket Array 2353 | -6/Factory | Build established: Assassin 2654 | -6/Factory | Build established: Mutant 2898 | -6/Factory | Core integrity fell below 50% 2910 | -6/Factory | Core integrity fell below 20% 2917 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Overheating: Matter decay (-2). Y-54 Guardian heat damages core (-14). [Achievement: It's Just You] U-05 Engineer lays Concrete. Overheating: Imp. Signal Interpreter damaged (-6). U-05 Engineer lays Concrete. Overheating: System interference. Axe temporarily disabled. Terrain Scan Processor temporarily disabled. U-05 Engineer lays Concrete. Axe destroyed. Overheating: Terrain Scan Processor damaged (-1). Overheating: Huge Storage Unit damaged (-136). Overheating: Imp. Signal Interpreter damaged (-4). U-05 Engineer lays Concrete. R-10 Processor collects Imp. Heat Sink. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | # " " " !* # #? ?" #???????????????????? | | # " " " # #???? ????????????????????? | | # " " " # ##????????????????????????? | | # " " " + ####+## ??????????????????? | | # " " " # ?????????????????? | | # " " " # ????????????????? | | # " " " # ?????????????????? | | # # ?????????????????? | | # * ## ########??????????????????? | | ############### #?#???????????????????????? | | ## # ##????????????????????????? | | ?# # #???? ???????????????????? | | ?# + #?#???????????????????????? | | ?# | ]# #?????????????????????????? | | ## !# #?????????????????????????? | | ?# =# #?????????????????????????? | | ?# # #?????????????????????????? | | ?# # #?????????????????????????? | | ## # #########?????????????????? | | ?# ! # #?????????????????? | | ?# ! # #?????????????????? | | ?# ! # R #?????????????????? | | ?############## #?????????????????? | | ?#????????#???# g%= #?????????????????? | | ????#?????????# g #?????????????????? | | ?????#????????# @ #?????????????????? | | ??????????????########## g #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????+ #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# # ????????????????? | | ???????????????????????# # ???????????????? | | ???????????????????????# # ???????????????? | | ???????????????????????# ????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You My Command Is Your Wish Safety First Challenges ------------ None Game ------ Seed DerelictRecoilTreads Manual? 0 Play Time 00:41:52 Cumulative 3.8 hours Start 2024.04.10 @ 21:13:30 End 2024.04.10 @ 21:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d9a99be-610f-4799-b426-3fca10eb0b49