Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 21:31:25 Player: LOLing Island Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (145) 145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 575 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 51/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Wheel Sensor Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Assault Rifle Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 5 5 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . . 3 Utility 4 | . 4 . Device . | . . . Storage 4 | . 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 82 | . 93 79 Engine 10 | . 14 9 Wheel 5 | . 28 1 Flight 14 | . . 17 Storage 27 | . 21 28 Energy Gun 1 | . 7 . Ballistic Gun 11 | . 14 11 Launcher 10 | . 6 10 Naked Turns . | . . . Heaviest Build 40 | 7 40 40 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 12 | . 1 12 Average Overweight (x) 2 | . . 4 Largest Inventory Capacity 16 | 4 16 16 Average Capacity 13 | 4 12 16 Most Carried 4 | 4 4 3 Average Carried 2 | 2 2 2 Final Capacity 16 | 4 16 16 Final Carried 3 | 3 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 107 | 39 43 25 Remotely . | . . . Salvage Created 145 | 39 81 25 Parts 16 | 4 6 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | 1 2 3 Guns 1 | 1 . . AOE 5 | . 2 3 Classes Destroyed 2 | 1 . 1 Swarmer 3 | . . 3 Grunt 3 | 1 2 . Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 727 | 31 151 545 Core 258 | . 12 246 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 12 | 4 7 1 Largest 2 | 2 2 2 Hottest 60 | 60 60 50 Shots Fired 24 | 8 14 2 Gun 21 | 8 12 1 Cannon . | . . . Launcher 3 | . 2 1 Special . | . . . Kinetic 12 | 4 7 1 Thermal . | . . . Explosive 3 | . 2 1 Electromagnetic 9 | 4 5 . Robot Hit Streak 6 | 3 6 1 Robot Miss Streak 2 | 2 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | 4 10 1 Core Hits 13 | 2 8 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 359 | 61 196 102 Guns 154 | 61 93 . Cannons . | . . . Explosions 202 | . 103 99 Melee . | . . . Ramming 3 | . . 3 Kinetic 74 | 24 50 . Thermal . | . . . Explosive 202 | . 103 99 Electromagnetic 80 | 37 43 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 60 | 18 60 . Average Temperature 26 | 14 33 . Received Heat Transfer 87 | 18 69 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 95 | 20 53 95 Initial 20 | . 13 20 Average 49 | 1 27 61 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | 1 7 5 Peak Tracking Total 6 | 1 6 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 660 | 82 92 486 Spaces Moved 274 | 79 65 130 Core 46 | 23 . 23 Treads . | . . . Legs . | . . . Wheels 143 | 56 65 22 Hover . | . . . Flight 85 | . . 85 Fastest Speed 50 | 50 80 90 Average Speed 213 | 71 85 363 Slowest Speed 765 | 80 90 765 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 24 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 14 10 Melee . | . . . Projectile . | . . . AOE 24 | . 14 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 324 | 96 88 140 Wait 4 | 1 . 3 Move 272 | 78 64 130 Hop . | . . . Pick Up 17 | 8 7 2 Fast Attach . | . . . Attach 9 | 5 3 1 Detach . | . . . Swap 4 | . 2 2 Drop 5 | . 5 . Fire 12 | 4 7 1 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 12) 175 | -10/Materials | Entered Mines 186 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 459 | -10/Mines | Discovered new exit (range 10) 558 | -10/Mines | Lost 3 parts (1p2n) 600 | -10/Mines | Core integrity fell below 50% 632 | -10/Mines | Core integrity fell below 20% 661 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Many features can be toggled or tweaked. Press ESC then '4' to open the options menu. You may prefer to play using a different font style. Try some of the others via the option menu's first option. EXIT=FOUND [Achievement: Oops] Flight Unit destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Flight Unit destroyed. K-01 Serf collects debris. Grenade Launcher destroyed. Assault Rifle destroyed. Slammed into T-07 Excavator. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Acquired 5 matter. Acquired 10 matter. 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