Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 02:15:02 Player: Lord Draconis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (211) 1055 Value Destroyed (6211) 6211 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1722) 1722 TOTAL SCORE: 11448 Bonus ------- High Alert Combat Kills 1110 Follower Combat Kills 422 Entered Garrisons 200 Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 83/100 System Corruption 2% Temperature Cool (11) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (25) --- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads Medium Treads Cooling System Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Gauss Rifle Improved Grenade Launcher Missile Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Bore Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads Armored Treads Armored Treads Medium Treads Cooling System High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Light Armor Plating Medium Reflective Plating Gauss Rifle Rocket Launcher Improved Grenade Launcher Missile Launcher Plasma Cutter Katana [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 95 | 7 11 . 31 1 15 8 22 Power 10 | 1 2 . 2 . 2 . 3 Engine 6 | 1 1 . 2 . 1 . 1 Core 4 | . 1 . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 36 | 2 3 . 12 . 4 4 11 Treads 35 | 1 3 . 12 . 4 4 11 Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 2 . 6 1 6 2 6 Device 7 | 1 . . 3 1 2 . . Storage 4 | 1 1 . 1 . . . 1 Processor 4 | . . . 2 . . . 2 Hackware . | . . . . . . . . Protection 10 | . 1 . . . 4 2 3 Artifact . | . . . . . . . . Weapon 24 | 2 4 . 11 . 3 2 2 Energy Gun 1 | . 1 . . . . . . Energy Cannon 3 | . . . 2 . . 1 . Ballistic Gun 9 | 2 2 . 5 . . . . Ballistic Cannon 4 | . . . 1 . 2 . 1 Launcher 5 | . . . 3 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 18 | . 1 . 5 . 1 1 10 Power 1 | . . . . . . . 1 Propulsion 5 | . 1 . 1 . . . 3 Utility 8 | . . . 4 . . . 4 Weapon 4 | . . . . . 1 1 2 Highest Loss Streak 6 | . 1 . 3 . 1 1 6 To Critical Strikes 1 | . . . 1 . . . . Average Backups 14 | 3 12 15 14 15 14 14 17 Power . | . . . . . . . . Propulsion 3 | 2 3 4 3 4 3 3 4 Utility 5 | . 4 6 4 3 4 5 6 Weapon 5 | . 3 4 5 7 6 5 4 Tool/Special . | . . . . . . . . Unused Backups 27 | . 3 1 7 . 3 2 11 Power 2 | . 1 . . . . . 1 Propulsion 8 | . 1 . 5 . . . 2 Utility 11 | . . . 1 . 3 1 6 Weapon 5 | . 1 1 1 . . 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 98 93 99 100 98 Engine 8 | . 8 14 11 11 5 9 4 Core 2 | . 5 . . . 3 . 3 Treads 32 | . 21 28 32 33 35 36 35 Device 8 | . 10 . 10 4 9 9 8 Storage 10 | . 14 14 11 11 9 9 9 Processor 7 | . . . 8 11 9 9 9 Protection 6 | . 3 14 1 . 7 9 8 Energy Cannon 6 | . . . 6 10 7 8 8 Ballistic Gun 7 | . 23 28 11 . . . . Ballistic Cannon 6 | . . . 4 11 8 8 8 Peak Build Rating 41 | 9 16 14 25 25 32 28 41 Average Rating 23 | 5 12 13 21 23 29 26 31 On Entrance 17 | . 9 14 14 22 25 27 26 Naked Turns . | . . . . . . . . Heaviest Build 108 | 14 38 38 39 37 40 42 108 Greatest Support 104 | 20 46 46 66 60 89 89 104 Greatest Overweight (x) 2 | 2 1 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 Average Capacity 15 | 7 13 15 15 15 15 15 18 Most Carried 25 | 5 15 15 15 15 15 15 25 Average Carried 15 | 3 12 14 14 15 14 14 17 Final Capacity 25 | 8 15 15 15 15 15 15 25 Final Carried 19 | 5 15 15 15 15 15 15 19 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 4794 | 163 581 389 1180 127 739 379 1236 Remotely . | . . . . . . . . Salvage Created 6440 | 76 492 357 1770 102 1309 597 1737 Parts 399 | 7 39 27 110 19 81 30 86 Haulers Intercepted 13 | . 2 . 5 . 4 . 2 Recyclers Shooed 8 | 1 2 . 3 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 159 | . 8 9 36 11 31 19 45 Melee 1 | . 1 . . . . . . Guns 35 | . 7 9 19 . . . . Cannons 61 | . . . 4 1 23 14 19 AOE 60 | . . . 12 9 8 5 26 Classes Destroyed 16 | 1 5 2 3 . 1 2 2 Worker 8 | . . . 4 . 1 . 3 Builder 5 | . 1 . . 1 1 . 2 Tunneler 4 | 3 . . . 1 . . . Hauler 13 | . 2 . 5 . 4 . 2 Recycler 7 | . . 1 4 . 1 . 1 Mechanic 4 | . . . . . . . 4 Operator 3 | . 1 . 1 . . . 1 Watcher 8 | . 1 . 4 . . . 3 Swarmer 39 | . . 3 10 10 8 4 4 Grunt 71 | . 8 6 15 1 11 3 27 Brawler 6 | . . . 2 . . 1 3 Duelist 4 | . . . . . . 1 3 Protector 2 | . . . . . . . 2 Sentry 31 | . . . 9 . 11 6 5 Hunter 4 | . . . . . 1 2 1 Programmer 2 | . . . . . . 2 . Best Kill Streak 13 | 3 2 5 7 6 6 9 13 Combat Bots Only 10 | . 2 5 4 5 6 9 10 Max Kills in Single Turn 5 | 1 1 1 3 5 3 4 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . 3 4 3 4 4 Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 680 | . 34 21 149 39 128 90 219 Missed 198 | . 3 4 46 14 38 27 66 Hits 482 | . 31 17 103 25 90 63 153 Melee 14 | . . . 9 . . 4 1 Projectile 468 | . 31 17 94 25 90 59 152 Critical Strikes 26 | . . 1 3 . 4 5 13 Part Disruptions 3 | . . . . 3 . . . Damage Taken 6976 | . 378 188 1438 360 1285 962 2365 Core 853 | . 53 16 185 38 156 176 229 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 201 | . . . . . . . 201 Core Remaining (%) 72 | 100 . 72 . 44 . . . Volleys Fired 440 | 11 48 17 121 15 81 55 92 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 116 | 40 46 46 101 101 101 101 116 Shots Fired 846 | 22 96 34 232 26 156 108 172 Gun 315 | 22 96 34 163 . . . . Cannon 477 | . . . 59 22 150 104 142 Launcher 54 | . . . 10 4 6 4 30 Special . | . . . . . . . . Kinetic 541 | 22 96 34 181 10 75 52 71 Thermal 251 | . . . 41 12 75 52 71 Explosive 54 | . . . 10 4 6 4 30 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 3 7 7 14 6 13 12 13 Robot Miss Streak 5 | 1 5 2 4 3 4 3 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 529 | 12 54 23 149 15 103 65 108 Core Hits 320 | 4 26 18 72 13 55 27 105 Critical Kills 7 | . 1 . 2 . . . 4 Critical Parts Destroyed 7 | . . . . . . . 7 Critical Strikes 19 | . 1 . 2 1 . 2 13 Meltdown 1 | . . . 1 . . . . Destroy 14 | . 1 . 1 . . . 12 Blast 4 | . . . . 1 . 2 1 Melee Attacks 13 | . 7 . . . 6 . . Impact . | . . . . . . . . Slashing 13 | . 7 . . . 6 . . Piercing . | . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15700 | 108 689 396 3663 852 2770 1806 5416 Guns 2819 | 108 593 353 1765 . . . . Cannons 6547 | . . . 671 293 2211 1404 1968 Explosions 6186 | . . . 1220 557 559 402 3448 Melee 96 | . 96 . . . . . . Ramming 52 | . . 43 7 2 . . . Kinetic 5794 | 108 593 353 1982 109 1000 691 958 Thermal 3845 | . . . 727 184 1211 713 1010 Explosive 5913 | . . . 947 557 559 402 3448 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 96 | . 96 . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . 17 17 . 2 2 Average Corruption 7 | . . . 13 17 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 149 | . . . 56 45 . 25 23 Message Errors 35 | . . . 11 10 . 7 7 Matter Fused 35 | . . . 15 11 . 6 3 Heat Flow Errors 11 | . . . 5 4 . 2 . Energy Discharges 17 | . . . 3 9 . 1 4 Parts Rejected 2 | . . . . 1 . 1 . Parts Fused 4 | . . . 1 . . 2 1 Data Loss (minor) 17 | . . . 9 5 . 2 1 Data Loss (major) 10 | . . . 4 1 . 1 4 Misfires 7 | . . . 1 1 . 3 2 Alerts 5 | . . . 3 2 . . . Misdirections 1 | . . . 1 . . . . Weapon Failures 5 | . . . 3 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 382 | . 6 . 222 45 27 26 56 Projectiles 49 | . . . 8 3 9 26 3 Explosions 327 | . . . 214 42 18 . 53 Melee 6 | . 6 . . . . . . Knockbacks 26 | . . . 1 3 9 6 7 Impact . | . . . . . . . . Kinetic 24 | . . . 1 3 8 6 6 Secondary 2 | . . . . . 1 . 1 Self-Inflicted Damage 234 | . . . 45 52 21 . 116 Shots 12 | . . . 3 3 1 . 5 Rammed 11 | . . 9 1 1 . . . Targets Rammed 11 | . . 9 1 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 318 | . 20 58 265 277 318 215 66 Average Temperature 73 | . 8 22 95 97 114 68 13 Received Heat Transfer 2928 | . 216 90 405 57 522 198 1440 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 8 | . . . 2 . 2 3 1 Heat Transferred 6546 | . . . 1014 333 2183 1221 1795 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 4 | . . . 2 1 1 3 4 Low Security (%) 49 | 100 100 100 19 87 61 22 . Level 1 19 | . . . 51 12 38 5 4 Level 2 16 | . . . 29 . . 42 32 Level 3 12 | . . . . . . 29 50 Level 4 1 | . . . . . . . 12 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 1466 | 5 46 112 526 225 396 747 1466 Initial 364 | . 3 8 . 204 62 83 364 Average 312 | 1 8 17 295 129 210 479 837 Influence Increases 5339 | 15 250 225 1178 329 880 674 1788 Destroy 0b10 Robot/C 3380 | . 160 180 720 220 620 460 1020 Destroy 0b10 Robot/NC 280 | 15 25 5 90 10 35 5 95 Destroy Leader 704 | . 46 40 178 40 158 20 222 Allied During Kill 102 | . . . . . . 26 76 Successful Hack 83 | . . . 21 . 5 37 20 Disable Machine 165 | . . . 90 . . . 75 Anti-Garrison Action 100 | . . . . . . 100 . Destroy Structure 375 | . 4 . 64 29 47 26 205 Lose Combat Pursuer 150 | . 15 . 15 30 15 . 75 Influence Decreases 3939 | 10 233 247 654 692 913 55 1135 Entered New Map 863 | . 2 14 . 320 99 45 383 Time Decay 2686 | 10 221 233 604 372 654 . 592 Lost Part 180 | . 10 . 50 . 10 10 100 Lost Ally 60 | . . . . . . . 60 Purge Threat 150 | . . . . . 150 . . Squads Dispatched 26 | . 3 . 3 . 7 . 13 Investigation 5 | . 2 . . . . . 3 Extermination . | . . . . . . . . Reinforcement 8 | . 1 . 2 . 1 . 4 Assault 7 | . . . 1 . . . 6 Garrison 6 | . . . . . 6 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 5 | . 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 221 | . 15 8 51 13 38 22 74 Peak Tracking Total 9 | . 2 3 6 6 5 4 9 Tactical Retreats 8 | . 1 . 1 1 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 2 | . . . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 15 | . 1 . 7 . . 2 5 Max in Single Turn 3 | . 1 . 3 . . 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 31 | . 5 . 9 . 7 3 7 Terminals 27 | . 4 . 8 . 6 3 6 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 69 | . 17 . 19 . 10 3 20 Successful 13 | . 2 . 2 . 3 3 3 Failed 54 | . 15 . 16 . 7 . 16 Catastrophic 13 | . 5 . 4 . 1 . 3 Database Lockouts 2 | . . . 1 . . . 1 Manual 51 | . 12 . 14 . 8 . 17 Terminals 59 | . 12 . 18 . 9 3 17 Fabricators . | . . . . . . . . Repair Stations 6 | . 5 . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 Terminal Hacks 10 | . . . 2 . 2 3 3 Part Schematic 3 | . . . 1 . . . 2 Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 . 1 Zone Layout 1 | . . . 1 . . . . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 2 | . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 28 | . 5 . 8 . 6 2 7 Full Trace Events 5 | . 3 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 4 | . . . . 1 . 3 . Largest Group 3 | . . . . 1 . 3 3 Highest-Rated Group 103 | . . . . 31 . 103 99 Highest-Rated Ally 39 | . . . . 31 . 39 39 Initial Warlord ECA Mod 2 | . . . . . . . 2 Total Orders . | . . . . . . . . Ally Attacks 50 | . . . . . . 13 37 Total Damage 871 | . . . . . . 321 550 Kills 14 | . . . . . . 5 9 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) 1725 | 19 1006 . . 437 263 . . Terrain 1725 | 19 1006 . . 437 263 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 11699 | 95 1386 1204 2081 953 2425 1693 1862 Spaces Moved 5826 | 48 840 705 988 523 1087 889 746 Core 12 | 12 . . . . . . . Treads 5366 | 1 427 705 988 523 1087 889 746 Legs . | . . . . . . . . Wheels 448 | 35 413 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 160 160 170 162 160 160 Average Speed 162 | 103 134 160 164 171 169 161 186 Slowest Speed 250 | 160 240 160 170 250 250 162 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 73 | 4 93 91 87 99 74 71 68 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 21 | . 3 . . 5 6 . 7 Terrain Destroyed 378 | . 3 . 57 33 54 16 215 Melee 9 | . 3 . . . 6 . . Projectile 22 | . . . 1 2 4 . 15 AOE 347 | . . . 56 31 44 16 200 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 7194 | 70 1001 752 1231 548 1509 1043 1040 Wait 585 | . 69 18 40 2 284 28 144 Move 5819 | 47 839 704 987 522 1086 888 746 Hop . | . . . . . . . . Pick Up 49 | 5 14 2 11 . 8 3 6 Fast Attach 33 | 7 2 . 8 2 7 6 1 Attach 12 | . 1 . 3 . 2 1 5 Detach . | . . . . . . . . Swap 106 | . 10 . 29 6 17 8 36 Drop 82 | . 11 2 31 . 18 10 10 Fire 440 | 11 48 17 121 15 81 55 92 Melee 13 | . 7 . . . 6 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . . 9 1 1 . . . Escape Stasis . | . . . . . . . . Rewire 44 | . . . . . . 44 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Met a group of wandering Federalists 164 | -10/Materials | Discovered new exit (range 8) 216 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 3) 1077 | -10/Materials | Discovered new exit (range 15) 1482 | -10/Materials | Entered Mines 1534 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1565 | -10/Mines | Discovered new exit (range 11) 1869 | -10/Mines | Found a hidden stash of uninstalled traps 1978 | -10/Mines | Learned 2 Materials zone layouts 2349 | -10/Mines | Discovered new exit (range 9) 2686 | -10/Mines | Entered Materials 2686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2950 | -9/Materials | Discovered new exit (range 16) 2967 | -9/Materials | Discovered new exit (range 14) 3412 | -9/Materials | System corruption reached 10% 3445 | -9/Materials | Lost 3 parts (1n2u) 3626 | -9/Materials | Discovered new exit (range 15) 3879 | -9/Materials | Discovered new exit (range 9) 4354 | -9/Materials | Discovered new exit (range 14) 4364 | -9/Materials | Central database locked down 4686 | -9/Materials | First assault squad dispatched 4767 | -9/Materials | Entered Mines 4788 | -9/Mines | Discovered new exit (range 8) 4906 | -9/Mines | Received a Mining Laser from a helpful Derelict 4963 | -9/Mines | Discovered new exit (range 12) 5230 | -9/Mines | Learned Materials non-interactive machine intel 5294 | -9/Mines | Core integrity fell below 50% 5720 | -9/Mines | Entered Materials 5720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5721 | -8/Materials | Loaded intel: 39 non-interactive machine locations 5783 | -8/Materials | Garrison activated, responded to threat 6164 | -8/Materials | Garrison activated, responded to threat 6961 | -8/Materials | Identified exit to Garrison 7103 | -8/Materials | Discovered new exit (range 8) 8145 | -8/Materials | Entered Garrison 8167 | -8/Garrison | Triggered checkpoint 8522 | -8/Garrison | Triggered checkpoint 8531 | -8/Garrison | Triggered checkpoint 8543 | -8/Garrison | Core integrity fell below 50% 8547 | -8/Garrison | Triggered checkpoint 8594 | -8/Garrison | Destroyed 9 combat bots 8598 | -8/Garrison | Triggered checkpoint 8793 | -8/Garrison | Learned Materials security intel 8975 | -8/Garrison | Triggered checkpoint 9013 | -8/Garrison | Discovered new exit (range 8) 9183 | -8/Garrison | Triggered checkpoint 9247 | -8/Garrison | Discovered new exit (range 9) 9453 | -8/Garrison | Triggered checkpoint 9524 | -8/Garrison | Triggered checkpoint 9599 | -8/Garrison | Discovered new exit (range 12) 9838 | -8/Garrison | Entered Materials 9838 | -8/Materials | Accompanied by 3 allies 10238 | -8/Materials | First assault squad dispatched 10256 | -8/Materials | Discovered new exit (range 7) 10547 | -8/Materials | Central database locked down 10784 | -8/Materials | Build established: Scavenger-Mutant 11525 | -8/Materials | Build established: Mutant 11558 | -8/Materials | Core integrity fell below 20% 11559 | -8/Materials | Sterilization system engaged 11559 | -8/Materials | Non-combat units ordered to evacuate 11596 | -8/Materials | Destroyed 10 combat bots 11659 | -8/Materials | Combat units ordered to evacuate 11700 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hrd. Medium Armor Plating destroyed. System corrupted: Energy discharge (-37). ALERT: All combat units evacuate. ALERT: Machine network offline. Acquired 3 matter. Adv. Beam Cannon destroyed. Acquired 46 matter. ALERT: Performing unscheduled system reset. Acquired 63 matter. W-25 Informer exits level. Cooling System destroyed. Critical hit (Burn: +37). Lgt. Deuterium Engine destroyed. Acquired 5 matter. Med. Treads destroyed. Critical hit (Burn: +37). Med. Reflective Plating destroyed. Acquired 15 matter. Med. Treads destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????##########?????????????????????????????? | | ?????????# ! #?????????????????????????????? | | ?????????# ???????????????#########???????? | | ??######## ???????#######???# #???????? | | ??# # ?????????# ##### % #???????? | | ??# ##+############ % [ #???????? | | ??# """ + "== ! 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""" | | ???# # ##### # """ #? """ | | ???# """ #""" + ! # """ # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerControlReactor Manual? 0 Play Time 01:13:12 Cumulative 97.5 hours Start 2025.05.09 @ 01:02:54 End 2025.05.09 @ 02:15:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7deacffc-b40e-4429-a033-643b59463594