Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 12:55:27 Player: grayrest Result: Destroyed by 0X-VFI(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (220) 220 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 925 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 32/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Beam Rifle > --- INVENTORY (10) --- Ion Engine Carbon-fiber Leg Improved Heat Sink Advanced Weight Redist. System Faulty Experimental Sensor Array Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Improved Heat Sink Advanced Weight Redist. System Seismic Detector Improved Propulsion Shielding EM Pulse Gun Light Assault Rifle Scythe [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 1 3 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | 1 . 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 4 | . 1 6 9 Power . | . . . 1 Propulsion . | . . . 1 Utility 1 | . . 2 3 Weapon 1 | . 1 2 3 Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 88 96 58 Engine 13 | . 14 14 10 Treads 25 | . 28 24 21 Device 9 | . 4 14 7 Storage 13 | . 13 14 14 Energy Gun 12 | . 14 14 1 Ballistic Gun 12 | . 14 14 1 Peak Build Rating 20 | 6 7 20 13 Average Rating 8 | 5 6 10 9 On Entrance 6 | . 6 6 13 Naked Turns . | . . . . Heaviest Build 24 | 10 20 24 24 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 1 2 10 10 Average Carried 4 | . 1 6 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 1 2 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 504 | 176 230 84 14 Remotely . | . . . . Salvage Created 457 | 84 373 . . Parts 31 | 11 20 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 6 | . 6 . . Guns 6 | . 6 . . Classes Destroyed 9 | 1 8 . . Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 3 | . 3 . . Best Kill Streak 5 | 2 5 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 2 | 1 2 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 69 | . 29 . 40 Missed 26 | . 9 . 17 Hits 43 | . 20 . 23 Projectile 43 | . 20 . 23 AOE 6 | . . . 6 Critical Strikes 3 | . 2 . 1 Actively Blocked 1 | . . . 1 Damage Taken 1040 | . 259 41 740 Core 268 | . 26 . 242 Absorbed by Shields . | . . . . Redirected to Shielding 81 | . . . 81 Core Remaining (%) 100 | 100 . . . Volleys Fired 52 | 12 37 1 2 Largest 2 | 2 2 2 2 Hottest 96 | 70 70 70 96 Shots Fired 104 | 24 74 2 4 Gun 104 | 24 74 2 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 50 | 12 37 1 . Thermal 52 | 12 37 1 2 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 7 | 6 5 5 7 Robot Miss Streak 4 | 2 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 62 | 16 42 2 2 Core Hits 23 | 4 18 . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 2 3 . . Burn 5 | 2 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 830 | 215 540 23 52 Guns 822 | 215 533 22 52 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . 7 1 . Kinetic 361 | 102 249 10 . Thermal 438 | 113 284 12 29 Explosive . | . . . . Electromagnetic 23 | . . . 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 1 8 2 Message Errors 3 | . 1 2 . Matter Fused 3 | . . 2 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 270 | 36 270 99 . Average Temperature 60 | 15 74 40 . Received Heat Transfer 153 | . 153 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1665 | 481 1073 37 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | 10 82 12 . Initial 12 | . . 12 . Average 12 | 1 28 . . Influence Increases 341 | 20 231 . 90 Destroy 0b10 Robot/C 120 | . 120 . . Destroy 0b10 Robot/NC 55 | 20 35 . . Destroy Leader 34 | . 34 . . Trap Triggered on 0b10 20 | . 20 . . Successful Hack 19 | . 19 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 90 | . . . 90 Influence Decreases 321 | 20 200 31 70 Entered New Map 19 | . . 19 . Time Decay 272 | 20 200 12 40 Lost Part 30 | . . . 30 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 19 1 4 Peak Tracking Total 9 | . 6 1 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . 5 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 14 1 . Successful 6 | . 5 1 . Failed 9 | . 9 . . Catastrophic 5 | . 5 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1034 | 123 178 676 57 Seismic 1034 | 123 178 676 57 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1538 | 159 582 677 120 Spaces Moved 789 | 75 280 366 68 Core 5 | 5 . . . Treads 784 | 70 280 366 68 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 166 | 152 160 174 162 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 63 68 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 911 | 93 340 402 76 Wait 37 | . 19 18 . Move 786 | 74 279 365 68 Hop . | . . . . Pick Up 10 | 1 . 9 . Fast Attach 8 | 6 1 1 . Attach 6 | . 1 1 4 Detach 4 | . 2 1 1 Swap 3 | . . 3 . Drop 3 | . . 2 1 Fire 52 | 12 37 1 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Entered Mines 776 | -10/Mines | Discovered new exit (range 6) 915 | -10/Mines | Discovered new exit (range 13) 944 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1024 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1028 | -10/Mines | Found Prototype Device 1037 | -10/Mines | Identified Exp. Sensor Array 1185 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1410 | -10/Mines | Discovered new exit (range 6) 1419 | -10/Mines | Entered Subcaves 1420 | -10/Subcaves | Approached by a straggling Scientist 1459 | -10/Subcaves | A Subdweller sparked back to life 1459 | -10/Subcaves | A Subdweller sparked back to life 1459 | -10/Subcaves | A Subdweller sparked back to life 1475 | -10/Subcaves | Core integrity fell below 50% 1499 | -10/Subcaves | Core integrity fell below 20% 1537 | -10/Subcaves | Lost 4 parts (1p2n1u) 1539 | -10/Subcaves | Destroyed by 0X-VFI(R) with Subdweller Machine Gun Last Messages --------------- 01432_ Subatomizers dissect the Assault Rifle. 01444_ Subatomizers dissect the Assault Rifle, destroying it. 01459_ 0X-VFI(R) creaks and sparks as it begins to move. 01459_ XQ-XMT(R) creaks and sparks as it begins to move. 01459_ QJ-22Q(R) creaks and sparks as it begins to move. WM-GP8(c): "We're getting close, I can feel it." 01474_ Lgt. Treads destroyed. 01476_ Seismic Detector destroyed. 01482_ WM-GP8(c) destroyed. 01495_ Subatomizers dissect the Lgt. Ion Engine. 01500_ Lgt. Treads destroyed. 01506_ Lgt. Angular Momentum Engine destroyed. 01507_ Subatomizers dissect the Lgt. Ion Engine. 01510_ Acquired 14 matter. 01524_ System corrupted: Matter fused (-6). 01537_ Imp. Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## # ###??? | | ??????????????????????????? ??????### ##"# | | ?????????????????????????? ????## # " | | ?????????????????????????? ?# " "" #" | | ??????????????????????????? ""?# | | ???????????????????????????? "?# | | ????????????????????????????? "## " | | ??????????????????????????????""" # #? | | ???????????????????????????????#" "####? | | ???????????????????????????????# "# #?? | | ??????????????????????????####?#" ### ### | | ?????????????????????????## ### *! ## | | ?????????????????????????# # | | ?????????????????????????# "# | | ?????????????????????????# """"""# #? | | ?????????????????????????# ## ## ## | | ?????????????????????????# ### | | ?????????????????????????#####?##### | | ????????????????????????????###????### | | ??????????????????????????### ######## # | | ????????????????????????###; ;;# ## | | ???????????????????????? #; ## %###? | | ????????????????????????# ; ;# % ###??? | | ????????????????????????# ; ## ##????? | | ???????????????????????##;; ;# # ##?????? | | ???????????????????????# @ R ## #??????? | | ????????????????# R R ### #??????? | | ????????????????### ##?? #??????? | | ??????????????????## #??? ##??????? | | ???????????????????## #??? #???????? | | ????????????????????# ## #?? #???????? | | ????????????????????## ### #?? ???????? | | ?????????????????????####### #?# ##?? ???????? | | ???????????????????????????## ?###???####??????? | | ????????????????????????????## ????????????????? | | ?????????????????????????????# ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ## ??????????????? | | ????????????????????????????? ?? ???????????????? | | ?????????????????????????????#?? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugSwordPropulsion Manual? 0 Play Time 00:16:35 Cumulative 53.9 hours Start 2025.05.13 @ 12:39:08 End 2025.05.13 @ 12:55:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5021f04-4b2f-4cbb-8b60-20c7c5d5d6a3