Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 10:07:28 Player: Arianne Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (571) 571 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4186 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 98/100 System Corruption 12% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Neutrino Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Melee Analysis Suite Makeshift Light Armor Plating > --- WEAPON ----------- Salvaging Laser Thermic Laser Coil Gun Scythe > --- INVENTORY -------- Axe [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Makeshift Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Scythe Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 2 | . . . . 2 . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon 4 | . . . . 2 2 Parts Attached 43 | 8 1 2 3 14 15 Power 9 | 1 . 1 . 4 3 Engine 3 | 1 . 1 . 1 . Core 5 | . . . . 2 3 Reactor 1 | . . . . 1 . Propulsion 10 | 4 . . . 2 4 Treads 2 | 2 . . . . . Leg 2 | . . . . 2 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 9 | 1 1 1 1 2 3 Device 4 | . 1 . . 2 1 Storage 1 | 1 . . . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 15 | 2 . . 2 6 5 Energy Gun 5 | 1 . . . 2 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 37 | . . 1 . 18 18 Power 8 | . . 1 . 4 3 Propulsion 8 | . . . . 4 4 Utility 8 | . . . . 3 5 Weapon 13 | . . . . 7 6 Highest Loss Streak 14 | . . 1 . 14 13 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | 2 4 4 7 . 1 Power . | . 1 . 1 . . Propulsion 1 | 1 2 2 1 . . Utility . | . . . 1 . . Weapon 2 | . . 1 3 . . Tool/Special . | . . . . . . Unused Backups 5 | . . . 3 . 2 Power 3 | . . . 1 . 2 Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 95 99 72 65 45 Engine 11 | . 14 13 14 3 . Core 1 | . . . . 5 7 Treads 22 | . 28 28 28 6 . Leg 1 | . . . . 5 . Device 3 | . 10 1 . 8 4 Storage 10 | . 14 14 13 . . Processor 2 | . . . . 6 15 Protection 9 | . . 12 13 3 . Energy Gun 3 | . 14 14 . 6 1 Ballistic Gun 3 | . 14 14 . 2 4 Slashing Weapon 2 | . . . 1 5 . Peak Build Rating 56 | 6 9 10 18 56 40 Average Rating 14 | 4 8 9 9 36 26 On Entrance 9 | . 6 9 10 18 16 Naked Turns 4 | . . . . . 4 Heaviest Build 44 | 12 13 18 18 44 24 Greatest Support 40 | 40 40 40 40 40 16 Greatest Overweight (x) 7 | 1 . . . 7 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 7 5 5 Most Carried 8 | 5 5 5 8 5 5 Average Carried 5 | 2 4 4 7 . 1 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 5 | 3 4 5 4 . 2 Class Distribution -------------------- 84% | Mutant 6% | Scavenger-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 749 | 201 65 53 . 265 165 Remotely . | . . . . . . Salvage Created 593 | . . 46 . 410 137 Parts 36 | . . 3 . 23 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 14 | . . 1 . 9 4 Melee 2 | . . . . 2 . Guns 9 | . . 1 . 6 2 Cannons 3 | . . . . 1 2 Classes Destroyed 5 | . . 1 . 3 1 Builder 1 | . . . . . 1 Swarmer 7 | . . . . 3 4 Grunt 4 | . . . . 4 . Programmer 2 | . . . . 2 . Subdweller 1 | . . 1 . . . Best Kill Streak 5 | . . 1 . 3 5 Combat Bots Only 4 | . . 1 . 3 4 Max Kills in Single Turn 2 | . . 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 370 | . . 13 . 203 154 Missed 117 | . . 4 . 58 55 Hits 253 | . . 9 . 145 99 Melee 3 | . . . . . 3 Projectile 250 | . . 9 . 145 96 Critical Strikes 10 | . . . . 5 5 Damage Taken 4831 | . . 432 . 2474 1925 Core 1661 | . . 53 . 607 1001 Absorbed by Shields . | . . . . . . Ignored by Resistances 77 | . . . . . 77 Regen/Repaired (Parts) 267 | . . . 227 40 . Core Remaining (%) 68 | 100 . . 78 28 . Volleys Fired 59 | . . 3 . 38 18 Largest 3 | . . 2 . 3 3 Hottest 200 | . . 60 . 145 200 Shots Fired 90 | . . 6 . 64 20 Gun 76 | . . 6 . 55 15 Cannon 8 | . . . . 3 5 Launcher . | . . . . . . Special 6 | . . . . 6 . Kinetic 34 | . . 3 . 18 13 Thermal 51 | . . . . 46 5 Explosive . | . . . . . . Electromagnetic 5 | . . 3 . . 2 Robot Hit Streak 8 | . . 3 . 7 8 Robot Miss Streak 4 | . . 1 . 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 56 | . . 3 . 40 13 Core Hits 31 | . . 2 . 24 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1221 | . . 37 . 875 309 Guns 808 | . . 37 . 581 190 Cannons 249 | . . . . 137 112 Explosions . | . . . . . . Melee 123 | . . . . 123 . Ramming 7 | . . . . . 7 Kinetic 500 | . . 25 . 285 190 Thermal 579 | . . . . 467 112 Explosive . | . . . . . . Electromagnetic 12 | . . 12 . . . Impact . | . . . . . . Slashing 123 | . . . . 123 . Piercing . | . . . . . . Highest Corruption 12 | . . . . 9 12 Average Corruption 5 | . . . . 5 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 24 . Message Errors 4 | . . . . 4 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 6 | . . . . 6 . Data Loss (minor) 4 | . . . . 4 . Misfires 1 | . . . . 1 . Overload Shots 8 | . . . . 3 5 Effects 2 | . . . . 1 1 Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . . 1 Overflow Damage 57 | . . . . 12 45 Projectiles 57 | . . . . 12 45 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 99 | . . . . 99 65 Average Temperature 27 | . . . . 26 27 Received Heat Transfer 1395 | . . 81 . 792 522 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1340 | . . . . 1240 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | . . . . 70 59 Initial . | . . . . . . Average 9 | . . . . 13 22 Influence Increases 456 | . . . . 280 176 Destroy 0b10 Robot/C 260 | . . . . 180 80 Destroy 0b10 Robot/NC 5 | . . . . . 5 Destroy Leader 60 | . . . . 50 10 Successful Hack 4 | . . . . 4 . Destroy Structure 7 | . . . . 1 6 Lose Combat Pursuer 120 | . . . . 45 75 Influence Decreases 436 | . . . . 280 156 Time Decay 296 | . . . . 216 80 Lost Part 140 | . . . . 64 76 Squads Dispatched 5 | . . . . 4 1 Investigation 1 | . . . . . 1 Extermination 3 | . . . . 3 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 1 2 . 17 25 Peak Tracking Total 15 | . 1 1 . 7 15 Tactical Retreats 5 | . . 1 . 2 2 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 6 | . . 4 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 7 | . . . 3 3 1 Terminals 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . . . 23 6 2 Successful 25 | . . . 23 2 . Failed 6 | . . . . 4 2 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 23 | . . . 23 . . Record 23 | . . . 23 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 3 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 50 | . . . . 50 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 6878 | 88 806 379 4067 1259 279 Spaces Moved 4166 | 62 500 226 2535 631 212 Core 348 | 24 . . . 219 105 Treads 3475 | 34 500 226 2535 180 . Legs 232 | . . . . 232 . Wheels 4 | 4 . . . . . Hover . | . . . . . . Flight 107 | . . . . . 107 Fastest Speed 26 | 50 160 160 160 50 26 Average Speed 159 | 114 160 160 160 179 100 Slowest Speed 400 | 160 160 160 160 400 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 28 23 61 15 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . 1 3 Melee . | . . . . . . Projectile 4 | . . . . 1 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 4330 | 78 506 233 2551 701 261 Wait 4 | . 4 . . . . Move 4161 | 61 499 225 2534 630 212 Hop . | . . . . . . Pick Up 41 | 7 2 2 3 12 15 Fast Attach 8 | 4 . . 2 . 2 Attach 39 | 4 1 2 2 17 13 Detach 5 | . . 1 3 1 . Swap . | . . . . . . Drop 8 | 2 . . 6 . . Fire 59 | . . 3 . 38 18 Melee 3 | . . . . 3 . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / *Scr x2) -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Discovered new exit (range 13) 183 | -10/Materials | Discovered new exit (range 7) 242 | -10/Materials | Discovered new exit (range 7) 334 | -10/Materials | Build established: Mutant 895 | -10/Materials | Entered Subcaves 896 | -10/Subcaves | Continued accompanying wandering Federalists (4) 896 | -10/Subcaves | Approached by a straggling Scientist 914 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1036 | -10/Subcaves | Discovered new exit (range 13) 1100 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1139 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1274 | -10/Subcaves | Entered Scraptown 1662 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1678 | -8/Scraptown | Visited IN-MT5's Study 1753 | -8/Scraptown | Visited Symbiants 1830 | -8/Scraptown | Visited Red Mages 2136 | -8/Scraptown | Visited Fellowship of the Rings 2190 | -8/Scraptown | Visited Cyclists 2316 | -8/Scraptown | Visited SPCMW 2835 | -8/Scraptown | Visited UFD Registry 2862 | -8/Scraptown | Visited CR-KLE's Repair Center 2878 | -8/Scraptown | CR-KLE repaired 4 parts 3036 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3042 | -8/Scraptown | Learned location of Warlord (-4) 3138 | -8/Scraptown | Discovered new exit (range 5) 5341 | -8/Scraptown | Entered Factory 5341 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 5482 | -6/Factory | Build established: Gladiator 5995 | -6/Factory | Build established: Scavenger-Tank 6048 | -6/Factory | Repaired Lgt. Angular Momentum Engine 6165 | -6/Factory | Core integrity fell below 50% 6193 | -6/Factory | Lost 14 parts (3p3n3u5w) 6417 | -6/Factory | Build established: Mutant 6556 | -6/Factory | Discovered new exit (range 11) 6600 | -6/Factory | Entered another Factory area 6600 | -5/Factory | Evolved 2 slots: Weapon x2 6720 | -5/Factory | Lost 5 parts (1p1u3w) 6849 | -5/Factory | Core integrity fell below 50% 6876 | -5/Factory | System corruption reached 10% 6877 | -5/Factory | Core integrity fell below 20% 6879 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- VTOL Module destroyed. Imp. Focal Shield destroyed. Critical hit (Burn: +37). Acquired Neutrino Core. Connecting with Terminal... Current location identified: Factory ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. Terminal disabled. B-60 Warrior suffers critical hit (Burn). Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+5). Slammed into B-60 Warrior. Destabilizing: Core damaged (-40). Critical hit (Burn: +37). Imp. Melee Analysis Suite destroyed. Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+3). Critical hit (Burn: +37). 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""???????????????????????????????????? | | ??# "????????????????????????????????????? | | ?? ???? ????????????????????????????????????? | | ????? ????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 50 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 25 Evasion (%) 64 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 33% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothSniperTriangulator Manual? 0 Play Time 00:51:57 Cumulative 8.6 hours Start 2025.05.20 @ 08:58:48 End 2025.05.20 @ 10:07:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97fb1391-60e4-40e5-818d-a0ad422d66d9