Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 01:17:21 Player: Xintrosi Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (152) 760 Value Destroyed (5597) 5597 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (-2324) -2324 TOTAL SCORE: 12113 Bonus ------- High Alert Combat Kills 1390 Follower Combat Kills 143 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Met Optimus at Protoforge 1000 Friendly Fire -9157 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (125) Ox1 Location -3/Protoforge Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (10) ----- Experimental Coolant Injector Medium Storage Unit Advanced Signal Interpreter Seismic Detector Makeshift Salvage Targeting Computer Experimental Core Analyzer Improved Core Shielding Backup Plating VII Backup Plating VII Advanced Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Concept Chromion Battery (800) Advanced Transmission Jammer Backup Plating VII Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Advanced Signal Interpreter Seismic Detector Makeshift Salvage Targeting Computer Advanced Transmission Jammer Improved Phase Shifter Backup Plating VII Centrium Medium Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Supercharged Sigix Terminator > --- INVENTORY -------- Impulse Thruster Array Concept Chromion Battery Layered Light Armor Plating Nova Cannon Chainsword [Rating: 159] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Slots Evolved 14 | . . 2 2 . . . 4 . . 2 2 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 1 . . . 1 . . . 1 1 . . Utility 8 | . . 1 1 . . . 2 . . 2 1 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 139 | 7 10 22 8 11 3 5 15 3 . 5 9 2 5 34 Power 17 | 1 2 2 2 1 . . 4 . . 1 1 1 1 1 Engine 8 | 1 2 2 . 1 . . 1 . . . 1 . . . Core 7 | . . . 2 . . . 3 . . 1 . . . 1 Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 41 | 2 2 9 3 4 2 4 1 1 . . 2 . . 11 Treads 23 | 2 2 8 2 4 2 2 . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 17 | . . 1 1 . . 2 1 1 . . 2 . . 9 Utility 52 | 2 2 4 3 2 1 1 7 1 . 2 4 1 4 18 Device 15 | 1 . . 3 . . 1 1 . . . 3 . 1 5 Storage 5 | 1 1 . . . 1 . . . . . . 1 . 1 Processor 10 | . 1 1 . 1 . . . . . 2 . . . 5 Hackware 7 | . . 1 . . . . 3 . . . 1 . 2 . Protection 15 | . . 2 . 1 . . 3 1 . . . . 1 7 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 4 7 . 4 . . 3 1 . 2 2 . . 4 Energy Gun 5 | 1 1 . . 3 . . . . . . . . . . Energy Cannon 4 | . . 1 . 1 . . . . . 1 . . . 1 Ballistic Gun 14 | 1 3 6 . . . . 1 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 2 1 4 . . . . . . . . 3 6 Parts Lost 36 | . 1 4 4 . . . 1 1 2 1 2 1 . 19 Power 7 | . . 1 1 . . . . . 1 . 1 1 . 2 Propulsion 14 | . . . 3 . . . . . 1 . . . . 10 Utility 8 | . . 1 . . . . . . . . 1 . . 6 Weapon 7 | . 1 2 . . . . 1 1 . 1 . . . 1 Highest Loss Streak 7 | . 1 2 3 . . . 1 1 2 1 2 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 2 7 14 13 15 15 15 4 4 4 4 4 4 8 5 Power . | . 1 2 . 1 1 . . . . . . . . . Propulsion 3 | . 1 3 5 6 7 6 . . . . . . . . Utility 2 | . . 2 2 3 3 3 2 2 3 3 2 3 4 2 Weapon 3 | . 3 5 5 4 4 4 2 1 1 1 1 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . 2 2 . 2 . 1 1 . . . 1 . . 2 Power 2 | . 1 . . . . . . . . . . . . 1 Propulsion 2 | . 1 . . 1 . . . . . . . . . . Utility 4 | . . 2 . 1 . . . . . . 1 . . . Weapon 2 | . . . . . . 1 . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 99 97 98 100 100 99 98 99 89 87 90 91 90 81 Engine 7 | . 13 11 3 6 9 9 4 . . . 3 1 . . Core 1 | . . . 5 2 . . 7 13 7 10 6 4 . . Treads 23 | . 27 33 35 36 36 31 . . . . . . . . Flight 8 | . . . . . . 4 32 33 27 23 25 27 28 21 Device 10 | . 9 . 8 9 9 9 15 19 13 17 19 19 16 18 Storage 8 | . 14 11 9 9 9 8 . . . . . 3 4 4 Processor 5 | . 4 6 . 2 9 9 1 . . 5 5 4 4 6 Hackware 8 | . . 9 9 9 9 9 17 20 20 17 15 14 18 7 Protection 2 | . . 3 9 6 . . 4 . 6 . 4 4 2 7 Energy Gun 3 | . 3 . . 2 9 9 1 . . . . . . . Ballistic Gun 11 | . 24 20 18 15 9 9 5 5 6 5 . . . . Slashing Weapon 1 | . . . . . . . 4 6 6 4 4 4 4 2 Peak Build Rating 159 | 7 11 24 32 34 34 45 58 57 53 60 84 96 110 159 Average Rating 42 | 5 9 20 27 30 34 38 53 55 44 55 75 90 106 115 On Entrance 45 | . 7 10 23 29 34 34 43 55 55 44 58 84 93 110 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 14 34 38 39 40 54 54 26 25 26 20 31 40 40 54 Greatest Support 83 | 40 40 63 83 80 80 80 25 26 20 20 35 40 40 54 Greatest Overweight (x) 2 | 1 2 . . . . 1 1 . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 10 10 10 Average Capacity 13 | 7 10 15 15 15 17 19 5 5 5 5 5 9 10 9 Most Carried 17 | 3 12 15 15 15 15 17 15 5 5 5 5 7 10 10 Average Carried 10 | 2 7 14 13 14 15 15 4 4 4 4 4 4 9 6 Final Capacity 20 | 8 15 15 15 15 20 20 5 5 5 5 5 10 10 10 Final Carried 16 | 3 12 15 15 15 15 16 3 4 5 5 4 7 10 4 Class Distribution -------------------- 32% | Mutant 30% | Commander-Mutant 12% | Scavenger-Mutant 10% | Hacker-Sprinter 8% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Protoforge Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Matter Collected 3876 | 233 440 917 378 250 72 114 112 280 30 20 95 . . 935 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4379 | 92 627 1299 659 292 226 . 124 299 113 . 24 . . 624 Parts 266 | 8 55 88 28 21 11 . 13 7 5 . 2 . . 28 Haulers Intercepted 7 | . 2 3 1 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 7 3 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Combat Hostiles Destroyed 110 | . 17 28 10 5 3 . 8 1 1 . 4 . . 33 Melee 4 | . . . . . . . 1 1 1 . . . . 1 Guns 65 | . 17 28 10 5 3 . 2 . . . . . . . Cannons 3 | . . . . . . . . . . . . . . 3 AOE 37 | . . . . . . . 5 . . . 4 . . 28 Classes Destroyed 24 | 2 6 1 1 . 1 . . . 1 . . . . 12 Worker 11 | . 3 5 . . . . . . . . . . . 3 Builder 3 | . . . 1 . . . 1 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 7 | . 2 3 1 1 . . . . . . . . . . Recycler 3 | 1 . . 1 . 1 . . . . . . . . . Carrier 2 | . . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 3 | . 2 . . . . . . . . . . . . 1 Drone 6 | . . . . . . . . . . . . . . 6 Watcher 4 | . 1 1 . . . . . . . . . . . 2 Swarmer 34 | . 9 8 . . . . 8 . . . 4 . . 5 Cutter 1 | . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 32 | . 8 12 9 2 . . . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 16 | . . 8 1 3 2 . . . . . . . . 2 Specialist 3 | . . . . . . . . . . . . . . 3 Hunter 3 | . . . . . . . . . 1 . . . . 2 Programmer 2 | . . . . . 1 . . 1 . . . . . . Hotshot 3 | . . . . . . . . . . . . . . 3 Striker 3 | . . . . . . . . . . . . . . 3 Executioner 4 | . . . . . . . . . . . . . . 4 Scrapper 1 | . . . . . . . . . . . . . . 1 Scrapoid 5 | . . . . . . . . . . . . . . 5 Best Kill Streak 28 | 1 7 12 12 2 1 . 5 1 1 . 4 . . 28 Combat Bots Only 21 | . 6 9 8 2 1 . 4 1 1 . 4 . . 21 Max Kills in Single Turn 33 | 1 2 2 1 1 1 . 2 1 1 . 3 . . 33 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 21 | . . . . . . . 2 . . . 3 . . 21 Melee 1 | . . . . . . . 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Hostile Shots Fired 521 | . 54 139 36 22 10 . 80 4 6 11 15 19 6 119 Missed 183 | . 16 27 8 7 2 . 45 2 1 6 7 9 6 47 Hits 338 | . 38 112 28 15 8 . 35 2 5 5 8 10 . 72 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 337 | . 38 112 28 15 8 . 35 2 5 5 8 10 . 71 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 11 | . 1 1 1 . 2 . 1 . . . . . . 5 Actively Blocked 3 | . . . . . . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . 1 . . Damage Taken 7377 | . 352 1443 451 219 109 . 550 31 80 109 240 228 . 3565 Core 1748 | . 59 161 48 . . . 52 . . 63 61 67 . 1237 Absorbed by Shields 52 | . . . . . 10 . . . . . . . . 42 Redirected to Shielding 332 | . . . . . . . . . . . 8 58 . 266 Regen/Repaired (Parts) 131 | . . . . . . . 74 . . . 57 . . . Core Remaining (%) 86 | 100 76 59 . . . 91 . . 93 93 94 . . . Volleys Fired 273 | 9 55 88 33 19 10 . 11 . . 2 15 6 . 25 Largest 2 | 2 2 2 2 2 2 . 1 . . 1 1 1 . 1 Hottest 113 | 60 60 68 50 86 86 . 33 . . 90 90 90 . 113 Shots Fired 477 | 17 106 174 66 35 20 . 11 . . 2 15 6 . 25 Gun 423 | 17 106 173 66 34 20 . 7 . . . . . . . Cannon 31 | . . 1 . 1 . . . . . 2 12 6 . 9 Launcher 23 | . . . . . . . 4 . . . 3 . . 16 Special . | . . . . . . . . . . . . . . . Kinetic 374 | 9 80 173 66 29 10 . 7 . . . . . . . Thermal 78 | 8 23 1 . 6 10 . . . . 2 12 6 . 10 Explosive 22 | . . . . . . . 4 . . . 3 . . 15 Electromagnetic 3 | . 3 . . . . . . . . . . . . . Robot Hit Streak 17 | 8 9 11 17 9 7 . 9 . . . . . . 6 Robot Miss Streak 5 | 3 5 4 1 2 1 . 2 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 14 | . 5 7 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 326 | 11 57 129 52 22 15 . 7 5 3 2 1 1 . 21 Core Hits 227 | 4 32 50 25 10 5 . 13 4 3 . 10 . . 71 Critical Kills 3 | . 1 1 . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . Critical Strikes 5 | . 1 3 . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 4 | . 1 3 . . . . . . . . . . . . Melee Attacks 88 | . . . . . . . 12 7 3 15 21 9 8 13 Impact . | . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . 12 7 3 15 21 9 8 13 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 50308 | 125 841 2188 900 380 319 . 587 346 151 67 412 48 . 43944 Guns 4843 | 125 841 2188 900 380 319 . 90 . . . . . . . Cannons 271 | . . . . . . . . . . . . . . 271 Explosions 44149 | . . . . . . . 452 . . . 369 . . 43328 Melee 1045 | . . . . . . . 45 346 151 67 43 48 . 345 Ramming . | . . . . . . . . . . . . . . . Kinetic 4423 | 59 717 2188 900 340 129 . 90 . . . . . . . Thermal 41905 | 66 124 . . 40 190 . . . . . . . . 41485 Explosive 2935 | . . . . . . . 452 . . . 369 . . 2114 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1045 | . . . . . . . 45 346 151 67 43 48 . 345 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . 1 . 1 1 1 . . . 1 . 3 3 1 Average Corruption 1 | . . 1 . 1 1 1 . . . 1 . 1 1 1 Corruption Purged 3 | . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 23 | . . 12 . 1 5 . . . . . . 1 1 3 Message Errors 5 | . . 4 . . . . . . . . . . . 1 Matter Fused 7 | . . 3 . 1 1 . . . . . . 1 . 1 Heat Flow Errors 5 | . . 1 . . 3 . . . . . . . . 1 Energy Discharges 3 | . . 1 . . 1 . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 6017 | . . . . . . . 25 56 . 7 . . . 5929 Projectiles 33 | . . . . . . . . . . . . . . 33 Explosions 5774 | . . . . . . . 25 . . . . . . 5749 Melee 210 | . . . . . . . . 56 . 7 . . . 147 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1485 | . . . . . . . 74 . . . 46 . . 1365 Shots 5 | . . . . . . . 2 . . . 1 . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 246 | . 12 204 27 24 237 . . . . 24 213 246 142 81 Average Temperature 56 | . 5 44 6 17 81 . . . . 15 101 57 55 17 Received Heat Transfer 1120 | . 42 525 270 72 28 . 54 . . 9 . 21 . 99 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . . . 2 Heat Transferred 1651 | 150 275 . . 74 333 . . . . . . . . 819 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Maximum Alert Level 5 | . . 1 1 . . . . . . . 1 1 . 5 Low Security (%) 81 | 100 100 45 21 100 100 . 100 . . 100 82 95 100 74 Level 1 15 | . . 54 78 . . . . . . . 17 4 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 3283 | 5 196 364 328 92 93 . 173 . . 53 218 211 129 3283 Initial 135 | . . 24 135 92 25 . . . . 39 14 114 112 60 Average 196 | . 102 172 241 57 28 . 43 . . 26 82 147 110 849 Influence Increases 7537 | 15 551 956 330 173 335 . 545 40 35 139 422 177 76 3743 Destroy 0b10 Robot/C 2200 | . 340 560 200 100 80 . 220 20 20 . 80 . . 580 Destroy 0b10 Robot/NC 215 | 15 40 45 15 5 5 . 5 10 5 . . . . 70 Destroy Leader 452 | . 66 158 42 32 . . 30 10 10 . 10 . . 94 Allied During Kill 30 | . . . . . 22 . 8 . . . . . . . Successful Hack 325 | . 13 26 11 5 18 . 53 . . 40 67 48 8 36 Select Force Hacks 270 | . 30 . 30 . 210 . . . . . . . . . Disable Machine 660 | . . 60 . 30 . . 15 . . 15 15 . 45 480 Destroy Structure 2515 | . 2 2 2 1 . . 34 . . 24 100 24 8 2318 Partial Spotted 285 | . . . . . . . 45 . . 15 105 60 15 45 Lose Combat Pursuer 585 | . 60 105 30 . . . 135 . . 45 45 45 . 120 Influence Decreases 4290 | 15 494 693 431 325 396 6 380 132 45 173 233 194 169 604 Entered New Map 750 | . . 33 185 127 42 6 . 62 15 24 15 104 89 48 Time Decay 2702 | 15 484 466 206 198 344 . 156 60 10 133 164 80 80 306 Lost Part 298 | . 10 30 40 . . . 10 10 20 10 3 10 . 155 Lost Ally 72 | . . . . . . . 66 . . 6 . . . . Purge Threat 468 | . . 164 . . 10 . 148 . . . 51 . . 95 Squads Dispatched 55 | . 3 3 1 2 . . 12 . . 8 12 5 1 8 Investigation 40 | . 1 2 1 1 . . 10 . . 7 8 4 1 5 Extermination 5 | . . . . . . . 2 . . 1 2 . . . Reinforcement 10 | . 2 1 . 1 . . . . . . 2 1 . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Distress Signals 11 | . 4 . . 1 . . 1 . . . 1 . . 4 Communications Jammed 77 | . . . . . . . . . . . 31 14 3 29 Distress Signals 71 | . . . . . . . . . . . 25 14 3 29 Times Spotted 239 | . 30 48 10 6 4 . 28 1 1 9 14 17 5 66 Peak Tracking Total 13 | . 5 13 6 3 1 . 8 1 1 5 8 10 4 9 Tactical Retreats 22 | . 2 5 1 . . . 4 . . 1 2 2 . 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Traps Triggered 15 | . 3 2 . 2 . . 1 . . . 1 . . 6 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Machines Disabled 48 | . . 5 . 2 . . 1 . . 1 1 . 3 35 Max in Single Turn 33 | . . 1 . 1 . . 1 . . 1 1 . 1 33 Garrison Access 5 | . . . . . . . 1 . . . 1 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Machines Accessed 106 | . 8 7 2 4 14 2 20 1 . 9 17 8 3 11 Terminals 51 | . 7 5 1 4 6 . 8 . . 2 8 3 3 4 Fabricators 13 | . . . . . . . 4 . . 2 3 . . 4 Repair Stations 3 | . . . . . . . 2 . . . 1 . . . Recycling Units 26 | . 1 1 1 . 7 . 4 . . 4 3 3 . 2 Scanalyzers 4 | . . 1 . . . . 1 . . 1 1 . . . Garrison Access 5 | . . . . . . . 1 . . . 1 2 . 1 Total Hacks 291 | . 19 33 5 11 48 6 56 1 . 23 48 16 5 20 Successful 213 | . 12 21 4 6 38 6 41 1 . 19 34 11 3 17 Failed 75 | . 7 11 1 5 9 . 14 . . 4 14 5 2 3 Catastrophic 7 | . 1 . . 1 1 . 1 . . . 2 . 1 . Database Lockouts 3 | . . 1 . . 1 . 1 . . . . . . . Manual 155 | . 18 22 5 9 28 . 26 . . 10 24 8 2 3 Terminals 159 | . 17 26 4 11 21 . 25 . . 5 28 8 5 9 Fabricators 34 | . . . . . . . 10 . . 8 9 . . 7 Repair Stations 9 | . . . . . . . 7 . . . 2 . . . Recycling Units 41 | . 2 3 1 . 8 . 6 . . 8 5 6 . 2 Scanalyzers 14 | . . 4 . . . . 6 . . 2 2 . . . Garrison Access 8 | . . . . . . . 2 . . . 2 2 . 2 Terminal Hacks 91 | . 1 8 1 3 25 6 13 1 . 2 15 5 3 8 Record 32 | . . . . . 20 6 . . . . . 1 1 4 Part Schematic 11 | . . . . 1 1 . 2 . . . 2 2 1 2 Robot Analysis 5 | . . 2 . . 1 . 1 . . . . 1 . . Open Door 3 | . . . . 1 . . . 1 . . . . 1 . Level Access Points 3 | . . . . . . . 1 . . 1 1 . . . Branch Access Points 4 | . . . 1 . . . 1 . . . 1 1 . . Machine Index 1 | . . . . . . . 1 . . . . . . . Terminal Index 7 | . 1 1 . 1 1 . 1 . . 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Alert Level 3 | . . 1 . . . . . . . . 2 . . . Unreport Threat 10 | . . 3 . . 2 . 1 . . . 3 . . 1 Dispatch Records 1 | . . . . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . 1 . . . 2 . . . Recall Extermination 2 | . . . . . . . 1 . . . 1 . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . . . 6 . . 4 6 . . 5 Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 11 | . . . . . . . 3 . . 2 3 . . 3 Build 9 | . . . . . . . 2 . . 2 3 . . 2 Repair Station Hacks 6 | . . . . . . . 4 . . . 2 . . . Scan Component 3 | . . . . . . . 2 . . . 1 . . . Repair 3 | . . . . . . . 2 . . . 1 . . . Recycling Unit Hacks 8 | . 1 2 . . 1 . . . . 3 1 . . . Report Inventory 7 | . 1 1 . . 1 . . . . 3 1 . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 12 | . . 3 . . . . 6 . . 2 1 . . . Insert Component 3 | . . . . . . . 3 . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . Retrieve Study 6 | . . 3 . . . . . . . 2 1 . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . 1 2 . 1 Seal Access 5 | . . . . . . . 1 . . . 1 2 . 1 Unauthorized Hacks 70 | . 10 8 3 3 12 . 11 . . 8 8 4 . 3 Terminals 39 | . 9 8 2 3 5 . 6 . . 2 2 1 . 1 Assimilate 2 | . . . . . . . 1 . . 1 . . . . Botnet 16 | . 4 3 1 1 . . 2 . . 1 2 1 . 1 Skim 21 | . 5 5 1 2 5 . 3 . . . . . . . Fabricators 7 | . . . . . . . 1 . . 3 3 . . . Report 1 | . . . . . . . . . . 1 . . . . Prioritize 4 | . . . . . . . . . . 1 3 . . . Haulers 1 | . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 24 | . 1 . 1 . 7 . 4 . . 3 3 3 . 2 Tunnel 9 | . 1 . 1 . 7 . . . . . . . . . Fedlink 15 | . . . . . . . 4 . . 3 3 3 . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 7 1 4 6 . 17 . . 6 15 4 1 9 Full Trace Events 20 | . . 1 . . 1 . 5 . . 4 5 1 1 2 Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 1 . 5 . . . 2 2 1 2 Parts Built 10 | . . . . . . . 1 . . 2 3 . . 4 Authchips 1 | . . . . . . . 1 . . . . . . . Time 361 | . . . . . . . 131 . . 80 66 . . 84 Total Part Build Rating 48 | . . . . . . . 3 . . 4 9 . . 32 Part Studies Acquired 6 | . . 3 . . . . . . . 2 1 . . . Parts Repaired 3 | . . . . . . . 2 . . . 1 . . . Time 101 | . . . . . . . 76 . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Total Allies 10 | . . . . . 8 . 1 . . 1 . . . . Largest Group 8 | . . . . . 8 8 8 . . 1 . . . . Highest-Rated Group 162 | . . . . . 162 162 162 . . 26 . . . . Highest-Rated Ally 34 | . . . . . 34 34 34 . . 26 . . . . Initial UFD Resources 97 | . . . . . . . 24 42 42 45 63 81 97 97 Total Orders 3 | . . . . . . . 3 . . . . . . . ROAM 2 | . . . . . . . 2 . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . Ally Attacks 22 | . . . . . 4 . 18 . . . . . . . Total Damage 851 | . . . . . 71 . 780 . . . . . . . Kills 5 | . . . . . 1 . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Active Infowar (turns) 3957 | 28 1098 96 . . . 17 472 127 28 336 451 150 167 987 Sensors 1069 | . . . . . . . . . . . 376 124 167 402 Structural 1969 | . . . . . . 17 472 126 . 336 426 150 167 275 Seismic 3093 | 28 1098 96 . . . . 178 125 28 336 451 142 20 591 Cloaking 202 | . . . . . . . . . . . . . . 202 Jamming 1291 | . . . . . . . . . . . 81 108 167 935 Robot Analysis Total 5 | . . 2 . . 1 . 1 . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Turns Passed 10246 | 198 1582 1494 433 413 1126 2230 480 138 28 336 451 162 167 1008 Spaces Moved 9467 | 101 846 743 203 209 663 1415 933 417 62 632 994 359 374 1516 Core 3 | 2 1 . . . . . . . . . . . . . Treads 4078 | 99 845 743 203 209 663 1316 . . . . . . . . Legs 13 | . . . . . . . . . . . . . . 13 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5373 | . . . . . . 99 933 417 62 632 994 359 374 1503 Fastest Speed 23 | 50 150 160 160 160 160 28 26 26 28 28 26 23 23 23 Average Speed 86 | 158 159 160 160 160 160 154 26 26 29 28 26 23 23 37 Slowest Speed 250 | 160 160 160 160 160 160 250 96 26 98 28 28 23 23 205 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . 8 . . . 2 7 6 8 Potential Cave-ins 4 | . . . . . . . . . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 94 67 16 39 89 89 41 64 12 18 33 18 48 48 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 14 | . 1 2 1 . 9 . 1 . . . . . . . Known Exits Taken 11 | . 1 1 1 1 . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . 1 . . 1 . . . . . . Scrap Searched 10 | . . . . . . 9 . 1 . . . . . . Spaces Dug 88 | . . . . . . . 25 2 . 11 29 14 4 3 Terrain Destroyed 2557 | . . . . . . . 27 2 . 12 50 14 4 2448 Melee 57 | . . . . . . . 11 2 . 10 19 8 4 3 Projectile 21 | . . . . . . . . . . 2 12 6 . 1 AOE 2479 | . . . . . . . 16 . . . 19 . . 2444 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Total 11015 | 119 971 935 271 269 716 1451 1135 433 66 764 1134 411 435 1905 Wait 687 | . 33 60 18 6 11 6 115 1 . 103 87 35 47 165 Move 9394 | 100 845 742 202 208 662 1414 916 416 61 631 989 344 362 1502 Hop 28 | . . . . . . . 8 . . . 2 7 5 6 Pick Up 70 | 3 9 11 2 7 1 14 5 2 1 1 4 4 3 3 Fast Attach 68 | 7 6 3 1 3 . 2 9 . . 4 3 1 3 26 Attach 50 | . 1 6 6 1 . . 9 1 . 1 3 3 1 18 Detach 46 | . 4 . 1 1 . . 4 . . 2 . 2 2 30 Swap 98 | . 9 14 6 9 3 9 12 5 1 3 7 . 2 18 Drop 90 | . 9 11 2 15 4 6 19 1 . 2 3 . 2 16 Fire 273 | 9 55 88 33 19 10 . 11 . . 2 15 6 . 25 Melee 88 | . . . . . . . 12 7 3 15 21 9 8 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . . 15 . . . . . . 83 Rewire 25 | . . . . . 25 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Discovered new exit (range 8) 1320 | -10/Materials | Identified exit to Mines 1538 | -10/Materials | Identified exit to Materials 1737 | -10/Materials | Discovered exit to Materials (range 8) 1781 | -10/Materials | Entered another Materials area 1781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -9/Materials | Discovered new exit (range 16) 2066 | -9/Materials | Identified exit to Materials 2329 | -9/Materials | Discovered new exit (range 15) 2420 | -9/Materials | Destroyed 9 combat bots 2424 | -9/Materials | Identified exit to Mines 2666 | -9/Materials | Central database locked down 2864 | -9/Materials | Discovered exit to Materials (range 16) 3060 | -9/Materials | Learned location of Zion (-7) 3100 | -9/Materials | Learned 2 Storage zone layouts 3130 | -9/Materials | Learned location of Storage (-8) 3151 | -9/Materials | Learned location of 1 exit from Storage 3161 | -9/Materials | Learned 2 Storage zone layouts 3172 | -9/Materials | Loaded intel: 10 trap records 3190 | -9/Materials | Loaded intel: 12 terminal locations 3275 | -9/Materials | Entered another Materials area 3275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3281 | -8/Materials | Discovered new exit (range 10) 3314 | -8/Materials | Identified exit to Storage 3426 | -8/Materials | Lost 3 parts (3n) 3437 | -8/Materials | Destroyed 8 combat bots 3599 | -8/Materials | Build established: Scavenger-Mutant 3708 | -8/Materials | Entered Storage 3709 | -8/Storage | Identified exit to Recycling 4023 | -8/Storage | Found Prototype Processor 4023 | -8/Storage | Identified Exp. Targeting Computer 4114 | -8/Storage | Used back door to open Recycling access 4121 | -8/Storage | Entered Recycling 4583 | -8/Recycling | Scanned before Scraplab entrance 4643 | -8/Recycling | Build established: Commander-Mutant 5081 | -8/Recycling | Learned Storage emergency access door positions 5117 | -8/Recycling | Identified exit to Factory 5163 | -8/Recycling | Learned 2 Lower Caves zone layouts 5167 | -8/Recycling | Learned Storage stockpile data 5222 | -8/Recycling | Entered Scraplab 5235 | -8/Recycling | Discovered new exit (range 2) 5247 | -8/Recycling | Entered Scraptown 5247 | -8/Scraptown | Accompanied by 8 allies 5251 | -8/Scraptown | System corruption cleaned by C-Scrubber 5507 | -8/Scraptown | Discovered exit to Factory (range 5) 5743 | -8/Scraptown | Visited Bundlers 5865 | -8/Scraptown | Visited Fellowship of the Rings 5889 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5905 | -8/Scraptown | Visited Spacefarers 5996 | -8/Scraptown | Visited Science Testing Area 6336 | -8/Scraptown | Visited Cyclists 6372 | -8/Scraptown | Visited Awakened 6426 | -8/Scraptown | Visited IN-MT5's Study 6506 | -8/Scraptown | Visited UFD Registry 6506 | -8/Scraptown | Registered with UFD as "Quantumwarp" 6562 | -8/Scraptown | Visited Cartography Club 6611 | -8/Scraptown | Found Surveybot 17 Chip 6623 | -8/Scraptown | Found Deep Structural Scanner 6705 | -8/Scraptown | Visited Science Guys 6792 | -8/Scraptown | Visited Botcube Research 6830 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6846 | -8/Scraptown | Found DCF Scrap (29 items) 6894 | -8/Scraptown | Visited Research Penetration Think Tank 6947 | -8/Scraptown | Visited Scrapoid Pod Storage 6959 | -8/Scraptown | Found Scrapoid Pod 7154 | -8/Scraptown | Visited Junk Repository 7190 | -8/Scraptown | Visited Curators Association 7250 | -8/Scraptown | Visited Junk Repository 7378 | -8/Scraptown | Met Optimus 7378 | -8/Scraptown | Accepted into 0bPrime 7464 | -8/Scraptown | Discovered exit to Factory (range 5) 7477 | -8/Scraptown | Entered Factory 7477 | -6/Factory | Accompanied by 8 allies 7477 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7478 | -6/Factory | Identified exit to Lower Caves 7545 | -6/Factory | Fabricated Hacking Suite (x1) 7581 | -6/Factory | Lost 7 allies 7587 | -6/Factory | Loaded intel: 8 recycling unit locations 7611 | -6/Factory | Learned location of Protoforge (-3) 7708 | -6/Factory | Central database locked down 7708 | -6/Factory | Identified exit to Factory 7770 | -6/Factory | Repaired Chainsword 7804 | -6/Factory | Repaired Rocket Launcher 7831 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 7846 | -6/Factory | Build established: Hacker-Sprinter 7937 | -6/Factory | Spotted B-75 Beast 7957 | -6/Factory | Entered Lower Caves 8085 | -6/Lower Caves | Discovered new exit (range 18) 8095 | -6/Lower Caves | Entered another Lower Caves area 8114 | -6/Lower Caves | Discovered exit to Factory (range 9) 8123 | -6/Lower Caves | Entered Factory 8123 | -5/Factory | Evolved 2 slots: Utility x2 8193 | -5/Factory | Loaded intel: 8 recycling unit locations 8212 | -5/Factory | Identified exit to Factory 8257 | -5/Factory | Discovered new exit (range 7) 8265 | -5/Factory | Identified exit to Upper Caves 8379 | -5/Factory | Fabricated Imp. Flight Unit (x1) 8435 | -5/Factory | Fabricated Rocket Launcher (x1) 8459 | -5/Factory | Entered another Factory area 8459 | -4/Factory | Discovered new exit (range 13) 8459 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8462 | -4/Factory | Identified exit to Research 8472 | -4/Factory | Discovered exit to Research (range 14) 8512 | -4/Factory | Loaded intel: 8 recycling unit locations 8544 | -4/Factory | Identified exit to Upper Caves 8544 | -4/Factory | Identified exit to Armory 8571 | -4/Factory | Fabricated Rocket Launcher (x1) 8616 | -4/Factory | Fabricated Med. Storage Unit (x1) 8760 | -4/Factory | Fabricated Adv. Hacking Suite? 8905 | -4/Factory | Repaired Lgt. Fission Core 8910 | -4/Factory | Entered Research 8910 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8931 | -3/Research | Loaded intel: 5 recycling unit locations 9003 | -3/Research | Identified exit to Quarantine 9072 | -3/Research | Entered Quarantine 9082 | -3/Quarantine | Found Alien Artifact 9142 | -3/Quarantine | Found Alien Artifact 9142 | -3/Quarantine | Identified Core Reset Matrix 9142 | -3/Quarantine | Identified Subatomic Replicator 9142 | -3/Quarantine | Used Core Reset Matrix 9146 | -3/Quarantine | Detected hypermatrix surge 9146 | -3/Quarantine | Sensed 11 artifacts in vicinity 9166 | -3/Quarantine | Cryocooling Duct disabled 9181 | -3/Quarantine | Ambient heat levels rising (+20) 9181 | -3/Quarantine | Non-combat units ordered to evacuate 9194 | -3/Quarantine | Spotted Alpha 7 9202 | -3/Quarantine | Found Sigix Terminator 9213 | -3/Quarantine | Spotted Fortress 9230 | -3/Quarantine | Discovered new exit (range 6) 9230 | -3/Quarantine | Discovered new exit (range 7) 9231 | -3/Quarantine | Identified exit to Protoforge 9232 | -3/Quarantine | Identified exit to Section 7 9239 | -3/Quarantine | Entered Protoforge 9240 | -3/Protoforge | Sensed 2 artifacts in vicinity 9242 | -3/Protoforge | Used Subatomic Replicator to create Supercharged Sigix Terminator 9276 | -3/Protoforge | Targeted by mysterious "MATRIX" hacker. 9294 | -3/Protoforge | Build established: Hacker-Ninja 9308 | -3/Protoforge | Spotted B-86 Titan 9367 | -3/Protoforge | Found Prototype Slashing Weapon 9367 | -3/Protoforge | Identified Exp. Terror Saw 9501 | -3/Protoforge | Spotted V637-n 9501 | -3/Protoforge | Spotted V741-m 9501 | -3/Protoforge | Spotted V364-i 9538 | -3/Protoforge | Spotted Hotshot 9538 | -3/Protoforge | Spotted Hotshot 9550 | -3/Protoforge | Spotted V568-v 9567 | -3/Protoforge | Superfortress began startup sequence 9572 | -3/Protoforge | Found Cep. Chromion Battery 9603 | -3/Protoforge | UFD initiated attack on Protoforge (Readiness: Adequate) 9603 | -3/Protoforge | Loaded intel: 3 recycling unit locations 9636 | -3/Protoforge | Spotted EXE-6 9639 | -3/Protoforge | Optimus greeted in Protoforge 9644 | -3/Protoforge | Spotted EXE-6 9713 | -3/Protoforge | Fabricated Q-thruster (x2) 9726 | -3/Protoforge | Fabricated Q-thruster (x2) 9739 | -3/Protoforge | Met 7R-MNS 9778 | -3/Protoforge | Spotted AP7-3 9778 | -3/Protoforge | Spotted AP7-3 9788 | -3/Protoforge | Found Prototype Processor 9788 | -3/Protoforge | Identified Exp. Targeting Computer 9804 | -3/Protoforge | Spotted Striker 9806 | -3/Protoforge | Spotted Striker 9853 | -3/Protoforge | Lost 5 allies 9892 | -3/Protoforge | Spotted Hotshot 9893 | -3/Protoforge | Spotted Striker 9893 | -3/Protoforge | Spotted Hotshot 9900 | -3/Protoforge | Spotted Executioner 9913 | -3/Protoforge | Spotted Executioner 9916 | -3/Protoforge | Spotted Hotshot 9917 | -3/Protoforge | Spotted Striker 9919 | -3/Protoforge | Spotted Executioner 9923 | -3/Protoforge | Destroyed Hotshot 9929 | -3/Protoforge | P-80 Master assimilated allied Lugger 864 9932 | -3/Protoforge | P-80 Master assimilated allied 03F38-D 9940 | -3/Protoforge | Spotted Executioner 9944 | -3/Protoforge | Spotted Hotshot 9965 | -3/Protoforge | Destroyed 7 combat bots 9972 | -3/Protoforge | Spotted Hotshot 9972 | -3/Protoforge | Spotted Hotshot 9979 | -3/Protoforge | Lost 4 parts (2n1u1w) 9989 | -3/Protoforge | Fired Supercharged Sigix Terminator 9989 | -3/Protoforge | Destroyed Hotshot 9989 | -3/Protoforge | Destroyed Executioner 9989 | -3/Protoforge | Destroyed Executioner 9989 | -3/Protoforge | Destroyed Executioner 9989 | -3/Protoforge | Destroyed Striker 9989 | -3/Protoforge | Destroyed Striker 9989 | -3/Protoforge | Destroyed Hotshot 9989 | -3/Protoforge | Destroyed Executioner 9990 | -3/Protoforge | Lost 17 allies 9990 | -3/Protoforge | Core integrity fell below 50% 9990 | -3/Protoforge | Core integrity fell below 20% 10010 | -3/Protoforge | Destroyed 21 combat bots 10015 | -3/Protoforge | Murdered 5 allies 10020 | -3/Protoforge | Lost 7 parts (1p3n3u) 10135 | -3/Protoforge | UFD reported confirmed Drillbomb installation 10139 | -3/Protoforge | UFD reported confirmed Drillbomb installation 10184 | -3/Protoforge | Spotted Striker 10200 | -3/Protoforge | Spotted Striker 10211 | -3/Protoforge | Destroyed Striker 10215 | -3/Protoforge | Spotted Executioner 10232 | -3/Protoforge | Found Prototype Processor 10232 | -3/Protoforge | Identified Exp. Core Analyzer 10243 | -3/Protoforge | Spotted Striker 10247 | -3/Protoforge | Destroyed by Executioner with Helical Railgun Last Messages --------------- 10237_ Slug penetrates 03F12-K. 10237_ 03F12-K destroyed. 10237_ BM-BX9(j) destroyed. 10237_ Impulse Thruster Array destroyed. 10239_ Slug penetrates 03F58-D. 10239_ 03F58-D destroyed. 10239_ 2S-M3Q(j) destroyed. 10240_ Penetrated by Slug. 10244_ N-04 Retriever collects Unknown Energy Cannon. 10244_ N-04 Retriever collects Unknown Reactor. 10244_ N-04 Retriever collects Unknown Protection. 10246_ N-04 Retriever collects Unknown Device. 10246_ N-04 Retriever collects Mak. Salvage Targeting Computer. 10246_ N-04 Retriever collects Unknown Device. 10246_ N-04 Retriever collects Unknown Leg. 10247_ Penetrated by Slug. 10247_ Mic. Antimatter Reactor destroyed. 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" " " % " ## "" | | ?## " " % %!% ## " | | ?## # """""" %=%" ## "" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 120 Energy Generation 37 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 EM Shielding 4 Armor Coverage 305 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 5 Offensive Hacking 48 Authchip Count 1 Item Schematics ----------------- Mic. Antimatter Reactor | -3/Quarantine | Hacked Q-thruster | -3/Protoforge | Hacked Biometal Heavy Treads | -3/Protoforge | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Imp. Flight Unit | x1 | -5/Factory Rocket Launcher | x1 | -5/Factory Rocket Launcher | x1 | -4/Factory Med. Storage Unit | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Q-thruster | x2 | -3/Protoforge Q-thruster | x2 | -3/Protoforge Repaired ---------- Chainsword | 54% | -6/Factory Rocket Launcher | 30% | -6/Factory Lgt. Fission Core | 5% | -4/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Express Service I'm Taking You All With Me Production Line The Better Part Of Valor Challenges ------------ None Game ------ Seed HeartChipMantle Manual? 0 Play Time 03:46:59 Cumulative 157.3 hours Start 2026.04.05 @ 01:09:11 End 2026.04.10 @ 01:17:21 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/0/2/0/0/0/1/0/0 Lore% 39 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7bced46e-550d-4364-8bdb-176093f2ff08