Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 23:37:58 Player: Nebula avali Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (69) 345 Value Destroyed (1640) 1640 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1427) 1427 TOTAL SCORE: 10652 Bonus ------- Follower Combat Kills 348 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 100/100 System Corruption 5% Temperature Cool (24) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Machine Analyzer Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter Active Sensor Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Rifle Advanced Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Field Propulsion Drive Flying Fortress v7 > --- UTILITY ---------- Advanced Power Amplifier Disposable Heat Sink Medium Storage Unit Gravity Neutralizer Enhanced Optical Array Signal Interpreter Improved Utility Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Mass Driver Makeshift Axe > --- INVENTORY -------- Reinforced Fission Core Field Propulsion Drive Advanced Signal Interpreter Active Sensor Suite Heavy Mass Driver Missile Launcher CPS Tube [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . 2 . . . 2 . . . 4 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 2 . . . . . . . . 1 . . Utility 7 | . . 2 . . . . . . . 4 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 97 | . 12 14 3 2 6 1 24 . 1 4 2 1 . 2 5 7 13 Power 9 | . 2 . 1 1 2 . 1 . . . . . . . . 1 1 Engine 5 | . 2 . 1 1 . . . . . . . . . . . . 1 Core 4 | . . . . . 2 . 1 . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 22 | . 5 3 . . 4 1 4 . 1 . . . . . 2 . 2 Treads 5 | . 1 2 . . . . 2 . . . . . . . . . . Leg 6 | . . 1 . . 4 1 . . . . . . . . . . . Wheel 5 | . 3 . . . . . 2 . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 1 . . . . . 2 . 2 Utility 42 | . 2 9 1 . . . 13 . . 3 . 1 . . 2 3 8 Device 16 | . 1 1 . . . . 10 . . . . 1 . . . . 3 Storage 6 | . . 6 . . . . . . . . . . . . . . . Processor 5 | . . 1 . . . . 1 . . 1 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 15 | . 1 1 1 . . . 2 . . 2 . . . . 2 3 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 24 | . 3 2 1 1 . . 6 . . 1 2 . . 2 1 3 2 Energy Gun 3 | . 2 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . . 1 1 1 . . 4 . . . 2 . . 1 1 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . 1 . Launcher 1 | . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . Impact Weapon 3 | . 1 . . . . . 1 . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . 1 . . . . . . . . . 2 Parts Lost 26 | . 3 6 2 . 2 . 4 . . . . . . . . . 9 Power 3 | . 1 1 . . . . . . . . . . . . . . 1 Propulsion 9 | . 1 2 . . . . 2 . . . . . . . . . 4 Utility 8 | . . 1 1 . 2 . 1 . . . . . . . . . 3 Weapon 6 | . 1 2 1 . . . 1 . . . . . . . . . 1 Highest Loss Streak 6 | . 2 3 2 . 1 . 3 . . . . . . . . . 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 79 | . 95 83 95 100 81 72 78 100 54 55 69 74 80 80 78 76 64 Engine 3 | . 13 8 6 11 1 . . . . . . . . . . . 1 Core 4 | . . . . . 9 9 8 9 9 6 6 6 6 6 5 5 1 Treads 7 | . 1 15 22 22 3 . 5 18 . . . . . . . . . Leg 5 | . 9 . . . 18 27 17 9 . . . . . . . . . Wheel 2 | . 13 4 . . . . 4 9 . . . . . . . . . Flight 3 | . . . . . . . . . 8 6 6 6 6 6 9 11 9 Device 5 | . 9 2 . . . . 6 9 9 6 6 7 13 13 11 9 6 Storage 9 | . 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 4 Processor 9 | . . 6 11 11 11 9 9 9 9 11 13 13 13 13 11 11 12 Protection 11 | . . 10 21 22 4 . 2 9 9 11 20 20 20 20 14 12 13 Energy Gun 3 | . 13 19 . . . . . . . . . . . . . . . Ballistic Gun 9 | . 14 2 21 22 22 18 6 9 . . 6 13 13 10 11 7 4 Impact Weapon 1 | . . . . . . . 8 9 . 4 3 . . . . . . Peak Build Rating 94 | 6 11 12 15 19 24 25 34 27 47 60 62 68 68 74 81 92 94 Average Rating 36 | 6 8 10 14 17 21 25 24 27 43 53 60 63 68 69 78 86 81 On Entrance 39 | 6 6 9 12 15 19 22 25 27 27 44 60 62 68 68 74 81 87 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 11 19 44 27 27 27 21 33 25 25 27 30 35 35 41 44 75 74 Greatest Support 57 | 20 26 40 40 40 40 45 45 10 50 50 50 50 50 50 55 55 57 Greatest Overweight (x) 6 | . 2 4 . . 2 . 2 2 2 . . . . . . 1 6 Average Overweight (x) . | . . . . . . . 1 2 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 6 7 8 8 9 9 9 9 10 8 9 9 9 10 9 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 8 10 3 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Mutant 24% | Commander-Mutant 6% | Tank 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Tank | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Matter Collected 1804 | 200 235 174 90 20 188 . 299 10 10 30 46 11 . 30 . 81 380 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2498 | . 587 427 73 . 378 . 504 48 . 68 22 . . . . 147 244 Parts 145 | . 39 31 9 . 18 . 5 2 . 3 1 . . . . 20 17 Haulers Intercepted 3 | . 1 . . . . . 2 . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 45 | . 10 13 6 . 6 . 4 1 . 2 1 . . . . 1 1 Melee 4 | . . . . . . . 1 . . 2 . . . . . . 1 Guns 37 | . 10 13 6 . 6 . . . . . 1 . . . . 1 . Classes Destroyed 13 | . 7 1 . . 1 . 1 . . . . . . . . 1 2 Worker 4 | . 1 . . . . . . . . . . . . . . . 3 Builder 3 | . 1 . . . . . 1 . . . . . . . . . 1 Tunneler 4 | . . . . . 1 . . . . . . . . . . . 3 Hauler 3 | . 1 . . . . . 2 . . . . . . . . . . Recycler 6 | . 2 . . . 1 . 3 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 1 . . . . . . . 1 . . . . . . . Swarmer 18 | . 3 6 6 . . . . . . 2 1 . . . . . . Grunt 20 | . 7 5 . . 6 . 2 . . . . . . . . . . Sentry 4 | . . 2 . . . . 1 1 . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 4 | . 4 4 3 . 3 . 2 1 . 2 1 . . . . 1 2 Combat Bots Only 3 | . 3 3 3 . 3 . 1 1 . 2 1 . . . . 1 1 Max Kills in Single Turn 2 | . 1 1 1 . 2 . 2 1 . 1 1 . . . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 720 | . 48 111 54 . 28 . 48 . . 15 33 4 . 23 6 62 288 Missed 276 | . 15 30 19 . 6 . 12 . . 8 22 2 . 12 3 17 130 Damage Taken 6873 | . 396 943 293 . 390 . 576 . . 78 107 27 . 141 34 805 3083 Core 1605 | . 101 160 18 . 22 . 89 . . . 7 . . . . 35 1173 Absorbed by Shields 254 | . . . . . . . . . . . . 10 . 52 12 163 17 Redirected to Shielding 276 | . . . . . . . . . . . 3 . . . . 90 183 Regen/Repaired (Parts) 239 | . . . . . . . 43 . . . . . . . 196 . . Core Remaining (%) 81 | 100 59 . . . 50 . . . 83 . . . . 99 . 96 . Volleys Fired 168 | . 45 45 13 . 23 . 17 . . . 8 . . . 2 8 7 Largest 3 | . 2 2 2 . 2 . 1 . . . 2 . . . 3 3 3 Hottest 139 | . 60 100 73 . 46 . 25 . . . 46 . . . 107 107 139 Shots Fired 326 | . 88 90 26 . 46 . 17 . . . 9 . . . 6 24 20 Gun 301 | . 88 90 26 . 46 . 17 . . . 9 . . . 4 14 7 Cannon 23 | . . . . . . . . . . . . . . . 2 8 13 Launcher . | . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . 2 . Kinetic 202 | . 45 14 23 . 46 . 17 . . . 9 . . . 6 22 20 Thermal 122 | . 43 76 3 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 6 5 . 8 . 4 . . . 3 . . . . 8 6 Robot Miss Streak 5 | . 5 5 2 . 1 . 2 . . . 1 . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . Shots Hit Robots 243 | . 58 52 14 . 34 . 27 1 . 4 5 . . . . 17 31 Core Hits 92 | . 29 21 6 . 16 . 4 . . 1 1 . . . . 6 8 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 1 . 6 1 . 2 . . . . . . . Critical Strikes 19 | . . 7 . . 2 . 6 1 . 2 . . . . . . 1 Burn 7 | . . 7 . . . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . Smash 9 | . . . . . . . 6 1 . 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 74 | . . . . . . . 36 1 . 4 1 . . . . . 32 Impact 42 | . . . . . . . 36 1 . 4 1 . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . . 32 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 5 1 . . . . . . . . 10 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5337 | . 716 680 220 . 488 . 1021 56 . 201 96 . . . . 418 1441 Guns 2620 | . 716 679 220 . 488 . 162 . . . 96 . . . . 211 48 Cannons 450 | . . . . . . . . . . . . . . . . 207 243 Explosions . | . . . . . . . . . . . . . . . . . . Melee 2266 | . . . . . . . 859 56 . 201 . . . . . . 1150 Ramming 1 | . . 1 . . . . . . . . . . . . . . . Kinetic 2193 | . 374 144 220 . 488 . 162 . . . 96 . . . . 418 291 Thermal 877 | . 342 535 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1116 | . . . . . . . 859 56 . 201 . . . . . . . Slashing 1150 | . . . . . . . . . . . . . . . . . 1150 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 903 | . . . . . . . 489 56 . 131 . . . . . . 227 Projectiles 20 | . . . . . . . 20 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 883 | . . . . . . . 469 56 . 131 . . . . . . 227 Knockbacks 7 | . . . . . . . 5 . . . . . . . . 1 1 Impact 4 | . . . . . . . 4 . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . 1 1 Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 57 318 6 . 42 . 12 . . . 10 . . . 68 76 195 Average Temperature 63 | . 22 81 3 . 12 . 3 . . . 6 . . . 38 30 99 Received Heat Transfer 1410 | . 213 330 . . 198 . 153 . . . 24 12 . 27 . 339 114 Effects 1 | . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 7 1 . . . . . . . . . Combat Hostiles 4 | . . . . . . . 3 1 . . . . . . . . . Parts Fried 16 | . . . . . . . 13 1 . 2 . . . . . . . Impact Corruptions 19 | . . . . . . . 13 1 . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . . Heat Transferred 2859 | . 750 2109 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Peak Influence 456 | . 278 306 200 . 180 24 422 198 . 225 . . . . 92 64 456 Initial 164 | . . 79 80 . . 9 9 164 . . . . . . 65 64 23 Average 125 | . 121 151 143 . 89 13 146 142 . 151 . . . . 69 47 109 Maximum Alert Level 2 | . 1 1 1 . . . 2 . . 1 . . . . . . 2 Low Security (%) 80 | 100 78 79 50 . 100 100 65 100 . 83 . . . . 100 100 86 Level 1 16 | . 21 20 50 . . . 20 . . 16 . . . . . . 10 Level 2 2 | . . . . . . . 14 . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 2 . . . 1 1 . . . . . . . 1 1 2 Investigation 3 | . 2 . . . . . . . . . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 1 2 . . . 1 1 . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Distress Signals 6 | . 2 2 . . . . 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 145 | . 18 20 7 . 10 1 10 1 . 10 4 3 . 8 2 5 46 Peak Tracking Total 19 | . 4 5 4 . 3 2 4 1 . 4 3 3 . 6 2 4 19 Tactical Retreats 22 | . . 1 . . 3 . 2 . . 1 3 . . 2 . 1 9 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 4 | . . . . . . . . . . . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 2 . 1 . . . . . . . . . . Triggered 3 | . . . . . 2 . . . . . . . . 1 . . . Most Traps Carried 4 | . . . 4 4 3 1 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 3 | . 1 . . . . . 2 . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 37 | . 4 2 . 1 . 1 6 7 3 . 1 1 4 . 4 . 3 Terminals 21 | . 2 2 . . . 1 5 4 . . 1 . . . 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . Recycling Units 5 | . 2 . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 120 | . 7 4 . 1 . 3 15 24 21 . 1 1 27 . 12 . 4 Successful 88 | . 4 1 . 1 . 1 9 14 21 . 1 1 27 . 7 . 1 Failed 32 | . 3 3 . . . 2 6 10 . . . . . . 5 . 3 Catastrophic 2 | . . . . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 35 | . 8 4 . 2 . 3 9 5 . . . . . . 2 . 2 Terminals 52 | . 3 4 . . . 3 13 19 . . 1 . . . 5 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 2 . . . . . . . 7 . . Recycling Units 9 | . 4 . . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 66 | . . . . 1 . . 5 8 21 . 1 1 27 . 1 . 1 Record 33 | . . . . . . . . . 21 . 1 . 11 . . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . Prototype ID Bank 5 | . . . . . . . . 2 . . . . 3 . . . . Open Door 3 | . . . . . . . 2 . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 . . . . . . . 6 . . Scan Component 4 | . . . . . . . 1 . . . . . . . 3 . . Repair 4 | . . . . . . . 1 . . . . . . . 3 . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 1 . . . 1 2 3 . . . . . . . . . Terminals 8 | . 1 1 . . . 1 2 3 . . . . . . . . . Botnet 8 | . 1 1 . . . 1 2 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 2 . . . 1 5 4 . . . . . . 4 . 3 Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . . . . . . 3 . . Time 152 | . . . . . . . 38 . . . . . . . 114 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Total Allies 13 | . . . . . . . 10 . . . . . . . 3 . . Largest Group 10 | . . . . . . . 10 10 10 10 3 . . . 3 3 . Highest-Rated Group 173 | . . . . . . . 173 173 173 173 48 . . . 93 93 . Highest-Rated Ally 31 | . . . . . . . 29 29 29 29 16 . . . 31 31 . Total Orders 5 | . . . . . . . 5 . . . . . . . . . . EXPLORE 5 | . . . . . . . 5 . . . . . . . . . . Ally Attacks 111 | . . . . . . . 44 3 . 53 3 . . . . 8 . Total Damage 1416 | . . . . . . . 598 45 . 602 46 . . . . 125 . Kills 14 | . . . . . . . 6 1 . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 1 . . 1 . . . Drone Launches 20 | . . . . . . . 20 . . . . . . . . . . Drone Recoveries 6 | . . . . . . . 6 . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Turns Passed 6455 | 2 575 749 460 436 548 48 760 394 554 226 244 228 51 174 166 113 727 Spaces Moved 5840 | 2 387 349 257 253 351 39 373 341 973 254 285 446 77 323 139 79 912 Core 65 | . 2 . . . . . . . . . . . . . . . 63 Treads 856 | . 28 275 257 253 43 . . . . . . . . . . . . Legs 522 | 2 64 21 . . 308 39 88 . . . . . . . . . . Wheels 898 | . 215 53 . . . . 285 341 4 . . . . . . . . Hover 78 | . 78 . . . . . . . . . . . . . . . . Flight 3421 | . . . . . . . . . 969 254 285 446 77 323 139 79 849 Fastest Speed 39 | 120 80 110 160 160 120 120 95 110 50 50 50 50 50 50 39 39 44 Average Speed 83 | 120 105 156 160 160 125 120 106 110 50 50 50 50 50 50 39 76 58 Slowest Speed 525 | 120 160 240 160 160 260 120 120 110 110 50 50 50 50 50 50 129 525 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 63 39 74 62 73 6 49 66 58 10 43 78 74 59 6 73 31 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . 2 . . . . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 11 | . . . 1 . 1 . . . 6 . . 1 . 2 . . . Spaces Dug 20 | . . . . . . . 7 . . . . . . . 2 . 11 Terrain Destroyed 25 | . . . . . . . 7 . . . . . . . 2 . 16 Melee 16 | . . . . . . . 7 . . . . . . . . . 9 Projectile 9 | . . . . . . . . . . . . . . . 2 . 7 AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Total 7029 | 1 471 462 280 286 414 40 648 358 1040 343 375 452 88 335 245 122 1069 Wait 693 | . 2 39 . 26 25 . 170 17 59 79 76 . 12 7 100 6 75 Move 5823 | 1 386 348 256 252 350 38 372 340 972 253 284 445 76 322 138 78 912 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 48 | . 11 5 6 1 1 1 5 . 2 2 2 3 . 2 . 3 4 Fast Attach 51 | . 5 8 1 . 2 . 19 . . 3 . 1 . . 3 3 6 Attach 33 | . 3 5 2 1 . 1 3 . 1 1 2 . . 2 2 3 7 Detach 19 | . 2 3 . 1 . . 4 . 2 . 1 . . . . 2 4 Swap 14 | . 5 1 . 1 4 . 2 . . . . . . . . 1 . Drop 80 | . 12 7 2 4 7 . 16 . 4 1 1 3 . 2 . 8 13 Fire 168 | . 45 45 13 . 23 . 17 . . . 8 . . . 2 8 7 Melee 74 | . . . . . . . 36 1 . 4 1 . . . . . 32 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . 10 9 Rewire 3 | . . . . . . . 3 . . . . . . . . . . Trap 3 | . . . . . 2 . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 510 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Utility x2 651 | -9/Materials | Build established: Mutant 1063 | -9/Materials | Discovered new exit (range 13) 1159 | -9/Materials | Lost 3 parts (1p1n1u) 1327 | -9/Materials | Entered Mines 1332 | -9/Mines | Discovered new exit (range 15) 1509 | -9/Mines | Found a hidden stash of uninstalled traps 1545 | -9/Mines | Learned Materials emergency access door positions 1678 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1780 | -9/Mines | Discovered new exit (range 5) 1787 | -9/Mines | Entered Exiles 1797 | -9/Exiles | Build established: Scavenger-Mutant 1829 | -9/Exiles | Met 8R-AWN 1855 | -9/Exiles | Met EX-HEX 1899 | -9/Exiles | Met EX-BIN 1917 | -9/Exiles | Aligned with FarCom system 1919 | -9/Exiles | Given EX-Vault access code 1959 | -9/Exiles | Opened EX-Vault 1996 | -9/Exiles | Found Flying Fortress v7 2029 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2080 | -9/Exiles | Met EX-DEC 2173 | -9/Exiles | Discovered new exit (range 15) 2223 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2223 | -9/Exiles | Entered Mines 2735 | -8/Mines | Discovered new exit (range 11) 2771 | -8/Mines | Entered Materials 2771 | -8/Materials | Evolved 2 slots: Propulsion x2 2810 | -8/Materials | Discovered new exit (range 7) 2819 | -8/Materials | Entered Storage 3004 | -8/Storage | Lost 10 allies 3162 | -8/Storage | Lost 3 parts (1n1u1w) 3163 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3288 | -8/Storage | Repaired Lgt. Nuclear Core 3463 | -8/Storage | Build established: Commander-Mutant 3562 | -8/Storage | Used back door to open Recycling access 3562 | -8/Storage | Discovered new exit (range 5) 3568 | -8/Storage | Identified exit to Recycling 3579 | -8/Storage | Entered Recycling 3579 | -8/Recycling | Accompanied by 10 allies 3759 | -8/Recycling | Discovered new exit (range 6) 3927 | -8/Recycling | Scanned before Scraplab entrance 3946 | -8/Recycling | Entered Scraplab 3955 | -8/Recycling | Discovered new exit (range 3) 3956 | -8/Recycling | Identified exit to Scraptown 3973 | -8/Recycling | Entered Scraptown 3973 | -8/Scraptown | Accompanied by 10 allies 4130 | -8/Scraptown | Discovered new exit (range 11) 4137 | -8/Scraptown | Identified exit to Factory 4178 | -8/Scraptown | Visited Red Mages 4204 | -8/Scraptown | Visited The Evicted 4219 | -8/Scraptown | Turned away by UFD registrar 4222 | -8/Scraptown | Visited Cave Peace 4326 | -8/Scraptown | Visited Awakened 4345 | -8/Scraptown | Visited Symbiants 4417 | -8/Scraptown | Visited Bundlers 4527 | -8/Scraptown | Entered Factory 4527 | -6/Factory | Accompanied by 10 allies 4527 | -6/Factory | Evolved 4 slots: Utility x4 4596 | -6/Factory | Discovered new exit (range 22) 4751 | -6/Factory | Identified exit to Lower Caves 4753 | -6/Factory | Entered Lower Caves 4753 | -6/Lower Caves | Accompanied by 3 allies 4772 | -6/Lower Caves | Lost 4 allies 4870 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4908 | -6/Lower Caves | Lost 3 allies 4959 | -6/Lower Caves | Discovered new exit (range 10) 4967 | -6/Lower Caves | Learned Factory machine intel 4996 | -6/Lower Caves | Identified exit to Lower Caves 4997 | -6/Lower Caves | Entered another Lower Caves area 5065 | -6/Lower Caves | Spotted B-75 Beast 5068 | -6/Lower Caves | Build established: Mutant 5223 | -6/Lower Caves | Discovered new exit (range 5) 5225 | -6/Lower Caves | Identified exit to Data Miner 5225 | -6/Lower Caves | Entered Data Miner 5225 | -6/Data Miner | Discovered new exit (range 6) 5232 | -6/Data Miner | Met Data Miner 5245 | -6/Data Miner | Learned location of Section 7 (-2) 5245 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5253 | -6/Data Miner | Received God Mode back door access code from Data Miner 5263 | -6/Data Miner | Identified exit to Proximity Caves 5276 | -6/Data Miner | Entered Proximity Caves 5403 | -5/Proximity Caves | Learned Factory non-interactive machine intel 5418 | -5/Proximity Caves | Spotted B-75 Beast 5428 | -5/Proximity Caves | Discovered new exit (range 9) 5432 | -5/Proximity Caves | Identified exit to Factory 5450 | -5/Proximity Caves | Entered Factory 5450 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5451 | -5/Factory | Loaded intel: 269 machine locations 5452 | -5/Factory | Loaded intel: 217 non-interactive machine locations 5509 | -5/Factory | Repaired Imp. Light Armor Plating 5549 | -5/Factory | Repaired Cesium-ion Thruster 5588 | -5/Factory | Repaired Imp. Light Armor Plating 5601 | -5/Factory | Allied Derelicts emerged from ambush trap array 5606 | -5/Factory | Identified exit to DSF 5616 | -5/Factory | Entered DSF 5616 | -5/DSF | Accompanied by 3 allies 5620 | -5/DSF | Discovered new exit (range 21) 5640 | -5/DSF | Additional patrols routed to DSF 5661 | -5/DSF | Found Prototype Device 5691 | -5/DSF | Lost 3 allies 5727 | -5/DSF | Identified exit to Factory 5729 | -5/DSF | Entered Factory 5729 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5748 | -4/Factory | Build established: Tank 6310 | -4/Factory | Found Powered Armor 6312 | -4/Factory | Found Powered Armor 6406 | -4/Factory | Core integrity fell below 50% 6419 | -4/Factory | Identified Active Sensor Suite 6433 | -4/Factory | Lost 6 parts (3n2u1w) 6443 | -4/Factory | Core integrity fell below 20% 6456 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 06405_ Dropped Imp. Utility Shielding. 06405_ Slug penetrates Wall. 06405_ Dropped Med. Storage Unit. 06409_ Penetrated by Slug. 06409_ Slug penetrates Wall. 06409_ Penetrated by Slug. 06416_ >> Machine Analyzer network decryption results: 06416_ Terminal x1 06419_ Identified Active Sensor Suite. 06421_ Acquired Plasma Rifle. 06438_ System corrupted: Matter fused (-5). 06450_ >> Machine Analyzer network decryption results: 06450_ DSF Access x1 06450_ Terminal x2 06456_ Fusion Modulator explodes. 06456_ S-27 Virus destroyed. 06456_ Fusion Modulator explodes. 06456_ S-27 Virus destroyed. 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""""" ??????? | | ????????????????#### ###############??????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????"""""???? ?????????????????????? | | ???????????""T""???? ?????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 800 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellArmoredRecalibrator Manual? 0 Play Time 01:43:45 Cumulative 71.1 hours Start 2025.03.02 @ 21:20:00 End 2025.03.02 @ 23:37:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 120 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99a0f2db-a78d-4a0e-8c0b-8a8c89a9e991