Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 21:42:43 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1011) 1011 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2366 Bonus ------- None Cogmind --------- Core Integrity 158/400 Matter 297/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (680) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Aluminum Leg Large Storage Unit Terrain Scanner Seismic Detector Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding Improved Utility Shielding EM Pulse Gun Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Terrain Scanner Seismic Detector Targeting Computer EM Pulse Gun Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Flail [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 7 8 17 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 9 . Treads 6 | . . 6 . Leg 7 | 2 2 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 4 10 3 Power 2 | . 1 1 . Propulsion 8 | . 2 4 2 Utility 3 | . 1 2 . Weapon 4 | . . 3 1 Highest Loss Streak 3 | . 2 3 3 To Critical Strikes . | . . . . Average Backups 15 | 4 9 19 24 Power 1 | . 1 2 2 Propulsion 1 | 1 . 1 1 Utility 3 | . 2 4 10 Weapon 8 | 1 5 10 11 Tool/Special . | . . . . Unused Backups 27 | . 4 3 20 Power 4 | . . 2 2 Propulsion 4 | . 2 1 1 Utility 10 | . 1 . 9 Weapon 9 | . 1 . 8 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 96 88 Engine 12 | . 13 11 11 Treads 17 | . . 29 19 Leg 18 | . 27 12 19 Device 6 | . 13 1 . Storage 12 | . 14 11 11 Processor 2 | . . 4 11 Protection 2 | . . 4 . Ballistic Gun 19 | . 22 17 16 Ballistic Cannon 1 | . . 3 . Impact Weapon 2 | . 3 1 . Peak Build Rating 15 | 7 10 15 15 Average Rating 10 | 5 7 12 13 On Entrance 8 | . 7 10 15 Naked Turns . | . . . . Heaviest Build 90 | 13 89 90 89 Greatest Support 86 | 20 20 86 20 Greatest Overweight (x) 8 | . 4 8 4 Average Overweight (x) 2 | . 2 1 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 22 25 25 Most Carried 25 | 8 15 25 24 Average Carried 15 | 4 9 19 24 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 8 15 24 24 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 917 | 286 120 504 7 Remotely . | . . . . Salvage Created 1166 | 116 295 735 20 Parts 83 | 9 18 53 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 31 | . 9 21 1 Guns 22 | . 8 13 1 Cannons 7 | . . 7 . AOE 1 | . 1 . . Classes Destroyed 9 | 2 4 3 . Worker 3 | . . 3 . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 5 | . 1 4 . Swarmer 11 | . 2 8 1 Grunt 14 | . 7 7 . Brawler 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 5 | 2 4 5 1 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 295 | . 70 164 61 Missed 85 | . 20 50 15 Hits 210 | . 50 114 46 Melee 3 | . . . 3 Projectile 207 | . 50 114 43 Critical Strikes 7 | . 2 4 1 Damage Taken 2612 | . 672 1347 593 Core 408 | . 166 136 106 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 33 . . Volleys Fired 151 | 8 45 92 6 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 40 Shots Fired 278 | 16 87 166 9 Gun 218 | 16 84 109 9 Cannon 53 | . . 53 . Launcher . | . . . . Special 7 | . 3 4 . Kinetic 264 | 16 84 155 9 Thermal 7 | . 3 4 . Explosive . | . . . . Electromagnetic 7 | . . 7 . Robot Hit Streak 9 | 2 8 9 5 Robot Miss Streak 8 | 2 8 6 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 167 | 8 52 102 5 Core Hits 78 | 7 21 49 1 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 5 | . . 5 . Destroy 4 | . . 4 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1984 | 77 626 1245 36 Guns 1128 | 77 430 585 36 Cannons 660 | . . 660 . Explosions 196 | . 196 . . Melee . | . . . . Ramming . | . . . . Kinetic 1679 | 77 430 1136 36 Thermal . | . . . . Explosive 196 | . 196 . . Electromagnetic 109 | . . 109 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . 18 . . Projectiles . | . . . . Explosions 18 | . 18 . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary 1 | . . 1 . Self-Inflicted Damage 173 | . 173 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 97 | . 40 97 . Average Temperature 15 | . 13 15 . Received Heat Transfer 658 | . 198 420 40 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 177 | 5 177 142 30 Initial . | . . . . Average 54 | . 50 61 13 Influence Increases 1014 | 15 378 591 30 Destroy 0b10 Robot/C 620 | . 180 420 20 Destroy 0b10 Robot/NC 60 | 15 10 35 . Destroy Leader 160 | . 32 118 10 Successful Hack 23 | . 23 . . Disable Machine 45 | . 45 . . Destroy Structure 46 | . 43 3 . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 1014 | 15 378 591 30 Time Decay 864 | 15 338 511 . Lost Part 150 | . 40 80 30 Squads Dispatched 5 | . 3 2 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 3 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 15 31 24 Peak Tracking Total 24 | . 5 7 24 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 4 3 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 13 5 . Successful 8 | . 6 2 . Failed 10 | . 7 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 15 | . 13 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2305 | 69 1191 1019 26 Optics 722 | . . 696 26 Seismic 1583 | 69 1191 323 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3221 | 116 1228 1851 26 Spaces Moved 845 | 68 277 497 3 Core 8 | 8 . . . Treads 349 | . . 349 . Legs 488 | 60 277 148 3 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 400 Average Speed 287 | 111 324 290 400 Slowest Speed 680 | 120 400 680 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 51 42 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 3 4 . Terrain Destroyed 47 | . 43 4 . Melee . | . . . . Projectile 7 | . 3 4 . AOE 40 | . 40 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1389 | 92 534 754 9 Wait 296 | . 184 112 . Move 842 | 67 276 496 3 Hop . | . . . . Pick Up 49 | 10 14 25 . Fast Attach 7 | 5 1 1 . Attach 19 | 2 4 13 . Detach 1 | . 1 . . Swap 12 | . 4 8 . Drop 12 | . 5 7 . Fire 151 | 8 45 92 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Core integrity fell below 50% 329 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 21) 1345 | -10/Materials | Entered another Materials area 1345 | -9/Materials | Evolved 2 slots: Propulsion x2 1563 | -9/Materials | Lost 3 parts (1p1n1w) 2020 | -9/Materials | Build established: Scavenger-Mutant 3116 | -9/Materials | Discovered new exit (range 14) 3196 | -9/Materials | Entered Mines 3197 | -9/Mines | Assembled infested the area 3202 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3215 | -9/Mines | Core integrity fell below 50% 3222 | -9/Mines | Self-destructed Last Messages --------------- 03202_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03203_ HV Slug penetrates Wall. 03204_ Acquired 6 matter. 03205_ HV Slug penetrates S-10 Pest. 03205_ S-10 Pest suffers critical hit (Destroy). 03205_ S-10 Pest destroyed. 03205_ HV Slug penetrates Wall. 03207_ HV Slug penetrates as-20462. 03208_ Acquired 1 matter. 03209_ HV Slug penetrates Wall. 03209_ Lgt. Assault Rifle destroyed. 03211_ HV Slug penetrates as-20462. 03211_ as-20462 suffers critical hit (Destroy). 03211_ as-20462 destroyed. 03211_ HV Slug penetrates Wall. 03211_ Lgt. Treads destroyed. 03213_ 3C-D3J(h) destroyed. 03213_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????##??????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? #??????????????? | | ????????????????????????????a#??????????????? | | ????????????????????????????a###????????????? | | ????????????????????????????aa ?????????????? | | ???????????????????????????aa ?????????????? | | ???????????????????????????aa ??????????????? | | ???????????????????????????aa???????????????? | | ??????????????????????????#a#???????????????? | | ??????????????????????????a #??#????????????? | | ???????????????????????###;a##;#????????????? | | ???????????????????????# a #????????????? | | ???????????????????????#== #????????????? | | ???????????????????????#%@a% #????????????? | | ???????????????????????#**%[ s #????????????? | | ???????????????????????#=%=! #????????????? | | ???????????????????????#########????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed DroneHugeSegregator Manual? 0 Play Time 00:37:39 Cumulative 29.8 hours Start 2025.06.16 @ 20:33:53 End 2025.06.16 @ 21:42:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 6c176ba7-d6ce-4d63-9801-49108165c7d1