Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 03:39:49 Player: ToasterKoishi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (2) 10 Value Destroyed (22) 22 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 5406 Bonus ------- Pacifist 834 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Terrain Scan Processor Recalibrator > --- WEAPON ----------- Spear > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power None Propulsion None Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Spear Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . . . 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 10 | . . 2 2 2 . . . . 4 Weapon . | . . . . . . . . . . Parts Attached 7 | . . 1 1 1 . 2 . . 2 Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 6 | . . 1 1 . . 2 . . 2 Device 4 | . . . 1 . . 2 . . 1 Storage . | . . . . . . . . . . Processor 2 | . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 3 | . . . 1 . . . 1 . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . 1 . . . 1 . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 11 | . . 8 10 15 15 21 17 15 3 Device 1 | . . . 1 . . 5 2 . . Processor 5 | . . 8 9 7 7 7 7 7 2 Piercing Weapon 4 | . . . . 7 7 7 7 7 . Naked Turns 168 | . 34 7 . . . . . . 127 Heaviest Build 3 | . . . 2 2 2 3 3 2 2 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 2 | . . . . . . . . . 2 Average Carried . | . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 1 | . . . . . . . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Matter Collected 220 | 100 75 . 3 . . . 42 . . Remotely . | . . . . . . . . . . Salvage Created 129 | . . . . . . . 129 . . Parts 4 | . . . . . . . 4 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 1 | . . . . . . . 1 . . Recycler 2 | . . . . . . . 2 . . Best Kill Streak 2 | . . . . . . . 2 . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Hostile Shots Fired 174 | . . 6 56 . 36 . 39 . 37 Missed 76 | . . 4 19 . 13 . 24 . 16 Damage Taken 2235 | . . 101 570 . 358 19 144 . 1043 Core 2120 | . . 101 537 . 343 19 117 . 1003 Absorbed by Shields 24 | . . . . . 24 . . . . Core Remaining (%) 61 | 100 100 74 2 . . . . 31 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . 2 1 . Core Hits 4 | . . . 2 . . . 2 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 11 | . . . . . . . 9 2 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 11 | . . . . . . . 9 2 . Sneak Attacks 3 | . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 246 | . . . 30 . . . 137 72 7 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 209 | . . . . . . . 137 72 . Ramming 37 | . . . 30 . . . . . 7 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 209 | . . . . . . . 137 72 . Highest Corruption 3 | . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . 3 1 4 . Message Errors 1 | . . . . . . 1 . . . Matter Fused 3 | . . . . . . 1 1 1 . Heat Flow Errors 2 | . . . . . . 1 . 1 . Energy Discharges 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 32 | . . . . . . . . 32 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 32 | . . . . . . . . 32 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 16 | . . . 13 . . . . . 3 Shots . | . . . . . . . . . . Rammed 11 | . . . 9 . . . . . 2 Targets Rammed 11 | . . . 9 . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 195 | . . . 5 . . 118 . 195 . Average Temperature 84 | . . . 5 . . 67 . 110 . Received Heat Transfer 447 | . . 6 153 . 99 . 63 . 126 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Peak Influence 376 | . . 36 98 58 114 103 253 103 376 Initial 98 | . . . 14 44 40 59 46 98 42 Average 98 | . . 13 48 45 59 70 150 102 153 Maximum Alert Level 1 | . . . . . . . 1 . 1 Low Security (%) 87 | 100 100 100 100 100 100 100 74 100 64 Level 1 12 | . . . . . . . 25 . 35 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . . 1 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Distress Signals 6 | . . . 1 . . . 1 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . . 3 14 . 10 . 9 . 26 Peak Tracking Total 13 | . . 4 12 . 8 . 6 . 13 Tactical Retreats 13 | . . . 2 . 1 . 4 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Traps Triggered 4 | . . 1 . . 1 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Machines Accessed 14 | . . 2 2 1 1 1 3 3 1 Terminals 13 | . . 2 2 . 1 1 3 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 27 | . . 4 5 1 1 2 7 5 2 Successful 12 | . . 2 2 1 1 1 3 1 1 Failed 15 | . . 2 3 . . 1 4 4 1 Catastrophic 3 | . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 8 | . . 1 3 . . 1 3 . . Terminals 26 | . . 4 5 . 1 2 7 5 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 10 | . . 2 2 . 1 1 2 1 1 Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . Emergency Access Points 3 | . . . 1 . 1 1 . . . Patrol Status 1 | . . 1 . . . . . . . Zone Layout 3 | . . 1 . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . 2 2 . . 1 3 2 1 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . 26 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Turns Passed 909 | 10 34 45 73 24 95 122 135 140 231 Spaces Moved 1681 | 21 67 84 125 44 166 236 222 269 447 Core 1681 | 21 67 84 125 44 166 236 222 269 447 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 18 10 20 2 41 12 42 65 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . . . . . . 3 . . Terrain Destroyed 3 | . . . . . . . 3 . . Melee 3 | . . . . . . . 3 . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Fac Total 1719 | 20 66 85 134 44 177 238 231 270 454 Wait 3 | . . 1 . . . . 1 . 1 Move 1672 | 20 66 83 124 43 165 235 221 268 447 Hop . | . . . . . . . . . . Pick Up 2 | . . . . . . . . . 2 Fast Attach 6 | . . 1 1 1 . 2 . . 1 Attach 1 | . . . . . . . . . 1 Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop 1 | . . . . . . 1 . . . Fire . | . . . . . . . . . . Melee 11 | . . . . . . . 9 2 . Ram 11 | . . . 9 . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . 12 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 15) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Utility x2 82 | -9/Materials | Discovered new exit (range 15) 90 | -9/Materials | Entered another Materials area 90 | -8/Materials | Evolved 2 slots: Utility x2 146 | -8/Materials | Core integrity fell below 50% 159 | -8/Materials | Discovered new exit (range 10) 160 | -8/Materials | Core integrity fell below 20% 163 | -8/Materials | Entered Factory 163 | -7/Factory | Evolved 2 slots: Utility x2 184 | -7/Factory | Identified exit to Garrison 187 | -7/Factory | Entered Garrison 227 | -7/Garrison | Spotted B-75 Beast 227 | -7/Garrison | Spotted B-75 Beast 235 | -7/Garrison | Triggered checkpoint 278 | -7/Garrison | Discovered new exit (range 10) 282 | -7/Garrison | Entered Factory 311 | -7/Factory | Build established: Mutant 342 | -7/Factory | Core integrity fell below 50% 397 | -7/Factory | Discovered new exit (range 14) 404 | -7/Factory | Entered Storage 411 | -7/Storage | Identified exit to Factory 537 | -7/Storage | Used back door to open Recycling access 537 | -7/Storage | Discovered new exit (range 5) 539 | -7/Storage | Entered Recycling 669 | -7/Recycling | Discovered new exit (range 15) 679 | -7/Recycling | Entered Factory 679 | -5/Factory | Evolved 4 slots: Utility x4 764 | -5/Factory | Discovered new exit (range 10) 842 | -5/Factory | Identified exit to Upper Caves 881 | -5/Factory | Core integrity fell below 50% 885 | -5/Factory | Core integrity fell below 20% 910 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00833_ K-01 Serf collects debris. 00842_ EXIT=IDENTIFIED: UPPER CAVES 00849_ Critical hit (Burn: +37). 00872_ Knocked back. 00874_ Penetrated by Slug. 00876_ Knocked back. 00877_ Acquired Triangulator. 00882_ Penetrated by Slug. 00882_ Knocked back. 00882_ U-05 Engineer builds a Wall. 00884_ Penetrated by Slug. 00884_ Triangulator destroyed. 00884_ Knocked back. 00884_ Fusion Modulator explodes. 00884_ Terminal disabled. 00884_ Fusion Modulator explodes. 00890_ U-05 Engineer lays Concrete. 00892_ U-05 Engineer builds a Wall. 00893_ Connecting with Terminal... 00899_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ????????????????????# #?# #??????????????????????? | | ????????????????????# #?# #??????????????????????? | | ????????????????????# #?# #??????????????????????? | | ????????????????????# ###/######+#???????????????? | | ????????????????????? ?# #???????????????? | | ????????????????????? ?# #???????????????? | | ????????????????????? ?# #???????????????? | | ????????????????????? ?# #???????????????? | | ????????????????????# ?# #???????????????? | | ????????????????????# ?# #???????????????? | | ????????????????????# ?# #???? ??????????? | | ????????????????????# ?# #?? ???????? | | ???????????#####+#### ########+###** ""???????? | | ?????????? ""???????? | | ?????????? ""???????? | | ????????? ""???????? | | ????????? ??????? | | ????????? ?????? | | ????????????###########s################# ??????? | | ????????????????????# s #???????????? ?????? | | ????????????????????# """s""" #??????????????????? | | ????????????????????# """s""" #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """@""" #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# #??????????????????? | | ??????????????????????= ! ????????????????????? | | ?????????????????????? ????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????Y####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveMetaBrace Manual? 0 Play Time 00:18:21 Cumulative 54.9 hours Start 2024.04.15 @ 03:25:09 End 2024.04.15 @ 03:39:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 32 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42c7815e-6fa7-4308-91a0-f4cfe911946e