Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.18 @ 21:07:50 Player: EN-G1N Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1022) 1022 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3167 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Subdweller Power Source Wheel Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod (200) Subdweller Optics Improved Terrain Scanner System Restoration Module Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Sensor Array Signal Interpreter Light Armor Plating Gun Armor > --- WEAPON ----------- Subdweller Laser Gauss Cannon Gauss Cannon > --- INVENTORY -------- Subdweller Power Source Wheel Wheel Subdweller Monowheel Heat Sink High-capacity Matter Pod Subdweller Optics Improved Terrain Scanner Shield Generator Heavy EM Shotgun Gauss Cannon Gauss Cannon Rocket Launcher Hammer [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Gun Armor Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 52 | 7 3 21 21 Power 7 | 1 1 2 3 Engine 5 | 1 1 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 . 8 2 Treads . | . . . . Leg . | . . . . Wheel 12 | 2 . 8 2 Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 1 6 Device 5 | 1 . . 4 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 23 | 2 1 10 10 Energy Gun 5 | 1 . 3 1 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 . 4 2 Ballistic Cannon 4 | . . . 4 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 4 | . 1 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . 2 11 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 5 | . . . 5 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 98 91 Engine 9 | . 13 13 4 Core 1 | . . . 3 Wheel 21 | . 28 27 13 Device 14 | . 14 13 16 Storage 11 | . 14 13 7 Processor 3 | . . . 7 Protection 5 | . . . 12 Energy Gun 8 | . 11 11 4 Ballistic Gun 11 | . 14 13 7 Ballistic Cannon 2 | . . . 6 Impact Weapon 2 | . 2 2 1 Peak Build Rating 33 | 7 9 23 33 Average Rating 17 | 4 7 12 27 On Entrance 9 | . 7 8 23 Naked Turns . | . . . . Heaviest Build 52 | 15 30 38 52 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 4 | 4 1 1 3 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 2 12 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 14 14 13 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Mutant 23% | Scavenger-Skirmisher 10% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1346 | 294 102 211 739 Remotely . | . . . . Salvage Created 1095 | 71 276 248 500 Parts 90 | 10 22 20 38 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 34 | . 8 9 17 Melee 1 | . . . 1 Guns 24 | . 8 9 7 Cannons 9 | . . . 9 Classes Destroyed 10 | 1 5 1 3 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Operator 1 | . . . 1 Watcher 4 | . 2 . 2 Swarmer 18 | . 6 5 7 Grunt 9 | . 2 . 7 Sentry 3 | . . . 3 Subdweller 4 | . . 4 . Best Kill Streak 5 | 2 3 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 267 | . 29 51 187 Missed 57 | . 9 14 34 Damage Taken 2191 | . 159 398 1634 Core 643 | . 20 65 558 Absorbed by Shields 70 | . . . 70 Ignored by Resistances 662 | . 51 115 496 Regen/Repaired (Parts) 80 | . 16 . 64 Core Remaining (%) 83 | 100 . 66 . Volleys Fired 108 | 8 23 32 45 Largest 4 | 2 2 2 4 Hottest 171 | 70 70 90 171 Shots Fired 226 | 16 47 56 107 Gun 161 | 16 47 53 45 Cannon 62 | . . . 62 Launcher 3 | . . 3 . Special . | . . . . Kinetic 143 | 8 24 24 87 Thermal 78 | 8 23 29 18 Explosive 3 | . . 3 . Electromagnetic 2 | . . . 2 Robot Hit Streak 18 | 9 14 18 10 Robot Miss Streak 2 | 1 1 1 2 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 166 | 13 37 42 74 Core Hits 67 | 3 16 14 34 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 12 | . 3 . 9 Burn 2 | . 2 . . Destroy 1 | . 1 . . Blast 9 | . . . 9 Melee Attacks 16 | . 3 11 2 Impact 16 | . 3 11 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3358 | 172 483 829 1874 Guns 1912 | 172 478 781 481 Cannons 1333 | . . . 1333 Explosions 48 | . . 48 . Melee . | . . . . Ramming 65 | . 5 . 60 Kinetic 2073 | 84 229 230 1530 Thermal 1120 | 88 249 551 232 Explosive 48 | . . 48 . Electromagnetic 52 | . . . 52 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 2 4 Average Corruption 2 | . 1 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 3 15 3 Message Errors 3 | . 1 1 1 Matter Fused 2 | . . 1 1 Heat Flow Errors 5 | . . 5 . Energy Discharges 5 | . 1 4 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . . 1 Misfires 1 | . 1 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 54 | . . . 54 Projectiles 54 | . . . 54 Explosions . | . . . . Melee . | . . . . Knockbacks 22 | . . . 22 Impact 2 | . . . 2 Kinetic 18 | . . . 18 Secondary 2 | . . . 2 Self-Inflicted Damage 22 | . 2 . 20 Shots . | . . . . Rammed 44 | . 1 . 43 Targets Rammed 44 | . 1 . 43 Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | 36 167 247 357 Average Temperature 95 | 15 50 78 124 Received Heat Transfer 1283 | . 72 102 1109 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2169 | 259 888 723 299 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 305 | 15 305 . 293 Initial 8 | . 8 . . Average 112 | 4 158 . 104 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 81 | 100 76 . 82 Level 1 18 | . 23 . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 14 11 31 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 15 | . 7 1 7 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 19 9 17 Successful 32 | . 13 9 10 Failed 13 | . 6 . 7 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 16 | . 8 . 8 Terminals 32 | . 17 . 15 Fabricators . | . . . . Repair Stations 4 | . 2 . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 8 9 4 Record 8 | . . 8 . Robot Analysis 4 | . 4 . . Prototype ID Bank 2 | . . . 2 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Prototypes 1 | . . . 1 Zone Layout 2 | . 1 . 1 Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 . 4 Terminals 7 | . 3 . 4 Botnet 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 9 | . 5 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 64 | . 26 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3220 | 138 555 1217 1310 Spaces Moved 2128 | 86 403 985 654 Core 23 | 23 . . . Treads . | . . . . Legs . | . . . . Wheels 2105 | 63 403 985 654 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 100 Average Speed 106 | 109 94 106 113 Slowest Speed 250 | 250 95 120 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 74 57 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 1 . 2 Terrain Destroyed 35 | . 1 12 22 Melee 3 | . 1 . 2 Projectile 20 | . . . 20 AOE 12 | . . 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2734 | 113 527 1081 1013 Wait 299 | . 78 7 214 Move 2125 | 85 402 984 654 Hop . | . . . . Pick Up 57 | 13 13 13 18 Fast Attach 2 | . . 1 1 Attach 26 | 7 1 7 11 Detach . | . . . . Swap 24 | . 2 13 9 Drop 33 | . 4 13 16 Fire 108 | 8 23 32 45 Melee 16 | . 3 11 2 Ram 44 | . 1 . 43 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / Min x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Repaired Ion Engine 565 | -10/Materials | Discovered new exit (range 14) 623 | -10/Materials | Discovered new exit (range 3) 644 | -10/Materials | Identified exit to Mines 681 | -10/Materials | Discovered new exit (range 13) 694 | -10/Materials | Entered Subcaves 710 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 736 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 817 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1027 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1181 | -10/Subcaves | Build established: Scavenger-Mutant 1350 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1479 | -10/Subcaves | Discovered new exit (range 15) 1794 | -10/Subcaves | Visited 4L-MR0's lab 1841 | -10/Subcaves | Found Gun Armor 1843 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1911 | -10/Subcaves | Entered Materials 1911 | -8/Materials | Evolved 4 slots: Utility x4 2080 | -8/Materials | Repaired Barrage Gun 2216 | -8/Materials | Build established: Scavenger-Assassin 2540 | -8/Materials | Build established: Scavenger-Skirmisher 3160 | -8/Materials | Core integrity fell below 50% 3186 | -8/Materials | Lost 6 parts (1p3u2w) 3196 | -8/Materials | Core integrity fell below 20% 3221 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03139_ Hvy. EM Shotgun destroyed. 03140_ Slammed into G-47 Trooper. 03146_ R-06 Scavenger collects Lgt. Ion Engine. 03147_ Slammed into G-47 Trooper. 03147_ Destabilizing: System corrupted (+1). 03148_ Acquired 1 matter. 03150_ R-06 Scavenger collects Structural Scanner. 03151_ Slammed into G-47 Trooper. 03155_ Sensor Array destroyed. 03158_ System corrupted: Substantial component data lost. 03158_ Slammed into G-47 Trooper. 03194_ System corrupted: Matter fused (-8). 03196_ Slammed into G-47 Trooper. 03200_ Destabilizing: Core damaged (-5). 03201_ Critical hit (Burn: +37). 03203_ Slammed into G-47 Trooper. 03210_ Destabilizing: System corrupted (+1). 03214_ Slammed into G-47 Trooper. 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