Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 15:35:07 Player: Barbarossa Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1879) 1879 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 4876 Bonus ------- Follower Combat Kills 157 Friendly Fire -70 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 99/100 System Corruption 30% Temperature Cool (34) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Matter Pod Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Recoil Stabilizer Energy Filter Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Precision Beam Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Parts Attached 81 | . 5 13 12 44 7 Power 9 | . . 2 1 4 2 Engine 5 | . . 2 1 2 . Core 3 | . . . . 2 1 Reactor 1 | . . . . . 1 Propulsion 15 | . 2 3 1 7 2 Treads 13 | . . 3 1 7 2 Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | . 3 2 5 18 2 Device 15 | . 1 1 4 8 1 Storage 3 | . 2 . . 1 . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 9 | . . 1 1 6 1 Artifact . | . . . . . . Weapon 27 | . . 6 5 15 1 Energy Gun 14 | . . 4 1 9 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | . . 2 3 3 . Ballistic Cannon 3 | . . . . 2 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 4 . Parts Lost 26 | . . . 1 16 9 Power 1 | . . . . . 1 Propulsion 5 | . . . . 3 2 Utility 13 | . . . 1 7 5 Weapon 7 | . . . . 6 1 Highest Loss Streak 9 | . . . 1 5 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 96 93 99 96 82 Engine 4 | . 14 11 9 2 . Core 3 | . . . . 4 3 Treads 20 | . . 15 27 22 16 Wheel 2 | . 28 12 . . . Device 14 | . 10 11 18 15 6 Storage 11 | . 14 11 9 12 12 Processor 6 | . . . . 9 13 Protection 5 | . . 10 7 4 6 Energy Gun 9 | . 14 11 . 11 10 Ballistic Gun 9 | . 14 10 26 5 5 Ballistic Cannon 2 | . . . . 3 1 Naked Turns 6 | . . . . . 6 Heaviest Build 73 | 12 28 41 45 73 62 Greatest Support 90 | 20 32 60 60 60 90 Greatest Overweight (x) 10 | . . 2 . 2 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 13 Most Carried 15 | . 8 15 15 15 15 Average Carried 12 | . 4 11 13 13 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 8 14 15 15 . Class Distribution -------------------- 23% | Gunner 22% | Tank 22% | Skirmisher 17% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1948 | 200 . 184 405 1119 40 Remotely . | . . . . . . Salvage Created 2193 | . 12 248 419 1234 280 Parts 113 | . 3 20 24 60 6 Haulers Intercepted 6 | . . 2 1 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 38 | . . 3 8 26 1 Guns 25 | . . 3 5 17 . Cannons 9 | . . . . 9 . AOE 3 | . . . 3 . . Classes Destroyed 12 | . 1 3 . 7 1 Worker 1 | . . . . 1 . Hauler 6 | . . 2 1 3 . Recycler 1 | . . . . 1 . Watcher 4 | . 1 2 . 1 . Swarmer 3 | . . . . 3 . Grunt 23 | . . 2 6 15 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 5 | . . 1 2 2 . Hunter 2 | . . . . 2 . Programmer 2 | . . . . 2 . Compactor 1 | . . . . . 1 Best Kill Streak 5 | . 1 5 5 5 1 Combat Bots Only 5 | . . 2 5 5 1 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 344 | . . 14 54 245 31 Missed 84 | . . 5 21 57 1 Damage Taken 4680 | . . 108 498 2654 1420 Core 746 | . . 14 22 323 387 Absorbed by Shields . | . . . . . . Ignored by Resistances 47 | . . . . 47 . Regen/Repaired (Parts) 298 | . . . . 298 . Core Remaining (%) 98 | 100 100 96 96 . . Volleys Fired 155 | . 10 14 27 88 16 Largest 3 | . 2 2 3 3 3 Hottest 203 | . 70 115 79 203 150 Shots Fired 391 | . 19 28 81 222 41 Gun 321 | . 19 28 79 155 40 Cannon 68 | . . . . 67 1 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 215 | . 10 6 79 107 13 Thermal 174 | . 9 22 . 115 28 Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 3 6 11 12 17 Robot Miss Streak 10 | . 8 7 6 10 2 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . . 1 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 273 | . 6 21 48 163 35 Core Hits 164 | . 2 23 20 114 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . . . 9 6 Burn 11 | . . . . 5 6 Blast 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5214 | . 73 284 865 3344 648 Guns 3656 | . 73 284 666 2013 620 Cannons 1324 | . . . . 1296 28 Explosions 199 | . . . 199 . . Melee . | . . . . . . Ramming 35 | . . . . 35 . Kinetic 2490 | . 61 95 666 1484 184 Thermal 2490 | . 12 189 . 1825 464 Explosive 199 | . . . 199 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 30 | . . . . 5 30 Average Corruption 6 | . . . . 4 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . . . 42 11 Message Errors 14 | . . . . 11 3 Matter Fused 10 | . . . . 10 . Heat Flow Errors 7 | . . . . 4 3 Energy Discharges 4 | . . . . 3 1 Parts Rejected 2 | . . . . 1 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 2 | . . . . 1 1 Misfires 3 | . . . . 3 . Alerts 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . 3 . Overload Shots 13 | . . . . 13 . Effects 4 | . . . . 4 . Energy Bleed 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Overflow Damage 62 | . . . . 62 . Projectiles 62 | . . . . 62 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . . 11 . Impact 1 | . . . . 1 . Kinetic 9 | . . . . 9 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 18 | . . . 18 . . Shots 1 | . . . 1 . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 496 | . 47 150 170 496 228 Average Temperature 92 | . 23 63 31 138 44 Received Heat Transfer 1185 | . . 69 261 855 . Effects 7 | . . . . 7 . Interference 7 | . . . . 7 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . . 4 2 Heat Transferred 4927 | . 37 291 . 3156 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 355 | . 43 161 266 355 112 Initial 120 | . . 17 . 120 112 Average 138 | . 27 77 54 182 69 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 76 | . 100 100 88 65 100 Level 1 23 | . . . 11 34 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . . 3 11 . Investigation 3 | . . . . 3 . Extermination 4 | . . . . 4 . Reinforcement 5 | . . . 1 4 . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 7 | . . . 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 2 8 14 49 6 Peak Tracking Total 9 | . 1 3 9 7 4 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 5 | . . . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 4 | . . . 3 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 19 | . 1 4 1 13 . Terminals 13 | . 1 4 . 8 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . . 2 . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 57 | . 3 15 4 35 . Successful 29 | . 1 7 3 18 . Failed 28 | . 2 8 1 17 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 27 | . 3 9 . 15 . Terminals 38 | . 3 15 . 20 . Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units 5 | . . . . 5 . Scanalyzers 7 | . . . 4 3 . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 3 . 5 . Record 1 | . . . . 1 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . . . 1 . Locate Traps 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 5 | . . . . 5 . Process 1 | . . . . 1 . Report Inventory 2 | . . . . 2 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 1 4 . 6 . Terminals 11 | . 1 4 . 6 . Botnet 11 | . 1 4 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 1 3 1 11 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 19 | . . . . 19 . Parts Recycled . | . . . . . . Recycled Matter 10 | . . . . 10 . Retrieved Matter 10 | . . . . 10 . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 4 | . . . . 3 1 Largest Group 3 | . . . . 3 2 Highest-Rated Group 93 | . . . . 93 62 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 43 | . . . . 22 21 Total Damage 763 | . . . . 389 374 Kills 4 | . . . . 3 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 4488 | . 214 493 664 2883 234 Spaces Moved 2296 | 1 167 309 334 1394 91 Core 5 | . . . . . 5 Treads 1954 | . . 140 334 1394 86 Legs 1 | 1 . . . . . Wheels 336 | . 167 169 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 100 100 160 163 50 Average Speed 161 | 120 100 136 161 173 180 Slowest Speed 550 | 120 100 320 163 330 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 35 27 31 41 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . . . 8 20 1 Melee . | . . . . . . Projectile 21 | . . . . 20 1 AOE 8 | . . . 8 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2752 | . 195 350 397 1680 130 Wait 105 | . 3 2 9 82 9 Move 2292 | . 166 308 333 1394 91 Hop . | . . . . . . Pick Up 67 | . 7 10 8 40 2 Fast Attach 14 | . . 1 1 10 2 Attach 34 | . 1 3 3 22 5 Detach 2 | . . . 1 1 . Swap 33 | . 4 9 8 12 . Drop 48 | . 4 3 7 29 5 Fire 155 | . 10 14 27 88 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 383 | -9/Materials | Identified exit to Mines 579 | -9/Materials | Discovered new exit (range 13) 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1145 | -8/Materials | Discovered new exit (range 15) 1167 | -8/Materials | Build established: Skirmisher 1265 | -8/Materials | Garrison activated, responded to threat 1372 | -8/Materials | Entered Factory 1372 | -7/Factory | Evolved 2 slots: Utility x2 1750 | -7/Factory | Lost 4 parts (2n1u1w) 2000 | -7/Factory | Build established: Tank 2431 | -7/Factory | Repaired Arm. Treads 2720 | -7/Factory | Lost 5 parts (1n2u2w) 3298 | -7/Factory | Allied Derelicts emerged from ambush trap array 3601 | -7/Factory | Discovered new exit (range 6) 3687 | -7/Factory | Build established: Gunner 4255 | -7/Factory | Sucked down chute 4255 | -7/Factory | Entered Waste 4255 | -7/Waste | Met up with 1 ally sucked down the chute earlier 4270 | -7/Waste | EMP discharged 4270 | -7/Waste | System corruption reached 10% 4315 | -7/Waste | Spotted C-40 Crusher 4319 | -7/Waste | Spotted C-40 Crusher 4327 | -7/Waste | Allies destroyed C-40 Crusher 4337 | -7/Waste | Destroyed C-40 Crusher 4345 | -7/Waste | 2 allies followed down the chute 4363 | -7/Waste | Spotted C-40 Crusher 4364 | -7/Waste | Spotted C-40 Crusher 4370 | -7/Waste | EMP discharged 4381 | -7/Waste | Spotted C-40 Crusher 4398 | -7/Waste | Spotted C-40 Crusher 4438 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4441 | -7/Waste | Crushed by Compactor (1 part destroyed) 4444 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4445 | -7/Waste | Core integrity fell below 50% 4445 | -7/Waste | Crushed by Compactor (1 part destroyed) 4447 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4451 | -7/Waste | Crushed by Compactor (1 part destroyed) 4454 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4470 | -7/Waste | EMP discharged 4470 | -7/Waste | System corruption reached 30% 4471 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4484 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4487 | -7/Waste | Core integrity fell below 20% 4489 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04462_ Hrd. Medium Armor Plating crushed. 04462_ Gauss Cannon crushed. 04462_ Antimatter Reactor crushed. 04464_ Acquired 1 matter. 04465_ Energy Filter crushed. 04467_ System corrupted: Component data lost. 04468_ Recoil Stabilizer crushed. 04470_ System corrupted (+9). 04471_ Critical hit (Destroy). 04471_ Arm. Treads crushed. 04471_ Critical hit (Destroy). 04475_ Arm. Treads crushed. 04475_ Critical hit (Destroy). 04482_ System corrupted: Heat flow error (+242). 04482_ Hrd. Medium Armor Plating crushed. 04482_ Corrupted Gauss Rifle crushed. 04483_ Critical hit (Destroy). 04483_ Hrd. Heavy Armor Plating destroyed. 04484_ Enh. Nuclear Core crushed. 04484_ Kinecellerator crushed. 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Matter Pod | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeBiometalMediator Manual? 0 Play Time 00:37:09 Cumulative 105.1 hours Start 2024.04.17 @ 15:00:40 End 2024.04.17 @ 15:35:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55eaf5e6-9dc6-45ba-9bd4-740af8b8dbed