Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 01:12:23 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (658) 658 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4608 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (2) ------ Seismic Detector Microactuators > --- WEAPON (4) ------- Spear Makeshift Spear Makeshift Spear Makeshift Spear > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Seismic Detector Microactuators > --- WEAPON ----------- Makeshift Spear Makeshift Spear Makeshift Spear Makeshift Spear > --- INVENTORY -------- (None) [Rating: 31] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Flight Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Weapon Hammer Ballistic Gun Assault Rifle Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 7 | . 5 . 2 . Power . | . . . . . Propulsion 3 | . 2 . 1 . Utility 1 | . . . 1 . Weapon 3 | . 3 . . . Parts Attached 21 | 1 11 1 8 . Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 5 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 5 . 1 . Utility 2 | . 1 . 1 . Device 2 | . 1 . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 1 4 . 6 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 5 | . 4 . 1 . Slashing Weapon . | . . . . . Piercing Weapon 5 | . . . 5 . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 73 100 100 100 Engine 6 | . 1 11 9 9 Flight 27 | . 15 33 35 36 Device 10 | . 3 11 17 18 Impact Weapon 37 | . 52 44 20 . Piercing Weapon 7 | . . . 16 36 Peak Build Rating 31 | 1 9 12 31 31 Average Rating 13 | . 5 9 24 31 On Entrance 10 | . 1 9 12 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 1 | . 1 . . . Heaviest Build 15 | 2 12 13 15 15 Greatest Support 22 | 3 17 17 22 22 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 59% | Gladiator 19% | Derelict-Sprinter 16% | Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Gladiator | -10/Materials Gladiator | -10/Subcaves Sprinter | -8/Scraptown Derelict-Sprinter | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 440 | 210 110 20 . 100 Remotely . | . . . . . Salvage Created 783 | . 605 178 . . Parts 34 | . 22 11 . 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 21 | . 15 5 . 1 Melee 14 | . 10 3 . 1 Classes Destroyed 5 | . 4 1 . . Hauler 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 7 | . 6 . . 1 Grunt 9 | . 9 . . . Subdweller 5 | . . 5 . . Best Kill Streak 5 | . 5 2 . 1 Combat Bots Only 3 | . 3 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 135 | . 86 36 . 13 Missed 36 | . 27 7 . 2 Hits 99 | . 59 29 . 11 Projectile 99 | . 59 29 . 11 Critical Strikes 2 | . 1 1 . . Damage Taken 1479 | . 545 770 . 164 Core 1284 | . 481 668 . 135 Absorbed by Shields . | . . . . . Redirected to Core 664 | . 194 375 . 95 Core Remaining (%) 60 | 100 . . 21 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 78 | . 47 26 . 5 Core Hits 15 | . 11 3 . 1 Critical Kills 4 | . 4 . . . Critical Parts Destroyed 9 | . 7 2 . . Critical Strikes 13 | . 11 2 . . Smash 13 | . 11 2 . . Melee Attacks 116 | . 74 34 . 8 Impact 108 | . 74 34 . . Slashing . | . . . . . Piercing 8 | . . . . 8 Sneak Attacks 5 | . 5 . . . Combat Hostiles 1 | . 1 . . . Follow-up Attacks 30 | . 19 8 . 3 Damage Inflicted 2346 | . 1430 756 . 160 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 2346 | . 1430 756 . 160 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 2186 | . 1430 756 . . Slashing . | . . . . . Piercing 160 | . . . . 160 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 477 | . 343 112 . 22 Projectiles . | . . . . . Explosions . | . . . . . Melee 477 | . 343 112 . 22 Knockbacks 8 | . 3 5 . . Impact 8 | . 3 5 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 302 | . . 276 302 1 Average Temperature 112 | . . 152 112 1 Received Heat Transfer 602 | . 90 512 . . Effects 5 | . . . 5 . Energy Bleed 2 | . . . 2 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . 7 2 . . Combat Hostiles 7 | . 5 2 . . Parts Fried 7 | . 7 . . . Impact Corruptions 23 | . 19 4 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 64 | 100 60 . . 100 Level 1 35 | . 39 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 298 | . 298 . . 20 Initial . | . . . . . Average 152 | . 167 . . 2 Influence Increases 569 | . 549 . . 20 Destroy 0b10 Robot/C 320 | . 300 . . 20 Destroy 0b10 Robot/NC 25 | . 25 . . . Destroy Leader 70 | . 70 . . . Successful Hack 48 | . 48 . . . Destroy Structure 1 | . 1 . . . Partial Spotted 30 | . 30 . . . Lose Combat Pursuer 75 | . 75 . . . Influence Decreases 559 | . 258 291 . 10 Entered New Map 140 | . . 140 . . Time Decay 419 | . 258 151 . 10 Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 28 9 . 3 Peak Tracking Total 5 | . 5 3 . 3 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 15 | . 9 . 6 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 77 | . 44 . 33 . Successful 60 | . 27 . 33 . Failed 16 | . 16 . . . Catastrophic 3 | . 3 . . . Database Lockouts 1 | . 1 . . . Manual 29 | . 29 . . . Terminals 42 | . 42 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 46 | . 13 . 33 . Record 32 | . . . 32 . Prototype ID Bank 3 | . 3 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 2 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 12 . . . Terminals 12 | . 12 . . . Track 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 3 | . 3 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Initial UFD Resources 24 | . . . . 24 Total Orders 2 | . 2 . . . STAY 1 | . 1 . . . FOLLOW 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1113 | . 162 473 444 34 Seismic 1113 | . 162 473 444 34 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 1779 | 16 619 473 626 45 Spaces Moved 3546 | 29 922 970 1554 71 Core 58 | 29 29 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 3488 | . 893 970 1554 71 Fastest Speed 29 | 50 34 34 29 29 Average Speed 33 | 50 39 34 29 29 Slowest Speed 50 | 50 50 34 34 29 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 2 . 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 98 45 92 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 2 | . 1 1 . . Terrain Destroyed 2 | . 1 1 . . Melee 2 | . 1 1 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3981 | 29 1075 1070 1716 91 Wait 303 | . 75 61 152 15 Move 3535 | 28 917 969 1550 71 Hop 3 | . 2 . 1 . Pick Up . | . . . . . Fast Attach 12 | 1 9 . 2 . Attach . | . . . . . Detach . | . . . . . Swap 12 | . 3 1 8 . Drop 8 | . 4 1 3 . Fire . | . . . . . Melee 76 | . 49 22 . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 32 | . 16 16 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Upgraded with Weapon slot (x1) 41 | -10/Materials | Upgraded with Weapon slot (x2) 116 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Discovered new exit (range 20) 330 | -10/Materials | Build established: Gladiator 334 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Identified exit to Materials 470 | -10/Materials | Learned location of Subcaves (-10) 485 | -10/Materials | Central database locked down 520 | -10/Materials | Learned 2 Mines zone layouts 533 | -10/Materials | Reached level 2 543 | -10/Materials | Upgraded with Propulsion slot (x2) 559 | -10/Materials | Identified exit to Subcaves 586 | -10/Materials | Learned Recycling recycling unit intel 602 | -10/Materials | Learned location of 2 exits from Subcaves 607 | -10/Materials | Learned location of 2 exits from Materials 636 | -10/Materials | Entered Subcaves 636 | -10/Subcaves | Accompanied by 1 ally 637 | -10/Subcaves | Approached by a straggling Scientist 637 | -10/Subcaves | Identified exit to Materials 647 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 681 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 717 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 820 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 820 | -10/Subcaves | Shifting Twisted Machinery released Flamer 822 | -10/Subcaves | Shifting Twisted Machinery released Flamer 851 | -10/Subcaves | Learned location of Storage (-8) 921 | -10/Subcaves | Core integrity fell below 50% 934 | -10/Subcaves | Core integrity fell below 20% 1109 | -10/Subcaves | Entered Scraptown 1111 | -8/Scraptown | Reached level 3 1166 | -8/Scraptown | Upgraded with Propulsion slot (x1) 1166 | -8/Scraptown | Upgraded with Utility slot (x1) 1192 | -8/Scraptown | Visited Junk Repository 1204 | -8/Scraptown | Visited Red Mages 1217 | -8/Scraptown | Visited Cave Peace 1227 | -8/Scraptown | Visited Cyclists 1233 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1238 | -8/Scraptown | Visited Spacefarers 1266 | -8/Scraptown | Discovered new exit (range 13) 1267 | -8/Scraptown | Received an X-ray algorithm 1375 | -8/Scraptown | Visited Shadow of the Wyrm 1384 | -8/Scraptown | Visited SPCMW 1420 | -8/Scraptown | Visited UFD Registry 1421 | -8/Scraptown | Registered with UFD as "Plasmarigger" 1431 | -8/Scraptown | Visited Supply Room 1456 | -8/Scraptown | Visited LU-1G1's Boring Crew 1492 | -8/Scraptown | Discovered new exit (range 3) 1501 | -8/Scraptown | Visited Chapter 10 1507 | -8/Scraptown | Visited Junk Repository 1518 | -8/Scraptown | Visited Scrapoid Pod Storage 1524 | -8/Scraptown | Visited Research Penetration Think Tank 1534 | -8/Scraptown | Visited Abandonware Association 1538 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1538 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 1545 | -8/Scraptown | Visited Science Guys 1580 | -8/Scraptown | Visited Scrap Suit Storage 1655 | -8/Scraptown | Met Optimus 1655 | -8/Scraptown | Accepted into 0bPrime 1735 | -8/Scraptown | Entered Factory 1736 | -6/Factory | Core integrity fell below 50% 1737 | -6/Factory | Reached level 4 1739 | -6/Factory | Build established: Derelict-Sprinter 1768 | -6/Factory | Core integrity fell below 20% 1780 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- possibility. Looking forward to working with you, Plasmarigger! 01703_ J0-KQK(r) exits level. Optimus: "Good luck, agent. We are one." LOCATION=UNKNOWN GOAL=ESCAPE 01737_ Reached level 4. 01740_ Upgraded: Heat Dissipation (+6) 01744_ Upgraded: Melee Accuracy (+15) 01748_ Acquired 100 matter. 01767_ ALERT: All DSF locations entering lockdown mode. 01771_ Destroyed VTOL Module. 01771_ Mak. Spear follow-up attack on S-27 Virus. 01771_ S-27 Virus destroyed. 01773_ Mak. Spear follow-up attack on S-27 Virus. 01777_ Destroyed VTOL Module. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #############?????#### | | ????????????????????????# # ! ??????# | | ????????????????????????# # """"??????# | | ????????????????????????# #[ ! """""?????# | | ????????????????????????# # """""?????# | | ????????????############# # * % """""" #??# | | ??????????# #[ # #??# | | ??????????# s% #####+##########??# | | ??????????# #@ #??# #?########## | | ??????????# #su #??# # [ !# | | ??????????# ?# #??# # !== # | | ??????????# ?#u #??# + !== # | | ??????????? ??# #??# # * != # | | ??????????? ??# #??# # # | | ??????????? ???# #### ############ | | ???????????? ???# | | ???????????? ????# | | ?????????????#######????# | | ????????????????????????##+#################### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 64 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Levels Raised 3 | . 1 . 1 1 XP Earned 8365 | 3000 1865 1000 900 1600 XP Spent 7250 | . 4400 . 1600 1250 Upgrades 15 | . 9 . 2 4 Propulsion Slot 3 | . 2 . 1 . Utility Slot 1 | . . . 1 . Weapon Slot 3 | . 3 . . . Heat Dissipation 1 | . . . . 1 Mass Support 1 | . 1 . . . Melee Accuracy 4 | . 1 . . 3 Hack Attack % 1 | . 1 . . . Hack Defense % 1 | . 1 . . . Protomatter Created 213 | . 104 97 . 12 Integrity Restored 675 | . 312 363 . . Core 675 | . 312 363 . . Protomatter Decayed 89 | . . 89 . . Game ------ Seed LinkedInterceptReplicator Manual? 0 Play Time 00:31:49 Cumulative 199.0 hours Start 2026.02.22 @ 16:11:25 End 2026.02.23 @ 01:12:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/1/0/0/1/0/0/0 Lore% 59 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2e153bb-4228-4fb3-a677-b0caf7ea97bd