Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 23:25:11 Player: sercli123 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (205) 1025 Value Destroyed (9587) 9587 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (4982) 4982 TOTAL SCORE: 22834 Bonus ------- High Alert Combat Kills 1754 Follower Combat Kills 826 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1630 Friendly Fire -528 Cogmind --------- Core Integrity 0/1150 Matter 209/300 Energy 17/100 System Corruption 1% Temperature Cool (12) Movement Core (300) Ox5 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Vortex Driver > --- INVENTORY (5) ---- Huge Storage Unit Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Improved Target Analyzer Improved Transmission Jammer Improved Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Beamcaster Advanced Plasma Cannon AWS/Gauss > --- INVENTORY -------- Micro Fission Core Micro Fission Core Reinforced Antimatter Reactor Medium Treads Medium Treads Heavy Treads Improved Cooling System High-capacity Battery Advanced Matter Compressor Actuator Array Actuator Array Hacking Suite Improved Recalibrator Tesla Rifle Tesla Rifle Advanced Plasma Cannon Greatsword [Rating: 119] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Power Sword Energy Gun Improved Arc Projector Energy Cannon Advanced Plasma Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Slots Evolved 12 | . . . . . 4 . . 4 . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . . . Utility 6 | . . . . . 2 . . 3 . . . . . 1 . . . Weapon 2 | . . . . . . . . . . . 2 . . . . . . Parts Attached 260 | 6 9 4 1 1 11 11 3 73 6 2 9 11 . 55 30 3 25 Power 31 | 1 4 2 . 1 1 2 . 9 1 . 1 . . 6 1 . 2 Engine 15 | 1 2 1 . . . 1 . 6 1 . 1 . . 2 . . . Core 9 | . 2 1 . 1 1 1 . . . . . . . 2 1 . . Reactor 7 | . . . . . . . . 3 . . . . . 2 . . 2 Propulsion 66 | 2 1 1 . . 3 3 1 26 . 2 1 7 . 7 3 1 8 Treads 22 | . . . . . . . . . . . . 4 . 7 3 1 7 Leg 33 | 2 1 1 . . 3 3 1 20 . . . 2 . . . . . Wheel 10 | . . . . . . . . 6 . 2 1 1 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 91 | 1 2 . . . 6 3 2 23 5 . 5 4 . 28 7 1 4 Device 47 | . 1 . . . 1 . . 16 4 . . . . 19 4 1 1 Storage 7 | 1 1 . . . . . . 2 . . . . . 3 . . . Processor 4 | . . . . . . 1 . . . . 2 . . 1 . . . Hackware 2 | . . . . . 1 . . . . . 1 . . . . . . Protection 31 | . . . . . 4 2 2 5 1 . 2 4 . 5 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 1 1 . 1 3 . 15 . . 2 . . 14 19 1 11 Energy Gun 30 | . 1 . . . 1 2 . 4 . . . . . 7 11 1 3 Energy Cannon 12 | . . . . . . . . . . . . . . 3 2 . 7 Ballistic Gun 17 | 2 1 1 1 . . . . 5 . . . . . 2 5 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher 4 | . . . . . . 1 . 1 . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 Slashing Weapon 6 | . . . . . . . . 4 . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . . . . . 1 . 1 . . 3 Parts Lost 61 | . 1 1 . 1 1 . . 14 3 . 2 4 . 13 6 1 14 Power 10 | . . 1 . 1 . . . 4 . . . . . 2 . . 2 Propulsion 15 | . 1 . . . . . . 1 2 . . 2 . 1 1 1 6 Utility 25 | . . . . . 1 . . 8 1 . 2 2 . 8 1 . 2 Weapon 11 | . . . . . . . . 1 . . . . . 2 4 . 4 Highest Loss Streak 8 | . 1 1 . 1 1 . . 3 2 . 2 3 . 4 3 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 94 88 84 89 89 90 85 80 85 87 89 94 83 92 99 89 Engine 3 | . 12 3 . . . . . 2 5 6 4 5 5 7 . . . Core 3 | . 1 9 14 13 9 8 9 . . . . . . 1 4 5 4 Reactor 1 | . . . . . . . . 2 . . . . . . 5 5 4 Treads 7 | . . . . . . . . . . . . 3 17 16 24 25 22 Leg 13 | . 20 23 28 28 36 36 36 25 5 . . 1 . . . . . Wheel 3 | . . . . . . . . 4 13 19 17 13 5 . . . . Device 11 | . 6 14 14 14 2 . . 18 19 20 8 5 5 12 17 15 13 Storage 8 | . 14 14 14 14 9 9 9 6 6 6 5 5 5 5 10 10 9 Processor 2 | . . . . . . . 7 . . . 3 11 11 7 3 . . Protection 12 | . . . . . 21 25 20 12 14 20 18 16 17 9 5 15 12 Energy Gun 6 | . 2 14 2 . 4 9 9 1 . . . . . 10 12 21 17 Ballistic Gun 4 | . 25 14 14 14 4 . . 3 . . . . . . 3 . . Slashing Weapon 4 | . . . . . . . . 4 13 13 17 17 17 1 . . . Naked Turns 99 | . . . . . . . . . . . . . . . . . 99 Heaviest Build 190 | 13 18 18 25 25 36 39 36 146 166 166 190 157 157 172 155 160 174 Greatest Support 170 | 20 20 26 26 26 46 48 48 87 56 72 72 112 28 170 154 140 140 Greatest Overweight (x) 5 | . 1 . . . . . . 3 5 2 2 5 5 5 1 1 3 Average Overweight (x) . | . . . . . . . . . 2 2 2 2 5 . . 1 . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 18 | 6 9 10 10 10 10 10 10 17 25 25 25 25 25 25 25 25 23 Most Carried 25 | 5 7 10 10 10 10 10 10 25 25 23 25 25 25 25 25 24 25 Average Carried 16 | 1 3 9 9 9 9 9 9 15 24 22 22 24 25 17 19 21 22 Final Capacity 25 | 8 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 6 10 10 10 10 10 10 24 25 23 25 25 25 17 23 24 2 Scrap Engine Consumption 44 | . . . . . . . . 44 . . . . . . . . . Constructs Created 1 | . . . . . . . . . 1 . . . . . . . . Constructs Modified 2 | . . . . . . . . . 2 . . . . . . . . Class Distribution -------------------- 23% | Scavenger-Mutant 21% | Gladiator 18% | Mutant 14% | Tank 5% | Derelict-Tank 5% | Scavenger-Gunner 3% | Scavenger-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gunner | -4/Factory Derelict-Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Matter Collected 3801 | 197 270 56 . 16 105 110 10 1026 262 20 60 115 25 671 721 48 89 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10442 | . 208 136 . 104 739 701 43 3059 133 35 563 706 . 2319 889 270 537 Parts 417 | . 13 14 . 4 41 33 2 129 8 2 24 23 . 81 25 8 10 Haulers Intercepted 4 | . 1 . . . . . . 1 . . 1 . . 1 . . . Recyclers Shooed 4 | . . . . . . . . 3 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 5 . . 25 2 . 12 . . Prevented 18 | . . . . . . . . . . . . . 6 . 4 8 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 172 | . 4 5 . 5 12 13 1 53 3 . 5 11 . 34 10 3 13 Melee 36 | . . . . . . . . 12 3 . 5 10 . 4 2 . . Guns 89 | . 4 5 . 5 12 13 1 33 . . . . . 8 3 2 3 Cannons 13 | . . . . . . . . . . . . . . 5 . . 8 AOE 26 | . . . . . . . . 8 . . . . . 14 3 . 1 Classes Destroyed 22 | . 2 1 . 3 5 . 1 4 1 . . . . 1 1 . 3 Worker 13 | . . . . 1 . . . 5 . . 3 . . 4 . . . Builder 4 | . . . . . . . . 1 . . . . . 3 . . . Tunneler 2 | . . . . . 1 . . . . . . . . 1 . . . Hauler 4 | . 1 . . . . . . 1 . . 1 . . 1 . . . Recycler 6 | . . . . . . . . 2 . . 1 . . 3 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 8 | . . . . . 3 1 . 2 . . . . . 2 . . . Swarmer 23 | . . 3 . . . 1 . 9 . . . . . 9 1 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 Grunt 80 | . 4 2 . 2 9 7 . 31 . . . 7 . 6 2 3 7 Brawler 2 | . . . . . . . . . . . . . . 1 1 . . Duelist 8 | . . . . . 2 . . 4 . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 1 5 . 4 1 . 1 1 . 1 2 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Hunter 16 | . . . . . . . . 1 1 . . 3 . 8 2 . 1 Programmer 19 | . . . . . . . 1 4 . . 4 . . 9 . . 1 Striker 1 | . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . 2 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 2 3 . 6 9 3 1 6 1 . 5 3 . 13 5 2 7 Combat Bots Only 8 | . 2 3 . 5 6 3 1 5 1 . 3 3 . 8 5 2 7 Max Kills in Single Turn 5 | . 1 1 . 1 1 1 1 3 1 1 1 1 . 5 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . . . 3 . . . . . 3 1 . 1 Melee 2 | . . . . . . . . 2 1 . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Hostile Shots Fired 1463 | . 45 20 . 6 21 23 16 457 90 2 20 71 . 308 99 22 263 Missed 492 | . 12 4 . 1 8 9 6 165 29 . 5 16 . 102 25 7 103 Damage Taken 15551 | . 453 180 . 142 195 295 139 4139 527 8 285 822 . 3756 1181 295 3134 Core 1815 | . 59 37 . 14 16 13 29 334 44 . 31 74 . 129 149 41 845 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . 10 . 92 . . . . . . . . . Ignored by Resistances 944 | . . . . . . . . 48 107 . 47 202 . 406 37 . 97 Regen/Repaired (Parts) 506 | . 89 . . . . 136 . . . . . . . . . . 281 Core Remaining (%) 77 | 100 . . . 56 . . 89 . . 55 . . 89 . . . . Volleys Fired 213 | . 34 10 . . . . . 54 . . . . . 66 20 9 20 Largest 4 | . 2 2 . . . . . 2 . . . . . 4 4 4 4 Hottest 400 | . 70 70 . . . . . 118 . . . . . 303 400 260 328 Shots Fired 792 | . 68 20 . 13 56 51 3 182 . . . . . 219 82 37 61 Gun 650 | . 68 20 . 13 56 51 3 173 . . . . . 128 71 37 30 Cannon 125 | . . . . . . . . . . . . . . 83 11 . 31 Launcher 17 | . . . . . . . . 9 . . . . . 8 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 285 | . 67 10 . 13 31 . . 137 . . . . . 14 13 . . Thermal 332 | . 1 10 . . 25 51 3 36 . . . . . 163 30 . 13 Explosive 17 | . . . . . . . . 9 . . . . . 8 . . . Electromagnetic 133 | . . . . . . . . . . . . . . 34 39 37 23 Entropic 25 | . . . . . . . . . . . . . . . . . 25 Robot Hit Streak 34 | . 6 6 . 11 29 23 9 34 . . . . . 14 16 6 5 Robot Miss Streak 6 | . 3 4 . 1 3 1 . 6 . . . . . 4 2 2 6 Penetration Max 2 | . . . . . . . . 2 . . . . . . . . 1 Secondary Targets 6 | . 2 . . . . . . . . . . . . . 3 1 . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . 2 1 . Autonomous 236 | . . . . 13 56 51 3 94 . . . . . 16 3 . . Shots Hit Robots 731 | . 37 12 . 12 48 45 3 209 14 4 28 51 . 152 68 23 25 Core Hits 364 | . 15 10 . 6 25 17 1 106 5 1 12 14 . 93 30 11 18 Critical Kills 4 | . . 1 . 1 . . . . . . . . . 1 1 . . Critical Parts Destroyed 6 | . 1 . . . . . . 2 . . . . . 2 . . 1 Critical Strikes 72 | . 1 1 . 1 . . . 19 2 . 3 10 . 18 8 . 9 Burn 19 | . . . . . . . . 2 . . . . . 13 4 . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . Destroy 8 | . 1 1 . 1 . . . 2 . . . . . 2 1 . . Corrupt 3 | . . . . . . . . . . . . . . 2 1 . . Sever 32 | . . . . . . . . 15 2 . 3 10 . . 2 . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 Sunder 8 | . . . . . . . . . . . . . . . . . 8 Melee Attacks 249 | . . . . . . . . 98 18 5 34 69 . 18 6 . 1 Impact 20 | . . . . . . . . . . . 6 11 . 2 . . 1 Slashing 229 | . . . . . . . . 98 18 5 28 58 . 16 6 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . 10 . 2 8 . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 73 | . . . . . . . . 21 4 1 12 28 . 7 . . . Damage Inflicted 28868 | . 373 147 . 385 1372 1301 117 9576 518 217 1433 2179 . 6774 1835 448 2193 Guns 11637 | . 373 147 . 381 1372 1301 117 4403 . . . . . 2074 787 339 343 Cannons 3617 | . . . . . . . . . . . . . . 1722 227 . 1668 Explosions 5137 | . . . . . . . . 2000 . . . . . 2396 450 109 182 Melee 8472 | . . . . . . . . 3172 518 217 1433 2179 . 582 371 . . Ramming 5 | . . . . 4 . . . 1 . . . . . . . . . Kinetic 5986 | . 360 59 . 381 785 . . 3890 . . . . . 292 219 . . Thermal 7892 | . 13 88 . . 587 1301 117 753 . . . . . 3629 945 109 350 Explosive 3168 | . . . . . . . . 1760 . . . . . 1408 . . . Electromagnetic 1693 | . . . . . . . . . . . . . . 863 300 339 191 Impact 468 | . . . . . . . . . . . 159 228 . 81 . . . Slashing 8004 | . . . . . . . . 3172 518 217 1274 1951 . 501 371 . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 1652 | . . . . . . . . . . . . . . . . . 1652 Highest Corruption 8 | . . . . . . . . 4 4 . . . . 8 3 3 3 Average Corruption 2 | . . . . . . . . 3 3 . . . . 3 2 3 1 Corruption Purged 10 | . . . . . . . . . 4 . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . 1 1 . . . . 26 17 10 5 Message Errors 11 | . . . . . . . . . . . . . . 7 2 2 . Matter Fused 12 | . . . . . . . . . . . . . . 9 2 1 . Heat Flow Errors 15 | . . . . . . . . . 1 . . . . 4 4 3 3 Energy Discharges 9 | . . . . . . . . . . . . . . 2 5 1 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . 4 3 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . 2 . Overload Shots 2 | . . . . . . . . . . . . . . . 2 . . Effects 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 1128 | . . . . . . . . 531 5 49 140 91 . 172 46 . 94 Projectiles 136 | . . . . . . . . . . . . . . 42 . . 94 Explosions 265 | . . . . . . . . 199 . . . . . 66 . . . Melee 727 | . . . . . . . . 332 5 49 140 91 . 64 46 . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 585 | . . . . . . . . 197 . . . . . 301 87 . . Shots 10 | . . . . . . . . 3 . . . . . 6 1 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . . . . . . . Kicked 2 | . . . . 1 . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 30 66 . . 2 . 15 122 112 . . 10 . 432 213 160 302 Average Temperature 95 | . 11 31 . . 2 . 9 31 56 . . 4 . 140 62 86 105 Received Heat Transfer 3330 | . 288 69 . 27 117 72 63 1186 153 . 27 219 . 129 18 75 887 Effects 3 | . . . . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . Parts Fried 17 | . . . . . . . . . . . 1 1 . 5 3 6 1 Impact Corruptions 6 | . . . . . . . . . . . 1 3 . 2 . . . Robots Melted 4 | . . . . . . . . . . . . . . 3 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 3 1 . . Parts Melted 48 | . . 1 . . 2 2 . 1 1 . 2 1 . 33 4 . 1 Heat Transferred 12041 | . 37 259 . . 777 1665 111 1231 . . . . . 5860 1601 100 400 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . 8 Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 1 4 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Peak Influence 1366 | . 110 119 . 115 457 1161 462 1366 . . 432 . . 1152 . . . Initial 452 | . . 9 . . 44 108 452 109 . . 327 . . 18 . . . Average 487 | . 33 81 . 87 266 412 369 871 . . 327 . . 654 . . . Maximum Alert Level 4 | . . . . . 2 4 2 4 . . 2 . . 4 . . . Low Security (%) 32 | 100 100 100 . 100 38 34 . 4 . . . . . 18 . . . Level 1 18 | . . . . . 41 36 44 7 . . 81 . . 1 . . . Level 2 15 | . . . . . 20 7 55 21 . . 18 . . 13 . . . Level 3 24 | . . . . . . 11 . 40 . . . . . 63 . . . Level 4 9 | . . . . . . 9 . 26 . . . . . 2 . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . . . 2 5 . 11 . . 2 . . 11 . . . Investigation 8 | . 2 . . . . 3 . 2 . . . . . 1 . . . Extermination 10 | . . . . . . . . 3 . . 2 . . 5 . . . Reinforcement 12 | . 2 . . . 2 2 . 4 . . . . . 2 . . . Assault 5 | . . . . . . . . 2 . . . . . 3 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Distress Signals 11 | . . . . . 1 2 . 2 . . . . . 5 . . 1 Communications Jammed 3 | . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . 3 . . . Times Spotted 287 | . 7 4 . 4 18 37 6 74 9 2 5 18 . 50 10 3 40 Peak Tracking Total 12 | . 2 2 . 2 8 8 3 5 6 1 2 4 . 9 5 3 12 Tactical Retreats 21 | . . . . . . 1 2 6 . . . 4 . 3 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Traps Triggered 7 | . . . . . . 2 . 2 . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . 1 . 14 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Machines Disabled 45 | . . . . . 3 1 . 16 . . . 1 . 22 1 . 1 Max in Single Turn 8 | . . . . . 1 . . 5 . . . 1 . 8 1 . 1 Garrison Access 4 | . . . . . 1 1 . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Machines Accessed 54 | . 7 . 5 . 1 16 5 8 . 2 2 1 . 2 1 1 3 Terminals 20 | . 5 . . . . 12 . 2 . . 1 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . . . . . . . . Recycling Units 10 | . 1 . . . . 1 5 1 . . 1 . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 2 . . . . . 1 . . . Total Hacks 142 | . 19 . 33 . 1 39 10 17 . 4 4 1 . 5 1 1 7 Successful 96 | . 11 . 33 . 1 21 8 3 . 4 3 1 . 2 1 1 7 Failed 46 | . 8 . . . . 18 2 14 . . 1 . . 3 . . . Catastrophic 10 | . 4 . . . . 4 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . 2 . 4 . . 8 5 3 . 1 1 . . . . . 1 Terminals 42 | . 9 . . . . 27 . 4 . . 2 . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . . Repair Stations 12 | . 6 . . . . 6 . . . . . . . . . . . Recycling Units 27 | . 4 . . . . 4 10 3 . . 2 . . 4 . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . Garrison Access 8 | . . . . . 1 2 . 4 . . . . . 1 . . . Terminal Hacks 68 | . 5 . 33 . . 14 . 1 . 4 1 1 . . 1 1 7 Record 49 | . . . 32 . . 4 . 1 . 3 1 1 . . . 1 6 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 5 . . . 1 . . . . 1 . 1 Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . . 3 . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . . 4 . . . . . . . . . . . Scan Component 3 | . 1 . . . . 2 . . . . . . . . . . . Repair 3 | . 1 . . . . 2 . . . . . . . . . . . Refit 2 | . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . 2 4 . . . 1 . . 1 . . . Report Inventory 8 | . 1 . . . . 1 4 . . . 1 . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 1 . . . . . 1 . . . Seal Access 4 | . . . . . 1 1 . 1 . . . . . 1 . . . Unauthorized Hacks 6 | . 1 . . . . . 4 . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 4 . . . 1 . . . . . . Reject 6 | . 1 . . . . . 4 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . . 9 2 7 . . 2 . . 1 . . . Full Trace Events 6 | . 2 . . . . 3 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . . . . Time 90 | . 26 . . . . 64 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Total Allies 14 | . . . . . . 11 . . . . 3 . . . . . . Largest Group 11 | . . . . . . 11 3 . . . 3 3 . . . . . Highest-Rated Group 273 | . . . . . . 273 145 . . . 93 93 . . . . . Highest-Rated Ally 100 | . . . . . . 100 100 . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 189 | . . . . . . 147 1 . . . 6 35 . . . . . Total Damage 3313 | . . . . . . 2681 . . . . 132 500 . . . . . Kills 30 | . . . . . . 28 . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Turns Passed 16343 | 65 1134 501 915 177 404 1415 725 2405 731 365 597 1405 189 1635 1478 671 1531 Spaces Moved 9364 | 50 757 358 758 128 274 856 590 1273 470 265 374 819 97 621 666 258 750 Core 245 | 10 . . . . . . . . . . . . . . . . 235 Treads 1991 | . . . . . . . . . . . . 3 . 549 666 258 515 Legs 4702 | 40 757 358 758 128 274 856 590 941 . . . . . . . . . Wheels 2426 | . . . . . . . . 332 470 265 374 816 97 72 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 115 130 130 130 130 175 155 161 241 50 Average Speed 141 | 106 125 120 120 120 120 120 120 131 130 130 130 143 175 160 188 241 182 Slowest Speed 410 | 120 190 120 120 120 120 120 120 190 175 130 130 240 175 240 241 241 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 92 81 93 26 27 93 94 33 61 40 11 91 14 18 72 46 84 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . 1 1 . . 1 . . . . . . . . 1 . . Known Exits Taken 5 | . 1 . . . 1 1 1 . . . . . . . . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 . . Scrap Searched 17 | . . 1 . . . . . . 5 2 . 3 1 . 2 3 . Spaces Dug 5 | . . . . . . . . 3 . . . . . 1 . . 1 Terrain Destroyed 473 | . . . . 15 12 5 . 169 . . . . . 216 32 10 14 Melee 4 | . . . . . . . . 3 . . . . . . . . 1 Projectile 106 | . . . . 15 12 5 . 31 . . . . . 25 5 . 13 AOE 363 | . . . . . . . . 135 . . . . . 191 27 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Upp Upp War Total 11769 | 62 877 411 765 151 350 1247 608 1812 567 279 456 993 117 1090 829 285 870 Wait 1486 | . 63 32 . 21 55 363 10 256 73 6 32 111 21 310 81 13 39 Move 9347 | 49 756 357 757 127 273 855 589 1272 469 264 373 818 96 620 665 257 750 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 144 | 7 10 7 2 1 6 5 2 41 3 3 9 7 . 10 13 3 15 Fast Attach 58 | . . . 1 . 1 6 . 17 1 . 2 6 . 9 5 . 10 Attach 112 | 6 2 2 . 1 6 1 1 27 2 2 4 5 . 28 14 2 9 Detach 38 | . . . . . 1 1 . 9 1 . 1 2 . 11 10 . 2 Swap 91 | . 7 2 . . 4 4 2 29 3 . 3 1 . 18 11 1 6 Drop 112 | . 5 1 5 . 4 12 4 35 1 . 6 9 . 9 3 . 18 Fire 213 | . 34 10 . . . . . 54 . . . . . 66 20 9 20 Melee 157 | . . . . . . . . 71 14 4 18 34 . 9 6 . 1 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 867 | -10/Materials | Discovered new exit (range 8) 1077 | -10/Materials | Repaired Aluminum Leg 1085 | -10/Materials | Discovered new exit (range 3) 1200 | -10/Materials | Entered Mines 1260 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1307 | -10/Mines | Met a Derelict bent on vengeance 1320 | -10/Mines | Discovered new exit (range 6) 1629 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1670 | -10/Mines | Build established: Scavenger-Mutant 1677 | -10/Mines | Learned location of Mines (-9) 1697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1697 | -10/Mines | Discovered new exit (range 5) 1701 | -10/Mines | Entered Exiles 1731 | -10/Exiles | Met 8R-AWN 1755 | -10/Exiles | Met EX-HEX 1807 | -10/Exiles | Met EX-BIN 1831 | -10/Exiles | Aligned with FarCom system 1832 | -10/Exiles | Given EX-Vault access code 1886 | -10/Exiles | Opened EX-Vault 1899 | -10/Exiles | Found AWS/Gauss 1905 | -10/Exiles | Found AWS/Thermal 1941 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1976 | -10/Exiles | Met EX-DEC 1984 | -10/Exiles | Learned location of Zion (-7) 2047 | -10/Exiles | Discovered new exit (range 10) 2186 | -10/Exiles | Visited The Gauntlet 2211 | -10/Exiles | Build established: Mutant 2465 | -10/Exiles | Discovered new exit (range 14) 2616 | -10/Exiles | Stole two prototypes: AWS/Gauss, AWS/Thermal 2616 | -10/Exiles | Entered Mines 2617 | -9/Mines | Assembled infested the area 2655 | -9/Mines | Found a hidden stash of uninstalled traps 2655 | -9/Mines | Discovered new exit (range 15) 2793 | -9/Mines | Entered Materials 2793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2794 | -8/Materials | Identified exit to Storage 3072 | -8/Materials | Discovered new exit (range 15) 3110 | -8/Materials | Build established: Scavenger-Mutant 3197 | -8/Materials | Entered Storage 3264 | -8/Storage | Repaired Lgt. Armor Plating 3800 | -8/Storage | Learned location of Armory (-3) 3857 | -8/Storage | Repaired Hrd. Medium Armor Plating 3971 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4134 | -8/Storage | Met 01-MTF 4169 | -8/Storage | Discovered new exit (range 4) 4211 | -8/Storage | Identified exit to Recycling 4280 | -8/Storage | Build established: Commander-Mutant 4463 | -8/Storage | Discovered new exit (range 16) 4511 | -8/Storage | Identified exit to Factory 4612 | -8/Storage | Entered Recycling 4612 | -8/Recycling | Accompanied by 3 allies (01-MTF) 4616 | -8/Recycling | Found Scrap Engine 4617 | -8/Recycling | 01-MTF left 4752 | -8/Recycling | Discovered new exit (range 6) 4757 | -8/Recycling | Identified exit to Factory 4767 | -8/Recycling | Build established: Scavenger-Mutant 5337 | -8/Recycling | Entered Factory 5337 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5339 | -6/Factory | FarCom data flow suspended 6281 | -6/Factory | Discovered new exit (range 4) 6387 | -6/Factory | First assault squad dispatched 6838 | -6/Factory | Build established: Mutant 7274 | -6/Factory | Build established: Gladiator 7635 | -6/Factory | Lost 3 parts (1n2u) 7742 | -6/Factory | Entered Lower Caves 8302 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8369 | -6/Lower Caves | Discovered new exit (range 9) 8425 | -6/Lower Caves | Learned Factory terminal intel 8473 | -6/Lower Caves | Entered another Lower Caves area 8473 | -6/Lower Caves | Spotted PX-SGU(f) 8475 | -6/Lower Caves | Encountered a Master Thief 8476 | -6/Lower Caves | Broken AWS/Thermal stolen by Master Thief 8818 | -6/Lower Caves | Discovered new exit (range 16) 8838 | -6/Lower Caves | Entered Factory 8838 | -5/Factory | Evolved 2 slots: Weapon x2 8839 | -5/Factory | Loaded intel: 26 terminal locations 9378 | -5/Factory | Allied Derelicts emerged from ambush trap array 9410 | -5/Factory | Discovered new exit (range 3) 9435 | -5/Factory | Entered Upper Caves 9435 | -5/Upper Caves | Accompanied by 3 allies 9762 | -5/Upper Caves | Spotted B-75 Beast 9950 | -5/Upper Caves | Found Alien Artifact 9950 | -5/Upper Caves | Identified Dimensional Node Initializer 9950 | -5/Upper Caves | Initialized slip node 10358 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10419 | -5/Upper Caves | Lost 3 parts (2n1u) 10703 | -5/Upper Caves | Discovered new exit (range 7) 10840 | -5/Upper Caves | Entered another Upper Caves area 10861 | -5/Upper Caves | Build established: Scavenger-Gladiator 10878 | -5/Upper Caves | Learned 4 Factory zone layouts 10906 | -5/Upper Caves | Encountered a Warlord checkpoint 10998 | -5/Upper Caves | Discovered new exit (range 15) 11029 | -5/Upper Caves | Entered Factory 11029 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11391 | -4/Factory | Destroyed 8 combat bots 11541 | -4/Factory | Lost 4 parts (2u2w) 11561 | -4/Factory | Spotted B-86 Titan 11767 | -4/Factory | Lost 3 parts (1n2u) 12034 | -4/Factory | Build established: Scavenger-Gunner 12529 | -4/Factory | First assault squad dispatched 12639 | -4/Factory | Discovered new exit (range 16) 12664 | -4/Factory | Entered Upper Caves 12716 | -4/Upper Caves | Learned location of Testing (-2) 12854 | -4/Upper Caves | Lost 3 parts (1n2w) 13114 | -4/Upper Caves | Build established: Gunner 13524 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13586 | -4/Upper Caves | Build established: Derelict-Tank 13809 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14064 | -4/Upper Caves | Discovered new exit (range 6) 14142 | -4/Upper Caves | Entered another Upper Caves area 14143 | -4/Upper Caves | Identified exit to Warlord 14533 | -4/Upper Caves | Build established: Tank 14813 | -4/Upper Caves | Entered Warlord 14934 | -4/Warlord | System corruption cleaned by Quarantine Array 15405 | -4/Warlord | Found Signal Generator 15409 | -4/Warlord | Found Signal Generator 15546 | -4/Warlord | Met Warlord 15571 | -4/Warlord | Warlord's base attacked by MAIN.C 15694 | -4/Warlord | Found Prototype Device 15694 | -4/Warlord | Identified Minesniffer Drone Bay 15859 | -4/Warlord | Found Prototype Energy Cannon 15859 | -4/Warlord | Identified Vortex Driver 15865 | -4/Warlord | Found Vortex Driver 15880 | -4/Warlord | Found Prototype Energy Gun 15881 | -4/Warlord | Identified Vortex Rifle 15885 | -4/Warlord | Found Vortex Rifle 15921 | -4/Warlord | Warlord forces counterattacked 16011 | -4/Warlord | Spotted Executioner 16083 | -4/Warlord | Lost 12 allies 16166 | -4/Warlord | Spotted Striker 16188 | -4/Warlord | Destroyed Striker 16201 | -4/Warlord | Spotted B-90 Cyclops 16204 | -4/Warlord | Lost 8 parts (1p3n1u3w) 16209 | -4/Warlord | Released all parts (9) 16211 | -4/Warlord | Spotted Executioner 16211 | -4/Warlord | Spotted Executioner 16212 | -4/Warlord | Destroyed 7 combat bots 16212 | -4/Warlord | Core integrity fell below 50% 16239 | -4/Warlord | Lost 5 parts (3n1u1w) 16246 | -4/Warlord | Warlord base infiltrated, sounded retreat 16295 | -4/Warlord | Lost 12 allies 16297 | -4/Warlord | Spotted Executioner 16310 | -4/Warlord | Core integrity fell below 20% 16344 | -4/Warlord | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- to focus on harming its own allies. Even once the error is detected, a system reboot takes some time to complete, leaving the victim helpless during that period. >>Intel! "Deployment Strategy" Strategically speaking, if we dispatch Wizards long enough before an assault to spread a fabnet, once the fighting starts enough 0b10 squads will turn on themselves to drastically reduce their collective effectiveness. 16306_ Slug penetrates Wall. 16309_ Penetrated by Slug. 16314_ Slug penetrates Wall. 16314_ Penetrated by Slug. 16333_ Acquired 29 matter. 16336_ Acquired 49 matter. 16337_ The unstable cave ceiling collapses. 16337_ Acquired Antigrav System. 16340_ Vortex penetrates Wall. 16343_ The unstable cave ceiling collapses. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # [] # #???????# %#? | | # [ # ############# ###???????# #? | | # /// # #??????????##+########### #? | | """" # + #??????????# # #? | | """"" # # #??????????# # #? | | "" " # # #??????????# " #? | | + # #########??# + #? | | ####"##### ## #??# # #? | | ####+######???# ## #??############## ## | | ##??# #????# ## #??????????????# # | | #???# #???## ## #??????????????# # | | #???# #???# # #??????????????# # | | #???# #???# # #??????????????# # | | #???#######???# x #??????????????# # | | #?????????????# #??????????????### ### | | +##########????# # #????????????#####+### | | ^ #????## # #????????????# | | ####### # #????????????# | | ## + ##< #????????????# | | ## # ## #??##+##?????# [ ! | | "# X## # # ## #??# ??????+ [ | | "##"""### [ # #?#??# #??????# | | "#??????###### #????# #??????# | | "#???????????# ##????# #????### | | "#???????????# !;######!=###### ########+ | | "#???????????# |@ [!%s=!%= | | "#??????#######+###+####![*s !* | | """"#??????# ###+######;;############## | | #####??????# [[ # #??????????????? | | ???????????# ! [ # #??????????????? | | ???????????# !! # #??????????????? | | ???????????# # #??????????????? | | ???????????########################??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 37 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 975 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club A Powerful Ally? Achiever Ambidextrous Oh No You Don't! Tank \\IAMDERELICT Challenges ------------ None Game ------ Seed LobotomyVisualCorpse Manual? 0 Play Time 04:33:42 Cumulative 42.7 hours Start 2024.05.10 @ 00:25:28 End 2024.05.14 @ 23:25:11 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 68% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: acfd6a04-c139-4f5f-9c2c-a0ca71a53ef9