Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.19 @ 18:48:56 Player: Kayla Solace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2621) 2621 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 8384 Bonus ------- High Alert Combat Kills 9 Follower Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -382 Cogmind --------- Core Integrity 811/850 Matter 0/300 Energy 25/310 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Waste Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Fusion Compressor Armor Integrity Analyzer Improved Shield Generator Relay Coupler [Sentry] (39) Relay Coupler [Specialist] (40) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Weapon Mount Hardened Heavy Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Cooled Pulse Rifle Mini Assault Cannon Proton Missile Launcher Rocket Array > --- INVENTORY -------- Armor Integrity Analyzer Improved Shield Generator Relay Coupler [Sentry] Relay Coupler [Specialist] Remote Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Improved Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Proton Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 . . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 3 | . . . . . 2 . . 1 . . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 55 | 6 1 . 1 4 8 6 3 13 13 . Power 13 | 1 . . . 1 3 . 1 3 4 . Engine 7 | 1 . . . 1 3 . . 1 1 . Core 5 | . . . . . . . 1 2 2 . Reactor 1 | . . . . . . . . . 1 . Propulsion 10 | 2 . . . 2 1 1 . 1 3 . Treads 2 | . . . . . . . . . 2 . Leg 7 | 2 . . . 2 1 1 . . 1 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 13 | 1 1 . . 1 3 . 1 3 3 . Device 7 | . 1 . . . 1 . . 2 3 . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . 1 1 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . . 1 . 1 5 1 6 3 . Energy Gun 7 | 2 . . . . . 1 . 2 2 . Energy Cannon 5 | . . . 1 . 1 3 . . . . Ballistic Gun 1 | . . . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 3 | . . . . . . . 1 2 . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 3 1 . Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . Parts Lost 10 | . . . . . 1 . . 3 1 5 Power 2 | . . . . . 1 . . . . 1 Propulsion 3 | . . . . . . . . 1 1 1 Utility 2 | . . . . . . . . 1 . 1 Weapon 3 | . . . . . . . . 1 . 2 Highest Loss Streak 5 | . . . . . 1 . . 1 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 2 1 2 5 5 4 4 4 3 4 5 Power . | . . . 1 2 2 . . . . 1 Propulsion . | 1 . . . . . . . . . . Utility 2 | . . 1 1 1 1 2 3 2 3 4 Weapon . | . 1 1 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . . . 2 2 . 5 . 4 . 4 Power 4 | . . . . . . 3 . 1 . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . 2 . . 2 . . . 4 Weapon 5 | . . . . 2 . . . 3 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 100 95 85 85 99 91 87 87 80 Engine 6 | . 14 14 14 14 8 9 1 2 3 . Core 3 | . . . . . . . 7 9 1 6 Reactor 1 | . . . . . . . . . 5 5 Treads 1 | . . . . . . . . . 5 5 Leg 22 | . 28 28 28 28 25 27 26 20 14 11 Device 11 | . 5 14 14 14 9 9 9 14 12 13 Storage 2 | . 14 14 14 7 . . . . . . Processor 5 | . . . . . 8 9 9 7 6 5 Protection 8 | . . . . 6 16 18 10 6 6 6 Energy Gun 5 | . 28 28 20 . . 1 . . 7 18 Energy Cannon 10 | . . . 3 14 17 22 19 9 . . Ballistic Cannon 2 | . . . . . . . . 7 6 6 Launcher 3 | . . . . . . . 7 4 7 . Peak Build Rating 66 | 6 9 9 28 33 48 48 49 54 66 64 Average Rating 41 | 2 7 9 14 29 46 39 39 47 62 60 On Entrance 30 | . 6 9 9 28 33 48 41 40 54 64 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 12 13 13 31 31 45 42 46 61 70 65 Greatest Support 50 | 20 20 20 20 30 50 50 45 45 46 31 Greatest Overweight (x) 4 | . . . 1 1 1 . 1 4 2 4 Average Overweight (x) . | . . . . 1 . . . 1 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | 5 2 3 8 6 5 5 5 5 5 5 Average Carried 4 | 1 1 2 5 5 4 4 4 4 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 6 | 1 2 3 6 4 5 5 5 5 5 5 Class Distribution -------------------- 40% | Skirmisher 24% | Mutant 14% | Tank 14% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Matter Collected 1313 | 260 10 . 218 55 105 50 111 314 190 . Remotely . | . . . . . . . . . . . Salvage Created 2936 | . 97 . . 228 891 16 390 958 356 . Parts 131 | . 6 . . 9 29 . 14 56 17 . Haulers Intercepted 2 | . . . . . 1 . . 1 . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Combat Hostiles Destroyed 52 | . 2 . . 5 12 . 6 21 6 . Cannons 25 | . . . . 2 2 . 4 15 2 . AOE 15 | . 2 . . 2 4 . . 5 2 . Classes Destroyed 15 | . 1 . . 3 9 . 1 1 . . Worker 3 | . . . . . . . 1 2 . . Builder 5 | . . . . . 3 . . 2 . . Tunneler 3 | . . . . 1 1 . . . 1 . Hauler 2 | . . . . . 1 . . 1 . . Recycler 5 | . . . . . 1 . . 4 . . Operator 3 | . . . . . 1 . . 1 1 . Watcher 3 | . . . . . 1 . 2 . . . Swarmer 13 | . . . . 1 4 . 1 7 . . Grunt 24 | . 2 . . 2 3 . 4 10 3 . Brawler 2 | . . . . . 1 . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 4 | . . . . 2 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 7 | . . . . . . . . 4 3 . Zionite 1 | . . . . . 1 . . . . . Thug 2 | . . . . . 2 . . . . . Best Kill Streak 9 | . 2 . . 3 7 . 3 9 4 . Combat Bots Only 5 | . 2 . . 2 4 . 3 5 4 . Max Kills in Single Turn 3 | . 2 . . 2 3 . 2 3 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . 1 2 . . 2 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Hostile Shots Fired 250 | . 4 . . 14 17 . 27 131 50 7 Missed 72 | . 2 . . 5 8 . 10 35 12 . Hits 178 | . 2 . . 9 9 . 17 96 38 7 Melee 7 | . . . . . . . . . . 7 Projectile 171 | . 2 . . 9 9 . 17 96 38 . AOE 1 | . . 1 . . . . . . . . Critical Strikes 8 | . . . . . . . . 3 1 4 Part Disruptions 5 | . . . . 1 . . . 3 1 . Damage Taken 2812 | . 19 6 . 153 301 56 175 1365 546 191 Core 139 | . . . . 15 4 . 13 68 39 . Absorbed by Shields 42 | . . . . . . . . . . 42 Ignored by Resistances 813 | . 6 2 . 46 85 14 51 393 154 62 Regen/Repaired (Parts) 277 | . . . . . 29 . 248 . . . Core Remaining (%) 95 | 100 . . . 94 . . 96 90 . . Volleys Fired 101 | . 2 . . 5 16 6 16 30 23 3 Largest 4 | . 2 . . 1 2 2 3 3 3 4 Hottest 325 | . 80 . . 250 325 150 183 190 185 205 Shots Fired 191 | . 4 . . 5 28 11 23 74 40 6 Gun 31 | . 4 . . . . . . . 24 3 Cannon 145 | . . . . 5 28 11 22 67 9 3 Launcher 15 | . . . . . . . 1 7 7 . Special . | . . . . . . . . . . . Kinetic 52 | . . . . . . . . 40 9 3 Thermal 58 | . . . . 5 28 . . . 23 2 Explosive 6 | . . . . . . . 1 5 . . Electromagnetic 75 | . 4 . . . . 11 22 29 8 1 Robot Hit Streak 20 | . 2 . . 5 20 2 6 14 14 6 Robot Miss Streak 2 | . 1 . . 2 2 . 1 2 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 141 | . 3 . . 3 23 1 15 55 35 6 Core Hits 102 | . 3 . . 8 28 1 7 40 14 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . . . . . . . 7 1 . Burn 1 | . . . . . . . . . 1 . Blast 6 | . . . . . . . . 6 . . Corrupt 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6584 | . 126 . . 442 1504 51 562 2734 1045 120 Guns 572 | . 38 . . . . . . . 496 38 Cannons 3014 | . . . . 140 616 51 524 1374 227 82 Explosions 2998 | . 88 . . 302 888 . 38 1360 322 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1206 | . . . . . . . . 897 227 82 Thermal 2575 | . 88 . . 442 1504 . . 51 454 36 Explosive 1249 | . . . . . . . 38 1211 . . Electromagnetic 1554 | . 38 . . . . 51 524 575 364 2 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . . . 4 . . Average Corruption 1 | . 1 1 1 1 . . . 3 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . 1 5 7 . . . 14 . . Message Errors 5 | . . . . 4 . . . 1 . . Matter Fused 8 | . . 1 1 1 . . . 5 . . Heat Flow Errors 3 | . . . 2 1 . . . . . . Energy Discharges 4 | . . . 2 . . . . 2 . . Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . 2 . . Data Loss (major) 2 | . . . . 1 . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 204 | . . . . 14 51 . 7 132 . . Projectiles 24 | . . . . . 7 . 7 10 . . Explosions 180 | . . . . 14 44 . . 122 . . Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . . . . . 9 3 . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . . . 9 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 506 | . . . . 46 206 . . 195 59 . Shots 29 | . . . . 5 10 . . 7 7 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 600 | . 45 . 226 408 600 54 108 378 21 66 Average Temperature 133 | . 25 . 108 167 202 30 30 128 14 36 Received Heat Transfer 714 | . 15 . . 15 72 . 90 423 99 . Effects 11 | . . . . 1 8 . . 2 . . Shutdowns 3 | . . . . . 3 . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . Interference 3 | . . . . . 2 . . 1 . . Short Circuit 2 | . . . . . 1 . . 1 . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 1 1 . Combat Hostiles 4 | . . . . . . . 2 1 1 . Parts Fried 7 | . . . . . . . 5 1 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 9 | . . . . 1 7 . . . 1 . Combat Hostiles 8 | . . . . 1 6 . . . 1 . Parts Melted 42 | . . . . 7 32 . . . 3 . Heat Transferred 9712 | . 100 . . 2080 6531 . . 50 864 87 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . 2 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Maximum Alert Level 3 | . . . . . 1 3 2 1 . . Low Security (%) 71 | 100 100 100 . 100 58 2 78 73 100 100 Level 1 20 | . . . . . 41 54 19 26 . . Level 2 5 | . . . . . . 31 2 . . . Level 3 1 | . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 822 | . 54 1 . 85 332 822 408 396 89 . Initial 345 | . . 1 . . . 185 345 . . . Average 122 | . 12 . . 10 129 417 88 125 6 . Influence Increases 2691 | . 54 . . 132 557 637 229 869 213 . Destroy 0b10 Robot/C 1060 | . 40 . . 100 260 . 120 420 120 . Destroy 0b10 Robot/NC 120 | . . . . 5 40 . 15 50 10 . Destroy Leader 220 | . 10 . . . 64 . 24 82 40 . Allied During Kill 1 | . . . . . 1 . . . . . Successful Hack 44 | . . . . . . 12 6 12 14 . Select Force Hacks 20 | . . . . . . . . . 20 . Disable Machine 252 | . . . . . 54 . 9 180 9 . Anti-Garrison Action 600 | . . . . . . 600 . . . . Destroy Structure 269 | . 4 . . 27 123 25 10 80 . . Lose Combat Pursuer 105 | . . . . . 15 . 45 45 . . Influence Decreases 2691 | . 50 4 . 132 231 141 1051 869 213 . Entered New Map 621 | . . 3 . . . 141 477 . . . Time Decay 1394 | . 50 1 . 132 221 . 244 543 203 . Lost Part 40 | . . . . . 10 . . 30 . . Lost Ally 10 | . . . . . . . . . 10 . Purge Threat 626 | . . . . . . . 330 296 . . Squads Dispatched 12 | . . . . . 3 . . 4 5 . Investigation 2 | . . . . . . . . . 2 . Extermination 5 | . . . . . . . . 2 3 . Reinforcement 2 | . . . . . . . . 2 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Distress Signals 5 | . . . . . 2 . 1 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 3 2 . 8 15 1 15 26 10 2 Peak Tracking Total 5 | . 2 2 . 4 4 . 5 4 3 2 Tactical Retreats 5 | . . . . . 1 . 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Traps Triggered 4 | . . . . 1 . 2 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Machines Disabled 30 | . . . . 2 6 . 1 20 1 . Max in Single Turn 7 | . . . . 2 3 . 1 7 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Machines Accessed 25 | . 1 . 5 1 3 2 4 4 5 . Terminals 11 | . 1 . . . 1 2 3 2 2 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . . . . . 1 . 1 1 1 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 96 | . 2 . 50 1 6 5 13 8 11 . Successful 79 | . 1 . 50 1 4 1 11 5 6 . Failed 17 | . 1 . . . 2 4 2 3 5 . Catastrophic 2 | . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 1 . . . 1 2 1 . Terminals 23 | . 2 . . . 1 5 7 5 3 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 14 | . . . . . 3 . 6 2 3 . Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 66 | . 1 . 50 1 1 1 5 5 2 . Record 49 | . . . 49 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . 2 1 . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . . 1 . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 5 | . . . . . . . 3 2 . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 9 | . . . . . 2 . 6 . 1 . Scan Component 5 | . . . . . 1 . 3 . 1 . Repair 4 | . . . . . 1 . 3 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Download 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 2 2 4 3 3 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . Total Robot Build Rating 4 | . . . . . . . . . 4 . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 3 . . . Time 146 | . . . . . 38 . 108 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Total Allies 6 | . . . . 2 . . . . 4 . Largest Group 4 | . . . . 2 2 . . . 4 . Highest-Rated Group 47 | . . . . 47 47 . . . 24 . Highest-Rated Ally 31 | . . . . 31 31 . . . 6 . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . Total Damage 148 | . . . . . 148 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Turns Passed 8830 | 41 210 88 905 882 652 1384 1014 1560 1989 105 Spaces Moved 4572 | 40 168 73 672 340 302 1074 483 563 821 36 Core 26 | 26 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4546 | 14 168 73 672 340 302 1074 483 563 821 36 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 126 120 120 190 190 260 Average Speed 163 | 74 120 120 133 190 136 124 167 203 219 263 Slowest Speed 400 | 120 120 120 190 190 190 126 190 400 260 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 24 30 93 84 26 98 23 13 13 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 282 | . 3 . . 33 139 . 13 94 . . Melee . | . . . . . . . . . . . Projectile 10 | . . . . . 9 . . 1 . . AOE 272 | . 3 . . 33 130 . 13 93 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Total 5768 | 50 172 73 681 572 512 1111 668 917 971 41 Wait 902 | . . . . 214 176 2 145 284 80 1 Move 4563 | 39 167 72 671 339 302 1072 482 562 821 36 Hop . | . . . . . . . . . . . Pick Up 59 | 5 2 1 5 3 7 7 7 12 10 . Fast Attach 30 | 2 . . . . 1 5 3 9 9 1 Attach 31 | 4 1 . 1 . 5 1 5 7 7 . Detach 1 | . . . 1 . . . . . . . Swap 13 | . . . . 5 3 . 1 . 4 . Drop 62 | . . . 3 6 2 12 9 13 17 . Fire 101 | . 2 . . 5 16 6 16 30 23 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 6 | . . . . . . 6 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Met 8R-AWN 252 | -10/Materials | Entered Mines 253 | -10/Mines | Assembled infested the area 254 | -10/Mines | Followed 8R-AWN into the Mines 255 | -10/Mines | Learned 4 Materials zone layouts 274 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 303 | -10/Mines | Build established: Mutant 335 | -10/Mines | Discovered new exit (range 5) 340 | -10/Mines | Entered Exiles 382 | -10/Exiles | Discovered new exit (range 15) 437 | -10/Exiles | Welcomed by 8R-AWN 454 | -10/Exiles | Met EX-HEX 529 | -10/Exiles | Met EX-DEC 551 | -10/Exiles | Visited The Gauntlet 701 | -10/Exiles | Learned location of Zion (-6) 751 | -10/Exiles | Discovered new exit (range 10) 870 | -10/Exiles | Met EX-BIN 890 | -10/Exiles | Aligned with FarCom system 891 | -10/Exiles | Given EX-Vault access code 931 | -10/Exiles | Opened EX-Vault 993 | -10/Exiles | Found Firepult 1038 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1245 | -10/Exiles | Left Exiles lab with Firepult 1245 | -10/Exiles | Entered Mines 1354 | -9/Mines | Discovered new exit (range 8) 1443 | -9/Mines | Excavation squad dispatched 1443 | -9/Mines | A large section of the Mines collapsed 1669 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1693 | -9/Mines | Excavation squad dispatched 1951 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2054 | -9/Mines | Discovered new exit (range 7) 2127 | -9/Mines | Entered Materials 2127 | -8/Materials | Accompanied by 2 allies 2127 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2132 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2323 | -8/Materials | Garrison activated, responded to threat 2462 | -8/Materials | Build established: Tank 2557 | -8/Materials | Repaired Imp. Heat Sink? 2779 | -8/Materials | Identified exit to Garrison 2779 | -8/Materials | Entered Garrison 2779 | -8/Garrison | Discovered recently destroyed garrison 2890 | -8/Garrison | Installed Relay Interface Framework 3058 | -8/Garrison | Discovered new exit (range 14) 3131 | -8/Garrison | Build established: Scavenger-Tank 3197 | -8/Garrison | Discovered new exit (range 12) 3216 | -8/Garrison | Identified exit to Materials 3450 | -8/Garrison | Discovered exit to Materials (range 10) 4163 | -8/Garrison | Entered Materials 4169 | -8/Materials | Build established: Tank 4362 | -8/Materials | Repaired Hrd. Light Armor Plating 4567 | -8/Materials | Discovered new exit (range 4) 4571 | -8/Materials | Identified exit to Factory 4693 | -8/Materials | Build established: Skirmisher 4816 | -8/Materials | Repaired Carbon-fiber Leg 4855 | -8/Materials | Repaired Carbon-fiber Leg 5177 | -8/Materials | Entered Factory 5177 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5915 | -7/Factory | Build established: Scavenger-Skirmisher 6359 | -7/Factory | Build established: Skirmisher 6489 | -7/Factory | Found Corrupted Prototype Launcher 6493 | -7/Factory | Found Prototype Launcher 6494 | -7/Factory | Identified Rocket Array 6497 | -7/Factory | Found Corrupted Rocket Array 6500 | -7/Factory | Found Corrupted Rocket Array 6641 | -7/Factory | Discovered new exit (range 15) 6735 | -7/Factory | Identified exit to Factory 6737 | -7/Factory | Entered another Factory area 6737 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7007 | -6/Factory | Fabricated K-01 Serf (x4) 7075 | -6/Factory | Lost 4 allies 8726 | -6/Factory | Sucked down chute 8726 | -6/Factory | Entered Waste 8759 | -6/Waste | Spotted C-40 Crusher 8765 | -6/Waste | Build established: Tank 8794 | -6/Waste | Spotted C-40 Crusher 8815 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8820 | -6/Waste | Crushed by Compactor (1 part destroyed) 8823 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8827 | -6/Waste | Crushed by Compactor (1 part destroyed) 8831 | -6/Waste | Self-destructed Last Messages --------------- A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Arm. Leg crushed. Med. Treads crushed. Imp. Signal Interpreter destroyed. Med. Treads crushed. Cold Fusion Reactor crushed. Cld. Pulse Rifle crushed. Thermic Laser crushed. Fission Core crushed. Critical hit (Destroy). Acquired Fission Core. Thermic Laser crushed. Hpw. Shock Rifle crushed. Critical hit (Destroy). 2 Matter crushed. Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #???????????#??????????? | | ?????????????????????# #????????? ???????????? | | ???????????????????### ######## ?????????????? | | ???????????????????# ???????????????? | | ???????????????????# ?????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# ?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????### % #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# %CC#??????????????????????? | | ???????????????????# CC#??????????????????????? | | ???????????????????### @#??????????????????????? | | ???????############??# CC#??????????????????????? | | ???????# #??# CC#??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# = #### ########???????????????? | | ???????# ????????? | | ???????# ! ????????? | | ???????# ????????? | | ???????# [ ?????????? | | ???????# #### ######## ##?????????? | | ???????# #??# #????????? #??????????? | | ???????# ! #??# #???????????#??????????? | | ???????############??# #??????????????????????? | | ?????????????????????# ! #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -6/Factory | Preloaded Repaired ---------- Imp. Heat Sink | 27% | -8/Materials Hrd. Light Armor Plating | 2% | -8/Materials Carbon-fiber Leg | 63% | -8/Materials Carbon-fiber Leg | 70% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Librarian Challenges ------------ None Game ------ Seed StasisAbsorptionAxe Manual? 0 Play Time 01:10:18 Cumulative 11.2 hours Start 2025.09.19 @ 17:33:22 End 2025.09.19 @ 18:48:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: afca128c-376c-4529-82ea-eb4e403e4cca