Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 19:06:03 Player: Petvaria Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (322) 1610 Value Destroyed (17608) 17608 Prototype IDs (79) 1580 Alien Tech Used (14) 2800 Bonus (15636) 15636 TOTAL SCORE: 49334 Bonus ------- High Alert Combat Kills 2668 Follower Combat Kills 2821 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Win 3000 Friendly Fire -4053 Cogmind --------- Core Integrity 598/1600 Matter 259/300 Energy 98/100 System Corruption 20% Temperature Cool (0) +ITN Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Biometal Medium Treads Centrium Leg Centrium Leg Centrium Wheel > --- UTILITY (11) ----- Experimental Heat Sink Makeshift Terrain Scanner Long-range Terrain Scanner Makeshift Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Quantum Router Dimensional Node Initializer Subatomic Replicator Warp Cannon Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Weapon Cycler Phase Armor Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon Core Stripper Sigix Broadsword > --- INVENTORY -------- Zionite Heavy DM Reactor Matter Drive Advanced Cooling System Zionite Biocell Array Particle Accelerator Heavy Servo Lattice Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Graphene Brace EM Shield Quantum Router Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II CPS Tube CPS Tube [Rating: 260] Favorites ----------- Power Reinforced Fission Core Engine Subdweller Power Source Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Zionite Supercomposite Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device IFF Parser Storage Huge Storage Unit Processor Makeshift Terrain Scan Processor Hackware Improved System Shield Protection Heavy Reactive Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Slots Evolved 18 | . . . . . 8 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Utility 9 | . . . . . 4 . . . . . . 1 . . . . . . . . . 1 . . 1 . . 2 Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 319 | 7 1 19 2 1 49 14 5 3 5 3 23 22 3 2 7 3 5 21 11 . 3 32 1 4 18 20 11 24 Power 39 | 1 . 1 . 1 5 . 1 . 1 . 5 2 . . 1 . 1 3 2 . . 3 . . 4 4 2 2 Engine 5 | 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 . 1 . . . . 2 . . . . 1 1 . . . 2 . . . . . . Reactor 26 | . . . . . 2 . . . 1 . 5 . . . 1 . . 2 2 . . 1 . . 4 4 2 2 Propulsion 80 | 2 . 2 . . 15 5 . . . 1 5 5 2 1 . . 1 9 3 . 1 6 . 1 4 4 2 11 Treads 44 | 2 . 2 . . 6 5 . . . 1 5 5 2 1 . . 1 4 3 . 1 . . . . 3 2 1 Leg 27 | . . . . . 7 . . . . . . . . . . . . 5 . . . 6 . 1 4 1 . 3 Wheel 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | 2 . 4 . . 12 5 3 3 1 1 5 9 1 . 4 . 2 2 4 . 1 14 1 1 6 9 6 7 Device 57 | 1 . . . . 7 2 3 2 1 . 5 6 . . 3 . . 1 . . . 7 1 . 4 7 4 3 Storage 8 | 1 . 2 . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 Processor 10 | . . . . . . . . 1 . 1 . 2 . . . . . . . . . 2 . . 1 1 . 2 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 26 | . . 2 . . 3 2 . . . . . 1 1 . 1 . 1 1 4 . 1 4 . 1 1 . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 97 | 2 1 12 2 . 17 4 1 . 3 1 8 6 . 1 2 3 1 7 2 . 1 9 . 2 4 3 1 4 Energy Gun 16 | . . . 1 . 1 1 . . . 1 . 2 . . 1 1 1 4 1 . 1 . . . . . . 1 Energy Cannon 19 | . . 2 . . 5 . . . . . 2 1 . . . . . . . . . 2 . 2 2 1 1 1 Ballistic Gun 43 | 2 1 7 1 . 9 . 1 . 2 . 5 . . 1 . 1 . 2 1 . . 6 . . 2 . . 2 Ballistic Cannon 6 | . . 3 . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 2 . . . . 1 2 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . 5 . . 1 1 . . 2 . . 5 . 1 . 3 . . 12 1 4 3 6 4 . Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 1 System Corruption 28 | . . . . . . . . . . . 9 . . . . . . 2 . . 7 . . . . . . 10 Parts Lost 100 | . . 2 . . 19 6 . . . . . 11 . . . 3 . 4 1 . 12 3 . . 1 1 13 24 Power 11 | . . 1 . . 2 . . . . . . 1 . . . . . . . . 2 . . . . . 1 4 Propulsion 27 | . . . . . 7 1 . . . . . 2 . . . . . 3 . . 2 1 . . . . 4 7 Utility 33 | . . . . . 2 3 . . . . . 5 . . . 2 . . 1 . 4 1 . . 1 1 6 7 Weapon 29 | . . 1 . . 8 2 . . . . . 3 . . . 1 . 1 . . 4 1 . . . . 2 6 Highest Loss Streak 17 | . . 1 . . 11 5 . . . . . 3 . . . 3 . 3 1 . 11 1 . . 1 1 11 17 To Critical Strikes 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Average Backups 20 | 2 7 8 24 20 22 13 23 24 25 24 23 23 22 23 22 23 23 23 23 23 22 21 24 24 24 24 22 11 Power 1 | . 1 . 2 1 2 1 2 2 1 1 . . 1 1 1 1 . 1 . 1 1 . 1 1 1 . . . Propulsion 2 | 1 2 1 3 2 1 . 3 4 3 3 3 2 3 3 3 3 2 2 1 1 . . . . . . . . Utility 6 | . 2 2 7 5 5 4 9 9 10 9 8 6 5 5 5 5 6 5 5 5 4 6 11 12 12 12 12 6 Weapon 7 | . 1 3 10 8 8 4 5 5 7 7 8 9 9 10 9 10 9 9 10 11 10 8 8 7 7 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . . 11 1 8 4 5 . . 3 3 6 4 1 1 1 . 1 2 2 . . 5 . 1 . 2 . 6 Power 6 | . . 2 . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Propulsion 9 | . . 1 . 2 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . 2 Utility 21 | . . 2 1 3 2 1 . . 3 1 3 1 . . . . . . . . . 2 . . . 1 . 1 Weapon 26 | . . 6 . 2 1 2 . . . 2 2 2 1 1 . . 1 1 . . . 3 . 1 . 1 . . Tool/Special 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 100 85 85 85 85 49 92 91 92 92 92 97 100 100 82 96 85 87 84 85 82 79 95 95 93 86 70 32 Engine 3 | . 14 13 14 14 1 4 4 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 6 6 6 . 1 11 11 7 5 5 5 5 5 5 7 9 9 2 . . . Reactor 4 | . . . . . 6 . . . 5 6 11 9 . . 3 5 5 6 9 10 9 4 4 4 9 11 7 6 Treads 21 | . 28 28 28 28 5 9 26 25 25 25 25 26 27 27 27 27 29 14 15 15 14 6 . . . 1 11 1 Leg 3 | . . . . . 15 1 . . . . . . . . . . . 11 . . . 8 27 27 28 26 3 2 Device 9 | . 14 . . . 13 2 19 13 11 12 12 14 16 16 15 15 5 10 9 10 9 6 9 9 11 13 13 4 Storage 6 | . 14 4 14 14 6 4 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 1 Processor 5 | . . . . . . . . 5 6 6 6 11 11 11 11 11 10 10 10 10 10 12 9 9 8 9 8 3 Protection 5 | . . 9 . . 7 9 6 6 6 6 6 4 5 5 5 4 4 5 9 10 9 7 9 7 7 2 3 . Energy Gun 4 | . . . 5 14 2 . 6 6 . 4 6 3 11 11 1 9 10 13 10 10 9 3 4 4 3 . . 1 Energy Cannon 1 | . . 1 . . 3 . . . . . . 1 . . . . . . . . . 2 . 1 4 7 10 2 Ballistic Gun 13 | . 28 25 22 14 15 . 12 12 16 18 17 14 3 5 . 5 5 5 9 10 9 13 18 16 10 2 . . Ballistic Cannon 2 | . . . . . . 4 6 6 7 1 . . 5 5 . 4 5 . . . . . . . . . . . Peak Build Rating 260 | 8 8 17 17 18 86 78 68 69 80 74 88 97 96 98 103 108 99 124 162 160 160 192 191 195 221 260 258 154 Average Rating 80 | 5 8 12 17 16 57 31 66 67 72 71 84 91 94 97 80 100 91 110 146 160 155 151 190 191 216 238 235 89 On Entrance 97 | . 8 8 17 17 18 77 63 67 67 72 74 84 95 96 98 103 92 97 124 160 160 90 191 190 195 216 258 96 Avg Prop Armor Cover (%) 12 | . . . . . 9 3 . . . . . . . . . . . 9 . . 8 7 . . . 1 1 30 Naked Turns 253 | . . . . . . 182 . . . . . . . . . . . . . . . . . . . . . 71 Heaviest Build 236 | 13 14 53 53 53 145 143 147 151 162 157 174 163 169 170 168 169 153 176 176 173 173 191 197 204 222 236 233 169 Greatest Support 270 | 40 40 40 40 40 80 99 99 99 99 104 109 137 130 127 127 127 150 191 240 240 240 193 193 193 230 270 270 90 Greatest Overweight (x) 7 | . . 1 1 1 7 3 1 1 1 1 1 1 1 1 1 1 1 2 . . . 2 1 1 1 2 1 3 Average Overweight (x) . | . . . 1 1 2 . 1 1 1 1 1 . 1 1 . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 10 25 25 25 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 Most Carried 25 | 6 8 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 Average Carried 21 | 3 7 9 24 21 23 14 23 24 24 24 24 24 24 25 24 25 24 24 24 25 24 22 25 24 24 24 23 11 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 25 25 25 22 19 23 25 25 25 25 24 25 25 25 25 24 25 25 25 20 25 25 25 25 25 20 5 Class Distribution -------------------- 29% | Scavenger-Tank 22% | Scavenger-Skirmisher 11% | Mutant 7% | Subdweller-Mutant 7% | Commander-Mutant 4% | Scavenger-Gunner 4% | Messiah-Tank 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Messiah-Tank | -3/Armory Messiah-Tank | -3/Lab Messiah-Gunner | -2/Research Messiah-Gunner | -2/Quarantine Alien-Tank | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Matter Collected 12044 | 267 . 575 120 36 1159 1276 367 195 498 49 771 768 534 182 202 371 115 704 371 48 104 812 . 261 920 1015 153 171 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20899 | 118 . 667 494 . 1927 1060 150 48 285 . 811 1686 471 226 382 468 290 1645 456 168 188 1252 . 56 1978 3604 1259 1210 Parts 833 | 11 . 51 26 . 69 11 11 3 11 . 25 90 10 4 11 11 12 55 18 5 14 56 . . 100 119 53 57 Haulers Intercepted 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Recyclers Shooed 23 | . . . 3 . 5 . 1 . . . . . 2 . . . 3 2 . . 1 3 . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . 21 . . . . . 3 9 1 25 . . 6 9 6 . . . . . . . . . . . . Prevented 74 | . . . . . . . . . . . 68 . 2 . . 4 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 252 | . . 18 7 . 27 4 2 2 6 . 17 29 . 4 . 5 4 18 5 2 1 10 . 1 26 39 15 10 Guns 138 | . . 13 7 . 21 . 2 2 4 . 7 17 . 3 . 1 4 15 5 2 1 8 . . 16 10 . . Cannons 74 | . . 5 . . 4 . . . 2 . 1 8 . 1 . 1 . 2 . . . 2 . . 5 23 11 9 AOE 16 | . . . . . 1 4 . . . . 8 3 . . . . . . . . . . . . . . . . Classes Destroyed 27 | 2 . 3 4 . 4 2 . . 2 . . 1 2 . . 1 . . . . 1 1 . . . 2 2 . Worker 19 | . . . . . . . . . . . . 9 . . . . . . . . 3 1 . . 3 1 1 1 Builder 12 | . . . 1 . 1 . 1 . . . . 3 . . . . . 2 . . . 2 . . 1 . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Recycler 17 | 1 . . 1 . 2 . . . . . . 1 . . . . . 3 . . . 4 . . 2 . . 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 37 | . . 3 . . . . 1 2 3 . 7 9 . . . . . . . . . 2 . . 9 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 64 | . . . . . 20 . . . 2 . 7 7 . 3 . . . 9 . . . 1 . . . 11 4 . Brawler 8 | . . . . . 2 . . . . . 1 2 . 1 . . . . . . . . . . . 2 . . Duelist 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 29 | . . . 3 . 3 . . . . . . 1 . . . . 1 8 . 2 . 1 . . 2 5 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 23 | . . . . . 1 . 1 . . . 3 2 . . . 4 . . . . . 2 . . 2 4 1 3 Programmer 43 | . . . 3 . 3 . . . . . . 6 . . . . 3 . . . . 3 . . 7 8 3 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . 1 . Compactor 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . 1 . . . 4 . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 . 3 4 . 5 1 3 1 3 . 5 7 . 4 . 2 2 4 3 2 2 8 . 1 6 9 7 6 Combat Bots Only 9 | . . 3 3 . 5 1 1 1 3 . 5 6 . 4 . 2 2 3 3 2 1 3 . 1 5 9 6 6 Max Kills in Single Turn 5 | 1 . 1 2 . 2 1 1 1 1 . 2 5 1 1 . 1 1 2 1 1 1 1 . 1 2 1 1 1 Gunslinging 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Exploded 2 | . . . . . 1 1 . . . . 2 2 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . A7 (-4/Cetus) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Hostile Shots Fired 2500 | . . 126 43 . 334 6 13 9 41 . 125 161 . 13 . 89 15 86 41 4 181 69 . 13 143 305 371 312 Missed 724 | . . 48 10 . 101 . 4 2 10 . 37 42 . 3 . 32 2 26 6 3 51 29 . 6 35 89 93 95 Hits 1776 | . . 78 33 . 233 6 9 7 31 . 88 119 . 10 . 57 13 60 35 1 130 40 . 7 108 216 278 217 Melee 18 | . . . . . 1 6 . . 2 . . 3 . . . . . 1 . . . . . . . 5 . . Projectile 1758 | . . 78 33 . 232 . 9 7 29 . 88 116 . 10 . 57 13 59 35 1 130 40 . 7 108 211 278 217 AOE 13 | . . 7 . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . Critical Strikes 105 | . . . 3 . 7 4 . . 1 . 7 5 . . . 1 2 4 6 . 13 2 . . 12 14 9 15 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Part Disruptions 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 Damage Taken 32229 | . . 1475 403 . 3350 681 43 64 505 . 1060 2073 . 97 . 848 282 1332 819 30 3948 796 . 127 1375 2660 5910 4351 Core 2622 | . . 125 73 . 295 187 . . 76 . 62 97 . . . 26 . 55 26 . 61 . . 18 86 109 324 1002 Absorbed by Shields 5351 | . . . 77 . 277 56 . . . . 275 446 . 92 . 131 . 99 179 . . . . . 449 2196 1074 . Redirected to Shielding 290 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 150 Ignored by Resistances 2665 | . . . . . . . 33 50 75 . 179 47 . . . . . . . . 156 83 . 59 692 140 651 500 Regen/Repaired (Parts) 2308 | . . . . . . 84 . . . . 12 . . . . . . . . . . . . . . 978 813 421 Core Remaining (%) 62 | 100 . . . 20 . . . . . . 27 . . . . 87 . . . . 87 . . 100 . . 38 37 Volleys Fired 1183 | 6 . 106 21 . 101 103 15 16 23 1 44 62 48 7 15 28 12 53 20 6 10 42 . 31 88 166 89 70 Largest 5 | 2 . 2 2 . 4 2 4 4 4 4 4 4 2 4 1 4 4 4 4 4 4 5 . 5 5 3 3 3 Hottest 361 | 40 . 100 90 . 214 93 198 196 155 134 170 243 168 245 80 250 243 265 230 230 230 282 . 290 361 252 300 214 Shots Fired 2480 | 12 . 151 41 . 291 105 31 28 73 4 95 173 63 29 15 52 44 201 71 20 33 152 . 52 245 281 145 73 Gun 1539 | 12 . 88 41 . 248 29 21 16 59 3 72 128 28 21 5 25 33 190 71 20 33 130 . 23 159 79 . 5 Cannon 812 | . . 63 . . 43 2 10 12 14 1 13 45 2 8 . 27 11 11 . . . 21 . 29 86 202 144 68 Launcher 30 | . . . . . . 20 . . . . 10 . . . . . . . . . . . . . . . . . Special 99 | . . . . . . 54 . . . . . . 33 . 10 . . . . . . 1 . . . . 1 . Kinetic 1199 | 12 . 113 30 . 214 5 24 24 73 4 65 110 2 15 . 27 22 76 40 12 14 97 . 15 121 79 . 5 Thermal 1171 | . . 38 11 . 74 80 7 4 . . 9 56 61 14 15 16 20 125 31 8 19 54 . 37 124 190 127 51 Explosive 30 | . . . . . . 20 . . . . 10 . . . . . . . . . . . . . . . . . Electromagnetic 67 | . . . . . 3 . . . . . 11 7 . . . 9 2 . . . . . . . . 12 6 17 Phasic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Robot Hit Streak 21 | 4 . 14 6 . 12 13 6 2 5 . 8 10 12 7 14 7 17 21 13 4 4 15 . 7 10 21 21 12 Robot Miss Streak 9 | 2 . 3 4 . 6 3 2 3 5 . 4 2 3 3 2 2 2 5 3 2 4 7 . 2 9 3 3 4 Penetration Max 2 | . . . . . 2 . . . . . 1 1 . . . . . 1 1 . 1 2 . . 1 2 . . Secondary Targets 30 | . . 1 . . 6 . . . 1 . 3 4 . . . . . 1 4 . 1 1 . . 8 . . . Max Gunslinging Chain 2 | . . 1 . . 1 . . . 1 . 1 2 . . . . . 1 1 . 1 1 . . 2 . . . Shots Hit Robots 1479 | 8 . 83 26 . 162 76 14 6 40 . 56 113 49 18 16 26 27 143 48 10 19 90 . 29 112 192 82 34 Core Hits 780 | 7 . 29 13 . 76 41 10 3 19 . 39 66 31 13 9 14 18 83 24 5 12 52 . 11 74 85 27 19 Critical Kills 26 | . . . 1 . 4 . . 1 . . 3 . 1 . . . . 1 2 . . 1 . 1 3 5 3 . Critical Parts Destroyed 18 | . . . 1 . 5 . . . 1 . 1 2 . . . . . . . . . 3 . . 2 3 . . Critical Strikes 73 | . . 1 2 . 10 4 . 3 1 . 4 4 2 2 1 1 2 5 5 . 2 5 . 1 5 9 3 1 Burn 14 | . . . . . 1 3 . 2 . . . . . . . . 1 2 3 . 2 . . . . . . . Meltdown 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 4 3 . Destroy 35 | . . 1 2 . 8 . . 1 1 . 4 3 1 . . . . 1 2 . . 5 . . 2 4 . . Blast 8 | . . . . . . 1 . . . . . 1 1 2 . . 1 2 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 45 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . 3 20 6 11 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 6 11 Piercing 8 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . 3 . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51228 | 82 5 1824 647 . 4277 3850 717 163 814 . 2064 4040 721 466 424 744 800 3977 1404 266 764 2578 . 701 4279 8390 4726 2505 Guns 24889 | 82 . 1035 621 . 3055 517 308 163 570 . 984 2326 489 307 96 405 591 3663 1404 266 664 2319 . 244 2663 2044 . 73 Cannons 17954 | . . 789 . . 790 39 39 . 244 . 180 840 28 159 . 339 169 268 . . . 259 . 457 1239 5655 4188 2272 Explosions 5863 | . . . . . 423 3002 353 . . . 900 712 . . . . . . . . . . . . . . 473 . Melee 1170 | . . . . . . . . . . . . . . . 266 . . . . . . . . . . 691 53 160 Ramming 794 | . 5 . 26 . 9 . 17 . . . . 162 . . . . 40 46 . . 100 . . . 377 . 12 . Kinetic 17799 | 82 . 1102 492 . 2645 106 257 127 814 . 899 2046 28 251 . 181 279 1547 722 147 294 1594 . 114 1904 2095 . 73 Thermal 24593 | . . 722 129 . 1097 742 443 36 . . 85 1616 693 215 158 325 441 2384 682 119 370 984 . 587 1998 5305 3751 1711 Explosive 4798 | . . . . . 423 3002 . . . . 900 . . . . . . . . . . . . . . . 473 . Electromagnetic 1800 | . . . . . 103 . . . . . 180 216 . . . 238 40 . . . . . . . . 350 112 561 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 853 | . . . . . . . . . . . . . . . . . . . . . . . . . . 640 53 160 Piercing 266 | . . . . . . . . . . . . . . . 266 . . . . . . . . . . . . . Phasic 325 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 . Highest Corruption 33 | . . . 3 . 8 8 8 . . . 9 3 3 3 3 3 3 5 5 5 33 1 1 1 6 13 17 20 Average Corruption 4 | . . . 1 . 4 8 4 . . . 9 1 3 3 3 3 1 3 5 5 6 1 1 1 2 9 14 18 Corruption Purged 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 432 | . . . 13 . 47 39 2 . . . . 8 26 28 6 28 2 40 23 13 16 2 . 8 14 59 31 27 Message Errors 100 | . . . 5 . 12 9 . . . . . 3 9 6 2 8 . 8 3 2 4 . . 2 4 11 7 5 Matter Fused 96 | . . . 5 . 10 13 2 . . . . . 4 10 1 5 1 8 4 1 4 1 . 1 3 14 7 2 Heat Flow Errors 54 | . . . 1 . 10 4 . . . . . . 6 4 1 3 . 4 2 4 3 . . 1 2 7 . 2 Energy Discharges 59 | . . . . . 6 6 . . . . . 1 1 4 1 7 1 5 5 1 2 1 . 1 . 5 7 5 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 7 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . . 1 . 2 . . Data Loss (minor) 51 | . . . 1 . 3 3 . . . . . 3 3 3 . 3 . 6 6 2 1 . . 1 . 9 5 2 Data Loss (major) 10 | . . . 1 . . . . . . . . . 1 . 1 . . 1 2 1 . . . . 2 . 1 . Misfires 13 | . . . . . . 1 . . . . . . 2 1 . 1 . 2 . . 2 . . 1 1 1 1 . Alerts 7 | . . . . . . 1 . . . . . . . . . . . 2 1 2 . . . . . 1 . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Weapon Failures 24 | . . . . . 3 1 . . . . . 1 . . . 1 . 3 . . . . . . 2 7 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 911 | . . . . . 64 9 82 . . . 11 161 . 14 23 . . 15 . . . . . . 35 278 136 83 Projectiles 364 | . . . . . 39 . . . . . 1 15 . 14 1 . . 15 . . . . . . 16 44 136 83 Explosions 264 | . . . . . 25 9 82 . . . 10 138 . . . . . . . . . . . . . . . . Melee 283 | . . . . . . . . . . . . 8 . . 22 . . . . . . . . . 19 234 . . Knockbacks 26 | . . 4 . . . 1 . . 5 . . 3 . 2 . 1 1 6 . . 3 . . . . . . . Impact 6 | . . . . . . . . . . . . 1 . . . . 1 1 . . 3 . . . . . . . Kinetic 18 | . . 3 . . . 1 . . 4 . . 2 . 2 . 1 . 5 . . . . . . . . . . Secondary 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 897 | . . . . . 153 482 . . . . . 150 . . . . . . . . . . . . 74 . 23 15 Shots 19 | . . . . . 2 12 . . . . . 2 . . . . . . . . . . . . 1 . 1 1 Rammed 35 | . 4 . 4 . 1 . 2 . . . . 11 1 . . . 5 1 . . 5 . . . . . 1 . Targets Rammed 55 | . 4 . 4 . 2 . 2 . . . . 13 1 . . . 5 3 . . 7 . . . 13 . 1 . Kicked 16 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 13 . . . Crushed 4 | . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Highest Temperature 518 | . . 36 172 . 286 263 99 425 411 51 518 358 196 190 154 108 60 228 240 232 181 326 . 360 394 406 256 207 Average Temperature 89 | . . 17 68 . 64 110 44 102 251 26 131 75 67 84 55 33 22 59 101 80 78 105 . 139 94 82 152 56 Received Heat Transfer 4889 | . . 315 78 . 1142 . . . 162 . 463 355 . 40 . 4 18 363 80 . 322 36 . . 192 221 783 315 Thermoelectric Energy+ 1610 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1610 . Effects 16 | . . . . . . . . 1 1 . 2 3 . . . . . . . . . 7 . 1 . . 1 . Shutdowns 4 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . Interference 10 | . . . . . . . . . . . . 2 . . . . . . . . . 7 . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . 1 2 . . . 2 . . . . . . . . 1 1 1 1 Combat Hostiles 7 | . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . 1 1 1 Parts Fried 14 | . . . . . 2 . . . . . 1 3 . . . 2 . . . . . . . . 1 3 1 1 Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Robots Melted 16 | . . . . . 1 3 . . . . . . . . . . . 1 . . . . . 1 3 4 3 . Combat Hostiles 13 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 3 4 3 . Parts Melted 61 | . . 2 . . 1 6 1 . . . . 1 . . . 1 6 10 1 . 1 5 . 1 7 10 6 2 Heat Transferred 30923 | . . 962 125 . 715 2625 450 300 . . 148 1674 1256 411 500 661 871 4783 1258 148 518 1975 . 805 2549 4215 2775 1199 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Maximum Alert Level 4 | . . . . . 2 . 2 . . . . 2 . . . . . 3 2 1 1 . . . 2 4 4 3 Low Security (%) 58 | 100 100 . 100 . 75 100 62 . . . . 39 . . . . 100 70 . 54 97 100 100 . 44 . . . Level 1 15 | . . . . . 22 . 27 . . . . 21 . . . . . 10 32 45 2 . . . 42 21 . . Level 2 18 | . . . . . 2 . 10 . . . . 38 . . . . . 17 67 . . . . . 12 35 44 66 Level 3 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 32 19 33 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 36 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1191 | 10 . . 75 . 473 180 441 . . . . 619 . . . . 77 728 671 349 266 127 54 . 578 1143 1191 868 Initial 662 | . . . 43 . . 164 . . . . . 45 . . . . . 22 404 244 11 2 54 . . 324 627 662 Average 238 | 1 . . 19 . 101 25 155 . . . . 275 . . . . 15 153 463 190 34 46 48 . 204 691 882 640 Influence Increases 12236 | 15 . 160 415 . 1113 74 744 145 200 31 506 1020 5 90 15 130 152 1450 647 185 489 462 . . 1041 1379 902 866 Destroy 0b10 Robot/C 5840 | . . 100 160 . 540 . 260 40 120 20 400 580 . 80 . 100 80 660 260 80 140 240 . . 520 820 300 340 Destroy 0b10 Robot/NC 415 | 15 . . 30 . 20 . 25 . . . 5 65 5 . 15 . 5 55 10 . 25 50 . . 35 20 5 30 Destroy Leader 1080 | . . . . . 132 . 84 . 20 . 30 110 . 10 . 30 32 74 20 . 42 62 . . 142 140 90 62 Allied During Kill 1501 | . . . 8 . 21 . 239 . . 11 41 . . . . . . 515 290 80 184 27 . . 2 18 . 65 Successful Hack 48 | . . . 5 . 36 . 3 . . . . 4 . . . . . . . . . . . . . . . . Select Force Hacks 210 | . . . 210 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . . . . 150 . 60 . . . . 90 . . . . 15 90 15 15 45 30 . . 15 120 165 15 Destroy Structure 1522 | . . . 2 . 94 74 28 . . . . 126 . . . . 20 56 52 10 38 38 . . 327 246 267 144 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 765 | . . 60 . . 120 . 45 105 60 . 30 45 . . . . . . . . . 15 . . . 15 75 195 Influence Decreases 11384 | 15 . 69 506 . 642 545 419 470 200 3 461 488 610 90 15 130 105 773 760 761 519 362 71 34 463 842 912 1119 Entered New Map 2766 | . . . 48 . . 307 . 121 . . 28 28 225 . . . . 25 320 367 24 3 51 34 . 254 488 443 Time Decay 6548 | 15 . 69 418 . 408 158 259 339 200 3 316 350 385 90 15 110 105 494 410 334 110 299 20 . 443 518 294 386 Lost Part 926 | . . . . . 157 60 . . . . . 110 . . . 20 . 34 10 . 115 30 . . 10 10 130 240 Lost Ally 1144 | . . . 40 . 77 20 160 10 . . 117 . . . . . . 220 20 60 270 30 . . 10 60 . 50 Squads Dispatched 65 | . . . . . 11 . 4 . . . . 5 . . . . 1 1 . . 6 2 . . 8 12 9 6 Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Extermination 18 | . . . . . 3 . 1 . . . . 2 . . . . 1 . . . 1 1 . . 3 3 1 2 Reinforcement 21 | . . . . . 4 . 3 . . . . 2 . . . . . . . . 2 1 . . 3 . 6 . Assault 13 | . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . 1 3 2 3 Garrison 8 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . 3 . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Distress Signals 13 | . . . . . 1 . 2 . . . 2 1 . . . . . 1 2 . . 1 . . 1 . 1 1 Communications Jammed 31 | . . . . . . . . . . . . 5 . . . . . 26 . . . . . . . . . . Distress Signals 31 | . . . . . . . . . . . . 5 . . . . . 26 . . . . . . . . . . Times Spotted 496 | . 1 29 8 . 39 6 11 5 7 . 40 42 . 4 . 6 4 37 16 3 38 17 . 1 35 53 55 39 Peak Tracking Total 26 | . 1 4 4 . 9 3 4 1 4 . 11 5 . 4 . 2 1 4 5 2 26 5 . 1 5 6 21 11 Tactical Retreats 35 | . . 3 . . 6 . 3 7 3 . 2 3 . . . . . . . . . 1 . . . 1 3 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Traps Triggered 8 | . . 1 . . 4 . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Machines Disabled 64 | . . 2 . . 10 . 4 . . . 1 6 . . . . 1 7 1 1 3 2 . 4 1 9 11 1 Max in Single Turn 4 | . . 1 . . 4 . 2 . . . 1 2 . . . . 1 1 1 1 1 . . 1 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . . . . . . . . . 6 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Machines Accessed 37 | . . 1 11 . 6 . 2 1 2 . 1 1 2 2 4 . . 1 . . . . . . 1 1 . 1 Terminals 11 | . . . 4 . 2 . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 77 | . . 1 18 . 12 . 2 1 3 . 2 11 2 5 16 . . 1 . . . . . . 1 1 . 1 Successful 59 | . . 1 14 . 6 . 1 1 3 . 1 7 2 5 16 . . . . . . . . . 1 1 . . Failed 17 | . . . 4 . 6 . 1 . . . 1 3 . . . . . 1 . . . . . . . . . 1 Catastrophic 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 96 | . . . 12 . 2 . 2 . . . . 7 . . . . 3 4 1 . 20 12 3 . 10 13 3 4 Terminals 18 | . . . 11 . 2 . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 7 . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 7 . . . . . . 11 . . . . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . . 1 5 . . . 1 1 3 . . . 2 5 16 . . . . . . . . . 1 . . . Record 15 | . . . 4 . . . . . 2 . . . 1 4 4 . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 5 . . . . . . 7 . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 12 | . . . . . 5 . . . . . . 7 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 3 . 4 . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . . . . 12 . . . . 4 . . . . . 11 15 . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . 5 . . . . . . 7 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . 16 . . . . . . . 4 . . . . . . 11 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Total Allies 94 | . . . 16 . . 18 . . . 8 5 . . . . . . 23 5 . 8 2 . . 4 1 . 4 Largest Group 18 | . . . 13 13 13 18 10 . . 8 7 . . . . . . 15 15 11 17 2 . . 3 3 . 3 Highest-Rated Group 1368 | . . . 155 155 155 638 376 . . 271 232 . . . . . . 820 999 693 1368 286 . . 243 243 . 345 Highest-Rated Ally 269 | . . . 27 27 27 50 47 . . 40 40 . . . . . . 159 159 96 103 269 . . 81 81 . 115 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . 1 . . 4 2 . . 2 . . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 24 | . . . . . . . 2 3 . . . . . . . . . . 15 . 1 1 . . 1 . . 1 STAY 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 EXPLORE 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 560 | . . . 9 . 23 32 75 . . 15 33 . . . . . . 117 71 21 80 18 . . 4 31 . 31 Total Damage 18971 | . . . 130 . 294 1523 1863 . . 198 441 . . . . . . 4249 2336 612 3300 1848 . . 163 792 . 1222 Kills 88 | . . . 3 . . 6 14 . . 1 4 . . . . . . 21 11 2 9 4 . . 1 4 . 8 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 . . Allies Melted 5 | . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Active Infowar (turns) 29273 | 29 160 401 . . 804 62 729 1844 4666 2809 2832 1136 1366 1876 458 1868 67 2057 675 . . 791 41 756 1286 1423 620 517 Optics 5409 | . . . . . . . . . . . . . . . . . . . . . . 791 41 756 1286 1423 620 492 IFF 17795 | . . . . . . . . 1828 4624 2809 2788 175 1366 1876 458 1868 3 . . . . . . . . . . . Terrain 11696 | . . . . . 804 56 . 1839 4653 2809 952 558 . . . . . . . . . . . . . . . 25 Seismic 590 | 29 160 401 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 960 | . . . . . . . . . . . . 960 . . . . . . . . . . . . . . . . Triangulation 1234 | . . . . . 443 62 729 . . . . . . . . . . . . . . . . . . . . . Jamming 3001 | . . . . . . . . . . . . 205 . . . . 64 2057 675 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 5 . . . 2 2 2 1 . 1 1 . 3 . . . . . . . . . . . . Drone Launches 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . Items 25 | . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guards 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . 1 . . . . . . . . 2 2 . . 1 3 . . Branch Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Turns Passed 47182 | 122 160 7184 1823 2736 2298 1121 866 1844 4701 2809 4214 1216 1366 1876 475 1891 395 2057 986 740 443 804 41 756 1286 1423 640 909 Spaces Moved 19672 | 69 95 3784 614 1082 899 579 309 702 971 1156 1658 450 620 834 178 711 150 861 457 44 235 314 34 469 821 680 255 641 Core 786 | 21 . . . . . 354 . . . . . . . . . . . . . . . . . . . . . 411 Treads 15504 | 48 95 3784 614 1082 215 188 309 702 971 1156 1658 450 620 834 178 711 150 338 457 44 235 181 . . . 73 255 156 Legs 3122 | . . . . . 516 19 . . . . . . . . . . . 523 . . . 133 34 469 821 607 . . Wheels 242 | . . . . . 168 . . . . . . . . . . . . . . . . . . . . . . 74 Hover 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 250 250 181 50 240 240 240 240 240 160 200 210 162 222 161 160 160 160 160 113 113 113 112 113 147 50 Average Speed 195 | 126 160 178 250 250 201 138 240 240 240 240 240 194 200 220 221 222 211 180 160 160 160 173 115 133 121 130 154 102 Slowest Speed 400 | 160 160 250 250 250 260 400 240 240 240 240 240 240 210 222 222 222 217 309 160 160 160 320 199 202 199 320 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 13 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 . Exploration Rate (%) 53 | 5 29 97 98 58 21 88 16 87 87 90 79 16 62 88 60 69 5 86 65 65 37 10 2 94 20 71 26 14 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 18 | . . 2 7 1 . . . . . 3 . . 1 . 3 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 . . . 1 . . . 1 . . . . 1 . . 1 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 . . . . 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 39 | . . 15 . 5 . . . 3 4 1 2 . 3 3 . 3 . . . . . . . . . . . . Spaces Dug 161 | . . 4 . . 15 . 6 7 1 . 1 11 . . . 9 . . . . . 4 . . 35 31 26 11 Terrain Destroyed 967 | . . 8 2 . 111 173 27 12 10 2 112 98 2 5 . 20 9 33 7 5 5 11 . . 102 65 103 45 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 10 Projectile 365 | . . 8 2 . 24 1 9 12 9 2 7 22 2 5 . 20 9 33 7 5 5 9 . . 67 57 38 12 AOE 575 | . . . . . 86 172 18 . . . 105 75 . . . . . . . . . . . . 34 . 62 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Total 26590 | 94 102 4073 855 1119 1191 790 406 838 3290 1191 1824 651 684 854 239 976 196 1192 662 700 275 488 35 574 1018 1053 414 806 Wait 4042 | . . 58 21 12 36 54 47 106 2268 24 29 41 . 8 . 226 15 84 132 651 12 33 . 47 37 70 13 18 Move 19645 | 68 94 3783 613 1081 899 578 308 701 970 1155 1657 449 619 833 177 710 149 860 456 43 235 313 33 468 820 679 254 640 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 323 | 13 2 42 1 12 41 24 13 4 7 3 10 22 5 1 10 . 3 11 12 . 1 31 . 3 4 28 7 13 Fast Attach 139 | . . 6 . . 9 5 . 2 3 1 8 7 . 1 6 1 3 7 7 . . 13 1 9 15 15 4 16 Attach 169 | 7 . 1 . . 35 10 1 2 1 . . 17 . . 8 . 3 5 3 . 4 19 . . 2 15 14 22 Detach 39 | . . . . . 2 4 . . . 1 . 1 . . 2 . 2 . 1 . . 5 . . 1 6 6 8 Swap 219 | . 1 22 2 2 20 6 10 4 10 2 30 21 5 1 2 9 . 11 5 . 3 8 1 7 13 10 14 . Drop 327 | . 1 30 1 12 28 6 8 3 8 4 29 18 6 3 15 1 4 20 18 . 1 24 . 9 22 42 6 8 Fire 1183 | 6 . 106 21 . 101 103 15 16 23 1 44 62 48 7 15 28 12 53 20 6 10 42 . 31 88 166 89 70 Melee 45 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . 3 20 6 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 13 . . . Crush 38 | . 4 . 4 . 1 . 2 . . . . 13 1 . . . 5 1 . . 6 . . . . . 1 . Escape Stasis 23 | . . . . . 16 . . . . . . . . . . . . 5 . . . . . . . 2 . . Rewire 293 | . . . 192 . . . . . . . 17 . . . . . . 84 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 89 | . . 25 . . 2 . 2 . . . . . . . . . . 49 8 . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives -4/Hub_04(d) -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 274 | -10/Materials | Discovered new exit (range 7) 283 | -10/Materials | Entered Subcaves 284 | -10/Subcaves | Continued accompanying wandering Federalists (5) 315 | -10/Subcaves | Build established: Mutant 326 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 348 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 424 | -10/Subcaves | Discovered new exit (range 12) 451 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 454 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 474 | -10/Subcaves | Learned location of Zion (-6) 474 | -10/Subcaves | Met a Zionite searching for "candidates" 547 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 593 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 841 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1123 | -10/Subcaves | Ambushed by Subdweller buried in earth 1146 | -10/Subcaves | Ambushed by Subdweller buried in earth 1334 | -10/Subcaves | Ambushed by Subdweller buried in earth 1334 | -10/Subcaves | Ambushed by Subdweller buried in earth 1635 | -10/Subcaves | Build established: Subdweller-Mutant 2265 | -10/Subcaves | Build established: Mutant 2450 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2529 | -10/Subcaves | Disturbed a concealed Subdweller 2786 | -10/Subcaves | Build established: Subdweller-Mutant 2895 | -10/Subcaves | Learned Materials security intel 2900 | -10/Subcaves | Discovered new exit (range 14) 2974 | -10/Subcaves | Disturbed a concealed Subdweller 3144 | -10/Subcaves | Visited 4L-MR0's lab 3302 | -10/Subcaves | Discovered new exit (range 13) 4314 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4545 | -10/Subcaves | Disturbed a concealed Subdweller 5777 | -10/Subcaves | Found Powered Cannon 5802 | -10/Subcaves | Build established: Mutant 7467 | -10/Subcaves | Entered Recycling 7907 | -9/Recycling | Core integrity fell below 50% 8362 | -9/Recycling | Discovered new exit (range 16) 8622 | -9/Recycling | P-60 Hacker assimilated allied Defender 2a 8766 | -9/Recycling | Build established: Commander-Mutant 9213 | -9/Recycling | Scanned before Scraplab entrance 9248 | -9/Recycling | Entered Scraplab 9268 | -9/Recycling | Discovered new exit (range 2) 9290 | -9/Recycling | Entered Scraptown 9290 | -9/Scraptown | Accompanied by 13 allies 9290 | -9/Scraptown | System corruption cleaned by C-Scrubber 9720 | -9/Scraptown | Discovered new exit (range 13) 9838 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 9843 | -9/Scraptown | Learned Research stockpile data 9845 | -9/Scraptown | Learned location of Armory (-3) 9855 | -9/Scraptown | Learned Research trap positions 10346 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10861 | -9/Scraptown | Visited Comm Corps 10964 | -9/Scraptown | Visited Observation Area 11024 | -9/Scraptown | Visited Red Mages 11116 | -9/Scraptown | Visited Awakened 11191 | -9/Scraptown | Visited Symbiants 11261 | -9/Scraptown | Visited SPCMW 12026 | -9/Scraptown | Entered Factory 12026 | -6/Factory | Accompanied by 13 allies 12026 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 12337 | -6/Factory | Build established: Commander-Tank 12406 | -6/Factory | Lost 7 allies 12450 | -6/Factory | Found Prototype Launcher 12450 | -6/Factory | Identified Scatter Rocket Array 12620 | -6/Factory | Lost 5 allies 12625 | -6/Factory | Lost 3 parts (3n) 12693 | -6/Factory | Lost 11 parts (2p3n6w) 13017 | -6/Factory | Build established: Scavenger-Tank 13255 | -6/Factory | Garrison activated, responded to threat 13368 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 13490 | -6/Factory | Found Hvy. Reactive Plating 14263 | -6/Factory | Garrison activated, responded to threat 14324 | -6/Factory | Sucked down chute 14324 | -6/Factory | Entered Waste 14338 | -6/Waste | Spotted C-40 Crusher 14346 | -6/Waste | Destroyed C-40 Crusher 14360 | -6/Waste | Spotted C-40 Crusher 14377 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14380 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14383 | -6/Waste | Crushed by Compactor (1 part destroyed) 14384 | -6/Waste | Released all parts (5) 14397 | -6/Waste | Destroyed C-40 Crusher 14414 | -6/Waste | Lost 5 parts (1n3u1w) 14414 | -6/Waste | Spotted C-40 Crusher 14421 | -6/Waste | Destroyed C-40 Crusher 14423 | -6/Waste | Spotted C-40 Crusher 14427 | -6/Waste | Spotted C-40 Crusher 14450 | -6/Waste | Destroyed C-40 Crusher 14462 | -6/Waste | Spotted C-40 Crusher 14462 | -6/Waste | Crushed by Compactor (1 part destroyed) 14463 | -6/Waste | Core integrity fell below 50% 14506 | -6/Waste | Discovered new exit (range 15) 14602 | -6/Waste | Warlord forces began an assault 14620 | -6/Waste | Allies destroyed C-40 Crusher 14621 | -6/Waste | Allies destroyed C-40 Crusher 14651 | -6/Waste | Lost 5 allies 14665 | -6/Waste | Build established: Mutant 15445 | -6/Waste | Entered Factory 15445 | -6/Factory | Accompanied by 10 allies 15591 | -6/Factory | Identified exit to Lower Caves 15887 | -6/Factory | Build established: Scavenger-Tank 16311 | -6/Factory | Entered Lower Caves 16341 | -6/Lower Caves | Lost 7 allies 16613 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17703 | -6/Lower Caves | Identified exit to Lower Caves 17847 | -6/Lower Caves | Found Alien Artifact 17847 | -6/Lower Caves | Identified Core Expander 17847 | -6/Lower Caves | Installed Core Expander, added new Power slot 17920 | -6/Lower Caves | Learned Factory machine intel 18155 | -6/Lower Caves | Entered another Lower Caves area 18199 | -6/Lower Caves | Discovered new exit (range 5) 18301 | -6/Lower Caves | Encountered a Warlord checkpoint 22069 | -6/Lower Caves | Learned Factory trap positions 22074 | -6/Lower Caves | Learned 8 Factory zone layouts 22193 | -6/Lower Caves | Discovered new exit (range 15) 22856 | -6/Lower Caves | Entered Zion 23143 | -6/Zion | Gained Derelict followers 23179 | -6/Zion | Discovered new exit (range 15) 23282 | -6/Zion | Given A8's code to call for help 23405 | -6/Zion | Learned Factory terminal intel 23532 | -6/Zion | Learned location of Warlord (-4) 23568 | -6/Zion | Found CR-A16's Pointy Stick 23843 | -6/Zion | Found GAL Module 23908 | -6/Zion | Discovered new exit (range 20) 24059 | -6/Zion | Learned location of Quarantine (-2) 24220 | -6/Zion | Learned Factory emergency access door positions 24882 | -6/Zion | Met Imprinter 24923 | -6/Zion | Imprinted 24925 | -6/Zion | Declared Zion's savior 25665 | -6/Zion | Entered Proximity Caves 25665 | -5/Proximity Caves | Accompanied by 6 allies 25668 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 25885 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 26265 | -5/Proximity Caves | 0b10 base defense nominally successful 26269 | -5/Proximity Caves | Lost 13 allies 26288 | -5/Proximity Caves | Build established: Scavenger-Tank 26340 | -5/Proximity Caves | Lost 4 allies 26403 | -5/Proximity Caves | Lost 4 allies 27635 | -5/Proximity Caves | Lost 3 allies 28493 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 29100 | -5/Proximity Caves | Build established: Scavenger-Tank 29787 | -5/Proximity Caves | Discovered new exit (range 11) 29806 | -5/Proximity Caves | Learned location of 1 exit from Factory 29879 | -5/Proximity Caves | Entered Factory 29879 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29880 | -5/Factory | Identified exit to Factory 29882 | -5/Factory | Loaded intel: 75 trap records 29884 | -5/Factory | Loaded intel: 308 machine locations 29885 | -5/Factory | Loaded intel: 26 terminal locations 30072 | -5/Factory | Discovered exit to Factory (range 14) 30158 | -5/Factory | Build established: Scavenger-Skirmisher 30312 | -5/Factory | Retrieved Zion intel report: Branch Access 30312 | -5/Factory | Identified exit to Upper Caves 30371 | -5/Factory | Discovered exit to Factory (range 10) 30644 | -5/Factory | Build established: Scavenger-Tank 30685 | -5/Factory | Central database locked down 30779 | -5/Factory | First assault squad dispatched 30942 | -5/Factory | Found Prototype Launcher 30942 | -5/Factory | Identified Smartbomb Launcher 30975 | -5/Factory | Found Smartbomb Launcher 30989 | -5/Factory | Lost 3 parts (2u1w) 31095 | -5/Factory | Entered Upper Caves 31635 | -5/Upper Caves | Discovered new exit (range 12) 31638 | -5/Upper Caves | Encountered a Warlord checkpoint 32461 | -5/Upper Caves | Entered another Upper Caves area 32541 | -5/Upper Caves | Discovered exit to Factory (range 14) 32624 | -5/Upper Caves | Entered an active Warlord outpost 32644 | -5/Upper Caves | Learned Armory security intel 32644 | -5/Upper Caves | Learned Factory terminal intel 32901 | -5/Upper Caves | Learned 8 Factory zone layouts 33754 | -5/Upper Caves | Encountered a Warlord checkpoint 33776 | -5/Upper Caves | Discovered new exit (range 13) 34337 | -5/Upper Caves | Entered Zhirov 34340 | -5/Zhirov | Discovered new exit (range 3) 34379 | -5/Zhirov | Met Zhirov 34439 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34473 | -5/Zhirov | Found Alien Artifact 34473 | -5/Zhirov | Identified Integrated Dissipator 34473 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 34543 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 34637 | -5/Zhirov | Build established: Scavenger-Mutant 34696 | -5/Zhirov | Found Alien Artifact 34812 | -5/Zhirov | Entered Proximity Caves 34859 | -4/Proximity Caves | Learned 4 Research zone layouts 35156 | -4/Proximity Caves | Spotted B-86 Titan 35334 | -4/Proximity Caves | Build established: Scavenger-Tank 35481 | -4/Proximity Caves | Destroyed B-86 Titan 35822 | -4/Proximity Caves | Learned location of 1 exit from Research 36378 | -4/Proximity Caves | Lost 3 parts (2u1w) 36606 | -4/Proximity Caves | Build established: Scavenger-Gunner 36685 | -4/Proximity Caves | Discovered exit to Factory (range 10) 36703 | -4/Proximity Caves | Entered Factory 36703 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 36704 | -4/Factory | Identified exit to Research 36706 | -4/Factory | Loaded intel: 27 terminal locations 37079 | -4/Factory | Discovered new exit (range 10) 37098 | -4/Factory | Entered Extension 37258 | -4/Extension | Lost 3 parts (2n1w) 37771 | -4/Extension | Rescued a captive Derelict 37834 | -4/Extension | Rescued a captive Derelict 37863 | -4/Extension | Rescued A7 38006 | -4/Extension | Rescued a captive Derelict 38007 | -4/Extension | Rescued a captive Derelict 38065 | -4/Extension | Rescued a captive Derelict 38066 | -4/Extension | Rescued a captive Derelict 38099 | -4/Extension | Rescued a captive Derelict 38100 | -4/Extension | Rescued a captive Derelict 38155 | -4/Extension | Zion Heavy squad teleported in 38407 | -4/Extension | Spotted B-86 Titan 38418 | -4/Extension | Spotted B-86 Titan 38418 | -4/Extension | Allies destroyed B-86 Titan 38429 | -4/Extension | Allies destroyed B-86 Titan 38480 | -4/Extension | Terminal network hard line cut 38642 | -4/Extension | Energy Cycler disabled 38644 | -4/Extension | Rescued a captive Derelict 38648 | -4/Extension | Rescued a captive Derelict 38746 | -4/Extension | Build established: Scavenger-Tank 38816 | -4/Extension | Lost 10 allies 38848 | -4/Extension | First assault squad dispatched 39113 | -4/Extension | Discovered exit to Research (range 10) 39114 | -4/Extension | Discovered new exit (range 6) 39155 | -4/Extension | Entered Cetus 39155 | -4/Cetus | Accompanied by 11 allies (A7) 39160 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 39176 | -4/Cetus | Spotted Cetus Guard 39176 | -4/Cetus | Spotted Cetus Guard 39178 | -4/Cetus | Spotted Cetus Guard 39178 | -4/Cetus | Destroyed Cetus Guard 39194 | -4/Cetus | Spotted Cetus Guard 39194 | -4/Cetus | Allies destroyed Cetus Guard 39195 | -4/Cetus | Allies destroyed Cetus Guard 39198 | -4/Cetus | Destroyed Cetus Guard 39389 | -4/Cetus | Started Cetus Manufacturing Module 39414 | -4/Cetus | Manufactured an Enhanced Grunt 39439 | -4/Cetus | Manufactured an Enhanced Grunt 39464 | -4/Cetus | Manufactured an Enhanced Grunt 39489 | -4/Cetus | Manufactured an Enhanced Grunt 39514 | -4/Cetus | Manufactured an Enhanced Grunt 39577 | -4/Cetus | Escorted A7 to Cetus Mainframe 39596 | -4/Cetus | Discovered new exit (range 16) 39788 | -4/Cetus | Build established: Commander-Tank 39807 | -4/Cetus | Spotted Cetus Guard 39807 | -4/Cetus | Spotted Cetus Guard 39809 | -4/Cetus | Spotted Cetus Guard 39812 | -4/Cetus | Spotted Cetus Guard 39818 | -4/Cetus | Destroyed Cetus Guard 39825 | -4/Cetus | Allies destroyed Cetus Guard 39828 | -4/Cetus | Destroyed Cetus Guard 39835 | -4/Cetus | Destroyed Cetus Guard 39845 | -4/Cetus | Discovered exit to Research (range 15) 39856 | -4/Cetus | Scared off Revision 17 39905 | -4/Cetus | Security sweep announced 39953 | -4/Cetus | Murdered A7 39956 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 40141 | -4/Cetus | Entered Archives 40141 | -4/Archives | Accompanied by 12 allies 40211 | -4/Archives | Discovered new exit (range 16) 40217 | -4/Archives | Lost 3 allies 40260 | -4/Archives | Build established: Scavenger-Tank 40881 | -4/Archives | Entered Hub_04(d) 40881 | -4/Hub_04(d) | Accompanied by 9 allies 40897 | -4/Hub_04(d) | Zion Heavy squad teleported in 40931 | -4/Hub_04(d) | Zion Heavy squad teleported in 40966 | -4/Hub_04(d) | Zion Light squad teleported in 40984 | -4/Hub_04(d) | Zion Offense Resupply teleported in 40989 | -4/Hub_04(d) | Found Heavy Servo Lattice 41068 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 41111 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 41198 | -4/Hub_04(d) | Garrison activated, responded to threat 41217 | -4/Hub_04(d) | Network Hub disabled 41226 | -4/Hub_04(d) | Spotted Lightning 41226 | -4/Hub_04(d) | Spotted Lightning 41229 | -4/Hub_04(d) | Spotted Lightning 41230 | -4/Hub_04(d) | Spotted Lightning 41232 | -4/Hub_04(d) | Spotted Lightning 41233 | -4/Hub_04(d) | Spotted Lightning 41236 | -4/Hub_04(d) | Allies destroyed Lightning 41245 | -4/Hub_04(d) | Destroyed Lightning 41273 | -4/Hub_04(d) | Spotted Lightning 41273 | -4/Hub_04(d) | Spotted Lightning 41278 | -4/Hub_04(d) | Lost 16 allies 41278 | -4/Hub_04(d) | Spotted Lightning 41282 | -4/Hub_04(d) | System corruption reached 10% 41287 | -4/Hub_04(d) | Spotted Lightning 41288 | -4/Hub_04(d) | Spotted Lightning 41290 | -4/Hub_04(d) | Spotted Lightning 41295 | -4/Hub_04(d) | Discovered exit to Research (range 16) 41306 | -4/Hub_04(d) | System corruption reached 30% 41324 | -4/Hub_04(d) | Entered Research 41324 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 41325 | -3/Research | Identified exit to Testing 41326 | -3/Research | Identified exit to Research 41328 | -3/Research | Loaded intel: 74 trap records 41336 | -3/Research | Found Prototype Processor 41337 | -3/Research | Identified Spectral Analyzer 41341 | -3/Research | Lost 11 parts (2p2n4u3w) 41420 | -3/Research | Zion Experimental squad teleported in 41420 | -3/Research | Attached CPS modules to Z-Experimental 41469 | -3/Research | Spotted B-86 Titan 41496 | -3/Research | Destroyed B-86 Titan 41561 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 41630 | -3/Research | Retrieved Zion intel report: Component Schematics 41631 | -3/Research | Zion Kinetic Resupply teleported in 41681 | -3/Research | Discovered new exit (range 5) 41845 | -3/Research | Found Prototype Protection 41847 | -3/Research | Identified Zio. Weapon Casing 41850 | -3/Research | Found Prototype Protection 41851 | -3/Research | Identified Zio. Shade Armor 41879 | -3/Research | Found Prototype Device 41879 | -3/Research | Identified Exp. Weapon Cycler 41905 | -3/Research | Found Zio. Shade Armor 41920 | -3/Research | Found Zio. Weapon Casing 41924 | -3/Research | Found Zio. Shade Armor 41962 | -3/Research | Found Prototype Energy Cannon 41965 | -3/Research | Identified Zio. Alpha Cannon Mk. II 41969 | -3/Research | Found Zio. Alpha Cannon Mk. II 41982 | -3/Research | Found Zio. Shade Armor 42096 | -3/Research | Build established: Messiah-Tank 42128 | -3/Research | Entered Armory 42166 | -3/Armory | Identified Transdimensional Reconstructor 42166 | -3/Armory | Warped through subspace to slip node 42166 | -3/Armory | Discovered new exit (range 1) 42169 | -3/Armory | Entered Lab 42169 | -3/Lab | Discovered exit to Research (range 9) 42191 | -3/Lab | Hidden lab's door opened automatically 42191 | -3/Lab | Sensor layout match revealed 42192 | -3/Lab | Gained access to the hidden lab's interior 42366 | -3/Lab | Found Alien Artifact 42366 | -3/Lab | Identified Integrated Reactor 42366 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 42480 | -3/Lab | Found Prototype Energy Cannon 42481 | -3/Lab | Identified Warp Cannon 42489 | -3/Lab | Found Prototype Protection 42489 | -3/Lab | Identified Exp. Powered Armor 42493 | -3/Lab | Found Prototype Hackware 42754 | -3/Lab | Found Alien Artifact 42754 | -3/Lab | Identified Core Reset Matrix 42754 | -3/Lab | Used Core Reset Matrix 42758 | -3/Lab | Sensed 2 artifacts in vicinity 42764 | -3/Lab | Detected by scanners 42766 | -3/Lab | Disabled Active System Cloaker 42794 | -3/Lab | Confronted by A5 42830 | -3/Lab | Destroyed A5 42859 | -3/Lab | Found Transdimensional Reconstructor 42876 | -3/Lab | Found Core Regenerator 42876 | -3/Lab | Used Core Regenerator, restored core integrity (+123) 42907 | -3/Lab | Discovered exit to Research (range 6) 42925 | -3/Lab | Entered Research 42925 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 43136 | -2/Research | Spotted B-90 Cyclops 43159 | -2/Research | Destroyed B-90 Cyclops 43219 | -2/Research | Build established: Messiah-Gunner 43644 | -2/Research | Discovered new exit (range 11) 43664 | -2/Research | Spotted B-90 Cyclops 43721 | -2/Research | Destroyed B-90 Cyclops 43833 | -2/Research | Retrieved Zion intel report: Branch Access 43833 | -2/Research | Identified exit to Quarantine 43834 | -2/Research | Zion Zionite Resupply teleported in 43854 | -2/Research | Intercept squad dispatched 43861 | -2/Research | Build established: Messiah-Tank 43883 | -2/Research | Spotted Tracker 43884 | -2/Research | Spotted Tracker 43893 | -2/Research | Destroyed Tracker 43895 | -2/Research | Spotted Combat Programmer 43898 | -2/Research | Destroyed Tracker 43914 | -2/Research | Destroyed Combat Programmer 43924 | -2/Research | Found Prototype Processor 43925 | -2/Research | Identified Exp. Targeting Computer 43954 | -2/Research | Spotted Combat Programmer 43960 | -2/Research | Destroyed Combat Programmer 44175 | -2/Research | First assault squad dispatched 44194 | -2/Research | Zion Hacker squad teleported in 44211 | -2/Research | Entered Quarantine 44211 | -2/Quarantine | Accompanied by 3 allies 44212 | -2/Quarantine | Detected hypermatrix surge 44212 | -2/Quarantine | Sensed 18 artifacts in vicinity 44214 | -2/Quarantine | Build established: Messiah-Gunner 44238 | -2/Quarantine | Found Sigix Broadsword 44304 | -2/Quarantine | Found Matter Drive 44345 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 44414 | -2/Quarantine | Cryocooling Duct disabled 44429 | -2/Quarantine | Ambient heat levels rising (+20) 44429 | -2/Quarantine | Non-combat units ordered to evacuate 44435 | -2/Quarantine | Found Subatomic Replicator 44488 | -2/Quarantine | Identified Quantum Router 44567 | -2/Quarantine | Found Dimensional Node Initializer 44567 | -2/Quarantine | Initialized slip node 44615 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 44617 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 44619 | -2/Quarantine | Found Transdimensional Reconstructor 44620 | -2/Quarantine | Warped through subspace to slip node 44622 | -2/Quarantine | Warped through subspace to slip node 44623 | -2/Quarantine | Warped through subspace to slip node 44627 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 44666 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 44686 | -2/Quarantine | Intercept squad dispatched 44698 | -2/Quarantine | Spotted Tracker 44699 | -2/Quarantine | Spotted Tracker 44706 | -2/Quarantine | Destroyed Tracker 44711 | -2/Quarantine | First assault squad dispatched 44711 | -2/Quarantine | Destroyed Tracker 44712 | -2/Quarantine | Spotted Combat Programmer 44717 | -2/Quarantine | System corruption reached 10% 44722 | -2/Quarantine | Destroyed Combat Programmer 44729 | -2/Quarantine | Spotted Combat Programmer 44736 | -2/Quarantine | Destroyed Combat Programmer 44739 | -2/Quarantine | Found Exp. Targeting Computer 44897 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 44914 | -2/Quarantine | Found Core Stripper 44971 | -2/Quarantine | Found Dimensional Node Initializer 45003 | -2/Quarantine | Garrison activated, responded to threat 45085 | -2/Quarantine | Build established: Messiah-Tank 45126 | -2/Quarantine | Destroyed 7 combat bots 45201 | -2/Quarantine | Found Phase Armor 45334 | -2/Quarantine | Destroyed 9 combat bots 45450 | -2/Quarantine | Spotted Fortress 45461 | -2/Quarantine | Destroyed Fortress 45474 | -2/Quarantine | Found Prototype Device 45475 | -2/Quarantine | Identified Thermal Barrier 45495 | -2/Quarantine | Found Prototype Device 45495 | -2/Quarantine | Identified Exp. EM Shield 45498 | -2/Quarantine | Found Prototype Device 45498 | -2/Quarantine | Identified Exp. Force Field 45503 | -2/Quarantine | Found Prototype Reactor 45503 | -2/Quarantine | Identified Vortex Chain Reactor 45627 | -2/Quarantine | Discovered new exit (range 5) 45627 | -2/Quarantine | Discovered new exit (range 6) 45634 | -2/Quarantine | Entered Section 7 45635 | -2/Section 7 | Detected hypermatrix surge 45635 | -2/Section 7 | Sensed 21 artifacts in vicinity 45657 | -2/Section 7 | Found Integrated Mediator 45657 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 45726 | -2/Section 7 | Spotted S7 Guard 45746 | -2/Section 7 | Attached CPS modules to S7 Guard 45760 | -2/Section 7 | Destroyed S7 Guard 45768 | -2/Section 7 | Found Prototype Protection 45769 | -2/Section 7 | Identified Hvy. Regenerative Plating 45815 | -2/Section 7 | Build established: Alien-Tank 45844 | -2/Section 7 | Found Integrated Thermoelectric Network 45844 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 45876 | -2/Section 7 | Spotted B-90 Cyclops 45884 | -2/Section 7 | First assault squad dispatched 45906 | -2/Section 7 | Destroyed B-90 Cyclops 45918 | -2/Section 7 | Warped through subspace 46138 | -2/Section 7 | Warped through subspace 46218 | -2/Section 7 | Core integrity fell below 50% 46218 | -2/Section 7 | Spotted S7 Guard 46221 | -2/Section 7 | Spotted S7 Guard 46242 | -2/Section 7 | Discovered new exit (range 13) 46274 | -2/Section 7 | Entered Access 46274 | -1/Access | Evolved 2 slots: Utility x2 46304 | -1/Access | Lost 11 parts (1p4n5u1w) 46406 | -1/Access | Build established: Alien-Mutant 46755 | -1/Access | System corruption reached 10% 46766 | -1/Access | Released all parts (3) 46774 | -1/Access | First assault squad dispatched 46779 | -1/Access | Zion Light squad teleported in 46797 | -1/Access | Lost 17 parts (3p1n7u6w) 46873 | -1/Access | Lost 3 allies 46877 | -1/Access | Energy Cycler disabled 47038 | -1/Access | Core integrity fell below 50% 47065 | -1/Access | Lost 4 parts (1p3n) 47151 | -1/Access | Zion Infowar Resupply teleported in 47164 | -1/Access | Intercept squad dispatched 47181 | -1/Access | Discovered new exit (range 6) 47183 | *** | Heading to fleet! Last Messages --------------- [ 3 : WH-OLW(p)/Hacker(2) ] [ 4 : Thermal Resupply ] [ 5 : Z8-OJD(i)/Fire(4) ] [ 6 : Infowar Resupply ] >>\\ZION-DISPATCH-6 [ Target locked, reinforcements inbound... ] System corrupted: Component data lost. Acquired Unknown Processor. Identified Adv. Terrain Scan Processor. Acquired Unknown Device. Identified Lrn. Terrain Scanner. Acquired Unknown Device. Identified Mak. Terrain Scanner. U-05 Engineer builds a Wall. Acquired Unknown Processor. Identified Mak. Terrain Scan Processor. ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. The Access Shell folds into the floor. EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????#??????"?"?? #?### ##### ######### | | ?????????????? "?"???????##### | | ????????? ??? "???? ??? + ######### | | ????????? ?#????"??" ??? #####+###### ## #?##?# | | ?????????? ??? "???" ? ?? ??? ?? ### ### #?###? | | ??????##? ?#??????"" ?? ??? ? #?# #?#"###### | | ???????????? ? ? ?? ???#???? ? ?### ### | | ????????#? ?? ? ? ?? ? ? ? ?## ### | | ????????????##?#????##??#???? ? ### ### " | | ???????????#######???#####?#??###???## ### """ | | ?????????????######################### #?# """" | | ??????????"?? #?# """ | | ?????????"?? #?# """ | | ????? ????? ???###### ""##########?# " | | ????????? #?????#??# ""##?##?#??### | | ????????????#???#??## ""#??###?#???# | | ????????????###?????# T#?????##???######## | | ???? ?????#????#?## ""#????###?#???#???#? | | ?????????????#????#?# ""##?#?#???###?#????# | | ????? ? ?? ????###### k ""####??#???##?###### | | ????????????????##?# ######?###???####? | | ?????? ?#??#?##?#??## ##?#?##??#????????? | | ?????????????#?#??### ##????#?##?##??#?#? | | ????????? ??#?????#?# #???##????##???#??? | | ????????# #??##????# #??##?#?###??#?#??? | | ?????+???????#?##???# @" ###???#?#??#??###?? | | ??????????????##????# "" ##???????##???????# | | ???? ?? ?##???????# #?????#?###??#??#?# | | ????????? ????????### #?????##??##??#??#? | | ????????# ????? ??## ##??????##?#??#??#? | | ???????????????? ??#""""""""""#?#??#?##??##?#???? | | ????????????????? ???????""??"?#?#??###?????#?##?? | | ?????????? ????????#?????""??"??????????#????????? | | ????????????????? #?????????"?????#???#????????#?? | | ???????????????"???#?????? ? ???#???#????#?????? | | ???????#????????? ??#? ?????? ??# ????????????? | | ??????????????"???#?????? ???????????????????????? | | ??????????????????#?#????????? ??????????????????? | | ???????????????? ?????? ???????#?????????????????? | | ???????????????? ?#?? ????????????? ?? ??????????? | | ???????????? ????????????????????? ? ????????????? | | ???????????????#????#????? ??????????????????????? | | ?????????????????????? ?? ? ?????????????????????? | | ????????????????????? ?#?????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Coolant Potential 100 Energy Generation 95 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 335 Jamming Range 14 EM Shielding 3 Armor Coverage 825 Resistance: KI 40 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Defensive Hacking 12 Item Schematics ----------------- Adv. Myomer Leg | -2/Quarantine | Archive Exp. Myomer Leg | -2/Quarantine | Archive Exp. Field Recycling Unit | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Robot Schematics ------------------ E-15 Imp | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Z-intel M-30 Cleanser | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel A-27 Freighter | -2/Quarantine | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Reset Matrix Core Regenerator Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Phase Armor Core Stripper Integrated Mediator Integrated Thermoelectric Network Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCompanionScreen Manual? 0 Play Time 06:16:43 Cumulative 602.5 hours Start 2026.08.31 @ 20:59:07 End 2026.09.01 @ 19:06:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type 2 Total 41 Types 20/2/9/2/1/1/1/2/1/2 Lore% 97 Gallery% 93 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb63552c-f825-4dfa-872b-a937a42a8fb1