Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.26 @ 22:15:45 // AFD2020/Player2 Player: PhenomPhear Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (120) 600 Value Destroyed (4755) 4755 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4292) 4292 TOTAL SCORE: 15527 Bonus ------- High Alert Combat Kills 1704 Follower Combat Kills 2702 Aligned with FarCom 300 Friendly Fire -414 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 960/1000 System Corruption 0% Temperature Cool (127) Movement Treading (180) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Light Quantum Reactor > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (5) ------- Plasma Rifle Phase Gun Phase Gun Gauss Rifle Railgun > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Medium Treads Power Amplifier Improved Heat Sink Compact Battery (300) Compact Matter Pod (150) Improved Signal Interpreter Improved Salvage Targeting Computer Chronowheel Heavy Plasma Cannon Gauss Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Phase Gun Phase Gun Gauss Rifle Railgun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Medium Treads Power Amplifier Improved Heat Sink Compact Battery Compact Matter Pod Improved Signal Interpreter Improved Salvage Targeting Computer Mini Drone Bay Chronowheel Plasma Rifle Phase Gun Heavy Plasma Cannon Gauss Rifle Coil Gun KE Penetrator [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . 1 . . . 2 . 2 1 1 1 Weapon 3 | . . 1 . . . . . . . 1 1 Parts Attached 124 | 6 5 1 5 2 . 9 20 9 20 30 17 Power 19 | 1 1 . . . . 1 3 1 4 3 5 Engine 8 | 1 . . . . . . 2 1 3 1 . Core 10 | . 1 . . . . 1 1 . 1 2 4 Reactor 1 | . . . . . . . . . . . 1 Propulsion 21 | 2 1 . . . . 3 10 . 1 4 . Treads 17 | 2 . . . . . 3 7 . 1 4 . Leg . | . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . Flight 1 | . . . . . . . 1 . . . . Utility 42 | 1 1 1 2 1 . 3 5 4 11 10 3 Device 11 | . 1 . 1 . . 1 1 2 1 3 1 Storage 10 | 1 . . 1 1 . 1 3 . 2 1 . Processor 4 | . . . . . . . . 1 3 . . Hackware . | . . . . . . . . . . . . Protection 17 | . . 1 . . . 1 1 1 5 6 2 Artifact . | . . . . . . . . . . . . Weapon 42 | 2 2 . 3 1 . 2 2 4 4 13 9 Energy Gun 18 | 2 2 . 2 1 . 1 2 3 . . 5 Energy Cannon 4 | . . . . . . . . . 2 2 . Ballistic Gun 16 | . . . 1 . . 1 . . 2 9 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 3 4 . 2 1 1 Parts Lost 25 | . 2 . 2 . . 3 3 1 6 3 5 Power 5 | . . . . . . 1 2 . . 1 1 Propulsion 2 | . 1 . . . . . . . 1 . . Utility 7 | . . . 1 . . 1 . . 2 1 2 Weapon 11 | . 1 . 1 . . 1 1 1 3 1 2 Highest Loss Streak 4 | . 2 . 1 . . 2 1 1 4 1 4 Average Slot Usage (%) 88 | . 84 83 94 84 77 80 79 89 88 95 93 Engine 3 | . 6 . . . . . 2 6 9 2 . Core 6 | . 7 11 11 11 11 8 6 . 3 6 7 Treads 12 | . 19 11 11 11 11 14 17 15 12 8 5 Wheel 2 | . 4 11 11 11 11 3 . . . . . Device 12 | . 5 11 17 16 11 16 9 15 11 10 12 Storage 14 | . 14 11 11 11 11 10 20 19 13 14 15 Processor 5 | . . . . . . . . 3 7 14 10 Protection 7 | . . 6 2 . . 9 6 7 12 11 12 Energy Gun 12 | . 24 22 20 21 22 18 17 14 7 . 7 Ballistic Gun 6 | . . . 9 2 . . . . . 21 15 Launcher 1 | . . . . . . . . 5 4 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 161 | 12 13 20 20 97 97 118 147 161 159 131 142 Greatest Support 70 | 40 40 16 16 16 16 40 46 46 46 70 70 Greatest Overweight (x) 6 | . . 1 1 6 6 6 5 3 3 2 2 Average Overweight (x) 2 | . . . . 3 6 3 2 2 2 1 1 Largest Inventory Capacity 44 | 6 6 6 8 24 24 30 44 38 40 20 20 Average Capacity 23 | 5 6 6 6 16 24 25 31 35 30 20 20 Most Carried 23 | 6 5 4 8 11 12 11 20 18 23 20 20 Average Carried 14 | 3 . 2 5 9 11 9 14 16 20 19 18 Final Capacity 38 | 6 6 6 8 24 24 30 38 32 20 20 20 Final Carried 19 | 6 2 4 8 11 12 10 19 18 18 19 16 Class Distribution -------------------- 26% | Hauler-Mutant 18% | Scavenger-Tank 17% | Hauler-Skirmisher 9% | Scavenger-Gunner 6% | Hauler-Tank 5% | Scavenger-Skirmisher 4% | Hauler-Gunner 4% | Scavenger-Mutant 4% | Commander-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Matter Collected 2840 | 215 75 . 84 40 . 90 191 141 170 1172 662 Remotely . | . . . . . . . . . . . . Salvage Created 6452 | . 89 . 257 . . 673 599 277 837 1915 1805 Parts 264 | . 4 . 20 . . 36 29 11 28 75 61 Haulers Intercepted 4 | . . . . . . 1 . . 1 1 1 Recyclers Shooed 9 | . 1 . . . . . 1 . 3 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 87 | . 2 . 6 . . 11 8 9 7 25 19 Guns 58 | . 2 . 5 . . 10 8 3 1 15 14 Cannons 1 | . . . . . . . . . . 1 . AOE 25 | . . . 1 . . . . 6 4 9 5 Classes Destroyed 17 | . 1 . 2 . . 5 2 . 1 1 5 Worker 7 | . . . . . . . 2 . 3 2 . Builder 6 | . . . . . . . . . 1 4 1 Tunneler 1 | . . . 1 . . . . . . . . Hauler 4 | . . . . . . 1 . . 1 1 1 Recycler 9 | . . . . . . . 1 . 2 3 3 Operator 1 | . . . . . . . . . . . 1 Watcher 5 | . . . . . . 3 2 . . . . Swarmer 16 | . . . 1 . . 1 . 4 . 6 4 Saboteur 1 | . . . . . . . . . . . 1 Grunt 42 | . 2 . 5 . . 4 5 5 4 9 8 Brawler 2 | . . . . . . 1 . . . 1 . Duelist 2 | . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . 1 Sentry 10 | . . . . . . 4 3 . 1 2 . Hunter 6 | . . . . . . 1 . . 2 2 1 Programmer 6 | . . . . . . . . . . 5 1 Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | . 2 . 3 . . 6 3 4 4 6 6 Combat Bots Only 6 | . 2 . 2 . . 3 3 4 4 6 6 Max Kills in Single Turn 4 | . 1 . 1 . . 1 1 2 2 3 4 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 4 | . . . 1 . . . . 2 2 3 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Damage Taken 5911 | . 367 . 195 . . 419 464 454 1229 936 1847 Core 634 | . 60 . 42 . . 58 15 45 105 130 179 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 80 | 100 71 . . . 69 . 79 89 83 75 . Volleys Fired 235 | . 15 1 25 . . 2 23 22 51 50 46 Largest 5 | . 2 2 3 . . 1 1 2 2 4 5 Hottest 314 | . 80 80 125 . . 65 56 121 140 221 314 Shots Fired 702 | . 21 2 54 . . 70 76 36 75 170 198 Gun 627 | . 21 2 54 . . 70 76 31 30 151 192 Cannon 52 | . . . . . . . . . 41 11 . Launcher 23 | . . . . . . . . 5 4 8 6 Special . | . . . . . . . . . . . . Kinetic 266 | . . . 15 . . . . . . 151 100 Thermal 317 | . 15 1 16 . . 70 58 31 30 4 92 Explosive 23 | . . . . . . . . 5 4 8 6 Electromagnetic 96 | . 6 1 23 . . . 18 . 41 7 . Robot Hit Streak 14 | . 5 . 7 . . 13 12 8 9 14 11 Robot Miss Streak 5 | . 2 2 5 . . 2 1 3 4 2 3 Penetration Max 2 | . . . . . . . . . . 1 2 Secondary Targets 9 | . . . 1 . . . . . . 2 6 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 1 Autonomous 127 | . . . . . . 68 53 6 . . . Shots Hit Robots 487 | . 14 . 31 . . 58 62 23 46 115 138 Core Hits 251 | . 5 . 12 . . 19 21 22 24 76 72 Critical Hits 10 | . . . . . . . . . 1 8 1 Critical Kills 4 | . . . . . . . . . 1 3 . Critical Parts Destroyed 5 | . . . . . . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14936 | . 153 . 381 . . 1643 1482 870 2066 4177 4164 Guns 10534 | . 153 . 360 . . 1643 1475 398 368 2709 3428 Cannons 1149 | . . . . . . . . . 976 173 . Explosions 3168 | . . . 21 . . . . 472 715 1247 713 Melee . | . . . . . . . . . . . . Ramming 85 | . . . . . . . 7 . 7 48 23 Kinetic 4525 | . . . 58 . . . . . . 2709 1758 Thermal 5866 | . 140 . 97 . . 1643 1327 398 496 95 1670 Explosive 3019 | . . . . . . . . 472 587 1247 713 Electromagnetic 1441 | . 13 . 226 . . . 148 . 976 78 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 . . 6 . Average Corruption 4 | . . . . . . . 4 . . 4 . Corruption Purged . | . . . . . . . . . . . . Effects 25 | . . . . . . . 12 . . 13 . Message Errors 9 | . . . . . . . 5 . . 4 . Matter Fused 3 | . . . . . . . 1 . . 2 . Heat Flow Errors 5 | . . . . . . . 3 . . 2 . Energy Discharges 3 | . . . . . . . 1 . . 2 . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 . Targeting Errors 2 | . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 56 | . . . . . . . . . 27 29 . Projectiles . | . . . . . . . . . . . . Explosions 56 | . . . . . . . . . 27 29 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . . . 61 . 30 Shots 2 | . . . . . . . . . 1 . 1 Rammed 8 | . . . . . . . 1 . 1 5 1 Targets Rammed 8 | . . . . . . . 1 . 1 5 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 314 | . 207 . 12 . . . 157 105 199 314 199 Average Temperature 93 | . 83 . 6 . . . 42 32 104 85 115 Received Heat Transfer 1242 | . 207 . 84 . . 126 102 132 105 147 339 Effects 2 | . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . 10 Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 9 | . . . . . . . . . 7 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 27 | . 1 . . . . 6 4 . 1 1 14 Heat Transferred 8956 | . 306 . 212 . . 2109 1776 740 947 150 2716 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Peak Influence 1509 | . 125 70 443 . . 671 1072 935 709 1509 1223 Average Influence 662 | . 62 65 272 . . 325 801 654 575 992 1020 Maximum Alert Level 4 | . . . 2 . . 2 4 3 3 4 4 Low Security (%) 12 | 100 100 100 16 . 100 31 . . . . . Level 1 11 | . . . 59 . . 38 15 . 2 2 . Level 2 33 | . . . 23 . . 30 15 40 96 26 9 Level 3 30 | . . . . . . . 68 59 . 25 57 Level 4 12 | . . . . . . . . . . 45 32 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . . 1 . . . . 4 5 5 7 6 Investigation 2 | . . . . . . . 1 1 . . . Extermination 4 | . . . . . . . . 1 . 2 1 Reinforcement 13 | . . 1 . . . . 3 1 3 3 2 Assault 6 | . . . . . . . . . 1 2 3 Garrison 3 | . . . . . . . . 2 1 . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . 1 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Distress Signals 13 | . 1 . . . . 2 3 . . 6 1 Communications Jammed 2 | . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . 2 . . . . . Times Spotted 200 | . 6 2 14 . . 25 29 21 16 49 38 Peak Tracking Total 12 | . 5 1 4 . . 6 3 7 4 7 12 Tactical Retreats 7 | . . . . . . 2 . . . 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Traps Triggered 3 | . . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Disabled 18 | . . . 1 . . 1 2 2 2 6 4 Max in Single Turn 2 | . . . 1 . . 1 1 1 . 1 2 Garrison Access 2 | . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Accessed 12 | . . 1 . 1 . . 5 1 2 . 2 Terminals 6 | . . . . . . . 4 . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . Total Hacks 22 | . . 3 . 1 . . 6 2 5 . 5 Successful 9 | . . 2 . 1 . . 4 . 1 . 1 Failed 13 | . . 1 . . . . 2 2 4 . 4 Catastrophic 3 | . . . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . 2 . 1 . . . . . . 3 Terminals 8 | . . . . . . . 5 . 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . 3 . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 2 3 . . Terminal Hacks 4 | . . . . 1 . . 3 . . . . Open Door 3 | . . . . . . . 3 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 2 | . . 1 . . . . . . . . 1 Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 Reject 2 | . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 7 | . . 1 . . . . 1 1 2 . 2 Full Trace Events 2 | . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total Allies 12 | . 1 . . . . . 11 . . . . Largest Group 11 | . 1 1 1 1 1 1 11 2 1 1 1 Highest-Rated Group 247 | . 56 58 61 60 60 74 247 179 104 126 155 Highest-Rated Ally 155 | . 56 58 61 60 60 74 99 99 104 126 155 Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 389 | . 27 4 17 . . 35 98 27 45 73 63 Total Damage 11691 | . 212 13 230 . . 532 1647 772 2129 4092 2064 Kills 102 | . 3 . 8 . . 10 25 13 11 23 9 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . Drone Launches 27 | . . . . . . . . . . . 27 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Turns Passed 7048 | 95 221 74 627 535 211 354 1085 742 1081 1240 783 Spaces Moved 3470 | 53 119 65 496 373 132 177 471 319 423 530 312 Core 4 | 4 . . . . . . . . . . . Treads 2277 | 49 64 . . . . 109 471 319 423 530 312 Legs . | . . . . . . . . . . . . Wheels 1189 | . 55 65 496 373 132 68 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 110 160 160 192 200 200 180 180 Average Speed 172 | 151 132 105 106 131 160 184 200 210 216 191 185 Slowest Speed 260 | 160 160 110 110 160 160 200 260 220 220 200 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 23 9 91 65 45 18 70 8 16 17 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . 2 . 1 . . . . . . Spaces Dug 22 | . . . . . . . . 19 . 3 . Terrain Destroyed 149 | . . . 2 . . 11 7 27 35 33 34 Melee . | . . . . . . . . . . . . Projectile 31 | . . . . . . 11 7 1 . 6 6 AOE 118 | . . . 2 . . . . 26 35 27 28 Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total 4092 | 65 162 68 549 420 132 202 586 356 512 636 404 Wait 125 | . 15 . 18 26 . 9 46 . 3 3 5 Move 3459 | 52 118 64 495 372 131 176 470 318 422 529 312 Hop . | . . . . . . . . . . . . Pick Up 62 | 7 2 2 4 11 1 1 13 3 9 4 5 Fast Attach 50 | 5 4 1 3 2 . 4 12 5 4 7 3 Attach 35 | 1 . . . . . 4 4 3 10 6 7 Detach 3 | . . . . . . . . . 1 2 . Swap 40 | . 1 . 2 . . 2 4 1 6 17 7 Drop 66 | . 7 . 2 9 . 4 13 4 5 13 9 Fire 235 | . 15 1 25 . . 2 23 22 51 50 46 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . . . . . 1 . 1 5 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Accompanied by 1 ally 317 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 368 | -9/Materials | Discovered new exit (range 15) 391 | -9/Materials | Entered Mines 391 | -9/Mines | Accompanied by 1 ally 444 | -9/Mines | Learned 2 Materials zone layouts 551 | -9/Mines | Learned Materials terminal intel 699 | -9/Mines | Learned location of 1 exit from Proximity Caves 849 | -9/Mines | Build established: Scavenger-Gunner 907 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1004 | -9/Mines | Discovered new exit (range 5) 1018 | -9/Mines | Entered Exiles 1018 | -9/Exiles | Accompanied by 1 ally 1046 | -9/Exiles | Met 8R-AWN 1061 | -9/Exiles | Met EX-HEX 1095 | -9/Exiles | Met EX-BIN 1109 | -9/Exiles | Aligned with FarCom system 1110 | -9/Exiles | Given EX-Vault access code 1137 | -9/Exiles | Opened EX-Vault 1146 | -9/Exiles | Found Cloak of Protection 1150 | -9/Exiles | Found AWS/Thermal 1164 | -9/Exiles | Found Chronowheel 1188 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1218 | -9/Exiles | Met EX-DEC 1337 | -9/Exiles | Discovered new exit (range 14) 1550 | -9/Exiles | Build established: Hauler-Gunner 1553 | -9/Exiles | Stole three prototypes: AWS/Thermal, Cloak of Protection, Chronowheel 1553 | -9/Exiles | Entered Mines 1553 | -8/Mines | Accompanied by 1 ally 1742 | -8/Mines | Discovered new exit (range 8) 1764 | -8/Mines | Entered Materials 1764 | -8/Materials | Accompanied by 1 ally 1764 | -8/Materials | Evolved 2 slots: Utility x2 1766 | -8/Materials | Loaded intel: 12 terminal locations 2006 | -8/Materials | Discovered new exit (range 16) 2118 | -8/Materials | Entered Storage 2118 | -8/Storage | Accompanied by 1 ally 2131 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2756 | -8/Storage | Build established: Hauler-Skirmisher 3123 | -8/Storage | Met 01-MTF 3175 | -8/Storage | Discovered new exit (range 6) 3203 | -8/Storage | Entered Factory 3203 | -7/Factory | Accompanied by 2 allies 3203 | -7/Factory | Evolved 2 slots: Utility x2 3205 | -7/Factory | FarCom data flow suspended 3208 | -7/Factory | 01-MTF left 3609 | -7/Factory | Build established: Hauler-Mutant 3821 | -7/Factory | Garrison activated, responded to threat 3891 | -7/Factory | Discovered new exit (range 6) 3927 | -7/Factory | Discovered new exit (range 5) 3945 | -7/Factory | Entered another Factory area 3945 | -6/Factory | Accompanied by 1 ally 3945 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4295 | -6/Factory | First assault squad dispatched 4376 | -6/Factory | Garrison activated, responded to threat 4721 | -6/Factory | Found Prototype Processor 4721 | -6/Factory | Identified Exp. Signal Interpreter 4810 | -6/Factory | Lost 4 parts (1n1u2w) 4993 | -6/Factory | Discovered new exit (range 18) 5026 | -6/Factory | Identified exit to Factory 5026 | -6/Factory | Entered another Factory area 5026 | -5/Factory | Accompanied by 1 ally 5026 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5326 | -5/Factory | First assault squad dispatched 5426 | -5/Factory | Build established: Scavenger-Skirmisher 5773 | -5/Factory | Build established: Scavenger-Tank 6216 | -5/Factory | Discovered new exit (range 18) 6266 | -5/Factory | Entered another Factory area 6266 | -4/Factory | Accompanied by 1 ally 6266 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6408 | -4/Factory | Spotted B-86 Titan 6425 | -4/Factory | Destroyed B-86 Titan 6516 | -4/Factory | First assault squad dispatched 6655 | -4/Factory | Lost 4 parts (1p1u2w) 7008 | -4/Factory | Discovered new exit (range 57) 7027 | -4/Factory | Core integrity fell below 50% 7037 | -4/Factory | Core integrity fell below 20% 7049 | -4/Factory | Core destroyed Last Messages --------------- 07038_ Player 2 attaches Assault Cannon. 07039_ G-67 Veteran destroyed. 07039_ Switching to secondary target: G-67 Veteran. 07039_ Slug penetrates G-67 Veteran. 07039_ Slug penetrates Player 2. 07040_ Acquired 9 matter. 07041_ R-10 Processor collects Plasma Rifle. 07041_ P-70 Sage knocked back. 07042_ Slug penetrates Player 2. 07042_ Slug penetrates R-10 Processor. 07042_ Slug penetrates G-67 Veteran. 07042_ G-67 Veteran destroyed. 07043_ Acquired 9 matter. 07043_ P-70 Sage destroyed. 07044_ R-10 Processor collects Adv. Heat Sink. 07045_ U-05 Engineer lays Concrete. 07047_ R-10 Processor collects Mic. Fission Core. 07048_ U-05 Engineer lays Concrete. 07049_ Slug penetrates Player 2. 07049_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??# ########## #???# """ """ # | | #####+#####??????# % ## #???# """ """ # | | # #????######+##### #???# """ """ # | | # #??#?# ## #???# # | | # = #????# """ """ ## #???? # | | # #????# """ """ / #?????? ?? | | # ##?#?# """ """ ## #???????? ???? | | # #??### ## #?????#####/#####? | | # ###### """ """ ## ##?#??# ! #? | | # #?#### """ """ ## ####### #? | | ################ """ """ ## % #? | | # ! ! # ## % #? | | # "" # [= ## #? | | # ! = T" # [ ## = % #? | | # "" # ## %% % #? | | # ! # ##########;;"# #? | | # # # % # #? | | # """"""""" # # ###########? | | # # # #?#????????? | | # """"""""" ###+####### ###??#?????? | | # ### ####### #?####?????? | | ###########+###### ####### ! /// ###?######## | | #####?# [ /// #?#?# | | [ #### #=h[% /// ##### | | !!! ! #######!=@=[ #???# | | !! [%= %@=%=!== ##### | | !!! [! #########*!%%[u% [ ##### """ ! | | !* ######## #!!!=%Ru ##??# """ ! | | % *#### #######|###/######?#?# """ | | ################## ########?# | | """ """ ####### ######### """ " | | """ """ # % + """ " | | """ """ # # """ " | | "" "" # # | | "" " # """ " "" """ """""" ####"### | | # """ " """"""" """"" | | """ "" """ """"""" """"""" % % | | """ "" """"""" """""" %% | | """ """ | | "" "" % | | # "" "" | | # % ]% | | # """ """ ######## | | + """ """ %###################### | | #" """ """ ! %## ########?#?### | | #" "" "" !## #########??### | | #" "" "" ##* = ##### ### / | | #T =## ==!! ##### ? #?# | | #" ! %%#%%==* ##### ### % | | #" =!%=/%!"!"%##### ? ### ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 39 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 5 Armor Coverage 1200 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . 2 . . . 2 . 2 2 2 2 . Power 2 | . . . . . 1 . . . 1 . . Propulsion 3 | . 2 . . . . . . . . 1 . Utility 6 | . . . . . 1 . 2 1 1 1 . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 112 | . 8 2 13 1 . 10 9 6 13 25 25 Parts Lost 29 | . . . 1 . . . . . 1 5 22 Damage Taken 6701 | . 47 . 372 . . 109 89 355 651 1501 3577 Core 1281 | . 12 . 80 . . 12 28 30 32 111 976 Player 2/Cogmind (%) 66 | . 16 . 65 . . 17 65 40 23 46 84 Absorbed by Shields 345 | . . . . . . . . . 223 122 . Damage Inflicted 10514 | . 212 13 230 . . 532 470 772 2129 4092 2064 Player 2/Cogmind (%) 41 | . 58 100 37 . . 24 24 47 50 49 33 Combat Hostiles Destroyed 64 | . 2 . 8 . . 8 3 10 7 17 9 Player 2/Cogmind (%) 42 | . 50 . 57 . . 42 27 52 50 40 32 Game ------ Seed FieldSpreadVibroblade Manual? 0 Play Time 00:51:58 Cumulative 1026.3 hours Start 2020.04.26 @ 21:26:48 End 2020.04.26 @ 22:15:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 619 Rogue 619 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4b2d17f-7afe-492e-b54c-97ebaa3d922a