Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 23:39:22 Player: Cray_ Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (114) 570 Value Destroyed (3628) 3628 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 9491 Bonus ------- High Alert Combat Kills 13 Entered DSFs 500 Cogmind --------- Core Integrity 901/1000 Matter 298/300 Energy 250/310 System Corruption 2% Temperature Cool (-150) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Compact Wheel > --- UTILITY (8) ------ Improved Cryofiber Web Improved Cooling System Medium Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (10) --- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Targeting Computer Target Analyzer Improved Target Analyzer Energy Filter Particle Charger Improved System Restoration Module Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Gatling Laser Coil Gun > --- INVENTORY -------- Fission Core Light Antimatter Reactor Improved Thermal Generator Advanced Heat Sink Improved Cooling System Small Matter Pod Experimental Sensor Array Improved Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Energy Filter Particle Charger Hardened Medium Armor Plating Hacking Suite Hacking Suite Improved System Restoration Module Heavy Rocket Launcher [Rating: 71] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 Weapon 2 | . . . . . . . . 2 . . . Parts Attached 138 | 6 6 2 15 12 14 2 15 41 14 2 9 Power 11 | 1 . 1 1 1 1 . 1 4 . . 1 Engine 7 | 1 . 1 . 1 1 . . 3 . . . Core 4 | . . . 1 . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 47 | 2 1 1 9 4 5 . 10 12 1 1 1 Treads 1 | . . . . . 1 . . . . . . Leg 44 | 2 1 1 8 4 4 . 10 12 1 1 . Wheel 2 | . . . 1 . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 1 5 . 2 . 5 2 2 12 4 . 5 Device 17 | . 1 . 1 . 2 . 2 7 1 . 3 Storage 12 | 1 4 . 1 . . . . 3 2 . 1 Processor 7 | . . . . . 2 2 . 1 1 . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 . . 3 7 3 . 2 13 9 1 2 Energy Gun 22 | . . . 3 4 3 . . 5 4 1 2 Energy Cannon 4 | . . . . . . . 2 2 . . . Ballistic Gun 11 | 2 . . . . . . . 5 4 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 4 | . . . . 3 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . Parts Lost 49 | . . . 5 5 5 . 10 10 5 3 6 Power 4 | . . . . 1 . . 2 1 . . . Propulsion 20 | . . . 3 3 2 . 4 3 1 2 2 Utility 7 | . . . 1 . 2 . 2 2 . . . Weapon 18 | . . . 1 1 1 . 2 4 4 1 4 Highest Loss Streak 4 | . . . 4 3 2 . 4 4 4 3 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 86 100 98 98 98 100 88 93 96 94 89 Engine 6 | . 14 14 1 10 9 7 . 4 6 6 2 Core 1 | . . . 9 . . . 2 . . . 2 Leg 29 | . 28 28 41 36 35 30 28 25 25 25 13 Device 8 | . 1 14 10 11 14 15 13 9 1 . 10 Storage 7 | . 14 14 11 11 9 7 7 3 6 6 5 Processor 12 | . . . . . 9 23 23 20 24 26 23 Hackware 2 | . . . . . . . . 3 6 6 5 Energy Gun 12 | . . . 20 15 17 15 8 12 10 9 14 Ballistic Gun 8 | . 28 28 1 . . . . 7 10 11 4 Peak Build Rating 71 | 6 8 9 20 19 24 30 43 65 67 64 71 Average Rating 37 | 4 6 8 16 17 22 29 34 55 61 59 64 On Entrance 26 | . 6 8 9 19 17 24 30 30 63 58 56 Naked Turns . | . . . . . . . . . . . . Heaviest Build 75 | 12 18 18 32 34 41 35 39 71 72 70 75 Greatest Support 72 | 20 20 20 52 46 46 43 69 72 72 69 49 Greatest Overweight (x) 4 | 1 . . 1 1 1 . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 10 15 15 15 15 15 20 20 20 20 Average Capacity 13 | 7 8 10 13 15 15 15 15 10 18 20 14 Most Carried 20 | 5 9 10 15 14 15 14 15 15 19 20 20 Average Carried 11 | 2 6 9 12 11 13 12 14 9 15 18 13 Final Capacity 20 | 8 10 10 15 15 15 15 15 20 20 20 10 Final Carried 18 | 2 8 10 14 13 15 12 15 14 18 18 10 Class Distribution -------------------- 34% | Mutant 23% | Gunner 19% | Scavenger-Gunner 18% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Matter Collected 2320 | 231 115 98 156 265 105 . 46 785 363 38 118 Remotely . | . . . . . . . . . . . . Salvage Created 4428 | . 259 152 787 235 345 . 150 1392 549 72 487 Parts 231 | . 14 12 46 20 11 . 3 75 26 6 18 Haulers Intercepted 4 | . . . 2 . . . . 1 . . 1 Recyclers Shooed 4 | . 1 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 21 5 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 89 | . 5 5 20 9 7 . 3 26 8 3 3 Melee 1 | . . . . . . . 1 . . . . Guns 76 | . 5 5 20 4 6 . 1 22 8 3 2 Cannons 2 | . . . . . . . . 2 . . . AOE 6 | . . . . 5 . . . 1 . . . Classes Destroyed 15 | . 2 2 4 3 . . 2 1 1 . . Worker 4 | . . . . 3 . . . 1 . . . Builder 4 | . . 1 . 1 . . . 2 . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 4 | . . . 2 . . . . 1 . . 1 Recycler 2 | . . . 1 . . . . . . . 1 Operator 4 | . 1 . . . 2 . . 1 . . . Watcher 6 | . . . 3 . . . . 2 . . 1 Swarmer 34 | . . 3 10 4 . . . 14 . 3 . Grunt 33 | . 5 2 5 4 5 . . 7 5 . . Duelist 1 | . . . . . . . . 1 . . . Sentry 12 | . . . 5 . 2 . 1 2 1 . 1 Demolisher 1 | . . . . 1 . . . . . . . Specialist 1 | . . . . . . . 1 . . . . Programmer 6 | . . . . . . . 1 2 1 . 2 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 3 7 8 3 . 2 5 4 3 3 Combat Bots Only 6 | . 3 3 6 5 3 . 2 4 4 3 2 Max Kills in Single Turn 3 | . 1 1 1 3 1 . 2 2 1 1 1 Gunslinging 1 | . . . . 1 . . . 1 . . . Exploded 2 | . . . . 2 . . . 1 . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 763 | . 24 20 131 47 44 . 190 171 77 12 47 Missed 224 | . 7 6 26 6 10 . 70 54 25 4 16 Damage Taken 7919 | . 223 145 1043 573 504 . 1736 2098 881 128 588 Core 1405 | . 75 7 199 166 . . 304 415 123 17 99 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 116 | . . . . . . . . 116 . . . Core Remaining (%) 60 | 100 . 67 . 8 100 . 56 . . 34 . Volleys Fired 314 | . 27 19 80 16 37 . 15 69 29 5 17 Largest 4 | . 2 2 2 2 2 . 2 4 4 4 4 Hottest 247 | . 40 40 130 130 130 . 130 247 242 193 240 Shots Fired 730 | . 56 37 159 31 72 . 24 207 78 17 49 Gun 703 | . 56 37 159 22 72 . 22 192 77 17 49 Cannon 17 | . . . . . . . 2 15 . . . Launcher 10 | . . . . 9 . . . . 1 . . Special . | . . . . . . . . . . . . Kinetic 248 | . 56 37 22 . . . . 80 36 7 10 Thermal 420 | . . . 137 22 72 . 24 103 40 5 17 Explosive 10 | . . . . 9 . . . . 1 . . Electromagnetic 52 | . . . . . . . . 24 1 5 22 Robot Hit Streak 22 | . 13 6 9 5 14 . 20 20 12 4 22 Robot Miss Streak 6 | . 3 2 6 3 4 . 1 6 4 5 4 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 11 | . . . 1 1 . . . 7 1 . 1 Max Gunslinging Chain 2 | . . . 1 1 . . . 2 1 . 1 Shots Hit Robots 465 | . 39 23 86 16 49 . 22 127 61 7 35 Core Hits 225 | . 22 11 36 22 15 . 6 58 33 5 17 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . Critical Strikes 31 | . . . 9 . 10 . 2 4 4 . 2 Burn 24 | . . . 9 . 10 . 2 2 1 . . Destroy 4 | . . . . . . . . 1 3 . . Blast 1 | . . . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9084 | . 317 188 1216 768 861 . 503 2848 1477 133 773 Guns 7936 | . 314 188 1216 206 861 . 407 2413 1425 133 773 Cannons 344 | . . . . . . . 54 290 . . . Explosions 759 | . . . . 562 . . . 145 52 . . Melee . | . . . . . . . . . . . . Ramming 45 | . 3 . . . . . 42 . . . . Kinetic 2402 | . 314 188 68 . . . . 1128 568 37 99 Thermal 5534 | . . . 1148 206 861 . 461 1551 857 77 373 Explosive 614 | . . . . 562 . . . . 52 . . Electromagnetic 489 | . . . . . . . . 169 . 19 301 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 2 2 . . . . 8 2 3 3 2 Average Corruption 2 | . 2 2 . . . . 6 1 2 3 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . 9 6 . . . . 3 9 18 2 6 Message Errors 10 | . 3 2 . . . . 1 1 3 . . Matter Fused 15 | . 1 1 . . . . 1 5 4 1 2 Heat Flow Errors 8 | . 1 . . . . . . 1 4 1 1 Energy Discharges 5 | . . . . . . . . . 3 . 2 Parts Fused 1 | . 1 . . . . . . . . . . Data Loss (minor) 4 | . 1 . . . . . . 1 2 . . Data Loss (major) 2 | . . 1 . . . . 1 . . . . Misfires 2 | . 2 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . Weapon Failures 5 | . . 1 . . . . . 1 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 42 | . . . . . . . . 42 . . . Projectiles . | . . . . . . . . . . . . Explosions 42 | . . . . . . . . 42 . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 344 | . . . . 72 . . . 272 . . . Shots 5 | . . . . 2 . . . 3 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 16 | . 1 . . . . . 15 . . . . Kicked 16 | . 1 . . . . . 15 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 430 | . 171 . 356 119 224 . . 313 430 238 36 Average Temperature 92 | . 26 . 82 49 98 . . 97 116 114 36 Received Heat Transfer 1744 | . 141 45 192 54 270 . 306 402 298 . 36 Effects 4 | . . . 1 . . . . 2 1 . . Energy Bleed 2 | . . . . . . . . 2 . . . Matter Decay 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . 1 2 . . . Combat Hostiles 3 | . . . . . 1 . 1 1 . . . Parts Melted 39 | . . . 11 2 12 . 6 6 . . 2 Heat Transferred 13396 | . . . 3589 481 2590 . 999 2892 1870 175 800 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Peak Influence 438 | . 222 90 433 438 305 49 74 230 . . 142 Initial 168 | . . 33 35 168 96 49 34 25 . . 85 Average 144 | . 104 44 279 269 148 49 50 116 . . 67 Maximum Alert Level 2 | . 1 . 2 2 1 . . 1 . . . Low Security (%) 67 | 100 79 100 29 2 72 100 100 78 . . 100 Level 1 29 | . 20 . 63 83 27 . . 21 . . . Level 2 2 | . . . 7 13 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 3 . 2 . 1 4 . . 1 Investigation 1 | . . . 1 . . . . . . . . Extermination 4 | . . . . . . . . 3 . . 1 Reinforcement 7 | . 1 . 2 . 2 . 1 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Distress Signals 7 | . 2 . 2 . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 15 6 32 11 14 . 10 41 19 3 11 Peak Tracking Total 7 | . 5 3 7 5 4 . 6 5 7 3 6 Tactical Retreats 24 | . 2 1 6 1 1 . 2 3 7 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Traps Triggered 7 | . 1 . 1 . . . 2 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Machines Disabled 6 | . . . . . . . 1 4 . . 1 Max in Single Turn 3 | . . . . . . . 1 3 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Machines Accessed 15 | . 3 . 3 . 1 1 . 6 . . 1 Terminals 10 | . 2 . 3 . 1 1 . 3 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 42 | . 9 . 7 . 2 2 . 20 . . 2 Successful 15 | . 4 . 1 . 2 1 . 6 . . 1 Failed 27 | . 5 . 6 . . 1 . 14 . . 1 Catastrophic 6 | . 1 . 2 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 3 . 3 . . . . 4 . . . Terminals 24 | . 6 . 7 . 2 2 . 7 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 7 | . . . . . . . . 7 . . . Recycling Units 7 | . 3 . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 7 | . 1 . 1 . 2 1 . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . 2 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 3 . . . . . . 1 . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . 1 . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 11 | . 3 . 3 . . . . 5 . . . Full Trace Events 2 | . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 44 | . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Turns Passed 7618 | 89 535 608 1064 629 577 14 227 2095 1007 119 654 Spaces Moved 4634 | 65 326 439 607 415 337 10 85 1274 661 67 348 Core 6 | 6 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4410 | 59 326 439 607 415 337 10 85 1274 661 67 130 Wheels 218 | . . . . . . . . . . . 218 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 125 125 130 Average Speed 125 | 116 120 120 121 123 121 120 126 122 125 143 155 Slowest Speed 265 | 120 120 120 190 190 190 120 190 190 125 196 265 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 50 83 68 59 27 1 71 41 78 12 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . 2 1 . Spaces Dug 31 | . . . . 31 . . . . . . . Terrain Destroyed 114 | . . . . 62 . . . 42 8 1 1 Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . . 4 1 1 1 AOE 107 | . . . . 62 . . . 38 7 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Total 5829 | 78 426 490 784 500 431 12 181 1656 771 78 422 Wait 542 | . 55 27 55 52 27 . 27 214 55 . 30 Move 4623 | 64 325 438 606 414 336 9 84 1273 660 66 348 Hop . | . . . . . . . . . . . . Pick Up 117 | 8 8 2 18 5 13 . 10 33 10 3 7 Fast Attach 21 | . 2 2 . . 1 . 3 11 . 1 1 Attach 61 | 6 1 . 7 6 6 2 7 15 6 1 4 Detach 1 | . . . . . . . . . 1 . . Swap 56 | . 3 . 8 6 7 . 5 15 8 . 4 Drop 69 | . 4 2 10 1 4 1 10 22 2 2 11 Fire 314 | . 27 19 80 16 37 . 15 69 29 5 17 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 16 | . 1 . . . . . 15 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 5 4 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 3) 421 | -10/Materials | Discovered new exit (range 9) 625 | -10/Materials | Entered Mines 821 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 823 | -10/Mines | Found Prototype Device 870 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1001 | -10/Mines | Discovered new exit (range 10) 1069 | -10/Mines | Learned 4 Materials zone layouts 1233 | -10/Mines | Entered Materials 1233 | -9/Materials | Evolved 2 slots: Propulsion x2 1234 | -9/Materials | Identified exit to Mines 1235 | -9/Materials | Identified exit to Materials 1258 | -9/Materials | Discovered new exit (range 11) 1544 | -9/Materials | Build established: Scavenger-Mutant 1579 | -9/Materials | Discovered exit to Materials (range 6) 1969 | -9/Materials | Build established: Mutant 2139 | -9/Materials | Lost 4 parts (2n1u1w) 2297 | -9/Materials | Entered Mines 2299 | -9/Mines | Core integrity fell below 50% 2339 | -9/Mines | Lost 3 parts (1p2n) 2383 | -9/Mines | Assembled infested the area 2611 | -9/Mines | Core integrity fell below 20% 2684 | -9/Mines | Discovered exit to Materials (range 11) 2767 | -9/Mines | Discovered exit to Materials (range 6) 2926 | -9/Mines | Entered Materials 2926 | -8/Materials | Evolved 2 slots: Utility x2 2949 | -8/Materials | Build established: Scavenger-Mutant 3352 | -8/Materials | Discovered new exit (range 18) 3503 | -8/Materials | Entered Factory 3503 | -7/Factory | Evolved 2 slots: Utility x2 3516 | -7/Factory | Identified exit to DSF 3517 | -7/Factory | Entered DSF 3555 | -7/DSF | Additional patrols routed to DSF 3680 | -7/DSF | Lost 3 parts (1p2w) 3725 | -7/DSF | Discovered new exit (range 13) 3744 | -7/DSF | Entered Factory 3744 | -6/Factory | Evolved 2 slots: Weapon x2 3771 | -6/Factory | Lost 4 parts (2n2u) 3979 | -6/Factory | Discovered new exit (range 8) 4105 | -6/Factory | Build established: Gunner 4196 | -6/Factory | Lost 4 parts (1p2n1w) 4510 | -6/Factory | Build established: Scavenger-Gunner 4889 | -6/Factory | Repaired Gauss Rifle 4895 | -6/Factory | Identified Exp. Sensor Array 5456 | -6/Factory | Build established: Gunner 5794 | -6/Factory | Discovered new exit (range 16) 5839 | -6/Factory | Entered Lower Caves 5909 | -6/Lower Caves | Spotted B-75 Beast 6163 | -6/Lower Caves | Core integrity fell below 50% 6256 | -6/Lower Caves | Destroyed B-75 Beast 6495 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6564 | -6/Lower Caves | Lost 4 parts (1n3w) 6567 | -6/Lower Caves | Learned 4 Factory zone layouts 6836 | -6/Lower Caves | Discovered new exit (range 9) 6846 | -6/Lower Caves | Entered another Lower Caves area 6890 | -6/Lower Caves | Found DCF Scrap (10 items) 6929 | -6/Lower Caves | Discovered new exit (range 6) 6965 | -6/Lower Caves | Entered Factory 6965 | -5/Factory | Evolved 2 slots: Utility x2 6985 | -5/Factory | Lost 3 parts (2n1w) 7445 | -5/Factory | Spotted B-75 Beast 7481 | -5/Factory | Discovered new exit (range 15) 7551 | -5/Factory | Build established: Scavenger-Gunner 7619 | -5/Factory | Self-destructed Last Messages --------------- 07517_ Wave Gun fried. 07519_ K-01 Serf collects debris. 07519_ Acquired 12 matter. 07523_ K-01 Serf collects debris. 07547_ System corrupted: Matter fused (-7). 07566_ ALERT: Cargo convoy en route, clear transfer corridor. 07566_ Transport Network Coupler fried. 07566_ A-15 Conveyor destroyed. 07566_ K-01 Serf collects debris. 07583_ System corrupted: Heat flow error (+245). 07585_ Discarded Adv. Targeting Computer. 07603_ K-01 Serf cleans the Construction Platform. 07610_ Construction Platform disabled. 07610_ Titanium Leg destroyed. 07612_ Tesla Rifle destroyed. 07615_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Y. 07616_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????####/#####??????????????????????? | | ?????????????????# kk #??????????????????????? | | ?????????????????# """sss #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?????????????????# """" #??????????????????????? | | ?????????????????# """" ] #??????????????????????? | | ?????????????????# """" #??????????????????????? | | ?????????????????# """" #??????????????????????? | | ?????????????????# """" @#??????????????????????? | | ?????????????????# s #??????????????????????? | | ??????#############/##########???????????????????? | | ##????# +????????????? | | #????# ##########???????????????????? | | ###### * #????????????????????????????? | | / !!%!= #????????????????????????????? | | ############/##### #????????????????????????????? | | #????????? ??# #????????????????????????????? | | #????????# """" ## #????????????????????????????? | | #????????# """" ## #????????????????????????????? | | #????????# """" ## #????????????????????????????? | | ## ##?????# """" ## #????????????????????????????? | | #?????# ## #????????????????????????????? | | """#?????########? #????????????????????????????? | | """#??????????????+#????????????????????????????? | | R"#????????????????????????????????????????????? | | """#????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #????????????????????????????????????######### | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableWardroneObliterator Manual? 0 Play Time 01:40:01 Cumulative 51.5 hours Start 2025.04.15 @ 21:11:18 End 2025.04.15 @ 23:39:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddfd1abb-ed1e-4749-ac41-ab877fd85c36