Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 20:15:30 Player: Sinthome Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (925) 925 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4015 Bonus ------- Follower Combat Kills 102 Friendly Fire -102 Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 164/325 System Corruption 7% Temperature Critical (1046) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (5) ------ Damper Plating Improved Dynamic Insulation System > --- WEAPON (3) ------- Beamcaster Heavy Battle Rifle Slug Cannon > --- INVENTORY (5) ---- Hybrid Deuterium Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Targeting Computer Damper Plating > --- WEAPON ----------- Heavy Proton Cannon Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Improved Heat Sink Hardened Medium Armor Plating Improved Dynamic Insulation System Beamcaster [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Improved Dynamic Insulation System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . . . 1 2 . . Weapon 1 | . . 1 . . . . . Parts Attached 59 | 7 3 9 2 7 15 15 1 Power 7 | 2 . . 1 1 2 1 . Engine 3 | 2 . . 1 . . . . Core 3 | . . . . 1 2 . . Reactor 1 | . . . . . . 1 . Propulsion 12 | 2 . 4 . 2 . 3 1 Treads 6 | 2 . 1 . . . 2 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 5 | . . 3 . 2 . . . Utility 17 | 1 2 1 . 2 7 4 . Device 8 | . 1 1 . 1 4 1 . Storage 2 | 1 . . . 1 . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 5 | . . . . . 2 3 . Artifact . | . . . . . . . . Weapon 23 | 2 1 4 1 2 6 7 . Energy Gun 6 | . 1 . 1 1 2 1 . Energy Cannon 2 | . . 1 . . . 1 . Ballistic Gun 6 | 2 . . . . 2 2 . Ballistic Cannon 3 | . . 1 . . . 2 . Launcher 4 | . . 1 . 1 2 . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 2 . Parts Lost 22 | . 2 . . 8 11 . 1 Power 3 | . 1 . . 1 1 . . Propulsion 4 | . . . . 4 . . . Utility 9 | . . . . 2 6 . 1 Weapon 6 | . 1 . . 1 4 . . Highest Loss Streak 8 | . 2 . . 8 5 . 1 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 4 3 5 6 5 4 3 Power . | . . . . . . . 1 Propulsion . | . 1 1 2 . . . . Utility 1 | . 1 1 2 2 2 1 1 Weapon 1 | . . . . 3 2 2 . Tool/Special . | . . . . . . . . Unused Backups 17 | . . 3 . 4 3 5 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 10 | . . 1 . 3 3 2 1 Weapon 4 | . . . . 1 . 3 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 68 | . 94 86 100 84 54 62 59 Engine 3 | . 12 11 11 7 . . . Core 4 | . . . . 1 5 6 . Treads 6 | . 28 19 . . . 1 14 Flight 3 | . . 13 33 33 . . . Device 8 | . 11 11 11 15 10 5 2 Storage 1 | . 2 . . 8 4 . . Processor 7 | . 13 11 11 1 6 7 4 Protection 9 | . . . . . 5 17 7 Energy Gun 7 | . 9 10 6 5 8 7 7 Ballistic Gun 7 | . 15 . . . 7 8 7 Ballistic Cannon 2 | . . . 5 . . 5 7 Launcher 1 | . . . 11 8 2 . . Peak Build Rating 75 | 6 7 19 21 29 33 75 75 Average Rating 27 | 4 6 11 19 23 24 35 72 On Entrance 17 | . 6 6 19 20 3 12 73 Naked Turns . | . . . . . . . . Heaviest Build 80 | 11 11 14 14 24 33 77 80 Greatest Support 140 | 40 40 60 15 20 3 140 140 Greatest Overweight (x) 14 | . . 1 . 1 10 14 1 Average Overweight (x) 2 | . . . . . 6 7 . Largest Inventory Capacity 8 | 8 8 5 5 8 8 5 5 Average Capacity 5 | 6 5 5 5 7 6 5 5 Most Carried 8 | 2 5 5 5 8 8 5 5 Average Carried 4 | 1 4 3 5 6 5 4 4 Final Capacity 8 | 8 5 5 5 8 5 5 5 Final Carried 8 | 2 4 5 5 8 3 5 2 Class Distribution -------------------- 44% | Tank 25% | Mutant 18% | Gunner 7% | Scavenger-Tank 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Sprinter | -8/Materials Gunner | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1303 | 181 166 . 120 84 179 484 89 Remotely 36 | . . . . . 36 . . Salvage Created 741 | . 196 . . 64 213 119 149 Parts 27 | . 7 . . 4 8 1 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 18 | . 5 . . 3 6 . 4 Melee 1 | . . . . . 1 . . Guns 8 | . 3 . . . 3 . 2 Cannons 2 | . . . . . . . 2 AOE 7 | . 2 . . 3 2 . . Classes Destroyed 6 | . 1 . . 1 3 . 1 Swarmer 1 | . . . . . . . 1 Cutter 1 | . . . . 1 . . . Grunt 8 | . 5 . . 2 . . 1 Sentry 3 | . . . . . 1 . 2 Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . 4 . . Best Kill Streak 3 | . 3 . . 2 1 . 2 Combat Bots Only 3 | . 3 . . 2 1 . 2 Max Kills in Single Turn 2 | . 2 . . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . 1 1 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 256 | . 42 6 . 32 106 . 70 Missed 83 | . 13 2 . 11 42 . 15 Hits 173 | . 29 4 . 21 64 . 55 Melee 7 | . . . . 6 . . 1 Projectile 166 | . 29 4 . 15 64 . 54 AOE 2 | . . . . 2 . . . Critical Strikes 8 | . . . . 5 3 . . Damage Taken 3339 | . 446 32 . 941 1308 . 612 Core 1258 | . 158 17 . 341 498 . 244 Absorbed by Shields 93 | . . 12 . 73 8 . . Core Remaining (%) 67 | 100 36 . 95 38 . . . Volleys Fired 76 | . 19 12 . 10 17 6 12 Largest 3 | . 2 2 . 1 3 3 3 Hottest 148 | . 60 60 . 36 148 125 148 Shots Fired 136 | . 35 14 . 10 33 8 36 Gun 96 | . 35 5 . . 25 7 24 Cannon 13 | . . . . . . 1 12 Launcher 18 | . . . . 10 8 . . Special 9 | . . 9 . . . . . Kinetic 66 | . 28 . . . 12 2 24 Thermal 40 | . . 9 . . 13 6 12 Explosive 18 | . . . . 10 8 . . Electromagnetic 12 | . 7 5 . . . . . Robot Hit Streak 8 | . 8 1 . 1 6 6 4 Robot Miss Streak 4 | . 3 2 . 1 4 1 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 67 | . 20 2 . 1 19 6 19 Core Hits 45 | . 9 1 . 6 20 2 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 6 | . . . . . 1 . 5 Burn 2 | . . . . . 1 . 1 Destroy 4 | . . . . . . . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2262 | . 440 25 . 248 942 102 505 Guns 950 | . 236 25 . . 330 102 257 Cannons 248 | . . . . . . . 248 Explosions 1009 | . 204 . . 248 557 . . Melee . | . . . . . . . . Ramming 55 | . . . . . 55 . . Kinetic 771 | . 224 . . . 148 18 381 Thermal 798 | . 204 . . . 386 84 124 Explosive 601 | . . . . 248 353 . . Electromagnetic 37 | . 12 25 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 18 7 7 7 Average Corruption 6 | . . . . 17 3 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 65 | . . . . 1 12 47 5 Message Errors 13 | . . . . . 4 9 . Matter Fused 14 | . . . . 1 3 9 1 Heat Flow Errors 7 | . . . . . . 7 . Energy Discharges 7 | . . . . . . 7 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . . 3 7 . Data Loss (major) 5 | . . . . . 1 3 1 Misfires 2 | . . . . . 1 . 1 Alerts 5 | . . . . . . 4 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . . 30 . . Projectiles . | . . . . . . . . Explosions 30 | . . . . . 30 . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . 1 . 1 Impact 1 | . . . . . 1 . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 524 | . 100 . . 19 405 . . Shots 10 | . 1 . . 1 8 . . Rammed 15 | . 1 . . . 14 . . Targets Rammed 15 | . 1 . . . 14 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1147 | . 58 . . 14 335 331 1147 Average Temperature 198 | . 19 . . 5 78 129 589 Received Heat Transfer 349 | . 192 16 . 63 24 . 54 Effects 32 | . . . . . . 5 27 Shutdowns 6 | . . . . . . . 6 Energy Bleed 4 | . . . . . . 1 3 Interference 6 | . . . . . . 3 3 Matter Decay 3 | . . . . . . . 3 Short Circuit 3 | . . . . . . . 3 Damage (minor) 5 | . . . . . . 1 4 Damage (major) 3 | . . . . . . . 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 1014 | . 100 . . . 433 185 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 170 | . 106 30 7 170 104 21 64 Initial 31 | . . 22 7 . 31 21 . Average 13 | . 26 6 1 64 23 . 19 Influence Increases 938 | . 190 45 . 274 315 . 114 Destroy 0b10 Robot/C 420 | . 100 . . 100 120 . 100 Destroy Leader 120 | . 20 . . 30 60 . 10 Allied During Kill 13 | . . . . 10 . . 3 Successful Hack 26 | . 14 . . 12 . . . Disable Machine 150 | . 30 15 . 45 60 . . Destroy Structure 164 | . 26 . . 62 75 . 1 Lose Combat Pursuer 45 | . . 30 . 15 . . . Influence Decreases 884 | . 136 79 20 204 323 62 60 Entered New Map 125 | . . 32 13 . 39 41 . Time Decay 534 | . 136 47 7 84 209 21 30 Lost Part 165 | . . . . 80 75 . 10 Lost Ally 60 | . . . . 40 . . 20 Squads Dispatched 8 | . 1 1 . 3 2 . 1 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . 1 1 . 2 . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 3 | . . 1 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | . 10 3 . 8 9 . 5 Peak Tracking Total 5 | . 3 3 . 5 2 . 3 Tactical Retreats 3 | . 1 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 10 | . 2 1 . 3 4 . . Max in Single Turn 4 | . 2 1 . 1 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 9 | . 3 2 . 2 2 . . Terminals 8 | . 3 1 . 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 4 7 . 7 3 . . Successful 11 | . 3 3 . 4 1 . . Failed 10 | . 1 4 . 3 2 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 4 3 . 7 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . 4 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 3 1 . 4 1 . . Record 3 | . . . . 3 . . . Part Schematic 1 | . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Zone Layout 3 | . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . Retrieve Components 2 | . . 2 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 2 . 1 2 . . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 3 | . . . 2 . . 1 . Largest Group 2 | . . . 2 2 . 1 1 Highest-Rated Group 46 | . . . 46 46 . 31 31 Highest-Rated Ally 31 | . . . 31 31 . 31 31 Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . 4 . . 10 Total Damage 236 | . . . . 88 . . 148 Kills 3 | . . . . 2 . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 530 | . 386 144 . . . . . ECM 530 | . 386 144 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3828 | 128 469 236 101 200 848 1718 128 Spaces Moved 1681 | 79 206 238 177 356 213 363 49 Core 474 | 9 . . . 7 213 245 . Treads 508 | 70 206 65 . . . 118 49 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 699 | . . 173 177 349 . . . Fastest Speed 31 | 50 160 34 34 31 50 160 160 Average Speed 194 | 147 160 68 34 33 352 456 164 Slowest Speed 750 | 160 160 160 34 110 550 750 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 15 | . . 3 3 9 . . . Potential Cave-ins 25 | . . . . 16 9 . . Cave-ins Triggered 2 | . . . . 2 . . . Exploration Rate (%) 24 | 4 25 19 23 22 4 94 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 68 | . . . . 68 . . . Terrain Destroyed 256 | . 46 . . 115 94 . 1 Melee . | . . . . . . . . Projectile 2 | . . . . . 1 . 1 AOE 254 | . 46 . . 115 93 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2082 | 87 311 273 214 423 282 420 72 Wait 161 | . 77 . 35 38 1 3 7 Move 1644 | 78 205 231 170 336 213 362 49 Hop 14 | . . 3 3 8 . . . Pick Up 45 | 2 4 6 1 10 10 12 . Fast Attach 23 | 6 1 5 . 1 4 6 . Attach 26 | . 1 1 . 4 13 5 2 Detach 9 | . . . . 3 2 4 . Swap 22 | 1 2 3 3 3 3 7 . Drop 39 | . 1 7 2 8 5 14 2 Fire 76 | . 19 12 . 10 17 6 12 Melee . | . . . . . . . . Ram 14 | . . . . . 14 . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 2 | . . . . 2 . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous 5 | . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Core integrity fell below 50% 555 | -10/Materials | Discovered new exit (range 7) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 795 | -9/Materials | Discovered new exit (range 16) 834 | -9/Materials | Entered Mines 838 | -9/Mines | Learned 2 Materials zone layouts 887 | -9/Mines | Met a Derelict bent on vengeance 892 | -9/Mines | Discovered new exit (range 10) 935 | -9/Mines | Entered Materials 935 | -8/Materials | Accompanied by 2 allies 935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1009 | -8/Materials | Identified exit to Factory 1116 | -8/Materials | Crushed by falling debris 1117 | -8/Materials | System corruption reached 10% 1118 | -8/Materials | Crushed by falling debris 1132 | -8/Materials | Core integrity fell below 50% 1135 | -8/Materials | Entered Factory 1135 | -7/Factory | Evolved 2 slots: Utility x2 1158 | -7/Factory | Lost 8 parts (1p4n2u1w) 1416 | -7/Factory | Build established: Gunner 1536 | -7/Factory | Found Prototype Launcher 1536 | -7/Factory | Identified Rocket Array 1548 | -7/Factory | Found Faulty Rocket Array 1710 | -7/Factory | Lost 3 parts (1p2u) 1831 | -7/Factory | Core integrity fell below 50% 1852 | -7/Factory | Lost 5 parts (2u3w) 1983 | -7/Factory | Sucked down chute 1983 | -7/Factory | Entered Waste 1983 | -7/Waste | The area was eerily silent 1984 | -7/Waste | Met a frightened Derelict 2302 | -7/Waste | Build established: Tank 3500 | -7/Waste | Found Unknown Protection 3500 | -7/Waste | Identified Damper Plating 3591 | -7/Waste | Discovered new exit (range 12) 3701 | -7/Waste | Entered Factory 3701 | -7/Factory | Accompanied by 1 ally 3772 | -7/Factory | Garrison activated, responded to threat 3819 | -7/Factory | Core integrity fell below 20% 3830 | -7/Factory | Core destroyed Last Messages --------------- 03811_ System corrupted: IFF burst signal emitted. 03812_ Overheating: Energy bleed (-38). 03812_ Y-54 Guardian suffers critical hit (Destroy). 03818_ Power failure, Antimatter Reactor shutdown. 03818_ Overheating: Matter decay (-26). 03819_ Overheating: Core damaged (-112). 03819_ Y-54 Guardian destroyed. 03822_ Overheating: Matter decay (-23). 03822_ Dropped Broken Hvy. Treads. 03823_ Overheating: Energy bleed (-22). 03824_ Power failure, Antimatter Reactor shutdown. 03824_ Dropped Broken Hvy. Treads. 03825_ Overheating: Beamcaster damaged (-20). 03826_ Acquired 21 matter. 03827_ Beamcaster broken. 03827_ Overheating: Short circuit. 03829_ Overheating: System interference. 03829_ Hvy. Battle Rifle temporarily disabled. 03829_ Slug Cannon temporarily disabled. 03830_ Overheating: Core damaged (-98). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????##??????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????#????" 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" " ####### #??? | | ???????????????????????? ????????# #??? | | ?????????????????????????????????######## #??? | | ????????????????????????????????????????# +??? | | ????????????????????????????????????????+ #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 EM Shielding 3 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Power Sword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed CargoHeartShotgun Manual? 0 Play Time 00:54:39 Cumulative 14.5 hours Start 2025.05.23 @ 19:17:55 End 2025.05.23 @ 20:15:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7200fc85-adef-4fe1-9fab-0d1ca01ce098