Cogmind - Beta 11 @@@ ROGUE MODE // 2023.01.31 @ 11:27:38 Player: ZarZap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (977) 977 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 3673 Bonus ------- Friendly Fire -54 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Tractor Beam Faulty Improved Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Bomb Drone Bay > --- WEAPON ----------- Pulse Rifle Improved Spread Laser EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Nuclear Core Light Nuclear Core Medium Storage Unit Advanced Weight Redist. System Insulated Plating Tractor Beam Improved Spread Laser Particle Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 52 | 6 4 7 8 21 6 Power 11 | 1 . 2 1 4 3 Engine 7 | 1 . 2 1 2 1 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 13 | 2 . 2 3 6 . Treads 2 | 2 . . . . . Leg 8 | . . 2 . 6 . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 1 . 1 2 Device 3 | . 1 . . 1 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 20 | 2 1 2 4 10 1 Energy Gun 4 | . . . . 4 . Energy Cannon 8 | . 1 . 1 5 1 Ballistic Gun 6 | 2 . . 3 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 22 | . . . . 14 8 Power 8 | . . . . 3 5 Propulsion 6 | . . . . 6 . Utility 4 | . . . . 2 2 Weapon 4 | . . . . 3 1 Highest Loss Streak 5 | . . . . 5 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 92 97 92 60 29 Engine 10 | . 14 14 22 3 4 Core 3 | . . . . 8 6 Treads 6 | . 28 8 . . . Leg 12 | . . 19 12 11 . Wheel 2 | . . . 13 1 . Device 6 | . 5 12 . 3 5 Storage 11 | . 15 14 11 9 7 Protection 2 | . . 1 11 1 1 Energy Gun 3 | . . . . 8 . Energy Cannon 3 | . 5 4 . 3 1 Ballistic Gun 8 | . 22 5 4 8 . Ballistic Cannon 4 | . . 9 8 . . Launcher 2 | . . 5 7 . . Naked Turns . | . . . . . . Heaviest Build 46 | 13 38 43 46 46 42 Greatest Support 40 | 40 40 40 36 39 12 Greatest Overweight (x) 11 | 3 . 2 2 11 10 Average Overweight (x) 1 | . . . 1 2 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 6 11 15 14 13 7 Average Carried 9 | 2 5 12 11 10 4 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 3 11 13 10 8 3 Class Distribution -------------------- 80% | Mutant 13% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1209 | 154 109 244 178 524 . Remotely . | . . . . . . Salvage Created 1079 | . 299 72 10 649 49 Parts 78 | . 21 13 6 35 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | . 8 8 2 16 2 Guns 16 | . 5 2 . 9 . Cannons 14 | . 3 4 1 4 2 AOE 5 | . . 2 1 2 . Classes Destroyed 10 | . 4 . . 6 . Worker 1 | . . . . 1 . Builder 1 | . 1 . . . . Tunneler 2 | . 1 . 1 . . Recycler 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 21 | . 3 8 2 6 2 Grunt 11 | . 5 . . 6 . Brawler 1 | . . . . 1 . Sentry 2 | . . . . 2 . Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 3 3 2 7 2 Combat Bots Only 6 | . 3 3 2 6 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . 1 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4486 | . 349 285 376 1984 1492 Core 1274 | . 83 33 27 422 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . 53 93 23 . Volleys Fired 112 | 1 25 21 11 48 6 Largest 3 | 2 2 2 2 3 1 Hottest 205 | 40 80 81 81 205 65 Shots Fired 224 | 2 50 39 16 111 6 Gun 135 | 2 38 11 2 82 . Cannon 78 | . 12 21 10 29 6 Launcher 11 | . . 7 4 . . Special . | . . . . . . Kinetic 130 | 2 38 28 12 50 . Thermal 79 | . 12 4 . 57 6 Explosive 11 | . . 7 4 . . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 9 | . 9 3 2 9 1 Robot Miss Streak 5 | . 3 3 5 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 107 | . 29 6 5 64 3 Core Hits 60 | . 14 7 4 33 2 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . Critical Strikes 4 | . 1 2 . 1 . Burn 1 | . . . . 1 . Destroy 3 | . 1 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2401 | . 384 428 271 1208 110 Guns 1194 | . 254 48 33 859 . Cannons 759 | . 122 116 68 344 109 Explosions 415 | . . 255 160 . . Melee . | . . . . . . Ramming 33 | . 8 9 10 5 1 Kinetic 967 | . 254 129 101 483 . Thermal 935 | . 122 35 . 669 109 Explosive 415 | . . 255 160 . . Electromagnetic 51 | . . . . 51 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . 1 14 . Average Corruption 7 | . . . 1 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . . 1 34 . Message Errors 10 | . . . . 10 . Matter Fused 11 | . . . 1 10 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 4 | . . . . 4 . Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 50 | . . 50 . . . Projectiles . | . . . . . . Explosions 50 | . . 50 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 122 | . . 76 46 . . Shots 5 | . . 3 2 . . Rammed 5 | . 2 . 1 . 2 Targets Rammed 7 | . 2 1 1 1 2 Kicked 2 | . . 1 . 1 . Crushed . | . . . . . . Highest Temperature 666 | . 150 72 90 666 12 Average Temperature 119 | . 63 26 40 179 8 Received Heat Transfer 801 | . 117 . 54 441 189 Effects 17 | . . . . 17 . Shutdowns 5 | . . . . 5 . Interference 6 | . . . . 6 . Short Circuit 5 | . . . . 5 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . 1 1 . 1 1 Heat Transferred 1890 | . 259 74 . 1409 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 388 | . 175 210 292 388 40 Initial 122 | . . 21 31 122 . Average 126 | . 54 97 182 188 14 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 74 | 100 100 88 65 49 100 Level 1 25 | . . 11 34 50 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 4 5 . Investigation 3 | . . . . 3 . Extermination . | . . . . . . Reinforcement 8 | . 2 . 4 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . 2 . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 18 9 10 34 7 Peak Tracking Total 7 | . 4 3 4 7 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 3 | . . 2 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 8 | . 2 2 . 4 . Terminals 6 | . 2 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 4 2 . 11 . Successful 9 | . 2 2 . 5 . Failed 8 | . 2 . . 6 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 4 . . 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 2 . 5 . Record 5 | . 2 . . 3 . Robot Analysis 1 | . . . . 1 . Open Door 2 | . . 2 . . . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . 4 . Full Trace Events 2 | . . . . 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 12 | . . . . 12 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 17 | . . . . 17 . Drone Recoveries 4 | . . . . 4 . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3482 | 113 486 1137 381 1236 129 Spaces Moved 1565 | 61 246 553 218 454 33 Core 99 | 19 . . . 47 33 Treads 501 | 42 246 213 . . . Legs 748 | . . 340 76 332 . Wheels 217 | . . . 142 75 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 86 101 150 Average Speed 190 | 150 160 186 154 231 266 Slowest Speed 600 | 200 160 260 260 600 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 35 | 4 32 90 24 59 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 27 | . . 27 . . . Terrain Destroyed 132 | . . 84 48 . . Melee . | . . . . . . Projectile 12 | . . 8 4 . . AOE 120 | . . 76 44 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1869 | 81 291 628 251 559 59 Wait 53 | 5 1 30 . 6 11 Move 1560 | 60 245 552 217 453 33 Hop . | . . . . . . Pick Up 51 | 9 11 8 5 17 1 Fast Attach . | . . . . . . Attach 50 | 6 4 7 7 20 6 Detach 9 | . 1 2 3 3 . Swap 2 | . . . 1 1 . Drop 25 | . 2 7 6 10 . Fire 112 | 1 25 21 11 48 6 Melee . | . . . . . . Ram 3 | . . . 1 . 2 Kick 2 | . . 1 . 1 . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 600 | -10/Materials | Entered Mines 616 | -10/Mines | Found the Drone Emporium 622 | -10/Mines | Met a Derelict bent on vengeance 623 | -10/Mines | Found Prototype Device 689 | -10/Mines | Discovered new exit (range 10) 937 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 977 | -10/Mines | Learned Materials emergency access door positions 1114 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1514 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1737 | -10/Mines | Entered Materials 1737 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2066 | -9/Materials | Discovered new exit (range 3) 2118 | -9/Materials | Entered another Materials area 2118 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2217 | -8/Materials | Lost 3 parts (1p2n) 2291 | -8/Materials | Lost 3 parts (1p1n1u) 2612 | -8/Materials | Lost 3 parts (1p1n1w) 2623 | -8/Materials | Identified Bomb Drone Bay 2770 | -8/Materials | Discovered new exit (range 18) 2925 | -8/Materials | Build established: Scavenger-Mutant 3002 | -8/Materials | Discovered new exit (range 19) 3172 | -8/Materials | Crushed by falling debris 3172 | -8/Materials | Core integrity fell below 50% 3172 | -8/Materials | System corruption reached 10% 3203 | -8/Materials | Lost 5 parts (2n1u2w) 3354 | -8/Materials | Entered Factory 3354 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3396 | -7/Factory | Build established: Mutant 3426 | -7/Factory | Core integrity fell below 50% 3452 | -7/Factory | Lost 5 parts (3p1u1w) 3476 | -7/Factory | Core integrity fell below 20% 3483 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 03370_ ALERT: All DSF locations entering lockdown mode. 03387_ Insulated Plating destroyed. 03388_ Lgt. Nuclear Core destroyed. 03393_ Nuclear Core destroyed. 03398_ Acquired Hvy. Ion Cannon. 03402_ VTOL Module melted. 03402_ S-27 Virus destroyed. 03403_ Imp. Ion Engine destroyed. 03412_ S-27 Virus destroyed. 03421_ Hvy. Ion Cannon destroyed. 03440_ Slammed into S-27 Virus. 03465_ Imp. Ion Engine destroyed. 03465_ Adv. Weight Redist. System destroyed. 03469_ Lgt. Nuclear Core destroyed. 03479_ R-06 Scavenger collects Autogun. 03481_ Critical hit (Burn: +37). 03483_ G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????####+### #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #???????#????????????? | | ???????????????# #???? #????????????? | | ????????????#### ### ???????? | | ??????????? k ???????? | | ??????????? ### ???????? | | ?????????? gg #???? #????????????? | | ?????????? #???????#????????????? | | ?????????? g #????????????????????? | | ????????????#############@######?????????????????? | | ??????????????????# s #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# s % #?????????????????? | | ??????????????????# r #?????????????????? | | ??????????????????# *% #?????????????????? | | ??????????????????# = #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Unlikely Earthworm Challenges ------------ None Game ------ Seed MagneticIonDiverter Manual? 0 Play Time 00:31:42 Cumulative 3.5 hours Start 2023.01.31 @ 10:53:21 End 2023.01.31 @ 11:27:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b7a039f9-10bb-43a3-ae20-68d6b64e40d3