Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 11:00:09 Player: souux Result: Destroyed by XX-0GZ(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (722) 722 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 2248 Bonus ------- Follower Combat Kills 36 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Warning (384) Movement Treading (160) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Overtuned Treads Overtuned Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Overtuned Barrage Gun Heavy Battle Rifle > --- INVENTORY (20) --- Overtuned Treads Overtuned Treads Improved Cryofiber Web Improved Cooling System Layered Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Relay Coupler [Sentry] (4) Relay Coupler [Specialist] (3) Relay Coupler [Specialist] (2) Relay Coupler [Specialist] (3) Relay Coupler [Hunter] (3) Relay Coupler [Heavy] (4) Relay Coupler [Proto] (3) Overtuned Barrage Gun Proton Missile Launcher Datajack Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Fission Core Overtuned Treads Armored Leg Improved Cryofiber Web Improved Cooling System Layered Light Armor Plating Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Proto] Scrapoid Pod Subdweller Laser Overtuned Barrage Gun Proton Missile Launcher Datajack Chainsword [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Protection Utility Shielding Weapon Battle Rifle Energy Gun EM Pulse Gun Ballistic Gun Battle Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 5 8 2 15 Power 6 | . 2 . 4 Engine 6 | . 2 . 4 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 6 | . 2 . 4 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | . 1 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 17 | 4 14 17 18 Power 1 | . 1 2 1 Propulsion 2 | 2 3 2 2 Utility 5 | . . 1 8 Weapon 6 | . 7 11 5 Tool/Special . | . . . . Unused Backups 37 | . 1 . 36 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 12 | . . . 12 Weapon 14 | . 1 . 13 Tool/Special 2 | . . . 2 Average Slot Usage (%) 92 | . 97 100 89 Engine 13 | . 13 14 14 Treads 22 | . 2 28 28 Wheel 5 | . 24 . . Device 3 | . 12 . 1 Storage 14 | . 14 14 14 Protection 9 | . . 13 12 Energy Gun 7 | . 24 14 . Ballistic Gun 14 | . 3 14 18 Peak Build Rating 31 | 5 9 11 31 Average Rating 12 | 3 7 10 15 On Entrance 6 | . 5 9 11 Naked Turns . | . . . . Heaviest Build 62 | 9 53 53 62 Greatest Support 40 | 32 40 40 40 Greatest Overweight (x) 3 | 1 3 1 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 7 20 19 20 Average Carried 18 | 4 14 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 7 16 19 18 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 732 | 250 126 23 333 Remotely . | . . . . Salvage Created 1005 | 74 353 54 524 Parts 52 | 1 20 5 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 18 | . 9 1 8 Guns 18 | . 9 1 8 Classes Destroyed 10 | 1 5 1 3 Builder 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 6 | . 6 . . Subdweller 1 | . . 1 . Ranger 1 | . . . 1 Guru 1 | . . . 1 Scrapper 6 | . . . 6 Best Kill Streak 4 | 1 3 1 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 101 | . 26 1 74 Missed 21 | . 10 . 11 Hits 80 | . 16 1 63 Projectile 80 | . 16 1 63 Critical Strikes 7 | . 2 . 5 Damage Taken 1263 | . 222 26 1015 Core 262 | . 18 26 218 Absorbed by Shields 72 | . . . 72 Regen/Repaired (Parts) 60 | . 28 . 32 Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | 1 26 1 22 Largest 2 | 2 2 2 2 Hottest 90 | 90 90 85 66 Shots Fired 100 | 2 52 2 44 Gun 100 | 2 52 2 44 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 52 | . 7 1 44 Thermal 21 | 1 19 1 . Explosive . | . . . . Electromagnetic 27 | 1 26 . . Robot Hit Streak 7 | 2 7 3 5 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 62 | 2 31 2 27 Core Hits 34 | 1 16 2 15 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Burn 1 | . 1 . . Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1126 | 61 477 39 549 Guns 1026 | 15 423 39 549 Cannons . | . . . . Explosions 100 | 46 54 . . Melee . | . . . . Ramming . | . . . . Kinetic 645 | . 76 20 549 Thermal 244 | 46 179 19 . Explosive . | . . . . Electromagnetic 237 | 15 222 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | 15 216 4 336 Average Temperature 73 | 10 59 3 90 Received Heat Transfer 781 | . 150 9 622 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 569 | 50 494 25 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 5 70 . . Initial . | . . . . Average 14 | . 14 . . Influence Increases 300 | 5 295 . . Destroy 0b10 Robot/C 180 | . 180 . . Destroy 0b10 Robot/NC 20 | 5 15 . . Destroy Leader 52 | . 52 . . Successful Hack 24 | . 24 . . Destroy Structure 9 | . 9 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 300 | 5 283 12 . Entered New Map 7 | . . 7 . Time Decay 283 | 5 273 5 . Lost Part 10 | . 10 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 22 1 20 Peak Tracking Total 8 | . 4 . 8 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 10 | . 6 . 4 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 11 . 10 Successful 18 | . 8 . 10 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . . . 10 Record 10 | . . . 10 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 38 | . . . 38 Highest-Rated Ally 38 | . . . 38 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 82 | . . . 82 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted 7 | . . . 7 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1321 | . 1275 44 2 ECM 1321 | . 1275 44 2 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 6392 | 59 1384 790 4159 Spaces Moved 2570 | 41 688 319 1522 Core 5 | 5 . . . Treads 1889 | . 48 319 1522 Legs . | . . . . Wheels 676 | 36 640 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 240 160 Average Speed 205 | 97 125 240 237 Slowest Speed 240 | 100 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 70 27 84 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug . | . . . . Terrain Destroyed 19 | 6 9 . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 15 | 6 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 3600 | 58 1160 341 2041 Wait 832 | . 410 17 405 Move 2567 | 40 687 318 1522 Hop . | . . . . Pick Up 69 | 12 21 3 33 Fast Attach 3 | . 1 . 2 Attach 17 | 5 8 . 4 Detach 2 | . . . 2 Swap 19 | . 2 2 15 Drop 41 | . 5 . 36 Fire 50 | 1 26 1 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Derelicts attacked the area 865 | -10/Materials | Discovered new exit (range 12) 891 | -10/Materials | Discovered new exit (range 12) 989 | -10/Materials | Repaired EM Pulse Gun 1444 | -10/Materials | Entered Subcaves 1445 | -10/Subcaves | Approached by a straggling Scientist 1450 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1495 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1750 | -10/Subcaves | Learned location of Zion (-6) 1750 | -10/Subcaves | Met a Zionite searching for "candidates" 1840 | -10/Subcaves | Learned 4 Materials zone layouts 2146 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2234 | -10/Subcaves | Entered Scraptown 2421 | -8/Scraptown | Learned location of Extension (-6) 2440 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2877 | -8/Scraptown | Discovered new exit (range 5) 3072 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3079 | -8/Scraptown | Learned Factory security intel 3082 | -8/Scraptown | Learned Factory garrison access intel 3166 | -8/Scraptown | Visited Cyclists 3258 | -8/Scraptown | Visited Red Mages 3340 | -8/Scraptown | Found Relay Coupler [Proto] 3431 | -8/Scraptown | Visited CR-KLE's Repair Center 3448 | -8/Scraptown | CR-KLE repaired 2 parts 3511 | -8/Scraptown | Visited Bundlers 4411 | -8/Scraptown | Visited Shadow of the Wyrm 4503 | -8/Scraptown | Visited UFD Registry 4503 | -8/Scraptown | Registered with UFD as "Flashhacker" 4560 | -8/Scraptown | Visited LU-1G1's Boring Crew 4613 | -8/Scraptown | Visited Curators Association 4685 | -8/Scraptown | Visited Research Penetration Think Tank 5720 | -8/Scraptown | Visited Junk Repository 5790 | -8/Scraptown | Visited Scrapoid Pod Storage 5804 | -8/Scraptown | Found Scrapoid Pod 5896 | -8/Scraptown | Met Optimus 5896 | -8/Scraptown | Accepted into 0bPrime 6072 | -8/Scraptown | Visited Botcube Research 6091 | -8/Scraptown | Found Botcube 6129 | -8/Scraptown | Civil war broke out across Scraptown 6166 | -8/Scraptown | Botcube activated 6176 | -8/Scraptown | Lost 6 allies 6180 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun. 6239 | -8/Scraptown | Lost 6 allies 6267 | -8/Scraptown | Core integrity fell below 50% 6283 | -8/Scraptown | Discovered new exit (range 5) 6388 | -8/Scraptown | Core integrity fell below 20% 6393 | -8/Scraptown | Destroyed by XX-0GZ(j) with Overtuned Pulse Rifle Last Messages --------------- 06349_ 5H-7X8(j): "0bPrime is tearing us apart, don't fall for it!" 06350_ 5H-7X8(j) destroyed. 06369_ Acquired 24 matter. 06370_ Q5-VD2(g) destroyed. 06373_ 6W-9CH(j) destroyed. 06375_ O8-VN2(j) suffers critical hit (Burn). 06375_ E1-COY(j) suffers critical hit (Burn). 06376_ O8-VN2(j) destroyed. 06386_ L2-4Z2(g) switches sides. 06388_ Ovr. Treads suddenly begins malfunctioning. 06388_ Critical hit (Burn: +50). 06389_ Hvy. Battle Rifle destroyed. 06390_ E1-COY(j) heat short circuits Ovr. Titanium Leg. 06390_ Ovr. Treads destroyed. 06391_ E1-COY(j) destroyed. 06392_ Acquired 28 matter. 06392_ Critical hit (Burn: +50). 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" ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 37% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileCompositeLog Manual? 0 Play Time 00:53:21 Cumulative 23.7 hours Start 2025.09.28 @ 10:04:44 End 2025.09.28 @ 11:00:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da56869f-ba1d-4437-b1af-f0ad6ca6ddf2