Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 21:34:39 Player: WitherScout Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (28) 140 Value Destroyed (1079) 1079 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 6159 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 95/100 System Corruption 7% Temperature Cool (2) Movement Flying (45) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (5) ------ Advanced Visual Processing Unit ECM Suite Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Makeshift Power Source Coolant Injector Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Improved Light Cannon Advanced Assault Cannon Mace > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Aluminum Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Large Storage Unit Weight Redist. System ECM Suite [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon CPS Tube Impact Weapon Mace Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 3 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 56 | 7 6 . 2 7 23 . . 11 Power 10 | 2 . . 1 . 4 . . 3 Engine 5 | 2 . . 1 . 1 . . 1 Core 5 | . . . . . 3 . . 2 Reactor . | . . . . . . . . . Propulsion 21 | 2 2 . . 4 7 . . 6 Treads . | . . . . . . . . . Leg 15 | 2 2 . . 4 7 . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 4 | . . . . . . . . 4 Utility 15 | 1 2 . . 2 8 . . 2 Device 6 | . 1 . . . 4 . . 1 Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . . . . 1 . . 1 Hackware 3 | . . . . . 3 . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 10 | 2 2 . 1 1 4 . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 6 | . 2 . 1 . 3 . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 34 | . . . . 1 24 1 . 8 Power 5 | . . . . . 3 . . 2 Propulsion 15 | . . . . . 9 1 . 5 Utility 8 | . . . . . 7 . . 1 Weapon 6 | . . . . 1 5 . . . Highest Loss Streak 17 | . . . . 1 16 17 . 8 To Critical Strikes . | . . . . . . . . . Average Backups 8 | . 7 10 10 9 8 2 2 4 Power 1 | . 1 1 1 1 2 . . 1 Propulsion 4 | . 3 6 5 4 3 . . . Utility 2 | . 1 1 1 2 3 2 2 2 Weapon . | . 1 2 2 2 . . . . Tool/Special . | . . . . . . . . . Unused Backups 12 | . 3 . 1 3 1 . . 4 Power 3 | . . . . . 1 . . 2 Propulsion 7 | . 3 . 1 3 . . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 99 89 22 26 33 Engine 10 | . 14 14 14 14 7 4 6 3 Core 1 | . . . . . 3 . . 1 Leg 24 | . 28 28 28 28 24 . . . Device 10 | . 13 14 14 12 5 11 13 7 Storage 9 | . 14 14 14 14 5 . . . Hackware 4 | . . . . . 12 6 6 6 Protection 1 | . . . . 1 3 . . . Ballistic Gun 1 | . 11 . . . . . . . Ballistic Cannon 19 | . 15 28 28 26 16 . . . Impact Weapon 1 | . . . . . 3 . . . Peak Build Rating 47 | 6 12 12 14 18 47 9 9 46 Average Rating 22 | 4 9 12 13 14 39 8 9 13 On Entrance 9 | . 6 12 12 14 18 7 9 9 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 14 25 25 29 35 50 9 9 30 Greatest Support 76 | 20 26 26 26 38 76 9 9 30 Greatest Overweight (x) 5 | . . . 1 1 5 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 5 5 10 Average Capacity 9 | 7 9 10 10 10 10 5 5 5 Most Carried 15 | 1 10 10 10 15 14 4 2 10 Average Carried 8 | . 7 10 9 9 8 2 2 4 Final Capacity 15 | 8 10 10 10 15 5 5 5 5 Final Carried 15 | 1 10 10 10 15 5 2 2 5 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Tank 12% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Matter Collected 1916 | 233 110 181 52 100 968 . . 272 Remotely . | . . . . . . . . . Salvage Created 790 | . 110 79 52 . 549 . . . Parts 46 | . 6 4 6 . 30 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Combat Hostiles Destroyed 26 | . 3 5 1 . 17 . . . Melee 2 | . . . . . 2 . . . Guns 3 | . 3 . . . . . . . Cannons 21 | . . 5 1 . 15 . . . Classes Destroyed 8 | . 1 1 1 . 5 . . . Recycler 1 | . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 7 | . . 3 . . 4 . . . Grunt 13 | . 3 2 . . 8 . . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . Programmer 3 | . . . . . 3 . . . Best Kill Streak 5 | . 2 3 1 . 5 . . . Combat Bots Only 5 | . 2 3 1 . 5 . . . Max Kills in Single Turn 1 | . 1 1 1 . 1 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Hostile Shots Fired 416 | . 16 65 2 8 287 . . 38 Missed 139 | . 4 26 . 2 100 . . 7 Hits 277 | . 12 39 2 6 187 . . 31 Melee 5 | . . . . . 5 . . . Projectile 272 | . 12 39 2 6 182 . . 31 Critical Strikes 7 | . . . . . 7 . . . Part Disruptions 1 | . . . . . 1 . . . Damage Taken 4280 | . 132 355 32 110 3178 . . 473 Core 952 | . 33 58 . 10 707 . . 144 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 401 | . . . . . 401 . . . Core Remaining (%) 79 | 100 . . . 59 . . . . Volleys Fired 79 | . 12 13 1 . 53 . . . Largest 4 | . 2 2 2 . 4 . . . Hottest 106 | . 40 66 70 . 106 . . . Shots Fired 201 | . 24 26 2 . 149 . . . Gun 24 | . 24 . . . . . . . Cannon 175 | . . 26 2 . 147 . . . Launcher . | . . . . . . . . . Special 2 | . . . . . 2 . . . Kinetic 199 | . 24 26 2 . 147 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 10 4 2 . 10 . . . Robot Miss Streak 5 | . 2 4 . . 5 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 138 | . 17 11 1 . 109 . . . Core Hits 49 | . 5 6 1 . 36 . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 11 | . . 3 . . 8 . . . Blast 9 | . . 3 . . 6 . . . Smash 2 | . . . . . 2 . . . Melee Attacks 20 | . . . . . 20 . . . Impact 20 | . . . . . 20 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3253 | . 214 245 21 . 2759 . . 14 Guns 214 | . 214 . . . . . . . Cannons 2579 | . . 245 21 . 2313 . . . Explosions . | . . . . . . . . . Melee 445 | . . . . . 445 . . . Ramming 15 | . . . . . 1 . . 14 Kinetic 2793 | . 214 245 21 . 2313 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 445 | . . . . . 445 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 1 7 7 7 7 Average Corruption 2 | . . . . 1 2 7 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . 2 15 2 1 6 Message Errors 5 | . . . . . 3 1 . 1 Matter Fused 11 | . . . . 1 5 1 1 3 Heat Flow Errors 4 | . . . . . 3 . . 1 Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . 2 . . 115 . . . Projectiles 64 | . . 2 . . 62 . . . Explosions . | . . . . . . . . . Melee 53 | . . . . . 53 . . . Knockbacks 39 | . . 4 . . 35 . . . Impact . | . . . . . . . . . Kinetic 36 | . . 4 . . 32 . . . Secondary 3 | . . . . . 3 . . . Self-Inflicted Damage 5 | . . . . . . . . 5 Shots . | . . . . . . . . . Rammed 7 | . . . . . 1 . . 6 Targets Rammed 7 | . . . . . 1 . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 391 | . . . 18 . 391 . . 151 Average Temperature 144 | . . . 15 . 148 . . 89 Received Heat Transfer 1221 | . 72 129 9 . 1011 . . . Effects 3 | . . . . . 3 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 4 | . . . . . 4 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 128 | . 60 . 21 . 128 . . . Initial 21 | . . . 21 . . . . . Average 30 | . 11 . 2 . 44 . . . Influence Increases 716 | . 88 110 20 . 492 . . 6 Destroy 0b10 Robot/C 520 | . 60 100 20 . 340 . . . Destroy 0b10 Robot/NC 15 | . . . . . 10 . . 5 Destroy Leader 102 | . 20 10 . . 72 . . . Allied During Kill 1 | . . . . . . . . 1 Successful Hack 43 | . 8 . . . 35 . . . Destroy Structure 5 | . . . . . 5 . . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 15 | . . . . . 15 . . . Influence Decreases 716 | . 88 66 64 . 492 . . 6 Entered New Map 23 | . . . 23 . . . . . Time Decay 528 | . 88 66 41 . 327 . . 6 Lost Part 165 | . . . . . 165 . . . Squads Dispatched 9 | . 3 . . . 6 . . . Investigation 4 | . 1 . . . 3 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Distress Signals 4 | . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 6 37 1 11 35 . . 7 Peak Tracking Total 8 | . 2 4 1 4 8 . . 5 Tactical Retreats 9 | . 2 5 . 1 1 . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Traps Triggered 5 | . . 2 . . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Machines Accessed 15 | . 1 . 3 3 4 . 4 . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 73 | . 6 . 26 5 14 . 22 . Successful 69 | . 3 . 26 5 13 . 22 . Failed 4 | . 3 . . . 1 . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 3 . . . 1 . . . Terminals 6 | . 6 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 13 | . . . . . 13 . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 55 | . 3 . 25 5 . . 22 . Record 33 | . . . 24 5 . . 4 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . 3 . Branch Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Release Object 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . . . 12 . . . Scan Component 6 | . . . . . 6 . . . Repair 6 | . . . . . 6 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Fedlink 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . . Full Trace Events 3 | . 1 . . . 2 . . . Feedback Events 2 | . . . . . 2 . . . Corruption 2 | . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . . 6 . . . Time 189 | . . . . . 189 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 Total Damage 43 | . . . . . . . . 43 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted 4 | . . . . 4 . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Active Infowar (turns) 2552 | . 394 655 399 497 339 26 39 203 Optics 120 | . . . . . . . . 120 ECM 2544 | . 394 655 399 497 339 26 39 195 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Turns Passed 3806 | 60 409 655 399 581 1411 27 39 225 Spaces Moved 2388 | 37 260 499 213 344 609 48 78 300 Core 293 | 3 . . . . 31 48 78 133 Treads . | . . . . . . . . . Legs 1928 | 34 260 499 213 344 578 . . . Wheels . | . . . . . . . . . Hover 118 | . . . . . . . . 118 Flight 49 | . . . . . . . . 49 Fastest Speed 41 | 50 120 120 120 95 50 50 50 41 Average Speed 118 | 114 120 120 178 163 113 50 50 59 Slowest Speed 300 | 120 120 120 190 190 300 50 50 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 16 28 21 36 16 12 69 45 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Total 3149 | 51 340 526 232 364 1166 50 77 343 Wait 495 | 8 33 15 13 . 418 . . 8 Move 2379 | 36 259 498 212 343 609 47 77 298 Hop 1 | . . . . . . . . 1 Pick Up 35 | . 13 . 1 7 9 . . 5 Fast Attach 33 | 6 3 . 1 1 14 . . 8 Attach 33 | . 3 . . 1 21 3 . 5 Detach 11 | . 3 . . . 3 . . 5 Swap 31 | 1 5 . 1 6 15 . . 3 Drop 26 | . 9 . 3 6 4 . . 4 Fire 79 | . 12 13 1 . 53 . . . Melee 20 | . . . . . 20 . . . Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 470 | -10/Materials | Entered Subcaves 471 | -10/Subcaves | Approached by a straggling Scientist 483 | -10/Subcaves | Learned location of 1 exit from Materials 1112 | -10/Subcaves | Discovered new exit (range 8) 1125 | -10/Subcaves | Entered Recycling 1387 | -8/Recycling | Scanned before Scraplab entrance 1452 | -8/Recycling | Entered Scraplab 1480 | -8/Recycling | Discovered new exit (range 3) 1524 | -8/Recycling | Entered Scraptown 1713 | -8/Scraptown | Visited UFD Registry 1713 | -8/Scraptown | Registered with UFD as "Nukespawn" 1876 | -8/Scraptown | Met Optimus 1876 | -8/Scraptown | Accepted into 0bPrime 1950 | -8/Scraptown | Visited Research Penetration Think Tank 1959 | -8/Scraptown | Civil war broke out across Scraptown 2070 | -8/Scraptown | Lost 7 allies 2084 | -8/Scraptown | Discovered new exit (range 5) 2105 | -8/Scraptown | Entered Factory 2105 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2238 | -6/Factory | Repaired Ovr. Titanium Leg 2271 | -6/Factory | Repaired Imp. Light Cannon 2299 | -6/Factory | Repaired Lgt. Armor Plating 2377 | -6/Factory | Build established: Scavenger-Tank 2622 | -6/Factory | Loaded intel: 8 recycling unit locations 2901 | -6/Factory | Repaired Mic. Nuclear Core 3003 | -6/Factory | Lost 3 parts (1n2u) 3111 | -6/Factory | Repaired Imp. Light Cannon 3144 | -6/Factory | Repaired Imp. Aluminum Leg 3244 | -6/Factory | Lost 3 parts (1p1u1w) 3496 | -6/Factory | Core integrity fell below 50% 3506 | -6/Factory | Discovered new exit (range 16) 3516 | -6/Factory | Core integrity fell below 20% 3516 | -6/Factory | Entered Lower Caves 3539 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3543 | -6/Lower Caves | Entered Data Miner 3543 | -6/Data Miner | Discovered new exit (range 6) 3547 | -6/Data Miner | Lost 17 parts (2p8n4u3w) 3553 | -6/Data Miner | Met Data Miner 3563 | -6/Data Miner | Learned location of Section 7 (-2) 3571 | -6/Data Miner | Received God Mode back door access code from Data Miner 3582 | -6/Data Miner | Entered Proximity Caves 3585 | -5/Proximity Caves | Spotter reported a threat 3630 | -5/Proximity Caves | Escorted by Enhanced Grunt 3711 | -5/Proximity Caves | Learned 4 Factory zone layouts 3756 | -5/Proximity Caves | Found DCF Scrap (13 items) 3789 | -5/Proximity Caves | Identified exit to Factory 3791 | -5/Proximity Caves | Learned Factory stockpile data 3807 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 53 matter. Dropped Lgt. Ion Engine. Dropped Hcp. Storage Unit. Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... Acquired derelict log, extracted data. Data stored: Factory stockpile data. Mak. Flight Unit destroyed. Field Propulsion Drive destroyed. Dropped Broken Weight Redist. System. Dropped Lgt. Angular Momentum Engine. Hover Unit destroyed. Slammed into S-27 Virus. EM Shield destroyed. Hover Unit destroyed. Slammed into S-27 Virus. Mak. Flight Unit destroyed. Slammed into S-27 Virus. Lgt. Fission Core destroyed. Fission Core destroyed. 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