Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 15:59:13 Player: Nuclear Winter Man Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (687) 687 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2602 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Wheel Heat Sink Hacking Suite CR-A16's Pointy Stick [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Makeshift Shrapnel Gun Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 26 | 6 5 3 . 4 8 Power 4 | 1 1 . . 1 1 Engine 4 | 1 1 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 1 . 2 4 Treads . | . . . . . . Leg 10 | 2 2 1 . 2 3 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . . . 1 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 2 . 1 2 Energy Gun 3 | . 1 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . 2 3 . . 14 Power 4 | . 1 . . . 3 Propulsion 9 | . . 1 . . 8 Utility 1 | . . . . . 1 Weapon 5 | . 1 2 . . 2 Highest Loss Streak 9 | . 1 3 . . 9 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 6 7 7 5 Power 2 | . 2 3 3 2 1 Propulsion 2 | 1 2 3 3 2 1 Utility 1 | . . . 1 1 1 Weapon 1 | . 1 . . 1 . Tool/Special . | . . . . . . Unused Backups 5 | . 1 1 . 1 2 Power 3 | . 1 1 . . 1 Propulsion 1 | . . . . 1 . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 95 86 88 99 65 Engine 18 | . 12 11 11 21 13 Leg 29 | . 28 31 33 33 19 Storage 11 | . 14 11 11 11 10 Processor 9 | . 10 11 11 11 4 Energy Gun 9 | . 6 16 22 11 4 Ballistic Gun 9 | . 21 5 . 10 3 Piercing Weapon 1 | . . . . . 5 Peak Build Rating 24 | 6 9 10 10 22 24 Average Rating 16 | 4 8 9 10 20 14 On Entrance 9 | . 6 9 10 10 22 Naked Turns . | . . . . . . Heaviest Build 23 | 14 15 16 14 22 23 Greatest Support 55 | 20 20 30 30 50 55 Greatest Overweight (x) 4 | 4 . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 7 8 8 Average Carried 7 | 2 6 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 7 7 8 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 686 | 254 190 47 . 50 145 Remotely . | . . . . . . Salvage Created 710 | . 321 186 . . 203 Parts 25 | . 9 7 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 1 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 7 6 . . 6 Guns 16 | . 7 6 . . 3 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 3 | . 1 1 . . 1 Swarmer 4 | . . 2 . . 2 Grunt 14 | . 7 4 . . 3 Duelist 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 . . 3 Combat Bots Only 4 | . 3 4 . . 3 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 202 | . 46 42 6 . 108 Missed 55 | . 8 15 2 . 30 Hits 147 | . 38 27 4 . 78 Melee 7 | . . . . . 7 Projectile 140 | . 38 27 4 . 71 Critical Strikes 3 | . . . . . 3 Damage Taken 2230 | . 492 283 60 . 1395 Core 488 | . 83 28 . . 377 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 66 . . . . Volleys Fired 68 | . 32 16 . . 20 Largest 2 | . 2 2 . . 2 Hottest 112 | . 76 112 . . 80 Shots Fired 125 | . 64 31 . . 30 Gun 123 | . 64 31 . . 28 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 62 | . 48 6 . . 8 Thermal 61 | . 16 25 . . 20 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 8 . . 7 Robot Miss Streak 3 | . 3 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 93 | . 46 22 . . 25 Core Hits 43 | . 15 10 . . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 3 . . 3 Burn 7 | . 3 3 . . 1 Impale 2 | . . . . . 2 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing 14 | . . . . . 14 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1755 | . 616 294 . . 845 Guns 1310 | . 616 294 . . 400 Cannons . | . . . . . . Explosions 250 | . . . . . 250 Melee 132 | . . . . . 132 Ramming . | . . . . . . Kinetic 718 | . 457 61 . . 200 Thermal 592 | . 159 233 . . 200 Explosive 250 | . . . . . 250 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 63 | . . . . . 63 Piercing 132 | . . . . . 132 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . . . . . 40 Projectiles . | . . . . . . Explosions 29 | . . . . . 29 Melee 11 | . . . . . 11 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 246 | . 95 190 . . 246 Average Temperature 70 | . 40 72 . . 97 Received Heat Transfer 576 | . 276 96 33 . 171 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 3 . . . Heat Transferred 2024 | . 629 803 . . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 100 | . 61 100 27 . . Initial 27 | . . 17 27 . . Average 31 | . 24 52 27 . . Influence Increases 569 | . 198 201 . . 170 Destroy 0b10 Robot/C 380 | . 140 120 . . 120 Destroy Leader 70 | . 30 20 . . 20 Successful Hack 12 | . 12 . . . . Destroy Structure 2 | . 1 1 . . . Lose Combat Pursuer 105 | . 15 60 . . 30 Influence Decreases 569 | . 155 173 44 27 170 Entered New Map 97 | . . 26 44 27 . Time Decay 352 | . 145 117 . . 90 Lost Part 120 | . 10 30 . . 80 Squads Dispatched 3 | . 1 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 10 11 2 . 15 Peak Tracking Total 9 | . 4 4 2 . 9 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 11 . . . . Successful 4 | . 4 . . . . Failed 7 | . 7 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . . 1 . Terminals 11 | . 11 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Terminal Index 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Security Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3493 | 60 406 251 15 1984 777 Spaces Moved 2436 | 36 213 138 13 1527 509 Core 99 | 16 . . . . 83 Treads . | . . . . . . Legs 2337 | 20 213 138 13 1527 426 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 127 | 132 120 120 120 128 128 Slowest Speed 250 | 250 120 120 120 130 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 31 20 9 88 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2663 | 45 298 192 12 1545 571 Wait 80 | . 42 32 . 5 1 Move 2431 | 35 212 137 12 1526 509 Hop . | . . . . . . Pick Up 15 | 4 6 2 . 3 . Fast Attach 14 | 5 1 2 . 2 4 Attach 14 | 1 2 2 . 1 8 Detach 3 | . . . . 1 2 Swap 6 | . 2 . . 2 2 Drop 9 | . 1 1 . 5 2 Fire 68 | . 32 16 . . 20 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 9 | . . . . . 9 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 623 | -9/Materials | Lost 3 parts (1n2w) 628 | -9/Materials | Discovered new exit (range 13) 718 | -9/Materials | Entered Mines 719 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 720 | -9/Mines | Discovered new exit (range 14) 733 | -9/Mines | Entered Zion 771 | -7/Zion | Learned Factory security intel 987 | -7/Zion | Found Prototype Special Weapon 1132 | -7/Zion | Learned Factory repair station intel 1646 | -7/Zion | Found CR-A16's Pointy Stick 1674 | -7/Zion | Learned location of Armory (-4) 1696 | -7/Zion | Learned Factory scanalyzer intel 2207 | -7/Zion | Met Imprinter 2626 | -7/Zion | Discovered new exit (range 14) 2717 | -7/Zion | Entered Proximity Caves 2929 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 3031 | -6/Proximity Caves | Core integrity fell below 50% 3075 | -6/Proximity Caves | Lost 9 parts (2p5n2w) 3252 | -6/Proximity Caves | Learned 4 Factory zone layouts 3468 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3489 | -6/Proximity Caves | Core integrity fell below 20% 3494 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03044_ Imp. Ion Engine destroyed. 03122_ Destroyed Autogun. 03252_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 03348_ Acquired 1 matter. 03353_ Acquired Aluminum Leg. 03363_ Acquired 37 matter. 03468_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03472_ Y-64 Sentinel: "REQUESTING BACKUP." 03483_ Sml. Storage Unit destroyed. 03486_ Aluminum Leg destroyed. 03486_ Carbon-fiber Leg destroyed. 03487_ S-27 Virus destroyed. 03487_ Acquired 7 matter. 03488_ Imp. Ion Engine destroyed. 03488_ Penetrated by Slug. 03489_ Wheel destroyed. 03490_ Y-64 Sentinel suffers critical hit (Impale). 03493_ CR-A16's Pointy Stick severed. 03494_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ??######???## ##?????????###???????????????????? | | ??# ##??# ##??????## #???????###?????????? | | ??? ##?# #?????## ######## ##????????? | | ??? ### #????## ?# ##???????? | | ???# #?# #????# #??# ????????? | | ##?# #?### ! ##???# #### #??????????? | | ### #?## ## ##### l #???????????? | | #??## s =ls ####????????? | | #### %@ Y #????????? | | ######## #????????? | | #?????## ### #????????? | | #### ### ##?????# ##??# ##????????? | | ##??# #?# ###?###### #????###?????????? | | ###???## #?# ##### ## ##????#######????? | | ##?????###?# ##?### #????? | | #?????????# ### #????? | | ##?????######### ##### ###????? | | ##??????# #????# #???# ##?????? | | ##??????## ##???# #???## ## ##????? | | #??????## ##?## #?#### ####### ## ##???? | | ##??????# ### #### ?????# ## #???? | | #???????# ##?# # ???# #???? | | ????????# #??# ????# ##???? | | ??##????# ## #?## ???# #????? | | ??# ##??# ### ## ## #? ??# # #????? | | ### ### ##?## ## ??"??# ## #????? | | ##???###### ## ####### ## ##????? | | ?# ##????????# ## ######?????? | | ?## ###??????# ### #####??????????? | | ??## ######?# ## ###??????????????? | | ???## ## ### ######???????????? | | ????## ## ## ##??????????? | | ?????# ###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionBackupSaw Manual? 0 Play Time 00:32:01 Cumulative 11.5 hours Start 2025.09.05 @ 15:22:24 End 2025.09.05 @ 15:59:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 40/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b352ff05-c74c-43ec-9cd2-53215b811f3c