Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 09:27:55 Player: Mas5akr Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (168) 840 Value Destroyed (5922) 5922 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1246) 1246 TOTAL SCORE: 11988 Bonus ------- High Alert Combat Kills 477 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 32/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Cryofiber Web High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Flexi-carbon Leg Energy Well (350) Large Matter Pod (150) Seismic Detector Armor Integrity Analyzer Transmission Jammer A0-MCA's Component Scanner High-powered Tractor Beam Thief Drone Bay (3/3) High-powered Shock Rifle Precision Assault Rifle Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Enhanced Nuclear Core Light Angular Momentum Engine Flexi-carbon Leg Armored Leg Improved VSS Leg Energy Well Large Matter Pod IFF Parser IFF Parser Seismic Detector Armor Integrity Analyzer Phase Shifter A0-MCA's Component Scanner High-powered Tractor Beam Thief Drone Bay Flak Gun Missile Launcher Missile Launcher Power Sword DRS Beacon [Rating: 73] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 2 . . Utility 3 | . . . . . . . 3 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 114 | 6 5 3 16 10 2 5 29 1 37 Power 14 | 1 1 2 . . 1 1 5 . 3 Engine 7 | 1 1 2 . . 1 1 1 . . Core 7 | . . . . . . . 4 . 3 Reactor . | . . . . . . . . . . Propulsion 32 | 2 . . 9 1 . 3 7 . 10 Treads 9 | 2 . . 4 . . 3 . . . Leg 20 | . . . 5 . . . 5 . 10 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . 2 . . Flight 1 | . . . . 1 . . . . . Utility 26 | 1 2 1 1 . 1 . 8 1 11 Device 13 | . . 1 . . . . 3 1 8 Storage 3 | 1 1 . . . 1 . . . . Processor 3 | . . . 1 . . . . . 2 Hackware . | . . . . . . . . . . Protection 7 | . 1 . . . . . 5 . 1 Artifact . | . . . . . . . . . . Weapon 42 | 2 2 . 6 9 . 1 9 . 13 Energy Gun 12 | 1 2 . 3 1 . . . . 5 Energy Cannon 5 | . . . . 2 . . 2 . 1 Ballistic Gun 15 | 1 . . . 4 . 1 5 . 4 Ballistic Cannon 3 | . . . 1 . . . 1 . 1 Launcher 6 | . . . 2 2 . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 3 . . 3 . 2 Parts Lost 46 | . . . 1 1 1 2 11 . 30 Power 7 | . . . . . 1 . 3 . 3 Propulsion 14 | . . . . . . 2 3 . 9 Utility 12 | . . . . . . . 2 . 10 Weapon 13 | . . . 1 1 . . 3 . 8 Highest Loss Streak 17 | . . . 1 1 1 2 3 . 17 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 2 6 13 14 14 17 19 16 17 17 Power 1 | 1 1 2 1 1 1 1 . . 1 Propulsion 2 | . . 1 . 2 4 4 2 3 1 Utility 8 | . 1 3 8 8 8 9 8 9 10 Weapon 4 | . 3 5 3 2 4 5 5 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 50 | . . 2 10 3 . 6 9 2 18 Power 3 | . . 1 . . . . . . 2 Propulsion 7 | . . 1 . 1 . 2 2 . 1 Utility 28 | . . . 5 2 . 4 2 2 13 Weapon 12 | . . . 5 . . . 5 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 99 98 99 99 88 93 95 Engine 6 | . 14 14 11 11 10 11 1 6 1 Core 5 | . . . . . . . 11 6 10 Treads 15 | . 28 28 14 32 33 32 5 . . Leg 14 | . . . 18 . . . 10 33 32 Hover 1 | . . . . . . . 6 . . Device 6 | . . . . . . . 9 9 13 Storage 8 | . 14 14 11 11 11 11 6 6 5 Processor 6 | . . . 10 11 11 11 6 6 3 Protection 4 | . 8 13 . . . . 9 9 4 Energy Gun 9 | . 17 28 28 6 11 11 1 . 6 Ballistic Gun 11 | . 10 . . 13 22 22 11 8 9 Ballistic Cannon 1 | . . . 3 6 . . 1 . . Peak Build Rating 73 | 6 8 15 23 25 25 29 69 62 73 Average Rating 41 | 3 7 8 14 22 24 26 57 57 67 On Entrance 23 | . 6 8 9 23 23 25 26 62 55 Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 10 28 33 38 43 56 57 87 80 100 Greatest Support 84 | 40 40 40 66 66 66 68 77 77 84 Greatest Overweight (x) 5 | . . . 3 . . . 5 1 3 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 18 | 6 8 15 15 15 19 20 20 20 19 Most Carried 20 | 5 9 15 15 15 19 20 20 20 20 Average Carried 17 | 2 6 13 14 14 17 19 18 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 2 9 15 15 15 19 18 20 20 14 Class Distribution -------------------- 42% | Gunner 15% | Scavenger-Tank 13% | Tank 10% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 4554 | 246 89 20 193 710 247 30 1006 230 1783 Remotely . | . . . . . . . . . . Salvage Created 6812 | . 313 144 968 791 325 54 896 554 2767 Parts 328 | . 18 10 64 39 13 1 53 9 121 Haulers Intercepted 11 | . . . 2 4 . . . . 5 Recyclers Shooed 15 | . 1 . 2 2 . . 2 . 8 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 116 | . 8 5 19 14 3 1 22 2 42 Guns 77 | . 8 4 13 6 3 1 9 1 32 Cannons 12 | . . . . 5 . . 5 . 2 AOE 25 | . . 1 6 3 . . 8 . 7 Classes Destroyed 20 | . 4 . 6 . . 1 6 1 2 Worker 10 | . 1 . 2 2 . . 3 . 2 Builder 5 | . . . 1 . . . 2 . 2 Tunneler 1 | . . . . . . . 1 . . Hauler 11 | . . . 2 4 . . . . 5 Recycler 5 | . . . 1 1 . . . . 3 Mechanic 1 | . . . . . . . 1 . . Operator 6 | . 1 . 2 . . . 1 . 2 Watcher 13 | . . . 5 1 . . 5 . 2 Swarmer 25 | . 2 3 7 3 . . 5 . 5 Grunt 43 | . 6 2 7 3 . . 7 . 18 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 22 | . . . 4 8 3 . 3 . 4 Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . . 1 . 3 Programmer 11 | . . . . . . . 3 . 8 Heavy 2 | . . . . . . . . . 2 Behemoth 1 | . . . . . . . 1 . . Compactor 2 | . . . . . . . . 2 . Explorer 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 7 3 6 5 1 1 6 1 6 Combat Bots Only 6 | . 6 3 4 3 1 1 4 1 4 Max Kills in Single Turn 3 | . 1 2 3 2 1 1 2 1 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 1 3 2 . . 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 886 | . 47 17 69 84 14 31 172 . 452 Missed 285 | . 15 2 30 23 3 4 54 . 154 Hits 601 | . 32 15 39 61 11 27 118 . 298 Melee 9 | . . . 1 . . 4 4 . . Projectile 592 | . 32 15 38 61 11 23 114 . 298 AOE 2 | . . . . . . . . . 2 Critical Strikes 24 | . . . 2 3 . . 4 . 15 Damage Taken 9536 | . 354 148 479 872 163 496 1930 . 5094 Core 1187 | . 65 16 54 162 . 28 185 . 677 Absorbed by Shields 488 | . . . . . . . 364 . 124 Redirected to Shielding 18 | . 8 10 . . . . . . . Regen/Repaired (Parts) 544 | . . . . 103 . . . . 441 Core Remaining (%) 68 | 100 . 67 . . . 39 . . . Volleys Fired 391 | 1 35 7 53 42 16 5 83 7 142 Largest 3 | 1 2 2 3 3 3 3 3 3 3 Hottest 239 | 40 60 80 145 147 102 107 145 145 239 Shots Fired 1006 | 1 69 14 145 125 48 15 190 21 378 Gun 821 | 1 69 14 128 74 48 15 124 14 334 Cannon 128 | . . . 9 45 . . 46 7 21 Launcher 57 | . . . 8 6 . . 20 . 23 Special . | . . . . . . . . . . Kinetic 533 | . 35 . 9 88 32 10 139 14 206 Thermal 267 | 1 21 . 13 31 16 5 31 7 142 Explosive 57 | . . . 8 6 . . 20 . 23 Electromagnetic 149 | . 13 14 115 . . . . . 7 Robot Hit Streak 29 | 1 10 4 29 26 24 8 10 10 27 Robot Miss Streak 7 | . 6 2 4 3 2 3 6 1 7 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 6 | . 2 2 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 676 | 1 47 9 89 88 32 15 114 16 265 Core Hits 371 | . 18 6 49 28 8 9 70 4 179 Critical Kills 3 | . . . . . . . 1 2 . Critical Parts Destroyed 3 | . 1 . . . . 1 . . 1 Critical Strikes 18 | . 2 . . 1 3 1 2 2 7 Burn 10 | . . . . 1 2 . 1 . 6 Meltdown 1 | . . . . . . . . 1 . Destroy 6 | . 1 . . . 1 1 1 1 1 Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17503 | 10 519 151 1757 1876 528 272 4745 449 7196 Guns 10448 | 10 514 112 1148 901 528 272 1621 262 5080 Cannons 2287 | . . . 97 563 . . 989 187 451 Explosions 4751 | . . 39 510 412 . . 2135 . 1655 Melee . | . . . . . . . . . . Ramming 17 | . 5 . 2 . . . . . 10 Kinetic 7460 | . 208 . 97 1100 289 187 2123 262 3194 Thermal 5550 | 10 166 39 200 364 239 85 1644 187 2616 Explosive 3056 | . . . 399 412 . . 952 . 1293 Electromagnetic 1420 | . 140 112 1059 . . . 26 . 83 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 2 10 Average Corruption 4 | . . . . . . . 1 2 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 118 | . . . . . . . 13 3 102 Message Errors 32 | . . . . . . . 3 . 29 Matter Fused 29 | . . . . . . . 6 1 22 Heat Flow Errors 11 | . . . . . . . 1 1 9 Energy Discharges 13 | . . . . . . . . . 13 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 3 | . . . . . . . 1 1 1 Data Loss (minor) 11 | . . . . . . . 1 . 10 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 8 | . . . . . . . . . 8 Alerts 2 | . . . . . . . 1 . 1 Weapon Failures 5 | . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 365 | . . . 37 37 . . 289 . 2 Projectiles 49 | . . . 7 28 . . 14 . . Explosions 316 | . . . 30 9 . . 275 . 2 Melee . | . . . . . . . . . . Knockbacks 8 | . . . 2 1 . . 5 . . Impact . | . . . . . . . . . . Kinetic 8 | . . . 2 1 . . 5 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 412 | . . . . . . . 351 . 61 Shots 8 | . . . . . . . 6 . 2 Rammed 1 | . 1 . . . . . . . . Targets Rammed 6 | . 2 . 1 . . . . . 3 Kicked 4 | . . . 1 . . . . . 3 Crushed 1 | . 1 . . . . . . . . Highest Temperature 559 | . 146 90 404 346 126 197 559 266 502 Average Temperature 107 | . 54 42 109 85 52 112 148 79 108 Received Heat Transfer 2175 | . 159 33 159 306 63 120 427 . 908 Effects 27 | . . . 1 . . . 17 . 9 Shutdowns 9 | . . . 1 . . . 3 . 5 Energy Bleed 7 | . . . . . . . 5 . 2 Interference 1 | . . . . . . . 1 . . Short Circuit 4 | . . . . . . . 2 . 2 Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . 1 . 7 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 24 | . 1 . . 4 1 . 2 2 14 Heat Transferred 9641 | 25 375 . 372 814 666 173 1527 222 5467 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 3 | . . . 1 1 . . 2 . 3 Low Security (%) 54 | 100 100 100 43 57 100 . 54 100 24 Level 1 30 | . . . 56 42 . . 43 . 32 Level 2 9 | . . . . . . . 1 . 27 Level 3 5 | . . . . . . . . . 15 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 949 | . 140 96 336 340 137 . 466 162 949 Initial 162 | . . 5 . 128 109 . . 162 23 Average 219 | . 54 22 165 167 56 . 180 96 391 Influence Increases 4607 | . 230 126 700 538 314 . 1102 1 1596 Destroy 0b10 Robot/C 2260 | . 160 100 380 280 60 . 440 . 840 Destroy 0b10 Robot/NC 270 | . 10 . 65 40 10 . 65 . 80 Destroy Leader 646 | . 30 20 114 110 . . 120 . 252 Successful Hack 66 | . . . 12 . 4 . 35 . 15 Select Force Hacks 240 | . . . . . 240 . . . . Disable Machine 630 | . . . 30 90 . . 255 . 255 Destroy Structure 375 | . . 6 69 18 . . 172 1 109 Lose Combat Pursuer 120 | . 30 . 30 . . . 15 . 45 Influence Decreases 3754 | . 216 140 394 562 596 . 638 432 776 Entered New Map 672 | . . 9 . 178 173 . . 302 10 Time Decay 2635 | . 216 131 368 374 413 . 547 110 476 Lost Part 411 | . . . 10 10 10 . 91 . 290 Lost Ally 20 | . . . . . . . . 20 . Purge Threat 16 | . . . 16 . . . . . . Squads Dispatched 29 | . 1 . 3 . . . 4 . 21 Investigation 3 | . . . 1 . . . 1 . 1 Extermination 11 | . . . . . . . 3 . 8 Reinforcement 11 | . 1 . 2 . . . . . 8 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 8 | . 1 . 1 2 . . 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 13 5 25 18 3 7 32 6 61 Peak Tracking Total 8 | . 6 3 8 4 1 5 4 4 4 Tactical Retreats 7 | . 2 . 1 . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 7 | . . . . 2 . . 2 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 42 | . . . 2 6 . . 17 . 17 Max in Single Turn 10 | . . . 1 1 . . 5 . 10 Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 50 | . 1 1 3 3 12 1 11 . 18 Terminals 22 | . 1 . 2 2 4 . 6 . 7 Fabricators 4 | . . . . . . . 1 . 3 Repair Stations 6 | . . . 1 1 . . 1 . 3 Recycling Units 12 | . . . . . 8 . 2 . 2 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 . 2 Total Hacks 98 | . 1 1 10 13 14 4 28 . 27 Successful 49 | . . 1 5 6 12 4 13 . 8 Failed 49 | . 1 . 5 7 2 . 15 . 19 Catastrophic 15 | . 1 . 1 . . . 6 . 7 Database Lockouts . | . . . . . . . . . . Manual 43 | . 1 . 6 3 14 . 10 . 9 Terminals 38 | . 1 . 7 4 5 . 11 . 10 Fabricators 4 | . . . . . . . 1 . 3 Repair Stations 19 | . . . 3 9 . . 3 . 4 Recycling Units 25 | . . . . . 9 . 12 . 4 Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 4 | . . . . . . . 1 . 3 Terminal Hacks 12 | . . 1 4 . . 4 2 . 1 Record 4 | . . . . . . 4 . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 2 | . . 1 . . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 1 . . . . . 1 Fabricator Hacks 2 | . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . 1 . . Repair Station Hacks 10 | . . . 1 6 . . 1 . 2 Scan Component 6 | . . . 1 3 . . 1 . 1 Repair 4 | . . . . 3 . . . . 1 Recycling Unit Hacks 9 | . . . . . . . 8 . 1 Recycle Component 5 | . . . . . . . 5 . . Process 1 | . . . . . . . 1 . . Report Inventory 2 | . . . . . . . 1 . 1 Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 12 | . . . . . 12 . . . . Terminals 4 | . . . . . 4 . . . . Skim 4 | . . . . . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . Tunnel 8 | . . . . . 8 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 28 | . 1 . 3 3 1 . 6 . 14 Full Trace Events 3 | . 1 . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . . 1 Time 128 | . . . . 102 . . . . 26 Parts Recycled 5 | . . . . . . . 5 . . Recycled Matter 227 | . . . . . . . 227 . . Retrieved Matter 227 | . . . . . . . 227 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 . Total Damage 230 | . . . . . . . . 230 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 2650 | . . . . . . . 984 . 1666 IFF 1666 | . . . . . . . . . 1666 Structural 984 | . . . . . . . 984 . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 12111 | 64 527 534 1142 868 1280 1609 2188 228 3671 Spaces Moved 6553 | 49 225 307 490 392 839 1089 982 145 2035 Core 26 | 26 . . . . . . . . . Treads 3332 | 23 225 307 259 392 839 1089 198 . . Legs 2764 | . . . 231 . . . 353 145 2035 Wheels . | . . . . . . . . . . Hover 431 | . . . . . . . 431 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 106 120 114 Average Speed 150 | 101 160 160 183 145 145 145 170 139 138 Slowest Speed 470 | 160 160 160 330 145 145 155 470 190 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 3 44 67 51 58 99 82 21 79 45 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . . . . . 8 . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 13 | . . 2 . . . 11 . . . Spaces Dug 10 | . . . . . . . 9 . 1 Terrain Destroyed 462 | . . 6 96 17 . . 207 1 135 Melee . | . . . . . . . . . . Projectile 22 | . . . 1 1 . . 15 1 4 AOE 440 | . . 6 95 16 . . 192 . 131 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total 8030 | 61 329 338 623 597 867 1115 1352 158 2590 Wait 676 | . 51 7 23 122 5 . 186 . 282 Move 6545 | 48 224 306 489 391 838 1088 982 144 2035 Hop . | . . . . . . . . . . Pick Up 143 | 6 9 8 17 8 5 8 37 1 44 Fast Attach 48 | 2 1 2 8 11 . . 7 . 17 Attach 57 | 4 1 . 3 . 1 2 23 . 23 Detach 3 | . . 1 . . . . 1 . 1 Swap 50 | . 3 2 6 8 1 3 11 1 15 Drop 111 | . 3 5 23 15 1 9 22 5 28 Fire 391 | 1 35 7 53 42 16 5 83 7 142 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . . 1 . . . . . 3 Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 6) 592 | -10/Materials | Entered Mines 607 | -10/Mines | Met a Derelict bent on vengeance 983 | -10/Mines | Found the Drone Emporium 997 | -10/Mines | Found Prototype Device 997 | -10/Mines | Identified Thief Drone Bay 1078 | -10/Mines | Discovered new exit (range 9) 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1327 | -9/Materials | Identified exit to Mines 1327 | -9/Materials | Identified exit to Storage 1486 | -9/Materials | Build established: Gunner 1682 | -9/Materials | Discovered new exit (range 16) 2010 | -9/Materials | Build established: Scavenger-Gunner 2268 | -9/Materials | Entered Storage 2337 | -9/Storage | Repaired Adv. Treads 2364 | -9/Storage | Repaired Lrg. Battery 2403 | -9/Storage | Repaired Missile Launcher 2697 | -9/Storage | Build established: Gunner 2837 | -9/Storage | Used back door to open Recycling access 2837 | -9/Storage | Discovered new exit (range 5) 2872 | -9/Storage | Core integrity fell below 50% 3136 | -9/Storage | Entered Recycling 3539 | -9/Recycling | Discovered new exit (range 12) 4103 | -9/Recycling | Scanned before Scraplab entrance 4400 | -9/Recycling | Entered Scraplab 4413 | -9/Recycling | Discovered new exit (range 2) 4416 | -9/Recycling | Entered Scraptown 4705 | -9/Scraptown | Discovered new exit (range 7) 4814 | -9/Scraptown | Visited Scrapoid Research Area 4834 | -9/Scraptown | Visited Assassins FH 4878 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4882 | -9/Scraptown | Visited UFD Registry 4882 | -9/Scraptown | Registered with UFD as "Softrunner" 4899 | -9/Scraptown | Visited SPCMW 4965 | -9/Scraptown | Visited Artisan Demo Area 5049 | -9/Scraptown | Visited Symbiants 5094 | -9/Scraptown | Visited Bundlers 5420 | -9/Scraptown | Visited Cartography Club 5464 | -9/Scraptown | Visited Botcube Research 5487 | -9/Scraptown | Visited Abandonware Association 5503 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5539 | -9/Scraptown | Visited Supply Room 5590 | -9/Scraptown | Visited Research Penetration Think Tank 5633 | -9/Scraptown | Visited Observation Area 5677 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5683 | -9/Scraptown | Found DCF Scrap (28 items) 5717 | -9/Scraptown | Visited Derelict Rescue Squad 5727 | -9/Scraptown | Found DRS Beacon 5754 | -9/Scraptown | Visited A0-MCA Data Center 5762 | -9/Scraptown | Given an A- rating by A0-MCA 5766 | -9/Scraptown | Found A0-MCA's Component Scanner 5871 | -9/Scraptown | Met Optimus 5871 | -9/Scraptown | Accepted into 0bPrime 5916 | -9/Scraptown | Visited LU-1G1's Boring Crew 5987 | -9/Scraptown | Civil war broke out across Scraptown 5996 | -9/Scraptown | Discovered new exit (range 5) 6025 | -9/Scraptown | Entered Factory 6025 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 6318 | -6/Factory | Build established: Tank 6562 | -6/Factory | Lost 3 parts (1n2w) 6674 | -6/Factory | Discovered new exit (range 9) 6792 | -6/Factory | Identified exit to Lower Caves 6792 | -6/Factory | Identified exit to Extension 7085 | -6/Factory | Spotted B-75 Beast 7111 | -6/Factory | Destroyed B-75 Beast 7917 | -6/Factory | Build established: Scavenger-Tank 8213 | -6/Factory | Sucked down chute 8213 | -6/Factory | Entered Waste 8214 | -6/Waste | Met a frightened Derelict 8231 | -6/Waste | Spotted C-40 Crusher 8240 | -6/Waste | Destroyed C-40 Crusher 8261 | -6/Waste | Spotted C-40 Crusher 8265 | -6/Waste | Spotted C-40 Crusher 8271 | -6/Waste | Spotted C-40 Crusher 8273 | -6/Waste | Destroyed C-40 Crusher 8280 | -6/Waste | Spotted C-40 Crusher 8340 | -6/Waste | Found Damper Plating 8385 | -6/Waste | Spotted C-40 Crusher 8431 | -6/Waste | Discovered new exit (range 10) 8441 | -6/Waste | Entered Factory 8571 | -6/Factory | Discovered new exit (range 16) 8606 | -6/Factory | Build established: Scavenger-Mutant 8656 | -6/Factory | Identified exit to Factory 8744 | -6/Factory | Repaired Hcp. Storage Unit 9158 | -6/Factory | Spotted B-75 Beast 9421 | -6/Factory | Discovered exit to Factory (range 14) 9475 | -6/Factory | Lost 4 parts (1p1n1u1w) 9747 | -6/Factory | Build established: Scavenger-Gunner 10087 | -6/Factory | Build established: Gunner 10423 | -6/Factory | Core integrity fell below 50% 10720 | -6/Factory | Garrison activated, responded to threat 10866 | -6/Factory | Build established: Scavenger-Tank 11430 | -6/Factory | Cargo convoy interrupted 11471 | -6/Factory | System corruption reached 10% 11591 | -6/Factory | First assault squad dispatched 12065 | -6/Factory | Discovered exit to Lower Caves (range 7) 12087 | -6/Factory | Core integrity fell below 20% 12112 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 12086_ Arm. Leg destroyed. 12088_ Acquired 7 matter. 12091_ H-61 Shepherd destroyed. [Achievement: More Dakka Please] 12092_ The unstable cave ceiling collapses. 12096_ Dropped Flak Gun. 12100_ Dropped Plasma Rifle. 12105_ The unstable cave ceiling collapses. 12106_ System corrupted: Energy discharge (-1). 12106_ U-05 Engineer builds a Wall. 12107_ K-01 Serf collects debris. 12109_ U-05 Engineer lays Concrete. 12109_ Carbon-fiber Leg destroyed. 12109_ Hvy. Flak Cannon destroyed. 12110_ K-01 Serf collects debris. 12110_ U-05 Engineer builds a Wall. 12110_ K-01 Serf collects debris. 12111_ U-05 Engineer lays Concrete. 12112_ Adv. Heat Sink destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????# * + #????????""" """ """ "" | | ????????#####+###+#### ! #??????# """ """ """ "" | | ???????????# ! #??????# | | ???????????# ##### ##??????# | | ???????????# #???# #####################+## | | ???????????# #???# # #?????# #? | | ???????????# #???# + #?????# #? | | ???????????# ##+##### # #?????# #? | | ???????????# ^ # # # #?????# #? | | ???????????# # # # ####### #? | | ?????+?????# # # t# ## #? | | ????? ?????# # # ################ #? | | ????? ?????# # # ##########????## ## | | ????? ?????# # # # #????# # | | ????? ?????# # # # #????# # | | ????? #????# # # # #????# # | | ????? #????# # # # #????# # | | ????# #????# # # # #????#!! """ # | | ????# #????# # # # #????# ! """ # | | ????# #????# + # # ######! """ # | | ????# #????# # # + + # | | ????+ #????# # # R# ###### # | | ????# #???## ######## %##########????###### # | | ???## ##### #######[[ ### ##????????? # | | #### "" % x uuuu!%k #????????? # | | g x @ % > #??????????? # | | #### k g % ##??????????? # | | ???# #### ############ [ #????????????# | | ???# #??#######???????????# # ##????????????? | | ???# #?????????????????????# ##?????????????? | | #### #??????????????????????? #??????????????? | | #???????????????????????? #??????????????? | | #????????????????????????? #??????????????? | | #??????????????????????????#??????????????? | | +############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | " " " " " #????????????????????????????????????? | | " " " " " #????????????????????????????????????? | | "*" " " " #????????????????????????????????????? | | " " " " " #????????????????????????????????????? | | "*" " " " #????????????????????????????????????? | | " " " " " #????????????????????????????????????? | | "*" " " " #????????????????????????????????????? | | " " " " " #????????????????????????????????????? | | " " " " " #????????????????????????????????????? | | #???????????????????????????????????? | | #############?????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 825 Resistance: EX 25 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 71% | -9/Storage Lrg. Battery | 20% | -9/Storage Missile Launcher | 64% | -9/Storage Hcp. Storage Unit | 11% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On More Dakka Please Challenges ------------ None Game ------ Seed DefenseMinesnifferClaws Manual? 0 Play Time 01:31:21 Cumulative 72.2 hours Start 2025.06.15 @ 07:55:41 End 2025.06.15 @ 09:27:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b0f7dc4-732e-4dcc-8293-ba48f269c285