Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:57:13 Player: Sooty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (953) 953 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 3323 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 160/160 System Corruption 0% Temperature Cool (80) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY (3) ------ Large Storage Unit Machine Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Improved Heat Sink Experimental Sensor Array Shield Generator Relay Coupler [Programmer] (88) Field Recycling Unit (0) Thief Drone Bay (3/3) Beam Rifle Heavy Battle Rifle Improved Light Cannon Improved Light Cannon Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Heat Sink Experimental Sensor Array Shield Generator Relay Coupler [Programmer] Field Recycling Unit Thief Drone Bay Beam Rifle Heavy Battle Rifle Improved Light Cannon Improved Light Cannon Self-destruct Interrupter [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Machine Analyzer Device Shield Generator Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 35 | 6 5 16 2 3 3 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 7 . 2 1 Treads 9 | 2 . 4 . 2 1 Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 3 2 1 . Device 3 | . . 1 2 . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 10 | 2 2 5 . . 1 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 2 3 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 10 | . 1 7 . . 2 Power 1 | . 1 . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . 2 . . . Weapon 5 | . . 3 . . 2 Highest Loss Streak 4 | . 1 4 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 88 89 100 98 100 Engine 10 | . 12 10 11 11 2 Treads 30 | . 28 21 33 32 33 Leg 1 | . . 5 . . . Storage 11 | . 13 11 11 11 11 Processor 10 | . 6 11 11 11 11 Protection 8 | . . 4 10 9 11 Energy Gun 8 | . . 3 11 11 10 Ballistic Gun 13 | . 26 17 11 11 11 Naked Turns . | . . . . . . Heaviest Build 37 | 12 27 36 35 37 37 Greatest Support 78 | 40 40 60 60 68 78 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 Most Carried 15 | 3 7 11 15 15 15 Average Carried 11 | . 2 7 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 6 9 15 15 14 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1132 | 232 241 574 6 50 29 Remotely . | . . . . . . Salvage Created 1554 | 90 169 1221 48 . 26 Parts 92 | 5 9 69 6 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 4 22 . . 1 Guns 27 | . 4 22 . . 1 Classes Destroyed 10 | 2 2 6 . . . Worker 2 | . . 1 1 . . Builder 1 | . . 1 . . . Tunneler 2 | 1 . . 1 . . Recycler 4 | 1 . 3 . . . Watcher 2 | . . 2 . . . Swarmer 6 | . 1 4 . . 1 Grunt 15 | . 3 12 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 7 | 2 2 7 1 . 1 Combat Bots Only 6 | . 2 6 . . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 351 | . 48 202 . . 101 Missed 117 | . 15 68 . . 34 Damage Taken 2892 | . 410 1587 . . 895 Core 456 | . 51 278 . . 127 Absorbed by Shields 90 | . . 90 . . . Regen/Repaired (Parts) 441 | . . . . 441 . Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 137 | 4 24 93 2 . 14 Largest 2 | 2 2 2 2 . 2 Hottest 73 | 40 40 73 73 . 73 Shots Fired 271 | 8 48 183 4 . 28 Gun 271 | 8 48 183 4 . 28 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 236 | 8 48 161 2 . 17 Thermal 35 | . . 22 2 . 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 3 7 22 5 . 10 Robot Miss Streak 4 | 1 4 4 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 178 | 4 29 123 4 . 18 Core Hits 67 | 3 9 48 2 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 5 . . . Burn 5 | . . 5 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2513 | 47 375 1714 87 . 290 Guns 2475 | 47 375 1714 49 . 290 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 38 | . . . 38 . . Kinetic 2134 | 47 375 1501 25 . 186 Thermal 341 | . . 213 24 . 104 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . 22 95 15 . 96 Average Temperature 33 | . 6 32 10 . 44 Received Heat Transfer 993 | . 282 591 . . 120 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1369 | . . 999 74 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 380 | 10 126 380 106 . . Initial 96 | . 6 52 96 . . Average 143 | 1 93 230 68 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 71 | 100 100 38 100 . . Level 1 28 | . . 61 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 10 30 . . 7 Peak Tracking Total 7 | . 4 7 . . 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . . 4 1 . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 11 1 . . Successful 6 | . . 5 1 . . Failed 6 | . . 6 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 1 . 2 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . . 2 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Open Door 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 3 | . . 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 159 | . . . . 159 42 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 205 | . . . . . 205 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4421 | 97 344 869 588 2147 376 Spaces Moved 2390 | 51 148 341 329 1317 204 Core 8 | 8 . . . . . Treads 2276 | 43 148 235 329 1317 204 Legs 106 | . . 106 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 160 160 160 Average Speed 158 | 142 160 151 160 160 160 Slowest Speed 240 | 160 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 27 30 86 89 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 3 2 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2763 | 67 209 516 386 1358 227 Wait 135 | . 18 41 42 31 3 Move 2385 | 50 147 340 328 1316 204 Hop . | . . . . . . Pick Up 47 | 7 11 19 5 4 1 Fast Attach 2 | . . . . 1 1 Attach 31 | 6 5 15 2 1 2 Detach 3 | . . . 3 . . Swap 2 | . . 1 . 1 . Drop 17 | . 4 7 . 4 2 Fire 137 | 4 24 93 2 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Discovered new exit (range 4) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 798 | -9/Materials | Lost 4 parts (2n2w) 964 | -9/Materials | Core integrity fell below 50% 1050 | -9/Materials | Build established: Scavenger-Mutant 1086 | -9/Materials | Discovered new exit (range 16) 1311 | -9/Materials | Entered Mines 1337 | -9/Mines | Discovered new exit (range 10) 1384 | -9/Mines | Learned Materials non-interactive machine intel 1576 | -9/Mines | Found the Drone Emporium 1583 | -9/Mines | Found Prototype Device 1847 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1850 | -9/Mines | Found Prototype Device 1851 | -9/Mines | Identified Thief Drone Bay 1853 | -9/Mines | Identified Exp. Sensor Array 1887 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1899 | -9/Mines | Entered Zion 2081 | -7/Zion | Given A8's code to call for help 2144 | -7/Zion | Found Relay Coupler [Programmer] 2249 | -7/Zion | Learned location of 1 exit from Factory 2281 | -7/Zion | Received a hallucinogenic algorithm 2695 | -7/Zion | Learned Factory emergency access door positions 3299 | -7/Zion | Imprinted 3301 | -7/Zion | Declared Zion's savior 3793 | -7/Zion | Visited the Megawrench Repair Shop 3793 | -7/Zion | Megawrench repaired 9 parts 3883 | -7/Zion | Discovered new exit (range 16) 4046 | -7/Zion | Entered Proximity Caves 4046 | -6/Proximity Caves | Accompanied by 1 ally 4343 | -6/Proximity Caves | Spotted B-75 Beast 4400 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4415 | -6/Proximity Caves | Core integrity fell below 20% 4422 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04114_ Lgt. Nuclear Core fries itself beyond repair. 04120_ VTOL Module fries itself beyond repair. 04120_ Autogun fries itself beyond repair. 04122_ VTOL Module fries itself beyond repair. 04143_ Acquired 10 matter. 04147_ Acquired Imp. Ion Engine. 04320_ Searching scrap... 04320_ Found Imp. Terrain Scanner. 04320_ Found Imp. Medium Treads. 04320_ Found 24 Matter. 04322_ Dropped Lgt. Treads. 04324_ Acquired Imp. Medium Treads. 04326_ Acquired 10 matter. 04352_ ZS-XKQ(M) Imp. Heat Sink blasted off. 04362_ ZS-XKQ(M) destroyed. 04400_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04405_ Med. Laser destroyed. 04421_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###???######?????????????????????? | | ???????????????## ##### #####???????#?????????? | | ??????????????## B l #### ????????? | | ????????????###" % l ????????? | | ???????####?# ""#"; # ?????????? | | ######## ### ##?####@Y ##??????????????? | | ! "# ##?????# #???????????????? | | =% ##?????# #???????????????? | | ####% ##???? #???????????????? | | #?## % ##??? # #???????????????? | | #??##% #??? ? #???????????????? | | #####??##!% #??? ? #???????????????? | | ####???# "# #?? ? ###???????????????? | | #??# """### #?? ? #?????????????????? | | #?# " ??## #?? ? #####?????????????????? | | ## #?# "##???? #??# ? ?????????????????????? | | ?????## "??????# #??##? ?????????????????????? | | ??????## ???????##?????? ?????????????????????? | | ???????" ???????????????#?????????????????????? | | ?????? ????????????????????????????????????? | | ????? ????????????????????????????????????? | | ???? #????????????????????????????????????? | | ??? #????????????????????????????????????? | | ??# # #????????????????????????????????????? | | ??? ? #????????????????????????????????????? | | ???? ? ?????????????????????????????????????? | | ?????? ? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Phase Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Mak. Leg | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Spear | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed PotentialLobotomyPick Manual? 0 Play Time 00:54:01 Cumulative 3.6 hours Start 2024.04.01 @ 14:47:12 End 2024.04.01 @ 15:57:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96917f97-7c90-4ea1-bb89-5237d91c9b4c