Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 02:47:52 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (2662) 2662 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1539) 1539 TOTAL SCORE: 6711 Bonus ------- Pacifist 200 High Alert Combat Kills 495 Follower Combat Kills 144 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 203/220 System Corruption 3% Temperature Warm (117) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON (2) ------- Particle Cannon Gauss Rifle > --- INVENTORY (10) --- Airjet Aerolev Unit Aerolev Unit Targeting Computer Hacking Suite Relay Coupler [NC] (31) Relay Coupler [Cutter] (31) Relay Coupler [Duelist] (27) Relay Coupler [Behemoth] (8) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Gauss Rifle Datajack > --- INVENTORY -------- Airjet Aerolev Unit Aerolev Unit Targeting Computer Hacking Suite Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Duelist] Relay Coupler [Behemoth] Particle Cannon [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . 2 . 1 . . Weapon . | . . . . . . . Parts Attached 78 | 6 1 6 5 2 30 28 Power 11 | 1 . 1 . 1 5 3 Engine 5 | 1 . . . 1 2 1 Core 6 | . . 1 . . 3 2 Reactor . | . . . . . . . Propulsion 26 | 2 . 1 2 . 11 10 Treads 10 | 2 . 1 . . 2 5 Leg 12 | . . . . . 9 3 Wheel 2 | . . . 2 . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 20 | 1 1 2 1 1 5 9 Device 9 | . . 2 . . 4 3 Storage 3 | 1 . . 1 . . 1 Processor 2 | . 1 . . . 1 . Hackware 3 | . . . . . . 3 Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 21 | 2 . 2 2 . 9 6 Energy Gun 11 | 2 . 2 2 . 3 2 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 2 | . . . . . 1 1 Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 27 | . . . 3 . 16 8 Power 6 | . . . . . 4 2 Propulsion 4 | . . . 1 . 2 1 Utility 7 | . . . . . 4 3 Weapon 10 | . . . 2 . 6 2 Highest Loss Streak 3 | . . . 3 . 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 98 92 87 92 94 Engine 6 | . 14 7 . 3 8 2 Core 7 | . . 3 11 9 6 12 Treads 8 | . 28 22 14 . 5 5 Leg 8 | . . . . . 10 11 Wheel 1 | . . . . 18 1 . Device 19 | . . 21 22 18 22 16 Storage 9 | . 14 11 11 9 9 8 Processor 6 | . 12 11 11 9 5 4 Hackware 2 | . . . . . . 9 Protection 3 | . . . . 3 4 4 Energy Gun 8 | . 28 21 22 18 5 3 Energy Cannon 1 | . . . . . . 4 Ballistic Cannon 4 | . . . . . 7 1 Impact Weapon 2 | . . . . . 4 . Special Melee Weapon 1 | . . . . . . 6 Peak Build Rating 33 | 6 7 18 18 21 29 33 Average Rating 22 | 4 6 16 17 19 23 28 On Entrance 14 | . 6 7 18 18 21 29 Naked Turns . | . . . . . . . Heaviest Build 40 | 14 14 18 23 29 37 40 Greatest Support 46 | 40 40 40 40 20 40 46 Greatest Overweight (x) 3 | 3 . . 2 1 2 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 9 Most Carried 10 | 1 3 6 8 7 10 10 Average Carried 7 | . 2 4 7 6 8 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 1 3 6 7 6 10 9 Class Distribution -------------------- 46% | Scavenger-Mutant 35% | Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1722 | 144 24 149 55 . 825 525 Remotely . | . . . . . . . Salvage Created 1948 | . . 340 68 . 972 568 Parts 96 | . . 29 . . 49 18 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 55 | . . 12 6 . 28 9 Melee 1 | . . . . . 1 . Guns 28 | . . 10 6 . 4 8 Cannons 20 | . . . . . 19 1 AOE 6 | . . 2 . . 4 . Classes Destroyed 9 | . . 3 1 . 2 3 Hauler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 2 | . . 1 . . 1 . Swarmer 14 | . . 8 . . 6 . Grunt 24 | . . 4 . . 14 6 Sentry 4 | . . . . . 4 . Hunter 7 | . . . . . 4 3 Assembled 6 | . . . 6 . . . Best Kill Streak 5 | . . 5 3 . 4 4 Combat Bots Only 4 | . . 4 3 . 4 3 Max Kills in Single Turn 2 | . . 2 1 . 2 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 1 . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 369 | . 5 39 35 . 182 108 Missed 99 | . 1 13 11 . 50 24 Damage Taken 3945 | . 85 276 378 . 1891 1315 Core 627 | . . 24 53 . 336 214 Absorbed by Shields . | . . . . . . . Ignored by Resistances 11 | . . . . . . 11 Regen/Repaired (Parts) 266 | . . . . . . 266 Core Remaining (%) 93 | 100 100 . 80 . . . Volleys Fired 237 | . . 19 17 . 132 69 Largest 2 | . . 2 2 . 2 2 Hottest 118 | . . 100 100 . 118 118 Shots Fired 331 | . . 38 34 . 173 86 Gun 195 | . . 38 34 . 80 43 Cannon 133 | . . . . . 90 43 Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 116 | . . . . . 82 34 Thermal 128 | . . . . . 76 52 Explosive 3 | . . . . . 3 . Electromagnetic 84 | . . 38 34 . 12 . Robot Hit Streak 21 | . . 6 4 . 21 10 Robot Miss Streak 6 | . . 4 4 . 6 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 257 | . . 21 15 . 142 79 Core Hits 173 | . 1 15 11 . 122 24 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . . 1 . . 4 2 Burn 4 | . . . . . 4 . Destroy 2 | . . . . . . 2 Corrupt 1 | . . 1 . . . . Melee Attacks 52 | . . . . . 37 15 Impact 37 | . . . . . 37 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4979 | . 5 476 232 . 3013 1253 Guns 2109 | . . 384 231 . 808 686 Cannons 2435 | . . . . . 1876 559 Explosions 292 | . . 92 . . 200 . Melee 129 | . . . . . 129 . Ramming 14 | . 5 . 1 . . 8 Kinetic 2376 | . . . . . 1806 570 Thermal 1499 | . . 92 . . 732 675 Explosive 200 | . . . . . 200 . Electromagnetic 761 | . . 384 231 . 146 . Impact 129 | . . . . . 129 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 2 2 . 3 3 Average Corruption 2 | . 1 2 2 . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . 1 3 3 . 20 18 Message Errors 9 | . . . 2 . 5 2 Matter Fused 14 | . . 1 . . 8 5 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 5 | . . 1 . . 1 3 Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . 1 . 1 . 1 5 Misfires 2 | . . . . . 1 1 Alerts 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . 5 . Projectiles 5 | . . . . . 5 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 38 | . . . . . 36 2 Impact . | . . . . . . . Kinetic 35 | . . . . . 33 2 Secondary 3 | . . . . . 3 . Self-Inflicted Damage 93 | . . 39 . . 54 . Shots 4 | . . 1 . . 3 . Rammed 4 | . 2 . 2 . . . Targets Rammed 6 | . 2 . 2 . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 486 | . . 24 38 . 486 452 Average Temperature 94 | . . 13 12 . 107 118 Received Heat Transfer 1180 | . 24 63 40 . 612 441 Effects 12 | . . . . . 4 8 Shutdowns 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . . 1 Damage (major) 6 | . . . . . 2 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 3449 | . . 50 . . 2067 1332 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 1316 | . 6 346 149 52 1316 764 Initial 641 | . . 1 134 52 33 641 Average 575 | . 3 195 130 52 745 625 Maximum Alert Level 4 | . . 1 . . 4 3 Low Security (%) 21 | 100 100 38 100 100 7 . Level 1 12 | . . 61 . . 15 . Level 2 28 | . . . . . 16 75 Level 3 32 | . . . . . 50 24 Level 4 5 | . . . . . 10 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 . . . 4 Investigation 4 | . 1 1 . . . 2 Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 3 17 7 . 32 26 Peak Tracking Total 5 | . 3 5 2 . 4 4 Tactical Retreats 5 | . . 1 2 . 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 7 | . 3 . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 5 | . . 1 . . 4 . Max in Single Turn 1 | . . 1 . . 1 . Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 11 | . 2 2 . 1 2 4 Terminals 6 | . 2 1 . . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 36 | . 5 5 . 2 5 19 Successful 18 | . 2 2 . 1 2 11 Failed 18 | . 3 3 . 1 3 8 Catastrophic 5 | . . 2 . . 1 2 Database Lockouts . | . . . . . . . Manual 7 | . 1 3 . . . 3 Terminals 16 | . 5 3 . . 5 3 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . . 6 Recycling Units 5 | . . . . . . 5 Scanalyzers 7 | . . 2 . . . 5 Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 2 . . . 2 . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 7 | . . 2 . . . 5 Insert Component 3 | . . 1 . . . 2 Analyze 4 | . . 1 . . . 3 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 1 . 1 2 3 Full Trace Events 5 | . . 1 . . 2 2 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 64 | . . . . . . 64 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed 3 | . . 1 . . . 2 Part Schematics Acquired 3 | . . 1 . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 10 | . . . . . . 10 Non-combat 3 | . . . . . . 3 Combat 7 | . . . . . . 7 Robot Hacks Applied 13 | . . . . . . 13 parse_system 1 | . . . . . . 1 no_distress 2 | . . . . . . 2 check_alert 1 | . . . . . . 1 find_shortcuts 1 | . . . . . . 1 scatter_targeting 3 | . . . . . . 3 spike_heat 1 | . . . . . . 1 reboot_system 1 | . . . . . . 1 go_dormant 1 | . . . . . . 1 streamctrl_high 2 | . . . . . . 2 Relay Couplers Released 15 | . . . . . 15 . Machine Destruction 15 | . . . . . 15 . Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 2 | . . . . . . 2 Largest Group 1 | . . . . . . 1 Highest-Rated Group 16 | . . . . . . 16 Highest-Rated Ally 16 | . . . . . . 16 Total Orders . | . . . . . . . Ally Attacks 21 | . . . . . . 21 Total Damage 260 | . . . . . . 260 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 4361 | 65 238 311 304 22 2225 1196 Spaces Moved 2034 | 36 145 144 124 21 1088 476 Core 10 | 10 . . . . . . Treads 931 | 26 145 144 111 . 352 153 Legs 898 | . . . . . 575 323 Wheels 195 | . . . 13 21 161 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 95 95 95 120 Average Speed 166 | 155 160 160 192 95 160 181 Slowest Speed 260 | 200 160 160 240 95 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 31 21 20 6 90 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . 6 . . 14 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 20 | . . 6 . . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2597 | 42 149 187 152 22 1330 715 Wait 104 | . . 10 1 . 6 87 Move 2029 | 35 145 143 123 20 1087 476 Hop . | . . . . . . . Pick Up 37 | 1 2 4 2 . 14 14 Fast Attach 51 | 6 1 4 2 1 18 19 Attach 14 | . . 1 2 1 6 4 Detach 14 | . . 2 1 . 7 4 Swap 13 | . . 1 1 . 6 5 Drop 39 | . . 3 1 . 15 20 Fire 237 | . . 19 17 . 132 69 Melee 52 | . . . . . 37 15 Ram 1 | . . . 1 . . . Kick 2 | . . . . . . 2 Crush 2 | . 1 . 1 . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 467 | -9/Materials | Discovered new exit (range 6) 615 | -9/Materials | Entered Mines 631 | -9/Mines | Assembled infested the area 766 | -9/Mines | Lost 3 parts (1n2w) 897 | -9/Mines | Discovered new exit (range 8) 919 | -9/Mines | Entered Materials 919 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 939 | -8/Materials | Identified exit to Garrison 941 | -8/Materials | Entered Garrison 1059 | -8/Garrison | Triggered checkpoint 1111 | -8/Garrison | Triggered checkpoint 1209 | -8/Garrison | Lost 3 parts (1p1n1w) 1293 | -8/Garrison | Triggered checkpoint 1298 | -8/Garrison | Discovered new exit (range 10) 1388 | -8/Garrison | Installed Relay Interface Framework 1492 | -8/Garrison | Garrison Relay disabled 1566 | -8/Garrison | Learned Materials security intel 1657 | -8/Garrison | Triggered checkpoint 1811 | -8/Garrison | Garrison Relay disabled 1831 | -8/Garrison | Triggered checkpoint 1855 | -8/Garrison | Discovered new exit (range 10) 1911 | -8/Garrison | Build established: Scavenger-Mutant 1925 | -8/Garrison | Triggered checkpoint 2004 | -8/Garrison | Lost 3 parts (2u1w) 2079 | -8/Garrison | Garrison Relay disabled 2257 | -8/Garrison | Triggered checkpoint 2737 | -8/Garrison | Triggered checkpoint 2869 | -8/Garrison | Discovered new exit (range 13) 2920 | -8/Garrison | Core integrity fell below 50% 2969 | -8/Garrison | Triggered checkpoint 2997 | -8/Garrison | Triggered checkpoint 3062 | -8/Garrison | Lost 3 parts (1p1n1w) 3083 | -8/Garrison | Garrison Relay disabled 3164 | -8/Garrison | Identified exit to Materials 3166 | -8/Garrison | Entered Materials 3511 | -8/Materials | Build established: Bothacker-Mutant 3740 | -8/Materials | Core integrity fell below 20% 4080 | -8/Materials | Repaired Med. Storage Unit 4192 | -8/Materials | Repaired Imp. Terrain Scanner 4339 | -8/Materials | Build established: Scavenger-Mutant 4362 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Engine into recycling unit. 04335_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 04337_ Slug penetrates G-47 Trooper. 04338_ R-06 Scavenger collects Faulty Aerolev Unit. 04339_ Slug penetrates Wall. 04339_ Relay Coupler [Grunt] destroyed. 04341_ R-06 Scavenger inserts Faulty Aerolev Unit into recycling unit. 04344_ R-06 Scavenger collects Corrupted Hover Unit. 04349_ Datajack destroyed. 04350_ I7F1PHUPJA|EHZKWFCQ3BYIGHC02R53D5GCJ=, 04352_ Material Processor disabled. 04353_ Slug penetrates G-47 Trooper. 04356_ G-47 Trooper destroyed. 04359_ Slug penetrates Wall. 04362_ Slug penetrates G-47 Trooper. 04362_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????#???????????? | | ??????????????????#??????????#???????????????????? | | ????????????????????????????????????#????????????? | | ??????????????########??????????#?#??????????????? | | ?????????????? #?#???#?????????#??##???????? | | ???????????????? #????##????#????#????????#??# | | ????????????????? #??????????#????????#???????? | | ?????????????????# #????????????????#??#???#???? | | ??????? ?????????# #???#######??###???#?#???#?#? | | ?????????????????# #???#"""""#?#????#??###?????? | | ?????????????????# #####""T""#####?????###???##? | | ???????????? ????# g% #???#?#?#???#?? | | ??????????????? ?# !%= @ #?#?????????#?# | | ????????+????????# = t #???###??#?##?? | | ???????????? ????# "" ########?#????? | | ?????????????????# ! """"" #[ #??????# | | ?????????????? ??# """"" %#*""" #?#????? | | ?????????????????# "Y" """""!%+%"R #?#????? | | ?????????????????# """ """ =%#!""" #??????? | | ?????????????????# *# % ##???#?? | | ?????????????????# # #?????## | | ?????????????????############### ########?????#? | | ??????????#??????????????# ## #???????#?##?## | | ????????????#??????????#?# "" ## #?#??#???????#? | | ????????? ???????#??#?#??# T" ## #?##?????????#? | | ???????????????#???#??#?## "" ## #?#?#?????????? | | ??????????????#????#?????# ## #???##????????# | | ??????????????????????#??# ## ##?????#?#?#??? | | ???????????#????????????## ## #?#######?????? | | ?????????????????????????# ## # #???#?? | | ???????????????????####### ## # == ##????? | | ????????? ??????#??# ###+### + == #?????? | | ???????????????????# # = #?????? | | ????????#??????????# T # #?????? | | ???????????????????# #?#######?????? | | ???????????????????# ####### #????##???????? | | ??? ?????????######## ##?????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningDataLattice Manual? 0 Play Time 00:41:53 Cumulative 54.5 hours Start 2024.09.19 @ 02:05:01 End 2024.09.19 @ 02:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6e4db07-6b18-43e8-b664-367d0b2c23ee