Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 14:52:52 Player: saltine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (596) 2980 Value Destroyed (33948) 33948 Prototype IDs (92) 1840 Alien Tech Used (14) 2800 Bonus (36419) 36419 TOTAL SCORE: 88687 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 15305 Follower Combat Kills 4336 Entered Garrisons 200 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -3822 Cogmind --------- Core Integrity 0/1850 Matter 283/300 Energy 39/350 System Corruption 83% Temperature Cool (0) Movement Treading (240) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads > --- UTILITY (13) ----- Experimental Coolant Injector Huge Storage Unit Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Singularity Reactor Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Cloaking Device Heavy Regenerative Plating Experimental Force Field HERF Cannon Graviton Cannon Graviton Cannon Gamma Bomb Array Fusion Bomb Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Quantum Capacitor Advanced Cloaking Device Experimental Utility Shielding Heavy Regenerative Plating Graphene Brace Thermal Barrier Experimental Force Field AEGIS Remote Shield Advanced Point Defense System > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Zero-point Reactor Improved Heavy Treads High-density Centrium Heavy Treads Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Tactical Coordination Suite Advanced Force Field Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Microwarp Drive Enhanced Nova Cannon Warp Cannon Graviton Cannon Gamma Bomb Array Fusion Bomb Launcher Hellfire Missile Launcher [Rating: 248] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Experimental System Shield Protection Powered Armor Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Gamma Bomb Array Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 11 | . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . . 1 . 2 . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 271 | 1 . . 9 22 13 22 15 3 1 . . 12 2 1 2 4 7 10 8 8 4 7 19 2 8 35 8 12 3 16 17 Power 22 | . . . . 2 1 1 . 1 . . . 1 . . . . . 1 1 2 . . 3 . 1 2 1 1 . 1 3 Engine 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . 1 2 1 1 . 1 3 Propulsion 52 | . . . 2 8 4 8 4 . . . . 3 . . 1 2 . 3 1 1 . 1 2 . 2 3 1 2 . 1 3 Treads 46 | . . . 2 4 4 8 4 . . . . 1 . . 1 2 . 3 1 1 . 1 2 . 2 3 1 2 . 1 3 Leg 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 140 | 1 . . . 8 3 10 8 1 . . . 7 2 . 1 2 6 4 5 3 4 5 8 1 5 23 5 8 2 9 9 Device 71 | 1 . . . 2 1 2 2 . . . . 1 2 . 1 2 2 3 2 3 2 3 5 . 4 13 3 6 2 5 4 Storage 8 | . . . . 1 . 2 . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 2 Processor 8 | . . . . . . . . . . . . 2 . . . . 3 . . . . . 2 . . . . . . 1 . Hackware 10 | . . . . 2 . . 2 . . . . . . . . . . . . . . . 1 1 . 1 . . . 2 1 Protection 41 | . . . . 3 2 6 4 1 . . . 4 . . . . . 1 2 . 2 2 . . 1 8 1 1 . 1 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Weapon 57 | . . . 7 4 5 3 3 1 1 . . 1 . 1 . . 1 2 1 2 . 1 6 1 . 7 1 1 1 5 2 Energy Gun 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 2 1 . 2 1 1 1 3 1 Ballistic Gun 13 | . . . 2 3 3 2 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . Ballistic Cannon 8 | . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . 2 . . 2 . . . . . Launcher 10 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . 2 . . 1 . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 50 | . . . . 2 . 1 1 . . . . . . . 1 . . . 6 . . . 2 3 2 16 4 1 1 2 8 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . System Corruption 27 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 15 . . . . Parts Lost 79 | . . . 2 9 2 4 . . . . 1 10 . . . . 4 1 1 . . 9 4 . . 3 . . . 8 21 Power 9 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 4 Propulsion 18 | . . . . 5 . 1 . . . . . 4 . . . . 2 . . . . 1 . . . . . . . . 5 Utility 38 | . . . . 3 2 3 . . . . 1 3 . . . . 1 1 1 . . 5 3 . . 2 . . . 4 9 Weapon 14 | . . . 1 1 . . . . . . . 2 . . . . 1 . . . . 3 1 . . . . . . 2 3 Highest Loss Streak 14 | . . . 1 5 1 1 . . . . 1 6 . . . . 2 1 1 . . 4 1 . . 1 . . . 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 6 6 7 7 9 9 13 17 18 18 18 17 16 18 18 18 19 22 21 22 22 22 21 21 5 21 22 21 19 20 18 18 Power 1 | 1 1 1 1 1 . . . 1 1 1 1 . . . . . 1 2 1 2 2 2 1 . 1 . 1 1 1 2 2 Propulsion 2 | 4 4 4 3 1 1 3 3 3 3 3 3 2 2 3 2 1 1 1 2 3 4 4 3 . 1 1 2 2 2 2 2 Utility 8 | . . . . 1 1 3 8 8 8 8 7 7 8 8 9 12 14 13 13 12 11 11 10 1 11 11 9 8 8 6 6 Weapon 5 | 1 1 2 2 4 5 6 5 6 6 6 6 5 6 6 5 5 4 4 4 5 5 3 5 2 6 6 4 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 6 . 4 7 2 5 5 . . . . 1 3 . . 3 2 4 4 . . . 2 5 1 5 1 2 1 . 2 Power 13 | . 1 . 1 . 1 . . . . . . 1 . . . 1 . 2 2 . . . 1 . . 1 . . . . 2 Propulsion 17 | . 2 . 2 3 . 2 . . . . . . . . . 1 1 . . . . . . 2 . 2 . 2 . . . Utility 22 | . 1 . . 1 1 2 5 . . . . . 2 . . . . 2 2 . . . 1 3 1 1 . . . . . Weapon 11 | . 2 . 1 3 . . . . . . . . 1 . . 1 1 . . . . . . . . 1 . . 1 . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 82 | . 100 100 86 90 99 99 99 100 100 100 99 93 86 86 81 80 79 88 94 87 87 86 66 22 57 76 66 72 75 71 68 Engine 1 | . 14 14 5 . 6 9 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 8 2 . . . . . . 2 6 6 6 6 5 5 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 5 5 4 7 1 7 8 4 11 12 9 7 Treads 16 | . . . 24 19 36 35 30 30 30 30 30 21 . . 2 13 21 13 20 17 17 15 9 1 10 15 13 12 12 10 10 Wheel 2 | . . . . 5 . . . . . . . 1 13 13 11 5 . 4 . . . . . . . . . . . . . Device 14 | . 14 14 10 10 12 7 8 15 14 15 12 8 13 13 15 18 11 14 11 11 10 14 19 1 16 17 18 23 19 20 16 Storage 5 | . 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 . 4 4 4 4 4 3 3 Processor 4 | . . . . . . . . . . . . 7 6 6 3 . 8 8 5 5 5 5 4 14 13 11 4 4 4 2 3 Protection 8 | . . . . 8 13 19 13 7 7 7 9 13 13 13 7 . . 9 19 15 17 20 11 . . 4 . 4 8 9 9 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 2 4 11 10 2 7 4 . 4 8 8 8 8 4 4 Ballistic Gun 12 | . 14 14 12 12 15 16 26 29 29 30 29 24 14 20 21 23 17 14 9 11 20 10 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 5 . . 2 2 1 1 . . . . . . 2 4 3 4 2 2 Peak Build Rating 248 | 7 7 7 9 28 28 36 56 57 57 57 57 65 68 66 80 79 94 95 111 113 120 136 169 164 158 222 239 227 229 247 248 Average Rating 109 | 6 7 7 8 23 27 28 47 53 54 54 53 58 62 65 70 76 83 87 96 108 110 127 132 41 124 189 224 219 224 229 229 On Entrance 91 | 6 7 7 7 8 27 27 36 56 57 54 57 53 60 66 66 76 76 93 85 107 113 118 100 164 112 154 222 228 223 225 233 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 238 | 11 11 11 17 35 38 66 93 98 98 98 98 103 89 90 102 93 130 159 175 172 167 189 226 188 152 209 226 223 215 238 235 Greatest Support 270 | 20 20 20 40 82 85 85 112 112 112 112 112 112 56 56 56 112 112 108 130 135 135 135 155 150 215 240 250 250 235 235 270 Greatest Overweight (x) 5 | . . . . 3 . . . . . . . 2 1 1 3 3 4 5 1 1 1 1 1 4 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 1 1 1 3 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 8 8 8 9 10 13 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 8 25 25 25 25 25 25 25 Most Carried 25 | 6 7 7 8 10 10 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 6 6 7 7 9 9 13 19 20 20 20 19 18 19 20 19 19 24 22 24 24 24 24 24 5 24 24 24 24 24 23 23 Final Capacity 25 | 8 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 7 7 8 10 10 20 20 20 20 20 19 19 20 20 20 20 21 25 25 25 25 24 25 25 24 25 25 25 25 25 23 Class Distribution -------------------- 29% | Tank 27% | Alien-Mutant 9% | Mutant 8% | Scavenger-Mutant 7% | Commander-Tank 5% | Gunner 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Skirmisher | -5/Proximity Caves Gunner | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Armory Mutant | -4/Lab Mutant | -3/Research Alien-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Matter Collected 18850 | 213 . . 186 789 522 1190 918 72 310 . 364 1666 59 105 146 1271 1180 1343 120 278 446 713 612 102 360 875 665 347 210 2293 1495 Remotely 3438 | . . . . . . . . . . . . . . . . . 775 280 . . . 390 387 . . . 148 . . 597 861 Salvage Created 35833 | 28 . . 246 1095 539 1418 768 49 252 . 346 1757 86 . . 311 963 421 90 69 648 1471 1855 102 28 947 1733 703 1086 14606 4216 Parts 1490 | 3 . . 20 64 31 67 36 2 8 . 19 75 5 . . 13 41 10 10 7 33 71 59 2 4 43 88 51 50 548 130 Haulers Intercepted 13 | . . . . 4 . 5 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . Recyclers Shooed 25 | . . . . 2 . . 2 . . . . 7 . . . . 1 6 . . . 1 . . . . . . . 5 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . 10 . . . . 10 9 . 21 . 2 . . 18 . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 484 | . . . 7 21 19 20 13 1 10 . 12 20 . . . 5 11 4 . . 9 26 31 . . 9 22 8 14 180 42 Melee 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . 4 . Guns 116 | . . . 7 18 7 20 13 1 4 . 6 14 . . . 5 6 . . . 9 6 . . . . . . . . . Cannons 96 | . . . . 3 2 . . . . . . . . . . . . 1 . . . 7 6 . . 1 7 7 8 39 15 AOE 118 | . . . . . 10 . . . 6 . 6 5 . . . . 5 3 . . . 9 16 . . . . . . 54 4 Classes Destroyed 30 | 1 . . 4 3 2 1 2 . 1 . 1 2 1 . . 1 . . . 1 . 2 1 . . 1 . . . 5 1 Worker 37 | . . . . 1 . 2 . . . . . 7 . . . . 4 . . . 2 3 . . 2 . 1 2 2 10 1 Builder 23 | . . . . . . . 1 . . . . . . . . . . . . . 2 5 . . . . 2 . . 13 . Tunneler 3 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . . . . 4 . 5 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Recycler 19 | . . . . . . 1 . . . . . 6 . . . . 3 2 . . . . . . . . . . . 7 . Mechanic 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . Operator 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . 1 1 1 8 . Swarmer 76 | . . . 1 3 7 . . . 2 . 4 7 . . . 3 . 2 . . 2 5 9 . . . 3 . 4 24 . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Grunt 182 | . . . 2 11 7 15 6 1 5 . 6 7 . . . . 4 1 . . 4 8 7 . . . 3 1 6 68 20 Brawler 18 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 12 3 Duelist 13 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 . . . . . . 7 1 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Sentry 43 | . . . . 7 3 5 4 . 1 . 1 . . . . . 1 1 . . 1 1 1 . . . 3 . . 12 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 2 . . 2 . Hunter 22 | . . . . . . . . . 1 . . 3 . . . . 2 . . . . 4 4 . . . 2 . . 6 . Programmer 68 | . . . . . . . 3 . . . . 3 . . . 1 3 . . . 2 5 4 . . . 6 6 3 24 8 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Behemoth 5 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 2 . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 43 | 1 . . 2 3 5 5 6 1 9 . 4 10 . . . 3 7 2 . 1 7 14 13 . 1 2 5 2 5 43 13 Combat Bots Only 34 | . . . 2 3 5 3 6 1 9 . 4 6 . . . 3 7 2 . . 7 11 13 . . 2 5 2 5 34 13 Max Kills in Single Turn 8 | 1 . . 1 1 2 1 1 1 3 . 3 6 1 . . 1 2 2 1 1 3 4 3 1 1 1 1 1 1 8 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Exploded 6 | . . . . . 2 . . . 3 . 3 3 . . . . 2 2 . . . 3 3 . . . . . . 6 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 A7 (-5/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Hostile Shots Fired 3340 | . . . 40 108 96 98 65 2 38 . 51 156 . . . 33 99 25 32 1 53 374 213 . . 62 181 23 30 876 684 Missed 887 | . . . 11 28 23 27 16 2 16 . 21 42 . . . 9 33 7 12 . 9 115 48 . . 16 49 6 10 236 151 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hits 2453 | . . . 29 80 73 71 49 . 22 . 30 114 . . . 24 66 18 20 1 44 259 165 . . 46 132 17 20 640 533 Melee 40 | . . . . . 1 . . . 2 . . . . . . . . . . . . . 6 . . . . . 1 22 8 Projectile 2413 | . . . 29 80 72 71 49 . 20 . 30 114 . . . 24 66 18 20 1 44 259 159 . . 46 132 17 19 618 525 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 Critical Strikes 139 | . . . 1 5 3 4 1 . . . 1 3 . . . . 7 2 2 . 1 7 1 . . 4 6 4 . 43 44 Actively Blocked 105 | . . . . . . . . . . . . . . . . . . . 1 . . 4 1 . . 4 5 4 . 42 44 Part Disruptions 51 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 2 . . . . . . 4 42 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 Damage Taken 44831 | . . . 521 1219 900 1184 528 . 389 . 398 2139 . . . 436 1807 481 336 37 868 4029 2485 . . 1704 1486 540 218 11769 11357 Core 2566 | . . . 56 103 81 87 14 . . . 38 131 . . . . 191 42 9 . 35 139 116 . . 47 257 . . 416 804 Absorbed by Shields 13179 | . . . . . 207 . . . . . . . . . . . . 5 101 . . . 685 . . 209 743 372 228 5031 5598 Reduced by Siege Mode 1832 | . . . . . . . . . . . . . . . . . . . . . . 122 87 . . 116 24 . 3 818 662 Redirected to Shielding 542 | . . . . . . . . . . . . 103 . . . . . 44 66 . . . . . . . . . . 221 108 Ignored by Resistances 4673 | . . . . . . . 30 . 40 . 40 55 . . . 33 . 75 154 17 111 486 82 . . . 484 89 36 1251 1690 Regen/Repaired (Parts) 11201 | . . . . . . 238 . . . . . . . . 1008 . . . . . . 222 . . . 173 479 167 370 7435 1109 Core Remaining (%) 79 | 100 . . 77 . . 50 . . . . 92 . . . . 84 . . . . 72 . . 77 . . 67 . 100 . . Volleys Fired 1910 | 3 . . 50 95 48 96 51 2 15 . 23 87 . 1 1 18 72 28 24 17 35 100 77 33 14 62 125 77 75 417 264 Largest 4 | 2 . . 2 2 2 2 4 4 4 . 4 4 . 1 1 4 4 4 1 3 4 4 3 1 1 2 2 1 1 2 1 Hottest 298 | 60 . . 90 80 65 50 115 100 100 . 100 100 . 47 47 100 123 173 75 148 183 258 298 120 120 201 214 120 120 214 120 Shots Fired 2895 | 6 . . 84 190 82 188 174 8 45 . 58 290 . 2 1 72 143 55 24 35 100 187 83 34 14 64 128 77 75 432 244 Gun 1404 | 6 . . 84 167 53 184 160 8 40 . 47 276 . 1 . 72 98 30 . 34 74 70 . . . . . . . . . Cannon 1325 | . . . . 23 22 4 14 . . . 6 12 . 1 1 . 40 23 24 1 26 110 62 34 14 64 128 77 75 341 223 Launcher 166 | . . . . . 7 . . . 5 . 5 2 . . . . 5 2 . . . 7 21 . . . . . . 91 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1469 | 3 . . 46 178 75 188 174 8 40 . 53 288 . 2 1 72 98 30 . 34 74 70 2 1 . . . . . . 32 Thermal 957 | 3 . . 35 12 . . . . . . . . . . . . 40 23 . 1 24 97 57 33 14 25 84 68 51 211 179 Explosive 75 | . . . . . 7 . . . 5 . 5 2 . . . . 5 2 . . . 7 7 . . . . . . 32 3 Electromagnetic 394 | . . . 3 . . . . . . . . . . . . . . . 24 . 2 13 17 . . 39 44 9 24 189 30 Robot Hit Streak 37 | 2 . . 16 9 10 20 9 3 7 . 14 18 . . . 8 16 20 28 3 9 19 8 2 5 22 14 11 13 31 37 Robot Miss Streak 8 | 2 . . 3 4 4 3 4 3 2 . 1 4 . . . 5 2 2 1 4 8 3 4 . 3 7 3 4 3 6 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Secondary Targets 23 | . . . 2 2 1 2 4 . 1 . 2 3 . . . 2 2 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . 1 . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . Capacitor 806 | . . . . . . . . . . . . . . . . . . . . . . . 10 4 . 48 116 77 75 299 177 Shots Hit Robots 1789 | 3 . . 55 119 48 128 103 3 33 . 35 194 2 . . 45 94 45 34 24 41 94 22 1 5 41 64 36 33 292 195 Core Hits 1278 | 2 . . 16 44 26 49 33 2 19 . 26 83 2 . . 11 39 22 9 12 38 56 81 . 2 16 26 13 14 482 155 Critical Kills 19 | . . . . 1 1 . . . . . . . . . . . . . . . . 4 . 1 . . 2 . . 6 4 Critical Parts Destroyed 8 | . . . 1 1 . 1 1 . . . . 1 . . . . . 1 . . 1 1 . . . . . . . . . Critical Strikes 37 | . . . 3 2 4 1 1 . . . . 1 . . . . . 1 . . 1 6 . 1 . . 2 . . 10 4 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 15 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . 6 4 Destroy 13 | . . . 1 2 1 1 1 . . . . 1 . . . . . 1 . . 1 4 . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 127 | . . . . . . . . . . . . 1 7 5 . 4 19 3 15 4 . . . . . 14 24 3 2 26 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . . . . . 1 7 5 . 4 19 3 15 . . . . . . 10 24 3 2 26 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . . . . . . . . 1 2 . . 2 6 2 15 4 . . . . . . 3 2 2 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87548 | 30 . . 713 2357 1612 2219 2026 56 1419 . 1288 4412 126 . . 951 2977 1572 1148 352 1772 4730 4211 45 256 1211 3475 2050 1742 33192 11606 Guns 17393 | 30 . . 713 1938 680 2206 1851 56 515 . 555 3407 . . . 766 1504 410 . 320 993 1449 . . . . . . . . . Cannons 28958 | . . . . 392 274 . 119 . . . . 27 . . . . 197 629 338 32 199 1426 724 45 256 1056 2138 1678 1448 10055 7925 Explosions 36030 | . . . . . 658 . . . 904 . 733 761 . . . . 902 379 . . 565 1841 3400 . . . . . . 22248 3639 Melee 4750 | . . . . . . . . . . . . 60 126 . . 185 374 154 810 . . . . . . 155 1337 372 288 889 . Ramming 417 | . . . . 27 . 13 56 . . . . 157 . . . . . . . . 15 14 87 . . . . . 6 . 42 Kinetic 19009 | 6 . . 392 2244 954 2206 1970 56 515 . 555 3434 . . . 766 1504 410 . 320 993 1449 . . . 155 . . . . 1080 Thermal 22673 | 24 . . 309 86 . . . . . . . . . . . . 197 629 . 32 199 1342 1027 45 256 45 926 1367 538 8822 6829 Explosive 17325 | . . . . . 658 . . . 904 . 733 761 . . . . 902 379 . . . 1584 1139 . . . . . . 9416 849 Electromagnetic 23529 | . . . 12 . . . . . . . . . . . . . . . 338 . 565 341 1958 . . 1011 1212 311 910 14065 2806 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4595 | . . . . . . . . . . . . 60 126 . . 185 374 154 810 . . . . . . . 1337 372 288 889 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 82 | . 1 1 1 . . . . . . . . 1 1 1 1 2 2 2 . 10 3 3 9 9 . . 18 . 2 18 82 Average Corruption 6 | . 1 1 1 . . . . . . . . 1 1 1 1 1 1 1 . 5 2 1 5 9 . . 4 . 1 8 37 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . 2 . 12 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 398 | . . . 4 . . . . . . . . 19 10 13 . 20 4 2 . 5 3 12 33 46 . . 17 . 8 111 91 Message Errors 86 | . . . . . . . . . . . . 4 2 1 . 5 2 1 . 1 1 2 5 17 . . 4 . 2 25 14 Matter Fused 89 | . . . . . . . . . . . . 5 3 4 . 3 . . . 2 . 4 10 10 . . 3 . 1 28 16 Heat Flow Errors 53 | . . . 2 . . . . . . . . 2 2 1 . 4 1 . . . . . 5 4 . . 2 . 1 19 10 Energy Discharges 49 | . . . 2 . . . . . . . . 3 1 1 . 5 . . . 1 1 2 5 6 . . 1 . 4 12 5 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Data Loss (minor) 38 | . . . . . . . . . . . . . 1 2 . 3 . . . . . 1 5 5 . . 4 . . 9 8 Data Loss (major) 14 | . . . . . . . . . . . . . . 2 . . . 1 . 1 . 2 . 2 . . 2 . . 1 3 Misfires 14 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . 8 2 Alerts 9 | . . . . . . . . . . . . 1 1 1 . . . . . . . . 2 1 . . . . . 3 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Weapon Failures 29 | . . . . . . . . . . . . 3 . . . . . . . . 1 . 1 . . . . . . 2 22 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2417 | . . . . . 59 . . . 40 . 22 21 . . . 142 50 35 14 . . 73 167 . 10 . 288 279 227 871 119 Projectiles 625 | . . . . . . . . . . . . . . . . . 3 9 . . . 5 81 . 10 . 27 89 88 244 69 Explosions 792 | . . . . . 59 . . . 40 . 22 1 . . . . 4 26 . . . 68 86 . . . . . . 436 50 Melee 1000 | . . . . . . . . . . . . 20 . . . 142 43 . 14 . . . . . . . 261 190 139 191 . Knockbacks 21 | . . . . 5 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . 8 Impact 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . 3 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 Secondary 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 2729 | . . . . . 58 . . . 47 . . 39 . . . . 52 . . . 70 . 383 . . . . . . 1720 360 Shots 141 | . . . . . 2 . . . 2 . . 2 . . . . 1 . . . 1 . 26 . . . . . . 71 36 Rammed 45 | . . . . 6 1 2 7 . . . . 18 . . . . . . . . 3 1 3 . . . . . 1 . 3 Targets Rammed 52 | . . . . 7 1 4 8 . . . . 21 . . . . . . . . 3 1 3 . . . . . 1 . 3 Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | 20 . . 150 126 225 205 377 51 101 . 260 225 274 111 8 254 469 206 . 50 365 194 335 340 72 291 278 336 168 332 316 Average Temperature 79 | 15 . . 54 48 80 56 113 27 43 . 89 96 145 44 6 102 92 86 . 27 109 90 75 83 26 56 69 100 41 87 75 Received Heat Transfer 5698 | . . . 84 567 398 657 117 . 108 . 174 198 . . . 24 627 117 62 . 144 532 136 . . 36 166 4 16 901 630 Effects 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Siege Activations 59 | . . . . . . . . . . . . . . . . . . . . . 1 7 5 . . 10 4 2 3 20 7 Total Turns 968 | . . . . . . . . . . . . . . . . . . . . . 11 144 72 . . 66 36 8 29 354 248 Longest Duration 112 | . . . . . . . . . . . . . . . . . . . . . 11 79 48 . . 13 21 6 19 112 90 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 Robots Corrupted 132 | . . . . . . . . . . . . . . . . . . . . . . 2 10 . . 7 9 1 6 78 19 Combat Hostiles 126 | . . . . . . . . . . . . . . . . . . . . . . 2 9 . . 7 9 1 6 73 19 Parts Fried 241 | . . . . . . . . . . . . . . . . . . . 2 . 1 5 32 . . 16 8 2 10 133 32 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 20 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . 11 4 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 9 4 Parts Melted 65 | . . . 1 . . . 1 . . . . . . . . . . 4 . . 1 4 . . . . 8 7 . 22 17 Heat Transferred 16792 | 50 . . 1037 259 . . . . . . . . . . . . 300 950 . 50 300 1250 755 37 222 37 703 999 407 6331 3105 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Power Chain Reactions 24 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 18 3 Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . . 1 3 2 . . . . . 1 . . . . 1 3 2 1 3 4 3 . . . 1 2 2 5 5 Low Security (%) 49 | 100 100 100 . 52 6 6 100 . . . . 75 . . . . 82 64 . 87 42 . . . 100 100 78 50 2 . . Level 1 20 | . . . . 47 15 88 . . . . . 24 . . . . 17 6 36 12 34 4 31 . . . 21 29 97 2 . Level 2 8 | . . . . . 58 4 . . . . . . . . . . . 11 63 . 22 26 31 . . . . 19 . 2 . Level 3 8 | . . . . . 19 . . . . . . . . . . . . 17 . . . 68 36 . . . . . . 21 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 90 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 5183 | 5 . . . 294 833 423 178 . . . . 289 . . . . 270 777 502 262 1078 1102 971 . 119 180 331 511 397 5183 4039 Initial 3316 | . . . . . 174 405 115 . . . . 62 . . . . . 119 409 137 . 527 510 . . 34 . 182 285 234 3316 Average 660 | 3 . . . 145 547 283 59 . . . . 98 . . . . 50 245 417 57 255 723 576 . 26 49 131 245 297 2832 3650 Influence Increases 20493 | 5 . . 80 780 679 654 477 144 282 . 331 717 . . . 215 650 1219 343 205 1484 1137 1025 . 233 762 813 855 554 5663 1186 Destroy 0b10 Robot/C 11180 | . . . 60 420 380 400 260 100 240 . 280 400 . . . 160 320 540 160 80 400 520 620 . 120 320 440 420 280 3460 800 Destroy 0b10 Robot/NC 770 | 5 . . . 30 . 40 15 . . . 10 80 . . . 5 50 40 10 15 30 45 10 . 10 . 20 55 15 265 20 Destroy Leader 2068 | . . . 20 128 10 120 84 20 30 . 30 84 . . . 20 80 66 . . 82 112 104 . 30 110 102 108 52 546 130 Allied During Kill 1216 | . . . . . . . . 24 12 . 11 . . . . 30 43 473 157 95 205 . . . 31 73 . 62 . . . Successful Hack 247 | . . . . 19 16 12 47 . . . . 56 . . . . 26 . . . . 2 20 . . 21 4 . 24 . . Disable Machine 1095 | . . . . 15 15 15 30 . . . . 30 . . . . 15 . . 15 270 105 90 . . 180 120 15 90 60 30 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 2912 | . . . . 18 48 7 11 . . . . 22 . . . . 116 70 16 . 482 278 166 . 42 58 82 165 93 1107 131 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 840 | . . . . 150 60 60 15 . . . . 45 . . . . . 30 . . 15 75 15 . . . 45 30 . 225 75 Influence Decreases 16699 | 5 . . 80 512 114 1232 590 257 283 28 232 651 165 . . 215 407 730 731 549 406 1173 1130 937 171 824 488 673 670 871 2575 Entered New Map 5939 | . . . . . 94 428 140 53 6 28 . 37 62 . . . . 124 323 207 . 551 532 937 . 28 . 143 222 157 1867 Time Decay 8752 | 5 . . 80 422 . 614 450 184 277 . 202 354 103 . . 173 189 476 318 302 268 502 478 . 151 726 488 530 428 634 398 Lost Part 770 | . . . . 90 20 40 . . . . 10 100 . . . . 40 10 10 . . 90 40 . . 30 . . . 80 210 Lost Ally 938 | . . . . . . . . 20 . . 20 10 . . . 42 178 120 80 40 138 30 80 . 20 40 . . 20 . 100 Purge Threat 300 | . . . . . . 150 . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 120 | . . . . 2 . 2 6 . . . . 6 . . . . 10 3 . . 11 8 4 . 2 . 7 7 4 38 10 Investigation 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . 1 . 1 1 . Extermination 33 | . . . . . . . 4 . . . . 2 . . . . 2 . . . 1 2 2 . 2 . 4 4 2 5 3 Reinforcement 34 | . . . . 2 . 2 2 . . . . 3 . . . . 5 2 . . 4 5 1 . . . 2 3 1 2 . Assault 33 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 24 7 Garrison 14 | . . . . . . . . . . . . . . . . . 3 . . . 5 . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . 3 . Construction Impeded 9 | . . . . . . . . . . . . 2 . . . . 1 2 . . 2 1 . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Distress Signals 38 | . . . . 3 . 6 . . . . . 2 . . . . . 5 2 . 4 3 1 . . . 1 3 2 4 2 Communications Jammed 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 28 7 76 . Distress Signals 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 23 7 68 . Times Spotted 830 | . . . 8 36 20 42 19 3 12 . 14 39 . . . 10 20 33 10 16 18 41 38 . 2 18 35 19 20 235 122 Peak Tracking Total 63 | . 1 . 2 6 6 5 5 4 9 . 4 6 . . . 5 7 6 5 1 9 9 13 . 1 5 5 5 6 13 63 Tactical Retreats 40 | . . . . 6 3 3 1 . . . . 2 . . . . . 1 . . 1 1 1 . . . 3 2 . 12 4 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Traps Triggered 25 | . 1 . . 1 3 . 1 . . . . 3 . . . . . 3 . . . . 6 . . . 3 1 . 2 1 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Disabled 82 | . . . 1 1 4 1 2 . 2 . . 2 . . . . 1 . . 1 18 7 6 1 . 12 9 1 6 5 2 Max in Single Turn 9 | . . . 1 1 1 1 1 . 2 . . 1 . . . . 1 . . . 9 2 1 1 . 1 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Accessed 67 | . . . 1 8 1 7 10 2 1 4 . 9 3 . 1 . 2 . . . 1 1 3 . . 2 4 1 3 2 1 Terminals 28 | . . . . 6 1 6 4 . . . . 6 . . . . . . . . . . 1 . . . 3 . . . 1 Fabricators 7 | . . . . . . . 3 . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . Repair Stations 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . Recycling Units 5 | . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 1 2 . Total Hacks 184 | . . . 1 29 2 21 25 8 1 22 . 24 3 . 4 . 4 . . . 2 3 10 . . 6 7 1 5 5 1 Successful 98 | . . . 1 10 1 7 13 8 1 22 . 8 3 . 4 . 3 . . . . 2 6 . . 2 4 1 1 . 1 Failed 86 | . . . . 19 1 14 12 . . . . 16 . . . . 1 . . . 2 1 4 . . 4 3 . 4 5 . Catastrophic 16 | . . . . 1 . 1 3 . . . . 4 . . . . . . . . . . 1 . . 3 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 216 | . . . . 13 . 8 16 . . . . 9 . . . . 10 3 1 . 10 3 22 . 13 33 12 16 24 2 21 Terminals 83 | . . . . 23 2 16 16 . . . . 18 . . . . . . . . . . 2 . . . 5 . . . 1 Fabricators 16 | . . . . . . . 4 . . . . . . . . . 3 . . . . . 8 . . . . . 1 . . Repair Stations 17 | . . . . . . 5 . . . . . 3 . . . . . . . . . 3 . . . 6 . . . . . Recycling Units 11 | . . . . 4 . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Garrison Access 15 | . . . . 2 . . 1 . . . . . . . . . . . . . 2 . . . . . 2 1 2 5 . Terminal Hacks 66 | . . . 1 8 1 3 6 8 1 22 . 4 3 . 4 . . . . . . . 1 . . . 3 . . . 1 Record 10 | . . . . . . . . 7 . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematic 17 | . . . . . . . 1 . . 12 . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . 1 1 . . . 3 . . . . . . . . . 1 . . . 3 . . . 1 Branch Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 8 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . 2 . . . . . Scan Component 5 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Repair 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 12 | . . . . . . . 5 . . . . 3 . . . . 2 . . . . . 1 . . . . . 1 . . Terminals 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . . . . 7 1 7 10 . . . . 9 . . . . 1 . . . 1 . . . . 2 . . 3 2 . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 117 | . . . . . . . 1 . . 12 . . . . 18 . . . . . . . . . . 54 . . 11 . 21 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 108 | . . . . . . 64 . . . . . . . . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 6 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . . . . . . . . 9 . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Total Allies 65 | . . . . . . . . 3 2 . . 1 . . 4 . 12 18 5 . 1 1 5 . 5 . . 1 . . 7 Largest Group 12 | . . . . . . . . 3 2 2 2 1 . . 4 3 7 12 12 10 8 1 2 1 4 4 . 1 1 . 7 Highest-Rated Group 791 | . . . . . . . . 93 62 48 48 23 . . 158 116 482 592 791 632 572 127 162 27 391 391 . 146 132 . 99 Highest-Rated Ally 159 | . . . . . . . . 31 32 32 32 23 . . 42 41 85 159 159 99 97 127 81 27 103 103 . 146 132 . 15 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . 3 1 . . 2 1 2 . 2 . . 1 . . . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Light 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Initial Warlord ECA Mod 36 | . . . . . . 5 4 4 4 4 3 3 3 3 3 . . . . . . . . . . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . . . . . 2 2 2 5 3 1 . 1 . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 633 | . . . . . . . . 30 15 . 15 . . . . 25 56 167 71 22 66 1 6 . 17 35 . 64 . . 43 Total Damage 19288 | . . . . . . . . 538 297 . 283 . . . . 707 1525 3924 1738 1333 2156 58 114 . 1192 1814 . 2851 . . 758 Kills 114 | . . . . . . . . 4 2 . 4 . . . . 3 9 29 12 5 12 . . . 6 7 . 21 . . . Allies Corrupted 7 | . . . . . . . . . . . . . . . . 1 3 . . . 3 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Active Infowar (turns) 41030 | 11 71 73 726 1264 634 . 1072 1885 1830 164 1710 1486 1669 1474 2101 1589 1868 1801 709 1544 714 1348 1236 1557 772 4022 1756 1490 1055 2612 787 Optics 596 | . . . . . . . . . . . . 596 . . . . . . . . . . . . . . . . . . . Sensors 8082 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2143 1554 1403 999 1983 . IFF 7852 | . . . . . . . . . . . . . 1669 1472 2099 1589 53 970 . . . . . . . . . . . . . Terrain 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 . Seismic 24029 | 11 71 73 726 1264 634 . 1072 1885 1830 164 1710 1454 1667 1474 2099 1497 1433 . . . 536 1064 977 102 772 1514 . . . . . Decoding 15284 | . . . . . . . . . . . . . . . . . 1868 1801 709 1544 714 1348 1236 1557 772 3735 . . . . . Cloaking 10996 | . . . . . . . . . . . . . . . . . . . . . . . 507 24 772 3028 1634 1424 674 2146 787 Jamming 7282 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 566 1748 1490 1055 2422 . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . 1 . . . . 3 2 . 2 . 1 . 3 3 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Decoded 0b10 Intel 475 | . . . . . . . . . . . . . . . . . 103 54 . . 52 67 85 . 33 81 . . . . . Items 475 | . . . . . . . . . . . . . . . . . 103 54 . . 52 67 85 . 33 81 . . . . . Zionite Intel Received 33 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 2 9 3 3 6 . 6 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Turns Passed 47296 | 25 71 73 1015 1422 984 2036 1828 1889 1909 165 1779 1826 1670 1474 2161 1772 1868 1801 709 1563 714 1348 1236 1557 772 4022 1778 1490 1055 4086 1198 Spaces Moved 24589 | 13 59 18 541 601 519 1004 1029 1174 1169 102 960 987 1041 949 1779 1119 856 832 223 472 243 404 530 653 493 2214 910 822 577 1817 479 Core 517 | . . . . . . . . . . . . . . . . . . . . . . . . 517 . . . . . . . Treads 17953 | . . . 522 455 519 1004 1029 1174 1169 102 960 840 . . . 172 705 119 223 472 243 404 530 136 493 2214 826 822 577 1817 426 Legs 112 | 13 59 18 19 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5870 | . . . . 143 . . . . . . . 147 1041 949 1779 947 151 713 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 107 158 156 160 160 160 160 160 115 115 115 115 130 160 160 242 243 240 163 145 50 145 145 158 155 155 155 160 Average Speed 155 | 120 120 120 158 151 158 158 160 160 160 160 160 156 115 115 118 146 185 177 242 243 242 241 172 73 145 152 160 160 155 164 168 Slowest Speed 260 | 120 120 120 160 260 158 160 160 160 160 160 160 240 115 115 145 240 240 242 243 243 243 243 243 250 145 162 161 161 155 253 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 6 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Microwarps 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 6 Exploration Rate (%) 57 | 3 15 7 36 62 63 82 41 98 98 74 82 24 80 79 91 86 30 85 63 81 35 22 47 88 10 97 60 27 92 57 25 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 13 | . . . . . . . . 1 1 1 . . . . 1 1 . . . . . . . . . . 2 2 2 . 2 Known Exits Taken 12 | . . . 1 1 . . 1 . . . . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 . . . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 21 | . . . . . . . . 4 4 . 1 . . 6 3 3 . . . . . . . . . . . . . . . Spaces Dug 465 | . . . . . 18 3 7 . 16 . 20 3 5 5 . 1 31 1 . . 6 54 52 18 5 14 33 16 29 125 3 Terrain Destroyed 1652 | . . . . 14 18 4 9 . 51 . 75 19 5 6 . 1 70 26 . . 351 168 121 19 8 23 61 34 33 502 34 Melee 37 | . . . . . . . . . . . . . 5 5 . 1 13 . . . . . . . . 6 7 . . . . Projectile 456 | . . . . 14 . 4 9 . . . 5 6 . 1 . . 34 3 . . 24 69 40 19 8 17 54 34 33 69 13 AOE 1159 | . . . . . 18 . . . 51 . 70 13 . . . . 23 23 . . 327 99 81 . . . . . . 433 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Total 32124 | 16 59 69 615 950 617 1337 1157 1181 1191 103 1174 1165 1503 1321 1839 1228 1031 1117 346 868 309 626 788 1715 536 2811 1204 989 726 2702 831 Wait 4107 | . . 52 2 191 1 160 16 . . . 177 22 443 363 29 66 43 154 46 348 13 73 70 946 13 326 109 37 44 308 55 Move 24430 | 12 58 17 540 600 518 1003 1028 1173 1168 101 959 986 1040 948 1778 1118 854 831 222 471 241 403 529 652 492 2213 830 821 576 1816 432 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 261 | . 1 . 5 14 6 22 12 . . . . 13 3 . 7 4 11 14 9 2 2 6 19 30 4 33 15 6 1 10 12 Fast Attach 203 | 1 . . 2 17 5 8 9 . . . . 3 . . 4 2 3 3 6 10 2 2 11 8 5 37 17 12 4 17 15 Attach 155 | . . . 2 4 2 3 4 . . . 1 10 . . 3 . 5 7 2 . 1 12 26 5 3 15 11 4 . 18 17 Detach 92 | . . . 1 3 1 . 2 . . . . 2 . . 2 . 2 3 3 2 . 6 21 4 1 11 7 1 . 11 9 Swap 387 | . . . 8 4 23 15 10 5 6 2 14 18 5 4 5 11 15 16 4 5 8 19 11 1 . 37 42 11 17 63 8 Drop 348 | . . . 5 15 12 26 17 1 . . . 2 4 . 10 5 6 10 15 9 4 4 21 36 4 64 24 17 6 16 15 Fire 1910 | 3 . . 50 95 48 96 51 2 15 . 23 87 . 1 1 18 72 28 24 17 35 100 77 33 14 62 125 77 75 417 264 Melee 126 | . . . . . . . . . . . . 1 7 5 . 4 19 3 15 4 . . . . . 13 24 3 2 26 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . . . . 6 1 4 8 . . . . 21 . . . . . . . . 2 1 3 . . . . . 1 . 3 Escape Stasis 5 | . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Rewire 47 | . . . . . . . . . 2 . . . 1 . . . . 44 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res / [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 97 | -10/Materials | Entered Mines 98 | -10/Mines | Assembled infested the area 103 | -10/Mines | Assisted by a Guerilla fighting off Assembled 158 | -10/Mines | Discovered new exit (range 4) 170 | -10/Mines | Entered Subcaves 171 | -10/Subcaves | Approached by a straggling Scientist 175 | -10/Subcaves | Identified exit to Materials 317 | -10/Subcaves | Build established: Mutant 716 | -10/Subcaves | Visited 4L-MR0's lab 738 | -10/Subcaves | Found Power Bank 1185 | -10/Subcaves | Entered Materials 1185 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1741 | -8/Materials | Build established: Scavenger-Mutant 1868 | -8/Materials | Lost 5 parts (3n1u1w) 2369 | -8/Materials | Lost 3 parts (1n2u) 2465 | -8/Materials | Identified exit to Garrison 2607 | -8/Materials | Entered Garrison 2645 | -8/Garrison | Triggered checkpoint 2707 | -8/Garrison | Garrison Relay disabled 2851 | -8/Garrison | Triggered checkpoint 2973 | -8/Garrison | Triggered checkpoint 3055 | -8/Garrison | Triggered checkpoint 3078 | -8/Garrison | Learned Materials security intel 3079 | -8/Garrison | Build established: Mutant 3087 | -8/Garrison | Garrison Relay disabled 3121 | -8/Garrison | Discovered new exit (range 12) 3279 | -8/Garrison | Triggered checkpoint 3379 | -8/Garrison | Discovered new exit (range 12) 3457 | -8/Garrison | Triggered checkpoint 3476 | -8/Garrison | Garrison Relay disabled 3591 | -8/Garrison | Entered Materials 3735 | -8/Materials | Build established: Scavenger-Mutant 4912 | -8/Materials | Discovered new exit (range 4) 5248 | -8/Materials | Repaired Imp. Light Armor Plating 5275 | -8/Materials | Repaired Lgt. Treads 5534 | -8/Materials | Discovered new exit (range 14) 5627 | -8/Materials | Entered Factory 5627 | -7/Factory | Evolved 2 slots: Weapon x2 6034 | -7/Factory | Build established: Tank 6049 | -7/Factory | Identified exit to Lower Caves 6542 | -7/Factory | Discovered new exit (range 10) 6559 | -7/Factory | Found Powered Armor 6563 | -7/Factory | Found Powered Armor 6566 | -7/Factory | Allied Derelicts emerged from ambush trap array 6568 | -7/Factory | Found Powered Armor 6572 | -7/Factory | Found Powered Armor 6576 | -7/Factory | Found Powered Armor 7303 | -7/Factory | Discovered new exit (range 15) 7455 | -7/Factory | Entered Lower Caves 7456 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7586 | -7/Lower Caves | Learned Factory terminal intel 7597 | -7/Lower Caves | Encountered a Warlord checkpoint 7629 | -7/Lower Caves | Met a Warlord Commander 7630 | -7/Lower Caves | Learned location of Warlord (-4) 7631 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7870 | -7/Lower Caves | Discovered new exit (range 11) 8288 | -7/Lower Caves | Entered an active Warlord outpost 8298 | -7/Lower Caves | A Commander dispatched an escort 8308 | -7/Lower Caves | Learned Armory trap positions 8308 | -7/Lower Caves | Learned Research stockpile data 8308 | -7/Lower Caves | Learned Research security intel 8308 | -7/Lower Caves | Learned Armory security intel 8308 | -7/Lower Caves | Learned Extension garrison access intel 8441 | -7/Lower Caves | Learned 8 Factory zone layouts 8513 | -7/Lower Caves | Learned Factory stockpile data 9344 | -7/Lower Caves | Entered another Lower Caves area 9344 | -7/Lower Caves | Accompanied by 2 allies 9345 | -7/Lower Caves | Commander's escort returned to base 9345 | -7/Lower Caves | Commander's escort returned to base 9355 | -7/Lower Caves | Learned 4 Factory zone layouts 9624 | -7/Lower Caves | Discovered new exit (range 9) 9661 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9713 | -7/Lower Caves | Destroyed 9 combat bots 10141 | -7/Lower Caves | Discovered new exit (range 12) 10458 | -7/Lower Caves | Learned location of Extension (-5) 11253 | -7/Lower Caves | Entered Data Miner 11253 | -7/Data Miner | Accompanied by 2 allies 11253 | -7/Data Miner | Discovered new exit (range 6) 11284 | -7/Data Miner | Met Data Miner 11313 | -7/Data Miner | Learned location of Section 7 (-3) 11313 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11340 | -7/Data Miner | Received God Mode back door access code from Data Miner 11418 | -7/Data Miner | Entered Proximity Caves 11418 | -6/Proximity Caves | Accompanied by 2 allies 11508 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11704 | -6/Proximity Caves | Learned 4 Factory zone layouts 13002 | -6/Proximity Caves | Learned Factory terminal intel 13146 | -6/Proximity Caves | Discovered new exit (range 5) 13197 | -6/Proximity Caves | Entered Factory 13197 | -6/Factory | Evolved 2 slots: Utility x2 13198 | -6/Factory | Identified exit to Lower Caves 13200 | -6/Factory | Loaded intel: 26 terminal locations 13373 | -6/Factory | Discovered exit to Lower Caves (range 16) 14352 | -6/Factory | Lost 6 parts (1p2n1u2w) 14751 | -6/Factory | Incoming investigation squad redirected 14846 | -6/Factory | Lost 3 parts (2n1u) 15023 | -6/Factory | Entered Lower Caves 15396 | -6/Lower Caves | Found Prototype Device 16108 | -6/Lower Caves | Discovered new exit (range 5) 16547 | -6/Lower Caves | Learned Factory machine intel 16693 | -6/Lower Caves | Entered another Lower Caves area 16704 | -6/Lower Caves | Encountered a Warlord checkpoint 18156 | -6/Lower Caves | Discovered new exit (range 11) 18167 | -6/Lower Caves | Entered Zion 18273 | -6/Zion | System corruption cleaned by Quarantine Array 18318 | -6/Zion | Discovered new exit (range 9) 18505 | -6/Zion | Learned Factory stockpile data 18562 | -6/Zion | Learned Factory trap positions 18764 | -6/Zion | Learned Factory garrison access intel 18966 | -6/Zion | Met Imprinter 19419 | -6/Zion | Identified Heart of Steel 19725 | -6/Zion | Build established: Skirmisher 19736 | -6/Zion | Imprinted 19738 | -6/Zion | Declared Zion's savior 19874 | -6/Zion | Visited the Megawrench Repair Shop 19874 | -6/Zion | Megawrench repaired 9 parts 20328 | -6/Zion | Entered Proximity Caves 20328 | -5/Proximity Caves | Accompanied by 4 allies 20329 | -5/Proximity Caves | P-70 Sage assimilated allied DK-2CF(M) 20406 | -5/Proximity Caves | Spotted B-75 Beast 20424 | -5/Proximity Caves | Destroyed B-75 Beast 21178 | -5/Proximity Caves | Discovered new exit (range 13) 21444 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21655 | -5/Proximity Caves | Learned Factory emergency access door positions 22100 | -5/Proximity Caves | Entered Factory 22100 | -5/Factory | Evolved 2 slots: Utility x2 22101 | -5/Factory | Loaded intel: 68 trap records 22104 | -5/Factory | Loaded intel: 260 machine locations 22105 | -5/Factory | Loaded intel: 28 terminal locations 22106 | -5/Factory | Loaded intel: 4 garrison access locations 22194 | -5/Factory | Found Prototype Processor 22284 | -5/Factory | Noticed a derelict Sapper rigging charges 22458 | -5/Factory | Build established: Gunner 22758 | -5/Factory | Discovered new exit (range 9) 22862 | -5/Factory | Lost 3 allies 23186 | -5/Factory | Identified Exp. Targeting Computer 23227 | -5/Factory | Crushed by falling debris 23261 | -5/Factory | Zion Light squad teleported in 23282 | -5/Factory | Discovered new exit (range 5) 23295 | -5/Factory | Identified exit to Upper Caves 23349 | -5/Factory | Zion Hacker squad teleported in 23398 | -5/Factory | Zion Heavy squad teleported in 23404 | -5/Factory | Terminal network hard line cut 23457 | -5/Factory | Garrison activated, responded to threat 23571 | -5/Factory | Lost 5 allies 23610 | -5/Factory | Discovered exit to Upper Caves (range 4) 23645 | -5/Factory | Spotted B-75 Beast 23672 | -5/Factory | Destroyed 7 combat bots 23683 | -5/Factory | Destroyed B-75 Beast 23750 | -5/Factory | Discovered new exit (range 15) 23968 | -5/Factory | Entered Extension 24031 | -5/Extension | Rescued a captive Derelict 24033 | -5/Extension | Rescued a captive Derelict 24338 | -5/Extension | Zion Light squad teleported in 24725 | -5/Extension | Rescued a captive Derelict 24794 | -5/Extension | Heart of Steel transformed into Warbot 25018 | -5/Extension | Disrupted transfer network 25093 | -5/Extension | Build established: Commander-Tank 25184 | -5/Extension | Spotted B-75 Beast 25189 | -5/Extension | Terminal network hard line cut 25193 | -5/Extension | Allies destroyed B-75 Beast 25204 | -5/Extension | Spotted B-75 Beast 25218 | -5/Extension | Allies destroyed B-75 Beast 25256 | -5/Extension | Found Prototype Protection 25337 | -5/Extension | Rescued A7 25468 | -5/Extension | First assault squad dispatched 25487 | -5/Extension | Incoming assault squad redirected 25554 | -5/Extension | Rescued a captive Derelict 25715 | -5/Extension | Discovered new exit (range 10) 25718 | -5/Extension | Found Hvy. Insulated Plating 25719 | -5/Extension | Discovered new exit (range 6) 25769 | -5/Extension | Entered Cetus 25769 | -5/Cetus | Accompanied by 12 allies (incl. A7, Warbot) 25774 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25805 | -5/Cetus | Spotted Cetus Guard 25805 | -5/Cetus | Spotted Cetus Guard 25807 | -5/Cetus | Spotted Cetus Guard 25810 | -5/Cetus | Spotted Cetus Guard 25822 | -5/Cetus | Allies destroyed Cetus Guard 25838 | -5/Cetus | Allies destroyed Cetus Guard 25838 | -5/Cetus | Allies destroyed Cetus Guard 25839 | -5/Cetus | Allies destroyed Cetus Guard 25864 | -5/Cetus | Lost 4 allies 26000 | -5/Cetus | Started Cetus Manufacturing Module 26025 | -5/Cetus | Manufactured an Enhanced Grunt 26029 | -5/Cetus | Discovered new exit (range 15) 26050 | -5/Cetus | Manufactured an Enhanced Grunt 26075 | -5/Cetus | Manufactured an Enhanced Grunt 26075 | -5/Cetus | Spotted Cetus Guard 26076 | -5/Cetus | Spotted Cetus Guard 26079 | -5/Cetus | Spotted Cetus Guard 26079 | -5/Cetus | Spotted Cetus Guard 26092 | -5/Cetus | Allies destroyed Cetus Guard 26095 | -5/Cetus | Allies destroyed Cetus Guard 26097 | -5/Cetus | Allies destroyed Cetus Guard 26100 | -5/Cetus | Manufactured an Enhanced Grunt 26100 | -5/Cetus | Allies destroyed Cetus Guard 26109 | -5/Cetus | Discovered new exit (range 15) 26121 | -5/Cetus | Scared off Revision 17 26125 | -5/Cetus | Manufactured an Enhanced Grunt 26405 | -5/Cetus | Murdered A7 26410 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26478 | -5/Cetus | Entered Archives 26478 | -5/Archives | Accompanied by 10 allies (Warbot) 26555 | -5/Archives | Discovered new exit (range 15) 26570 | -5/Archives | System corruption reached 10% 26609 | -5/Archives | Discovered new exit (range 16) 26645 | -5/Archives | Discovered new exit (range 16) 27060 | -5/Archives | Unable to access archive contents 27092 | -5/Archives | Unable to access archive contents 28041 | -5/Archives | Entered Hub_04(d) 28041 | -5/Hub_04(d) | Accompanied by 8 allies (Warbot) 28210 | -5/Hub_04(d) | Lost 4 allies 28306 | -5/Hub_04(d) | Garrison activated, responded to threat 28363 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 28364 | -5/Hub_04(d) | Zion Recon squad teleported in 28446 | -5/Hub_04(d) | Discovered new exit (range 7) 28457 | -5/Hub_04(d) | Build established: Scavenger-Tank 28578 | -5/Hub_04(d) | Zion Kinetic Resupply teleported in 28593 | -5/Hub_04(d) | P-70 Sage assimilated allied 86-OZU(A) 28646 | -5/Hub_04(d) | Garrison activated, responded to threat 28680 | -5/Hub_04(d) | Destroyed 7 combat bots 28751 | -5/Hub_04(d) | Network Hub disabled 28751 | -5/Hub_04(d) | Network Hub disabled 28755 | -5/Hub_04(d) | Entered Factory 28755 | -4/Factory | Evolved 2 slots: Utility x2 28756 | -4/Factory | Identified exit to Armory 28777 | -4/Factory | Found Quantum Capacitor 28895 | -4/Factory | Discovered new exit (range 5) 28924 | -4/Factory | Repaired Med. Reactive Plating? 29619 | -4/Factory | Discovered new exit (range 11) 29795 | -4/Factory | Zion hero teleported in (CL-ANK) 29964 | -4/Factory | Destroyed 11 combat bots 29969 | -4/Factory | Lost 4 parts (4u) 30005 | -4/Factory | First assault squad dispatched 30026 | -4/Factory | Incoming assault squad redirected 30029 | -4/Factory | Terminal network hard line cut 30103 | -4/Factory | Entered Armory 30104 | -4/Armory | Loaded intel: 59 trap records 30130 | -4/Armory | Lost 3 parts (1n1u1w) 30240 | -4/Armory | Build established: Scavenger-Mutant 30330 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 30354 | -4/Armory | Found Gamma Bomb Array 30357 | -4/Armory | Found Gamma Bomb Array 30563 | -4/Armory | Fabricated Y-64 Sentinel? 30672 | -4/Armory | Retrieved Zion intel report: Active Terminals 30673 | -4/Armory | Zion Hacker squad teleported in 30776 | -4/Armory | Attached Power Bank, gained temporary slots: Power x3 30821 | -4/Armory | Destroyed 13 combat bots 30910 | -4/Armory | Destroyed 9 combat bots 30964 | -4/Armory | Fabricated Combat Drone Bay (x1) 31263 | -4/Armory | Discovered new exit (range 5) 31290 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 31291 | -4/Armory | Zion Infowar Resupply teleported in 31301 | -4/Armory | Found Prototype Processor 31301 | -4/Armory | Identified Exp. Signal Interpreter 31315 | -4/Armory | Found Prototype Processor 31315 | -4/Armory | Identified Exp. Terrain Scan Processor 31336 | -4/Armory | Identified exit to Lab 31339 | -4/Armory | Entered Lab 31339 | -4/Lab | Accompanied by 1 ally 31375 | -4/Lab | Discovered new exit (range 8) 31440 | -4/Lab | Identified exit to Research 31442 | -4/Lab | Hidden lab's door opened automatically 31442 | -4/Lab | Sensor layout match revealed 31452 | -4/Lab | Gained access to the hidden lab's interior 31464 | -4/Lab | Unable to decrypt terminal 31554 | -4/Lab | Build established: Mutant 31737 | -4/Lab | Found Alien Artifact 31737 | -4/Lab | Identified Core Expander 31737 | -4/Lab | Installed Core Expander, added new Propulsion slot 31845 | -4/Lab | Found Alien Artifact 31847 | -4/Lab | Found Alien Artifact 31849 | -4/Lab | Identified Integrated Dissipator 31849 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 32029 | -4/Lab | Found Prototype Energy Cannon 32485 | -4/Lab | Found Prototype Hackware 32485 | -4/Lab | Identified Quantum Router 32522 | -4/Lab | Found Prototype Protection 32676 | -4/Lab | Found Alien Artifact 32896 | -4/Lab | Entered Research 32896 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 33097 | -3/Research | Retrieved Zion intel report: Branch Access 33097 | -3/Research | Identified exit to Quarantine 33108 | -3/Research | Retrieved Zion intel report: Trap Installations 33109 | -3/Research | Zion Heavy squad teleported in 33608 | -3/Research | Zion Light squad teleported in 33665 | -3/Research | Identified Exp. Powered Armor 33668 | -3/Research | Entered Quarantine 33668 | -3/Quarantine | Accompanied by 4 allies 33696 | -3/Quarantine | Cryocooling Duct disabled 33711 | -3/Quarantine | Ambient heat levels rising (+20) 33711 | -3/Quarantine | Non-combat units ordered to evacuate 33722 | -3/Quarantine | Found Alien Artifact 33880 | -3/Quarantine | Cryocooling Duct disabled 33895 | -3/Quarantine | Ambient heat levels rising (+20) 33895 | -3/Quarantine | Combat units ordered to evacuate 33955 | -3/Quarantine | Found Alien Artifact 33956 | -3/Quarantine | Identified Dimensional Node Initializer 33956 | -3/Quarantine | Initialized slip node 33975 | -3/Quarantine | Identified Core Reset Matrix 33975 | -3/Quarantine | Identified Transdimensional Reconstructor 33975 | -3/Quarantine | Identified Subatomic Replicator 33975 | -3/Quarantine | Used Core Reset Matrix 33979 | -3/Quarantine | Detected hypermatrix surge 33979 | -3/Quarantine | Sensed 15 artifacts in vicinity 33995 | -3/Quarantine | Quarantine Guard activated 34160 | -3/Quarantine | Spotted Quarantine Guard 34178 | -3/Quarantine | Allies destroyed Quarantine Guard 34212 | -3/Quarantine | Spotted Quarantine Guard 34231 | -3/Quarantine | Spotted Quarantine Guard 34231 | -3/Quarantine | Allies destroyed Quarantine Guard 34235 | -3/Quarantine | Spotted Quarantine Guard 34239 | -3/Quarantine | Destroyed Quarantine Guard 34243 | -3/Quarantine | Destroyed Quarantine Guard 34346 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 34351 | -3/Quarantine | Build established: Alien-Mutant 34357 | -3/Quarantine | Spotted Quarantine Guard 34440 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 34490 | -3/Quarantine | Spotted Quarantine Guard 34508 | -3/Quarantine | Destroyed Quarantine Guard 34545 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 34585 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 34630 | -3/Quarantine | Spotted Quarantine Guard 34690 | -3/Quarantine | Destroyed Quarantine Guard 34738 | -3/Quarantine | Discovered new exit (range 9) 34738 | -3/Quarantine | Spotted Quarantine Guard 34748 | -3/Quarantine | Destroyed Quarantine Guard 34763 | -3/Quarantine | Identified exit to Research 34775 | -3/Quarantine | Found Sigix Broadsword 34869 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 34924 | -3/Quarantine | Spotted Quarantine Guard 34986 | -3/Quarantine | Destroyed Quarantine Guard 35015 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 35053 | -3/Quarantine | Found Unknown Launcher 35053 | -3/Quarantine | Identified Fusion Bomb Launcher 35075 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 35084 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 35128 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 35183 | -3/Quarantine | Spotted Quarantine Guard 35238 | -3/Quarantine | Terminal network hard line cut 35336 | -3/Quarantine | Destroyed Quarantine Guard 35400 | -3/Quarantine | Found Phase Armor 35724 | -3/Quarantine | Destroyed Quarantine Guard 36036 | -3/Quarantine | Found Core Stripper 36214 | -3/Quarantine | Spotted Fortress 36230 | -3/Quarantine | Destroyed Fortress 36255 | -3/Quarantine | Found Prototype Protection 36255 | -3/Quarantine | Identified Centrium Heavy Armor Plating 36260 | -3/Quarantine | Found Prototype Device 36260 | -3/Quarantine | Identified Exp. EM Shield 36267 | -3/Quarantine | Found Prototype Device 36267 | -3/Quarantine | Identified Exp. Force Field 36271 | -3/Quarantine | Found Prototype Device 36271 | -3/Quarantine | Identified Thermal Barrier 36726 | -3/Quarantine | Found Dimensional Node Initializer 37118 | -3/Quarantine | Found Prototype Reactor 37118 | -3/Quarantine | Identified Vortex Chain Reactor 37684 | -3/Quarantine | Discovered new exit (range 5) 37684 | -3/Quarantine | Discovered new exit (range 6) 37684 | -3/Quarantine | Spotted Quarantine Guard 37684 | -3/Quarantine | Spotted Quarantine Guard 37689 | -3/Quarantine | Identified exit to Section 7 37690 | -3/Quarantine | Entered Section 7 37691 | -3/Section 7 | Detected hypermatrix surge 37691 | -3/Section 7 | Sensed 18 artifacts in vicinity 37758 | -3/Section 7 | Found Microwarp Drive 37981 | -3/Section 7 | Discovered exit to Research (range 8) 37998 | -3/Section 7 | Initialized slip node 38078 | -3/Section 7 | Found Integrated Dissipator 38168 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38170 | -3/Section 7 | Found Integrated Dissipator 38170 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38290 | -3/Section 7 | Found Transdimensional Reconstructor 38376 | -3/Section 7 | Spotted B-99 Colossus 38429 | -3/Section 7 | Found Integrated Dissipator 38429 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38481 | -3/Section 7 | Found LRC Energy Well 38481 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 38491 | -3/Section 7 | Found LRC Armor 38491 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 38651 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 38656 | -3/Section 7 | Found Transdimensional Reconstructor 38660 | -3/Section 7 | Warped through subspace to slip node 38720 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 38756 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 38842 | -3/Section 7 | Spotted B-86 Titan 38921 | -3/Section 7 | Identified Warp Cannon 38962 | -3/Section 7 | Destroyed B-86 Titan 39130 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 39168 | -3/Section 7 | Spotted S7 Guard 39186 | -3/Section 7 | Destroyed S7 Guard 39195 | -3/Section 7 | Found Corrupted Prototype Protection 39195 | -3/Section 7 | Identified Hvy. Regenerative Plating 39200 | -3/Section 7 | System corruption reached 10% 39261 | -3/Section 7 | Terminal network hard line cut 39390 | -3/Section 7 | Found Integrated Reactor 39390 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39459 | -3/Section 7 | Warped through subspace to slip node 39462 | -3/Section 7 | Found Integrity Redistributor 39468 | -3/Section 7 | Entered Research 39468 | -2/Research | Evolved 2 slots: Power x1, Utility x1 39469 | -2/Research | Sensed 1 artifact in vicinity 39490 | -2/Research | Zion hero teleported in (NK-0LA) 39857 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 40211 | -2/Research | Retrieved Zion intel report: Emergency Access 40630 | -2/Research | Discovered new exit (range 9) 40651 | -2/Research | Identified exit to Access 40736 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 40819 | -2/Research | Terminal network hard line cut 40951 | -2/Research | Discovered new exit (range 5) 40957 | -2/Research | Identified exit to Testing 40958 | -2/Research | Entered Testing 40958 | -2/Testing | Accompanied by 1 ally (NK-0LA) 40992 | -2/Testing | Found Prototype Device 40992 | -2/Testing | Identified Exp. Hardlight Generator 41135 | -2/Testing | Retrieved Zion intel report: Trap Installations 41178 | -2/Testing | Retrieved Zion intel report: Guard Positions 41378 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 41484 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 41525 | -2/Testing | Retrieved Zion intel report: Emergency Access 41694 | -2/Testing | Retrieved Zion intel report: Active Garrisons 41940 | -2/Testing | Found Prototype Hackware 41968 | -2/Testing | Discovered exit to Access (range 5) 42013 | -2/Testing | Entered Access 42013 | -1/Access | Evolved 2 slots: Utility x2 42128 | -1/Access | Destroyed 9 combat bots 42263 | -1/Access | First assault squad dispatched 42278 | -1/Access | Incoming assault squad redirected 42333 | -1/Access | Destroyed 10 combat bots 43003 | -1/Access | Identified Ghost Barrier 43089 | -1/Access | Found Prototype Hackware 43089 | -1/Access | Identified Exp. System Shield 43164 | -1/Access | Energy Cycler disabled 43268 | -1/Access | Terminal network hard line cut 43273 | -1/Access | Destroyed 9 combat bots 43390 | -1/Access | Incoming assault squad redirected 43420 | -1/Access | Destroyed 7 combat bots 43785 | -1/Access | Incoming assault squad redirected 44047 | -1/Access | Found Gamma Bomb Array 44049 | -1/Access | Found Gamma Bomb Array 44243 | -1/Access | High security lockdown imminent 44266 | -1/Access | Destroyed 21 combat bots 44323 | -1/Access | High security lockdown engaged 44348 | -1/Access | Spotted B-99 Colossus 44355 | -1/Access | Destroyed B-99 Colossus 44359 | -1/Access | Spotted B-99 Colossus 44365 | -1/Access | Destroyed B-99 Colossus 44532 | -1/Access | Garrison activated, responded to threat 44562 | -1/Access | Destroyed 10 combat bots 44622 | -1/Access | Spotted Striker 44622 | -1/Access | Spotted Striker 44628 | -1/Access | Destroyed Striker 44629 | -1/Access | Destroyed Striker 44634 | -1/Access | Spotted Executioner 44653 | -1/Access | Sterilization system engaged 44655 | -1/Access | System corruption reached 10% 44662 | -1/Access | Destroyed Executioner 44673 | -1/Access | Scanned by Researcher 44679 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-648) 44680 | -1/Access | Spotted Investigator 44680 | -1/Access | Spotted Executioner 44680 | -1/Access | Spotted Striker 44680 | -1/Access | Spotted Striker 44683 | -1/Access | Destroyed Investigator 44685 | -1/Access | Lost 5 parts (4u1w) 44686 | -1/Access | Core integrity fell below 50% 44687 | -1/Access | Destroyed Striker 44690 | -1/Access | Destroyed Striker 44702 | -1/Access | Destroyed Executioner 44706 | -1/Access | Destroyed Executioner 44731 | -1/Access | Destroyed 34 combat bots 44795 | -1/Access | Destroyed 12 combat bots 44826 | -1/Access | Discovered new exit (range 5) 44953 | -1/Access | Ambient heat levels rising (+10) 44988 | -1/Access | Spotted Striker 44988 | -1/Access | Spotted Striker 45011 | -1/Access | Destroyed Striker 45103 | -1/Access | Ambient heat levels rising (+10) 45253 | -1/Access | Ambient heat levels rising (+10) 45403 | -1/Access | Ambient heat levels rising (+10) 45494 | -1/Access | Destroyed Striker 45553 | -1/Access | Ambient heat levels rising (+10) 45688 | -1/Access | Spotted B-99 Colossus 45703 | -1/Access | Ambient heat levels rising (+10) 45737 | -1/Access | Spotted B-99 Colossus 45853 | -1/Access | Ambient heat levels rising (+10) 46003 | -1/Access | Ambient heat levels rising (+10) 46065 | -1/Access | Discovered new exit (range 9) 46091 | -1/Access | Spotted B-99 Colossus 46091 | -1/Access | Spotted B-99 Colossus 46099 | -1/Access | Entered Command 46232 | -1/Command | Retrieved Zion intel report: Unaware Analyses 46265 | -1/Command | Retrieved Zion intel report: Prototype Schematics 46284 | -1/Command | Spotted B-99 Colossus 46337 | -1/Command | Retrieved Zion intel report: Component Schematics 46349 | -1/Command | First assault squad dispatched 46419 | -1/Command | Destroyed 11 combat bots 46458 | -1/Command | Retrieved Zion intel report: Active Terminals 46482 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 46669 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 46743 | -1/Command | Destroyed 13 combat bots 46791 | -1/Command | Spotted M Guard 46791 | -1/Command | Spotted M Guard 46791 | -1/Command | Spotted Combat Programmer 46802 | -1/Command | Spotted Combat Programmer 46803 | -1/Command | System corruption reached 30% 46807 | -1/Command | Destroyed M Guard 46831 | -1/Command | Destroyed M Guard 46850 | -1/Command | Destroyed Combat Programmer 46864 | -1/Command | Destroyed Combat Programmer 46864 | -1/Command | All MAIN.C guards destroyed 46893 | -1/Command | Lost 3 parts (1p1n1u) 46912 | -1/Command | Found Prototype Device 46912 | -1/Command | Identified AEGIS Remote Shield 46923 | -1/Command | Found Prototype Launcher 46929 | -1/Command | Found Prototype Reactor 46938 | -1/Command | Found Thermal Barrier 46943 | -1/Command | Found Hvy. Regenerative Plating 47013 | -1/Command | Met MAIN.C 47048 | -1/Command | Identified Hellfire Missile Launcher 47049 | -1/Command | High security lockdown imminent 47051 | -1/Command | 0b10 Conduit disabled 47129 | -1/Command | High security lockdown engaged 47145 | -1/Command | Identified Zero-point Reactor 47156 | -1/Command | Destroyed MAIN.C Shell 47157 | -1/Command | MAIN.C activated Command garrisons 47160 | -1/Command | Emitted hypermatrix ping 47161 | -1/Command | Found Prototype Reactor 47165 | -1/Command | Assembled emerged from beneath the floor 47167 | -1/Command | Found Prototype Protection 47167 | -1/Command | Identified Centrium Heavy Armor Plating 47225 | -1/Command | Lost 7 allies 47265 | -1/Command | Used Subatomic Replicator to replicate Graviton Cannon 47280 | -1/Command | Core integrity fell below 20% 47297 | -1/Command | Failed to warp due to unstable space 47297 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 47295_ G-73 Enforcer unfolds itself. 47295_ Hds. Centrium Heavy Treads destroyed. 47296_ Microwarped (distance 3). 47296_ S-43 Plague destroyed. 47296_ Penetrated by Slug. 47296_ Slug penetrates C-57 Dissector. 47296_ C-57 Dissector destroyed. 47296_ Microwarp Drive destroyed. 47296_ Slug penetrates H-88 Terminator. 47296_ P-80 Master suffers critical hit (Destroy). 47296_ P-80 Master destroyed. 47296_ Slug penetrates X-87 Electro. 47296_ Penetrated by Slug. 47296_ C-30 ARC bursts open, deploying its payload. 47296_ G-73 Enforcer unfolds itself. 47296_ E-15 Imp unfolds itself. 47297_ Warp failed due to unstable space. 47297_ S-43 Plague destroyed. 47297_ Slug penetrates X-87 Electro. 47297_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | #??????????????????????????? #???????????????????? | | #??????????????????????????? #???????????????????? | | #??????????????????????????? #???????????????????? | | #######################????? #???????????????????? | | =! ! = #????g #???????????????????? | | %% %=* #???? #???????????????????? | | |%% !=%%!% #???? #???????????????????? | | ################### #???? e#???????????????????? | | #?????????????????# #???ggg#??????######???????? | | #?????????????????# ##?#ggg#?##### #######?? | | #?????????????????# T#?#pgW#?# ### #?? | | #?????????????????#+;/####%g!### W ### # ### | | #?????????????????# !]s sgpg h / | | #?????????????????# ] @h g / | | #?????????????????# c p p / | | #?????????????????# /!*hx% h / | | #?????????????????# c=]s%=% x h s / | | #?????????????????# /*%###x= ###W # %[### ### | | #?????????????????######?# xh#?# # !!#?# #?? | | #????????????????????????# s #?########""#?#####?? | | #????????????????????????? #?????????###???????? | | ??????????????????????????ss #???????????????????? | | ?????????????????????????? lh#???????????????????? | | ??????????????????????????e #???????????????????? | | ??????????????????????????p h#???????????????????? | | ??????????????????????????? h#???????????????????? | | ??????????????????????????? h#???????????????##### | | ??????????????????????????? #???????????????# | | ??????????????????????????? ?????????????????# ] | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ! | | ?????????????????????????????????????????????####+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 85 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 3300 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 10 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 3 Item Schematics ----------------- Matter Filter | -3/Quarantine | Z-intel Hardlight Generator | -3/Quarantine | Z-intel Disruptor Cannon | -3/Quarantine | Z-intel Mic. Fission Core | -3/Quarantine | Z-intel Mic. Antimatter Reactor | -3/Quarantine | Z-intel Lrg. Storage Unit | -3/Quarantine | Z-intel Lgt. Particle Reactor | -3/Quarantine | Z-intel Imp. Heavy Treads | -3/Quarantine | Z-intel Centrium Wheel | -3/Quarantine | Z-intel Com. HERF Cannon | -3/Quarantine | Z-intel Adv. Coolant Injector | -3/Quarantine | Z-intel Great Maul | -3/Quarantine | Z-intel Imp. Gyrokinetic Inverter | -3/Quarantine | Z-intel Imp. Force Field | -3/Quarantine | Z-intel Imp. Remote Shield | -3/Quarantine | Z-intel Biometal Medium Treads | -3/Quarantine | Z-intel Hvy. Gauss Cannon | -3/Quarantine | Z-intel Adv. Medium Treads | -3/Quarantine | Z-intel Transmission Jammer | -3/Quarantine | Z-intel Imp. Light Armor Plating | -3/Quarantine | Z-intel Imp. Focal Shield | -3/Quarantine | Z-intel Imp. Propulsion Shielding | -3/Quarantine | Z-intel Linear Accelerator | -3/Quarantine | Z-intel Quantum Rifle | -3/Quarantine | Z-intel Adv. Power Amplifier | -3/Quarantine | Z-intel Adv. Drone Bay | -3/Quarantine | Z-intel Thunder Leg | -3/Quarantine | Z-intel Energy Filter | -3/Quarantine | Z-intel Particle Reactor | -3/Quarantine | Z-intel Cmb. Gravmag System | -3/Quarantine | Z-intel Huge Storage Unit | -3/Quarantine | Z-intel Adv. Signal Interpreter | -3/Quarantine | Z-intel Thermal Shield | -3/Quarantine | Z-intel EM Disruption Field | -3/Quarantine | Z-intel Heavy Servo Lattice | -3/Quarantine | Z-intel Adv. System Restoration Module | -3/Quarantine | Z-intel Adv. ECM Suite | -3/Quarantine | Z-intel Hvy. Reflective Plating | -3/Quarantine | Z-intel Core Analyzer | -3/Quarantine | Z-intel Greatsword | -3/Quarantine | Z-intel Shock Absorption System | -3/Quarantine | Z-intel Adv. Recoil Stabilizer | -3/Quarantine | Z-intel Nova Cannon | -3/Quarantine | Z-intel HERF Cannon | -3/Quarantine | Z-intel Lgt. Antimatter Reactor | -3/Quarantine | Z-intel Com. Wheel | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Adv. Plasma Rifle | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Enh. Fission Core | -3/Quarantine | Z-intel Exp. Terrain Scanner | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -2/Testing | Z-intel Stealth Drone Bay | -2/Testing | Z-intel Exp. Melee Analysis Suite | -2/Testing | Z-intel Point Singularity Launcher | -2/Testing | Z-intel Imp. Quantum Reactor | -2/Testing | Z-intel Gui. Micro-nuke Launcher | -2/Testing | Z-intel Enh. Multireflex Exoskeleton | -2/Testing | Z-intel Thermal Barrier | -2/Testing | Z-intel Enh. Armored Heavy Treads | -2/Testing | Z-intel Exp. Weapon Cycler | -2/Testing | Z-intel Centrium Heavy Treads | -2/Testing | Z-intel Adv. Energy Well | -1/Command | Z-intel Imp. KE Penetrator | -1/Command | Z-intel Cld. Phase Gun | -1/Command | Z-intel Prc. Matter Filter | -1/Command | Z-intel Imp. Diametric Drive | -1/Command | Z-intel Spectral Analyzer | -1/Command | Z-intel Exp. Hacking Suite | -1/Command | Z-intel Com. Linear Accelerator | -1/Command | Z-intel Imp. Q-thruster | -1/Command | Z-intel Adv. Field Recycling Unit | -1/Command | Z-intel Imp. Shock Absorption System | -1/Command | Z-intel Hcp. Storage Unit | -1/Command | Z-intel Lyr. Medium Armor Plating | -1/Command | Z-intel Adv. Remote Datajack | -1/Command | Z-intel Microactuators | -1/Command | Z-intel Adv. Focal Shield | -1/Command | Z-intel Adv. Recalibrator | -1/Command | Z-intel Imp. Transmission Jammer | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Centrium Leg | -1/Command | Z-intel Impulse Thruster Array | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -4/Armory | Preloaded Combat Drone Bay | x1 | -4/Armory | Authchip Repaired ---------- Imp. Light Armor Plating | 11% | -8/Materials Lgt. Treads | 43% | -8/Materials Med. Reactive Plating | 7% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Core Reset Matrix Sigix Broadsword Core Stripper Phase Armor Microwarp Drive LRC Energy Well LRC Armor Transdimensional Reconstructor Integrated Reactor Integrity Redistributor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BraceExplosiveActivator Manual? 0 Play Time 09:45:45 Cumulative 429.9 hours Start 2025.05.20 @ 20:41:30 End 2025.05.30 @ 14:52:52 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 17 Types 3/3/6/2/1/0/1/0/0/1 Lore% 88 Gallery% 83 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fedbc7f3-3507-4837-8b8d-5991c23134e2