Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 16:26:42 Player: HeartGrenade Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (3930) 3930 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 9003 Bonus ------- High Alert Combat Kills 33 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 56/100 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Improved Treads Improved Cooling System Large Battery (200) Seismic Detector Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Armor] Makeshift System Restoration Module Long-range Tractor Beam Phasing AFG Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Structural Scanner Core Analyzer Improved Light Armor Plating Medium Insulated Plating > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Improved Treads Wheel Improved Cooling System Large Battery Seismic Detector Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Armor] Makeshift System Restoration Module Long-range Tractor Beam Phasing AFG Heavy Beamcaster Improved Grenade Launcher CR-A16's Pointy Stick [Rating: 60] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 145 | 4 8 4 31 27 11 10 7 7 36 Power 12 | . 1 . 2 1 . 2 . . 6 Engine 9 | . 1 . 2 1 . 2 . . 3 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 1 11 2 2 2 1 . 6 Treads 24 | 2 . 1 10 2 2 2 1 . 4 Leg 1 | . . . . . . . . . 1 Wheel 2 | . . . 1 . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 46 | . 3 . 9 11 2 4 4 3 10 Device 29 | . . . 3 10 1 3 4 3 5 Storage 2 | . 1 . 1 . . . . . . Processor 2 | . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 13 | . 1 . 5 1 1 1 . . 4 Artifact . | . . . . . . . . . . Weapon 60 | 2 4 3 9 13 7 2 2 4 14 Energy Gun 10 | . . . 2 1 1 . 1 1 4 Energy Cannon 13 | . . 1 3 4 1 1 1 1 1 Ballistic Gun 13 | 2 1 . 2 2 2 . . . 4 Ballistic Cannon 5 | . 2 1 2 . . . . . . Launcher 6 | . . . . 1 2 1 . 1 1 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . 5 1 . . . . Piercing Weapon 5 | . . . . . . . . 1 4 Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 . . 1 . 1 Parts Lost 41 | . . 1 12 . 4 3 . . 21 Power 5 | . . . 2 . . . . . 3 Propulsion 13 | . . 1 5 . 1 1 . . 5 Utility 16 | . . . 3 . 2 2 . . 9 Weapon 7 | . . . 2 . 1 . . . 4 Highest Loss Streak 21 | . . 1 8 . 3 2 . . 21 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 91 99 94 98 99 99 99 100 97 Engine 8 | . 9 14 8 6 7 7 7 7 5 Treads 29 | . 28 28 32 30 30 29 30 30 25 Device 17 | . . . 16 29 29 29 30 30 26 Storage 8 | . 11 14 9 7 7 7 7 7 6 Processor 4 | . 11 14 . . . . . . 4 Protection 5 | . 2 . 7 7 7 7 7 7 6 Energy Gun 3 | . . . 3 . 1 7 7 9 6 Energy Cannon 4 | . . 10 8 3 2 4 6 . . Ballistic Gun 4 | . 16 . 2 6 5 . . . 2 Ballistic Cannon 4 | . 5 17 3 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 3 33 37 67 72 76 78 77 79 87 Greatest Support 99 | 20 40 40 80 80 88 99 99 96 96 Greatest Overweight (x) 5 | . . . 2 . . . . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 5 12 15 19 20 20 20 20 20 20 Most Carried 20 | 1 11 15 20 20 20 18 20 20 20 Average Carried 16 | . 7 14 18 19 19 16 17 19 19 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 Final Carried 20 | 1 11 15 20 20 17 15 20 20 10 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Matter Collected 2518 | 240 516 187 331 492 191 119 59 115 268 Remotely 154 | . . . . 154 . . . . . Salvage Created 4299 | . 481 270 1213 717 170 284 . 120 1044 Parts 213 | . 35 15 64 32 7 11 . 1 48 Haulers Intercepted 6 | . 2 . 4 . . . . . . Recyclers Shooed 4 | . 1 . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . 5 . . 6 9 . 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 91 | . 14 10 21 12 7 7 . 3 17 Melee 1 | . . . . . . . . . 1 Guns 40 | . 14 . 5 3 2 4 . . 12 Cannons 31 | . . 9 13 6 . 1 . 1 1 AOE 15 | . . . 2 2 5 2 . 2 2 Classes Destroyed 19 | . 5 1 5 3 1 1 . . 3 Worker 6 | . . . 1 2 . . . . 3 Builder 4 | . 1 . 1 1 . . . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 6 | . 2 . 4 . . . . . . Recycler 2 | . . . . 1 . . . . 1 Minesweeper 1 | . . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . 1 . 1 . . . . . . Watcher 2 | . . . 1 . . . . . 1 Swarmer 24 | . 9 3 . 3 4 1 . . 4 Saboteur 1 | . . . . . . . . . 1 Grunt 35 | . 5 . 13 7 2 3 . 3 2 Brawler 3 | . . . 2 . . 1 . . . Duelist 2 | . . . . . 1 1 . . . Sentry 8 | . . . 5 1 . . . . 2 Specialist 3 | . . . . . . . . . 3 Hunter 4 | . . . 1 . . . . . 3 Programmer 4 | . . . . 1 . 1 . . 2 Subdweller 7 | . . 7 . . . . . . . Best Kill Streak 13 | . 3 3 6 6 4 6 . 3 13 Combat Bots Only 9 | . 3 3 5 3 4 6 . 3 9 Max Kills in Single Turn 3 | . 2 2 3 2 3 2 . 1 3 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 2 2 3 2 . 1 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 798 | . 78 21 173 98 22 44 . 25 337 Missed 204 | . 21 7 45 27 3 13 . 8 80 Damage Taken 8199 | . 519 245 1989 849 379 544 . 261 3413 Core 1423 | . 133 29 257 54 30 56 . 13 851 Absorbed by Shields 448 | . . . . 88 . 64 . 68 228 Ignored by Resistances 286 | . . . . . 30 21 . . 235 Regen/Repaired (Parts) 916 | . . . 190 116 . . 610 . . Core Remaining (%) 66 | 100 . 35 53 . . . . 78 . Volleys Fired 302 | . 63 30 78 43 17 15 . 7 49 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 162 | . 78 119 123 93 148 148 . 148 162 Shots Fired 559 | . 122 50 153 81 26 26 . 11 90 Gun 318 | . 114 . 54 39 12 12 . 4 83 Cannon 226 | . 8 50 99 40 10 11 . 4 4 Launcher 15 | . . . . 2 4 3 . 3 3 Special . | . . . . . . . . . . Kinetic 264 | . 122 32 29 39 11 . . . 31 Thermal 280 | . . 18 124 40 11 23 . 8 56 Explosive 15 | . . . . 2 4 3 . 3 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 12 10 11 12 11 11 . 7 16 Robot Miss Streak 4 | . 3 2 4 3 2 2 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 382 | . 78 27 99 61 16 21 . 9 71 Core Hits 196 | . 31 13 40 27 13 16 . 11 45 Critical Kills 5 | . . 1 2 1 . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . . . . 1 Critical Strikes 11 | . . 1 4 2 . . . . 4 Burn 2 | . . . . . . . . . 2 Meltdown 5 | . . 1 2 1 . . . . 1 Destroy 2 | . . . . 1 . . . . 1 Blast 2 | . . . 2 . . . . . . Melee Attacks 35 | . 5 . . 16 3 3 . 2 6 Impact . | . . . . . . . . . . Slashing 22 | . . . . 16 3 3 . . . Piercing 8 | . . . . . . . . 2 6 Sneak Attacks 11 | . 4 . . 5 . 1 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10199 | . 830 613 2487 1575 742 832 . 683 2437 Guns 3958 | . 786 . 682 468 170 303 . 75 1474 Cannons 3297 | . 44 613 1532 574 144 139 . 61 190 Explosions 2368 | . . . 273 149 428 296 . 547 675 Melee 576 | . . . . 384 . 94 . . 98 Ramming . | . . . . . . . . . . Kinetic 2705 | . 830 394 402 468 139 . . . 472 Thermal 4823 | . . 219 2085 574 175 442 . 136 1192 Explosive 2095 | . . . . 149 428 296 . 547 675 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 478 | . . . . 384 . 94 . . . Piercing 98 | . . . . . . . . . 98 Highest Corruption 6 | . . . . 1 . 1 . . 6 Average Corruption 1 | . . . . 1 . 1 . . 1 Corruption Purged 2 | . . . . 1 . 1 . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . 1 . . 5 Message Errors 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 3 | . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 319 | . . . 39 111 7 36 . . 126 Projectiles 68 | . . . 10 . 7 12 . . 39 Explosions 86 | . . . 29 . . . . . 57 Melee 165 | . . . . 111 . 24 . . 30 Knockbacks 15 | . 1 5 9 . . . . . . Impact . | . . . . . . . . . . Kinetic 15 | . 1 5 9 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 239 | . . . 50 . . 34 . . 155 Shots 5 | . . . 1 . . 1 . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | . 18 . 339 5 45 332 . . 105 Average Temperature 94 | . 6 . 106 4 25 123 . . 17 Received Heat Transfer 1790 | . 102 51 918 297 18 82 . 124 198 Effects 4 | . . . 3 . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . 1 2 1 . . . . 1 Combat Hostiles 4 | . . 1 1 1 . . . . 1 Parts Melted 21 | . . 2 7 3 1 1 . . 7 Heat Transferred 7961 | . . 296 3382 999 334 872 . 286 1792 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Peak Influence 416 | . 266 . 416 318 . . . . 221 Initial 117 | . . . . 117 . . . . . Average 157 | . 87 . 273 209 . . . . 74 Maximum Alert Level 2 | . 1 . 2 1 . . . . 1 Low Security (%) 63 | 100 93 . 19 36 . . . . 98 Level 1 32 | . 6 . 67 63 . . . . 1 Level 2 3 | . . . 13 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . 2 4 . . . . 3 Investigation 4 | . 1 . 1 1 . . . . 1 Extermination 3 | . . . . 1 . . . . 2 Reinforcement 4 | . 1 . 1 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 . 4 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 26 10 32 16 10 8 . 4 35 Peak Tracking Total 11 | . 4 3 10 3 4 7 . 4 11 Tactical Retreats 4 | . 1 . . . . 1 . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 1 . 1 . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts 28 | . 28 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Disabled 12 | . 1 1 3 2 . 1 . . 4 Max in Single Turn 2 | . 1 1 2 2 . 1 . . 1 Garrison Access 2 | . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Accessed 30 | . 6 2 12 6 . . . . 4 Terminals 19 | . 6 . 8 2 . . . . 3 Fabricators 2 | . . . . 2 . . . . . Repair Stations 3 | . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 Total Hacks 89 | . 21 5 28 21 . . . . 14 Successful 41 | . 8 5 10 9 . . . . 9 Failed 47 | . 12 . 18 12 . . . . 5 Catastrophic 4 | . 1 . 2 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 45 | . 14 . 13 9 . . . . 9 Terminals 56 | . 21 . 15 8 . . . . 12 Fabricators 5 | . . . . 5 . . . . . Repair Stations 13 | . . . 8 5 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 8 | . . . 3 3 . . . . 2 Terminal Hacks 18 | . 7 5 1 2 . . . . 3 Record 4 | . . 4 . . . . . . . Part Schematic 2 | . 1 . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 2 | . . . . 2 . . . . . Repair Station Hacks 10 | . . . 7 3 . . . . . Scan Component 6 | . . . 4 2 . . . . . Repair 4 | . . . 3 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 Seal Access 2 | . . . . 1 . . . . 1 Unauthorized Hacks 9 | . 1 . 2 1 . . . . 5 Terminals 8 | . 1 . 2 . . . . . 5 Assimilate 3 | . . . 1 . . . . . 2 Botnet 4 | . 1 . 1 . . . . . 2 Operators 1 | . . . . . . . . . 1 Fabricators 1 | . . . . 1 . . . . . Recompile 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 4 . 12 5 . . . . 4 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . 3 1 . . . . . Time 130 | . . . 114 16 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . 4 . . . . . . . . Non-combat 4 | . 4 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . 4 . . . . . . . . parse_system 4 | . 4 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total Allies 2 | . . . 1 . . . . . 1 Largest Group 1 | . . . 1 1 . . . . 1 Highest-Rated Group 26 | . . . 10 10 . . . . 26 Highest-Rated Ally 26 | . . . 10 10 . . . . 26 Total Orders 3 | . . . . . . . . 3 . EXPLORE 1 | . . . . . . . . 1 . RETURN 2 | . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 1 1 . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Turns Passed 9678 | 42 1594 1530 1362 997 640 480 1392 534 1107 Spaces Moved 5112 | 30 834 885 596 459 353 258 856 292 549 Core 50 | 11 39 . . . . . . . . Treads 5009 | 19 795 885 545 459 353 258 856 292 547 Legs 1 | . . . . . . . . . 1 Wheels 52 | . . . 51 . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 130 160 160 160 160 160 155 Average Speed 158 | 119 154 160 158 160 160 160 160 160 160 Slowest Speed 260 | 160 160 160 240 160 160 160 160 160 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 93 39 67 13 62 47 83 60 19 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . 4 . . 1 . 2 1 . Spaces Dug 24 | . 1 5 . 9 3 . . 2 4 Terrain Destroyed 178 | . 1 5 43 13 55 33 . 19 9 Melee 18 | . . . . 9 3 . . 2 4 Projectile 12 | . 1 5 5 . 1 . . . . AOE 148 | . . . 38 4 51 33 . 17 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total 6077 | 34 1025 950 860 627 399 290 881 341 670 Wait 318 | . 66 20 111 66 14 1 . 30 10 Move 5103 | 29 833 884 595 458 352 257 855 291 549 Hop . | . . . . . . . . . . Pick Up 76 | 1 13 7 25 8 1 3 11 2 5 Fast Attach 44 | 4 5 2 13 3 . 2 2 . 13 Attach 40 | . 2 1 14 2 4 4 . 1 12 Detach 8 | . 3 . 3 . . . . . 2 Swap 61 | . 1 1 4 22 7 4 5 6 11 Drop 62 | . 6 5 17 9 1 1 8 2 13 Fire 302 | . 63 30 78 43 17 15 . 7 49 Melee 35 | . 5 . . 16 3 3 . 2 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 28 | . 28 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Discovered new exit (range 10) 792 | -10/Materials | Core integrity fell below 50% 1233 | -10/Materials | Discovered new exit (range 15) 1477 | -10/Materials | Discovered new exit (range 11) 1501 | -10/Materials | Central database locked down 1583 | -10/Materials | Discovered new exit (range 3) 1637 | -10/Materials | Entered Subcaves 1714 | -10/Subcaves | Visited Clippyterm 1718 | -10/Subcaves | Learned Factory garrison access intel 2178 | -10/Subcaves | Discovered new exit (range 7) 2345 | -10/Subcaves | Disturbed a concealed Subdweller 2419 | -10/Subcaves | Learned 2 Materials zone layouts 2896 | -10/Subcaves | Visited 4L-MR0's lab 2912 | -10/Subcaves | Found Powered Cannon 3167 | -10/Subcaves | Entered Materials 3167 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3168 | -8/Materials | Identified exit to Factory 3273 | -8/Materials | Lost 3 parts (1n1u1w) 3642 | -8/Materials | Build established: Scavenger-Mutant 3646 | -8/Materials | Lost 8 parts (2p4n2u) 3723 | -8/Materials | Discovered exit to Factory (range 14) 3771 | -8/Materials | Repaired Med. Armor Plating 4395 | -8/Materials | Discovered exit to Factory (range 11) 4488 | -8/Materials | Repaired Adv. Heat Sink 4521 | -8/Materials | Repaired Med. Armor Plating 4529 | -8/Materials | Entered Factory 4529 | -7/Factory | Accompanied by 1 ally 4529 | -7/Factory | Evolved 2 slots: Utility x2 4530 | -7/Factory | Loaded intel: 3 garrison access locations 4640 | -7/Factory | Identified exit to Lower Caves 5397 | -7/Factory | Repaired Rnf. Ion Engine 5526 | -7/Factory | Entered Lower Caves 5870 | -7/Lower Caves | Spotted B-75 Beast 5895 | -7/Lower Caves | Learned 4 Factory zone layouts 6056 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6139 | -7/Lower Caves | Discovered new exit (range 14) 6166 | -7/Lower Caves | Entered another Lower Caves area 6556 | -7/Lower Caves | Discovered new exit (range 9) 6646 | -7/Lower Caves | Entered Zion 6741 | -7/Zion | Found CR-A16's Pointy Stick 6793 | -7/Zion | Discovered new exit (range 10) 6991 | -7/Zion | Found Prototype Device 7116 | -7/Zion | Visited the Megawrench Repair Shop 7543 | -7/Zion | Learned 4 Factory zone layouts 7638 | -7/Zion | Identified Phasing AFG 7804 | -7/Zion | Megawrench repaired 12 parts 8038 | -7/Zion | Entered Proximity Caves 8487 | -6/Proximity Caves | Discovered new exit (range 12) 8572 | -6/Proximity Caves | Entered Factory 8572 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8573 | -6/Factory | Identified exit to Extension 9131 | -6/Factory | Spotted B-75 Beast 9614 | -6/Factory | Cargo convoy interrupted 9650 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 9666 | -6/Factory | Core integrity fell below 50% 9675 | -6/Factory | Core integrity fell below 20% 9679 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09668_ K-01 Serf collects debris. 09668_ Penetrated by Slug. 09668_ Slug penetrates Wall. 09669_ K-01 Serf destroyed. 09669_ K-01 Serf collects debris. 09671_ Imp. Cooling System destroyed. 09671_ Destroyed Imp. Cooling System. 09671_ Imp. Deuterium Engine destroyed. 09671_ Destroyed Imp. Deuterium Engine. 09671_ H-66 Slayer destroyed. 09671_ R-10 Processor destroyed. 09671_ Destroyed Phase Shifter. 09672_ Penetrated by Slug. 09672_ Imp. Grenade Launcher destroyed. 09673_ K-01 Serf collects debris. 09675_ System corrupted: Hvy. Beamcaster rejected. 09675_ Penetrated by Slug. 09677_ Destroyed Hvy. Assault Rifle. 09677_ K-01 Serf collects debris. 09679_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # ##??## """ """ ##??????######## | | ############## ##??## """ """ ##??????######## | | ##??## ##??????## # | | ## ########### ##??## ! = ##??????## # | | ## ########### ##??## ##??????## > # | | ## ########### ##?### ! ####????## # | | ## #### ##?################????## # | | ## #### ##?## ! ##???### # | | ## #### ^"""" ##?## !! ! ##???""" " | | ##+#### """" ##?## !! ##???## | | #^^ """" ##?## = !! #"???"""" 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[#* """"""" ##?????????? | | ?????????????????""""" =+ """"""" ##?????????? | | ?????????????????""""" =#= ##?????????? | | ??????????????????"""" # [ = ##?????????? | | ??????????????????"""" #########+####?????????? | | ??????????????????"""" ## ####?????????? | | ??????????????????"""" ## ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EM 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterSpectralBox Manual? 0 Play Time 01:35:17 Cumulative 351.1 hours Start 2024.03.26 @ 21:23:15 End 2024.03.29 @ 16:26:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 16 Types 5/2/5/1/1/0/1/1/0 Lore% 85 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b263bc8d-8bad-432e-95e8-9eeb49c9c310