Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:34:33 Player: Astrozal Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (359) 359 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 3388 Bonus ------- Follower Combat Kills 134 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 96/100 System Corruption 31% Temperature Cool (11) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Signal Interpreter Core Analyzer Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Aluminum Leg Cryofiber Web Light Armor Plating Improved Light Cannon Scatter Rocket Array [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion VTOL Module Treads Improved Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mining Claw Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 2 . 1 Weapon . | . . . . . . . Parts Attached 53 | 7 6 4 6 7 12 11 Power 8 | 1 1 1 . 2 3 . Engine 7 | 1 1 1 . 1 3 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 13 | 2 2 . 1 . 4 4 Treads 1 | . . . . . . 1 Leg 3 | . . . . . . 3 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 7 | . 2 . 1 . 4 . Utility 19 | 2 1 2 2 5 3 4 Device 12 | 1 . 2 1 4 2 2 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 1 . 1 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 13 | 2 2 1 3 . 2 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 3 | . 2 . . . . 1 Launcher 5 | . . 1 . . 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 3 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 20 | . . 1 . . 6 13 Power 3 | . . 1 . . 1 1 Propulsion 7 | . . . . . 2 5 Utility 8 | . . . . . 3 5 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . . 1 . . 5 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 84 56 67 76 79 54 Engine 8 | . 14 11 11 8 8 3 Wheel 2 | . 16 . . . . . Flight 17 | . 11 28 22 18 21 13 Device 18 | . 9 5 22 31 29 11 Storage 1 | . 9 . . . . . Processor 7 | . . . 7 9 9 10 Protection 2 | . . . . . 2 5 Ballistic Gun 2 | . 16 . . . . . Ballistic Cannon 1 | . 5 . . . . 1 Launcher 1 | . . 11 . . . . Slashing Weapon 4 | . . . 4 9 9 3 Naked Turns . | . . . . . . . Heaviest Build 16 | 14 15 8 8 13 16 14 Greatest Support 32 | 32 32 8 14 17 23 25 Greatest Overweight (x) 4 | 4 3 . . . 3 1 Average Overweight (x) . | 2 . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 Average Carried 4 | 4 6 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 5 4 3 Class Distribution -------------------- 36% | Mutant 28% | Sprinter 15% | Infiltrator-Sprinter 13% | Scout 5% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Scout | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 697 | 253 74 78 . 16 276 . Remotely 319 | 58 61 . . . 200 . Salvage Created 451 | 72 74 61 . 16 54 174 Parts 41 | 3 5 2 . 4 5 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 6 | . 2 2 . . . 2 Guns 2 | . 2 . . . . . AOE 4 | . . 2 . . . 2 Classes Destroyed 6 | 1 1 1 . . 1 2 Worker 2 | . . . . . 1 1 Builder 8 | . . 1 . 1 1 5 Recycler 3 | 1 . 1 . . . 1 Grunt 4 | . 2 2 . . . . Duelist 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 9 | 1 2 4 . 1 1 9 Combat Bots Only 2 | . 2 2 . . . 2 Max Kills in Single Turn 5 | 1 1 1 . 1 1 5 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 156 | . 6 14 2 6 62 66 Missed 63 | . 3 6 2 2 24 26 Damage Taken 2838 | . 33 123 . 56 566 2060 Core 1000 | . 21 36 . 26 182 735 Absorbed by Shields 33 | . . . . 4 29 . Core Remaining (%) 84 | 100 . 77 100 . 62 . Volleys Fired 26 | 6 5 10 . . . 5 Largest 2 | 2 2 1 . . . 1 Hottest 50 | 40 40 30 . . . 50 Shots Fired 38 | 12 10 10 . . . 6 Gun 22 | 12 10 . . . . . Cannon 2 | . . . . . . 2 Launcher 14 | . . 10 . . . 4 Special . | . . . . . . . Kinetic 24 | 12 10 . . . . 2 Thermal . | . . . . . . . Explosive 14 | . . 10 . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 4 13 3 . . . 2 Robot Miss Streak 14 | 1 . 2 . . . 14 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 31 | 8 9 4 . 3 4 3 Core Hits 32 | 2 3 8 . 1 1 17 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 2 . . . . . Destroy 2 | . 2 . . . . . Melee Attacks 78 | . . . 4 14 29 31 Impact . | . . . . . . . Slashing 78 | . . . 4 14 29 31 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 2 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1352 | 85 100 352 . 110 116 589 Guns 185 | 85 100 . . . . . Cannons 20 | . . . . . . 20 Explosions 894 | . . 352 . . . 542 Melee 226 | . . . . 110 116 . Ramming 27 | . . . . . . 27 Kinetic 205 | 85 100 . . . . 20 Thermal . | . . . . . . . Explosive 894 | . . 352 . . . 542 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 226 | . . . . 110 116 . Piercing . | . . . . . . . Highest Corruption 31 | . . . . . . 31 Average Corruption 29 | . . . . . . 29 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Message Errors 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 109 | . . . . 25 34 50 Projectiles . | . . . . . . . Explosions 50 | . . . . . . 50 Melee 59 | . . . . 25 34 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 675 | . . 17 . . . 658 Shots 25 | . . 1 . . . 24 Rammed 11 | . . . . . . 11 Targets Rammed 13 | . . . . . . 13 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 128 | . 6 14 . . 15 128 Average Temperature 19 | . 6 3 . . 10 49 Received Heat Transfer 585 | . 18 60 . 15 393 99 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Peak Influence 376 | 5 68 130 222 232 372 376 Initial 168 | . 3 26 50 93 97 168 Average 171 | 4 33 76 97 148 283 247 Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 60 | 100 100 100 90 84 14 38 Level 1 39 | . . . 9 15 85 61 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 1 2 3 3 Investigation 3 | . 1 . . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . 1 2 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 6 | . 1 . 1 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 5 4 6 13 21 17 Peak Tracking Total 9 | . 7 2 6 9 8 6 Tactical Retreats 9 | . . . 2 1 3 3 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 3 | . . . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . 4 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 4 | . . . 1 . 3 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 13 | . 1 . 2 1 5 4 Terminals 10 | . . . 1 1 5 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 3 . 7 2 8 10 Successful 14 | . 1 . 4 1 5 3 Failed 16 | . 2 . 3 1 3 7 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . . . 5 2 8 9 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . 2 1 5 3 Record 3 | . . . . . . 3 Prototype ID Bank 1 | . . . . 1 . . Open Door 3 | . . . . . 3 . Disarm Traps 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 2 1 2 4 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 48 | . . . . . 48 . Total Damage 632 | . . . . . 632 . Kills 8 | . . . . . 8 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 1656 | 137 200 109 193 152 356 509 Spaces Moved 2564 | 53 191 251 410 302 623 734 Core 110 | 47 . . . . . 63 Treads . | . . . . . . . Legs 112 | . . . . . . 112 Wheels 83 | 6 77 . . . . . Hover . | . . . . . . . Flight 2259 | . 114 251 410 302 623 559 Fastest Speed 29 | 50 32 32 32 32 29 29 Average Speed 44 | 189 77 32 32 32 32 50 Slowest Speed 275 | 250 275 32 32 32 245 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . . 2 . 9 2 Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 32 | 5 30 20 39 30 81 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 77 | . . . 2 11 13 51 Terrain Destroyed 153 | . . 63 2 11 13 64 Melee 40 | . . . 2 11 13 14 Projectile . | . . . . . . . AOE 113 | . . 63 . . . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 2876 | 77 236 268 461 328 708 798 Wait 100 | 2 19 . 39 . 40 . Move 2531 | 52 190 250 405 301 604 729 Hop 13 | . . . 2 . 9 2 Pick Up 29 | 10 4 2 2 1 6 4 Fast Attach 18 | 2 5 1 1 4 3 2 Attach 25 | 5 . 2 4 1 5 8 Detach 8 | . . 1 2 1 2 2 Swap 10 | . 1 1 1 2 4 1 Drop 24 | . 12 1 1 4 6 . Fire 26 | 6 5 10 . . . 5 Melee 78 | . . . 4 14 29 31 Ram 11 | . . . . . . 11 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Entered Mines 421 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Learned location of 1 exit from Materials 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 448 | -9/Materials | Identified exit to Mines 604 | -9/Materials | Discovered new exit (range 14) 618 | -9/Materials | Build established: Sprinter 640 | -9/Materials | Identified exit to Materials 640 | -9/Materials | Entered another Materials area 640 | -8/Materials | Evolved 2 slots: Utility x2 749 | -8/Materials | Discovered new exit (range 9) 792 | -8/Materials | Identified exit to Storage 792 | -8/Materials | Entered Storage 820 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 833 | -8/Storage | Found Prototype Launcher 833 | -8/Storage | Identified Scatter Rocket Array 977 | -8/Storage | Lost 9 allies 1025 | -8/Storage | Lost 5 parts (1p2n2u) 1144 | -8/Storage | Discovered new exit (range 15) 1148 | -8/Storage | Identified exit to Factory 1148 | -8/Storage | Entered Factory 1148 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1407 | -7/Factory | Crushed by falling debris 1408 | -7/Factory | System corruption reached 10% 1411 | -7/Factory | Crushed by falling debris 1442 | -7/Factory | Lost 8 parts (1p2n4u1w) 1505 | -7/Factory | System corruption reached 30% 1553 | -7/Factory | Core integrity fell below 50% 1561 | -7/Factory | Core integrity fell below 20% 1583 | -7/Factory | Lost 5 parts (3n1u1w) 1657 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- K-01 Serf cleans the Assembly Bed. U-05 Engineer lays Concrete. Slammed into B-48 Gladiator. Destabilizing: System interference. Imp. Light Cannon temporarily disabled. U-05 Engineer lays Concrete. Slammed into B-48 Gladiator. System corrupted: Matter fused (-8). Slammed into B-48 Gladiator. Knocked back. K-01 Serf cleans the Nuclear Reactor. EDA KUN%IPHGWWYS84TOGF<6652#7/=T5<0%G System corrupted: Component data lost. System corrupted: Energy discharge (-31). Acquired Carbon-fiber Leg. Acquired Hardlight Generator. System corrupted: Imp. Light Cannon rejected. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Aluminum Leg blasted off. 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"T +?????????? | | ??????????? x x ###### #?????????? | | ??????????? !#######+## #????# #?????????? | | ??????????????????????#######????## ##?????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ?????????????????????????????????## ##?????????? | | ?????????????????????????????????# #?????????? | | ???????????????????????????####### #?????????? | | ???????????????????????????+ #?????????? | | ???????????????????????????### #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# ########????? | | ?????????????????????????????# """ # ! #????? | | ?????????????????????????????# """ + #????? | | ?????????????????????????????# """ # """ #????? | | ?????????????????????????????# # """ #????? | | ?????????????????????????????+ + """ #????? | | ?????????????????????????????# ##### # #????? | | ?????????????????????????????# ????# ######+#????? | | ?????????????????????????????#?????# #????# #??### | | ???????????????????????????????????# #????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Core Analysis 6 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed FireThunderStripper Manual? 0 Play Time 00:57:12 Cumulative 11.1 hours Start 2024.04.09 @ 23:40:01 End 2024.04.10 @ 00:34:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: a92649a7-7bd2-4f33-b6de-fedfc2e0b552